Welcome to Gaia! ::

The Dungeons & Dragons Guild

Back to Guilds

A Dungeons & Dragons Roleplaying Guild - We have many active games, join requests are checked often, and everyone is accepted. 

Tags: Dungeons, Dragons, Roleplaying, Dungeons and Dragons 

Reply The Dungeons & Dragons Guild
[Xmas '09 Contest] -- Race to the North -- Pick Your Prizes! Goto Page: [] [<<] [<] 1 2 3 ... 14 15 16 17 18 19 ... 32 33 34 35 [>] [>>] [»|]

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

Reevinja Mk II
Vice Captain

PostPosted: Mon Dec 14, 2009 8:59 pm
Race to the North - Turn 8
[Be amazed! I'm on-time for once. ]

@NayrVentess: When you fail a challenge, you don't get to re-roll. You get pushed back squares equal to what you have remaining. You had 6 remaining, so ultimately, you wind up 1 square behind where you were. [Just incase it gets missed.]

Map: Click here
Information: Click here
First Turn: Click here
Second Turn: Click here
Third Turn: Click here
Fourth Turn: Click here
Fifth Turn: Click here
Sixth Turn: Click here
Seventh Turn: Click here

This turn ends at 11:59 PM EST tonight, December 15th.
The next turn begins at 12:00 AM EST, December 16th.

The Characters
Rock_DS: Drow Wizard (12 Str, 14 Dex, 14 Con, 20 Int, 8 Wis, 10 Cha)
Vorastrix: Halfling Cleric (10 Str, 16 Dex, 8 Con, 10 Int, 16 Wis, 18 Cha) Ability Used: Turn 8. Recharges: Turn 11.
Shingami Hiroshi: Incubus Rogue (12 Str, 16 Dex, 16 Con, 8 Int, 10 Wis, 16 Cha)
joe-dude667: Shifter Rogue (16 Str, 14 Con, 20 Dex, 10 Int, 10 Wis, 8 Cha) Ability Recharged!
iDragow: Elven Monk (16 Str, 16 Con, 16 Dex, 12 Int, 8 Wis, 10 Cha)
NayrVentess: Halfling Monk (8 Str, 18 Dex, 8 Con, 18 Int, 12 wis, 14 Cha) Ability Used: Turn 7 Recharges: Turn 10
Oshi the Killer: Half-Drow Ranger (16 Str, 18 Dex, 12 Con, 10 Int, 14 Wis, 8 Cha)
authority_lex: Mephling Paladin (12 Str, 18 Dex, 8 Con, 12 Int, 10 Wis, 18 Cha)
Dragon HighLord Flambe: Gray Elf Wizard (10 Str, 16 Dex, 8 Con, 16 Int, 18 Wis, 10 Cha Ability Used: Turn 6 Recharges: Turn 10
Raganui Minamoto: Halfling Rogue (12 Str, 18 Dex, 12 Con, 18 Int, 10 Wis, 8 Cha)
Rain Yupa: Dwarven Fighter (16 Str, 8 Dex, 20 Con, 10 Int, 14 Wis, 10 Cha) Ability Used: Turn 5 Recharges: Turn 9
JinKazamaru: Half-Elf Paladin (16 Str, 8 Dex, 14 Con, 10 Int, 12 Wis, 18 Cha)
[EC2] Carthinator: Human Bard (12 Str, 14 Dex, 16 Con, 18 Int, 8 Wis, 10 Cha) Ability Used: Turn 7 Recharges: Turn 9
Seph Baelzara: Gray Elf Wizard (8 Str, 14 Dex, 16 Con, 20 Int, 12 Wis, 8 Cha) Ability Used: Turn 6 Recharges: Turn 10
Insanity Logic: Halfling Cleric (12 Str, 14 Dex, 10 Con, 18 Int, 16 Wis, 8 Cha) Ability Used: Turn 6 Recharges: Turn 9
bamaotaku Drow Wizard (8 Str, 8 Con, 14 Dex, 20 Int, 16 Wis, 12 Cha) Ability Used: Turn 5 Recharges: Turn 9

Turn 8 Event Log
- Shingami Hiroshi is unable to climb down the steep slope, his rope breaking as he attempts to tie it. Challenge: [16] Frozen Waterfall
- Vorastrix uncovers and completes a challenge. See it here
- Dragon HighLord Flambe is able to overcome the challenge and continue.
- bamaotaku once again attempts to defeat the guardians, but fails. Challenge: [15] The Great Stone Golems
- Insanity Logic is able to determine what the snowflakes are, which tells him exactly how to protect himself from them so he is able to continue. Challenge: [17] Razor Ice.
- NayrVentess comes face-to-face with some stone guardians, and defeats them.
- Rock_DS is able to locate the hidden entrance to the stronghold. Challenge: [08] The Hidden Stronghold Entrance
- joe-dude667 is unable to solve the ancient puzzle. Challenge: [14] Ancient Puzzle
- Seph Baelzara is smart enough to know what the razor ice is, and how to avoid it. Challenge: [17] Razor Ice.
- Rain Yupa knows exactly how to survive against the ice, not that he needs to.. the weather is so afraid of his natural 20, it avoids him. Challenge: [17] Razor Ice.
- [EC2] Carthinator moves toward challenge 15.
- iDragow is able to overcome the challenge. Challenge: [12] The Snowy Incline
 
Shingami Hiroshi rolled 2 6-sided dice: 5, 6 Total: 11 (2-12)
PostPosted: Mon Dec 14, 2009 9:12 pm
Race: Incubus
Class: Rogue
Ability Scores:
Str: 12
Dex: 16
Con: 16
Int: 8
Wis: 10
Cha: 16

Ability: Available
Movement:W>W>W>W>W
Attribute:dex
Result:4 (-_- all I needed was a two...)
Forced Back:E>E>E>E>E>E


Sigh, icing on the cake to a bad day. Oh well, tomorrow is another day.  

Shingami Hiroshi

Shingami Hiroshi rolled 1 20-sided dice: 1 Total: 1 (1-20)

Shingami Hiroshi

PostPosted: Mon Dec 14, 2009 9:14 pm
Dex roll  
Vorastrix rolled 2 6-sided dice: 3, 5 Total: 8 (2-12)
PostPosted: Mon Dec 14, 2009 11:45 pm
Race: Halfling
Class: Cleric
Ability Scores:10 Str, 16 Dex, 8 Con, 10 Int, 16 Wis, 18 Cha

Ability: Luck Domain, (using)
Movement: W > W > W > W > W > W > W > W
Attribute: ??
Result: lol, 2...that was wasted...
Forced Back: E > E > E > E > E > E > E
 

Vorastrix

Hilarious Sage

Vorastrix rolled 2 20-sided dice: 2, 1 Total: 3 (2-40)

Vorastrix

Hilarious Sage

PostPosted: Mon Dec 14, 2009 11:47 pm
Challenge Roll  
Dragon HighLord Flambe rolled 2 6-sided dice: 4, 2 Total: 6 (2-12)
PostPosted: Mon Dec 14, 2009 11:48 pm
Race:Gray Elf
Class: Wizard
Ability Scores:10 Str, 16 Dex, 8 Con, 16 Int, 18 Wis, 10 Cha

Ability:
Movement: Move five west, one northwest.
Attribute:
Result:
Forced Back:  

Dragon HighLord Flambe

Distinct Lunatic

bamaotaku rolled 2 6-sided dice: 4, 1 Total: 5 (2-12)

bamaotaku
Crew

PostPosted: Tue Dec 15, 2009 1:03 am
Race: Drow
Class: Wizard
Ability Scores:8 Str, 8 Con, 14 Dex, 20 Int, 16 Wis, 12 Cha
Starting Position: A7
Ability: Teleport (Recharging)
Movement:
Attribute:
Result:
Forced Back: E x3
 
bamaotaku rolled 1 20-sided dice: 3 Total: 3 (1-20)
PostPosted: Tue Dec 15, 2009 1:05 am
Challenge roll  

bamaotaku
Crew


Reevinja Mk II
Vice Captain

PostPosted: Tue Dec 15, 2009 1:40 am
Dragon, please roll for challenge 13 as I asked. >.>

Or link me to where you rolled for it. But you made it through 2 chalenges last time but only made 1 roll.
 
Avatar129142137 rolled 2 6-sided dice: 4, 3 Total: 7 (2-12)
PostPosted: Tue Dec 15, 2009 5:19 am
Turn 8 - Movement Roll

Race: Halfling
Class: Cleric
Ability Scores: Str 12, Dex 14, Con 10, Int 18,Wis 16, Cha 8

Starting Point:
Ability:Recharging
Movement: 7 West
Attribute:???
Result: 18+?
Forced Back:???
 

Avatar129142137

Avatar129142137 rolled 1 20-sided dice: 18 Total: 18 (1-20)

Avatar129142137

PostPosted: Tue Dec 15, 2009 5:22 am
Turn 8 - Challenge Roll

Race: Halfling
Class: Cleric
Ability Scores: Str 12, Dex 14, Con 10, Int 18,Wis 16, Cha 8

Starting Point:
Ability:Recharging
Movement: 7 West
Attribute:???
Result: 18+?
Forced Back:???
 
NayrVentess rolled 2 6-sided dice: 1, 3 Total: 4 (2-12)
PostPosted: Tue Dec 15, 2009 5:34 am
Turn 8
((I thought a 6 beat an easy DC...oh well sad ))
Race: Halfling
Class: Monk
Ability Scores: Str: 8 Dex: 18 Con: 8 Int: 18 Wis: 12 Cha: 14

Ability: Recharges turn 10
Movement: W > W > W > W
Attribute:
Result:
Forced Back: Directly East
 

NayrVentess

2,400 Points
  • Member 100
  • Gaian 50
Rock_DS rolled 2 6-sided dice: 1, 5 Total: 6 (2-12)

Rock_DS

4,000 Points
  • Gaian 50
  • Signature Look 250
  • Forum Explorer 100
PostPosted: Tue Dec 15, 2009 5:42 am
Rock_DS: Drow Wizard (12 Str, 14 Dex, 14 Con, 20 Int, 8 Wis, 10 Cha)

South West 6 squares.

Chalage roll just in case : 17
 
Rock_DS rolled 1 20-sided dice: 17 Total: 17 (1-20)
PostPosted: Tue Dec 15, 2009 5:43 am
Just in case for challage roll
 

Rock_DS

4,000 Points
  • Gaian 50
  • Signature Look 250
  • Forum Explorer 100
joe-dude667 rolled 2 6-sided dice: 5, 5 Total: 10 (2-12)

joe-dude667

PostPosted: Tue Dec 15, 2009 8:15 am
Race: Shifter [[Catfolk]]
Class: Rogue
Ability Scores: Str 16 Con 14 Dex 20 Int 10 Wis 10 Cha 8
Ability: Recharge this turn.
Movement: 1NW, 8W, 1NW
Attribute: Int
Result: 3 stare
Forced Back: 8E (Unless I can be sneaky and go E,E,N,W,S,E,N,W =P )
 
Reply
The Dungeons & Dragons Guild

Goto Page: [] [<<] [<] 1 2 3 ... 14 15 16 17 18 19 ... 32 33 34 35 [>] [>>] [»|]
 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum