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Posted: Sun Nov 07, 2010 12:30 am
Oniwa Kye

---------------------------------------------------------------- Character Info ----------------------------------------------------------------
Main Info
Character Name: Oniwa Kye (Oh-knee-wa Ka-eye-e) Nicknames: Iron Fist Title(s): None Rank: Otokage Village: Otogakure
Background Info
Physical Description
Age: 27 Sex: Female Hair Color: Black with strands of white Natural Eye Color: Amber Body Type: Athletic Distinguishing Features: ...is missing her Left Arm.
---------------------------------------------------------------- Bloodline, Clan, or Demon ----------------------------------------------------------------
Main Info
Bloodline, Clan, or Demon: Satetsu (Iron Sand) ...[Clan Head] Bloodline/Clan Stage: Stage 2 Abilities of the Bloodline/Clan:
1. Can easily control large amounts Metal Dust at will 2. The Metal Dust is very Durable, Fast, and Precise in it's movements. 3. Can control metal such as Shuriken, Kunai, and even smaller swords. (Nothing as large as a Fuuma Shuriken though.) 4. Fire is capable of melting the Metal Sand. (The Katon jutsu used must match the rank of the Iron Sand technique used.) 5. Cannot control Metal within the human body. 6. To get more Metal Dust from the earth, you must send a large amount of metal Sand to get it. It takes at least one post to reach the metal deep in the earth.
---------------------------------------------------------------- Shinobi Profession and Shinobi Types ----------------------------------------------------------------
Shinobi Profession
Shinobi Profession: Taijutsu Specialist Profession Base Benefit: Strong Bodied (Physical Strength +1 rank) Learning Information: -2 posts for Taijutsu, +1 for Weaponstyles, +2 for Ninjutsu/Genjutsu Weakness: Weak Genjutsu - All Genjutsu are counted as if one rank lower in power. (Down to a minimum of Academy Student)
Rank Benefits
Genin Bird Watching - Jump height increased dramatically, allowing them to dodge attacks much more easily. (Can jump roughly 15 feet in the air, increases by 5 for every rank after --> Kage = 35 ft.)
Chuunin Improved Reflexes - Can read movements as if the Taijutsu Specialist had a 1 tomoe sharingan, or the Ushio clan reaction speed; does not increase the effectiveness of the sharingan or ushio clan reaction speed.
Jounin Tough Bodied - Offensive ninjutsus 3 ranks or lower than the Taijutsu Specialist cause no harm to the them, offensive ninjutsus 1 rank or lower are half as effective against the Taijutsu Specialist.)
Shinobi Type(s)
Speed Ninja: (Move, dodge, and attack speed is one rank higher, hard for anyone below Jounnin to even track these ninja)
Combo User: (Can use 2 jutsu per post, at Jounin can use 3 jutsu per post)
---------------------------------------------------------------- Chakra and Jutsu ----------------------------------------------------------------
Chakra Information
Chakra Level: High, +5/10
Chakra Point Total: 180
Chakra Color: Dark Forest Green, similar to the robes she wears.
Chakra Control: N/A
Elemental Affinities: Doton, Raiton, Ototon
Jutsu Information
Ninjutsu/Genjutsu
(Unless otherwise specified, all jutsu listed were auto-ranked on character creation)
Universal Ninjutsu
• [E] - Henge No Jutsu (Transformation Technique) • [E] - Kawarimi No Jutsu (Body Switch Technique) • [D] - Kinobori no Jutsu (Tree Walking Technique)/Kabenobori no Jutsu (Wall Walking Technique) • [C] - Suimen Hokou no Gyou (The Art of Water Walking) • [A] - Tenkuu Hokou no Gyou (The Art of Walking on Air) • [A] - Kage Bunshin No Jutsu (Shadow Clone Technique) • - Bakuretsu Kage Bunshin No Jutsu (Exploding Shadow Clone Technique)
Universal Genjutsu
• [E] - Bunshin no Jutsu • [C] - Kai (Release)
Raiton - Lightning Release
Rank E - (Basic) - ( Jutsu Descriptions)
• Raikou Bunshin no Jutsu (Lightning Clone Technique) • Yurayura Ranpu no Jutsu (Flickering Light Technique) • Seiteki Suji no Jutsu (Static Strings Technique) • Teikou no Kuntou (Electricity Resistance Training)
Rank D - (Genin) - ( Jutsu Descriptions)
• Raikou Boruto no Jutsu (Lightning Bolt Technique) • Denshi no Jutsu (Electron Technique) • Nagare Isou no Jutsu (Current Transfer Skill) • Heki no Jutsu (Burst Technique) • Raikou Henge no Jutsu (Lightning Transformation Technique) • Kumo Keba no Jutsu (Cloud Wisp Technique) • Seiteki Chikara no Jutsu (Static Force) • Raikou Jishaku no Jutsu (Lightning Magnet)
Rank C - (Chuunin) - ( Jutsu Descriptions)
• Denki Hifu no Jutsu (Electric Skin Technique) • Raikou Hitofuki no Jutsu (Lightning Blast Technique) • Raikou Yaiba no Jutsu (Lightning Blade Technique) • Dendou Hari Hirogari no Jutsu (Electric Needle Spread Technique) • Dendou Bakuhatsu no Jutsu (Electric Detonation Technique) • Kumo Tate no Jutsu (Cloud Shield Technique) • Dendou Kariyou no Jutsu (Electric Overdose Technique) • Hikuhiku Eda no Jutsu (Twitching Limb Technique) • Yusuburu Kasugai no Jutsu (Jolt Clamp) • Raikou Shunshin no Jutsu (Lightning Instantaneous Body Technique) • Kanri Soushitsu no Jutsu (Control Loss Technique)
Rank B - (Special Jounin) - ( Jutsu Descriptions)
• Raikou Kousen no Jutsu (Lightning Beam Technique)
Rank A - (Jounin) - ( Jutsu Descriptions)
• Inbikiri Seeji no Jutsu (Lightning Sage Technique) • Chidori (Thousand Birds) • Chidori Nagashi(One Thousand Birds Current) • Rensa Raikou no Jutsu (Chain Lightning Technique) • Jiten Rakou Dangan (Spinning Lightning Shot) • Junsei Raikou Kunai no Jutsu (Pure Lightning Kunai Technique) • Yobigoe no Raikou no Jutsu (Call of Lightning Technique) • Kyuutai Tate no Jutsu (Sphere Shield Technique) • Sai Sen no Jutsu (Rewire Technique) • Dendou Enmu no Jutsu (Electric Fog Technique) • Inbikiri Ekido no Jutsu (Lightning Rage Technique) • Dendou Kaitengi no Jutsu (Electric Gyroscope Technique) • Shinkou Arashi no Jutsu (Rising Storm Technique) • Dendou Hebi no Jutsu (Electric Snake Technique)
Rank S - (Sannin/Kage) - ( Jutsu Descriptions)
• Kouseitan Kawa (Element Skin) • Rairyu Rendan no Jutsu (Lightning Dragon Attack) • Raiton: Ryouken (Lightning Hound) • Kouten no Saiketsu (Heaven's Judgement) • Shina no Kourin (The Descent of Shina) • Raiden no Moui (Raiden's Fury) • Hando no Semeku (Hands of Torture) • Shina's Touch • Sigh of the Yellow Dragon • Limelight
Doton - Earth Release
Rank E - (Basic) - ( Jutsu Descriptions)
• Tsuchi Gunjikoudou no Jutsu (Earth Military Movement Technique) • Bunshin no Jutsu (Earth Clone Skill) • Koujin Bunshin no Jutsu (Dust Clone Technique)
Rank D - (Genin) - ( Jutsu Descriptions)
• Kajuu No Doro (Mud Weights) • Tsuka no Tsuchi Souzou (Earth Mound Creation) • Jihibiki Kansei no Jutsu (Earth Tremor Sense Technique)
Rank C - (Chuunin) - ( Jutsu Descriptions)
• Doryu Taiga (Mud River) • Doryuudan no Jutsu (Earth Dragon Blast) • Doryu Heki (Mud Slide Barrier) • Bakuyaku Iwa Kawarimi (Explosive Stone Body Replacement)
Rank B - (Special Jounin) - ( Jutsu Descriptions)
• Sekkai Saka (Rock Hill Creation) • Rikujou Shougekiha no jutsu (Ground shockwave technique)
Rank A - (Jounin) - ( Jutsu Descriptions)
• Shindoryuudan no Jutsu (Earth Dragon God Blast) • Sekkai Bunshin no Jutsu (Rock Clone Technique) • Dosekiryuu no Jutsu (Rock Avalanche Technique) • Bouseki Take (Spinning Peak)
Rank S - (Sannin/Kage) - ( Jutsu Descriptions)
• Tsuchi Tsunami no Jutsu (Earth Giant Wave Technique) • Iwa Finaru (Rock finale)
Ototon - Sound Release
Rank E - (Basic) - ( Jutsu Descriptions)
• Yobiko (Whistle)
Rank D - (Genin) - ( Jutsu Descriptions)
• Kinsei Hakai (Balance Destroy) • Kaze Senbon no Jutsu (Wind Needles Technique)
Rank C - (Chuunin) - ( Jutsu Descriptions)
• Kyoumeisen (Vibrating Sound Drill) • Himei no Jutsu (Shriek)
Bloodline/Clan Jutsus
Satetsu - Iron Sand
Rank D - (Genin) - ( Jutsu Descriptions)
• Bihin Ejin Giryou (Equipment Conversion Technique)
Rank C - (Chuunin) - ( Jutsu Descriptions)
• Satetsu Kesshuu (Iron Sand Joint Attacks) • Hagane Dama (Steel Bullet) • Hagane Bunshin no Jutsu (Steel Clone Technique) • Satetsu Irekawari (Iron Sand Substitution)
Rank B - (Special Jounin) - ( Jutsu Descriptions)
• Hagane Ame no Jutsu (Steel Rain Technique) • Satetsu Shigure (Iron Sand Autumnal Showers) • Satetsu Kaihou (Iron Sand World Method) • Satetsu Shouheki (Iron Sand Barrier) • Satetsu Yoroi (Iron Sand Armor)
Rank A - (Jounin) - ( Jutsu Descriptions)
• Kurogane Chiri Bakugou (Iron Dust Detonation) • Tekkoudan (Armor Piercing Ammunition) • Haganeryuu Rendan (Steel Dragon Barrage)
Rank S - (Sannin/Kage) - ( Jutsu Descriptions)
• Erai Gyokushou Kane Kame (Great King Metal Turtle)
---------------------------------------------------------------- Taijutsu/Weapon Styles ----------------------------------------------------------------
Daidoumyaku – Great Pulse Fist - Primary Style By using chakra to concentrate energy within their hands the user of this taijutsu can transfer the energy from their hand into their target, creating violent vibrations. This involves a slight bit of chakra control, but this is not the focus of the style. Instead the focus is on speed in movement and striking, which helps to create stable sound waves. These vibrations can damage soft tissue of internal organs but the primary function of this style is to damage bones and create numbness in nerves.
Current stage: Stage 7 (Mastered)
Maneuvers:
Palm Strikes – At this level, the user of this style achieves a frightening level of power. Here, a direct blow from an attack will not only result in broken bones, but brutal, crushing blows. Often is the time when the limb of a shinobi struck by one of these blows is rendered limp and useless; a victim of compound fractures as well as chipped fragments of bone caused by the vibrations of the user’s palm. Furthermore, the tissue damage caused at this stage is intensive, as the blows now strikes harder and deeper than ever before, rending and bruising muscle tissue with an almost unspeakable ferocity, a fact that further adds to the sheer devastation of each landed strike.
Kicks- The kicks of a user at this level are now at their peak, capable of inflicting severe damage to any part of the target’s body at unprecedented speeds. Furthermore, the airwaves created by the kick now create messy gashes, painful bleeding wounds, and devastating burns to the flesh of the target. The wounds caused by this tend to cause excruciating pain to the victim, and thus tend to hamper the combat ability of the afflicted greatly.
Defense- The user has learned to block attacks purely by instinct and react to them almost before they are launched. Unless an attacker is careful, the results of their attack could leave them worse off than their opponent as the user can now inflict severe injury just by blocking. Without the aid of some type of jutsu technique, throwing weapons are virtually useless against the user now and can be turned aside in almost unlimited numbers.
Special Techniques:
• [E] - Hakike no Tsuki (Nausea Thrust) • [D] - Daidoumyaku – Mimi Senshi (Ear Stab) • [C] - Daidoumyaku – Saidan Assaiki (Altar Crusher) • [C] - Daidoumyaku – Ibukuro Gusarito (Stomach Thrust) • [A] - Daidoumyaku – Juushin Tomosen (Brutal Heart Stopper) • [A] - Daidoumyaku – Parusuha Saiganki (Pulse Rock Crusher) • - Daidoumyaku – Manako Oshi (Eye Push)
Ishi no Karada Taijutsu (Stone Body taijutsu) - Secondary Style A taijutsu style as old and timeless as the mountains themselves, it is unknown exactly how the Ishi no Karada came into existence. It is a style that has been passed down generation by generation in various dojos of Earth Country. When Iwagakure was created, it was only natural that the shinobi there would use the most popular fighting style in the Earth Country. Through the use of chakra, it was greatly enhanced into the mighty form of taijutsu that it is today.
Current stage: Stage 7 (Mastered)
Maneuvers:
• [E] - Tsuruhashihijishou (Pickaxe Elbow) • [E] - Shoushitsu (Rising Knee) • [E] - Hourakushou (Cave-in Palm) • [D] - Hasai Houyou (Crushing hug) • [D] - Kannyuu Tanima (Collapsing Valley) • [D] - Axe Kick • [D] - Mountain Rising • [D] - Double Rock Swing • [C] - Shougekishou (Rising Impact Palm) • [C] - Tokken (Tackle Charge) • [C] - Yamayagi Mozou (Mountain Goat Mimic) • [C] - Elbow Smash • [C] - Stone Floor Sweep • [C] - Steady Mountain Palm • [A] - Gangeki (Boulder Strike) • [A] - Hanmahirushou (Sledgehammer Heel Impact) • [A] - Hishoumaruishi (Flying Boulder) • - Kiretsu Kire (Fissure Chop) • - Bone Crusher • - Sky High Avalanche
Special Techniques:
• [D] - Gurabo (Stone Gloves) • [D] - Kuma Kobushi (Bear Fist) • [D] - Doryu Dango (Mud Cannonball) • [D] - Jishin Ken (Earthquake Fist) • [C] - Banjin Houru (Savage Throw) • [C] - Jagged Dust • [C] - Savage Downward Crash • [C] - Rising Earth Pillar • [A] - Saido Nadare (Second Avalanche) • [A] - Gansaku Shindou (False Tremor • - Futae no Kiwami (Mastery of the Two Layers) • - Ishi Suji (Stone Muscle)
Shunko (Flash Cry) - Third Style Created within the walls of Iwagakure by the former Tsuchikage, Jade Uchiha herself, this advanced form of Taijutsu combines hand-to-hand combat and materialized chakra energy to explosively increase a Shinobi's offensive capabilities. when utilizing the techniques, high-pressured chakra surges throughout the user's body, enhancing their arms and legs for battle as well as granting them special forms of movement around the battlefield. The chakra itself can also be controlled and fired at opponents from the body at later stages.
Current stage: Stage IV (Jounin level)
Maneuvers:
• [E] - Fall Break: Can emit chakra from the body to soften the landing from a fall. • [E] - Wall Climb: Can now use chakra to propel themselves up a vertical object. • [D] - Shunko Slide: Can alternate chakra in the feet, allowing them to slide a short distance across the ground for a much easier transgression from offense to defense, or to evade attacks. • [C] - Double Jump: At the apex of their first jump, the user can jump again. • [A] - Flash Step (I): User can instantly transport themselves a short distance in battle.
Special Techniques:
• [E] - Minor Shunko: Can focus chakra to fingertips/toes to increase punching/kicking power. • [D] - Hand/Foot Shunko: Can now engulf the entire hand/foot in chakra to make punches/kicks much stronger. • [C] - Double Hand/Foot Shunko: Can now engulf both hands/feet in chakra to pack a much stronger attack then with just one limb • [C] - Shunko Arms: Both arms can now be engulfed in chakra, enabling the lifting of large and bulky objects which can then be thrown a good distance • [B.] - Shunko Legs: Both legs can now be engulfed in chakra, enabling the user to run at speeds up to 3 times faster then normal.
Ansatsuken: Assassination Fist - Fourth Style The Ansatsuken is Taijutsu Style born from the intention to kill an opponent, whether it be by firing chakra blasts from your palm, or just beating them to a pulp. The crux of this style revolves around combos, with one attack leading directly into another. Practitioners of this art follow the code of a warrior, meaning that all fights against a stronger opponent are fought to the death. If the opponent is weaker however, it may be used simply to gauge their ability, using the high pressure techniques as a test of worthiness.
Current stage: Stage 3 (Ken Style)
Special Techniques:
• [D] - Hadouken (Surge Fist) • [D] - Shou'oken (Little Dragon Fist) • [D] - Shunpuu Kyaku (Twirling Gale Kick) • [C] - Shinkuu Hadouken (Vacuum Surge Fist) • [C] - Shoryuken (Rising Dragon Fist) • [C] - Shoryu Reppa (Rising Dragon Rending Destruction) • [C] - Shinryuken (Divine Dragon Fist) • [C] - Tatsumaki Senpukyaku (Tornado Whirlwind Kick) • [C] - Shippu Jinraikyaku (Gale Thunderclap Kick) • [C] - Guren Senpukyaku (Crimson Whirlwind Kick)
---------------------------------------------------------------- Equipment ----------------------------------------------------------------
Weapons
Type of Weapon: Name of Weapon: (name of your weapon if applicable; if it's a custom weapon link the name to the description of the weapon) Base Range:(The effective range of the weapon without utilizing any jutsus or special abilities)
Shinobi Tools
Kunai: 10 Shuriken: 20 Makibishi: 0 Light bomb: 5 Smoke bomb: 5 Exploding Tags: 10 Steel wire: 5 strands of 50 feet each.
Apparel
Head-Band Style: Standard Head-Band Location: Hangs off of the loose fabric where her left arm would be. Head-Band Color:Black
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Posted: Sun Nov 07, 2010 12:32 am
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Posted: Sun Nov 07, 2010 12:40 am
@Cobra (Shinji):  @Cobra (Oniwa): Until you are accepted into Satetsu, your chakra level is low, and you dont have the Satatesu jutsus. I'm still a little wary about allowing anyone to start off with a second stage bloodline. @Orchid:
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Posted: Sun Nov 07, 2010 12:49 am
Gregar828 @Gaara: Then would you like this to be graded, or have a jounin app graded? Well i didn see the reason to post a jounin lvl one untill the auto rank was accepted, but if you'd like i can just post one anyways? Otherwise, if the auto rank was dened, i didnt see the point in getting the skelly for jounin rank denide because "Your auto rank was never aproved" haha.
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Posted: Sun Nov 07, 2010 12:55 am
I'll look at the auto rank, but for now, I'm getting off. 3 AM is my limit, and its already daylight savings, so this is more like 4 AM.
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Posted: Sun Nov 07, 2010 1:11 am
Gregar828 @Inazuma: Please separate the universal jutsus by rank as well. Add Katon to your genjutsu list (Yes, I am aware that there are no Katon Genjutsu, but hopefully that will soon change.) k done.
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Friendly Conversationalist
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Posted: Sun Nov 07, 2010 1:35 am
Gregar828 I'll look at the auto rank, but for now, I'm getting off. 3 AM is my limit, and its already daylight savings, so this is more like 4 AM. At the auto rank request or did you want me to submit a Jounin profile and you'd look at that? And ok, my nights and days are all messed up from working night shifts so i forget how late it is for everyone else.
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Posted: Sun Nov 07, 2010 2:48 am
Michael Cornelius
---------------------------------------------------------------- Character Info ----------------------------------------------------------------
Main Info
Character Name: Michael Cornelius Nicknames: Michael Title(s): None Rank: Genin Village: Kirigakure
Background Info
Physical Description
Age: 25 Sex: Male Hair Color: Black Natural Eye Color: Pink Body Type: Toned, Athletic Distinguishing Features: The one distinguishing feature that Michael possesses, are his pink eyes.
---------------------------------------------------------------- Bloodline, Clan, or Demon ----------------------------------------------------------------
Main Info
Bloodline, Clan, or Demon: Konaga Clan Bloodline/Clan Stage: N/A Abilities of the Bloodline/Clan:
1. Immense/Unlimited Chakra Reserves: 2x the amount of usable chakra for their rank) 2. Great Chakra Control: -3 posts required for chakra training exercises) 3. Body Augmentation: Can Augment their bodies in many ways to increase Power of attacks, Strength, or Speed. 4. Increased Body Endurance: Body is tough and very fit, has an incredibly high threshold for Pain. 5. Genjutsu Immunity: Immune to all Genjutsu one rank higher then their current rank and below. 6. Experiences agonizing levels of pain 24/7. 7. Cannot use Genjutsu.
---------------------------------------------------------------- Shinobi Profession and Shinobi Types ----------------------------------------------------------------
Shinobi Profession
Shinobi Profession: Weapon Master Profession Base Benefit: Increased Number of Weapon Styles Because of their focus and training in the use of weapons, weapon masters are able to practice more weapon styles than others. (see below)
Academy Student: 1 weapon style Genin: 2 weapon styles, 1 Weapon or Taijutsu Style Chuunin: 3 weapon styles, 1 Weapon or Taijutsu Style Jounin: 4 weapon styles, 2 Weapon or Taijutsu Style Learning Information: -1 Learning bonus for weapon styles, +1 Post penalty for Taijutsu, +2 Post penalty for Ninjutsu. Weakness: Less Elements (The weapon master can only have 2 elements, starting with 1 at academy student and acquiring the second at jounin; if the character has a combination release Kekkai genkai they get their two primary elements and their combination element at academy student, but never get another element; demons that give their hosts access to elements can still learn the jutsus for that element, but only up to their current rank, unless they are willing to take it as 1 of their two primary elements) Rank Benefits
Genin -Mighty Rush (The weapon master forces chakra into their legs to move at great speeds, able to close the gap between the weapon master and their opponent in mere seconds to put themselves in the perfect position to attack.
Chuunin
Jounin
Shinobi Type(s)
Speed Shinobi: Like the name says these ninja are faster and more agile then normal ninja, allowing them to more easily avoid attacks, and to close distances equally fast. (Move, dodge, and attack speed is one rank higher, hard for anyone below Jounnin to even track these ninja)
Ability Control[Konaga]: The ninja who have a very specific jutsu type and style are called Ability Ninja. Considering their intense training in one area, these ninja are formidable opponents, normally well beyond their rank when using their specialized jutsu. However, when utilizing anything else, they tend to suffer a drop in power. (+1 rank in strength of attacks for abilities *ex. people who use bug jutsu only, bug jutsu attacks increase in power*, jutsu not of the chosen type are decreased in power by one rank.)
---------------------------------------------------------------- Chakra and Jutsu ----------------------------------------------------------------
Chakra Information
Chakra Level: High
Chakra Point: 50
Chakra Control: None
Elemental Affinities: Raiton
Jutsu Information
Ninjutsu
Universal • Kawarimi no Jutsu (Substitution) • Henge no Jutsu (Transformation) • • •
First Element: Raiton • (E) Yurayura Ranpu no Jutsu (Flickering Light Technique) • (E) Raikou Bunshin no Jutsu (Lightning Clone Technique) • (E) Seiteki Suji no Jutsu (Static Strings Technique) • (E) Teikou no Kuntou (Electricity Resistance Training) •
Bloodline/Clan Jutsus
Ninjutsu • (E) - Chakra Augmentation: The most basic form of Konaga augmentation, this technique employs the use of Bloodline Chakra in the user's limbs, specifically to increase the power behind an attack by 3-7 fold (3 at Genin, 4 at Chuunin, 5 at Jounin and Special Jounin, and 7 at Sannin/Kage). The force behind these attacks is explosive, exploding outward on contact as the violent chakra is released in a raw, uncontrolled outburst of power. • (D) - Advanced Chakra Augmentation: A more advanced form of the basic augmentations, this allows the user to increase the effectiveness of their limbs. The user can now use their bloodline chakra to augment their legs... doubling their current their speed for a post, or enabling them to jump higher/withstand more stress on their legs. They can also use this to increase their strength for the purposes of lifting heavy objects, or absorbing/holding back oncoming attacks. (Auto-learned, Character Creation) • • • Taijutus • • • • •
---------------------------------------------------------------- Taijutsu/Weapon Styles ----------------------------------------------------------------
The Infinite One Sword Style: The Infinite One Sword style was created as a way to improve the relationship between the Hidden Leaf and the Hidden Mist villages. It was a joint attempt made by the Hokage Likkys Hatake, the Mizukage Zane Hajime, the Anbu Captain Tares Damascus, and the Pride of the Mist Luo Ushio. The sword style is a fusion of Leaf’s Lotus Taijutsu and training, Gentle Fist style, Mist’s Sword style, and the creation of Swords. Rather than relying on a single good quality blade the practitioner makes use of hundreds of katana scattered around the battlefield. The practitioner does not care about the quality of the blades he uses, and uses a variety of moves making use of a single blade, or even multiple blades at the same time. Because of his reliance on hundreds of blades scattered around the battlefield the practitioner almost always has a blade, or multiple blades handy for use. He uses his swords for various purposes beyond normal melee attacking, including use as projectiles, paths to walk on, pins to hinder his opponent's movements, and also use for making multiple simultaneous attacks on an enemy or even several enemies. As a means to promote further relations between Mist and Leaf, the practitioners must be trained at both Kirigakure and Konohagakure. Note that only a creator of this style can teach the final stage. Current stage: -Stage 3: The Sword Training After all the hand to hand taijutsu training is completed, the practitioner is finally given a sword. Any sword will do. In this stage, the practitioner is trained in the art of the sword. By the end of the training, the practitioner feels bit more ease, capable of inflicting more damage and implementing more speed and strength. However, the user isn't at a level yet where he is extremely dangerous to anyone except a lower level taijutsu user or a genin without taijutsu training.
Maneuvers
Abilities
---------------------------------------------------------------- Equipment ----------------------------------------------------------------
Weapons
Type of Weapon: Katana Name of Weapon: Scarlet Base Range: 23.6 in.
Shinobi Tools
Kunai: 20 Shuriken: 5 Makibishi: 0 Light bomb: 5 Smoke bomb: 5 Exploding tags: 10 Steel wire: 20 ft
Apparel
Head-Band Style: Belt Head-Band Location: Waist Head-Band Color: Black
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Posted: Sun Nov 07, 2010 4:04 am
Hoshigaki Satsuzame ---------------------------------------------------------------- Character Info ---------------------------------------------------------------- Main Info Character Name:Hoshigaki Satsuzame Nicknames: Satsu Rank: Genin Village:Konohagakure Physical Description Age:15 Sex: male Hair Color: Blue Natural Eye Color: Grey Body Type: Muscular and tall Distinguishing Features: Blue Skin and sharp teeth. What appears to be gills on his cheeks. ---------------------------------------------------------------- Bloodline, Clan, or Demon ---------------------------------------------------------------- Main Info Bloodline, Clan, or Demon: Hoshigaki Bloodline/Clan Stage: N/A Abilities of the Bloodline/Clan:
1. Able to learn water jutsu 2 post less 2. Water jutsu is stronger than others by 1 rank 3. Able to breathe underwater ---------------------------------------------------------------- Shinobi Profession and Shinobi Types ---------------------------------------------------------------- Shinobi Profession Shinobi Profession: Ninjutsu Specialist: A ninja who specializes in the the art of Ninjutsu. They tend to eschew training in hand to hand or even weapons combat, in order to increase their repertoire of Jutsu in their chosen element(s). Profession Base Benefit: Increased Chakra Pool:Ninjutsu specialists' heavy dependence on the ability to use jutsus, they train themselves to increase their chakra reserves. (the bonuses apply after the medium/high chakra level benefits have been calculated) [see below for the extra chakra points given per rank]
Genin: +7 chakra points Chuunin: +14 Jounin: +21 Sannin/Kage: +28
Learning Information: Ninjutsu Specialists receive a -1 post learning bonus when learning ninjutsu, but receive a + 1 post penalty for learning genjutsu and a +2 post penalty for learning taijutsu/weapon techniques and styles. Weakness: Fewer Taijutsu Styles (The ninjutsu specialist Can learn only 2 taijutsu/weapon styles, and can only learn up to 1 rank below their current rank for their secondary style, the primary style can be mastered up to their rank)
Rank Benefits
Genin Signature Jutsu(to be learned):Many Shinobi are known for picking one jutsu and focusing on its use above all others. Because of this focus they learn to use their signature jutsu more effectively. (The Ninjutsu Specialist chooses one jutsu that they know when they pick this benefit, that jutsu becomes their signature jutsu and receives certain benefits. The chakra cost for the jutsu is treated as if one rank lower than normal.
At Chuunin rank, the Ninjutsu Specialist can either choose a second signature jutsu to receive the lower chakra cost, or they can choose to make their signature jutsu one rank higher in terms or power. Signature jutsus can never be made as powerful as an S-rank technique, nor can an S-rank technique be chosen as the signature jutsu.
At Jounin rank, the Ninjutsu Specialist once again gets the opportunity to either increase the power of a signature jutsu or pick another signature jutsu, however they cannot choose to have a third signature jutsu, nor can they choose to increase the rank of a signature jutsu twice. This means that at Jounin rank you will always have two signature jutsus, one of which will be empowered by one rank.
A Ninjutsu Specialist can change their signature jutsu by posting five times training in the use of a new signature jutsu, this can only occur outside of combat in a peaceful location.)
Shinobi Type(s) Chakra Control: (-2 posts for training, reduced chakra costs (see Chakra System), can perform jutsus that are two or more ranks below you without hand-seals.)
Combo User: (Can use 2 jutsu per post, at Jounin can use 3 jutsu per post) ---------------------------------------------------------------- Chakra and Jutsu ---------------------------------------------------------------- Chakra Information Chakra Level: medium 3/10
Chakra Point: Base 25 + medium 3/10= 31 + Base shinobi benefit of 7= 38
Chakra Control: -1 chakra point cost of all Genin techniques, -2 for all Chuunin, Jounin, and Kage techniques
Elemental Affinities: Suiton Jutsu Information Ninjutsu Universal Rank E • Kawarimi no Jutsu (Substitution) • Henge no Jutsu (Transformation) Rank D • Kinobori/Kabenori no jutsu • •
First Element: Suiton Rank E • Suiton: Mizu Soujuu • Suiton: Uo Tsuba no jutsu Rank D • Suiton: Mizu Tate no jutsu • Genjutsu Universal • Bunshin no Jutsu • • • •
First Element: Suiton • • • • • ---------------------------------------------------------------- Taijutsu/Weapon Styles ---------------------------------------------------------------- Universal: Satsuzame has not currently learned any specific style. Maneuvers Rank E Konohagakure Hidan Taijutsu Ougi: Sennen Goroshi Abilities ---------------------------------------------------------------- Equipment ---------------------------------------------------------------- Shinobi Tools Kunai: 10 Shuriken: 15 Makibishi: 10 light bomb: smoke bomb: 2 Apparel Head-Band Style: Half helmet/face mask Head-Band Location: head Head-Band Color: Blue
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Posted: Sun Nov 07, 2010 7:31 am
Gregar828 @Hetalia: Please provide descriptions for Shinobi Profession, Weaknesses, and base benefit. You cannot put down profession benefits until you reach the appropriate rank. Until you are approved for Ink Artistry, your chakra is low. Chakra Control is for things that affect how you use chakra, like a shinobi type, Shinobi Profession, of Bloodline factor. Standard is not something you put there. Create a Genjutsu column for earth. (Oh, Ok. I'll change that stuff...) Kogasa Ikusa ---------------------------------------------------------------- Character Info ---------------------------------------------------------------- Main Info Character Name:Kogasa Ikusa Nicknames: Kaga-chan, Kotori ('Little Bird' in Japanese) Title(s): (what title(s), if any, has your character recieved) Rank: Academy Student Village: Iwagakure (Rock) Background Info Physical Description Age: 15 Sex: Female Hair Color: Black Natural Eye Color: Blue Body Type: Slightly thin, but very Athletic Distinguishing Features: A small scar above her right eyebrow ---------------------------------------------------------------- Bloodline, Clan, or Demon ---------------------------------------------------------------- Main Info Bloodline, Clan, or Demon: Ink Artistry [waiting for approval] Bloodline/Clan Stage: N/A Abilities of the Bloodline/Clan:
1. Can bring ink drawings to life and aid the user in battle/combat 2. The drawing ability is a type of jitsu used called Super Beasts Imitation Picture ---------------------------------------------------------------- Shinobi Profession and Shinobi Types ---------------------------------------------------------------- Shinobi Profession Shinobi Profession: Taijutsu Specialist - Relying on thir physical strength durring battle, a Taijutsu Specialist also has a strong body. Although, even if they have a strong body, their Gen/Ninjutsus are much weaker, and they may not have more than two elements. Profession Base Benefit: Increased Number of Taijutsu Styles: Because of their focus and training in the martial arts, Taijutsu Specialists are able to practice more taijutsu styles others. (see below)
Academy Student: 1 Taijutsu Style Genin: 2 Taijutsu Styles, 1 Weapon or Taijutsu Style Chuunin: 3 Taijutsu Styles, 1 Weapon or Taijutsu Style Jounin: 4 Taijutsu Styles, 2 Weapon or Taijutsu Styles
Strong Bodied: Does this really need a description? It means that who ever is a Taijutsu specialist, they have a stronger body than other shinobi with different professions and are better in head-to-head combat with just their bare hands and feet. (Physical strength of the Taijutsu Specialist is increased by 1 rank) Learning Information: Taijutsu Specialists receive a -1 post learning bonus when learning taijutsu, but receive a +1 post penalty for learning weapon techniques and styles and a +2 post penalty for learning nin/genjtus. Weakness: Less Elements: Taijutsu Specialists rely mostly on physical strength when fighting, so they can only have up to 2 elements. If an Academy student, they start with one element. Only when they become a Jounin can they actually have 2 elements. (A taijutsu specialist can only have 2 elements, starting with 1 at academy student and acquiring the second at jounin; if the character has a combination release Kekkai genkai they get their two primary elements and their combination element at academy student, but never get another element; demons that give their hosts access to elements can still learn the jutsus for that element, but only up to their churrent rank, unless they are willing to take it as 1 of their two primary elements)
Weaker Gen/Ninjutsus: Since Taijutsu Specialists use mostly Taijutsu type attacks, they don't work on Gen/Ninjutsus as much as other people with different professions. (Choose either Nin or Genjutsus, all jutsus of that type used by the weapon master are counted as if one rank lower in power to a minimum of Academy Student) Shinobi Type(s) : The combo type is for ninja who use there jutsu in a chain to help deliver a devastating overall effect. Stringing multiple jutsu together, these ninja are dangerous, allowing them to overwhelm their opponents with the sheer number of jutsus they can perform. (Can use 2 jutsu per post, at Jounin can use 3 jutsu per post)
: Like the name says these ninja are faster and more agile then normal ninja, allowing them to more easily avoid attacks, and to close distances equally fast. (Move, dodge, and attack speed is one rank higher, hard for anyone below Jounnin to even track these ninja) ---------------------------------------------------------------- Chakra and Jutsu ---------------------------------------------------------------- Chakra Information Chakra Level: Low at the moment
Chakra Point: 15
Chakra Control: -1 chakra point cost of all Genin techniques, -2 for all Chuunin, Jounin, and Kage technique
Elemental Affinities: Earth Jutsu Information Ninjutsu Universal • Kawarimi no Jutsu (Substitution) • Henge no Jutsu (Transformation) • • •
First Element: Earth • • • • • Genjutsu Universal • Bunshin no Jutsu • • • •
First Element: Earth • • • • •Bloodline/Clan Jutsus Ninjutsu • Sumi Bunshin no Jutsu (Ink Clone Technique) • • • •
Genjutsus • • • • • Taijutus • • • • • ---------------------------------------------------------------- Summoning Information ---------------------------------------------------------------- Summoning Type: N/A Summons Known: N/A ---------------------------------------------------------------- Taijutsu/Weapon Styles ---------------------------------------------------------------- : N/A current stage: N/A
Maneuvers
Abilities ---------------------------------------------------------------- Equipment ---------------------------------------------------------------- Weapons Type of Weapon: N/A Name of Weapon: N/A Base Range: N/A Shinobi Tools Kunai: 15 Shuriken: 20 Makibishi: None light bomb: None smoke bomb: 10 steel wire: 30 feet Apparel Head-Band Style: None Head-Band Location: None Head-Band Color:None Flak-Jacket style: None Flak-Jacket color: None
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Posted: Sun Nov 07, 2010 8:31 am
Edited.
Sosay Uchiha
---------------------------------------------------------------- Character Info ----------------------------------------------------------------
Main Info
Character Name: Sosay Uchiha Nicknames: N/A Title(s): Bloody Rose Rank: Kage Village:Kumogakure
Background Info
Physical Description
Age: 20 Sex: Female Hair Color: Soft Black Natural Eye Color: Soft Black Body Type: Athletic Distinguishing Features: Sosay has two major scars upon her body. The fist one is located just to the right of her belly button. It was caused from a shinobi of her village. While sparring the shinobi’s sword had managed to pass right though her skin, leaving behind a horrible memory. The second one is located near her stomach. It was also caused by the same shinobi, but this time he almost had an intention to kill her off.
---------------------------------------------------------------- Bloodline, Clan, or Demon ----------------------------------------------------------------
Main Info
Bloodline, Clan, or Demon: Sharingan Bloodline/Clan Stage: 3rd Stage Abilities of the Bloodline/Clan: 1. read most movements that they see 2. Has a higher clarity of vision 3. resist the effects of Tsukuyomi 4. negate genjutsu that is equal to their rank or lower (up to A rank)
Companion Info.
Companion Type: N/A Companion Name: N/A Bug Evolutions: 1. N/A 2. N/A 3. N/A 4. N/A
Transplant Info
Bloodline/Clan Transplant: N/A Transplant Stage: N/A Abilities of Transplant: 1. N/A 2. N/A 3. N/A
---------------------------------------------------------------- Shinobi Profession and Shinobi Types ----------------------------------------------------------------
Shinobi Profession
Shinobi Profession: Ninjutsu Profession Base Benefit: Increased Chakra Pool: Ninjutsu specialists' heavy dependence on the ability to use jutsus, they train themselves to increase their chakra reserves. (the bonuses apply after the medium/high chakra level benefits have been calculated) Learning Information: Ninjutsu Specialists receive a -1 post learning bonus when learning ninjutsu, but receive a + 1 post penalty for learning genjutsu and a +2 post penalty for learning taijutsu/weapon techniques and styles. Weakness: Can learn only 2 taijutsu/weapon styles, and can only learn up to 1 rank below their current rank for their secondary style, the primary style can be mastered up to their rank.
Rank Benefits
Genin 1) Improved Chakra Control - [description here] (The Ninjutsu Specialist receives a -1 chakra point bonus for all ninjutsus, this bonus stacks with any other chakra control bonuses.)
Chuunin 1) Elemental Resistance - [description here] (The Ninjutsu Specialist chooses an element that they can use, offensive jutsus of the chosen element 3 ranks or lower than the Ninjutsu Specialist cause no harm, offensive jutsus of 1 rank or lower are has effective against the Ninjutsu Specialist)
Jounin 1) Element Mastery - [description needed] (The Ninjutsu Specialist chooses an elment that they can use, ninjutsus of that element no longer require hand-seals for jutsus of C-rank or lower; if the Ninjutsu Specialist also has the chakra control shinobi type they can use ninjutsus of up to {should it be B or A rank?} without hand-seals for the chosen element)
Shinobi Type(s)
: These ninja are masters of there elements allowing them to learn elemental jutsu with a easier time and make there elemental jutsu stronger. These ninja also get stronger jutsu when in extreme environments with there element. However when they are trying to learn jutsus of other elements they have a much more difficult time, and if they are in an extreme environment with the opposite of their element their jutsus are weaker. (-3 posts learning of jutsu of their element, +1 rank to jutsu used normally, +2 ranks around the elemental ninjas element, +1 post when learning jutsus not of the shinobis chosen element, -1 rank to power of jutsu when used in an extreme environment near their elements weakness)
: This Shinobi is a master of Chakra Control, allowing them to more easily learn to mold their chakra to perform jutsus, as well as allowing them to use their chakra more effeciently when using jutsus. At higher ranks they even learn to mold chakra without the use of hand-seals. (-2 posts for training, reduced chakra costs (see Chakra System), can perform jutsus that are two or more ranks below you without hand-seals.)
---------------------------------------------------------------- Chakra and Jutsu ----------------------------------------------------------------
Chakra Information
Chakra Level: Medium Chakra Point: 184
Chakra Control: Medium Chakra level : +3 chakra points/10 max chakra points
Uchiha Clan: Bonus: -1 chakra point cost on all Fire-type (Katon) jutsu. Downgrades: +1 chakra point for every post with Sharingan activated
Elemental Control: -1 chakra point cost of all Genin techniques -2 for all Chuunin, Jounin, and Kage techniques for the chosen element
Chakra Control: -1 chakra point cost of all Genin techniques -2 for all Chuunin, Jounin, and Kage techniques
Elemental Affinities: Katon, Fuuton & Raiton
Jutsu Information
Ninjutsu
Universal • Kawarimi no Jutsu (Substitution) • Henge no Jutsu (Transformation) • • •
Katon: Academy → Katon: Ichi (Fire Release: One) → Katon: Shoumeidan no Jutsu (Fire Release: Flare Technique) → Katon: Shuriken no Jutsu (Fire Release: Shuriken Technique) → Katon: Fukumen no Jutsu (Fire Release: Veil Technique) → Katon: Tanebi no Jutsu (Fire Release: Cinder Technique) Genin → Katon: Ni (Fire Release: Two) → Katon Housenka no Jutsu (Fire Release: Mythical Fire Flower Technique) → Katon: Hoteri Ougigata no Jutsu (Fire Release: Flash Fan Technique) → Katon: Bounetsu no Jutsu (Fire Release: Flame-Resistance Technique) → Katon: Yojin Bunshin no Jutsu (Fire Release: Ember Clone Technique) → Katon: Hi Shinten no Jutsu (Fire Release: Flame Spread Technique) Chuunin → Katon: San (Fire Release: Three) → Katon Ryuuka no Jutsu (Fire Release: Dragon Fire Technique) → Katon: Kyuuka no Jutsu (Fire Release: Flame Sphere Technique) → Katon: Shouidan no Jutsu (Fire Release: Incendiary Technique) → Katon: Hidoko no Jutsu (Fire Release: Bed of Fire Technique) → Katon: Kita no Jutsu (Fire Release: Aerial Explosion Technique) → Katon: Shi (Fire Release: Four) → Katon Goukakyuu no Jutsu (Fire Release: Powerful Fireball Technique) → Katon: Nenshou Tosshin (Fire Release: Burning Rush) → Katon: Taika no Jutsu (Fire Release: Fireproof Technique) → Katon: Myaku Hitofuki no Jutsu (Fire Release: Pulse Blast Technique) → Katon: Kaen Hisame no Jutsu (Fire Release: Incinerating Hail Technique) Jounin → Katon: Go (Fire Release: Five) → Katon Hidora no Jutsu (Fire Release: Hydra Technique) → Katon: Daitou no Jutsu (Fire Release: Longsword Technique) → Katon: Hibashira no Jutsu (Fire Release: Blazing Column Technique) → Katon: Neshou Bunshin (Fire Release: Burning Clone) → Katon: Kudakasei no Jutsu (Fire Release: Shatterforce Technique) → Kaseiken (Flame Fist) → Katon: Karyuu Endan (Fire Release: Fire Dragon Blast) → Katon: Yurika no Jutsu (Fire Release: Fire Lily Technique) → Fuuinka (Fire Sealing) → Katon: Gouka Hataka no Jutsu (Fire Release: Hellfire Clap) → Katon: Ketatamashi Makai (Fire Release: Piercing Hellstrike) Kage/Sanin → Moushou Kaseiken (Fierce Flame Fist) → Katon: Shinhidora no Jutsu (Fire Release: True Hydra Technique) → Katon: Homura Bunshin no Jutsu (Fire Release: Blazing Clone Technique) → Katon: Shunshin no Jutsu (Fire Release: Fire Transport Technique) → Katon: Oorashi no Ryu (Fire Release: Raging Storm of the Dragon) → Fuuinka Koui (Highest Ranking Fire Sealing) → Katon: Daikonran (Fire Release: Pandemonium)
Fuuton: Academy → Kaze Bunshin (Wind Clone) → Kaze Fuuchuufuyuu (Wind Levitation) → Yadama Furooseigyo (Projectile Control Skill) → Hanpatsu Kaze no Jutsu (Retrieving Wind Technique) Genin → Boufuu Kyouzuu no Jutsu (Gale Surge) → Kaze Bakuhatsu (Wind Explosion) → Yadama Henshin Bakuha (Projectile Deflection Blast) → Okuridashi Kaze (Propelling Winds) → Kamaitachi no Jutsu (Slashing Wind Skill) → Fuuton: Shinkuutai Naihatsu (Wind Element: Air Pocket Bursts) → Bouseki Tate no Kaze (Spinning Shield of Winds) → Kaze no Yoroi (Armor of Wind) Chuunin → Kaze Shunshin no Jutsu (Wind Instantaneous Body Skill) → Daikamaitachi no Jutsu (Grand Slashing Wind Skill) → Fuuton: Furyuu no Jutsu (Wind Release: Wind Dragon) → Fuuton: Tei Hakusha (Wind Release: Air Riding)
Raiton: Academy →Yurayura Ranpu no Jutsu (Flickering Light Technique) →Raikou Bunshin no Jutsu (Lightning Clone Technique) →Seiteki Suji no Jutsu (Static Strings Technique) →Teikou no Kuntou (Electricity Resistance Training) Genin →Heki no Jutsu (Burst Technique) →Kumo Keba no Jutsu (Cloud Wisp Technique) →Nagare Isou no Jutsu (Current Transfer Skill)
Genjutsu
Universal • Bunshin no Jutsu • Genjutsu Kai (Release)
Bloodline/Clan Jutsus
Ninjutsu • Great Fireball Technique •Mythical Fire Phoenix Technique •Dragon Fire Technique •Sharingan Triple Windmill Blade
---------------------------------------------------------------- Summoning Information ----------------------------------------------------------------
Summoning Type: N/A
Summons Known: N/A)
---------------------------------------------------------------- Taijutsu/Weapon Styles ----------------------------------------------------------------
< Kunoichi Combat Style >: While the female body is not as strong as that of a male, the female has several attributes that make this style of fighting made specifically for their body type. If focuses on using the naturally shorter body as well as the flexibility and lightness of the frame. This style also does most of it's damage through kicks and pressure points. current stage:Mastered
Maneuvers Look here
---------------------------------------------------------------- Equipment ----------------------------------------------------------------
Weapons
Type of Weapon: Katana Name of Weapon: N/A Base Range: Close Range
Shinobi Tools
Kunai: 20 Shuriken: 15 Makibishi: 10 light bomb: 10 smoke bomb: 10 steel wire:12ft
Apparel
Head-Band Style: Normal Head-Band Location: Neck Head-Band Color: Black Flak-Jacket style: N/A Flak-Jacket color:N/A
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Posted: Sun Nov 07, 2010 8:58 am
EDITTED Martin Spiralwave Tenno Aburame ---------------------------------------------------------------- Character Info ---------------------------------------------------------------- Main Info Character Name:Tenno Aburame Nicknames: Tenno Title(s): N/A Rank: Academy Student Village: Sound Village Background Info Physical Description Age: 15 Sex: Male Hair Color: Brown Natural Eye Color: Brown Body Type: Ectomorphic: Slim and Toned Distinguishing Features: -Unfazed Silver eyes -Dark tan skin -Upraised collar and lowered hood ---------------------------------------------------------------- Bloodline, Clan, or Demon PENDING ---------------------------------------------------------------- Main Info Bloodline, Clan, or Demon: Aburame Bloodline/Clan Stage: Stage 1 Abilities of the Bloodline/Clan: 1. The ability to house special chakra-consuming insects within their body 2. The ability to control special bugs and grant them special adaptions to deal with new threats 3. The ability to use selective breeds of these insects in battle to track enemy ninja without being discovered. Companion Info. Companion Type: Bug Companion Name: Kikaichū
Bug Evolutions: (Place Aburame Clan bug evolutions below with the effects of the evolution; provide link to the evolution post) 1. (ex: fire resistance- fire jutsus C rank and lower do not affect the bugs) 2. 3. 4. Transplant Info Bloodline/Clan Transplant: (name of the bloodline/clan transplanted; provide link to transplanting post) Transplant Stage: (current stage of transplant; provide link to achievement of current stage) Abilities of Transplant: (Provide basic info on your transplant) 1. 2. 3. ---------------------------------------------------------------- Shinobi Profession and Shinobi Types ---------------------------------------------------------------- Shinobi Profession Shinobi Profession: Puppet User Puppet User's are the only shinobi able to utilize Kugetsu techniques and puppets. Using their fine tuned chakra control and high dexterity they are capable of manipulating a number of these wooden contraptions loaded with lethal traps. Profession Base Benefit: -The ability to use puppets, how detailed =/
Learning Information: Able to learn Kugutsu Weakness: Weaker Genjutsu: Genjutsu used by the pupeteer lose one rak in power down to a minimum of Academy Student rank. Genin (place chosen genin rank benefit here)
Chuunin (place chosen chuunin rank benefit here)
Jounin (place chosen Jounin rank benefit here) Shinobi Type(s) : Sealing master are known for their abilities in trapping and controlling. Along with their special jutsu, they can easily enable themselves to stop attacks and reflect them backwards. (Able to use Fuinjutsu and Jikukan Ninjutsu) : Support type ninja are people who use jutsu to help other ninja in attacking, defense and any other type of need a fellow ninja would have. This ninjas is usually well rounded in jutsu knowing a wide range of jutsu from long range, short range and so on. These ninja are faster at learning jutsu and faster at using them too. (Jutsu -2 posts to learn jutsu, can perform jutsus that are below their rank without hand-seals, jutsus of equal rank can be performed with far fewer hand-seals, allowing the support shinobi to get off a quick jutsu in close quarters, jutsus of higher rank require the normal number of hand-seals.)
---------------------------------------------------------------- Chakra and Jutsu ---------------------------------------------------------------- Chakra Information Chakra Level: Medium, 3/10 points Chakra Point: 18 points
Chakra Control: No benefits Elemental Affinities: Sound Jutsu Information Ninjutsu Universal • Kawarimi no Jutsu (Substitution) • Henge no Jutsu (Transformation) • • •
Sound: • • • • • Genjutsu Universal • Bunshin no Jutsu • • • •
Sound: Sound Release • • • • • Bloodline/Clan Jutsus Ninjutsu • Kikaichuu no Jutsu (Destruction Bug Technique)
• • • •
Genjutsus • • • • • Taijutus • • • • • ---------------------------------------------------------------- Summoning Information ---------------------------------------------------------------- Summoning Type: (what type of animals do you summon, dog, snake, toad, etc.) Summons Known: (don't worry about filling this out just yet) ---------------------------------------------------------------- Taijutsu/Weapon Styles ---------------------------------------------------------------- : (brief description of the style) current stage:(current stage that your character has reached in the style: provide a link to the post learning that stage)
Maneuvers
Abilities ---------------------------------------------------------------- Equipment ---------------------------------------------------------------- Weapons Type of Weapon: N/A Name of Weapon: Base Range: Puppets None yet Shinobi Tools Throwing Knives: 15 Shuriken: 30 Makibishi: 20 light bomb: 3 smoke bomb: 5 steel wire: 50 meters Apparel Head-Band Style: Dog Chain Head-Band Location: Neck Head-Band Color: Silver Flak-Jacket style: N/A Flak-Jacket color: N/A
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Posted: Sun Nov 07, 2010 9:48 am
Gregar828 @Kage: Please provide a description for your Shinobi Profession. I'm sure that assassains have learning information. Shadow's sight is an addition to another benefit. Add the rest of the benefit. Please take away jutsu descriptions, they strech the page too much. Unless you got it in the RP, 2 rolls of 150M is TOO MUCH for a genin. Look at the other profiles. Wait, what do you mean by a description of my Shinobi Profession? I filled in all the slots I could. At least, in my knowledge I did. If you want an additional description next to where I stated my profession, then I'd have to make it myself because I don't see any general description of assassins in their description. Is that what you meant? Actually, assassins don't have any learning bonuses. They don't even have a section for it. At least, none that I saw sweatdrop . Shadow's sight is an addition to another benefit? Are you sure that you're not talking about Kuroyami not Jutsu? If so, then it's right below Shadow's sight. If not, then I'm completely clueless…. Aww emo . Oh well, did that, but I kept some of the shorter stuff like the catalysts for genjutsus. I figured it would be alright because they don't really stretch the page but, if not, I'll take them out. Hm, maybe I should have looked at the other profiles in the first place sweatdrop . Sorry >_< . Well, I changed it and I hoped I did the conversions right. 10 m should be around 30 ft, which is kind of close to 25 feet (the amount I saw on another genin's profile). Here's the changed profile: Sora Hikari ---------------------------------------------------------------- Character Info ---------------------------------------------------------------- Main Info Character Name: Sora Hikari Nicknames: Sora Title(s): n/a Rank: Genin Village: Kumogakure Background Info Physical Description Age: 12 Sex: Female Hair Color: Blonde (like lemon pudding *^^* !) Natural Eye Color: Blue Body Type: Light and slim but still average. Distinguishing Features: None ---------------------------------------------------------------- Bloodline, Clan, or Demon ---------------------------------------------------------------- Main Info Bloodline, Clan, or Demon: Rokubi Bloodline/Clan Stage: n/a Abilities of the Bloodline/Clan/Demon: •Though very fast, this does not mean that the host has the endurance to keep up such speed. Furthermore, the hosts eyes cannot keep up with his movement past the chuunin rank. This means that even his own speed can be turned against him. •Fastest demon. •+1 Rank of speed regardless of whether demon is active or not. •Can direct the flow of electrical discharge, or electricity not related to a jutsu used by an opponent. •+1 Rank to all Raiton known. •If one post is taken to stand still, host can charge ions in the air to cause all raiton to cost -2 chakra points for ten points. Companion Info. Companion Type: n/a Companion Name: n/a Bug Evolutions: n/a Transplant Info Bloodline/Clan Transplant: n/a Transplant Stage: n/a Abilities of Transplant: n/a ---------------------------------------------------------------- Shinobi Profession and Shinobi Types ---------------------------------------------------------------- Shinobi Profession Shinobi Profession: Assassin- Blending into the shadows, assassins are masters of stealth. Some even use poisons to aid their work. However, in return for their adeptness in the art of hiding, assassins have weak bodies and are forced to learn less weapon and taijutsu styles. Profession Base Benefit: Shadow's Shroud: Assassin's are incredibly adept at moving unseen and unheard, learning to hide themselves from all but the most perceptive of individuals. (cannot be found by shinobis of equal rank when hiding unless they have a Kekkai Genkai with extrasensory abilities; Shinobis of greater rank without an extrasensory Kekkai Genkai will be aware of the Assassin's presence, but not the exact location of the shinobi; Shinobis of lower rank with an extrasensory Kekkai Genkai will be aware of the presence of the Assassin, but not the exact location) Stealth Focus: Assassin's are also highly skilled in the use of stealth based jutsus. Any stealth based jutsu is treated as if it were equal to the Assassin's rank in terms of effectiveness. (stealth based jutsus treated as equal to the Assassin's rank) Learning Information: n/a Weakness: 1) Weak-Bodied: Assassin's focus on stealth and quickly ending battles leads to a lack of physical endurance. (When hit with a damaging jutsu of equal or greater rank to the Assassin, the Assassin treats the jutsu as if it were one rank higher in terms of damage done)
2) Fewer Weapon/Taijutsu Styles: [description here] (The Assassin Can learn only 2 taijutsu/weapon styles, and can only learn up to 1 rank below their current rank for their secondary style, the primary style can be mastered up to their rank)
Rank Benefits
Genin Shadow's Sight: Assassin's spend so much time in the shadow's that many of them gain the ability to see clearly no matter how dark it is. In addition these Assassin's come to realize just how much the average shinobi relies on sight, and more importantly they realize the advantage of taking away that sense. (can see clearly no matter how dark it is, can still be affected by supernatural darkness; gain the Kurayami no Jutsu [see below]) Kurayami no Jutsu (Darkness technique) Type: Genjutsu Rank: Variable (equal to Assassin's rank up to A) Cost: Variable (costs chakra equal to its rank up to B) Description: This genjutsu can be triggered any time the target's vision is hindered (through the use of a smoke or flash bomb for example). The Genjutsu causes the target to feel as if they have been stricken blind, the other senses are not affected. This effect lasts up to 3 posts or until the target breaks free.
Chuunin n/a
Jounin n/a Shinobi Type(s) Tactical Ninja: These are the Shinobi most often to be picked as leaders of shinobi teams, able to come up with strategies and adapt to battlefield conditions quickly and efficiently. Being highly intelligent, learning jutsu comes quite easily to these shinobi, allowing them to acquire a vast array of jutsus for any situation. (-3 posts for learning jutsu, reaction speed is one rank higher) Sealing Master: Sealing master are known for their abilities in trapping and controlling. Along with their special jutsu, they can easily enable themselves to stop attacks and reflect them backwards. (can use sealing jutsus and space time jutsus) ---------------------------------------------------------------- Chakra and Jutsu ---------------------------------------------------------------- Chakra Information Chakra Level: High (+7 chakra points/10 max chakra points)
Chakra Point: 39
Chakra Control: -1 chakra point cost on all Lightning-type (Raiton) jutsu.
Elemental Affinities: Raiton Jutsu Information Ninjutsu Universal Academy •Henge No Jutsu (Transformation Technique) •Kawarimi No Jutsu (Body Switch Technique) •Kakuremino No Jutsu (Magic Cloak Of Invisibility Technique) •Nawanuke No Jutsu (Rope Untying Technique) •Anrokku no Jutsu (Unlocking Technique) Genin •Kinobori no Jutsu (Tree Walking Technique)/Kabenobori no Jutsu (Wall Walking Technique) Chuunin •Tessayose no Jutsu (Iron Chain Calling Technique) First Element: Raiton Academy •Yurayura Ranpu no Jutsu (Flickering Light Technique) •Raikou Bunshin no Jutsu (Lightning Clone Technique) •Seiteki Suji no Jutsu (Static Strings Technique) •Teikou no Kuntou (Electricity Resistance Training) Note: This skill is passive. Genin • Genjutsu Universal Academy •Bunshin No Jutsu (Clone Technique) •Fukushi no Jutsu (Double Vision Technique) •Ikamono Chishio (Fake blood) •Suiganmourou no Jutsu (Drunken Sight Technique) •Bouzenjishitsu no Jutsu (Stupification Technique) Genin • • First Element: Raiton Academy •Kumo Monokage no Jutsu (Cloud Cover Technique) Catalyst: N/A •Hekireki Koe no Jutsu (Thunder Voice Technique) Catalyst: The opponent simply has to hear the user •Raimei Wana Fuu (Thunder Trap Seal) Catalyst: N/A •Hibanahouden no Jutsu (Discharge Technique) Catalyst: The opponent must be touched Genin •Kumo Bunshin no Jutsu (Cloud Clone Technique) Catalyst: N/A •Tendou no Ashi no Jutsu (Cherub's Foot Technique) Catalyst: Maintain eye contact for 1 post (still requires hand-seals) •Kumo Yotogi (Cloud Watching) Catalyst: Eye contact for relaxation, Opponent must hear the trigger phrase for the second stage of the technique • • • • Demon Jutsus Ninjutsu • n/a
Genjutsus • n/a Taijutus • • • • • ---------------------------------------------------------------- Summoning Information ---------------------------------------------------------------- Summoning Type: (what type of animals do you summon, dog, snake, toad, etc.) Summons Known: (don't worry about filling this out just yet) ---------------------------------------------------------------- Taijutsu/Weapon Styles ---------------------------------------------------------------- : (brief description of the style) current stage:(current stage that your character has reached in the style: provide a link to the post learning that stage)
Maneuvers
Abilities ---------------------------------------------------------------- Equipment ---------------------------------------------------------------- Weapons Type of Weapon: Name of Weapon: (name of your weapon if applicable; if it's a custom weapon link the name to the description of the weapon) Base Range:(The effective range of the weapon without utilizing any jutsus or special abilities) Shinobi Tools Kunai: 20 Shuriken: 31 Makibishi: 15 Flash Bomb: 7 Smoke Bomb: 7 Exploding Tag: 10 Steel Wire: 10 meters Apparel Head-Band Style: A dog tag necklace that has the symbol for Kumogakure inscribed on it. Head-Band Location: Around the neck. Head-Band Color: Silver with a black inscription. Flak-Jacket style: A simple, short-sleeved jacket with a hood. Sora wears her jacket over a long-sleeved shirt. The jacket is a pull on with a large pocket in the middle, one kunai holster on the outside of each sleeve, and a hidden senbon holster on the inside of each sleeve. The middle pocket is located in the front of the jacket, on the bottom, and has two openings for Sora to put her hands through. The pocket contains three extra kunai holsters (the kunai in here usually have an explosive note tied to them before-hand) and two extra holsters for exploding smoke grenades (each holster has enough space for one exploding smoke grenade), hidden from sight and within easy reach of Sora's fingers whenever she puts her hands in. The kunai holster on each sleeve holds one kunai and opens downwards. The senbon holster hidden on the inside of each sleeve hold five senbons each and are thin enough to not be noticed from the outside. Flak-Jacket color: Dark Blue
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