XXQuest Item - Revive: 19 / 20 (-10 from Phanpy's Pick-Up) XXArea Specific Item - Big Mushroom: 25 / 30 (-10 from Phanpy's Pick-Up) XXWild Pokémon Encounters: 416 / -- XXTrainer Encounters: 628 / 15 XXTraveling Post: 3 / 3 XXXXXXXX↘Moving to: ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
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Well now that was burn if Sebastian had ever felt one. He winced a little, face contorting just a bit in mixed fashion, his own grin just a bit dubious before he gave Jay just the slightest of friendly nudges. "Well I guess I won’t be using you as a reference huh?" He jested, trying hard to make his tone sound disappointed but the laugh underneath coming through. Nah, he deserved that didn’t he? Still, it was a fun idea to entertain.
"Pppfffttt….," Sebastian clamped a hand over his mouth, giggling a little at the comment. "Yeah. Just the cutest." He joked and with a smug grin, reached up and gave Jay’s cheek a faux pinch. He didn’t actually pinch or anything and it was quick enough, but the gesture itself should’ve been enough to give him a clue what Sebastian was teasing at. The cowboy was on the ball with his retorts, it was impressive. Grinning, Sebastian swiped a stray strand of hair out of his face, eyebrow quirking.
"Oh really? You sure about that? I mean you’ve you already got the steed part down. Just need them ladies to rescue!" He teased, pausing a moment in his jesting with Jay as the waitress returned to take their orders, giving her both his and Jay’s before handing over the menus and returning to the conversation.
Rummy was grinning and skipping along excitedly as he led Koda to one of the game stalls, the shatter the platter one to be precise. At the inquiry if Sebastian had caught said pokemon Rummy rapidly shook his head. "Nope! He was sleeping when that all happened! We went exploring and stuff and that’s how I got kidnapped!" He chirped as though it was nothing wrong with that scenario. He paused to at the stand, chirping excitedly to the attendant to get started on the game. "I love this game! You get to break the plates! Watch!" He pretty much flailed like an idiot as he threw the stone, managing to only hit one of them. Still he seemed incredibly proud, taking his winnings and grinning up at Koda. "See it’s great! Do you wanna try?!"
Lvl: 59, Napoleon "Naps" the Typhlosion♂ | Exp: 4/46 | HP: 590/590
Ability Blaze: When HP is below 1/3rd its maximum, power of Fire-type moves is increased by 50%.
Attacks ~Lava Plume: An inferno of scarlet flames torches everything around the user. 80 DMG; 7/10 Chance to Burn. ç•Flame Charge: The user cloaks itself with flame and attacks.50 DMG; raise user's speed one stage. Extrasensory:The user attacks with an odd, unseeable power. 80 DMG; 3/10 Chance of Flinch Fire Blast:The target is attacked with an intense blast of all-consuming fire.110 DMG, 4/10 Chance of Burn.
Ability Gale Wings: Increases the priority of Flying-type moves by one.
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. Heat Wave: The user attacks by exhaling hot breath on the opposing team 95 DMG: 4/10 Chance of Burn. (Multi-Target) ç•Quick Attack:The user lunges at the foe at a speed that makes it almost invisible. 40 DMG (Priority +1) ç•Fly: The user soars, then strikes its target on the second turn. 90 DMG; Charges on first turn, strikes on second turn
[Next move: Razor Wind, Level 27]
Held Item Charcoal:Fire type attacks do x1.2 damage.
Ability Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon.
Attacks Thunderbolt:A strong electric blast is loosed at the target. 90 DMG; 4/10 chance of paralysis. Charm:The user gazes at the target charmingly, making it less wary. Lower targets physical attack two stages. ç•Volt Tackle:The user electrifies itself, then charges.120 DMG; 4/10 chance of Paralysis, Recoil damage equal to 1/3 of the damage dealt. Sweet Kiss:The user kisses the target with a sweet, angelic cuteness.Confuses target pokemon.
Ability Torrent: When HP is below 1/3rd, Water-type attacks will do x1.5 more damage.
Attacks ç•Tackle:A physical attack in which the user charges and slams into the target with its whole body.50 DMG. Aura Sphere:The user looses a blast of aura power from deep within its body at the target. 80 DMG; Ignores accuracy & evasiveness. Water Gun:The target is blasted with a forceful shot of water.40 DMG. Withdraw:The user withdraws its body into its hard shell.Raise user's physical defense one stage.
Ability Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Does not apply to items already with a 10 or less post count.
Attacks ç•Slam:The target is slammed with a long tail, vines, etc., to inflict damage.80 DMG. Endure:The user endures any attack with at least 1 HPSurvive any attack in one turn with 1 HP. If used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +3). •~Rock Slide:Large boulders are hurled at the opposing team to inflict damage.75 Dmg; 4/10 Chance to Flinch target. Defense Curl:The user curls up to conceal weak spots.Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle.
[Next Move: ]
Held Item N/A:- -
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Lvl: 25, Kaiser the Mareep ♂ | Exp: 2/33 | HP: 250/250
Ready to evolve!
Ability Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. ç•Take Down: A reckless, full-body charge attack for slamming into the target. 90 DMG. Recoil damage of 1/4 caused. Electro Ball: The user hurls an electric orb at the target. 40: Deals more damage per stage the user’s Speed is raised:
Ability Solar Power: When the weather is Intense Sunlight, this Pokémon's Special Attack increases three stages, but they lose 1/16 of their maximum HP at the end of each turn.
Regular Houndoom Ability: Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes.
Attacks Flamethrower:The target is scorched with an intense blast of fire. 90 DMG; 4/10 Chance of Burn ç•Foul Play:The user turns the target's power against it. 95 DMG; Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's. Inferno: The user attacks by engulfing the target in an intense fire.100 DMG; Burns opponent. ç•Fire Fang: The user bites with flame-cloaked fangs. 65 DMG; 3/10 Chance to Flinch target, 4/10 Chance To Burn
Held Item Houndoominite: Mega evolves Houndoom. Increases Special Attack by x1.2, Defense by x1.3 and Speed by x1.1
Ability Competitive: Boosts the Sp. Atk stat when a stat is lowered.
Attacks Sing:A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance.
Charm:The user gazes at the target rather charmingly, making it less wary. Lower targets physical attack two stages. Defense Curl:The user curls up to conceal weak spots.Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle. Pound:The target is physically pounded with a long tail or a foreleg, etc.35 DMG.
Ability Sheer Force: Raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored.
Attacks ~Leer:The opposing team gains an intimidating leer with sharp eyes.Lower targets physical defense one stage. ç•Scratch:Hard, pointed, and sharp claws rake the target to inflict damage.40 DMG. Water Gun:The target is blasted with a forceful shot of water.40 DMG. ç•Rage:As long as this move is in use, the power of the user's rage rises.20 DMG; If used in succession, each time the user is hit, this move does 10 more damage.
Ability Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard.
Attacks Giga Drain: A nutrient-draining attack. 75 DMG; Restores HP to the user equal to 1/2 of damage dealt. Moonblast: Borrowing the power of the moon, the user attacks the target. T.95 DMG; 8/10 chance to lower targets special attack one stage. ç•Knock Off: The user slaps down the targets held item.65 DMG; Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. Hurricane: The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. 110 DMG; 7/10 Chance of confusion. Hits Pokemon in the air during semi-invulnerable stage of an attack for double damage
Held Item Wise Glasses:Special attacks do x1.2 damage.
Ability Quick Feet: Increases the pokemon's speed stat by three stages when they are inflicted with a status condition. The speed drop of paralysis does not occur.
Attacks ç•Crunch:The user crunches up the target with sharp fangs.80 DMG, 7/10 chance to lower opponent's Defense one stage ç•Iron Tail: The target is slammed with a steel-hard tail. 100 DMG: 7/10 Chance of lowering targets Physical Defense one stage ç•Play Rough:The user plays rough with the target and attacks it.90 DMG; 1/2 chance to lower targets Physical Attack one stage ç•Bite:The target is bitten with viciously sharp fangs.60 DMG: 4/10 Chance to Flinch target
[Next Move: Sucker Punch, Level 48]
Held Item Black Glasses:Dark type attacks do x1.2 damage.
Ability Pixelate: Normal-type moves become Fairy-type and do x1.3 damage when used by a pokemon with this ability.
Attacks Hyper Beam:The target is attacked with a powerful beam.150 DMG; User must recharge next turn ~Swift: Star-shaped rays are shot at the opposing team 60 DMG: Ignores accuracy & evasiveness Moonblast:Borrowing the power of the moon, the user attacks the target. 95 DMG; 8/10 chance to lower targets special attack one stage. Shadow Ball: The user hurls a shadowy blob at the target.80 DMG; 8/10 Chance to Lower targets special defense One Stage
[Next Move: ]
Held Item Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead.
Ability Leaf Guard: Any Status Effects on this Pokémon are healed when Sunny Day is in effect.
Attacks Giga Drain: A nutrient-draining attack. 75 DMG; Restores HP to the user equal to 1/2 of damage dealt. Swords Dance: A frenetic dance to uplift the fighting spirit. Raise user's physical attack two stages. Energy Ball:The user draws power from nature and fires it at the target. 90 DMG; 1/2 chance of lowering target's Special Defense one stage. Magical Leaf: The user scatters curious leaves that chase the target. 60 DMG; Unaffected by changes to Accuracy and Evasion stat.
Ability Skill Link: Enables multi-strike moves that hit 2-5 times per use to always strike five times.
Attacks Protect:It enables the user to evade all attacks.The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) •Icicle Spear:The user launches sharp icicles at the target.25 DMG; Hits 2-5 times. ~Surf:It swamps the area around the user with a giant wave.90 DMG; Hits all adjacent Pokemon. ç•Tackle:A physical attack in which the user charges and slams into the target with its whole body.50 DMG
Ability Rock Head: Prevents recoil damage from attacks.
Attacks ~Blizzard: A howling blizzard is summoned to strike the foe.110 DMG; 3/10 Chance to Freeze. •Bone Rush:The user strikes the target with a hard bone two to five times in a row. 25 DMG; Hits 2-5 times. ç•Iron Head: The user slams the target with its steel-hard head. 80 DMG: 4/10 Chance to Flinch target. • Bonemerang: The user throws the bone it holds. 50 DMG per hit; hits twice (100 damage total)
Held Item Thick Club:If the holder is a Cubone or Marowak, x1.3 to physical attacks.
Ability Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Does not apply to items already with a 10 or less post count.
Attacks Charm: The user gazes at the target rather charmingly, making it less wary. Lower targets physical attack two stages ~Parabolic Charge:The user attacks everything around it. 50 DMG: Restores HP to the user equal to 1/2 of damage dealt. Thunder Shock: A jolt of electricity is hurled at the target to inflict damage.40 DMG; 4/10 chance of paralysis Volt Switch: After making its attack, the user rushes back to switch places with a party Pokémon in waiting. 70 DMG; Switches with a Pokémon in active party.
If Pursuit is used on the same turn as Volt Switch, deals normal damage if the opponent is faster than the user, double damage if opponent is slower than the user.
Held Item N/a: --
[Next Move: Charge Beam, Lvl. 34]
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INVENTORY
Pokeballs - Infinite Pokeballs - Great Balls x 1 - GS Ball x 1
Potions/Consumables - Infinite Potions - Fresh Water x 1 - Old Gateau x 5 - Full Restore x 3
Hold Items Quick Claw (Held by Mareep) Thick Club (Held by Cubone) King's Rock Shell Bell Pink Bow Charcoal (Held by Fletchinder) Houndoominite (Held by Houndoom) Blastoisinite (Held by Squirtle) Pixie Plate (Held by Sylveon) Meadow Plate Black Glasses (Held by Mightyena) Wise Glasses (Held by Whimsicott) Eviolite Light Ball Soft Sand
Special Items Black Flute x 2 Old Rod Good Rod
Contest Items - Brush x 1 - Blue Scarf x 1 - Glow Seal x 1
Berries Jaboca x 5 || Pamtre x 2 || Qualot x 4 || Coba x 5 || Rowaq x 5 || Chesto x 8 || Magost x 5 || Lum x 8 || Oran x 4
Item questing: Exp Share 22/50 posts Area Specific Item: Dream Gem 23/40 posts
Jay gave a lopsided grin. "Nah, Sebs, y'know ah'd be happy ta give ya uh good referenec," he replied, a bit more sincerely this time, "Even if it means callin' yew legendary." His grin calmed down to a smirk, and he rested one arm on the table. Sebastian had proven to be a pretty damn good friend so far, after all.
Jay gave a hard scoff at Sebastian's teasing and jerked away from the playful pinch, but grinned all the same. "Yeah ah can tell," he replied back, "Sincerity's oozin' from yer voice. 'N not ta mention, ah can hear all the cooin' from thuh girls." The amused, sarcastic smirk on his face suggested that if he weren't blind, he would probably be rolling his eyes, too. He quirked an eyebrow when Sebastian tried to argue a case for him as one of the stereotypes. "Yeah, ah don' know 'bout that. Not sure Tria's up fer runnin' thuh wild west 'n savin' damsels," he replied with amusement, "But hell, yer more'n welcome ta take thuh roll yerself, if'n yer int'rested."
[ Package received from Jay's mom! To be opened when... there are more berries to claim >> ]
1/6 Level 26 Giratina Scy used Ominous Wind! 1.5 x 90 = 135 x 2 = 270 - 10 = -260HP to Giratina Giratina fainted!
2/6 Level 26 Heracross Scy used Wing Attack! 1.5 x 90 = 135 x 4 = 540 - 10 = -530HP to Heracross Heracross fainted! Awkward...
3/6 Level 26 Volcanion Mary Lee used Ancient Power! 100 x 1.5 = 150 x 2 = 300 - 10 = -290HP to Volcanion Volcanion fainted!
[Token Log: 7/6 Gave 70 tokens to Sebs; 171 - 70 = 101 7/18 Stole/received 100 tokens from Ajicka; 414 + 100 = 514 7/21 Spent 450 for Herbal Remedy for Koda, to be used next post; 574 - 450 = 124 ]
Hard Stone Defense Band Soft Sand Attack Band x1 Black Flute x2 Rage Candybar x2 Explosive Seal x1 Mist Seal x10 Lansat Berries x3 Liechi Berries x2 Apicot Berries x1 Rose Bow x1 Shell Bell x1 Wise Glasses x1 Dream Gems
• Heracross ♂, lvl 59. Exp: 29/50 Ability: Skill Link [Guts, non-mega] Skill Link: Enables multi-strike moves that hit 2-5 times per use to always strike five times. Item: Heracronite Atk 1.4 Def 1.2 FP: 4/5 7/10 HP: 530/530 Attacks: •Rock Blast: 25: hits 2-5 times •Bullet Seed- 25 damage per hit, 2-5 hits + 10 Focus Blast: 160 (120 + 40): 1/2 chance of lowering targets special defense one stage •Pin Missile: 25: hits 2-5 times (Next Move: ) • Mime Jr, "Mimey" ♀, lvl 46. Exp: 10/50 Ability: Filter If the opponent attacks this Pokémon with an attack that does x2 damage, it will do do x1 damage, likewise damage of x4 will do x2 damage Item: Eviolite If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle. HP: 349/440 FP: 5/5 --/10 Attacks: ç•Fire Punch: 105 (75 + 30): 4/10 Chance of Burn ç•Ice Punch: 105 (75 + 30): 3/10 Chance to Freeze ~Dazzling Gleam: 110 (80 + 30) ç•Foul Play: 125 (95 + 30): Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's (Next Move: )
• Jesse, the [Mega] Beedrill ♀, lvl 46. Exp: 35/46 Ability: Adaptibility If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage [Non Mega: Swarm When HP is below 1/3rd, Bug type attacks do x1.5 damage ] Item: Beedrillite Atk 1.5 Speed 1.1 HP: 450/460 FP: 2/5 8/10 Attacks: Sludge Bomb: 120 (90 + 30): 7/10 Chance to Poison ç• Acrobatics: 85 (55 + 30): deals double damage if user isn’t holding an item. Damage still doubles if the item was used mid attack. •Bug Bite - 90 (60 + 30), Recieves the Effect From the Opponent's Held Berry ç•Assurance: 90 (60 + 30): Damage doubles if target already took damage in the same turn (Next Move: Fell Stinger at 45) • Odysseus 'Tod', the Dewott ♂, lvl 46. Exp: 50/50 Ability: Torrent Item: Muscle Band Physical attacks do x1.2 damage. FP: 5/5 --/10 HP: 450/460 Attacks: • Fly: 120 (90 + 30); User flies up on first turn, strikes on second turn ç•Aqua Tail: 120 (90 + 30) •Razor Shell - 105 (75 + 30), 1/2 chance of lowering Opponent's Defense One Stage •Iron Tail - 130 (100 + 30), 7/10 Chance of Lowering Opponent's Defense by One Stage (Next Move: Aqua Tail at 41) Mary Lee, the Numel ♀, lvl 59. Exp: 13/50 + 20 exp from Volcanion Ability: Simple Doubles the number of stages in a stat change effecting this pokemon Item: Choice Specs Special attacks will do x1.5 damage, but only allows the use of one move FP: 4/5 2/10 HP: 175/490 Attacks: Amnesia - Raises user's Sp. Defense by two stages Ancient Power: 100 (60 + 40): 3/10 Chance of raising all of user's stats one stage ~Lava Plume: 120 (80 + 40): 7/10 Chance of Burn • ~Earthquake: 140 (100 + 40): Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect (Next Move: Earthquake at 40 )
Scy, the Scizor ♂, lvl 57. Exp: 13/50 + 40 exp from Giratina and Heracross Ability: Technician When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. Item: Scizorite Atk 1.2 Def 1.2 Sp.Def 1.2 FP: 3/5 3/10 HP: 450/450 Attacks: Ominous Wind - 90 (60 + 30), 3/10 Chance to Raise All Stats One Stage ç•Metal Claw: 80 (50 + 30): 1/2 chance of raising user's physical attack one stage • Wing Attack: 90 (60 + 30) Damage ç•Thief: 90 (60 + 30): Steals targets held Item (Item is returned at the end of the battle) (Next Move: Metal Claw 21 )
Out of Party Pokemon
• Koda the Wispard [GS Ball] lvl 60. Exp: 12/17 Ability: Wonder Guard The Pokémon is only harmed by attacks that do x2 or x4 damage on type effectiveness Ghost Pokemon defeated: 57 Item: FP: 5/5 --/-- HP: 300/300 Attacks: ç•Phantom Force: 110 (90 + 20), user disappears first turn, then attacks the second. Can Strike Through Protect/Detect ç•Ice Ball: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Ice Ball, damage at each interval is twice the base amount. ç•Foul Play: 115 (95 + 20): Inflicts damage using the targets physical attack increases. Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle (Next Move: Ice Beam at 60 )
Zoey, the Zubat ♀, lvl 26. Exp: 14/36 Ability: Inner Focus This Pokémon will not flinch Item: Soothe Bell FP: 5/5 --/-- HP: 230/240 Attacks: •Leech Life - 20, User Recovers Half the HP Inflicted on Opponent Supersonic - Inflicts confusion on the opponent •Bite - 60, 4/10 Chance of Flinch • Wing Attack: 60 Damage (Next Move: Acrobatics at 30 )
• "Quena" the Dedenne ♀, lvl 40. Exp: 7/45 Quena Status: <( ̄ー ̄)> Ability: Pickup Item: FP 4/5 5/10 HP: 390/390 Attacks: Signal Beam - 105 (75 + 30), 4/10 Chance of Confusing Target ~ Parabolic Charge: 80 (50 +30); User recovers ½ of the damage dealt in HP Thundershock: 70 (40 + 30); 4/10 chance of paralysis •Iron Tail - 130 (100 + 30), 7/10 Chance of Lowering Opponent's Defense by One Stage (Next Move: Play Rough at 42 )
Jade the Meleeon ♀, lvl 45. Exp: 24/43 Ability: Justified When a pokemon with this ability is hit by a dark type move, it's attack is raised by one stage Item: FP: 0/5 10/10 HP: 430/430 Attacks: ç• Dig: 130 (80 + 30): User digs underground on first turn, strikes the next turn ç•Dynamic Punch: 100: Confuses target pokemon ç•Bite: 90 (60 + 30): 4/10 Chance to Flinch target • ~Bulldoze: 90 (60 + 30): Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect (Next Move: Earthquake at 45 )
Pachirisu ♀, lvl 26. Exp: 2/20 Ability: Pickup
Item: FP: 0/5 0/10 HP: 0/220 Attacks: ~Growl: Lower targets physical attack one stage Cute ♥♥ Works great if the user goes last this turn Charm: Lower targets physical attack two stages Cute ♥♥ Badly startles Pokémon that the audience has high expectations of Nuzzle: 20: Paralyze opponent ♥♥ Badly startles Pokémon that used a move of the same type ç•Quick Attack: 40: (Priority +1) ♥♥♥ Causes the user to move earlier on the next turn (Next Move: )
Tria, the Rapidash ♀, lvl 12. Exp: 8/22 Ability: Flame Body Item:
• Crystal, the Squirtle ♀, lvl 13. Exp: 9/18 Ability: Torrent Item: Blue Scarf All beauty categorized attacks gain +1 appeal point HP: 100/100 FP: 1/5 8/10 Poffin Appeal: +9 Beauty +2 Cute [ Poffin History 1/7 consumed] Ribbons: Attacks: Focus Blast: 120: 1/2 chance of lowering targets special defense one stage ♥♥♥♥ Quite an appealing move Hydro Cannon: 150: user must recharge next turn ♥♥♥♥ Startles all other Pokémon. User cannot act in the next turn ~Blizzard: 110: 3/10 Chance to Freeze ♥ Badly startles the last Pokémon to act before the user Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage ♥♥♥♥ Quite an appealing move (Next Move: )
Golett, lvl 37. Exp: 30/36 Ability: Iron Fist This Pokémon's Punching Attacks do x1.3 damage Item: FP: 0/5 9/10 HP: 350/350 Attacks: ç•Shadow Punch: 80 (60 + 20): Ignored accuracy & evasiveness ç•Mega Punch: 100 (80 + 20) ç•Dynamic Punch: 120 (100 + 20): Confuses target pokemon • ~Magnitude: Generate a number between 4 and 10, the number generated determines strength of magnitude and damage dealt; Deals double damage to digging opponents, deals only half damage if Grassy Terrain is in effect:
Item questing: Exp Share 23/50 posts Area Specific Item: Dream Gem 24/40 posts
Koda lifted his head and straightened his ears in surprise. "Whoa! He slept through all that??" he exclaimed, surprised. Jay must have been a really heavy sleeper! He followed Rummy at a brisk pace, looking up curiously at the game. He watched, quirking his head to the side, and, when it was his turn, giving it a shot. He did about as well as Rummy, but he didn't seem particularly perturbed by the outcome, either. He blinked as he was handed a couple of coins, reaching out to take them in his paw, and looking at them. "What are these?" he asked curiously, trying to keep them balanced with his furry fingers, so that they didn't slip into the dirt.
[ Package received from Jay's mom! To be opened when... there are more berries to claim >> ]
4/6 Level 26 Regirock! Scy used Metal Claw! 1.5 x 80 = 120 x 1.2 = 144 x 2 = 288 - 10 = -278HP to Regirock Regirock fainted!
5/6 Level 26 Skiploom Scy used Wing Attack! 1.5 x 90 = 135 x 2 = 270 - 10 = -260HP to Skiploom Skiploom fainted!
6/6 Level 26 Cyndaquil Tod used Aqual Tail! 1.2 x 120 = 144 x 2 = 288 - 10 = -278HP to Cyndaquil Cyndaquil fainted!
[Token Log: 7/6 Gave 70 tokens to Sebs; 171 - 70 = 101 7/18 Stole/received 100 tokens from Ajicka; 414 + 100 = 514 7/21 Spent 450 for Herbal Remedy for Koda, to be used next post; 574 - 450 = 124 ]
Hard Stone Defense Band Soft Sand Attack Band x1 Black Flute x2 Rage Candybar x2 Explosive Seal x1 Mist Seal x10 Lansat Berries x3 Liechi Berries x2 Apicot Berries x1 Rose Bow x1 Shell Bell x1 Wise Glasses x1 Dream Gems
• Heracross ♂, lvl 59. Exp: 30/50 Ability: Skill Link [Guts, non-mega] Skill Link: Enables multi-strike moves that hit 2-5 times per use to always strike five times. Item: Heracronite Atk 1.4 Def 1.2 FP: 4/5 7/10 HP: 530/530 Attacks: •Rock Blast: 25: hits 2-5 times •Bullet Seed- 25 damage per hit, 2-5 hits + 10 Focus Blast: 160 (120 + 40): 1/2 chance of lowering targets special defense one stage •Pin Missile: 25: hits 2-5 times (Next Move: ) • Mime Jr, "Mimey" ♀, lvl 46. Exp: 11/50 Ability: Filter If the opponent attacks this Pokémon with an attack that does x2 damage, it will do do x1 damage, likewise damage of x4 will do x2 damage Item: Eviolite If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle. HP: 349/440 FP: 5/5 --/10 Attacks: ç•Fire Punch: 105 (75 + 30): 4/10 Chance of Burn ç•Ice Punch: 105 (75 + 30): 3/10 Chance to Freeze ~Dazzling Gleam: 110 (80 + 30) ç•Foul Play: 125 (95 + 30): Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's (Next Move: )
• Jesse, the [Mega] Beedrill ♀, lvl 46. Exp: 36/46 Ability: Adaptibility If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage [Non Mega: Swarm When HP is below 1/3rd, Bug type attacks do x1.5 damage ] Item: Beedrillite Atk 1.5 Speed 1.1 HP: 450/460 FP: 2/5 8/10 Attacks: Sludge Bomb: 120 (90 + 30): 7/10 Chance to Poison ç• Acrobatics: 85 (55 + 30): deals double damage if user isn’t holding an item. Damage still doubles if the item was used mid attack. •Bug Bite - 90 (60 + 30), Recieves the Effect From the Opponent's Held Berry ç•Assurance: 90 (60 + 30): Damage doubles if target already took damage in the same turn (Next Move: Fell Stinger at 45) • Odysseus 'Tod', the Dewott ♂, lvl 47. Exp: 1/50 + 20 exp from Cyndaquil Ability: Torrent Item: Muscle Band Physical attacks do x1.2 damage. FP: 5/5 --/10 HP: 450/460 Attacks: • Fly: 120 (90 + 30); User flies up on first turn, strikes on second turn ç•Aqua Tail: 120 (90 + 30) •Razor Shell - 105 (75 + 30), 1/2 chance of lowering Opponent's Defense One Stage •Iron Tail - 130 (100 + 30), 7/10 Chance of Lowering Opponent's Defense by One Stage (Next Move: Aqua Tail at 41) Mary Lee, the Numel ♀, lvl 59. Exp: 34/50 Ability: Simple Doubles the number of stages in a stat change effecting this pokemon Item: Choice Specs Special attacks will do x1.5 damage, but only allows the use of one move FP: 4/5 2/10 HP: 175/490 Attacks: Amnesia - Raises user's Sp. Defense by two stages Ancient Power: 100 (60 + 40): 3/10 Chance of raising all of user's stats one stage ~Lava Plume: 120 (80 + 40): 7/10 Chance of Burn • ~Earthquake: 140 (100 + 40): Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect (Next Move: Earthquake at 40 )
Scy, the Scizor ♂, lvl 58. Exp: 4/50 + 40 exp from Regirock and Skiploom Ability: Technician When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. Item: Scizorite Atk 1.2 Def 1.2 Sp.Def 1.2 FP: 3/5 3/10 HP: 450/450 Attacks: Ominous Wind - 90 (60 + 30), 3/10 Chance to Raise All Stats One Stage ç•Metal Claw: 80 (50 + 30): 1/2 chance of raising user's physical attack one stage • Wing Attack: 90 (60 + 30) Damage ç•Thief: 90 (60 + 30): Steals targets held Item (Item is returned at the end of the battle) (Next Move: Metal Claw 21 )
Out of Party Pokemon
• Koda the Wispard [GS Ball] lvl 60. Exp: 12/17 Ability: Wonder Guard The Pokémon is only harmed by attacks that do x2 or x4 damage on type effectiveness Ghost Pokemon defeated: 57 Item: FP: 5/5 --/-- HP: 300/300 Attacks: ç•Phantom Force: 110 (90 + 20), user disappears first turn, then attacks the second. Can Strike Through Protect/Detect ç•Ice Ball: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Ice Ball, damage at each interval is twice the base amount. ç•Foul Play: 115 (95 + 20): Inflicts damage using the targets physical attack increases. Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle (Next Move: Ice Beam at 60 )
Zoey, the Zubat ♀, lvl 26. Exp: 14/36 Ability: Inner Focus This Pokémon will not flinch Item: Soothe Bell FP: 5/5 --/-- HP: 230/240 Attacks: •Leech Life - 20, User Recovers Half the HP Inflicted on Opponent Supersonic - Inflicts confusion on the opponent •Bite - 60, 4/10 Chance of Flinch • Wing Attack: 60 Damage (Next Move: Acrobatics at 30 )
• "Quena" the Dedenne ♀, lvl 40. Exp: 7/45 Quena Status: <( ̄ー ̄)> Ability: Pickup Item: FP 4/5 5/10 HP: 390/390 Attacks: Signal Beam - 105 (75 + 30), 4/10 Chance of Confusing Target ~ Parabolic Charge: 80 (50 +30); User recovers ½ of the damage dealt in HP Thundershock: 70 (40 + 30); 4/10 chance of paralysis •Iron Tail - 130 (100 + 30), 7/10 Chance of Lowering Opponent's Defense by One Stage (Next Move: Play Rough at 42 )
Jade the Meleeon ♀, lvl 45. Exp: 24/43 Ability: Justified When a pokemon with this ability is hit by a dark type move, it's attack is raised by one stage Item: FP: 0/5 10/10 HP: 430/430 Attacks: ç• Dig: 130 (80 + 30): User digs underground on first turn, strikes the next turn ç•Dynamic Punch: 100: Confuses target pokemon ç•Bite: 90 (60 + 30): 4/10 Chance to Flinch target • ~Bulldoze: 90 (60 + 30): Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect (Next Move: Earthquake at 45 )
Pachirisu ♀, lvl 26. Exp: 2/20 Ability: Pickup
Item: FP: 0/5 0/10 HP: 0/220 Attacks: ~Growl: Lower targets physical attack one stage Cute ♥♥ Works great if the user goes last this turn Charm: Lower targets physical attack two stages Cute ♥♥ Badly startles Pokémon that the audience has high expectations of Nuzzle: 20: Paralyze opponent ♥♥ Badly startles Pokémon that used a move of the same type ç•Quick Attack: 40: (Priority +1) ♥♥♥ Causes the user to move earlier on the next turn (Next Move: )
Tria, the Rapidash ♀, lvl 12. Exp: 8/22 Ability: Flame Body Item:
• Crystal, the Squirtle ♀, lvl 13. Exp: 9/18 Ability: Torrent Item: Blue Scarf All beauty categorized attacks gain +1 appeal point HP: 100/100 FP: 1/5 8/10 Poffin Appeal: +9 Beauty +2 Cute [ Poffin History 1/7 consumed] Ribbons: Attacks: Focus Blast: 120: 1/2 chance of lowering targets special defense one stage ♥♥♥♥ Quite an appealing move Hydro Cannon: 150: user must recharge next turn ♥♥♥♥ Startles all other Pokémon. User cannot act in the next turn ~Blizzard: 110: 3/10 Chance to Freeze ♥ Badly startles the last Pokémon to act before the user Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage ♥♥♥♥ Quite an appealing move (Next Move: )
Golett, lvl 37. Exp: 30/36 Ability: Iron Fist This Pokémon's Punching Attacks do x1.3 damage Item: FP: 0/5 9/10 HP: 350/350 Attacks: ç•Shadow Punch: 80 (60 + 20): Ignored accuracy & evasiveness ç•Mega Punch: 100 (80 + 20) ç•Dynamic Punch: 120 (100 + 20): Confuses target pokemon • ~Magnitude: Generate a number between 4 and 10, the number generated determines strength of magnitude and damage dealt; Deals double damage to digging opponents, deals only half damage if Grassy Terrain is in effect:
XXQuest Item - Revive: 20 / 20 (-10 from Phanpy's Pick-Up) XXArea Specific Item - Big Mushroom: 26 / 30 (-10 from Phanpy's Pick-Up) XXWild Pokémon Encounters: 417 / -- XXTrainer Encounters: 629 / 15 XXTraveling Post: 3 / 3 XXXXXXXX↘Moving to: ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
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Rummy grinned, head bobbing wildly as he confirmed the facts. "Yup! He slept right through it! Didn’t make a peep! It’s like a superpower for him!" He chimed excitedly. When Koda asked about the tokens Rummy blinked and tilted his head to the side.
"They’re shiny things!" He remarked with a grin. That wasn’t right but actually now that he thought about it… he had absolutely no clue what they were. He’d left his own bucket collection of them back with Sebastian. "I think they’re like… old time money or something! I dunno really, I left mine with pretzel braid! I’m sure they’re good for something!" Before too long Rummy was skipping off again towards another game booth. "Come on! We can collect a bunch more at the other games too!"
Lvl: 59, Napoleon "Naps" the Typhlosion♂ | Exp: 5/46 | HP: 590/590
Ability Blaze: When HP is below 1/3rd its maximum, power of Fire-type moves is increased by 50%.
Attacks ~Lava Plume: An inferno of scarlet flames torches everything around the user. 80 DMG; 7/10 Chance to Burn. ç•Flame Charge: The user cloaks itself with flame and attacks.50 DMG; raise user's speed one stage. Extrasensory:The user attacks with an odd, unseeable power. 80 DMG; 3/10 Chance of Flinch Fire Blast:The target is attacked with an intense blast of all-consuming fire.110 DMG, 4/10 Chance of Burn.
Ability Gale Wings: Increases the priority of Flying-type moves by one.
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. Heat Wave: The user attacks by exhaling hot breath on the opposing team 95 DMG: 4/10 Chance of Burn. (Multi-Target) ç•Quick Attack:The user lunges at the foe at a speed that makes it almost invisible. 40 DMG (Priority +1) ç•Fly: The user soars, then strikes its target on the second turn. 90 DMG; Charges on first turn, strikes on second turn
[Next move: Razor Wind, Level 27]
Held Item Charcoal:Fire type attacks do x1.2 damage.
Ability Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon.
Attacks Thunderbolt:A strong electric blast is loosed at the target. 90 DMG; 4/10 chance of paralysis. Charm:The user gazes at the target charmingly, making it less wary. Lower targets physical attack two stages. ç•Volt Tackle:The user electrifies itself, then charges.120 DMG; 4/10 chance of Paralysis, Recoil damage equal to 1/3 of the damage dealt. Sweet Kiss:The user kisses the target with a sweet, angelic cuteness.Confuses target pokemon.
Ability Torrent: When HP is below 1/3rd, Water-type attacks will do x1.5 more damage.
Attacks ç•Tackle:A physical attack in which the user charges and slams into the target with its whole body.50 DMG. Aura Sphere:The user looses a blast of aura power from deep within its body at the target. 80 DMG; Ignores accuracy & evasiveness. Water Gun:The target is blasted with a forceful shot of water.40 DMG. Withdraw:The user withdraws its body into its hard shell.Raise user's physical defense one stage.
Ability Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Does not apply to items already with a 10 or less post count.
Attacks ç•Slam:The target is slammed with a long tail, vines, etc., to inflict damage.80 DMG. Endure:The user endures any attack with at least 1 HPSurvive any attack in one turn with 1 HP. If used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +3). •~Rock Slide:Large boulders are hurled at the opposing team to inflict damage.75 Dmg; 4/10 Chance to Flinch target. Defense Curl:The user curls up to conceal weak spots.Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle.
[Next Move: ]
Held Item N/A:- -
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Lvl: 25, Kaiser the Mareep ♂ | Exp: 3/33 | HP: 250/250
Ready to evolve!
Ability Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. ç•Take Down: A reckless, full-body charge attack for slamming into the target. 90 DMG. Recoil damage of 1/4 caused. Electro Ball: The user hurls an electric orb at the target. 40: Deals more damage per stage the user’s Speed is raised:
Ability Solar Power: When the weather is Intense Sunlight, this Pokémon's Special Attack increases three stages, but they lose 1/16 of their maximum HP at the end of each turn.
Regular Houndoom Ability: Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes.
Attacks Flamethrower:The target is scorched with an intense blast of fire. 90 DMG; 4/10 Chance of Burn ç•Foul Play:The user turns the target's power against it. 95 DMG; Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's. Inferno: The user attacks by engulfing the target in an intense fire.100 DMG; Burns opponent. ç•Fire Fang: The user bites with flame-cloaked fangs. 65 DMG; 3/10 Chance to Flinch target, 4/10 Chance To Burn
Held Item Houndoominite: Mega evolves Houndoom. Increases Special Attack by x1.2, Defense by x1.3 and Speed by x1.1
Ability Competitive: Boosts the Sp. Atk stat when a stat is lowered.
Attacks Sing:A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance.
Charm:The user gazes at the target rather charmingly, making it less wary. Lower targets physical attack two stages. Defense Curl:The user curls up to conceal weak spots.Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle. Pound:The target is physically pounded with a long tail or a foreleg, etc.35 DMG.
Ability Sheer Force: Raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored.
Attacks ~Leer:The opposing team gains an intimidating leer with sharp eyes.Lower targets physical defense one stage. ç•Scratch:Hard, pointed, and sharp claws rake the target to inflict damage.40 DMG. Water Gun:The target is blasted with a forceful shot of water.40 DMG. ç•Rage:As long as this move is in use, the power of the user's rage rises.20 DMG; If used in succession, each time the user is hit, this move does 10 more damage.
Ability Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard.
Attacks Giga Drain: A nutrient-draining attack. 75 DMG; Restores HP to the user equal to 1/2 of damage dealt. Moonblast: Borrowing the power of the moon, the user attacks the target. T.95 DMG; 8/10 chance to lower targets special attack one stage. ç•Knock Off: The user slaps down the targets held item.65 DMG; Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. Hurricane: The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. 110 DMG; 7/10 Chance of confusion. Hits Pokemon in the air during semi-invulnerable stage of an attack for double damage
Held Item Wise Glasses:Special attacks do x1.2 damage.
Ability Quick Feet: Increases the pokemon's speed stat by three stages when they are inflicted with a status condition. The speed drop of paralysis does not occur.
Attacks ç•Crunch:The user crunches up the target with sharp fangs.80 DMG, 7/10 chance to lower opponent's Defense one stage ç•Iron Tail: The target is slammed with a steel-hard tail. 100 DMG: 7/10 Chance of lowering targets Physical Defense one stage ç•Play Rough:The user plays rough with the target and attacks it.90 DMG; 1/2 chance to lower targets Physical Attack one stage ç•Bite:The target is bitten with viciously sharp fangs.60 DMG: 4/10 Chance to Flinch target
[Next Move: Sucker Punch, Level 48]
Held Item Black Glasses:Dark type attacks do x1.2 damage.
Ability Pixelate: Normal-type moves become Fairy-type and do x1.3 damage when used by a pokemon with this ability.
Attacks Hyper Beam:The target is attacked with a powerful beam.150 DMG; User must recharge next turn ~Swift: Star-shaped rays are shot at the opposing team 60 DMG: Ignores accuracy & evasiveness Moonblast:Borrowing the power of the moon, the user attacks the target. 95 DMG; 8/10 chance to lower targets special attack one stage. Shadow Ball: The user hurls a shadowy blob at the target.80 DMG; 8/10 Chance to Lower targets special defense One Stage
[Next Move: ]
Held Item Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead.
Ability Leaf Guard: Any Status Effects on this Pokémon are healed when Sunny Day is in effect.
Attacks Giga Drain: A nutrient-draining attack. 75 DMG; Restores HP to the user equal to 1/2 of damage dealt. Swords Dance: A frenetic dance to uplift the fighting spirit. Raise user's physical attack two stages. Energy Ball:The user draws power from nature and fires it at the target. 90 DMG; 1/2 chance of lowering target's Special Defense one stage. Magical Leaf: The user scatters curious leaves that chase the target. 60 DMG; Unaffected by changes to Accuracy and Evasion stat.
Ability Skill Link: Enables multi-strike moves that hit 2-5 times per use to always strike five times.
Attacks Protect:It enables the user to evade all attacks.The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) •Icicle Spear:The user launches sharp icicles at the target.25 DMG; Hits 2-5 times. ~Surf:It swamps the area around the user with a giant wave.90 DMG; Hits all adjacent Pokemon. ç•Tackle:A physical attack in which the user charges and slams into the target with its whole body.50 DMG
Ability Rock Head: Prevents recoil damage from attacks.
Attacks ~Blizzard: A howling blizzard is summoned to strike the foe.110 DMG; 3/10 Chance to Freeze. •Bone Rush:The user strikes the target with a hard bone two to five times in a row. 25 DMG; Hits 2-5 times. ç•Iron Head: The user slams the target with its steel-hard head. 80 DMG: 4/10 Chance to Flinch target. • Bonemerang: The user throws the bone it holds. 50 DMG per hit; hits twice (100 damage total)
Held Item Thick Club:If the holder is a Cubone or Marowak, x1.3 to physical attacks.
Ability Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Does not apply to items already with a 10 or less post count.
Attacks Charm: The user gazes at the target rather charmingly, making it less wary. Lower targets physical attack two stages ~Parabolic Charge:The user attacks everything around it. 50 DMG: Restores HP to the user equal to 1/2 of damage dealt. Thunder Shock: A jolt of electricity is hurled at the target to inflict damage.40 DMG; 4/10 chance of paralysis Volt Switch: After making its attack, the user rushes back to switch places with a party Pokémon in waiting. 70 DMG; Switches with a Pokémon in active party.
If Pursuit is used on the same turn as Volt Switch, deals normal damage if the opponent is faster than the user, double damage if opponent is slower than the user.
Held Item N/a: --
[Next Move: Charge Beam, Lvl. 34]
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INVENTORY
Pokeballs - Infinite Pokeballs - Great Balls x 1 - GS Ball x 1
Potions/Consumables - Infinite Potions - Fresh Water x 1 - Old Gateau x 5 - Full Restore x 3
Hold Items Quick Claw (Held by Mareep) Thick Club (Held by Cubone) King's Rock Shell Bell Pink Bow Charcoal (Held by Fletchinder) Houndoominite (Held by Houndoom) Blastoisinite (Held by Squirtle) Pixie Plate (Held by Sylveon) Meadow Plate Black Glasses (Held by Mightyena) Wise Glasses (Held by Whimsicott) Eviolite Light Ball Soft Sand
Special Items Black Flute x 2 Old Rod Good Rod
Contest Items - Brush x 1 - Blue Scarf x 1 - Glow Seal x 1
Berries Jaboca x 5 || Pamtre x 2 || Qualot x 4 || Coba x 5 || Rowaq x 5 || Chesto x 8 || Magost x 5 || Lum x 8 || Oran x 4
Item questing: Exp Share 24/50 posts Area Specific Item: Dream Gem 25/40 posts
"Huh," Koda mused as Rummy explained about Sebastian's "super power". That didn't seem like a very good superpower, honestly... especially if it was resulting in his pokemon getting kidnapped by ghosts. In fact, wasn't that kind of the opposite of what a superhero with superpowers did....?
Koda gave Rummy a dubious look at his dubious answer, one ear going flat in response. They certainly were shiny things, but that didn't really.... tell him much, honestly. Old time money was a little better, but not completely. He nodded, though, looking around and then finally grabbing the two coins in his mouth to trot after the leafeon. "O Oo hink 'e 'coog hin 'umhing 'o 'ut 'ese en?" he asked through the coins.
[ Package received from Jay's mom! To be opened when... there are more berries to claim >> ]
Team Plasma Grunt sent out level 46 Krokorok Jesse's speed was increased by her mega stone! Jesse used Bug Bite! 90 x 1.5 x 1.5 = 202.5 x 2 = 405 - 30 = -375HP to Krokorok 460 - 375 = 85 Krokorok used Crunch! -80HP to Jesse 460 - 80 = 380 Jesse used Acrobatics! 85 x 1.5 = 127.5 - 30 = -97.5HP to Krokorok Krokorok fainted! 30 + 10 = 40 exp
[Token Log: 7/6 Gave 70 tokens to Sebs; 171 - 70 = 101 7/18 Stole/received 100 tokens from Ajicka; 414 + 100 = 514 7/21 Spent 450 for Herbal Remedy for Koda, to be used next post; 574 - 450 = 124 ]
Hard Stone Defense Band Soft Sand Attack Band x1 Black Flute x2 Rage Candybar x2 Explosive Seal x1 Mist Seal x10 Lansat Berries x3 Liechi Berries x2 Apicot Berries x1 Rose Bow x1 Shell Bell x1 Wise Glasses x1 Dream Gems
• Heracross ♂, lvl 59. Exp: 31/50 Ability: Skill Link [Guts, non-mega] Skill Link: Enables multi-strike moves that hit 2-5 times per use to always strike five times. Item: Heracronite Atk 1.4 Def 1.2 FP: 4/5 7/10 HP: 530/530 Attacks: •Rock Blast: 25: hits 2-5 times •Bullet Seed- 25 damage per hit, 2-5 hits + 10 Focus Blast: 160 (120 + 40): 1/2 chance of lowering targets special defense one stage •Pin Missile: 25: hits 2-5 times (Next Move: ) • Mime Jr, "Mimey" ♀, lvl 46. Exp: 12/50 Ability: Filter If the opponent attacks this Pokémon with an attack that does x2 damage, it will do do x1 damage, likewise damage of x4 will do x2 damage Item: Eviolite If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle. HP: 349/440 FP: 5/5 --/10 Attacks: ç•Fire Punch: 105 (75 + 30): 4/10 Chance of Burn ç•Ice Punch: 105 (75 + 30): 3/10 Chance to Freeze ~Dazzling Gleam: 110 (80 + 30) ç•Foul Play: 125 (95 + 30): Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's (Next Move: )
• Jesse, the [Mega] Beedrill ♀, lvl 46. Exp: 37/46 + 40 exp from Krokorok Ability: Adaptibility If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage [Non Mega: Swarm When HP is below 1/3rd, Bug type attacks do x1.5 damage ] Item: Beedrillite Atk 1.5 Speed 1.1 HP: 450/460 FP: 2/5 8/10 Attacks: Sludge Bomb: 120 (90 + 30): 7/10 Chance to Poison ç• Acrobatics: 85 (55 + 30): deals double damage if user isn’t holding an item. Damage still doubles if the item was used mid attack. •Bug Bite - 90 (60 + 30), Recieves the Effect From the Opponent's Held Berry ç•Assurance: 90 (60 + 30): Damage doubles if target already took damage in the same turn (Next Move: Fell Stinger at 45) • Odysseus 'Tod', the Dewott ♂, lvl 47. Exp: 22/50 Ability: Torrent Item: Muscle Band Physical attacks do x1.2 damage. FP: 5/5 --/10 HP: 450/460 Attacks: • Fly: 120 (90 + 30); User flies up on first turn, strikes on second turn ç•Aqua Tail: 120 (90 + 30) •Razor Shell - 105 (75 + 30), 1/2 chance of lowering Opponent's Defense One Stage •Iron Tail - 130 (100 + 30), 7/10 Chance of Lowering Opponent's Defense by One Stage (Next Move: Aqua Tail at 41) Mary Lee, the Numel ♀, lvl 59. Exp: 35/50 Ability: Simple Doubles the number of stages in a stat change effecting this pokemon Item: Choice Specs Special attacks will do x1.5 damage, but only allows the use of one move FP: 4/5 2/10 HP: 175/490 Attacks: Amnesia - Raises user's Sp. Defense by two stages Ancient Power: 100 (60 + 40): 3/10 Chance of raising all of user's stats one stage ~Lava Plume: 120 (80 + 40): 7/10 Chance of Burn • ~Earthquake: 140 (100 + 40): Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect (Next Move: Earthquake at 40 )
Scy, the Scizor ♂, lvl 58. Exp: 45/50 Ability: Technician When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. Item: Scizorite Atk 1.2 Def 1.2 Sp.Def 1.2 FP: 3/5 3/10 HP: 450/450 Attacks: Ominous Wind - 90 (60 + 30), 3/10 Chance to Raise All Stats One Stage ç•Metal Claw: 80 (50 + 30): 1/2 chance of raising user's physical attack one stage • Wing Attack: 90 (60 + 30) Damage ç•Thief: 90 (60 + 30): Steals targets held Item (Item is returned at the end of the battle) (Next Move: Metal Claw 21 )
Out of Party Pokemon
• Koda the Wispard [GS Ball] lvl 60. Exp: 12/17 Ability: Wonder Guard The Pokémon is only harmed by attacks that do x2 or x4 damage on type effectiveness Ghost Pokemon defeated: 57 Item: FP: 5/5 --/-- HP: 300/300 Attacks: ç•Phantom Force: 110 (90 + 20), user disappears first turn, then attacks the second. Can Strike Through Protect/Detect ç•Ice Ball: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Ice Ball, damage at each interval is twice the base amount. ç•Foul Play: 115 (95 + 20): Inflicts damage using the targets physical attack increases. Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle (Next Move: Ice Beam at 60 )
Zoey, the Zubat ♀, lvl 26. Exp: 14/36 Ability: Inner Focus This Pokémon will not flinch Item: Soothe Bell FP: 5/5 --/-- HP: 230/240 Attacks: •Leech Life - 20, User Recovers Half the HP Inflicted on Opponent Supersonic - Inflicts confusion on the opponent •Bite - 60, 4/10 Chance of Flinch • Wing Attack: 60 Damage (Next Move: Acrobatics at 30 )
• "Quena" the Dedenne ♀, lvl 40. Exp: 7/45 Quena Status: <( ̄ー ̄)> Ability: Pickup Item: FP 4/5 5/10 HP: 390/390 Attacks: Signal Beam - 105 (75 + 30), 4/10 Chance of Confusing Target ~ Parabolic Charge: 80 (50 +30); User recovers ½ of the damage dealt in HP Thundershock: 70 (40 + 30); 4/10 chance of paralysis •Iron Tail - 130 (100 + 30), 7/10 Chance of Lowering Opponent's Defense by One Stage (Next Move: Play Rough at 42 )
Jade the Meleeon ♀, lvl 45. Exp: 24/43 Ability: Justified When a pokemon with this ability is hit by a dark type move, it's attack is raised by one stage Item: FP: 0/5 10/10 HP: 430/430 Attacks: ç• Dig: 130 (80 + 30): User digs underground on first turn, strikes the next turn ç•Dynamic Punch: 100: Confuses target pokemon ç•Bite: 90 (60 + 30): 4/10 Chance to Flinch target • ~Bulldoze: 90 (60 + 30): Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect (Next Move: Earthquake at 45 )
Pachirisu ♀, lvl 26. Exp: 2/20 Ability: Pickup
Item: FP: 0/5 0/10 HP: 0/220 Attacks: ~Growl: Lower targets physical attack one stage Cute ♥♥ Works great if the user goes last this turn Charm: Lower targets physical attack two stages Cute ♥♥ Badly startles Pokémon that the audience has high expectations of Nuzzle: 20: Paralyze opponent ♥♥ Badly startles Pokémon that used a move of the same type ç•Quick Attack: 40: (Priority +1) ♥♥♥ Causes the user to move earlier on the next turn (Next Move: )
Tria, the Rapidash ♀, lvl 12. Exp: 8/22 Ability: Flame Body Item:
• Crystal, the Squirtle ♀, lvl 13. Exp: 9/18 Ability: Torrent Item: Blue Scarf All beauty categorized attacks gain +1 appeal point HP: 100/100 FP: 1/5 8/10 Poffin Appeal: +9 Beauty +2 Cute [ Poffin History 1/7 consumed] Ribbons: Attacks: Focus Blast: 120: 1/2 chance of lowering targets special defense one stage ♥♥♥♥ Quite an appealing move Hydro Cannon: 150: user must recharge next turn ♥♥♥♥ Startles all other Pokémon. User cannot act in the next turn ~Blizzard: 110: 3/10 Chance to Freeze ♥ Badly startles the last Pokémon to act before the user Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage ♥♥♥♥ Quite an appealing move (Next Move: )
Golett, lvl 37. Exp: 30/36 Ability: Iron Fist This Pokémon's Punching Attacks do x1.3 damage Item: FP: 0/5 9/10 HP: 350/350 Attacks: ç•Shadow Punch: 80 (60 + 20): Ignored accuracy & evasiveness ç•Mega Punch: 100 (80 + 20) ç•Dynamic Punch: 120 (100 + 20): Confuses target pokemon • ~Magnitude: Generate a number between 4 and 10, the number generated determines strength of magnitude and damage dealt; Deals double damage to digging opponents, deals only half damage if Grassy Terrain is in effect:
XXQuest Item - Revive: 1 / 20 (-10 from Phanpy's Pick-Up) XXArea Specific Item - Big Mushroom: 27 / 30 (-10 from Phanpy's Pick-Up) XXWild Pokémon Encounters: 418 / -- XXTrainer Encounters: 630 / 15 XXTraveling Post: 3 / 3 XXXXXXXX↘Moving to: ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
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"D’aww well thank you." Sebastian remarked, grinning a little at the sincerity. He chuckled a little more, grin growing a little more as Jay admitted he’d even go as far as to call him legendary if needed. Well now that was just nice, and he appreciated that. What a quality friend to have.
He snickered a bit as Jay jerked away, folding his arms back together on top of the table. "I’m sure you could ‘woo’ plenty of people if you wanted. Seems to be how it goes on all those western shows." He replied cheekily, an eyebrow quirking in thought. "I don’t know, Tria seems the helping sort. You could be the proper law man, keeping order across all those ‘rough lands’ and such." He joked. "The dames will come later."
He honestly laughed when Jay mentioned that he could take up the roll if he was so inclined. "Unfortunately, ‘gravedigger’ doesn’t quite have the romantic imagery that a cowboy has." He grinned, rubbing under his chin once more. No, no there weren’t many shows out there with gravediggers and such to begin with and if there were… they were usually horror flicks from what he found. The profession wasn’t exactly pleasant, it probably made sense it didn’t get any of that romanticized embellishment that others did. "I don’t think I’d make a good cowboy either so… I’ll just leave it to you to do whenever you want."
Lvl: 59, Napoleon "Naps" the Typhlosion♂ | Exp: 6/46 | HP: 590/590
Ability Blaze: When HP is below 1/3rd its maximum, power of Fire-type moves is increased by 50%.
Attacks ~Lava Plume: An inferno of scarlet flames torches everything around the user. 80 DMG; 7/10 Chance to Burn. ç•Flame Charge: The user cloaks itself with flame and attacks.50 DMG; raise user's speed one stage. Extrasensory:The user attacks with an odd, unseeable power. 80 DMG; 3/10 Chance of Flinch Fire Blast:The target is attacked with an intense blast of all-consuming fire.110 DMG, 4/10 Chance of Burn.
Ability Gale Wings: Increases the priority of Flying-type moves by one.
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. Heat Wave: The user attacks by exhaling hot breath on the opposing team 95 DMG: 4/10 Chance of Burn. (Multi-Target) ç•Quick Attack:The user lunges at the foe at a speed that makes it almost invisible. 40 DMG (Priority +1) ç•Fly: The user soars, then strikes its target on the second turn. 90 DMG; Charges on first turn, strikes on second turn
[Next move: Razor Wind, Level 27]
Held Item Charcoal:Fire type attacks do x1.2 damage.
Ability Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon.
Attacks Thunderbolt:A strong electric blast is loosed at the target. 90 DMG; 4/10 chance of paralysis. Charm:The user gazes at the target charmingly, making it less wary. Lower targets physical attack two stages. ç•Volt Tackle:The user electrifies itself, then charges.120 DMG; 4/10 chance of Paralysis, Recoil damage equal to 1/3 of the damage dealt. Sweet Kiss:The user kisses the target with a sweet, angelic cuteness.Confuses target pokemon.
Ability Torrent: When HP is below 1/3rd, Water-type attacks will do x1.5 more damage.
Attacks ç•Tackle:A physical attack in which the user charges and slams into the target with its whole body.50 DMG. Aura Sphere:The user looses a blast of aura power from deep within its body at the target. 80 DMG; Ignores accuracy & evasiveness. Water Gun:The target is blasted with a forceful shot of water.40 DMG. Withdraw:The user withdraws its body into its hard shell.Raise user's physical defense one stage.
Ability Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Does not apply to items already with a 10 or less post count.
Attacks ç•Slam:The target is slammed with a long tail, vines, etc., to inflict damage.80 DMG. Endure:The user endures any attack with at least 1 HPSurvive any attack in one turn with 1 HP. If used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +3). •~Rock Slide:Large boulders are hurled at the opposing team to inflict damage.75 Dmg; 4/10 Chance to Flinch target. Defense Curl:The user curls up to conceal weak spots.Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle.
[Next Move: ]
Held Item N/A:- -
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Lvl: 25, Kaiser the Mareep ♂ | Exp: 4/33 | HP: 250/250
Ready to evolve!
Ability Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. ç•Take Down: A reckless, full-body charge attack for slamming into the target. 90 DMG. Recoil damage of 1/4 caused. Electro Ball: The user hurls an electric orb at the target. 40: Deals more damage per stage the user’s Speed is raised:
Ability Solar Power: When the weather is Intense Sunlight, this Pokémon's Special Attack increases three stages, but they lose 1/16 of their maximum HP at the end of each turn.
Regular Houndoom Ability: Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes.
Attacks Flamethrower:The target is scorched with an intense blast of fire. 90 DMG; 4/10 Chance of Burn ç•Foul Play:The user turns the target's power against it. 95 DMG; Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's. Inferno: The user attacks by engulfing the target in an intense fire.100 DMG; Burns opponent. ç•Fire Fang: The user bites with flame-cloaked fangs. 65 DMG; 3/10 Chance to Flinch target, 4/10 Chance To Burn
Held Item Houndoominite: Mega evolves Houndoom. Increases Special Attack by x1.2, Defense by x1.3 and Speed by x1.1
Ability Competitive: Boosts the Sp. Atk stat when a stat is lowered.
Attacks Sing:A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance.
Charm:The user gazes at the target rather charmingly, making it less wary. Lower targets physical attack two stages. Defense Curl:The user curls up to conceal weak spots.Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle. Pound:The target is physically pounded with a long tail or a foreleg, etc.35 DMG.
Ability Sheer Force: Raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored.
Attacks ~Leer:The opposing team gains an intimidating leer with sharp eyes.Lower targets physical defense one stage. ç•Scratch:Hard, pointed, and sharp claws rake the target to inflict damage.40 DMG. Water Gun:The target is blasted with a forceful shot of water.40 DMG. ç•Rage:As long as this move is in use, the power of the user's rage rises.20 DMG; If used in succession, each time the user is hit, this move does 10 more damage.
Ability Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard.
Attacks Giga Drain: A nutrient-draining attack. 75 DMG; Restores HP to the user equal to 1/2 of damage dealt. Moonblast: Borrowing the power of the moon, the user attacks the target. T.95 DMG; 8/10 chance to lower targets special attack one stage. ç•Knock Off: The user slaps down the targets held item.65 DMG; Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. Hurricane: The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. 110 DMG; 7/10 Chance of confusion. Hits Pokemon in the air during semi-invulnerable stage of an attack for double damage
Held Item Wise Glasses:Special attacks do x1.2 damage.
Ability Quick Feet: Increases the pokemon's speed stat by three stages when they are inflicted with a status condition. The speed drop of paralysis does not occur.
Attacks ç•Crunch:The user crunches up the target with sharp fangs.80 DMG, 7/10 chance to lower opponent's Defense one stage ç•Iron Tail: The target is slammed with a steel-hard tail. 100 DMG: 7/10 Chance of lowering targets Physical Defense one stage ç•Play Rough:The user plays rough with the target and attacks it.90 DMG; 1/2 chance to lower targets Physical Attack one stage ç•Bite:The target is bitten with viciously sharp fangs.60 DMG: 4/10 Chance to Flinch target
[Next Move: Sucker Punch, Level 48]
Held Item Black Glasses:Dark type attacks do x1.2 damage.
Ability Pixelate: Normal-type moves become Fairy-type and do x1.3 damage when used by a pokemon with this ability.
Attacks Hyper Beam:The target is attacked with a powerful beam.150 DMG; User must recharge next turn ~Swift: Star-shaped rays are shot at the opposing team 60 DMG: Ignores accuracy & evasiveness Moonblast:Borrowing the power of the moon, the user attacks the target. 95 DMG; 8/10 chance to lower targets special attack one stage. Shadow Ball: The user hurls a shadowy blob at the target.80 DMG; 8/10 Chance to Lower targets special defense One Stage
[Next Move: ]
Held Item Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead.
Ability Leaf Guard: Any Status Effects on this Pokémon are healed when Sunny Day is in effect.
Attacks Giga Drain: A nutrient-draining attack. 75 DMG; Restores HP to the user equal to 1/2 of damage dealt. Swords Dance: A frenetic dance to uplift the fighting spirit. Raise user's physical attack two stages. Energy Ball:The user draws power from nature and fires it at the target. 90 DMG; 1/2 chance of lowering target's Special Defense one stage. Magical Leaf: The user scatters curious leaves that chase the target. 60 DMG; Unaffected by changes to Accuracy and Evasion stat.
Ability Skill Link: Enables multi-strike moves that hit 2-5 times per use to always strike five times.
Attacks Protect:It enables the user to evade all attacks.The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) •Icicle Spear:The user launches sharp icicles at the target.25 DMG; Hits 2-5 times. ~Surf:It swamps the area around the user with a giant wave.90 DMG; Hits all adjacent Pokemon. ç•Tackle:A physical attack in which the user charges and slams into the target with its whole body.50 DMG
Ability Rock Head: Prevents recoil damage from attacks.
Attacks ~Blizzard: A howling blizzard is summoned to strike the foe.110 DMG; 3/10 Chance to Freeze. •Bone Rush:The user strikes the target with a hard bone two to five times in a row. 25 DMG; Hits 2-5 times. ç•Iron Head: The user slams the target with its steel-hard head. 80 DMG: 4/10 Chance to Flinch target. • Bonemerang: The user throws the bone it holds. 50 DMG per hit; hits twice (100 damage total)
Held Item Thick Club:If the holder is a Cubone or Marowak, x1.3 to physical attacks.
Ability Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Does not apply to items already with a 10 or less post count.
Attacks Charm: The user gazes at the target rather charmingly, making it less wary. Lower targets physical attack two stages ~Parabolic Charge:The user attacks everything around it. 50 DMG: Restores HP to the user equal to 1/2 of damage dealt. Thunder Shock: A jolt of electricity is hurled at the target to inflict damage.40 DMG; 4/10 chance of paralysis Volt Switch: After making its attack, the user rushes back to switch places with a party Pokémon in waiting. 70 DMG; Switches with a Pokémon in active party.
If Pursuit is used on the same turn as Volt Switch, deals normal damage if the opponent is faster than the user, double damage if opponent is slower than the user.
Held Item N/a: --
[Next Move: Charge Beam, Lvl. 34]
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INVENTORY
Pokeballs - Infinite Pokeballs - Great Balls x 1 - GS Ball x 1
Potions/Consumables - Infinite Potions - Fresh Water x 1 - Old Gateau x 5 - Full Restore x 3
Hold Items Quick Claw (Held by Mareep) Thick Club (Held by Cubone) King's Rock Shell Bell Pink Bow Charcoal (Held by Fletchinder) Houndoominite (Held by Houndoom) Blastoisinite (Held by Squirtle) Pixie Plate (Held by Sylveon) Meadow Plate Black Glasses (Held by Mightyena) Wise Glasses (Held by Whimsicott) Eviolite Light Ball Soft Sand
Special Items Black Flute x 2 Old Rod Good Rod
Contest Items - Brush x 1 - Blue Scarf x 1 - Glow Seal x 1
Berries Jaboca x 5 || Pamtre x 2 || Qualot x 4 || Coba x 5 || Rowaq x 5 || Chesto x 8 || Magost x 5 || Lum x 8 || Oran x 4
Item questing: Exp Share 25/50 posts Area Specific Item: Dream Gem 26/40 posts
Jay gave a more gentle side smirk. "Sure things, Sebs," he replied back. He wasn't sure whether Sebastian was still joking or if he caught onto the playful sincerity, but he kept the honesty there, and the lightheartedness. It was sort of funny, honestly, how they could go from poking fun at one another, joking and teasing, to having a few more sincere, honest moments, and then back again.
Jay gave a low scoff of clear disbelief. "Yeah ah don' think so. 'N from what ah hear, takes more 'n uh southern accent ta woo people," he remarked, smirking in clear amusement. He raised his eyebrows some as Sebastian pushed the matter of Jay being a law man, and gave held back from laughing as he shook his head. "Maybe, but personally, ah ain't too sure," he commented, smirking some. He shrugged a little when Sebastian mentioned his own title not holding quite the same glamour that Jay's apparently did. "Maybe not, but does sound like one helluva badass hero name," he commented with a grin, "'R maybe 'antihero', to be more accurate."
He didn't get a chance to respond to Sebastian's final remark other than a slight sound of amusement, before Mimey came waddling in, and promptly threw herself up onto Jay's lap. He gave a bit of a jerk, but seemed to recognize her-- or, at least, not have the instinct to slap her off. "Jay!" Her telepathic voice was audible to everyone nearby, including Sebastian. "Something's happened! Oh, well... first of all, Heracross, Mary Lee, and Scy are all pretty strong now. You might want to keep them from fighting," she interrupted herself, hesitantly adding, "To avoid, y'know... issues." She shook her head a bit. "But Jay! There are these people showing up all around! I think they're trying to take pokemon from their trainers!" she exclaimed in distress. Jay frowned, a deeper frown than had already appeared on his face, and reached a hand up to place on her head.
"Seriously? Alright, well... Go find Koda 'n Rummy. Golett too. Make sure they're alright 'n let Koda know that he can help y'all fight 'em. Sebastian 'n ah'll.... 'll try 'n join soon," he replied, lifting his head up. He could hear the other pokemon nearby. "Hera, Scy, 'n Mary Lee, y'all 're stayin' with me," he called over, then brought his tone down to address two of the pokemon closer to him, "Jade, Quena, y'all join Mahmy 'n thuh others." Quena huffed, but Jade was up in a second, and soon both headed for the door with the little Mime Jr waddling along behind them, trying to keep up.
Jay sighed, turning to listen back towards Sebastian. "Well, sounds like we may both get thuh chance ta try bein' heroes, after all," he muttered, "Whaddaya say we head out 'n see what's goin' on once we get our food?"
[ Package received from Jay's mom! To be opened when... there are more berries to claim >> ]
Team Plasma Grunt sent out level 46 Druddigon Mime Jr used Ice Punch! 2 x 105 = 210 - 30 = -180HP to Druddigon Druddigon used Crunch! 80 x .7 = -56HP to Mimey. Mimey's defense was lowered! Mimey used Ice Punch! -180HP to Druddigon Druddigon used Crunch! 80 x .8 = -64HP to Mimey Mimey used Ice Punch! -180HP to Druddigon Druddigon fainted!
[Token Log: 7/6 Gave 70 tokens to Sebs; 171 - 70 = 101 7/18 Stole/received 100 tokens from Ajicka; 414 + 100 = 514 7/21 Spent 450 for Herbal Remedy for Koda, to be used next post; 574 - 450 = 124 ]
Hard Stone Defense Band Soft Sand Attack Band x1 Black Flute x2 Rage Candybar x2 Explosive Seal x1 Mist Seal x10 Lansat Berries x3 Liechi Berries x2 Apicot Berries x1 Rose Bow x1 Shell Bell x1 Wise Glasses x1 Dream Gems
• Koda the Wispard [GS Ball] lvl 60. Exp: 13/17 Ability: Wonder Guard The Pokémon is only harmed by attacks that do x2 or x4 damage on type effectiveness Ghost Pokemon defeated: 57 Item: FP: 5/5 --/-- HP: 300/300 Attacks: ç•Phantom Force: 110 (90 + 20), user disappears first turn, then attacks the second. Can Strike Through Protect/Detect ç•Ice Ball: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Ice Ball, damage at each interval is twice the base amount. ç•Foul Play: 115 (95 + 20): Inflicts damage using the targets physical attack increases. Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle (Next Move: Ice Beam at 60 ) • Mime Jr, "Mimey" ♀, lvl 46. Exp: 13/50 + 40 exp from Druddigon Ability: Filter If the opponent attacks this Pokémon with an attack that does x2 damage, it will do do x1 damage, likewise damage of x4 will do x2 damage Item: Eviolite If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle. HP: 129/440 FP: 5/5 --/10 Attacks: ç•Fire Punch: 105 (75 + 30): 4/10 Chance of Burn ç•Ice Punch: 105 (75 + 30): 3/10 Chance to Freeze ~Dazzling Gleam: 110 (80 + 30) ç•Foul Play: 125 (95 + 30): Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's (Next Move: )
• Jesse, the [Mega] Beedrill ♀, lvl 47. Exp: 32/47 Ability: Adaptibility If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage [Non Mega: Swarm When HP is below 1/3rd, Bug type attacks do x1.5 damage ] Item: Beedrillite Atk 1.5 Speed 1.1 HP: 450/460 FP: 2/5 8/10 Attacks: Sludge Bomb: 120 (90 + 30): 7/10 Chance to Poison ç• Acrobatics: 85 (55 + 30): deals double damage if user isn’t holding an item. Damage still doubles if the item was used mid attack. •Bug Bite - 90 (60 + 30), Recieves the Effect From the Opponent's Held Berry ç•Assurance: 90 (60 + 30): Damage doubles if target already took damage in the same turn (Next Move: Fell Stinger at 45) • Odysseus 'Tod', the Dewott ♂, lvl 47. Exp: 23/50 Ability: Torrent Item: Muscle Band Physical attacks do x1.2 damage. FP: 5/5 --/10 HP: 450/460 Attacks: • Fly: 120 (90 + 30); User flies up on first turn, strikes on second turn ç•Aqua Tail: 120 (90 + 30) •Razor Shell - 105 (75 + 30), 1/2 chance of lowering Opponent's Defense One Stage •Iron Tail - 130 (100 + 30), 7/10 Chance of Lowering Opponent's Defense by One Stage (Next Move: Aqua Tail at 41) Jade the Meleeon ♀, lvl 45. Exp: 25/43 Ability: Justified When a pokemon with this ability is hit by a dark type move, it's attack is raised by one stage Item: FP: 0/5 10/10 HP: 430/430 Attacks: ç• Dig: 130 (80 + 30): User digs underground on first turn, strikes the next turn ç•Dynamic Punch: 100: Confuses target pokemon ç•Bite: 90 (60 + 30): 4/10 Chance to Flinch target • ~Bulldoze: 90 (60 + 30): Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect (Next Move: Earthquake at 45 ) • "Quena" the Dedenne ♀, lvl 40. Exp: 8/45 Quena Status: <( ̄ー ̄)> Ability: Pickup Item: FP 4/5 5/10 HP: 390/390 Attacks: Signal Beam - 105 (75 + 30), 4/10 Chance of Confusing Target ~ Parabolic Charge: 80 (50 +30); User recovers ½ of the damage dealt in HP Thundershock: 70 (40 + 30); 4/10 chance of paralysis •Iron Tail - 130 (100 + 30), 7/10 Chance of Lowering Opponent's Defense by One Stage (Next Move: Play Rough at 42 )
Out of Party Pokemon
• Heracross ♂, lvl 59. Exp: 31/50 Ability: Skill Link [Guts, non-mega] Skill Link: Enables multi-strike moves that hit 2-5 times per use to always strike five times. Item: Heracronite Atk 1.4 Def 1.2 FP: 4/5 7/10 HP: 530/530 Attacks: •Rock Blast: 25: hits 2-5 times •Bullet Seed- 25 damage per hit, 2-5 hits + 10 Focus Blast: 160 (120 + 40): 1/2 chance of lowering targets special defense one stage •Pin Missile: 25: hits 2-5 times (Next Move: )
Zoey, the Zubat ♀, lvl 26. Exp: 14/36 Ability: Inner Focus This Pokémon will not flinch Item: Soothe Bell FP: 5/5 --/-- HP: 230/240 Attacks: •Leech Life - 20, User Recovers Half the HP Inflicted on Opponent Supersonic - Inflicts confusion on the opponent •Bite - 60, 4/10 Chance of Flinch • Wing Attack: 60 Damage (Next Move: Acrobatics at 30 )
Scy, the Scizor ♂, lvl 58. Exp: 45/50 Ability: Technician When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. Item: Scizorite Atk 1.2 Def 1.2 Sp.Def 1.2 FP: 3/5 3/10 HP: 450/450 Attacks: Ominous Wind - 90 (60 + 30), 3/10 Chance to Raise All Stats One Stage ç•Metal Claw: 80 (50 + 30): 1/2 chance of raising user's physical attack one stage • Wing Attack: 90 (60 + 30) Damage ç•Thief: 90 (60 + 30): Steals targets held Item (Item is returned at the end of the battle) (Next Move: Metal Claw 21 )
Mary Lee, the Numel ♀, lvl 59. Exp: 35/50 Ability: Simple Doubles the number of stages in a stat change effecting this pokemon Item: Choice Specs Special attacks will do x1.5 damage, but only allows the use of one move FP: 4/5 2/10 HP: 175/490 Attacks: Amnesia - Raises user's Sp. Defense by two stages Ancient Power: 100 (60 + 40): 3/10 Chance of raising all of user's stats one stage ~Lava Plume: 120 (80 + 40): 7/10 Chance of Burn • ~Earthquake: 140 (100 + 40): Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect (Next Move: Earthquake at 40 )
Pachirisu ♀, lvl 26. Exp: 2/20 Ability: Pickup
Item: FP: 0/5 0/10 HP: 0/220 Attacks: ~Growl: Lower targets physical attack one stage Cute ♥♥ Works great if the user goes last this turn Charm: Lower targets physical attack two stages Cute ♥♥ Badly startles Pokémon that the audience has high expectations of Nuzzle: 20: Paralyze opponent ♥♥ Badly startles Pokémon that used a move of the same type ç•Quick Attack: 40: (Priority +1) ♥♥♥ Causes the user to move earlier on the next turn (Next Move: )
Tria, the Rapidash ♀, lvl 12. Exp: 8/22 Ability: Flame Body Item:
• Crystal, the Squirtle ♀, lvl 13. Exp: 9/18 Ability: Torrent Item: Blue Scarf All beauty categorized attacks gain +1 appeal point HP: 100/100 FP: 1/5 8/10 Poffin Appeal: +9 Beauty +2 Cute [ Poffin History 1/7 consumed] Ribbons: Attacks: Focus Blast: 120: 1/2 chance of lowering targets special defense one stage ♥♥♥♥ Quite an appealing move Hydro Cannon: 150: user must recharge next turn ♥♥♥♥ Startles all other Pokémon. User cannot act in the next turn ~Blizzard: 110: 3/10 Chance to Freeze ♥ Badly startles the last Pokémon to act before the user Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage ♥♥♥♥ Quite an appealing move (Next Move: )
Golett, lvl 37. Exp: 30/36 Ability: Iron Fist This Pokémon's Punching Attacks do x1.3 damage Item: FP: 0/5 9/10 HP: 350/350 Attacks: ç•Shadow Punch: 80 (60 + 20): Ignored accuracy & evasiveness ç•Mega Punch: 100 (80 + 20) ç•Dynamic Punch: 120 (100 + 20): Confuses target pokemon • ~Magnitude: Generate a number between 4 and 10, the number generated determines strength of magnitude and damage dealt; Deals double damage to digging opponents, deals only half damage if Grassy Terrain is in effect:
XXQuest Item - Heartscale: 1 / 10 (-10 from Phanpy's Pick-Up) XXArea Specific Item - Big Mushroom: 28 / 30 (-10 from Phanpy's Pick-Up) XXWild Pokémon Encounters: 419 / -- XXTrainer Encounters: 631 / 15 XXTraveling Post: 3 / 3 XXXXXXXX↘Moving to: ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
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"You sure? I don’t know, I think an accent is more than enough." Sebastian remarked, an eyebrow quirking at the thought. People had a thing for accents after all; they were kind of cool even he had to admit. He grinned. "And if that’s not enough, I’m sure some of that southern swag will draw them in!"
He tilted his head a moment in thought as Jay seemed to dismiss the idea of being a law man type. "It’d be perfect though! Delivering justice the way it should be delivered." He mused. Whatever he was thinking in all this he was keeping to himself, though by the expression that was on his face, it was clearly amusing. A shame that Jay couldn’t see though to figure such out. Sebastian chuckled. "It would, wouldn’t it? Shame I think that it’s probably already taken." At least he imagined it’d already be taken. It kind of sounded like the kind of name you’d find on a television show. If it wasn’t though well then… maybe he’d have to steal it for himself.
He perked up a moment when Mimey appeared, listening curiously as she informed Jay of the ongoing of his own pokemon as well as other events at the fair. He frowned though when she mentioned people around trying to take pokemon. That was… disconcerting. Glancing around, he took a moment to note where his own team was; Spade, Blackjack, Gin and Dice were still over perusing the games it seemed, having finished off the few nibbles Sebastian had provided them. Deuce was still there, munching in a slightly vicious manner at his own food. Pichu wasn’t in sight, which sent Sebastian into a bit of a worry though maybe he was just looking at a different set of games and Rummy was with Koda so… he was alright.
He was frowning to himself though as the pokemon dispersed, shifting in his seat a moment. Hopefully it wasn’t as serious as Mimey had made it sound; people did that kind of crazy stuff all the time. This fair was packed too, who would be so foolish as to try and thieve pokemon with so many witnesses around?
"Heh… yeah. I suppose we will." He remarked, voice wavering a moment as he tried to bring himself back around from his concern. Sebastian glanced up, waiting quietly a moment before there food finally arrived, eyeing his own soup a moment before nodding as he swirled his spoon around in it. "Yeah, I think that’s a good idea. I don’t need some goons stealing my pokemon today."
Ability Pixelate: Normal-type moves become Fairy-type and do x1.3 damage when used by a pokemon with this ability.
Attacks Hyper Beam:The target is attacked with a powerful beam.150 DMG; User must recharge next turn ~Swift: Star-shaped rays are shot at the opposing team 60 DMG: Ignores accuracy & evasiveness Moonblast:Borrowing the power of the moon, the user attacks the target. 95 DMG; 8/10 chance to lower targets special attack one stage. Shadow Ball: The user hurls a shadowy blob at the target.80 DMG; 8/10 Chance to Lower targets special defense One Stage
[Next Move: ]
Held Item Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead.
Ability Sheer Force: Raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored.
Attacks ~Leer:The opposing team gains an intimidating leer with sharp eyes.Lower targets physical defense one stage. ç•Scratch:Hard, pointed, and sharp claws rake the target to inflict damage.40 DMG. Water Gun:The target is blasted with a forceful shot of water.40 DMG. ç•Rage:As long as this move is in use, the power of the user's rage rises.20 DMG; If used in succession, each time the user is hit, this move does 10 more damage.
Ability Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon.
Attacks Thunderbolt:A strong electric blast is loosed at the target. 90 DMG; 4/10 chance of paralysis. Charm:The user gazes at the target charmingly, making it less wary. Lower targets physical attack two stages. ç•Volt Tackle:The user electrifies itself, then charges.120 DMG; 4/10 chance of Paralysis, Recoil damage equal to 1/3 of the damage dealt. Sweet Kiss:The user kisses the target with a sweet, angelic cuteness.Confuses target pokemon.
Ability Torrent: When HP is below 1/3rd, Water-type attacks will do x1.5 more damage.
Attacks ç•Tackle:A physical attack in which the user charges and slams into the target with its whole body.50 DMG. Aura Sphere:The user looses a blast of aura power from deep within its body at the target. 80 DMG; Ignores accuracy & evasiveness. Water Gun:The target is blasted with a forceful shot of water.40 DMG. Withdraw:The user withdraws its body into its hard shell.Raise user's physical defense one stage.
Ability Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Does not apply to items already with a 10 or less post count.
Attacks ç•Slam:The target is slammed with a long tail, vines, etc., to inflict damage.80 DMG. Endure:The user endures any attack with at least 1 HPSurvive any attack in one turn with 1 HP. If used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +3). •~Rock Slide:Large boulders are hurled at the opposing team to inflict damage.75 Dmg; 4/10 Chance to Flinch target. Defense Curl:The user curls up to conceal weak spots.Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle.
Ability Rock Head: Prevents recoil damage from attacks.
Attacks ~Blizzard: A howling blizzard is summoned to strike the foe.110 DMG; 3/10 Chance to Freeze. •Bone Rush:The user strikes the target with a hard bone two to five times in a row. 25 DMG; Hits 2-5 times. ç•Iron Head: The user slams the target with its steel-hard head. 80 DMG: 4/10 Chance to Flinch target. • Bonemerang: The user throws the bone it holds. 50 DMG per hit; hits twice (100 damage total)
[Next Move: N/A]
Held Item Thick Club:If the holder is a Cubone or Marowak, x1.3 to physical attacks.
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INACTIVE POKEMON
Lvl: 59, Napoleon "Naps" the Typhlosion♂ | Exp: 6/46 | HP: 590/590
Ability Blaze: When HP is below 1/3rd its maximum, power of Fire-type moves is increased by 50%.
Attacks ~Lava Plume: An inferno of scarlet flames torches everything around the user. 80 DMG; 7/10 Chance to Burn. ç•Flame Charge: The user cloaks itself with flame and attacks.50 DMG; raise user's speed one stage. Extrasensory:The user attacks with an odd, unseeable power. 80 DMG; 3/10 Chance of Flinch Fire Blast:The target is attacked with an intense blast of all-consuming fire.110 DMG, 4/10 Chance of Burn.
Ability Gale Wings: Increases the priority of Flying-type moves by one.
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. Heat Wave: The user attacks by exhaling hot breath on the opposing team 95 DMG: 4/10 Chance of Burn. (Multi-Target) ç•Quick Attack:The user lunges at the foe at a speed that makes it almost invisible. 40 DMG (Priority +1) ç•Fly: The user soars, then strikes its target on the second turn. 90 DMG; Charges on first turn, strikes on second turn
[Next move: Razor Wind, Level 27]
Held Item Charcoal:Fire type attacks do x1.2 damage.
Ability Solar Power: When the weather is Intense Sunlight, this Pokémon's Special Attack increases three stages, but they lose 1/16 of their maximum HP at the end of each turn.
Regular Houndoom Ability: Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes.
Attacks Flamethrower:The target is scorched with an intense blast of fire. 90 DMG; 4/10 Chance of Burn ç•Foul Play:The user turns the target's power against it. 95 DMG; Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's. Inferno: The user attacks by engulfing the target in an intense fire.100 DMG; Burns opponent. ç•Fire Fang: The user bites with flame-cloaked fangs. 65 DMG; 3/10 Chance to Flinch target, 4/10 Chance To Burn
Held Item Houndoominite: Mega evolves Houndoom. Increases Special Attack by x1.2, Defense by x1.3 and Speed by x1.1
Ability Competitive: Boosts the Sp. Atk stat when a stat is lowered.
Attacks Sing:A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance.
Charm:The user gazes at the target rather charmingly, making it less wary. Lower targets physical attack two stages. Defense Curl:The user curls up to conceal weak spots.Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle. Pound:The target is physically pounded with a long tail or a foreleg, etc.35 DMG.
Ability Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard.
Attacks Giga Drain: A nutrient-draining attack. 75 DMG; Restores HP to the user equal to 1/2 of damage dealt. Moonblast: Borrowing the power of the moon, the user attacks the target. T.95 DMG; 8/10 chance to lower targets special attack one stage. ç•Knock Off: The user slaps down the targets held item.65 DMG; Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. Hurricane: The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. 110 DMG; 7/10 Chance of confusion. Hits Pokemon in the air during semi-invulnerable stage of an attack for double damage
Held Item Wise Glasses:Special attacks do x1.2 damage.
Ability Quick Feet: Increases the pokemon's speed stat by three stages when they are inflicted with a status condition. The speed drop of paralysis does not occur.
Attacks ç•Crunch:The user crunches up the target with sharp fangs.80 DMG, 7/10 chance to lower opponent's Defense one stage ç•Iron Tail: The target is slammed with a steel-hard tail. 100 DMG: 7/10 Chance of lowering targets Physical Defense one stage ç•Play Rough:The user plays rough with the target and attacks it.90 DMG; 1/2 chance to lower targets Physical Attack one stage ç•Bite:The target is bitten with viciously sharp fangs.60 DMG: 4/10 Chance to Flinch target
[Next Move: Sucker Punch, Level 48]
Held Item Black Glasses:Dark type attacks do x1.2 damage.
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Lvl: 25, Kaiser the Mareep ♂ | Exp: 4/33 | HP: 250/250
Ready to evolve!
Ability Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. ç•Take Down: A reckless, full-body charge attack for slamming into the target. 90 DMG. Recoil damage of 1/4 caused. Electro Ball: The user hurls an electric orb at the target. 40: Deals more damage per stage the user’s Speed is raised:
Ability Leaf Guard: Any Status Effects on this Pokémon are healed when Sunny Day is in effect.
Attacks Giga Drain: A nutrient-draining attack. 75 DMG; Restores HP to the user equal to 1/2 of damage dealt. Swords Dance: A frenetic dance to uplift the fighting spirit. Raise user's physical attack two stages. Energy Ball:The user draws power from nature and fires it at the target. 90 DMG; 1/2 chance of lowering target's Special Defense one stage. Magical Leaf: The user scatters curious leaves that chase the target. 60 DMG; Unaffected by changes to Accuracy and Evasion stat.
Ability Skill Link: Enables multi-strike moves that hit 2-5 times per use to always strike five times.
Attacks Protect:It enables the user to evade all attacks.The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) •Icicle Spear:The user launches sharp icicles at the target.25 DMG; Hits 2-5 times. ~Surf:It swamps the area around the user with a giant wave.90 DMG; Hits all adjacent Pokemon. ç•Tackle:A physical attack in which the user charges and slams into the target with its whole body.50 DMG
Ability Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Does not apply to items already with a 10 or less post count.
Attacks Charm: The user gazes at the target rather charmingly, making it less wary. Lower targets physical attack two stages ~Parabolic Charge:The user attacks everything around it. 50 DMG: Restores HP to the user equal to 1/2 of damage dealt. Thunder Shock: A jolt of electricity is hurled at the target to inflict damage.40 DMG; 4/10 chance of paralysis Volt Switch: After making its attack, the user rushes back to switch places with a party Pokémon in waiting. 70 DMG; Switches with a Pokémon in active party.
If Pursuit is used on the same turn as Volt Switch, deals normal damage if the opponent is faster than the user, double damage if opponent is slower than the user.
Held Item N/a: --
[Next Move: Charge Beam, Lvl. 34]
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INVENTORY
Pokeballs - Infinite Pokeballs - Great Balls x 1 - GS Ball x 1
Potions/Consumables - Infinite Potions - Fresh Water x 1 - Old Gateau x 5 - Full Restore x 3
Hold Items Quick Claw (Held by Mareep) Thick Club (Held by Cubone) King's Rock Shell Bell Pink Bow Charcoal (Held by Fletchinder) Houndoominite (Held by Houndoom) Blastoisinite (Held by Squirtle) Pixie Plate (Held by Sylveon) Meadow Plate Black Glasses (Held by Mightyena) Wise Glasses (Held by Whimsicott) Eviolite Light Ball Soft Sand
Special Items Black Flute x 2 Old Rod Good Rod
Contest Items - Brush x 1 - Blue Scarf x 1 - Glow Seal x 1
Berries Jaboca x 5 || Pamtre x 2 || Qualot x 4 || Coba x 5 || Rowaq x 5 || Chesto x 8 || Magost x 5 || Lum x 8 || Oran x 4
XXQuest Item - Heartscale: 2 / 10 (-10 from Phanpy's Pick-Up) XXArea Specific Item - Big Mushroom: 29 / 30 (-10 from Phanpy's Pick-Up) XXWild Pokémon Encounters: 420 / -- XXTrainer Encounters: 632 / 15 XXTraveling Post: 3 / 3 XXXXXXXX↘Moving to: ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
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Rummy grinned, skipping his way to a berry bobbing game. He completely missed the dubious look he’d received for his answer, that or he was just so use to such a stare from his Sylveon friend that he couldn’t be bothered to question it. He paused at the bucket, glancing back and staring a moment as he tried to figure out exactly what it was Koda was saying. "You should find something to hold that!" He remarked, looking around and finding a small discarded bucket much in the same way that Tria had for him earlier before. "Here you go!" He replied, dropping it down in front of the Wispard to make use of. "I forgot my bucket… I’ma need to get it!"
He hopped up so his front paws were hanging onto the edge of the bucket. "I like this one too! You can get berries! They’re tasty!" Apparently, Rummy would be completing some games well before fetching his bucket. Without hesitation he rammed his face in the water, bubbles burbling up to the surface before he finally withdrew with five berries in his mouth. "Swee?! Bwewwies!" He remarked through his full mouth.
In the mean time, Pichu was close by, playing his own games and doing his own thing. It hadn't even occurred to him that he wasn't with the group anymore, but he didn't particularly mind. He'd find them again later. For now he was trying hard to avoid all these knight-looking people who had suddenly appeared to shout about 'liberation' or whatever nonsense at the fair. Along the way, he found an interesting little device; it looked like a metal hat. It wasn't exactly a helmet like he thought, but he decided to wear it all the same. It made him feel snazzy.
Ability Pixelate: Normal-type moves become Fairy-type and do x1.3 damage when used by a pokemon with this ability.
Attacks Hyper Beam:The target is attacked with a powerful beam.150 DMG; User must recharge next turn ~Swift: Star-shaped rays are shot at the opposing team 60 DMG: Ignores accuracy & evasiveness Moonblast:Borrowing the power of the moon, the user attacks the target. 95 DMG; 8/10 chance to lower targets special attack one stage. Shadow Ball: The user hurls a shadowy blob at the target.80 DMG; 8/10 Chance to Lower targets special defense One Stage
[Next Move: ]
Held Item Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead.
Ability Sheer Force: Raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored.
Attacks ~Leer:The opposing team gains an intimidating leer with sharp eyes.Lower targets physical defense one stage. ç•Scratch:Hard, pointed, and sharp claws rake the target to inflict damage.40 DMG. Water Gun:The target is blasted with a forceful shot of water.40 DMG. ç•Rage:As long as this move is in use, the power of the user's rage rises.20 DMG; If used in succession, each time the user is hit, this move does 10 more damage.
Ability Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon.
Attacks Thunderbolt:A strong electric blast is loosed at the target. 90 DMG; 4/10 chance of paralysis. Charm:The user gazes at the target charmingly, making it less wary. Lower targets physical attack two stages. ç•Volt Tackle:The user electrifies itself, then charges.120 DMG; 4/10 chance of Paralysis, Recoil damage equal to 1/3 of the damage dealt. Sweet Kiss:The user kisses the target with a sweet, angelic cuteness.Confuses target pokemon.
Held Item EXP Share:Pokemon holding this item get extra EXP equal to 1/2 the base EXP gained from battles up to level 30.
Ability Torrent: When HP is below 1/3rd, Water-type attacks will do x1.5 more damage.
Attacks ç•Tackle:A physical attack in which the user charges and slams into the target with its whole body.50 DMG. Aura Sphere:The user looses a blast of aura power from deep within its body at the target. 80 DMG; Ignores accuracy & evasiveness. Water Gun:The target is blasted with a forceful shot of water.40 DMG. Withdraw:The user withdraws its body into its hard shell.Raise user's physical defense one stage.
Ability Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Does not apply to items already with a 10 or less post count.
Attacks ç•Slam:The target is slammed with a long tail, vines, etc., to inflict damage.80 DMG. Endure:The user endures any attack with at least 1 HPSurvive any attack in one turn with 1 HP. If used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +3). •~Rock Slide:Large boulders are hurled at the opposing team to inflict damage.75 Dmg; 4/10 Chance to Flinch target. Defense Curl:The user curls up to conceal weak spots.Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle.
Ability Rock Head: Prevents recoil damage from attacks.
Attacks ~Blizzard: A howling blizzard is summoned to strike the foe.110 DMG; 3/10 Chance to Freeze. •Bone Rush:The user strikes the target with a hard bone two to five times in a row. 25 DMG; Hits 2-5 times. ç•Iron Head: The user slams the target with its steel-hard head. 80 DMG: 4/10 Chance to Flinch target. • Bonemerang: The user throws the bone it holds. 50 DMG per hit; hits twice (100 damage total)
[Next Move: N/A]
Held Item Thick Club:If the holder is a Cubone or Marowak, x1.3 to physical attacks.
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INACTIVE POKEMON
Lvl: 59, Napoleon "Naps" the Typhlosion♂ | Exp: 6/46 | HP: 590/590
Ability Blaze: When HP is below 1/3rd its maximum, power of Fire-type moves is increased by 50%.
Attacks ~Lava Plume: An inferno of scarlet flames torches everything around the user. 80 DMG; 7/10 Chance to Burn. ç•Flame Charge: The user cloaks itself with flame and attacks.50 DMG; raise user's speed one stage. Extrasensory:The user attacks with an odd, unseeable power. 80 DMG; 3/10 Chance of Flinch Fire Blast:The target is attacked with an intense blast of all-consuming fire.110 DMG, 4/10 Chance of Burn.
Ability Gale Wings: Increases the priority of Flying-type moves by one.
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. Heat Wave: The user attacks by exhaling hot breath on the opposing team 95 DMG: 4/10 Chance of Burn. (Multi-Target) ç•Quick Attack:The user lunges at the foe at a speed that makes it almost invisible. 40 DMG (Priority +1) ç•Fly: The user soars, then strikes its target on the second turn. 90 DMG; Charges on first turn, strikes on second turn
[Next move: Razor Wind, Level 27]
Held Item Charcoal:Fire type attacks do x1.2 damage.
Ability Solar Power: When the weather is Intense Sunlight, this Pokémon's Special Attack increases three stages, but they lose 1/16 of their maximum HP at the end of each turn.
Regular Houndoom Ability: Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes.
Attacks Flamethrower:The target is scorched with an intense blast of fire. 90 DMG; 4/10 Chance of Burn ç•Foul Play:The user turns the target's power against it. 95 DMG; Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's. Inferno: The user attacks by engulfing the target in an intense fire.100 DMG; Burns opponent. ç•Fire Fang: The user bites with flame-cloaked fangs. 65 DMG; 3/10 Chance to Flinch target, 4/10 Chance To Burn
Held Item Houndoominite: Mega evolves Houndoom. Increases Special Attack by x1.2, Defense by x1.3 and Speed by x1.1
Ability Competitive: Boosts the Sp. Atk stat when a stat is lowered.
Attacks Sing:A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance.
Charm:The user gazes at the target rather charmingly, making it less wary. Lower targets physical attack two stages. Defense Curl:The user curls up to conceal weak spots.Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle. Pound:The target is physically pounded with a long tail or a foreleg, etc.35 DMG.
Ability Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard.
Attacks Giga Drain: A nutrient-draining attack. 75 DMG; Restores HP to the user equal to 1/2 of damage dealt. Moonblast: Borrowing the power of the moon, the user attacks the target. T.95 DMG; 8/10 chance to lower targets special attack one stage. ç•Knock Off: The user slaps down the targets held item.65 DMG; Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. Hurricane: The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. 110 DMG; 7/10 Chance of confusion. Hits Pokemon in the air during semi-invulnerable stage of an attack for double damage
Held Item Wise Glasses:Special attacks do x1.2 damage.
Ability Quick Feet: Increases the pokemon's speed stat by three stages when they are inflicted with a status condition. The speed drop of paralysis does not occur.
Attacks ç•Crunch:The user crunches up the target with sharp fangs.80 DMG, 7/10 chance to lower opponent's Defense one stage ç•Iron Tail: The target is slammed with a steel-hard tail. 100 DMG: 7/10 Chance of lowering targets Physical Defense one stage ç•Play Rough:The user plays rough with the target and attacks it.90 DMG; 1/2 chance to lower targets Physical Attack one stage ç•Bite:The target is bitten with viciously sharp fangs.60 DMG: 4/10 Chance to Flinch target
[Next Move: Sucker Punch, Level 48]
Held Item Black Glasses:Dark type attacks do x1.2 damage.
-----
Lvl: 25, Kaiser the Mareep ♂ | Exp: 4/33 | HP: 250/250
Ready to evolve!
Ability Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. ç•Take Down: A reckless, full-body charge attack for slamming into the target. 90 DMG. Recoil damage of 1/4 caused. Electro Ball: The user hurls an electric orb at the target. 40: Deals more damage per stage the user’s Speed is raised:
Ability Leaf Guard: Any Status Effects on this Pokémon are healed when Sunny Day is in effect.
Attacks Giga Drain: A nutrient-draining attack. 75 DMG; Restores HP to the user equal to 1/2 of damage dealt. Swords Dance: A frenetic dance to uplift the fighting spirit. Raise user's physical attack two stages. Energy Ball:The user draws power from nature and fires it at the target. 90 DMG; 1/2 chance of lowering target's Special Defense one stage. Magical Leaf: The user scatters curious leaves that chase the target. 60 DMG; Unaffected by changes to Accuracy and Evasion stat.
Ability Skill Link: Enables multi-strike moves that hit 2-5 times per use to always strike five times.
Attacks Protect:It enables the user to evade all attacks.The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) •Icicle Spear:The user launches sharp icicles at the target.25 DMG; Hits 2-5 times. ~Surf:It swamps the area around the user with a giant wave.90 DMG; Hits all adjacent Pokemon. ç•Tackle:A physical attack in which the user charges and slams into the target with its whole body.50 DMG
Ability Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Does not apply to items already with a 10 or less post count.
Attacks Charm: The user gazes at the target rather charmingly, making it less wary. Lower targets physical attack two stages ~Parabolic Charge:The user attacks everything around it. 50 DMG: Restores HP to the user equal to 1/2 of damage dealt. Thunder Shock: A jolt of electricity is hurled at the target to inflict damage.40 DMG; 4/10 chance of paralysis Volt Switch: After making its attack, the user rushes back to switch places with a party Pokémon in waiting. 70 DMG; Switches with a Pokémon in active party.
If Pursuit is used on the same turn as Volt Switch, deals normal damage if the opponent is faster than the user, double damage if opponent is slower than the user.
Held Item N/a: --
[Next Move: Charge Beam, Lvl. 34]
-----
INVENTORY
Pokeballs - Infinite Pokeballs - Great Balls x 1 - GS Ball x 1
Potions/Consumables - Infinite Potions - Fresh Water x 1 - Old Gateau x 5 - Full Restore x 3
Hold Items Quick Claw (Held by Mareep) Thick Club (Held by Cubone) King's Rock Shell Bell Pink Bow Charcoal (Held by Fletchinder) Houndoominite (Held by Houndoom) Blastoisinite (Held by Squirtle) Pixie Plate (Held by Sylveon) Meadow Plate Black Glasses (Held by Mightyena) Wise Glasses (Held by Whimsicott) Eviolite Light Ball Soft Sand
Special Items Black Flute x 2 Old Rod Good Rod
Contest Items - Brush x 1 - Blue Scarf x 1 - Glow Seal x 1
Berries Jaboca x 5 || Pamtre x 2 || Qualot x 4 || Coba x 5 || Rowaq x 5 || Chesto x 8 || Magost x 5 || Lum x 8 || Oran x 4
Item questing: Exp Share 26/50 posts Area Specific Item: Dream Gem 27/40 posts
Jay laughed-- but he kept it short, not quite enough to... give him away again. "Yew think 'n accent is more'n enough? Yew sayin' ahm wooin' yew, Sebs?" he asked with a big grin and a very teasing grin, leaning forward on one arm. Sebastian really was setting himself up quite a bit today, wasn't he? He scoffed, leaning back a little. "To be honest ah ain't even sure ah know what swag is, let alone how ta use it. BUt ah s'pose ah'll just have ta take yer word fer it, 'n all."
Scoffing a little, Jay shook his head. "'The way it should be delivered', huh? Ah ain't sure ah know what that is. Yew sure yew don' want this gig? Ya sound like ya know how it oughta be done, 'n all," he remarked with amusement. He grinned, though, when Sebastian commented on his hero/anti-hero name remark. "Well clearly ahdentity theft should be yer first minor offense in thuh name've thuh greater good," he stated, running a hand up his face, "Gotta get yerself set up ta get started on yer new hero career, 'n all."
After the whole business with his pokemon was handled, he recalled the ones that stuck around. He didn't want to crowd the place too bad, after all. "Mhm..." Jay's mind was already on the matter of... whatever was going on, and he lapsed into silence as he was given his food, carefully finding the plate, and his sandwich, and then starting to eat at a steady pace. He knew his pokemon were strong, and he trusted them-- but he didn't want to leave them alone if something like this was going on, not for any longer than he needed to.
[ Package received from Jay's mom! To be opened when... there are more berries to claim >> ] [ Quena snagged Mary Lee's Choice Specs! ]
Team Plasma Grunt sent out level 47 Galvantula Tod used Fly! He went up in the air! Galvantula's attack missed! Tod used Fly! 1.2 x 120 = 144 x 2 = 288 - 10 = -278HP to Galvantula Galvantula used Electroweb! 2 x (55 + 30 = 85) = 170 - 30 = -140HP to Tod Tod used Fly! He went up in the air! Galvantula's attack missed! Tod used Fly! 1.2 x 120 = 144 x 2 = 288 - 10 = -278HP to Galvantula Galvantula fainted!
[Token Log: 7/6 Gave 70 tokens to Sebs; 171 - 70 = 101 7/18 Stole/received 100 tokens from Ajicka; 414 + 100 = 514 7/21 Spent 450 for Herbal Remedy for Koda, to be used next post; 574 - 450 = 124 ]
Hard Stone Defense Band Soft Sand Attack Band x1 Black Flute x2 Rage Candybar x2 Explosive Seal x1 Mist Seal x10 Lansat Berries x3 Liechi Berries x2 Apicot Berries x1 Rose Bow x1 Shell Bell x1 Wise Glasses x1 Dream Gems
• Koda the Wispard [GS Ball] lvl 60. Exp: 14/17 Ability: Wonder Guard The Pokémon is only harmed by attacks that do x2 or x4 damage on type effectiveness Ghost Pokemon defeated: 57 Item: FP: 5/5 --/-- HP: 300/300 Attacks: ç•Phantom Force: 110 (90 + 20), user disappears first turn, then attacks the second. Can Strike Through Protect/Detect ç•Ice Ball: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Ice Ball, damage at each interval is twice the base amount. ç•Foul Play: 115 (95 + 20): Inflicts damage using the targets physical attack increases. Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle (Next Move: Ice Beam at 60 ) • Mime Jr, "Mimey" ♀, lvl 47. Exp: 4/50 Ability: Filter If the opponent attacks this Pokémon with an attack that does x2 damage, it will do do x1 damage, likewise damage of x4 will do x2 damage Item: Eviolite If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle. HP: 129/440 FP: 5/5 --/10 Attacks: ç•Fire Punch: 105 (75 + 30): 4/10 Chance of Burn ç•Ice Punch: 105 (75 + 30): 3/10 Chance to Freeze ~Dazzling Gleam: 110 (80 + 30) ç•Foul Play: 125 (95 + 30): Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's (Next Move: )
• Jesse, the [Mega] Beedrill ♀, lvl 47. Exp: 33/47 Ability: Adaptibility If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage [Non Mega: Swarm When HP is below 1/3rd, Bug type attacks do x1.5 damage ] Item: Beedrillite Atk 1.5 Speed 1.1 HP: 450/460 FP: 2/5 8/10 Attacks: Sludge Bomb: 120 (90 + 30): 7/10 Chance to Poison ç• Acrobatics: 85 (55 + 30): deals double damage if user isn’t holding an item. Damage still doubles if the item was used mid attack. •Bug Bite - 90 (60 + 30), Recieves the Effect From the Opponent's Held Berry ç•Assurance: 90 (60 + 30): Damage doubles if target already took damage in the same turn (Next Move: Fell Stinger at 45) • Odysseus 'Tod', the Dewott ♂, lvl 47. Exp: 24/50 + 40 exp from Galvantula Ability: Torrent Item: Muscle Band Physical attacks do x1.2 damage. FP: 5/5 --/10 HP: 310/460 Attacks: • Fly: 120 (90 + 30); User flies up on first turn, strikes on second turn ç•Aqua Tail: 120 (90 + 30) •Razor Shell - 105 (75 + 30), 1/2 chance of lowering Opponent's Defense One Stage •Iron Tail - 130 (100 + 30), 7/10 Chance of Lowering Opponent's Defense by One Stage (Next Move: Aqua Tail at 41) Jade the Meleeon ♀, lvl 45. Exp: 26/43 Ability: Justified When a pokemon with this ability is hit by a dark type move, it's attack is raised by one stage Item: FP: 0/5 10/10 HP: 430/430 Attacks: ç• Dig: 130 (80 + 30): User digs underground on first turn, strikes the next turn ç•Dynamic Punch: 100: Confuses target pokemon ç•Bite: 90 (60 + 30): 4/10 Chance to Flinch target • ~Bulldoze: 90 (60 + 30): Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect (Next Move: Earthquake at 45 ) • "Quena" the Dedenne ♀, lvl 40. Exp: 9/45 Quena Status: <( ̄ー ̄)> Ability: Pickup Item: Choice Specs Special attacks will do x1.5 damage, but only allows the use of one move FP 4/5 5/10 HP: 390/390 Attacks: Signal Beam - 105 (75 + 30), 4/10 Chance of Confusing Target ~ Parabolic Charge: 80 (50 +30); User recovers ½ of the damage dealt in HP Thundershock: 70 (40 + 30); 4/10 chance of paralysis •Iron Tail - 130 (100 + 30), 7/10 Chance of Lowering Opponent's Defense by One Stage (Next Move: Play Rough at 42 )
Out of Party Pokemon
• Heracross ♂, lvl 59. Exp: 31/50 Ability: Skill Link [Guts, non-mega] Skill Link: Enables multi-strike moves that hit 2-5 times per use to always strike five times. Item: Heracronite Atk 1.4 Def 1.2 FP: 4/5 7/10 HP: 530/530 Attacks: •Rock Blast: 25: hits 2-5 times •Bullet Seed- 25 damage per hit, 2-5 hits + 10 Focus Blast: 160 (120 + 40): 1/2 chance of lowering targets special defense one stage •Pin Missile: 25: hits 2-5 times (Next Move: )
Zoey, the Zubat ♀, lvl 26. Exp: 14/36 Ability: Inner Focus This Pokémon will not flinch Item: Soothe Bell FP: 5/5 --/-- HP: 230/240 Attacks: •Leech Life - 20, User Recovers Half the HP Inflicted on Opponent Supersonic - Inflicts confusion on the opponent •Bite - 60, 4/10 Chance of Flinch • Wing Attack: 60 Damage (Next Move: Acrobatics at 30 )
Scy, the Scizor ♂, lvl 58. Exp: 45/50 Ability: Technician When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. Item: Scizorite Atk 1.2 Def 1.2 Sp.Def 1.2 FP: 3/5 3/10 HP: 450/450 Attacks: Ominous Wind - 90 (60 + 30), 3/10 Chance to Raise All Stats One Stage ç•Metal Claw: 80 (50 + 30): 1/2 chance of raising user's physical attack one stage • Wing Attack: 90 (60 + 30) Damage ç•Thief: 90 (60 + 30): Steals targets held Item (Item is returned at the end of the battle) (Next Move: Metal Claw 21 )
Mary Lee, the Numel ♀, lvl 59. Exp: 35/50 Ability: Simple Doubles the number of stages in a stat change effecting this pokemon Item: FP: 4/5 2/10 HP: 175/490 Attacks: Amnesia - Raises user's Sp. Defense by two stages Ancient Power: 100 (60 + 40): 3/10 Chance of raising all of user's stats one stage ~Lava Plume: 120 (80 + 40): 7/10 Chance of Burn • ~Earthquake: 140 (100 + 40): Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect (Next Move: Earthquake at 40 )
Pachirisu ♀, lvl 26. Exp: 2/20 Ability: Pickup
Item: FP: 0/5 0/10 HP: 0/220 Attacks: ~Growl: Lower targets physical attack one stage Cute ♥♥ Works great if the user goes last this turn Charm: Lower targets physical attack two stages Cute ♥♥ Badly startles Pokémon that the audience has high expectations of Nuzzle: 20: Paralyze opponent ♥♥ Badly startles Pokémon that used a move of the same type ç•Quick Attack: 40: (Priority +1) ♥♥♥ Causes the user to move earlier on the next turn (Next Move: )
Tria, the Rapidash ♀, lvl 12. Exp: 8/22 Ability: Flame Body Item:
• Crystal, the Squirtle ♀, lvl 13. Exp: 9/18 Ability: Torrent Item: Blue Scarf All beauty categorized attacks gain +1 appeal point HP: 100/100 FP: 1/5 8/10 Poffin Appeal: +9 Beauty +2 Cute [ Poffin History 1/7 consumed] Ribbons: Attacks: Focus Blast: 120: 1/2 chance of lowering targets special defense one stage ♥♥♥♥ Quite an appealing move Hydro Cannon: 150: user must recharge next turn ♥♥♥♥ Startles all other Pokémon. User cannot act in the next turn ~Blizzard: 110: 3/10 Chance to Freeze ♥ Badly startles the last Pokémon to act before the user Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage ♥♥♥♥ Quite an appealing move (Next Move: )
Golett, lvl 37. Exp: 30/36 Ability: Iron Fist This Pokémon's Punching Attacks do x1.3 damage Item: FP: 0/5 9/10 HP: 350/350 Attacks: ç•Shadow Punch: 80 (60 + 20): Ignored accuracy & evasiveness ç•Mega Punch: 100 (80 + 20) ç•Dynamic Punch: 120 (100 + 20): Confuses target pokemon • ~Magnitude: Generate a number between 4 and 10, the number generated determines strength of magnitude and damage dealt; Deals double damage to digging opponents, deals only half damage if Grassy Terrain is in effect:
Item questing: Exp Share 27/50 posts Area Specific Item: Dream Gem 28/40 posts
Koda sighed a little as Rummy seemed to miss what he was saying, his tail swishing behind him. It fell still as he perked up when Rummy found something-- a bucket, specifically-- for him to keep his coins in. He paused, then dropped them in, blinking and looking down, and finally smiling. "Thanks Rummy!" he chimed, purring happily. That would definitely make playing these games a lot easier. "You can just share with me," he commented, looking at the leafeon curiously. Where... had his other tokens gone anyway.... "I don't mind sharing, and we can always just keep count if it really matters," he added.
Snatching up the bucket, he trotted over to the other game Rummy was playing, lurking curiously down at it. Something in his belly told him water wasn't really good for him now.... but it looked fun! Besides, he was pretty sure his fire was spiritual, so... it shouldn't hurt, right? He lifted a paw to dab at the water a bit, glancing at Rummy as he came out with a bunch of berries in his mouth. He grinned, then gave it a shot himself, shaking his head a bit and dropping the berries into his bucket. He got... six! Not bad! He grinned, tail swishing, and looked up in surprise as he was given six tokens as a reward. Huh!
"Hey Rummy--" he started, but was promptly cut off at a familiar voice. "Koda! Hey Koda hold up!" He blinked and looked over as Mimey and several of Jay's other pokemon came over, all looking a bit preoccupied, and turned his attention to them. It looked like there was something important going on...
[ 2 heartscales used to teach Koda Exorcism and Fire Blast ] [ Package received from Jay's mom! To be opened when... there are more berries to claim >> ]
Team Plasma Grunt sent out level 45 Golurk Jade used Bite! 90 x 2 = 180 - 30 = -150HP to Golurk Golurk flinched! Jade used Bite! -150HP to Golurk Golurk used Phantom Force! It disappeared! Jade's attack missed! Golurk used Phantom Force! -90HP to Jade Jade used Bite! -150HP to Golurk Golurk fainted!
[Token Log: 7/6 Gave 70 tokens to Sebs; 171 - 70 = 101 7/18 Stole/received 100 tokens from Ajicka; 414 + 100 = 514 7/21 Spent 450 for Herbal Remedy for Koda, to be used next post; 574 - 450 = 124 ]
Hard Stone Defense Band Soft Sand Attack Band x1 Black Flute x2 Rage Candybar x2 Explosive Seal x1 Mist Seal x10 Lansat Berries x3 Liechi Berries x2 Apicot Berries x1 Rose Bow x1 Shell Bell x1 Wise Glasses x1 Dream Gems
• Koda the Wispard [GS Ball] lvl 60. Exp: 15/17 Ability: Wonder Guard The Pokémon is only harmed by attacks that do x2 or x4 damage on type effectiveness Ghost Pokemon defeated: 57 Item: FP: 5/5 --/-- HP: 300/300 Attacks: Exorcism - 120 (70 + 50), Restores the users HP equal to half the damage dealt. If the target is a Ghost type pokemon, this attack will always inflict a burn (even if the secondary type is fire). Does not make contact, only hits a single target. ç•Ice Ball: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Ice Ball, damage at each interval is twice the base amount. Fire Blast: 160 (110 + 50):, 4/10 Chance of Burn Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle (Next Move: Ice Beam at 60 ) • Mime Jr, "Mimey" ♀, lvl 47. Exp: 5/50 Ability: Filter If the opponent attacks this Pokémon with an attack that does x2 damage, it will do do x1 damage, likewise damage of x4 will do x2 damage Item: Eviolite If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle. HP: 129/440 FP: 5/5 --/10 Attacks: ç•Fire Punch: 105 (75 + 30): 4/10 Chance of Burn ç•Ice Punch: 105 (75 + 30): 3/10 Chance to Freeze ~Dazzling Gleam: 110 (80 + 30) ç•Foul Play: 125 (95 + 30): Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's (Next Move: )
• Jesse, the [Mega] Beedrill ♀, lvl 47. Exp: 34/47 Ability: Adaptibility If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage [Non Mega: Swarm When HP is below 1/3rd, Bug type attacks do x1.5 damage ] Item: Beedrillite Atk 1.5 Speed 1.1 HP: 450/460 FP: 2/5 8/10 Attacks: Sludge Bomb: 120 (90 + 30): 7/10 Chance to Poison ç• Acrobatics: 85 (55 + 30): deals double damage if user isn’t holding an item. Damage still doubles if the item was used mid attack. •Bug Bite - 90 (60 + 30), Recieves the Effect From the Opponent's Held Berry ç•Assurance: 90 (60 + 30): Damage doubles if target already took damage in the same turn (Next Move: Fell Stinger at 45) • Odysseus 'Tod', the Dewott ♂, lvl 48. Exp: 15/50 Ability: Torrent Item: Muscle Band Physical attacks do x1.2 damage. FP: 5/5 --/10 HP: 310/460 Attacks: • Fly: 120 (90 + 30); User flies up on first turn, strikes on second turn ç•Aqua Tail: 120 (90 + 30) •Razor Shell - 105 (75 + 30), 1/2 chance of lowering Opponent's Defense One Stage •Iron Tail - 130 (100 + 30), 7/10 Chance of Lowering Opponent's Defense by One Stage (Next Move: Aqua Tail at 41) Jade the Meleeon ♀, lvl 45. Exp: 27/43 + 40 exp from Golurk Ability: Justified When a pokemon with this ability is hit by a dark type move, it's attack is raised by one stage Item: FP: 0/5 10/10 HP: 340/430 Attacks: ç• Dig: 130 (80 + 30): User digs underground on first turn, strikes the next turn ç•Dynamic Punch: 100: Confuses target pokemon ç•Bite: 90 (60 + 30): 4/10 Chance to Flinch target • ~Bulldoze: 90 (60 + 30): Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect (Next Move: Earthquake at 45 ) • "Quena" the Dedenne ♀, lvl 40. Exp: 10/45 Quena Status: <( ̄ー ̄)> Ability: Pickup Item: Choice Specs Special attacks will do x1.5 damage, but only allows the use of one move FP 4/5 5/10 HP: 390/390 Attacks: Signal Beam - 105 (75 + 30), 4/10 Chance of Confusing Target ~ Parabolic Charge: 80 (50 +30); User recovers ½ of the damage dealt in HP Thundershock: 70 (40 + 30); 4/10 chance of paralysis •Iron Tail - 130 (100 + 30), 7/10 Chance of Lowering Opponent's Defense by One Stage (Next Move: Play Rough at 42 )
Out of Party Pokemon
• Heracross ♂, lvl 59. Exp: 31/50 Ability: Skill Link [Guts, non-mega] Skill Link: Enables multi-strike moves that hit 2-5 times per use to always strike five times. Item: Heracronite Atk 1.4 Def 1.2 FP: 4/5 7/10 HP: 530/530 Attacks: •Rock Blast: 25: hits 2-5 times •Bullet Seed- 25 damage per hit, 2-5 hits + 10 Focus Blast: 160 (120 + 40): 1/2 chance of lowering targets special defense one stage •Pin Missile: 25: hits 2-5 times (Next Move: )
Zoey, the Zubat ♀, lvl 26. Exp: 14/36 Ability: Inner Focus This Pokémon will not flinch Item: Soothe Bell FP: 5/5 --/-- HP: 230/240 Attacks: •Leech Life - 20, User Recovers Half the HP Inflicted on Opponent Supersonic - Inflicts confusion on the opponent •Bite - 60, 4/10 Chance of Flinch • Wing Attack: 60 Damage (Next Move: Acrobatics at 30 )
Scy, the Scizor ♂, lvl 58. Exp: 45/50 Ability: Technician When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. Item: Scizorite Atk 1.2 Def 1.2 Sp.Def 1.2 FP: 3/5 3/10 HP: 450/450 Attacks: Ominous Wind - 90 (60 + 30), 3/10 Chance to Raise All Stats One Stage ç•Metal Claw: 80 (50 + 30): 1/2 chance of raising user's physical attack one stage • Wing Attack: 90 (60 + 30) Damage ç•Thief: 90 (60 + 30): Steals targets held Item (Item is returned at the end of the battle) (Next Move: Metal Claw 21 )
Mary Lee, the Numel ♀, lvl 59. Exp: 35/50 Ability: Simple Doubles the number of stages in a stat change effecting this pokemon Item: FP: 4/5 2/10 HP: 175/490 Attacks: Amnesia - Raises user's Sp. Defense by two stages Ancient Power: 100 (60 + 40): 3/10 Chance of raising all of user's stats one stage ~Lava Plume: 120 (80 + 40): 7/10 Chance of Burn • ~Earthquake: 140 (100 + 40): Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect (Next Move: Earthquake at 40 )
Pachirisu ♀, lvl 26. Exp: 2/20 Ability: Pickup
Item: FP: 0/5 0/10 HP: 0/220 Attacks: ~Growl: Lower targets physical attack one stage Cute ♥♥ Works great if the user goes last this turn Charm: Lower targets physical attack two stages Cute ♥♥ Badly startles Pokémon that the audience has high expectations of Nuzzle: 20: Paralyze opponent ♥♥ Badly startles Pokémon that used a move of the same type ç•Quick Attack: 40: (Priority +1) ♥♥♥ Causes the user to move earlier on the next turn (Next Move: )
Tria, the Rapidash ♀, lvl 12. Exp: 8/22 Ability: Flame Body Item:
• Crystal, the Squirtle ♀, lvl 13. Exp: 9/18 Ability: Torrent Item: Blue Scarf All beauty categorized attacks gain +1 appeal point HP: 100/100 FP: 1/5 8/10 Poffin Appeal: +9 Beauty +2 Cute [ Poffin History 1/7 consumed] Ribbons: Attacks: Focus Blast: 120: 1/2 chance of lowering targets special defense one stage ♥♥♥♥ Quite an appealing move Hydro Cannon: 150: user must recharge next turn ♥♥♥♥ Startles all other Pokémon. User cannot act in the next turn ~Blizzard: 110: 3/10 Chance to Freeze ♥ Badly startles the last Pokémon to act before the user Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage ♥♥♥♥ Quite an appealing move (Next Move: )
Golett, lvl 37. Exp: 30/36 Ability: Iron Fist This Pokémon's Punching Attacks do x1.3 damage Item: FP: 0/5 9/10 HP: 350/350 Attacks: ç•Shadow Punch: 80 (60 + 20): Ignored accuracy & evasiveness ç•Mega Punch: 100 (80 + 20) ç•Dynamic Punch: 120 (100 + 20): Confuses target pokemon • ~Magnitude: Generate a number between 4 and 10, the number generated determines strength of magnitude and damage dealt; Deals double damage to digging opponents, deals only half damage if Grassy Terrain is in effect:
Loofah the Frogadier (OOB), Spirit the Espeon (OOB), Quill the Fletchinder (OOB), Yuki the Haunter (OOB), Crash the Makuhita (OOB), Sparky the Dedenne (OOB) Lua the Zorua (OOB), Winnie the Fennekin (OOB), Fenghuang the Ho-oh (OOB), Willow the Magikit (OOB)
-]Cerbera couldn't help but nod, feeling the same wonder that Riley was expressing. She had known her little Makuhita was a true badass, hell...he'd almost swept Grant singlehandedly, but to think that the evolved form could stop trains...It was utterly incredible. The girl's sentiment about feeling powerless was one that hit home with Berrie, though it looked like the girl was being chastised by her pokemon for saying such a thing. It was kind of sweet to see that they cared for her so. Still, the ninja girl had to wonder how her new friend had collected such diversely individual pokemon. It was probably similar to how she herself had...Nurture and love them, encourage them to be themselves...Clearly, this girl had traveled with her pokemon for far longer than Berrie, though. That much was obvious. "Me? Oh, well from when I was little, my parents trained me in the ninja arts...I never really took to it that well, though," she admitted, "I do love flying though. How about you, Riley? Any special skills?"[- -]Loofah croaked quietly in a rapid manner as the little Eevee played with the foam, laughing in her own froggy way. It was downright adorable to see the little baby being so playful. You know, Spirit...I don't remember you being this cute before, she teased.[- -]The comment cause Spirit to cast a glare in Loofah's direction before turning her attention back to the Lucario who was meeting her gaze. she asked Kuraz, using her telepathy, [-
……… ………⋟ Loofah (Frogadier) [F] ……… Type // ……… Lvl 26 ……… HP 260//260 ……… EXP 20//36 ……… Friendship 4.1//5 ……… Status // Healthy ……… Held Item // Splash Plate ………………⋟Water type attacks do x1.2 damage, but if a water type is using the attack, it does x1.3 instead. ……… Ability // Protean ………………⋟Changes the Pokémon's type to the type of the move it is going to use ……… Moves // (Next is Smack Down @ Lv. 33 ) ………………⋟Water Pulse // 60 || 4/10 Chance to Confuse ………………⋟Lick // 30 || 7/10 Chance to Paralyze target ………………⋟Bubble // 40 || 1/2 Chance to lowering targets speed one stage ………………⋟Round // 60 || Power doubles if used consecutively in double battles. Including both friendly and opponents pokemon. Doesn't need to be the same pokemon. ……… Ribbons // None ……… Obtained // Given by Prof. Sycamore as a Starter Pokemon
……… ………⋟ Spirit (Espeon) [F] (Shiny) ……… Type // ……… Lvl 27 ……… HP 270//270 ……… EXP 27//32 ……… Friendship 5//5 ……… Status // Healthy ……… Held Item // Wise Glasses ………………⋟Special attacks do x1.2 damage. ……… Ability // Magic Bounce ………………⋟Reflects the effect of all stat lowering status moves (excluding Memento), non-damaging status condition-inducing moves, entry hazard moves, moves like Taunt and Torment, and so on back to the user. ……… Moves // (Next is Psychic @ Lv. 37 ) ………………⋟Quick Attack // 40 || (Priority +1) ………………⋟Psybeam // 65 || 4/10 Chance to cause Confusion ………………⋟Future Sight // 120 || Damage occurs 2 turns later ………………⋟Swift // 60 || Ignores accuracy & evasiveness ……… Ribbons // None ……… Obtained // Met at Thanksgiving Giveaway
……… ………⋟ Quill (Fletchinder) [F] ……… Type // ……… Lvl 18 ……… HP 180//180 ……… EXP 22//29 ……… Friendship 0.5//5 ……… Status // Healthy ……… Held Item // Razor Claw ………………⋟ Attacks have a 1/10 chance of hitting critically. If Sneasel is holding this item and leveled up at night, it will evolve into Weavile. ……… Ability // Flame Body ………………⋟ The opponent has a 3/10 chance of being Burned when using an attack that requires physical contact against this Pokémon. If a pokemon with flame body is in the active party, eggs will take 10 less posts to hatch. This ability does not stack. ……… Moves // (Next is Roost @ Lv. 25 ) ………………⋟Flail // ? || Power Varies based on the percentage of HP remaining on user: 100-71% HP: 20-dmg, 70-36% HP: 40-dmg, 35-21% HP: 80-dmg, 20-11% HP: 100-dmg, 10-5% HP: 150-dmg, 4%-1HP: 200-dmg ………………⋟Ember // 40 || 4/10 Chance of Burn ………………⋟Quick Attack // 40 || (Priority +1) ………………⋟Peck // 35 || ……… Ribbons // None ……… Obtained // Caught in Vaniville Town
……… ………⋟ Yuki (Haunter) [F] (Shiny) ……… Type // ……… Lvl 32 ……… HP 320//320 ……… EXP 4//32 ……… Friendship 0.7//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Levitate ………………⋟Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. ……… Moves // (Next is Shadow Ball @ Lv. 33 ) ………………⋟Lick // 30 || 7/10 Chance to Paralyze ………………⋟Sucker Punch // 80 || (Priority +1) ………………⋟Shadow Punch // 60 || Ignored accuracy & evasiveness ………………⋟Blizzard // 110 || 3/10 Chance to Freeze ……… Ribbons // None ……… Obtained // Met at Christmas Giveaway Part 3
……… ………⋟ Crash (Hariyama) [M] ……… Type // ……… Lvl 24 ……… HP 240//240 ……… EXP 2//29 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // Muscle Band ………………⋟ Physical attacks do x1.2 damage. ……… Ability // Thick Fat ………………⋟ Fire and Ice-type moves deal 1/2 damage ……… Moves // (Next is Wake Up Slap @ Lv. 38 ) ………………⋟Knock Off // 65 || Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ………………⋟Force Palm // 60 || 7/10 Chance of Paralyze ………………⋟Strength // 80 || ………………⋟Arm Thrust // 15 || Hits 2-5 times ……… Ribbons // None ……… Obtained // Met at April Horoscope Giveaway
……… ………⋟ Sparky (Dedenne) [M] ……… Type // ……… Lvl 21 ……… HP 210//210 ……… EXP 10//21 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Pickup ………………⋟ If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. This reduction does not affect items that are already 10 posts to obtain, and having multiple pokemon with Pickup in the active party does not decrease the number of posts for an item more than 10. ……… Moves // (Next is Volt Switch @ Lv. 26 ) ………………⋟Thundershock // 40 || 4/10 chance of paralysis ………………⋟Tackle // 50 || ………………⋟Charge // 0 || Raise special defense one stage; Next electric-type attack does x2 damage ………………⋟Parabolic Charge // 50 || Restores HP to the user equal to 1/2 of damage dealt. ……… Ribbons // None ……… Obtained // Caught in Geosenge Town
Supplemental Party:
……… ………⋟ Lua (Zorua) [F] Human Form ……… Type // ……… Lvl 05 ……… HP 50//50 ……… EXP 0//15 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Illusion ………………⋟ Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. ……… Moves // (Next is Fake Tears @ Lv. 9 ) ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Scratch // 40 || ………………⋟Pursuit // 40 || Double damage if the opponent is switching out (Priority +7) ………………⋟ -- ……… Ribbons // None ……… Obtained // Met at January Horoscope Giveaway
……… ………⋟ Winnie (Fennekin) [F] ……… Type // ……… Lvl 10 ……… HP 100//100 ……… EXP 0//15 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Blaze ………………⋟ When HP is below 1/3rd, fire type attacks do x1.5 damage ……… Moves // (Next is Howl @ Lv. 11) ………………⋟Tail Whip // 0 || Lower targets physical defense one stage ………………⋟Scratch // 40 || ………………⋟Ember // 40 || 4/10 Chance of Burn ………………⋟ -- ……… Ribbons // None ……… Obtained // Met at April Horoscope Giveaway
……… ………⋟ Fenghuang (Ho-oh) [N] Current Form ……… Type // ……… Lvl 05 ……… HP 50//50 ……… EXP 0//15 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Regenerator ………………⋟ Heals 1/3 max HP upon switching out or leaving battle ……… Moves // (Next is Gust @ Lv. 9 ) ………………⋟Whirlwind // 0 || Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ………………⋟Weather Ball // 50 || Type changes with the weather. Intense Sunlight: Fire Type Rain: Water Type Hail: Ice Type Sandstorm: Rock Type Foggy or Clear Skies: Normal ………………⋟ -- ………………⋟ -- ……… Ribbons // None ……… Obtained // Won as Mystery Egg Event Prize
……… ………⋟ Willow (Magikit) [F] ……… Type // ……… Lvl 05 ……… HP 50//50 ……… EXP 0//15 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Technician ………………⋟ When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. ……… Moves // (Next is Shadow Sneak @ Lv. 9 ) ………………⋟Hone Claws // 0 || Raise physical attack & accuracy one stage ………………⋟Scratch // 40 || ………………⋟Confusion // 40 || 4/10 Chance of Confusion ………………⋟Hypnosis // 0 || Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use ……… Ribbons // None ……… Obtained // Met in Connecting Cave
Items in Bag:
Capture Tools: ∞ Pokeball // 4x Friend Ball // 2x Dusk Ball // 2x Moon Ball // 1x Cherish Ball // 1x Ever Ball Held Items: 1x Toxic Orb // 1x Mystic Water // 1x Soothe Bell // 1x Stick // 1x Roman Candle // 1x Fan Plug // 1x Frost Plug // 1x Heat Plug // 1x Mow Plug // 1x Wash Plug // 1x Full Incense // 1x Hard Stone // 1x Soft Sand // 1x Up Grade // 1x Fist Plate Mega Stones: 1x Houndoomite Consumables: 2x Crystal Shard // 1x Leaf Stone // 1x Moon Stone // 1x Fire Stone // 1x Water Stone // 1x Thunder Stone // 1x Mother's Egg // 1x Big Mushroom // 1x Sweet Incense // 1x Heart Scale // 1x Black Flute Medicine: ∞ Potion // 1x Heal Powder // 3x Lemonade Berries: 0x Lum Berries // 50x Grepa Berries // 5x Aguav Berries // 5x Tamato Berries // 5x Sitrus Berries // 3x Colbur Berries // 11x Oran Berries TMs/HMs: HM 01 - Cut // HM 03 - Surf // HM 04 - Strength // 1x TM 03 - Psyshock // 1x TM 80 - Rock Slide // 1x TM 83 - Infestation // 1x TM 98 - Power-Up Punch Key Items: Short Sword // Kalos Style Pokedex // Town Map // Holo Caster // Running Shoes // Roller Blades // Bicycle // Ninja Kite // Old Rod
XXQuest Item - Heartscale: 3 / 10 (-10 from Phanpy's Pick-Up) XXArea Specific Item - Big Mushroom: 30 / 30 (-10 from Phanpy's Pick-Up) XXWild Pokémon Encounters: 421 / -- XXTrainer Encounters: 633 / 15 XXTraveling Post: 3 / 3 XXXXXXXX↘Moving to: ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
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Sebastian smirked a bit at Jay’s remark, head tilting in thought at the question. In a mocking fashion he placed a hand on his chest, faking a bit of a swooning motion as he spoke. He was trying so hard to keep the laugh out of his voice as he spoke, "Oh no, you’ve caught me! Clearly I’ve been smitten all along, such a devil you are Jay." He broke his acting, smirking and suppressing a chuckle. He shook his head once more, eyebrow quirking when Jay mentioned he wasn’t sure what swag was grin growing a little more. "You don’t need know how to use it trust me. It just something you’ve got or you don’t’." Ahhh the potential joke there… so tempting. So tempting.
Sebastian tilted his head a moment, scoffing. "You’re already dressed for the part though! I think you’d be better for it." He jested, laughing again at the other part of Jay’s comment. "I guess that’d be a good way to start. Just don’t turn me in if they come looking for me, alright?" He turned his focus back to the table, smile still on his face. "And don’t go giving away my secret identity either."
Mood changed from the new information, Sebastian quietly focused on his own food. The soup was pretty enjoyable actually, though he was a little more concerned for whatever commotion awaited outside. All that focus pretty much made his own meal go quickly and once finished, he shoved the bowl away and wiped his mouth with a napkin. He took a glance to check on Deuce, grimacing a little at the glaring form of the Sylveon. Well… at least he wasn’t glaring at him.
Ability Pixelate: Normal-type moves become Fairy-type and do x1.3 damage when used by a pokemon with this ability.
Attacks Hyper Beam:The target is attacked with a powerful beam.150 DMG; User must recharge next turn ~Swift: Star-shaped rays are shot at the opposing team 60 DMG: Ignores accuracy & evasiveness Moonblast:Borrowing the power of the moon, the user attacks the target. 95 DMG; 8/10 chance to lower targets special attack one stage. Shadow Ball: The user hurls a shadowy blob at the target.80 DMG; 8/10 Chance to Lower targets special defense One Stage
[Next Move: ]
Held Item Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead.
Ability Sheer Force: Raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored.
Attacks ~Leer:The opposing team gains an intimidating leer with sharp eyes.Lower targets physical defense one stage. ç•Scratch:Hard, pointed, and sharp claws rake the target to inflict damage.40 DMG. Water Gun:The target is blasted with a forceful shot of water.40 DMG. ç•Rage:As long as this move is in use, the power of the user's rage rises.20 DMG; If used in succession, each time the user is hit, this move does 10 more damage.
Ability Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon.
Attacks Thunderbolt:A strong electric blast is loosed at the target. 90 DMG; 4/10 chance of paralysis. Charm:The user gazes at the target charmingly, making it less wary. Lower targets physical attack two stages. ç•Volt Tackle:The user electrifies itself, then charges.120 DMG; 4/10 chance of Paralysis, Recoil damage equal to 1/3 of the damage dealt. Sweet Kiss:The user kisses the target with a sweet, angelic cuteness.Confuses target pokemon.
Held Item EXP Share:Pokemon holding this item get extra EXP equal to 1/2 the base EXP gained from battles up to level 30.
Ability Torrent: When HP is below 1/3rd, Water-type attacks will do x1.5 more damage.
Attacks ç•Tackle:A physical attack in which the user charges and slams into the target with its whole body.50 DMG. Aura Sphere:The user looses a blast of aura power from deep within its body at the target. 80 DMG; Ignores accuracy & evasiveness. Water Gun:The target is blasted with a forceful shot of water.40 DMG. Withdraw:The user withdraws its body into its hard shell.Raise user's physical defense one stage.
Ability Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Does not apply to items already with a 10 or less post count.
Attacks ç•Slam:The target is slammed with a long tail, vines, etc., to inflict damage.80 DMG. Endure:The user endures any attack with at least 1 HPSurvive any attack in one turn with 1 HP. If used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +3). •~Rock Slide:Large boulders are hurled at the opposing team to inflict damage.75 Dmg; 4/10 Chance to Flinch target. Defense Curl:The user curls up to conceal weak spots.Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle.
Ability Rock Head: Prevents recoil damage from attacks.
Attacks ~Blizzard: A howling blizzard is summoned to strike the foe.110 DMG; 3/10 Chance to Freeze. •Bone Rush:The user strikes the target with a hard bone two to five times in a row. 25 DMG; Hits 2-5 times. ç•Iron Head: The user slams the target with its steel-hard head. 80 DMG: 4/10 Chance to Flinch target. • Bonemerang: The user throws the bone it holds. 50 DMG per hit; hits twice (100 damage total)
[Next Move: N/A]
Held Item Thick Club:If the holder is a Cubone or Marowak, x1.3 to physical attacks.
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INACTIVE POKEMON
Lvl: 59, Napoleon "Naps" the Typhlosion♂ | Exp: 6/46 | HP: 590/590
Ability Blaze: When HP is below 1/3rd its maximum, power of Fire-type moves is increased by 50%.
Attacks ~Lava Plume: An inferno of scarlet flames torches everything around the user. 80 DMG; 7/10 Chance to Burn. ç•Flame Charge: The user cloaks itself with flame and attacks.50 DMG; raise user's speed one stage. Extrasensory:The user attacks with an odd, unseeable power. 80 DMG; 3/10 Chance of Flinch Fire Blast:The target is attacked with an intense blast of all-consuming fire.110 DMG, 4/10 Chance of Burn.
Ability Gale Wings: Increases the priority of Flying-type moves by one.
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. Heat Wave: The user attacks by exhaling hot breath on the opposing team 95 DMG: 4/10 Chance of Burn. (Multi-Target) ç•Quick Attack:The user lunges at the foe at a speed that makes it almost invisible. 40 DMG (Priority +1) ç•Fly: The user soars, then strikes its target on the second turn. 90 DMG; Charges on first turn, strikes on second turn
[Next move: Razor Wind, Level 27]
Held Item Charcoal:Fire type attacks do x1.2 damage.
Ability Solar Power: When the weather is Intense Sunlight, this Pokémon's Special Attack increases three stages, but they lose 1/16 of their maximum HP at the end of each turn.
Regular Houndoom Ability: Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes.
Attacks Flamethrower:The target is scorched with an intense blast of fire. 90 DMG; 4/10 Chance of Burn ç•Foul Play:The user turns the target's power against it. 95 DMG; Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's. Inferno: The user attacks by engulfing the target in an intense fire.100 DMG; Burns opponent. ç•Fire Fang: The user bites with flame-cloaked fangs. 65 DMG; 3/10 Chance to Flinch target, 4/10 Chance To Burn
Held Item Houndoominite: Mega evolves Houndoom. Increases Special Attack by x1.2, Defense by x1.3 and Speed by x1.1
Ability Competitive: Boosts the Sp. Atk stat when a stat is lowered.
Attacks Sing:A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance.
Charm:The user gazes at the target rather charmingly, making it less wary. Lower targets physical attack two stages. Defense Curl:The user curls up to conceal weak spots.Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle. Pound:The target is physically pounded with a long tail or a foreleg, etc.35 DMG.
Ability Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard.
Attacks Giga Drain: A nutrient-draining attack. 75 DMG; Restores HP to the user equal to 1/2 of damage dealt. Moonblast: Borrowing the power of the moon, the user attacks the target. T.95 DMG; 8/10 chance to lower targets special attack one stage. ç•Knock Off: The user slaps down the targets held item.65 DMG; Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. Hurricane: The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. 110 DMG; 7/10 Chance of confusion. Hits Pokemon in the air during semi-invulnerable stage of an attack for double damage
Held Item Wise Glasses:Special attacks do x1.2 damage.
Ability Quick Feet: Increases the pokemon's speed stat by three stages when they are inflicted with a status condition. The speed drop of paralysis does not occur.
Attacks ç•Crunch:The user crunches up the target with sharp fangs.80 DMG, 7/10 chance to lower opponent's Defense one stage ç•Iron Tail: The target is slammed with a steel-hard tail. 100 DMG: 7/10 Chance of lowering targets Physical Defense one stage ç•Play Rough:The user plays rough with the target and attacks it.90 DMG; 1/2 chance to lower targets Physical Attack one stage ç•Bite:The target is bitten with viciously sharp fangs.60 DMG: 4/10 Chance to Flinch target
[Next Move: Sucker Punch, Level 48]
Held Item Black Glasses:Dark type attacks do x1.2 damage.
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Lvl: 25, Kaiser the Mareep ♂ | Exp: 4/33 | HP: 250/250
Ready to evolve!
Ability Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. ç•Take Down: A reckless, full-body charge attack for slamming into the target. 90 DMG. Recoil damage of 1/4 caused. Electro Ball: The user hurls an electric orb at the target. 40: Deals more damage per stage the user’s Speed is raised:
Ability Leaf Guard: Any Status Effects on this Pokémon are healed when Sunny Day is in effect.
Attacks Giga Drain: A nutrient-draining attack. 75 DMG; Restores HP to the user equal to 1/2 of damage dealt. Swords Dance: A frenetic dance to uplift the fighting spirit. Raise user's physical attack two stages. Energy Ball:The user draws power from nature and fires it at the target. 90 DMG; 1/2 chance of lowering target's Special Defense one stage. Magical Leaf: The user scatters curious leaves that chase the target. 60 DMG; Unaffected by changes to Accuracy and Evasion stat.
Ability Skill Link: Enables multi-strike moves that hit 2-5 times per use to always strike five times.
Attacks Protect:It enables the user to evade all attacks.The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) •Icicle Spear:The user launches sharp icicles at the target.25 DMG; Hits 2-5 times. ~Surf:It swamps the area around the user with a giant wave.90 DMG; Hits all adjacent Pokemon. ç•Tackle:A physical attack in which the user charges and slams into the target with its whole body.50 DMG
Ability Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Does not apply to items already with a 10 or less post count.
Attacks Charm: The user gazes at the target rather charmingly, making it less wary. Lower targets physical attack two stages ~Parabolic Charge:The user attacks everything around it. 50 DMG: Restores HP to the user equal to 1/2 of damage dealt. Thunder Shock: A jolt of electricity is hurled at the target to inflict damage.40 DMG; 4/10 chance of paralysis Volt Switch: After making its attack, the user rushes back to switch places with a party Pokémon in waiting. 70 DMG; Switches with a Pokémon in active party.
If Pursuit is used on the same turn as Volt Switch, deals normal damage if the opponent is faster than the user, double damage if opponent is slower than the user.
Held Item N/a: --
[Next Move: Charge Beam, Lvl. 34]
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INVENTORY
Pokeballs - Infinite Pokeballs - Great Balls x 1 - GS Ball x 1
Potions/Consumables - Infinite Potions - Fresh Water x 1 - Old Gateau x 5 - Full Restore x 3
Hold Items Quick Claw (Held by Mareep) Thick Club (Held by Cubone) King's Rock Shell Bell Pink Bow Charcoal (Held by Fletchinder) Houndoominite (Held by Houndoom) Blastoisinite (Held by Squirtle) Pixie Plate (Held by Sylveon) Meadow Plate Black Glasses (Held by Mightyena) Wise Glasses (Held by Whimsicott) Eviolite Light Ball Soft Sand
Special Items Black Flute x 2 Old Rod Good Rod
Contest Items - Brush x 1 - Blue Scarf x 1 - Glow Seal x 1
Berries Jaboca x 5 || Pamtre x 2 || Qualot x 4 || Coba x 5 || Rowaq x 5 || Chesto x 8 || Magost x 5 || Lum x 8 || Oran x 4
XXQuest Item - Heartscale: 4 / 10 (-10 from Phanpy's Pick-Up) XXArea Specific Item - Big Mushroom: 1 / 30 (-10 from Phanpy's Pick-Up) XXWild Pokémon Encounters: 422 / -- XXTrainer Encounters: 634 / 15 XXTraveling Post: 3 / 3 XXXXXXXX↘Moving to: ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
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Rummy was still grinning as Koda took the bucket he’d found for him, tail whipping about excitedly. "You’re welcome!" Rummy beamed, blinking and jumping up excitedly as the Wispard said they could share a bucket. "Sure! That’d be great thank you Koda!" He chirped, excitedly dropping the tokens he’d earned into the bucket as well. It didn’t really matter much to the Leafeon about the token count, he just liked collecting the shinies!
As Koda took a try at the berries and earned himself six, Rummy cheered excitedly for him. "Oh wow Koda you’re great at this! You’re gonna master these games in no time!" He gushed excitedly, wiggling about in anticipation. They were going to collect all the coins! Rummy was already skipping away to the next game as Koda was about to ask him something, missing the sudden appearance of Jay’s other pokemon appeared. He was interested in more games after all!
Ability Pixelate: Normal-type moves become Fairy-type and do x1.3 damage when used by a pokemon with this ability.
Attacks Hyper Beam:The target is attacked with a powerful beam.150 DMG; User must recharge next turn ~Swift: Star-shaped rays are shot at the opposing team 60 DMG: Ignores accuracy & evasiveness Moonblast:Borrowing the power of the moon, the user attacks the target. 95 DMG; 8/10 chance to lower targets special attack one stage. Shadow Ball: The user hurls a shadowy blob at the target.80 DMG; 8/10 Chance to Lower targets special defense One Stage
[Next Move: ]
Held Item Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead.
Ability Sheer Force: Raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored.
Attacks ~Leer:The opposing team gains an intimidating leer with sharp eyes.Lower targets physical defense one stage. ç•Scratch:Hard, pointed, and sharp claws rake the target to inflict damage.40 DMG. Water Gun:The target is blasted with a forceful shot of water.40 DMG. ç•Rage:As long as this move is in use, the power of the user's rage rises.20 DMG; If used in succession, each time the user is hit, this move does 10 more damage.
Ability Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon.
Attacks Thunderbolt:A strong electric blast is loosed at the target. 90 DMG; 4/10 chance of paralysis. Charm:The user gazes at the target charmingly, making it less wary. Lower targets physical attack two stages. ç•Volt Tackle:The user electrifies itself, then charges.120 DMG; 4/10 chance of Paralysis, Recoil damage equal to 1/3 of the damage dealt. Sweet Kiss:The user kisses the target with a sweet, angelic cuteness.Confuses target pokemon.
Held Item EXP Share:Pokemon holding this item get extra EXP equal to 1/2 the base EXP gained from battles up to level 30.
Ability Torrent: When HP is below 1/3rd, Water-type attacks will do x1.5 more damage.
Attacks ç•Tackle:A physical attack in which the user charges and slams into the target with its whole body.50 DMG. Aura Sphere:The user looses a blast of aura power from deep within its body at the target. 80 DMG; Ignores accuracy & evasiveness. Water Gun:The target is blasted with a forceful shot of water.40 DMG. Withdraw:The user withdraws its body into its hard shell.Raise user's physical defense one stage.
Ability Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Does not apply to items already with a 10 or less post count.
Attacks ç•Slam:The target is slammed with a long tail, vines, etc., to inflict damage.80 DMG. Endure:The user endures any attack with at least 1 HPSurvive any attack in one turn with 1 HP. If used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +3). •~Rock Slide:Large boulders are hurled at the opposing team to inflict damage.75 Dmg; 4/10 Chance to Flinch target. Defense Curl:The user curls up to conceal weak spots.Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle.
Ability Rock Head: Prevents recoil damage from attacks.
Attacks ~Blizzard: A howling blizzard is summoned to strike the foe.110 DMG; 3/10 Chance to Freeze. •Bone Rush:The user strikes the target with a hard bone two to five times in a row. 25 DMG; Hits 2-5 times. ç•Iron Head: The user slams the target with its steel-hard head. 80 DMG: 4/10 Chance to Flinch target. • Bonemerang: The user throws the bone it holds. 50 DMG per hit; hits twice (100 damage total)
[Next Move: N/A]
Held Item Thick Club:If the holder is a Cubone or Marowak, x1.3 to physical attacks.
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INACTIVE POKEMON
Lvl: 59, Napoleon "Naps" the Typhlosion♂ | Exp: 6/46 | HP: 590/590
Ability Blaze: When HP is below 1/3rd its maximum, power of Fire-type moves is increased by 50%.
Attacks ~Lava Plume: An inferno of scarlet flames torches everything around the user. 80 DMG; 7/10 Chance to Burn. ç•Flame Charge: The user cloaks itself with flame and attacks.50 DMG; raise user's speed one stage. Extrasensory:The user attacks with an odd, unseeable power. 80 DMG; 3/10 Chance of Flinch Fire Blast:The target is attacked with an intense blast of all-consuming fire.110 DMG, 4/10 Chance of Burn.
Ability Gale Wings: Increases the priority of Flying-type moves by one.
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. Heat Wave: The user attacks by exhaling hot breath on the opposing team 95 DMG: 4/10 Chance of Burn. (Multi-Target) ç•Quick Attack:The user lunges at the foe at a speed that makes it almost invisible. 40 DMG (Priority +1) ç•Fly: The user soars, then strikes its target on the second turn. 90 DMG; Charges on first turn, strikes on second turn
[Next move: Razor Wind, Level 27]
Held Item Charcoal:Fire type attacks do x1.2 damage.
Ability Solar Power: When the weather is Intense Sunlight, this Pokémon's Special Attack increases three stages, but they lose 1/16 of their maximum HP at the end of each turn.
Regular Houndoom Ability: Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes.
Attacks Flamethrower:The target is scorched with an intense blast of fire. 90 DMG; 4/10 Chance of Burn ç•Foul Play:The user turns the target's power against it. 95 DMG; Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's. Inferno: The user attacks by engulfing the target in an intense fire.100 DMG; Burns opponent. ç•Fire Fang: The user bites with flame-cloaked fangs. 65 DMG; 3/10 Chance to Flinch target, 4/10 Chance To Burn
Held Item Houndoominite: Mega evolves Houndoom. Increases Special Attack by x1.2, Defense by x1.3 and Speed by x1.1
Ability Competitive: Boosts the Sp. Atk stat when a stat is lowered.
Attacks Sing:A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance.
Charm:The user gazes at the target rather charmingly, making it less wary. Lower targets physical attack two stages. Defense Curl:The user curls up to conceal weak spots.Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle. Pound:The target is physically pounded with a long tail or a foreleg, etc.35 DMG.
Ability Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard.
Attacks Giga Drain: A nutrient-draining attack. 75 DMG; Restores HP to the user equal to 1/2 of damage dealt. Moonblast: Borrowing the power of the moon, the user attacks the target. T.95 DMG; 8/10 chance to lower targets special attack one stage. ç•Knock Off: The user slaps down the targets held item.65 DMG; Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. Hurricane: The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. 110 DMG; 7/10 Chance of confusion. Hits Pokemon in the air during semi-invulnerable stage of an attack for double damage
Held Item Wise Glasses:Special attacks do x1.2 damage.
Ability Quick Feet: Increases the pokemon's speed stat by three stages when they are inflicted with a status condition. The speed drop of paralysis does not occur.
Attacks ç•Crunch:The user crunches up the target with sharp fangs.80 DMG, 7/10 chance to lower opponent's Defense one stage ç•Iron Tail: The target is slammed with a steel-hard tail. 100 DMG: 7/10 Chance of lowering targets Physical Defense one stage ç•Play Rough:The user plays rough with the target and attacks it.90 DMG; 1/2 chance to lower targets Physical Attack one stage ç•Bite:The target is bitten with viciously sharp fangs.60 DMG: 4/10 Chance to Flinch target
[Next Move: Sucker Punch, Level 48]
Held Item Black Glasses:Dark type attacks do x1.2 damage.
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Lvl: 25, Kaiser the Mareep ♂ | Exp: 4/33 | HP: 250/250
Ready to evolve!
Ability Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. ç•Take Down: A reckless, full-body charge attack for slamming into the target. 90 DMG. Recoil damage of 1/4 caused. Electro Ball: The user hurls an electric orb at the target. 40: Deals more damage per stage the user’s Speed is raised:
Ability Leaf Guard: Any Status Effects on this Pokémon are healed when Sunny Day is in effect.
Attacks Giga Drain: A nutrient-draining attack. 75 DMG; Restores HP to the user equal to 1/2 of damage dealt. Swords Dance: A frenetic dance to uplift the fighting spirit. Raise user's physical attack two stages. Energy Ball:The user draws power from nature and fires it at the target. 90 DMG; 1/2 chance of lowering target's Special Defense one stage. Magical Leaf: The user scatters curious leaves that chase the target. 60 DMG; Unaffected by changes to Accuracy and Evasion stat.
Ability Skill Link: Enables multi-strike moves that hit 2-5 times per use to always strike five times.
Attacks Protect:It enables the user to evade all attacks.The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) •Icicle Spear:The user launches sharp icicles at the target.25 DMG; Hits 2-5 times. ~Surf:It swamps the area around the user with a giant wave.90 DMG; Hits all adjacent Pokemon. ç•Tackle:A physical attack in which the user charges and slams into the target with its whole body.50 DMG
Ability Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Does not apply to items already with a 10 or less post count.
Attacks Charm: The user gazes at the target rather charmingly, making it less wary. Lower targets physical attack two stages ~Parabolic Charge:The user attacks everything around it. 50 DMG: Restores HP to the user equal to 1/2 of damage dealt. Thunder Shock: A jolt of electricity is hurled at the target to inflict damage.40 DMG; 4/10 chance of paralysis Volt Switch: After making its attack, the user rushes back to switch places with a party Pokémon in waiting. 70 DMG; Switches with a Pokémon in active party.
If Pursuit is used on the same turn as Volt Switch, deals normal damage if the opponent is faster than the user, double damage if opponent is slower than the user.
Held Item N/a: --
[Next Move: Charge Beam, Lvl. 34]
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INVENTORY
Pokeballs - Infinite Pokeballs - Great Balls x 1 - GS Ball x 1
Potions/Consumables - Infinite Potions - Fresh Water x 1 - Old Gateau x 5 - Full Restore x 3
Hold Items Quick Claw (Held by Mareep) Thick Club (Held by Cubone) King's Rock Shell Bell Pink Bow Charcoal (Held by Fletchinder) Houndoominite (Held by Houndoom) Blastoisinite (Held by Squirtle) Pixie Plate (Held by Sylveon) Meadow Plate Black Glasses (Held by Mightyena) Wise Glasses (Held by Whimsicott) Eviolite Light Ball Soft Sand
Special Items Black Flute x 2 Old Rod Good Rod
Contest Items - Brush x 1 - Blue Scarf x 1 - Glow Seal x 1
Berries Jaboca x 5 || Pamtre x 2 || Qualot x 4 || Coba x 5 || Rowaq x 5 || Chesto x 8 || Magost x 5 || Lum x 8 || Oran x 4
XXQuest Item - Heartscale: 5 / 10 (-10 from Phanpy's Pick-Up) XXArea Specific Item - Big Mushroom: 2 / 30 (-10 from Phanpy's Pick-Up) XXWild Pokémon Encounters: 423 / -- XXTrainer Encounters: 635 / 15 XXTraveling Post: 3 / 3 XXXXXXXX↘Moving to: ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
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Rummy had skipped off just a ways to watch the Rapidash races as they began, awe struck to watch the pretty ponies running as they did. One of them had pretty colors just like Tria had. He’d have to ask her if they knew one another! Wiggling happily as he watched, it didn’t even occur to him the two individuals that had paused just beside him until they spoke.
”Poor creature. You long to run free too don’t you?” A voice suddenly spoke, drawing Rummy’s attention curiously. It was one of those strange looking knight people and his head tilted entirely to the side as he looked up at them curiously. One seemed to be watching the races with great distaste, the other focusing on Rummy with arms folded over his chest. The Leafeon just stared blankly, uncertain of what the person was talking about. They knelt down to eye level, offering the pokemon a sort smile; there was something behind him that he just couldn’t place.
”Would you like to go free? We could help you, you know.” The man spoke softly, opening his arms a bit and ushering Rummy towards him. Rummy blinked, head tilting in the other direction. The grunt frowned a little seeming to consider something before producing a little poffin thing that immediately caused Rummy to perk up in excitement. Oh boy a treat! Well now that changed everything! Rummy was a sucker for goodies and in this moment it showed. With an excited chirp he hopped forward and consumed the food item, grinning the widest grin once he was done. The Plasma grunt gave a sort of dubious grin, patting Rummy on the head before promptly scooping him up under his arm. ”Good fellow. I’ll see you free from tyranny as soon as possible.” The grunt murmured, starting off with Rummy in tow. The Leafeon just gave a muffled chirp, mouth still full of food. Wait, where were they going again? Were they gonna go find his trainer? This man seemed nice, Sebastian would probably like him!
Ability Pixelate: Normal-type moves become Fairy-type and do x1.3 damage when used by a pokemon with this ability.
Attacks Hyper Beam:The target is attacked with a powerful beam.150 DMG; User must recharge next turn ~Swift: Star-shaped rays are shot at the opposing team 60 DMG: Ignores accuracy & evasiveness Moonblast:Borrowing the power of the moon, the user attacks the target. 95 DMG; 8/10 chance to lower targets special attack one stage. Shadow Ball: The user hurls a shadowy blob at the target.80 DMG; 8/10 Chance to Lower targets special defense One Stage
[Next Move: ]
Held Item Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead.
Ability Sheer Force: Raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored.
Attacks ~Leer:The opposing team gains an intimidating leer with sharp eyes.Lower targets physical defense one stage. ç•Scratch:Hard, pointed, and sharp claws rake the target to inflict damage.40 DMG. Water Gun:The target is blasted with a forceful shot of water.40 DMG. ç•Rage:As long as this move is in use, the power of the user's rage rises.20 DMG; If used in succession, each time the user is hit, this move does 10 more damage.
Ability Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon.
Attacks Thunderbolt:A strong electric blast is loosed at the target. 90 DMG; 4/10 chance of paralysis. Charm:The user gazes at the target charmingly, making it less wary. Lower targets physical attack two stages. ç•Volt Tackle:The user electrifies itself, then charges.120 DMG; 4/10 chance of Paralysis, Recoil damage equal to 1/3 of the damage dealt. Sweet Kiss:The user kisses the target with a sweet, angelic cuteness.Confuses target pokemon.
Held Item EXP Share:Pokemon holding this item get extra EXP equal to 1/2 the base EXP gained from battles up to level 30.
Ability Torrent: When HP is below 1/3rd, Water-type attacks will do x1.5 more damage.
Attacks ç•Tackle:A physical attack in which the user charges and slams into the target with its whole body.50 DMG. Aura Sphere:The user looses a blast of aura power from deep within its body at the target. 80 DMG; Ignores accuracy & evasiveness. Water Gun:The target is blasted with a forceful shot of water.40 DMG. Withdraw:The user withdraws its body into its hard shell.Raise user's physical defense one stage.
Ability Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Does not apply to items already with a 10 or less post count.
Attacks ç•Slam:The target is slammed with a long tail, vines, etc., to inflict damage.80 DMG. Endure:The user endures any attack with at least 1 HPSurvive any attack in one turn with 1 HP. If used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +3). •~Rock Slide:Large boulders are hurled at the opposing team to inflict damage.75 Dmg; 4/10 Chance to Flinch target. Defense Curl:The user curls up to conceal weak spots.Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle.
Ability Rock Head: Prevents recoil damage from attacks.
Attacks ~Blizzard: A howling blizzard is summoned to strike the foe.110 DMG; 3/10 Chance to Freeze. •Bone Rush:The user strikes the target with a hard bone two to five times in a row. 25 DMG; Hits 2-5 times. ç•Iron Head: The user slams the target with its steel-hard head. 80 DMG: 4/10 Chance to Flinch target. • Bonemerang: The user throws the bone it holds. 50 DMG per hit; hits twice (100 damage total)
[Next Move: N/A]
Held Item Thick Club:If the holder is a Cubone or Marowak, x1.3 to physical attacks.
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INACTIVE POKEMON
Lvl: 59, Napoleon "Naps" the Typhlosion♂ | Exp: 6/46 | HP: 590/590
Ability Blaze: When HP is below 1/3rd its maximum, power of Fire-type moves is increased by 50%.
Attacks ~Lava Plume: An inferno of scarlet flames torches everything around the user. 80 DMG; 7/10 Chance to Burn. ç•Flame Charge: The user cloaks itself with flame and attacks.50 DMG; raise user's speed one stage. Extrasensory:The user attacks with an odd, unseeable power. 80 DMG; 3/10 Chance of Flinch Fire Blast:The target is attacked with an intense blast of all-consuming fire.110 DMG, 4/10 Chance of Burn.
Ability Gale Wings: Increases the priority of Flying-type moves by one.
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. Heat Wave: The user attacks by exhaling hot breath on the opposing team 95 DMG: 4/10 Chance of Burn. (Multi-Target) ç•Quick Attack:The user lunges at the foe at a speed that makes it almost invisible. 40 DMG (Priority +1) ç•Fly: The user soars, then strikes its target on the second turn. 90 DMG; Charges on first turn, strikes on second turn
[Next move: Razor Wind, Level 27]
Held Item Charcoal:Fire type attacks do x1.2 damage.
Ability Solar Power: When the weather is Intense Sunlight, this Pokémon's Special Attack increases three stages, but they lose 1/16 of their maximum HP at the end of each turn.
Regular Houndoom Ability: Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes.
Attacks Flamethrower:The target is scorched with an intense blast of fire. 90 DMG; 4/10 Chance of Burn ç•Foul Play:The user turns the target's power against it. 95 DMG; Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's. Inferno: The user attacks by engulfing the target in an intense fire.100 DMG; Burns opponent. ç•Fire Fang: The user bites with flame-cloaked fangs. 65 DMG; 3/10 Chance to Flinch target, 4/10 Chance To Burn
Held Item Houndoominite: Mega evolves Houndoom. Increases Special Attack by x1.2, Defense by x1.3 and Speed by x1.1
Ability Competitive: Boosts the Sp. Atk stat when a stat is lowered.
Attacks Sing:A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance.
Charm:The user gazes at the target rather charmingly, making it less wary. Lower targets physical attack two stages. Defense Curl:The user curls up to conceal weak spots.Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle. Pound:The target is physically pounded with a long tail or a foreleg, etc.35 DMG.
Ability Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard.
Attacks Giga Drain: A nutrient-draining attack. 75 DMG; Restores HP to the user equal to 1/2 of damage dealt. Moonblast: Borrowing the power of the moon, the user attacks the target. T.95 DMG; 8/10 chance to lower targets special attack one stage. ç•Knock Off: The user slaps down the targets held item.65 DMG; Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. Hurricane: The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. 110 DMG; 7/10 Chance of confusion. Hits Pokemon in the air during semi-invulnerable stage of an attack for double damage
Held Item Wise Glasses:Special attacks do x1.2 damage.
Ability Quick Feet: Increases the pokemon's speed stat by three stages when they are inflicted with a status condition. The speed drop of paralysis does not occur.
Attacks ç•Crunch:The user crunches up the target with sharp fangs.80 DMG, 7/10 chance to lower opponent's Defense one stage ç•Iron Tail: The target is slammed with a steel-hard tail. 100 DMG: 7/10 Chance of lowering targets Physical Defense one stage ç•Play Rough:The user plays rough with the target and attacks it.90 DMG; 1/2 chance to lower targets Physical Attack one stage ç•Bite:The target is bitten with viciously sharp fangs.60 DMG: 4/10 Chance to Flinch target
[Next Move: Sucker Punch, Level 48]
Held Item Black Glasses:Dark type attacks do x1.2 damage.
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Lvl: 25, Kaiser the Mareep ♂ | Exp: 4/33 | HP: 250/250
Ready to evolve!
Ability Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. ç•Take Down: A reckless, full-body charge attack for slamming into the target. 90 DMG. Recoil damage of 1/4 caused. Electro Ball: The user hurls an electric orb at the target. 40: Deals more damage per stage the user’s Speed is raised:
Ability Leaf Guard: Any Status Effects on this Pokémon are healed when Sunny Day is in effect.
Attacks Giga Drain: A nutrient-draining attack. 75 DMG; Restores HP to the user equal to 1/2 of damage dealt. Swords Dance: A frenetic dance to uplift the fighting spirit. Raise user's physical attack two stages. Energy Ball:The user draws power from nature and fires it at the target. 90 DMG; 1/2 chance of lowering target's Special Defense one stage. Magical Leaf: The user scatters curious leaves that chase the target. 60 DMG; Unaffected by changes to Accuracy and Evasion stat.
Ability Skill Link: Enables multi-strike moves that hit 2-5 times per use to always strike five times.
Attacks Protect:It enables the user to evade all attacks.The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) •Icicle Spear:The user launches sharp icicles at the target.25 DMG; Hits 2-5 times. ~Surf:It swamps the area around the user with a giant wave.90 DMG; Hits all adjacent Pokemon. ç•Tackle:A physical attack in which the user charges and slams into the target with its whole body.50 DMG
Ability Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Does not apply to items already with a 10 or less post count.
Attacks Charm: The user gazes at the target rather charmingly, making it less wary. Lower targets physical attack two stages ~Parabolic Charge:The user attacks everything around it. 50 DMG: Restores HP to the user equal to 1/2 of damage dealt. Thunder Shock: A jolt of electricity is hurled at the target to inflict damage.40 DMG; 4/10 chance of paralysis Volt Switch: After making its attack, the user rushes back to switch places with a party Pokémon in waiting. 70 DMG; Switches with a Pokémon in active party.
If Pursuit is used on the same turn as Volt Switch, deals normal damage if the opponent is faster than the user, double damage if opponent is slower than the user.
Held Item N/a: --
[Next Move: Charge Beam, Lvl. 34]
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INVENTORY
Pokeballs - Infinite Pokeballs - Great Balls x 1 - GS Ball x 1
Potions/Consumables - Infinite Potions - Fresh Water x 1 - Old Gateau x 5 - Full Restore x 3
Hold Items Quick Claw (Held by Mareep) Thick Club (Held by Cubone) King's Rock Shell Bell Pink Bow Charcoal (Held by Fletchinder) Houndoominite (Held by Houndoom) Blastoisinite (Held by Squirtle) Pixie Plate (Held by Sylveon) Meadow Plate Black Glasses (Held by Mightyena) Wise Glasses (Held by Whimsicott) Eviolite Light Ball Soft Sand
Special Items Black Flute x 2 Old Rod Good Rod
Contest Items - Brush x 1 - Blue Scarf x 1 - Glow Seal x 1
Berries Jaboca x 5 || Pamtre x 2 || Qualot x 4 || Coba x 5 || Rowaq x 5 || Chesto x 8 || Magost x 5 || Lum x 8 || Oran x 4