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Reply Deep Space: Homeworld Exploration
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Orangeish Sherbert


Noble Unicorn

PostPosted: Tue Oct 18, 2022 3:20 pm
Lysithea
A tranquil wonderland where unicorns once roamed freely
Climate: Days and nights of about the same times as those on earth.
Environment:
Structures:
Notable Locations: Palace of Lysithea
Reflection Pool
Other Notes:
Unlocked Fauna:
Crystal Wings: Pale purple bodied butterflies with transparent, crystal like wings.
Tuners: Pale blue cricket like insects, difficult to see in the lavender colored grasses, make beautiful songs though.
Winged Rabbicorn: Round rabbit like creatures, come in pastel colors, have single horns and a small set of wings, light enough to hover in order to eat the tops of flowers with ease.
Wishtail: Sapphire birds with teal and mint colored feathers. About the size of a pigeon, but the tail is three times the size of the body. Enjoy eating the Lysithean Glassberries.  
PostPosted: Fri Jan 13, 2023 6:17 pm
Asmodeus, the Asteroid
The homeworld of the Senshi of the Inferno, a steampunk city-planet....

Climate:

Environment:

Structures: Asmodeus is steampunk in the most classical of senses. Late Victorian stylings and and brass and gears and everywhere, always, steam.

Notable Locations:
  • Capitol City: A vast city that covers the majority of the planet
  • The Steamworks: A network of tunnels, caves, and scaffolds that runs through the interior oft he asteroid. The Steamworks exist to facilitate maintenance on the structures of Asmodeus and to allow access to the Eternal Engine.
  • The Eternal Engine: Supposedly built at the heart of the planet, to channel the energy of Asmodeus's core. The present Senshi only knows of it from memories, and has not yet discovered if it is still functional.


Other Notes:

    Unlocked Fauna:
  • Three species of insect from Meta Participation
    • Brass Butterflies: At first glance, one might mistake these insects for one of the automaton creations common on Asmodeus. The color of brass, and with wings that resemble metal filigree, these delicate insects
    • Steamhoppers: A species of grasshopper-like insect that adapted to the warmth and wetness of the steam vents that exist throughout the city. Often pale gray or silver, they exist in similar habitats today.
    • Jewelbeetles: Small, winged beetles that come in a range of metallic and jewel-tone colors, whose carapaces and wings were ingredients in a number of Asmodean alchemical concoctions.
 

Noir Songbird
Crew

Dramatic Senshi

18,325 Points
  • OTP 200
  • Hero 100
  • Magical Girl 50

Viva Viola

Mythical Senshi

10,400 Points
  • Magical Girl 50
  • Little Bunny Foo Foo 100
  • Signature Look 250
PostPosted: Sun Jan 29, 2023 12:04 am
Mu Arae, The Planet
A planet covered entirely by a sprawling tropical rainforest.

Climate: Very much similar to the Amazonian rainforest on Earth, Mu Arae has a very humid climate. Temperature is usually around 70-90 degrees fahrenheit. Rainfall happens more often than not, with an average of 100 - 200 inches a year.

Environment:

Structures: Mu Arae is a mixture of mesoamerican and mesopotamian in terms of architecture. Think Aztecian pyramids if they were in Babylonia. Will add more soon.

Notable Locations:
      ** The Temple of Arae - More info once Mu Arae discovers more.
      ** The Rainforest - More info once Mu Arae discovers more.
      ** Falls of Heaven - More info once Mu Arae discovers more.



Other Notes: ……

    Unlocked Fauna:
    • Soooooon
 
PostPosted: Wed Feb 01, 2023 2:24 pm
Ganymede

Ganymede is the seventh moon of Jupiter (the third of the four Galileans), and the largest moon to orbit the 9 solar planets. In the present, it is a scenic world in the midst of recovery. Its once extravagant, cultivated gardens now grow wild in areas where the world’s visitors have been unable to properly care for them. Its dense forests provide ample shelter for the moon’s returning wildlife. The countryside once again boasts glittery fresh-water lakes and streams, rolling hills, and sweeping valleys.

Climate: The weather on Ganymede is pleasant and the skies generally clear, except in the springtime, when storms often pummel the land with heavy rains. Otherwise, summers are mild and winters cold enough for snow, but temperatures rarely rise or dip into the extremes. Ganymede has a day-night cycle similar to Earth, but seasons are reversed. When spring arrives in Destiny City, fall arrives on Ganymede; when winter cloaks Destiny City in cold and snow, summer brings warmth and sunlight to Ganymede, and vice versa.

The moon’s magic keeps the skies blue in the daytime, and gives the illusion of sunlight despite its distance from the sun itself. Rather than the sun rising above or dipping below the horizon, sunrises and sunsets exist as a gradual brightening or fading of the sky’s blue hue. At night, the sky is often lit by other Jovian moons and the red glow of Jupiter, which some might find ominous and others protective.

Environment: Vegetation continues to steadily recover. While it may not be as lush as it once was, a wide range of flora exists. Domesticated fruits and vegetables are possible, but without an extensive system for planting and harvesting, most exist in wild form or within small, personal gardens. Animal life has begun to return. Insects can now be found creeping, crawling, and buzzing their way around the world. Birdsong often fills the air on pleasant days, and frogsong often interrupts the silence of the night.

All life on Ganymede, both animal life and vegetation, is similar to that found on Earth, though there may be unique species located at various Wonders.

Structures: The architectural style on Ganymede is mixed. Newer buildings at the time of the Silver Millennium were built in what we would think of as the Edwardian style, but older, historic buildings could be found in Baroque and Gothic styles. The royal palace sat a few miles east of the capital city and shared many similarities with the Palace of Versailles. Most of the structures that remain are in various states of disrepair; some still show signs of rot and destruction, while others look to have garnered some level of upkeep.

Electricity was new at the time of the Silver Millennium and could generally only be found within larger cities; extensive repairs are required for it to function again. Smaller towns either relied on gas or more rustic means of heating and lighting. The remnants of old steam engines can be found abandoned in various locations, and iron railways, overgrown with returning plant life, can be found stretching across the countryside.

Notable Locations:

  • Lutetia - The capital city. Though life has returned to Ganymede in various forms, without people to populate the streets and fill its dwellings, Lutetia remains a ghost town. Even so, evidence of a once lively society can be found among the long abandoned structures.

  • Castle Luxuria - The traditional home of the Ganymedean royal family, and Sailor Ganymede’s home away from home. Much has been done to return the castle to its former glory. Some of the gardens show obvious signs of care. Notable repairs have been made to some of the rooms. The Hall of Mirrors has been lovingly tended to. The Portrait Hall, where formal portraits showcase the line of Ganymedean Senshi, has been restored and maintained, and even includes a picture of today’s Ganymede.


Other Notes:

  • Blood Magic - To this day, there exist remnants of ancient magic on Ganymede that can only be manipulated by those who possess the blood of the royal family, who themselves were said to descend from the first Sailor Ganymede. Certains buildings may be inaccessible to all but those of royal blood. Specific rooms in other buildings, particularly the royal residences, may only open at their touch. There may be items whose latent magic can only be activated by them.

    During the time of the Silver Millennium, bloodlines were strictly controlled to ensure this magic did not fall into the wrong hands. In the modern era, two bloodlines still exist, but today’s Sailor Ganymede has not yet made the discovery, and their origins remain a mystery.


Unlocked Fauna:

  • Insects - Various species can now be found, including a species of red butterfly that was said to secrete a substance that when mixed with the pollen of a certain flower could serve as an aphrodisiac and enhance desire. This was legend, and not observed to be true.

  • Birds - Spend enough time on Ganymede, and you may hear birdsong.


Quote:
Some of this is just copy/pasted and edited from the Past Life version, with a few additions.
 


Sunshine Alouette


Eternal Senshi



Guine

Crew

Lonely Explorer

PostPosted: Fri Feb 10, 2023 7:34 am
Valhalla
A fortress on Jupiter overlooking a raging sea.
Climate:
Environment:
Structures:
Notable Locations:
Other Notes:
    The Fortress

    The stronghold of Valhalla held within its walls military prowess and knowledge. While Jupiter itself was generally peaceful, there was still a need for soldiers, whether it be making sure the population of the planet was kept under control and law breaking down to a minimum, or to provide security for the Princess and other dignitaries.

    Standing high on the edge of one of the Jovian seas, Valhalla rose into the sky, its full height rarely seen below the dense clouds. What could be seen were thick, stone walls, carefully laid to withstand the might of Jupiter’s storms. The fortress was built to last, and over its history, there has only been need for minimum repairs.

    The Entrance Hall

    Visitors to Valhalla were lead through the town surrounding it, to a magnificent carved stone gate and drawbridge, which lowered only with the help of guards on either side. There were other ways of getting inside Valhalla’s walls of course, but this way was official.

    The hall itself could easily fit the town just outside its gates. The main ceiling was two hundred feet high, and the nave was eight hundred by four hundred. On either side, sectioned off by thick columns were aisles about fifty feet wide. A transept intersected the nave, and the ceiling rose three hundred more feet.

    Its grandiose scale was built to impress and would look somewhat similar to gothic Cathedrals on Earth.

    The Labyrinth

    Below the drawbridge, at the base of the fortress was another entrance. Only officially used for a new knight of Valhalla’s induction, the labyrinth itself was dark and dangerous, filled with puzzles and challenges that would test one’s worth.

    It made an effective defense against intruders.

    Lighting

    Many of the windows in Valhalla weren’t windows at all. Thick, transparent bricks were built into the walls, providing light and protection from the elements, but a distorted view of the outside world. Imperfections in the glass broke the light, setting the inside of the fortress in different colors.

    Another light source was the stone the fortress was built of itself, only it was rather picky in whom it wanted to respond to. Some of the local myth claims that the green light that appears for those it deems worthy is actually the souls of soldiers from ages past. Others say they are stone nymphs, and even others... claim it’s just a trick of the eyes — at least where the stone is concerned.

    The chandeliers light sconces were not outfitted with candles, but with clear, green crystals. The crystals, in the same respect as the stone, only lit on certain occasions. Such as if they are asked to, or if someone passes by. The crystals were not as fickle as the stone.



(Will be updating soon)  
PostPosted: Fri Feb 10, 2023 7:36 am
Sessrumnir
A college, hotsprings, place to store valuables for safe keeping and research.
Climate:
Environment:
Structures:
Notable Locations:
Other Notes:
    Sessrumnir the Wonder was a place for scholars, musicians, artists, doctors, scientists, philosophers, and all who wanted to learn and grow their understanding of the universe around them however possible. It had a college, a library, a lighthouse to help those traveling through the storms, and rather famous hot springs baths from water that bubbled up from deep within Jupiter’s crust. They traded knowledge and information and works of art, whether it be paintings, maps, or music.

    Maps were their specialty, as was glasswork, infused with magic.

    Knight Valhalla’s gift to the Surrounding was created at Sessrumnir. A glass orb with swirling gases that mimicked the movement of Jupiter’s visible storms from space.

    Ganymede’s personal item, a glass orb that helped her to recall memories and store them there was also made at Sessrumnir.

    Those from Sessrumnir were not warriors. They had great minds, but were not trained like their knight’s brother’s Wonder of Valhalla.

    Anyone traveling to Sessrumnir would find a safe place to rest, a large selection of books, and plenty of good food. A haven in the chaos for which Jupiter was often misjudged.


(Will be updating)  


Guine

Crew

Lonely Explorer



Kyuseisha no Hikari

Crew

Dragonslaying Dragon

PostPosted: Fri Feb 10, 2023 6:04 pm
Alastor

Protected by the Senshi of Despair; a war-faring world known for its affinity with beauty and destruction.

Climate: Comparable to Earth in nearly all aspects; it has a similar seasonal schedule and operates on a similar day-night schedule. During the rainy season, Alastor suffers from terrible storms. Flooding and mudslides were common. The dense atmosphere tends to collect debris, and during particularly bad storms, large rocks are hurled from the sky and crash into the ground. Technology developed by Sessrumnir was able to safely remove this debris from the atmosphere to prevent damage, but the technology needs to be repaired.

Environment: Alastor has a wide range of environmental features and the expansive world has many different regions. Grass and flowers have been growing since the Chaos was purged from the world. The trees are strong and plentiful and produce sap that can be made into long-lasting candles. Forests cover much of the land and nature has attempted to take over its fair share of once-inhabited regions.

Rivers flow through much of the world and allow for fast travel with the proper means of transportation. While much of Alastor is flat terrain with gently rising land, there are a few mountains.

A great, treacherous ocean separates the main body of Alastor from other regions; because of the storms and distance, it is almost impossible to cross to the distant islands .

In the sky, a lone, floating structure has eluded investigation. The mysterious island in the sky is too big to bring down with any technology, and too high up to reach through traditional means.

Structures: Building structure, design, and condition vary across the world. Some areas seem preserved in time, some seem like ghost towns, and some have been reduced to rubble completely. Alastorian culture expected both durability and beauty; hand carved adornments, stained glass windows, and gold painted trim were common.

Stone was the preferred method of construction to defend against the fierce storms and flooding, but hard, dense wood was used in areas without the funds to construct such.

Alastorian structures were designed to withstand the natural force of the world, as well as to offer defense and protection against enemy attacks. Each home and building were designed with defense and fortification in mind.

Many areas have sturdy fences or walls to protect them from outsiders, even now. While some locations have been wiped out or washed away, many empty villages still remain. Dams, wells, and even some bridges are still in tact.

Notable Locations:

    The Hall of the Ancients
    The Core
    The Golden Oak
    Arista
    Villefort
    Atlean Mountain Range

Other Notes: ???

Fauna:

    Insects:

    • ??? - A giant bumblebee a little larger than a basketball. Its size weighs it down so it needs to rest often. They originated in Villefort but without many natural predators and with no people to deter them, their range has spread a bit. They do not have a stinger and are friendly, curious creatures. Their fuzzy bodies are soft to the touch and they will try to take naps on warm surfaces, including each other and other living beings. They are not very successful pollinators due to their size, but they are vital for some species of plant. They enjoy nectar and sugar based snacks, but they predominantly survive off of tree sap.

    Reptiles:

    • Pocket Snake - Devyn doesn’t know their actual name, but they fit in his pockets easily. The largest of them are only about a foot long and most of them are half that when fully grown. They are only about as thick as a thumb and wiggle around a little helplessly sometimes, often looking like fancy worms. They have oil slick scales and are black beneath that. Their shininess makes them easy to spot in the grass. Their meat is very bitter and may be toxic to small animals so they have no natural predators. Their teeth are small and round because their diet consists of fallen, overripe berries. When startled they freeze; their muscles tighten and they coil when picked up. Devyn thinks they are fun bracelets. They can be coaxed into relaxation with slightly mashed or soft berries. They seem to enjoy pocket rides, especially with other snakes; they will coil together and will sometimes stick their heads out to watch.

    Amphibians:

    • River Frog - These frogs live on the river bank, often near shallow or slow moving water. They have strong legs and are excellent swimmers. They can hold onto river plants in strong currents and can jump about two feet in the air when startled. They can often be found burrowed in the mud when they sleep. To escape predators, they often stay wet as it makes their skin very slippery. They typically don’t get larger than the average human palm. They are usually brown or black and sometimes have freckles of the opposite color. Their croaks sound like disgruntled sighs and annoyed grunting even when they’re happy.

    Birds:

    • Blackrock Crow - An incredibly smart bird that looks and acts similar to Earth crows. It is larger and has a long, curved black beak, and a purple/blue sheen to its feathers. They are very chatty creatures and communicate with caws, chirps, rattles, and grumbles, and can mimic voices and the sound of other animals. They are curious and social creatures that often travel in small groups or large families, and they have a tendency to adopt other creatures into their families, or adopt themselves into the family of other creatures. They are clever and like to collect shiny things, and will bring small gifts such as food or interesting items to people or creatures they like. They will also help themselves to things that they want and enjoy collecting hoards. They often nest in hollowed out trees or, more commonly, in the side of rocks or cliffs. Their beaks and talons are strong and they sharpen them on rocks; as they do so, the black transfers to the rocks, making it very easy to tell where the crows have built their home. They are typically very friendly and curious, and enjoy playing pranks and scaring people. When attacked, they retaliate fiercely, and they never forget a face. They seem to recognize emotions and can learn words and commands.

    • Gilded Geese - Similar in shape and build to Canadian Geese, these geese are friendly, nosy creatures. They have no concept of social boundaries and will barge in. They will honk and doors or windows to be let in and don’t seem to ever get bored of this. They eat small bugs and grass and whatever you are eating. They were once domestic creatures and seem to still trust people. They like to run around with their wings outspread and ‘play tag’. They are usually only solid white or black, and can have beads and feet of either color, or gold. As they mature, their wing tips will get a golden sheen, and occasionally they will grow gold feathers. When happy, they will sometimes lay eggs with golden shells. This isn’t real gold, but it’s pretty all the same.

    Mammals:

    • Atlean Mountain Goat - A goat that typically never comes down from the mountains. These creatures look similar to the nubian ibex; they incredibly have long, curling horns. Recently, a small herd of them has descended in search of fresh food. Newly acquainted with the sweet grass around the Hall of the Ancients, the goats have begun to grow very round as they clear out and maintain the overgrowth. The herd has expanded since coming down, and the goats have been repopulating. They are typically indifferent to visitors but can easily be bribed with sweet treats. While not a natural feature, many of their horns have been painted gold. Alastor insists this is to keep track of the population as they move into the area, which is probably at least half true.

    • Short Hair Rabbit - Like Earth rabbits in every way; they live in the forests and berries are their favorite treat. They are a little flighty but warm up quickly when given treats; they don’t forget anyone who has good snacks and will come visit someone who has fed them before. Similarly, they don’t forget if someone mistreats them and they avoid people who have made them feel unsafe.
 
PostPosted: Sat Mar 25, 2023 10:31 am
Urania
Homeworld of the Senshi of Astronomy


The girl awoke with the light of a star of whose name she did not know. In fact, it was a name she had no reason to know, for she had been asleep inside that crystal for nearly a thousand years. Still, it came, bidden or not, to end the senshi’s long stasis — Archideus. Even the ancient star maps did not list it, but it would be the most significant for its effects on the long dormant asteroid in the center of the Sol System in which she resided. It would call her to Earth soon, but first it shined on the tiny asteroid— Urania.


Climate:

The senshi’s starry eyes almost did not recognize her home. For the first time in all her memory, she did not stare up at a dark sky made for stargazing. Instead, she found a sea of light. It was the Sun, but she was unaccustomed to it. The Veil must have broken.


The world of Urania is a very small asteroid. It lies in the belt that is at the center of the Sol System. It receives light from the Sun and Earth can be seen from its skies. This was not always so as a device called the Veil used to obscure the light from the nearby star so that stargazing could occur. But the Veil is no longer.

Environment:

The Wilds were the closest to how she remembered them. A vast forest of crystalline trees. She could see them from a distance. Perhaps this meant that not all had been lost? She looked upon the land from her perch. There were pieces of the land floating in the air. Everything seemed to be held together from some kind of magical gravity. Either way, she’d have to jump if she wanted to get across.


The land of Urania is shattered. Pieces of obsidian black stone float in the air held together only by a sort of magical force that bids them to be connected. Many places are inaccessible without the ability to jump great distances or fly over vast cracks. Luckily, roots from some of the crystal trees have held much of the world together, albeit by precarious stretches of crystalline bridges make of the trees’ bark. The Wilds are the largest intact area, strange statues of animals with a constellation-like pattern engraved in them dot the forest-like landscape.

Structures:

Being in the asteroid belt meant being amongst many, being connected even if one appeared alone. Still, this asteroid was smaller than most and more distant still. The landscape was shattered in a way a place would be if it endured centuries of assault from space. Even the place where she had awoken — the Castle — was in ruins, a shell of its former self.


Some structures are known on Urania. The Castle is the largest set of ruins on the world. It was made of lavender marble and crystal-wood of the world’s trees, with colorful glass windows that are mostly shattered now. A large star-shaped circle of stained glass on the floor at the center of the ruins remains remarkably well-preserved.

Notable Locations:

The Observatory — why was it not open to her? Her star maps, the telescope, the dome — even Aether! They were all closed off as if they were turned off. The fallen stars… they must have been all used up while she was gone. Perhaps if she could collect the stars as she had done in the past, she could access the tower again.


The Observatory of Urania. It is the main structure still in usable condition on the world. It houses a massive starry dome that mimics the night sky. In times past, it was powered by fallen stars and the wishes they contained, but no longer. Currently, Urania cannot access this.

Other Notes: In the past, Urania was known for its accurate star maps.

Life:

* In the past, animals made of stardust and constellation-like patterns existed on Urania; in the present, no animals exist.  


Meighei


Bishoujo-senshi Mahou-shoujo



a-disgruntled-dragon


PostPosted: Mon Apr 03, 2023 5:20 pm
Terebellum, World of Resonance
Among crystaline spires tainted by Chaos, a singular bright spot pierces the heavens to the silence of a lost people.

Climate: Currently, most of Terebellum is stagnant and stale, with no climate or weather.
Environment: Terebellum is almost entirely covered in crystal, tainted purple by the Chaos that infected the world. While there was naturally occurring flora and fauna at one point, it appears to have all died out.
Structures:

    Tower of Syoni: The largest crystal tower on the world, from which the Senshi of Resonance used to rule from.

Notable Locations:

    City of Resonance: The capital city in which the Tower of Syoni was located.
    The Tenebris: Expansive underground caverns once home to the Psyonic and the great abyssal serpents that kept the world turning. Many of the caverns were created when the cities above ground were built.

Other Notes:

    Terms:

      Syoni: The 'ruling' class of Terebellum, who have evolved past the more ram like features of their ancestors. They lived on the surface.
      Sonra: The ruling bloodline of Terebellum, who could trace their lineage to the First Senshi.
      Psyonic: The 'lower' class of Terebellum, who still present ram like features of the ancestors. They were restricted to the Tenebris except on holidays, and mainly worked as laborers. Sonya is one of the Psyonic.
      Resonantor: A robot built to find a 'resonant frequency' of an object, building or even a person. All were said to be destroyed in the fall, except for 'Bo' who somehow gained sentience.
      Resonant: The 'frequency' of an object or entity that is unique to them. Only on the world can Terebellum sense the Resonant of something or someone. In objects, this is the 'shatter point' of it, while in creatures or persons, it's how they were identified among the populous.

    Flora and Fauna:

      Self Sustaining World:

        [ ] Third Stage
        [ ] 25 RPs

      Fauna Unlocked:

        [ ] Second Stage
        • Insects Discovered, up to 15 cm long: 1 every two weeks

        [ ] At Third Stage
        • Palm sized, non-magical insects (up to 30 cm long), reptiles, amphibians, birds and mammals: 1 / week
        • Special Large or Magical Animals: 1 per 3 completed RPs with 500 words

 
PostPosted: Wed May 31, 2023 3:11 pm
The Crisium Overlook, Wonder of the Moon
On the northern edge the Mare Crisium sprawls an overlook called the Garden of A Thousand Fountains, once a hub of philosophy and debate

Climate: There's no real climate to Crisium, but its always pleasant and full of fresh air
Environment: Crisium is relatively flat, covered in both structured and 'wild' gardens. Fountains dot the gardens, interconnected through canals and streams around the walking paths. None of the plants breach twenty feet in height, though many trees and bushes do grow wide and offer secluded locations for mediation or rest.
Structures: Many gazebos and stone alcoves can be found across the Overlook, while the only major structure is the Crisium Lecture Hall on the east side of the wonder.

Notable Locations:
    The Crisium Lecture Hall: The only major building on the wonder, this extravagantly decorated building houses numerous lecture halls that could seat anywhere from 10 to 200 people at any given time. There are also offices and libraries for the philosophers of the Overlook.
    Moon Rabbit: Among the gardens towards the center of the Overlook is a larger garden with a Moon Rabbit statue situated in the center.


Other Notes:
    Flora and Fauna:
      Self Sustaining Wonder:
        [ ] Third Stage
        [ ] 25 RPs

      Fauna Unlocked:
        [ ] Second Stage
        • Insects Discovered, up to 15 cm long: 1 every two weeks

        [ ] At Third Stage
        • Palm sized, non-magical insects (up to 30 cm long), reptiles, amphibians, birds and mammals: 1 / week
        • Special Large or Magical Animals: 1 per 3 completed RPs with 500 words


 


a-disgruntled-dragon




Kyuseisha no Hikari

Crew

Dragonslaying Dragon

PostPosted: Thu Jun 01, 2023 10:19 am
Amarynthos

Protected by Amarynthos; a garden and flower processing center on the Moon.

In the Past: Amarynthos was an extensive flower field and processing center. During the Silver Millennium, the flowers could be processed for different purposes, most prominently for health and well-being, but could also be harvested for teas and consumables. Due to the impeccable care of the flower fields and the unique nature of the soil composition, this was the only location where several rare flower species would grow and the area was considered vital towards the preservation and conservation of those species. Amarynthos had a public garden and beautiful architecture, and at one point in time was also a popular venue for weddings and celebrations of life.

Climate: Amarynthos shows a beautiful clear sky, full of stars and a mysterious, natural light. It almost always seems to be night time and is a very comfortable temperature year round. The reasonable temperatures and good weather contribute to the growth of many species here, and artificial lighting simulates sunlight without being overbearing. When it rains, the water droplets seem to get an iridescent rainbow sheen to them and can create beautiful rainbows, however they always seem to connect to the sister Wonder of Ephesus.

Environment: Amarynthos was built on even land and the wonder itself doesn’t seem to have any natural differences in terrain. Vines and flowers have overtaken the Wonder, and it seems to be abundant with plant life.

Structures: Amarynthos has a public garden and beautiful architecture, and at one point in time was also a popular venue for weddings and celebrations of life. Though these structures have been weathered by time, they seem to be repairing as Amarynthos pours attention into the Wonder. Much of the Wonder’s structures are made up of white marble, and the windows are mostly clear, textured glass or stained glass. When light comes through, it creates a beautiful image inside.

There are many artistic statues of bears around the Wonder; they were a natural protector of the gardens in the past and Amarynthos paid tribute to them often.

Many locations are still locked or difficult to get to because of damage or overgrowth, including a building reserved for seed storage and species preservation, and a flower processing center.

Notable Locations:

    The Garden - In the center of the garden, Amarynthos has put his Code piece in a decorative statue that cages it protectively. The Garden has many pathways leading to different locations, but the area that houses the Code has a large circle with a paved pathway around it. Flowerbeds encircle the area. While many weeds and stray plants have grown out of control, it seems to be coming back to life and is a beautiful display of many rare flowers.

Other Notes: ???

Fauna:

    Insects:

    • Glass Butterflies - Butterflies with clear glass wings that have spatters of glittery, iridescent pastels that match the Moon Knight swatch. Their wings have crescent moon symbols on the tips; these symbols seem to produce their own luminosity. They mind their own business and act as pollinators. They like sweet things and all gather to drink nectar or sugar water.

    Mammals:

    • Moonbears - Moonbears mimic the size and shape of brown bears, however they have white fur that has an iridescent and pastel sheen to it. While some have appeared on Amarynthos, they all seem to be cubs and do not seem to be growing very quickly. They are omnivores and will eat whatever is available to them, but they prefer the pink melons that grow on Amarynthos. They are friendly, curious creatures, and seem to attach to anyone they find. They like to be carried around and will climb up on people or things. They are clumsy and, while they have sharp claws, the only use these for digging and breaking open melons.
 
PostPosted: Thu Jun 01, 2023 10:20 am
Ephesus

Protected by Ephesus, Knight of the Moon. Flower fields and orchards surround this estate dedicated to harvesting honey as an export.

Climate:
Environment:
Structures:
    The main building of Ephesus is a large estate, hexagonal in shape, with domed towers at each of the six corners. The exterior is mostly white, but decorated with various purples and blues, accented with the gold hexagons that also tile the domed towers. The center is open to a large courtyard filled with mosaic tiled floors and walls, fountains, and flowering plants and trees.

    After centuries of disuse, the fountains have grown over with algae, and the plants have grown wild. In some places it’s impossible to see the mosaic tiles.

    The grounds of Ephesus are divided into six sections, alternating flowering gardens for apiaries, and fruit orchards. Paths that once led to fountains, decorative statues, and apiaries have been overgrown or lost to time.

    The estate was once set up for gathering and studying the medicinal properties of honey and the various plants that grow on the grounds, as well as provide the resources and usable goods to other locations on the moon. This included fresh produce from the fruit trees, candles from the beeswax, and honey. There is evidence they had mobile apiaries to bring to various locations on the moon in need of pollinating.


Notable Locations:
    Courtyard: In the middle of the estate is an open air courtyard. At the center is a tiered fountain where the Code piece of Ephesus resides at the top. The floor is channeled with thin waterways that are easily stepped over, but deliver water to the various wells where large potted plants once grew. There are six white gold tiger statues that guard the courtyard, each outfitted with a bauble of water on their collars. When Ephesus did this, it unlocked the water from the dried fountain, and granted him a bond with his summon.


Other Notes:
    Ephesus is right next to Amarynthos. If not for a pathway, it would be difficult to tell where one began and one ended.
 


Guine

Crew

Lonely Explorer


Noir Songbird
Crew

Dramatic Senshi

18,325 Points
  • OTP 200
  • Hero 100
  • Magical Girl 50
PostPosted: Tue Jul 18, 2023 11:45 pm
Izanami, the Asteroid
The ever-twilight world ruled over by the Senshi of Cremation...

Climate:

Environment:

Structures: Classical Japanese-style, though there were very few of them.

Notable Locations:
  • Senshi's Manor: A grand manor complex overlooking Izanami's great graveyard, the home of the Senshi.
  • The Graveyard: A vast expanse of tombs, holding the cremated remains of those who chose to be buried on Izanami after death.


Other Notes:

    Unlocked Fauna:
  • Three species of insect from Meta Participation
    • Izanamite Butterflies: Usually white, gray, or silver, with bright blue markings on their wing-tips.

 
PostPosted: Sat Aug 12, 2023 7:21 pm
Caliban, Moon of Uranus
The Moon that imprisoned a monster by sealing it away
Under the charge of Caliban who was able to do what his ancestor could not and finally destroyed the monster that had been plaguing the world for an untold amount of time.
There is barely anything left on the world due to a monster that continually destroyed it. There is only one city. There are no other settlements on the moon. It is unknown what the rest of the moon looks like outside of the one city.
Climate: It has days and nights like Earth, however before the monster was defeated, it was kept under dark curse and did not have light for over a thousand years
Environment: Unknown
Structures: The main structure within the city, and the middle of it, looks like an old gothic-style cathedral but considered a temple here, wherein the very center contained a courtyard with a statue that had sealed the monster away. Caliban with the help of others was eventually able to defeat the monster and now the statue has been broken and appears to be closer to a pedestal.
Notable Locations: The main, and only, city on the moon, name currently unknown.
Pedestal: A pedestal in the main structure of the city where Caliban can use his enhancement to unseal character items.
Other Notes: N/A currently  


SSBrosB


Springtime Noob



SSBrosB


Springtime Noob

PostPosted: Sat Aug 12, 2023 7:29 pm
Takamizawa, the Comet
The traveling space surgical-center
Under the charge of Takamizawa
Climate: The entire asteroid is protected by a large dome on the outside that can project different images on the inside if it were working. However, the outside of the asteroid is basically inhospitable outside of the entrance.
Environment: There are only a few grasses, the beginnings of what may appear to be plants in certain parts, but there isn't much of anything else. This was not a planet that anyone outside of those who were created on it lived on.
Structures: The only visible structure from the outside appears to be a square structure with a door that has the symbol of Takamizawa on it. The only other notable structure outside is a design on the ground outside of the entrance door that is used to teleport to when Takamizawa goes to the comet. Everything else is inside of the asteroid.
Notable Locations: None currently
Other Notes: So far there isn't much to this place other than the inside which has barely been explored by it's protector.  
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Deep Space: Homeworld Exploration

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