Nindo: "There's nothing a little innovation can't solve!" Personality: Kazuki is amiable individual, doing his best to keep an upbeat and positive attitude. Always eager to lend a hand, he loves being of use to others, even if it means going out of his way. Unfortunately, combining his need to please others with a general lack of self worth make it easy for others to take advantage of him and push him around. Thankfully though, he has a decent sense of right and wrong and just enough of a spine to stand his ground when push comes to shove.
Village: Konohagakure Title: Genin Local Reputation: 0 Fame/Infamy Global Reputation: 0 Fame/Infamy
Biography: Born to a prominent the Inuzuka clan, great expectations were placed upon Kazuki as a child, believing he would grow up to become a great shinobi. However, it was unfortunately discovered during his youth that he was allergic to the types of dogs that the Inuzuka bred, making him unable to work with them. Embarrassed and enraged by this turn of events, Kazuki was deemed "defective", resulting in both he and his mother being cast out by his father and cut off from the clan. While Kazuki still went on to enroll in the village's academy, it was clear that his father's actions had left a lasting effect on his psyche, causing to struggle greatly in his studies. Thankfully, when he was at his lowest, one the village's shinobi took pity on the poor boy and upon hearing his story, introduced him to the art of puppetry. This presented Kazuki with an avenue to overcome his "defect" and instilled in him a new hope for the future.
Now having graduated from the academy, Kazuki is ready to make his debut as an official shinobi. Of course, he knows that he still has a long way to go before he can claim any sort of real success, but with his trusty companion, Tomoru, by his side, he's hoping to climb the ranks and prove himself to be a capable member of the village. Maybe then he'll be able to redeem himself in the eyes of his father and restore both his and his mother's place in their clan.
▰▰▰ CLASSES AND STATS
First Class:Tamer ▱▰▱ Synchronizing Schemers → You are and your pets are able to harmonize far easier than most tamers. Mirroring an element only takes a single tamer attribute instead of two, and mirroring one branch of the tamer’s taijutsu or bukijutsu only takes four tamer attribute points. Finally, it only takes three points to mirror one of the tamer’s genjutsu branches. In addition, korabo between tamer and pet for ninjutsu may only take one action either from the tamer or the pet at varying cool downs depending on the technique ranks for a single action. This cooldown applies to all pets. E-D - 0 C-B - 1 A-S - 2 S+ - 3
Second Class:Puppeteer ▱▰▱ Melee Marionette → You are the puppeteer who takes the head-on approach with your creations fighting alongside you. Your puppet strings can manifest from your shoulders, knees, hips, arms, and legs so that your hands are free for physical or weapon attacks. Your puppet looks and moves like a "real boy" so you are able to use any Taijutsu and Bukijutsu through them. Any techniques used by the puppet carry the stats of the user. In addition, you gain [1] additional Taijutsu or Bukijutsu style every other rank for a total of [3], (D, B, and S). Your stats cap also increases to [6] rather than [4].
▱▰▱ Cross Class: → Tamer – Puppeteer: Able to select one puppet which operates on its own like a puppet as a chance encounter. Puppet must be approved in the puppet forum. All mechanisms of the puppet need to be approved.
Chakra Pool: 500 Stamina Pool: 400 Chakra Element: Doton + Raiton Chakra Color: White Chakra Materialization: Sparks of electricity
Strengths: • Enhanced senses (smell and hearing), making him an excellent tracker. • Mechanically knowledgeable and quite inventive Weaknesses: • Lacks the self confidence to take the lead and prefers to follow others • Relies heavily on combination attacks with Tomoru in combat Fears: • Failing/letting others down • Claustrophobic
Modifiers: • All techniques involving the partner are considered 'collaborative' by default, raising their abilities by 1 rank higher than listed. This also means that the tamer does not need to train with their pet in korabo. • Using 'Howling Mode' ignores mental stress or insanity from all genjutsu A-ranked and lower. • Sense of smell is akin to having enhanced smell as per the tamer system. • Overall instinct gives you +1 passively to speed and agility. • •
Personal Attributes: ▱▰▱ My Darling My Pet | Grants the pet one additional tamer attribute. If a pet has eight points invested into them then they may gain a second tamer attribute. ▱▰▱ Rip n' Tear | The Inuzuka can provide one pet with an addition +50 to chakra / stamina per rank of the user. ▱▰▱ Puppeteering Pupil | Begins as an apprentice mechanism crafter.
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0 XP: 0 Passive XP: 0
Shinobi Missions Complete: {all start at 0} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Crafting Trees • Mechanism || → Apprentice • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: {all start at 0, remove this} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Career Profession Missions Complete: {all start at 0} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
{This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.} Missions Claim: [ x ] Training Claim: [ x ] Professions Claim: [ x ] Events Claim: [ x ] Endgame Claim: [ Post how much narrative XP was used here ]
▰▰▰ INVENTORY • • • • • •
Weapon Specs
{Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}
Maruton: • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | Rank D | Default • Art of Walking on Walls | Rank D | Default • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
Nindo: Try to help everyone, with a smile. Personality: Ayame generally tries to be an upbeat and positive influence to those in her life. She's hardworking and dilligent and doesn't like to give up until she's created a result that she can be proud of.
Village: Konohagalure Title: Genin Local Reputation: 0 Fame/Infamy Global Reputation: 0 Fame/Infamy
Biography: Raised within the tight-knit Uchiha family of Konoha, Ayame had always grown up feeling like an outcast. Not that she'd had a horrible: her parents took care of her and made sure she had all of her needs. But the atmosphere around the house always felt... tense. Like everyone was keeping everyone else an arm's distance away. Growing up, the young girl couldn't shrug the feeling that it was her fault. Whenever she entered a room, one parent or the other would excuse themselves. Even as a child, Ayame wasn't blind to the look of sadness and disappointment in the eyes of her father or mother when this happened. Even other members of the clan looked at her with disdain and barely gave her the time of day.
So as soon as she was old enough, Ayame dedicated her life to being a shinobi, hoping that if she worked hard she would be able to make her family happy again, like they had been before she was born.
▰▰▰ CLASSES AND STATS
First Class: Scholar ▱▰▱ Peerless Summoner → You are more specialized in summoning and sealing than sensory. You are allowed to have a mirrored amount of your total ninjutsu slots granted by this class exclusively reserved for sealing. In addition, all sealing techniques are considered overwhelming when in collision with other techniques of the same rank. This benefit only applies to techniques S-ranked and below. Finally, if you are able to summon any contract summon, including of a bloodline connection or a contract signature, you are able to summon beings at one rank lower than normally required and 50 chakra and stamina is granted to them per rank of the summoned creature starting at 50 for D-Rank and ending with 250 for the boss summon, or 300 if a mythical summon is contracted. The user's summoned creatures are able to use any ninjutsu the user has access to that they share an element for as well as any genjutsu, taijutsu, and bukijutsu. Your summoned creature's unique techniques are considered overwhelming at S-rank and below in collisions. Second Class: Bloodline ▱▰▱ Dual Ancestry → Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank. This discipline cannot be taken with the Elemental Mastery discipline from Ninjutsu Class. ▱▰▱ Cross Class → Scholar – Bloodline: After training for five paragraphs, summoner creatures (custom or contract) are able to use Bloodline techniques that the Summoner has access to (up to the summon's highest unique technique rank). If the summoner is currently using a Summon gifted by their bloodline, this training time is negated. Also able to sense without any technique if someone has the same bloodline as the user within the topic. Gains a technique exclusive to this cross.
Chakra Pool: 600 Stamina Pool: 500 Chakra Element: Fire, Water Chakra Color:Red Orange Chakra Materialization:
Strengths: • Ayame, due to her inability to order others around, is really good at working by herself. Since she doesn't like to tell people what to do, she would much rather do it herself. • Ayame is exceptionally good at teamwork. She tries to quickly learn the strengths of her allies, and fill in gaps within the squad as much as she can so that they can bring out their full potential. Weaknesses: • Ayame is a people pleaser. As such, she tends to overwork herself for the sake of others. In the same vein, she tends to bite off more than she can chew on her own. • As she doesn't like to be assertive, Ayame is easy to verbally walk over.
Fears: • Ayame has a combined fear of failure and of being the cause of everyone she cares about leaving, either by their own volition or by death. It's a fear that can cause her to freeze up until she can find a way to keep it from happening, or if hit by a large enough shock. • Spiders generally. Usually big ones.
Modifiers: • Kokuo's resource pools are both 5,000. • Kokuo regenerates chakra equal to the user's body rank per post in combat. • The jinchuuriki is able to draw chakra from Kokuo as an action during combat equal to two ranks above their body rank. • The host can apply [1] tier higher corrosion to their boil release techniques. • If the Kokuo host uses a taijutsu or bukijutsu technique then once per post a massive amount of steam will be released from their body as a free technique that is the same rank as the taijutsu or bukijutsu technique used and applies tiered corrosion status. • Kokuo's Furnace Style grants [2] stat points when stage three is mastered and another [2] stat points in stage six is mastered. • Upon mastery of Demon Cloak Stage 1, Kokuo fully unlocks the water and fire nature transformations in the user as additional elements if the host does not already possess them. Additionally, Kokuo grants the host a free boil release (futton) implant that does not consume an implant slot if the host does not already possess it. If implanted, the host will only be able to use S+ rank boil techniques from Kokuo and not the bloodline itself.
• Requires Fire Element
• The Sharingan starts off dormant.
• Receiving 100% blindness in an eye makes it completely unusable, even through transplantation. Blindness can be healed for a treatment costing 1000 ryo for each percentage of blindness in any hospita completely healing the eyes. For this reason, Eternal Mangekyo Sharingan still acquire blindness for their Mangekyo techniques. However, they do gain blindness at a different rate.
• Blindness may not be changed by any PAs and any custom Mangekyou techniques must follow the blindness system.
• Mangekyou technique blindness uses stack with other techniques uses as long as it's the same tier. I.E. If you use Amaterasu twice and Susanoo Aura once, you receive tier 1 blindness.
• You cannot have the activation of your Sharingan in your character's history.
• Implanted eyes retain the same level of blindness from the ones being transplanted.
• Jutsu that require the Mangekyou reset after transplanting, and have to be relearned.
• Only with the Three-Tomoe Sharingan and above is it possible to read chakra signatures well enough to know whether or not a person is a demon host.
• No lens ability stacks with its previous forms.
• All primary members of the Uchiha Clan are automatically contracted to the red-eyed crow summons of the Midnight Dreary Realm and are able to summon them once they learn the summoning technique. Must travel to the Realm to become a sage. If you sign any other contract then you lose access to the crows.
• Uzumaki generally have red or blonde hair, though this is not a requirement, rather a suggestion.
• Uzumaki techniques are considered fuuinjutsu, as well as bloodline ninjutsu. This means that they get overwhelming on anything which grants overwhelming to bloodline or sealing.
• Demonic Sealing: By spending [1] Post sealing or adjusting the seal of a Demon Host, said Demon Host has the training for their Demon Stages reduced from [5] Paragraphs to [1].
• Secret Mark Seal Enhance: When encountering the Fuuin Secret Mark Seal: Release [ Shīkurettomākushīru: Rirīsu ], an Uzumaki is able to double the amount of chakra contained in the seal by optimizing the seal.
Personal Attributes:
▱▰▱ Amaterasu’s Cloak | All fire based techniques produced by the Uchiha are considered bloodline techniques.The flames are turned black and fire based techniques are reduced by 5 chakra per rank with a minimum of 5 chakra to be paid for a technique. For each rank of a technique, it's flames burn actively for one post or one additional post if a limit is given.
▱▰▱ Melee Prodigy | The user obtains a [1] point increase to agility while their sharingan is active for each body rank they have obtained. In addition, the user's first physical offensive activation every three posts gains a [1] point increase to speed per rank of their body, also requiring the eyes to be active.
▱▰▱ Heritage of Whirlpools | Because of the clan’s lineage from Senju, the users are able to store 200 additional nature chakra with either their sage mode or curse marks. If the ninja has neither then this additional chakra is not applicable but may claim it for their base chakra pool. This decision can be changed later without a respec.
▱▰▱ Touch of the Boundless | The Uzumaki can create any and all seals, and therefore cast any sealing technique - no matter how intricate or complex - upon a single touch of their palm without handseals. This alternative method for Fuuin must still adhere to the alternative jutsu casting clause as chakra must still be gathered to accomplish a technique as a seal isn't instantly created. In addition, with one-touch and one action, the Uzumaki is able to summon up to three creatures from a contract for only the chakra cost of the highest-ranked creature summoned.
▱▰▱ Kitsune's Wit | The clever Uzumaki are famous for being the world's supreme scholar shinobi. As such, they are able to access Flying Thunder God even without Scholar specialization and if they have Scholar specialization then they can use the technique to transport themselves for only [40] chakra instead of [80] and this is the lowest it can possibly be reduced in cost. The Uzumaki is also able to use techniques or weapons sealed on a scroll twice instead of once. Finally, the user can use techniques which destroy scrolls without destroying the scroll used once per fight. Selecting this attribute requires the Scholar class.
▱▰▱ A Born Demon | Due to the distorted time created by Zelel, Ayame has been the host of Kokuo ever since she was a child. Due to this her entire life has been spent acclimating with the Tailed Beast, allowing its chakra to meld with hers. This makes Kokuo's chakra nearly impossible to distinguish from Ayame's, unless looked upon by an Advanced Doujutsu like the Mangekyo Sharingan and its equivalents. Additionally, the Seal is created by an Uzumaki sealer shinobi and is incredibly tight, making it hard to sense the presence of the demon without it being active, unless of the Infinite Perception discipline.
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0 XP: 0 Passive XP: 0
Shinobi Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Career Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
{This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.} Missions Claim: [ x ] Training Claim: [ x ] Professions Claim: [ x ] Events Claim: [ x ] Endgame Claim: [ Post how much narrative XP was used here ]
Maruton: • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | Rank D | Default • Art of Walking on Walls | Rank D | Default • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
E Rank • Fire Release: Fox Fire [ Katon: Kitsunebi) ] | Rank X • Flame-Resistance Technique [ Bounetsu no Jutsu ] | Rank E | Passive • Cinder Technique [ Tanebi no Jutsu ] | Rank E • Veil Technique [ Fukumen no Jutsu ] | Rank E • Flare Technique[ Shoumeidan no Jutsu ] | Rank E
D Rank • Burning Cinder: One [ Nenshou Ha: Ichi ] | Rank D • Flame Spread Technique [ Hi Shinten no Jutsu ] | Rank D • Fire Release: Instant Movement Technique [ Katon: Shunshin no Jutsu ] | Rank D • Ember Clone Technique [ Yojin Bunshin no Jutsu ] | Rank D
C Rank • Great Fireball Technique [ Gōkakyū no Jutsu ] | Rank C • Mythical Fire Flower Technique [ Housenka no Jutsu ] | Rank C
E Rank • Water Manipulation [ Mizu Soujuu ] | Rank E-X • Trick of Water [ Mizu no Waruasobi ] | Rank E • Water Mirror Technique [ Mizu Kagami no Jutsu ] | Rank E • Water Sword [ Mizu no Yaiba ] | Rank E-B
D Rank • Water Clone Technique [ Mizu Bunshin no Jutsu ] | Rank D • Water Shield Technique [ Mizu Tate no Jutsu ] | Rank D-B • Black Clouds Technique [ Kokuun no Jutsu ] | Rank D • Hidden Mist Technique [ Kirigakure no Jutsu ] | Rank D •Mist Vision Technique [ Kiri Shikaku no Jutsu ] | Rank D Passive
C Rank • Water Chains Technique [ Suikusari no Jutsu ] | Rank C
Full Name: Shinta Nickname: Mongrel Age: 12 Birthdate: 4/12 Gender: Male
▰▰▰ PHYSICAL CHARACTERISTICS
Body Rank: D Rank Hair Color: Brown Eye Color: Brown Height: 5'4 Weight: 98lbs
Bloodline: Kenzen || Mahofu
Non-Combat Outfit: Dirty beige colored Yukata with no shoes. Combat Outfit: Dirty beige colored Yukata with no shoes. Wears Swords.
▰▰▰ SOCIAL AND PERSONALITY
Nindo: Do whatever puts food on the table. Personality: Shinta is a quiet, reserved child who carries himself with no sense of pride. He often will agree to the most outrageous tasks if it means he can feed himself another day or simply find a place to sleep.
Village: Zashin Title: Okkapiki Local Reputation: 0 Fame/Infamy Global Reputation: 0 Fame/Infamy
Biography: Born in the slums of Zaishin and sent away before memorizing his mothers touch; Shinta has suffered in the rural poor villages of the Land of Iron his entire life. Discarded due to his blindness, Shinta had never been desired anywhere he went. Living by stealing his meals from crop fields and savaging battlefields from the Seiryu uprising to sell armor and weapons, shinta carries a few weapons he'd become partial to the feel of. His dirty appearance would often get him ran out of wherever he tried to bed down for the night. As he grew older, Shinta became more aware of his surroundings than those with sight, learning to feel the surroundings and developing a sixth sense. His marital prowess was discovered by a warrior named Akaran who witnessed the blind child fend off bandits who sought to prey on the blind boy with his salvaged sword, blocking and parrying the full grown men with ease and dispatching them with a flat expression before returning to his rest. The man would offer Shinta meal and rest in exchange for loyalty if he were to accompany him in his travels. Shinta would be sent to receive formal training before joining Akaran again but would soon offer the man a devoted retainer for life.
▰▰▰ CLASSES AND STATS
Bloodline: ▱▰▱ Dual Ancestry → Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank. This discipline cannot be taken with the Elemental Mastery discipline from Ninjutsu Class.
Second Class: Bukijutsu ▱▰▱ Expert → The user has achieved a sense of mastery and focus unlike others and is known as an Expert, a dedicated focus over a weapon they use to near perfection. The shinobi can pick a single weapon, or two if dual wielding, to apply this focus toward with examples such as Katana, Spear, Bows or even Dual Daggers. They acquire a Keystone technique that is unique to them with an additional 2 Custom Techniques derived of this special ability. Refer to the Keystone Guideline for more information. They gain a [+1] boost to both speed and agility & techniques cost [5] less Chakra and/or Stamina per rank of the technique when wielding attacks with their specialized weapon in attack or defense. With a minimum of 5 chakra or stamina paid. Signature Style: Phantom Slayer
▱▰▱ Cross Class: → Bloodline – Bukijutsu: Bloodline abilities that effect stats are increased by [1] per rank of the technique. In addition, the user is able to combine a bloodline technique and a bukijutsu technique together for a single action, paying the resource cost of both every three posts.
Chakra Pool: 400 Stamina Pool: 500 Chakra Element: Wind | Water Chakra Color: Grey Chakra Materialization: Rolling Fog
Strengths: • Tracking • Detecting Lies Weaknesses: • Sensing things not connected to the ground • Making Friends Fears: • Failing Akaran • Poverty
Modifiers: • • Personal Attributes: ▱▰▱ Clairvoyance | Sensory techniques cost one rank less in resource to use. Sensory techniques can be korabo'd with bloodline techniques for no additional activation. The user's passive radius of detailed information is increased to 100 meters. ▱▰▱ Gale | The user gains +2 agility. In addition, the user may pick one fuuton technique per body rank to make variable, though this requires moderator approval. Also, wind techniques with vertigo have that status effect increased by [1] tier at a maximum of tier 4. ▱▰▱ Perfect Storm | The user gains four additional ninjutsu slots to be used specifically for fuuton techniques per body rank. Additionally, hand signs may be executed with one hand. Additional Miasma is created with the use of wind techniques, enhancing the size of the fuuton by five feet per rank but does not effect it's rank. Also, once every three posts, the user may passively transform their body into miasma at a localized spot upon physical contact to evade a technique, paying the cost of the technique being evaded.
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0 XP: 0 Passive XP: 0
Shinobi Missions Complete: {all start at 0} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Career Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
{This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.} Missions Claim: [ x ] Training Claim: [ x ] Professions Claim: [ x ] Events Claim: [ x ] Endgame Claim: [ Post how much narrative XP was used here ]
▰▰▰ INVENTORY • Worn Katana x 3 • Scarf • • • •
Weapon Specs
{Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}
▰▰▰ TECHNIQUES
Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/iryojutsu do not count towards these limits.} • Ninjutsu | 00 / 08 • Genjutsu | 00 / 06 • Sensory | 00 / 03 • Taijutsu Styles | 00 / 01 • Bukijutsu Styles | 00 / 02
Maruton: • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | Rank D | Default • Art of Walking on Walls | Rank D | Default • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
Five Year Anniversary PA for Shinji Prehensile: Shinji is fully capable of holding medium and small sized objects with his toes, allowing him to, among other things, execute Bukijutsu technique's involving medium or smaller weapons with his feet.
Also using remaining open PAs for: PA: +2 Title advancements in Enchanting [Veteran Title] PA: +2 Title advancements in Enchanting [Grandmaster Title]
Posted: Wed May 17, 2023 7:03 pm
▰▰▰ PERSONAL DATA
Full Name: Katsuki Raiu Nickname: Age: 12 Birthdate: 06/21 Gender: Male
Nindo: “Strategy is the craft of the warrior.” Personality: Katsuki comes across as calm as tranquil still waters, however beneath the surface burns a hot fiery passion to prove himself, and to live up the expectations of his family. Beyond that he is loyal to a fault at times to those he has sworn himself to, and to those who have earned his trust.
Village: Zaishin Title: Okappiki Local Reputation: 0 Fame/Infamy Global Reputation: 0 Fame/Infamy
Biography: Katsuki Raui born between the union of a Raui Samurai, and a Lesser Priest of the Hogosha. Since birth he has always favored his father's side of the family the Raui Clan more interested in swords, and martial teachings not that is mother minded boys tended to take after their fathers after all. Such as it were that Katsuki was raised with a rather privileged life style, but by no mean a walk in the park. Katsuki's father was a man of discipline, and rigor as such he instilled such teachings into his son through arduous training, and being the man he was he did not give his son any special treatment as he would not coddle the potential he saw in his flesh, and blood. Still while his childhood was indeed filled with days of training his family did not neglect his education either be that academic, or spiritual. He was tutored in the art of strategy, and etiquette.His mother taught him of the practice of Ninshuu, and of the yokai that plagued their lands. All this was done so that Katsuki would grow to be a shining example of the new generation of Raui, and Hogasha bloodlines. As such a heavy weight has always been on the young Katsuki's shoulder on how much he would disappoint those all around him if he were to ever fail the expectations set for him.
▰▰▰ CLASSES AND STATS
First Class: Bukijutsu ▱▰▱ Expert: → The user has achieved a sense of mastery and focus unlike others and is known as an Expert, a dedicated focus over a weapon they use to near perfection. The shinobi can pick a single weapon, or two if dual wielding, to apply this focus toward with examples such as Katana, Spear, Bows or even Dual Daggers. They acquire a Keystone technique that is unique to them with an additional 2 Custom Techniques derived of this special ability. Refer to the Keystone Guideline for more information. They gain a [+1] boost to both speed and agility & techniques cost [5] less Chakra and/or Stamina per rank of the technique when wielding attacks with their specialized weapon in attack or defense. With a minimum of 5 chakra or stamina paid. Signature Style: Reiken no Michi Second Class: Bukijutsu ▱▰▱ Juggernaut → The user suffers no restrictions of movement or drawbacks from any armor tier they wear. In addition, armor they are actively wearing are increased by two ranks in durability and techniques that are increased in effectiveness against armor do not gain that bonus against the user. The user gains a [+1] stats boost to strength and endurance. Once every three posts, the user is able to defend an attack without paying an action for the technique, instead spending it upon an offensive action if the user chooses. ▱▰▱ Specialization: → Bukijutsu – Bukijutsu: Dedicated Disciple: A disciple who chooses to specialize in a small number of their class's arts. Limiting themselves to three of their class's styles, granting overwhelming in all three styles up to S Rank. Any additional slots that would be awarded for their class's styles are converted into a 2 point increase in any stats of their choosing. Styles granted from rewards may be learned but do not carry the overwhelming property and the user is capped out at 5 styles.
Chakra Pool: 350 Stamina Pool: 550 Chakra Element: Raiton/Doton Chakra Color: Vermillion Chakra Materialization: branching lightning forming memorizing patterns
Strengths: • Keeping calm under pressure • Singular Force of Will Weaknesses: • Can have too narrow of a focus at time • Prideful in their own strength Fears: • Failure • Hitting a wall in terms of strength
Modifiers: • Complex techniques performed gain the same bonuses as simple techniques. • Lightning based techniques may be used in the same manner as Mystic Hero allows. If the user is of Mystic Hero discipline, the user's Lightning/Buki Korabo is decreased to once every two posts.
Personal Attributes: ▱▰▱ Loyalist's Devotion | Upon creation of the character, the user may select a Village, Group, Organization, Person, or other affiliation and swear fealty. This may not be changed once declared. Any missions done in service to that selected group yields an additional 50% Ryo and EXP. If a person is selected, the user's defensive techniques are treated as overwhelming when defending them. ▱▰▱ Crashing Thunder e | Augments all of the users bukijutsu, even those outside of the Raiu bloodline, with a basic amount of lightning chakra. By applying this chakra collisions result in a pressure wave similar to a thunderclap. For each rank of the technique, the pressure wave throws the opponent back five feet unless the Act of surface Walking is used at equal rank and potency to the user's parent technique. ▱▰▱ Die Hard Dedication | Katsuki gains a [2] point increase in any stat after mastering stage 3 of one of his Dedicated Styles and another [2] points after mastering stage 6 for a total of [4] rather than [2]. However all other bukijutsu styles only gain a [1] point increase in any stat after master stage 3, and [0] points after mastering stage 6 for a total of [1] rather than [2] ▱▰▱ Might of the Storm | Katsuki gains a [+2] stats boost to strength ▱▰▱ Upon the Tempest Winds | Katsuki gains a [+2] stats boost to speed. ▱▰▱ Lightning Reflexes | Katsuki gains a [+2] stats boost to agility. ▱▰▱ Soul of the Raiu | Reduces Reiken no Michire style, and Lightning Breath Style resource costs by [1] rank.
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0 {starts at 0} XP: 0 {starts at 0} Passive XP: 0 {starts at 0} {use for tracking your passive xp accumulation} {add this number to the number above}
Shinobi Missions Complete: {all start at 0} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: {all start at 0, remove this} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Career Profession Missions Complete: {all start at 0} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
{This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.} Missions Claim: [ x ] Training Claim: [ x ] Professions Claim: [ x ] Events Claim: [ x ] Endgame Claim: [ Post how much narrative XP was used here ]
▰▰▰ INVENTORY • Katana • • • • •
Weapon Specs
{Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}
Maruton: • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | Rank D | Default • Art of Walking on Walls | Rank D | Default • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
Raiton ▰ Telegram Flash [ Denpō Sekka ] | Rank E ▰ Flickering Light [ Touei no Jutsu ] | Rank E ▰ Lightning Clone [ Raikou Bunshin no Jutsu ] | Rank E ▰ Static Strings [ Seidenki Ito no Jutsu ] | Rank E ▰ Electrical Resistance Training [ Teikou no Kuntou ] | Rank E | Passive ▰ Lightning Release: Electric Shock Needles [ Raiton: Kanden Haribari ] | Rank E - ▰ Burst Technique [ Heki no Jutsu ] | Rank D ▰ Cloud Wisp [ Ichijou no Kumo no Jutsu ] | Rank D ▰ Lightning Bolt [ Rakurai no Jutsu ] | Rank D ▰ Lightning Transformation [ Raikou Henge no Jutsu ] | Rank D ▰ Current Transfer Technique [ Nagare Tensou no Jutsu ] | Rank D
Doton
▰ Rock Throw Technique [ Iwa Tounyuu no Jutsu ] | Rank E ▰ Stone Bracers [ Ishi Yoroi no Ude ] | Rank E ▰ Earth Military Movement Technique [ Tsuchi Gunjikoudou no Jutsu ] | Rank E ▰ Swift Earth [ Tsuchi Tou Tou ] | Rank X - ▰ Hidden Earth: Instantaneous Body Skill [ Iwagakure: Shunshin no Jutsu ] | Rank D ▰ Dust Clone Technique [ Koujin Bunshin no Jutsu ] | Rank D ▰ Ground Shaking Technique [ Rikujou Douyou no Jutsu ] | Rank D
Bloodline •
Genjutsu
Taijutsu {Kyotoryuu} • {Stage 1/ Mastered}
{Kaiser Fist • {Stage 1/ Mastered}
Bukijutsu {Reiken no Mich i - Dedicated - Signature} • {Virtue 1/ Needs Training}
Full Name: Sora Kobayashi Nickname: Age: 15 Birthdate: July 22nd Gender:Female
▰▰▰ PHYSICAL CHARACTERISTICS
Body Rank: D
Hair Color: Silver Eye Color: Amber eyes with Vertical pupils Height: 5’4” Weight: 114lbs Kemono Features Tiger ears, some natural black striping in her hair, her vertical pupils Tiger Form In humanoid form she might be just under average in height, however as a tiger she is noticably massive, bigger than probably any wild tiger besides any out of the norm, approximating about 20% larger. She is a silver-white tiger with black stripes and her eyes almost glow, giving her a rather divine tiger look Bloodline: Gravity - Kemonomimi (Silver Tiger)
Non-Combat Outfit: Piccy, her combat outfit is similar, though she wears a mesh shirt underneath, near her right shoulder on her coat is the shinobi headband of her original village with is a moon crescent with four lines indicating beaming light, a keepsake and reminder of sorts.
▰▰▰ SOCIAL AND PERSONALITY
Nindo: Personality: You could describe Sora as the self assured sort of person, her confidence is great to a level of cockyness befitting a tiger, the greatest land predator. She takes pride in her abilities and isn't the type to be averse to showing off, or using them to mess with or lightly prank people, though in a play sense as opposed to out of malice or disregard, making her a bit mischievous, which helps her keep a good humor about most things and helps prevent her cockyness and pride reaching levels that as off putting or her getting overly intense and defensive because of those traits, Sora being self aware enough to not excessively push those traits to a level of unreasonability, She likes to socialize and talk with people, never finding it an inappropriate time to try and verbally engage with someone, which may help her come off as a little ditzy, which she can accept. As a tiger she does find thrill in battle though which can mix poorly with her confidence as the idea of prolonging it or showing off at someone she thinks she has the upper hand might be a costly mistake. A key trait of her personality is despite her messing around and overconfidence she is immensely loyal and protective of others, feeling an almost duty bound level of need to stand up for, help and protect others, even those she doesn’t like and especially those she cares about or is responsible for. It should also be kept in mind she is a little smarter and a lot more cunning then she comes off.
Village: Konohagakure, originally from a minor Village called The village hidden in moonlight Title: Genin Local Reputation: 0 Fame/Infamy {starts at 0} Global Reputation: 0 Fame/Infamy {starts at 0}
Biography: What most are aware of when it comes to Sora hails from the land of claws initially, a member of a small and minor hidden village that was quite literally obliterated by Jashinist Cultists several months ago due to current conflict and discord being brought by said villains. She and many refugee’s made their way to Konohagakure seeking asylum and to join forces with any remaining military and share their secrets in trade for the aid, intent on putting all remaining resources into assisting the destruction of the great Jashinist threat. She with difficulty has began to get settled in, going through a few short courses in Konoha to polish her training to acceptable standards of Konoha military. A follower of Evergreen like most from where she hails, making her a big fan of Konoha. Living in housing provided by Konoha with a large number of Refugees from her homeland, it is quite evident that their and her living conditions are not the best, not to say that Konoha does provide but it can only do so much, making a lot of the youngsters or capable people outwardly and actively search for and work a lot with the intent of restarting their society by providing funds to one another until the lot of them are able to fend for themselves, making her perpetually poor and is a big part of why she went through the crash academy course to be able to do ninja assignments outside of any relation to obtaining vengeance for their old village. It isn’t lost on her that she might be doing this sort of work for years but she is attempting to represent her mighty heritage as a Divine tiger(as she appears in animal form) so will try to strive for greatness and be seen as more as a victim that Konoha helped and instead be someone the village respects and appreciates her for her merits, potential value and contributions, in hopes that she might be able to one day return the favor and feel equal in doing so, returning what she and her people were given three times over, just like a real divine tiger would.
▰▰▰ CLASSES AND STATS
First Class: Gen-Jutsu ▱▰▱ Unbreakable Mind → A genjutsu user must, at all times, learn what it takes to make one's illusions more believable. This expertise helps the user learn to identify that which others use and these shinobi build their mental fortitude to a laudable degree. Genjutsu cast upon shinobi of this discipline are easier to discern as fake and are treated as one rank lower to kai and as one tier lower for pain [ minimum of tier one and maximum of tier three ]. Furthermore, they are uniquely able to resist overwhelming instance genjutsu. These mentally strong individuals are also able to choose one sense of resistance. If a genjutsu uses that sense as the primary then they can release themselves at half the chakra cost. Chosen Sense: sound
Second Class: Bloodline ▱▰▱ Dual Ancestry → Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank. This discipline cannot be taken with the Elemental Mastery discipline from Ninjutsu Class.
▱▰▱ Cross Class or Specialization: → GenJutsu– Bloodline: The user is able to combine their bloodline techniques and genjutsu together for one action by using the bloodline technique as a trigger by effecting the target's senses. This ability has a three post cool down. Bloodline Techniques and Genjutsu cost five chakra less per rank of the technique.
Chakra Pool: 700 Stamina Pool: 600 Chakra Element: Wind Earth, Gravity, Yin, Yang Chakra Color: Silver with the occasional black striping Chakra Materialization: {What your chakra looks like when it materializes in its raw form.}
Strengths: • Confident and pro-active both in and out of combat, does not commonly second guess herself. • Very efficient supporter with the types of techniques she specializes in, plus is resistant and perceptive to the casting of Genjutsu, very useful for technical forms combat • Is extremely loyal and keeps to her word as best as she can • A hard worker, not afraid to do menial things even if she might lightly complain • friendly and social, not taking others negativity too seriously and rather helpful • good swimmer and skilled at traveling through rough terrain • Weaknesses: • A bit cocky and arrogant, likes to play around and show off which can be a serious detriment. • Lacking in vast varied element techniques • can be annoying or irritate people win small pranks and annoying jokes • can be impulsive and thoughtless • can get very hot headed if properly provoked in the right way, which brings out her arrogance and cokyness out in uncontrolled levels which can lead to worsening situation Fears: • failing her fellow refugees or horrible things befalling them • Not on the level of a Phobia but she fears fire
Modifiers: • { List your modifiers here. This should include things like "Bloodline techniques cost N less chakra" } • Personal Attributes: ▱▰▱ Singularity | Jūryokuton users have an inherent gravitational pull towards themselves. Because of this, they are able to utilize close range Taijutsu and Bukijutsu with greater effects, reducing the opponents Agility by half once every [3] posts when using an appropriate Taijutsu or Bukijutsu. Additionally, Jūryokuton are able to cast their Gravity techniques with somatic gestures. Once per [5] posts, gravity chakra can be applied to a complex Taijutsu and Bukijutsu technique which causes the technique to count as spiritual in collisions but loses the stat buff. Using this PA itself never consumes a combat action. ▱▰▱ Gravity Well | Once per every [3] posts, the Jūryokuton user is able to Korabo one Earth jutsu and one Wind jutsu for just one activation. Additionally, jutsu cast in this manner apply the appropriate level of Fall Damage twice. The user can apply gravity chakra to Earth and Wind techniques allowing them to be considered bloodline techniques in collisions once per [5] posts. Using this PA itself never consumes a combat action. Grants 200 chakra to the use ▱▰▱ Event Horizon | Once every [5] posts, the Jūryokuton user can utilize an action to delay the casting of one Jūryokuton technique. Doing so allows them to delay a number of posts equal to their body rank that must be stated when this ability is used. By doing so, the Jūryokuton user is able to duplicate the Jūryokuton jutsu up to twice when released. This treats the duplicated technique as a Korabo'd technique, and doubles the inherent effects of both jutsu. Using this PA itself never consumes a combat action. Lastly, reduces the "charge time" of Gravity Release: Cosmic Descent by [1] post. ▱▰▱ We’re all Different | The clan member begins with a summoning contract on any species that they wish. Additionally, get a +1 to stat boost for each kemono, pet, or summon you have on the battlefield up to 6 - Wildcats ▱▰▱ Master Shifter | The clan member is capable of changing forms once every 3 posts without using an activation. Their Half-Animal Form and Ancestral Form's cost per post is reduced by one rank. ▱▰▱ Unleash the Beast | While in Human Form the clan member is capable of using jutsu via animalistic vocalizations such as roaring or hissing. While in Animal Form the clan member is capable of wielding weapons in order to utilize bukijutsu, or using their natural weaponry such as claws, horns, tails to utilize bukijutsu within ▱▰▱ Evergreen Taoist Sect | costs two Pa’s Grants her second level in Evergreen and Taoist Relgion careers ▱▰▱ Name of Second Personal Attribute | Insert description here. ▱▰▱ Name of Bloodline Attribute | Insert description here. (Choose at least one if you have a bloodline)
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0 {starts at 0} XP: 0 {starts at 0} Passive XP: 0 {starts at 0} {use for tracking your passive xp accumulation} {add this number to the number above}
Shinobi Missions Complete: {all start at 0} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: {all start at 0, remove this} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Career Profession Missions Complete: {all start at 0} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
{This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.} Missions Claim: [ x ] Training Claim: [ x ] Professions Claim: [ x ] Events Claim: [ x ] Endgame Claim: [ Post how much narrative XP was used here ]
▰▰▰ INVENTORY • + 200 chakra/Stamina from Taoist rank • Yin Release, Yang Release from Taoism • + 200 chakra/stamina from Recent anniversary Rewards • • •
Weapon Specs
{Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}
▰▰▰ TECHNIQUES
Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/iryojutsu do not count towards these limits.} • Ninjutsu | 00 / 08 • Genjutsu | 00 / 13 • Taijutsu Styles | 00 / 2 • Bukijutsu Styles | 00 / 00
Maruton: {Everyone starts with the jutsu listed below, except Academy students. Do not remove them from the profile if starting as an Academy student, simply replace the "Default" designation with a training link if you choose to train them before taking your graduation exam.} • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | Rank D | Default • Art of Walking on Walls | Rank D | Default • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
{Replace this with Element 1} •
{Replace this with Element 2} •
Bloodline • {Remove if none}
Genjutsu
Illusory • {Remove if none}
Enchantment • {Remove if none}
Instance • {Remove if none}
Chain • {Remove if none}
Taijutsu {Remove if none} {Style name here} • {Stage progression / techniques learned}
Bukijutsu {Remove if none} {Style name here} • {Stage progression / techniques learned}
▰▰▰ ACADEMY STUDENT Learned E Rank Technique •
gucci-shinigami
Brooy
Hurrak
DarkMockingbird
Posted: Sat May 20, 2023 6:04 pm
Twin respec and first Endgame+. Not doing a full reset.
▰▰▰ PERSONAL DATA
Full Name: Hotaru & Seo Hyuuga Nickname: N/A Age: 20 Birthdate: 10/12 Gender: Male & Female
Nindo: "We can beat anything together." Personality: Hotaru is a really laid back guy. Most of the time he is in control of the body as he is better at speaking with people than Seo. A real "go with the flow" type guy. However, he extremely protective of his "little sister" and would do practically anything for her. He is often seen as confident individual.
Seo can often be seen as abrasive in the way that she speaks with people. Mostly due to her being slightly over confident and believing she is above most people. However, she is much more straight forward and objective than Hotaru is and generally keeps them on track of any mission or task they may be on.
Village: Arashigakure Title: Arashi-Kage Local Reputation: 500 Fame → A List Local Hero | You're considered a national treasure to your homeland. You're celebrated as one of the greats, equal in fame to the Kage in some senses if you aren't one yourself! This title takes the increases from the B List hero's In addition, if you own a local business or have mining/plantation rights, your weekly profit is multiplied by 1.5. Since you are such a trusted figure, you are also able to learn S+ rank techniques without Kage permission. You can also create up to three legendary items for the village rather than one. Global Reputation: 500 Fame/Infamy → A List Famous Hero | You're an internationally renown hero. It seems like every soul across the shinobi world knows your name and you will be remembered fondly in history. You maintain the benefits from your B List status and since you are so well known, you are forever able to hire a squadron for 5,000 less ryo. You may also add a famous name to your profile (under the full name section) befitting of your mighty deeds. Naruto canon examples are Jiraiya the toad sage, Kakashi the copy cat ninja, etc. For reaching this impressive status you obtain the following Personal Attribute:
▱▰▱ Blessings of Valor | As a world-famous hero, you are forever bestowed with an extra reward in arc, timeskip, and guildwide events.
Biography: The twins were born in Arashi and have lived there ever since. Their childhood was different from others considering they were attached to each other at all times, often bullied for their Kekkai Genkai, regardless of them being part of the Hyuuga clan. Most times they were by themselves and had little to no friends as they always preferred each other's company. However, one day Hotaru was caught in a fire and had a decent portion of his body burned, leaving scars to this day. The event happened shortly before the twins graduation exam. The twin's parents wanted to pull them out of the academy but, the twins refused as they wished to finish out strong and graduate.
▰▰▰ CLASSES AND STATS
First Class: Bloodline ▱▰▱ Dual Ancestry → Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the optional attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank. Second Class: Medical ▱▰▱ Combat Medic → Shinobi of this discipline gain the ability to pay for their simple taijutsu as complex. This does not alter its strength in collisions in any way from a standard simple technique. The user's body is more attuned to adrenaline, which allows them to receive a benefit from their techniques which use them every other post versus every three post. In addition, the user gains a 1 point increase in a chosen stat per body rank but must utilize all increases in the same stat. The user's body is treated with the durability of medium armor without any drawbacks. Furthermore the medical learning reductions gained from this class also count towards taijutsu learning reductions. The shinobi gains three tai slots, one at D rank, one at C rank, and then one at A-ranked. Finally, the user is able to augment their Genesis Rebirth Technique. Not only does this discipline allow the user to utilize the technique twice, but each time the user is restored of 250 chakra. The user also deals with trauma they receive at one rank less than other ninja. ▱▰▱ Cross Class or Specialization: → Bloodline – Medical: The user is able to combine their medical techniques and bloodline techniques for a single action, paying only the total resource cost. Doing so allows the harming elements of the technique to impact foes while the healing aspects are able to heal allies in it's area of effect simultaneously. Once every three posts, the user may use this effect with offensive medical ninjutsu.
Third Class: Taijutsu ▱▰▱ Brawler → Your taijutsu is just one side of your skill, as you are also versed in utilizing ninjutsu as well. Your Speed and Agility are enhanced by [+1] and you gain an additional [4] ninjutsu slots per rank. Once every other post all three of your actions in a post can be used for offensive taijutsu. Additionally, the user gains a keystone technique and two additional custom slots for taijutsu. Refer to the Keystone Guideline for more information. Fourth Class: Medical ▱▰▱ Maladies Physician → Shinobi of this discipline are experts in iryojutsu and are especially well-versed in afflictions. Their medical techniques cure all symptoms of status effects applied to the user, rather than where most of the techniques cure them one at a time. In addition, medical techniques which inflict a status may inflict three different applications of the status, rather than just one. The user's crafted poisons also carry this property. The shinobi also obtains 5 custom techniques for medical ninjutsu as well as a Medical Ninjutsu Keystone technique. Refer to the Keystone Guideline for more information. ▱▰▱ Cross Class → Taijutsu – Medical: The user is able to cast healing medical ninjutsu for no hand signs. Once every three posts, this ability can be used for no activation. For five posts, the shinobi's Taijutsu can inflict [5] Tenketsu Rot each time they make contact with a target.
Chakra Pool: 5,000 Stamina Pool: 5,000 Chakra Element: Katon & Raiton Chakra Color: Cyan Chakra Materialization: Seo's chakra manifests in fire engulfing her while Hotaru's has lightning bolts hitting the ground around him.
Stats: Max of 6 • Strength ► 8 →→ Jyuken, Channeling Martial Skill, Vital Piercing Art • Speed ► 10 (Max of 10 due to Medical career) →→ Dōki Ken, Freestyle Whirlwind, Kaiser Fist, Emergency Medical Career • Agility ► 8 →→ Fissure Kicking, Mirror Image Art, Freestyle Whirlwind • Endurance ► 8 →→ Art of Eight Limbs, Combat Medic
Strengths: • Strong Teamwork • Close range attacks Weaknesses: • Genjutsu • Over Confidence Fears: • One of the twins dying • Flying
Modifiers: • Genetic Immunity | Resistance A Rank Katon
Personal Attributes: ▱▰▱ Physical Prowess | The Hyuuga gains a [2] point increase in any stat after mastering stage 3 of the gentle fist and another [2] points after mastering stage 6 for a total of [4] rather than [2]. In addition, the Hyuuga gains [3] custom slots to be used exclusively for the gentle fist style and [1] taijutsu style slot. ▱▰▱ Piercing Accuracy | The clansman is more proficient than his fellow clan members at striking tenketsu. One's gentle fist application allows them to reduce 1.5 times the amount of chakra spent in a juken strike instead of 1.25. For example, if one spends 80 chakra on a gentle fist technique, the attack robs the target of 120 instead of the 100 normal clansmen would reduce. ▱▰▱ Purest Lineage | The clansman's thoroughbred lineage allows them access to the Byakugan without the use of a hand seal, chakra cost, or activation. In addition, should they unlock the Tenseigan, they may have 50% less reserves to maintain it than other clan members and may also activate the Tenseigan without the use of a hand seal, chakra cost, or activation. ▱▰▱ Twin Devils | The clan member(s) are able to Korabo with one another with their attacks freely for no additional cost. In addition, overwhelming traits carried by one's attack are carried into the Korabo. If both technique's carry the trait then the technique is considered one rank higher upon execution. While within the Unleased Stage of the Curse of the Gemini, this PA adds two additional ranks to an attack if both carry overwhelming. ▱▰▱ Synchronized Masters | As masters of the famed Doki Ken style, twins are renowned for their martial arts skills. As a result, they receive double the taijutsu OR bukijutsu styles from their classes at D-Rank only and double the learning bonuses to taijutsu OR bukijutsu. Also grants [2] stat points rather than [1] for the mastery of stages three and six of the Doki Ken style for a total of [4] stat points. ▱▰▱ Cursed Pair | Forbidden Seals, including Curse of the Gemini, owned by this rpc have an additional 100 corrupted nature chakra stored in their seal. This increases their cap from 400 to 500. Additionally, the twins halve the statistical drawback effects of forbidden seals once deactivated for five posts. ▱▰▱ Free PA Event Reward | Insert Text ▱▰▱ Free PA Event Reward | Insert Text
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両 102,800 XP: 8000 Passive XP: 55
Shinobi Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 3
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Profession Titles • Medical (Emergency) || → Medic • Special Ops (Police Force) || → Regular
Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 5
Mission, Training, Events, Endgame, and Profession Claims
Missions Claim: [ x ] Training Claim: [ x ] Professions Claim: [ x ] Events Claim: [ x ] Endgame Claim: [ Post how much narrative XP was used here ]
▰▰▰ INVENTORY • Orens Black Pearl
A token of friendship given by Toso's personal summon Orenka. Can be used as a material attaching it to a weapon or armor the following ability or can be shaken once per combat to produce the following ability.
The Weapon or Armor will become black as pitch when the pearl is activated the weapon will induce tier blindness equal to the rank of the technique the weapon is used with. Armor will negate tiered blindness equal to an amount of chakra spent for the Tier for [4] posts
When used on its own shaking it, the pearl produces a smoke cloud of pitch blackness equal to an A-rank technique that induces Tier-3 Blindness. However, this does not consume any chakra to do so but can only be done once per combat. Each owner of a black pearl can send messages to one another through the reflection of the black pearl like a tiny crystal ball.
Rank E • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | Rank D | Default • Art of Walking on Walls | Rank D | Default • Rank D • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default • Rank C • Rank B • Rank A • Rasengan Rank S • Rank S+ • Rank X • Aerial Shift [ Kūchū Shifuto ]
Iryojutsu
Rank E • Thread [ Genshi ] • Donation and Circulation [ Gien to Kairan ] • Cleanse [ Kiyomaru ] • Massage [ Shiatsu ] • Extraction [ Tekishutsu ] • Pain Intensification [ Itami Gekka ] • Power of Resistance [ Teikouryoku ] • Diagnosis [ Shindan ] Rank D • Blood Coagulation [ Keksuki Gyouko ] • Bandage Skill [ Gantai no Jutsu ] • Lung Inflation [ Hai Fukuraseruno ] • Circulation of the Blood [ Ketsuekijunkan ] Rank C • Healing Hands Technique: Minor [ Chiyute No Jutsu: Karui ] • Blood Transfusion Skill [ Chishio Tensou no Jutsu ] • Temperature Control [ Ondochousetsu ] • X-Ray [ Rentogen ] • Mental Medicine • Movement Control [ Undō seigyo ] • Tenketsu Reinforcement [ Tenketsu Kyouka ] • Tenketsu Weakening [ Tenketsu Suitai ] • Tenketsu Connection [ Tenketsu Tsunagu ] • Chakra Scalpel [ Chakra no Mesu ] Rank B • Healing Hands Technique [ Chiyute no Jutsu ] • Pain Suppression [ Itami Yokusei ] • Dead Soul Technique [ Shikon no Jutsu ] Rank A • Healing Hands Technique: Major [ Chiyute No Jutsu: Ichidanto ] • Electrolyte Balance [ Denkaishitsu Heikin ] • Bone Healer Skill [ Hone Chiyu no jutsu ] • Cell Regeneration [ Saisei no Saibou ] • Exhaustion [ Konpai ] • Important Body Points Disturbance [ Ranshinshou ] • Killing Hands Technique [ Satsugaite no Jutsu ] Rank S • Mystical Hand Technique [ Shousen Jutsu ] • One's Life Resurrection [ Kishou Tensei ] • Dragon Life Reincarnation [ Ryūmei Tensei ] • Psychic Surgery [ Shinreitejutsu ] Rank S+ •
Katon
Rank E • Fire Release: Fox Fire [ Katon: Kitsunebi) ] • Flame-Resistance Technique [ Bounetsu no Jutsu ] • Cinder Technique [ Tanebi no Jutsu ] • Veil Technique [ Fukumen no Jutsu ] • Flare Technique [ Shoumeidan no Jutsu ] Rank D • Flaming Palm Technique [ Houka Hira no Jutsu ] • Burning Cinder: One [ Nenshou Ha: Ichi ] Rank C • Great Fireball Technique [ Gōkakyū no Jutsu ] • Fireproof Technique [ Taika no Jutsu ] • Burning Rush [ Nenshou Tosshin ] Rank B • Hellfire Whirlwind Skill [ Gouka Senpuu no Jutsu ] • Pheasant Hunter [ Kijigari ] Rank A • Flame Fist [ Kaseiken ] Rank S • Blaze Eruption [ Kasairyuu ] • Hellfire Clap [ Gouka Hataka no Jutsu ] • Fire Release: Demon Lantern [ Katon: Onidōrō ] • Dragon of the Raging Storm [ Oorashi no Ryuu ] • Fire Release: Great Flame Rasengan [ Katon: Gōen Rasengan ] Rank S+ •
Raiton
Rank E • Telegram Flash [ Denpō Sekka ] • Flickering Light [ Touei no Jutsu ] • Lightning Clone [ Raikou Bunshin no Jutsu ] • Static Strings [ Seidenki Ito no Jutsu ] • Electrical Resistance Training [ Teikou no Kuntou ] • Lightning Release: Electric Shock Needles [ Raiton: Kanden Haribari ] Rank D • Lightning Bolt [ Rakurai no Jutsu ] Rank C • Swarm of Hummingbirds [ Hachidori no Mure ] • Electric Needle Spread [ Dendou Hari Fukyuu ] Rank B • Electric Snake [ Dendou Hebi ] • Electric Gyroscope [ Dendou Kaitengi ] • Electric Fog [ Dendou Enmu ] Rank A • Thousand Birds [ Chidori ] • Chain Lightning [ Rensa Raikou ] • Static Connection [ Seidenki no Myakuryaku ] Rank S • Hell Thrust [ Jigokuzuki ] • Hands of Torture [ Goumon no Te ] • Sigh of the Yellow Dragon [ Kiiro Ryuu no Tameiki ] • Heaven’s Judgment [ Kouten no Saiketsu ] • Lightning Edge [ Raikiri ] Rank S+ • Lightning Transmission [ Raiden ]
Hyuuga
Stage One[x] • The Gentle Fist [ Juken ] • Chakra Needle [ Mizu Hari ] • Gentle Palm Stance Stage Two[x] • Palm Bottom [ Shōtei ] • Gentle Fist Art One Blow Body [ Jūkenpō Ichigekishin ] • Eight Trigrams Vacuum Palm [ Hakke Kūshō ] Stage Three[x] • Eight Trigrams: Thirty-Two Palms [ Hakke Sanjūni Shō ] • Trigram Stance Stage Four • Eight Trigrams: Heavenly Spin [ Hakkeshō Kaiten ] • Eight Trigrams: Sixty-Four Palms [ Hakke Rokujūyon Shō ] • Eight Trigrams Tenketsu Strike [ Hakke Tenketsu Sutoraiku ] • Eight Trigrams: Infinite Strike [ Hakke: Mugen Sutoraiku ] Stage Five • Eight Trigrams: One Hundred and Twenty-Eight Palms [ Hakke Hyaku Nijūhachi Shō ] • Eight Trigrams: Mountain Crusher [ Hakke Hasangeki • Gentle Step Twin Lion Fists [ Jūho Sōshiken ] Stage Six • Protection of the Eight Trigrams Sixty-Four Palms [ Shugohakke Rokujūyon Shō ] • Eight Trigrams: Three Hundred and Sixty One Palms [ Hakke San Hyaku Rokujūichi Shō ] • Last Resort: Eight Gates Assault
Evil Twins
Special Abilities • Attack of the Twin Demons [ Sōma no Kō ] | Rank C • Genetic Immunity | Resistance C Rank Katon • Curse of Gemini [x] Stage One[x] • Synchronous Fist [ Dōki Ken ] • Clothesline [ Monohoshi ] • Face Copying Technique [ Kao Utsushi no Jutsu ] Stage Two[x] • Acrobatic Double Flip • Multiple Connected Feet [ Tarenkyaku ] • Multiple Connected Fists [ Tarenken ] Stage Three[x] • Sucker Punch • Multiple Connected Whirlwinds [ Tarensenpū ] • Masters of the Perfect Human Body Stage Four • Three-Sixty Throw • Synchronous Barricade • Fission Technique Stage Five • Division • Sleight of Hand Stage Six • Parasite Demon Demolition Technique [ Kisei Kikai no Jutsu ] • Flight of the Twin Goblins
Genjutsu Illusory
Rank E • Rank D • Rank C • Rank B • Rank A • Rank S • Rank S+ •
Enchantment
Rank E • Rank D • Rank C • Rank B • Rank A • Rank S • Rank S+ •
Instance
Rank E • Thunder Trap Seal [ Raimei Wana Fuu ] • Trickster’s Sand Storm [ Suna Arashi no Odokemono ] • Through the Unfamiliar [ Etainoshirenai no Tsuujite ] • Mud Slip Technique [ Doro Shissaku no Jutsu ] • Annoying Dust Technique [ Okkuu Chiri no Jutsu ] • Rock Technique [ Iwa no Jutsu ] • Touch of the Unfamiliar [ Etainoshirenai no Tacchi ] • Sound Technique [ Onkyou no Jutsu ] Rank D • Cherub's Foot Technique [ Tendou no Ashi no Jutsu ] • Deadly Sand Storm [ Suna Arashi no Shinto ] • Rotting Flesh Foul Smell Technique [ Kyuukai Nikutai Oshuu no Jutsu ] • Chill Technique [ Chiru no Jutsu ] • Weapon Multiply [ Buki Hanshoku ] • Leer of the Peculiar [ Dokuji no Gyoushi ] • Flower Petal Escape [ Hanabira Esukēpu ] Rank C • Phantom Illusion: Cloak and Dagger [ Maboroshigen: Manto to Tanken ] • Five Point Seal: Lightning Barrier Technique [ Go Kasho Fuu: Raikou Seki no Jutsu ] • Beating of the Body [ Karada no Rinchi ] • Echo of Lament [ Aitou no Hibiki ] • Lightning Illusion: Lightning Flash Pillar [ Raigen: Raikouchuu ] Rank B • Phantom Illusion: Betrayal [ Maboroshigen: Uragiri ] • Rock Torture Technique [ Iwa Semeku no Jutsu ] • Disorientation Motion Illusion [ Shitsukentou Genkaku ] • High Altitude Technique [ Kousho no Jutsu ] • Recklessness [ Chototsu ] • Art of Fake Death [ Niseshi no Gijutsu ] • Nausea [ Hakike ] • Interrogation Technique [ Jinmon no Jutsu ] • Offsetting Sound [ Sōsai no Ne ] Rank A • Continuous Thunder Technique [ Keizokuteki Raimei no Jutsu ] • Vision of Doom [ Sakkaku no Meiun ] • Exploding Death [ Kibaku Zetsumei ] Rank S • Rainbow Illusion [ Niji Genkaku ] • Illusion Technique Binding [ Genjutsu Shibari ] • Tribute of the Sand [ Mitsugimono no Suna ] • Hell [ Yami ] • Eternal Embers Technique [ Fuhen no Moegara no Jutsu ] • Lapse of Memory Technique [ Kioku Shoumetsu no Jutsu ] • False Suicide Technique [ Kyougenjisatsu ] Rank S+ •
Chain
Rank E • Rank D • Rank C • Rank B • Rank A • Rank S • Rank S+ •
Taijutsu
Art of Eight Limbs Stage One[x] • Penetrating Kick • Elbow Hook Stage Two • Piercing Knee Strike • Rupturing Blow Stage Three • Vice Grip • Overhand Strike • Fracture Smash Stage Four • Morning Sun Strike • Strike and Smash • Cranial Havoc Stage Five • Double Assault • Monster Toss Stage Six • Zero Resistance Smash • Impervious Body
Fissure Kicking Stage One[x] • Round Fissure • Side Fissure Stage Two • White Fissure • Hooking Fissure Stage Three • Upper Fissure • Double Fissure • Straight Fissure Stage Four • Nerve Strike • Flying Fissure Stage Five • Moving Fissure • Absorb and Redirect • Triple Fissure Stage Six • Quaking Armor • Fissure Cannon
Kaiser Fist Stage One[x] • Heavy Punch • Sudden Straight Stage Two • Kaiser Crown • Crumbling Overhead Stage Three • Kaiser Armor • Elbow Bolt • Guillotine Drop • Iron Backhand Stage Four • Breaking Lariat • Invigorating Kaiser Armor Training Stage Five • Liger Bomb • Kaiser Fist • Bolstering Kaiser Armor Training Stage Six • Kaiser Armor Mastery • Kaiser's Annihilation Hammer
Mirror Image Art Stage One[x] • Sidestep • Ghost Strike Stage Two • Radial Split • False Strike Stage Three • Multistrike • Projected Strike • Multiple Arms Stage Four • Rising Barrage • Cicada Shell Stage Five • False Cyclone • Multi-Mirror Image Training Stage Six • Perfect Mirror Image Circle • Spider's Fury
Channeling Martial Skill Stage One[x] • Elemental Fury • Elemental Personification Stage Two • Forceful Wave • Sweeping Force • Dual Forces Stage Three • Counter Force • Elemental Doubling • Snaring Forces Stage Four • Hidden Force • Elemental Body Flickering • Harmonizing Elements Stage Five • Combining Elemental Training • Streamline Force • Invigorating Forces Stage Six • Elemental Tripling • Primordial Armor
Vital Piercing Art Stage One[x] • Devastation Stance • Vitality Destruction Stage Two • Front Jab • Horizontal Elbow Throwing Stage Three • Rib Separation • Severing Tendon Stage Four • Explosive Striking • Festering Chop • Flying Jab Technique Stage Five • Meteor Shower • Hard Breaking Slap • Copied Art: Sixty Four Jabs Stage Six • Beyond the Target • Hundred Crack Fist
Freestyle Whirlwind Stage One[x] • Whirlwind Movement • Whorl • Mach Flight Stage Two • Acrobatic Mastery • Razor Wind Kick • Centrifuge Strike Stage Three • Perfecting Balance • Slicing Handspring • Hurricane Kick • Swinging Fury Stage Four • Lesser Combo • Standing Hurricane • Flying Hurricane • Vortex Drop Stage Five • Parkour Mastery • Mach One Combination • Windmill Stomping Stage Six • Mach Two Combination • Gale Force Twister
Flowing Arts Style Mastered
Kyotoryuu Style Mastered
Oblivion Fist Style Mastered
Mach Fist Style Style Mastered
Bukijutsu Not Decided Stage One • Stage Two • Stage Three • Stage Four • Stage Five • Stage Six
gucci-shinigami
Hurrak
DarkMockingbird
King Brooy Crew
Omnipresent Cultist
Offline
Nevermore_Down
Offline
Posted: Sun May 21, 2023 1:09 am
▰▰▰ PERSONAL DATA
Full Name: Nori Hogosha Nickname: Age: 17 Birthdate: 12/01 Gender: Male
Nindo: "To be like earth is to adapt, and change, but never faltering" Personality: Nori is an individual of faith following the sect of Ninshu this has molded him to be a rather helpful individual. However he can be a tad bit lazy preferring to help in his own way, and if say heavy lifting is required being the person to help by finding someone else to due it. This also makes him rather resourceful a virtue he is happy to tell others is his strong suit. Through the teachings of Ninshu especially those of the element Doton he tries to be similar to the element seeing it as steadfast, but also ever changing, and adapting to it's circumstances.
Village: Zaishin Title: Okappiki Local Reputation: 0 Fame/Infamy Global Reputation: 0 Fame/Infamy
Biography: An up and coming Priest within the Hogosha Clan Nori has always stood out among his family as non-traditionalist. Many of the family blame his mother for this as being the "outsider" in her marriage she was obviously more likely to instill such "backwards" thinking into Nori. While they may have been right they were only partially as his Father certainly had a hand in broadening Nori's views as a child. His father Noritoshi was a compassionate man always helping others even at the cost of himself it was actually how he came to meet Nori's mother saving her from a yokai attack luckily she was a part of one of the lesser branch families of the Seinaru Enjo so when the two fell in love both clans saw it as an opportunity to strengthen ties.
Noritoshi's selfless compassion was also the source of his downfall for when Nori was still, but a child a powerful Yokai ravaged the holdings of the Hogosha. It slaughtered the common folk, and many monster slayers. It would have continued to do so if not for Noritoshi's intervention. Noritoshi was able to lure the Yokai to acave deep below the earth, and it was there it was sealed though at the cost of Noritoshi's own life. With his father being declared a hero due to his actions in stopping the Yokai what child wouldn't want to live up to that, but as he has grown older he tries to temper it somewhat he perhaps will never be as selfishly compassionate as his father or at least won't go out of his way to be. Still he does what he can to help others keeping that in mind, and every day he strives to learn more for he still fears the Yokai now known as "Noritoshi's Fall" that his father sealed so many years ago will one day come back to finish what it started.
▰▰▰ CLASSES AND STATS
First Class: Bloodline ▱▰▱ Bloodknight → Your bloodline and implant techniques possess greater power, allowing them to overwhelm techniques of the same rank and preventing them from succumbing to elemental weaknesses. You can cast bloodline techniques through one-handed seals. {The Overwhelming Trait does not apply to anything above S} In addition, Blood Knights are able to Korabo bloodline techniques at varying cool downs depending on the technique ranks for a single action. E-D - 0 C-B - 1 A-S - 2 S+ - 3 Second Class: Scholar ▱▰▱ Erudite Academic → Instead of excelling at sensory or summoning abilities, you prefer pure sealing arts. The Academic's body is considered a scroll so seals can be used and stored on your direct body. Your body may be treated as three scrolls equal to your body rank. Fuuinjutsu and sensory skills do not require handseals and are one rank less in chakra cost (Following the one rank max reduction rules). All three of your actions can be used on fuuinjutsu and/or sensory for one post every three posts in combat. In addition, the duration of all sealing techniques and all sensory techniques are increased by two posts. Your expertise makes your seals innately intricate, meaning attempts to hijack your seals invoke a turn of neutralization where the seal is unusable to everyone before it falls under the hijacker's control. You automatically inflict one tier higher of Hex status (maximum of tier 4). ▱▰▱ Cross Class: → Bloodline – Scholar: After training for five paragraphs, summoner creatures (custom or contract) are able to use Bloodline techniques that the Summoner has access to (up to the summon's highest unique technique rank). If the summoner is currently using a Summon gifted by their bloodline, this training time is negated. Also able to sense without any technique if someone has the same bloodline as the user within the topic. Gains a technique exclusive to this cross..
Chakra Pool: 500 Stamina Pool: 400 Chakra Element: Doton|Fuuton Chakra Color: White Chakra Materialization: Forms as a light dusting like sand falling off of his body
Strengths: • Adaptable to most situations • Knowledgeable, and Dedicated to the ways of Ninshu Weaknesses: • Can be a tad bit superstitious • Prefers to let others do the heavy lifting Fears: • The Yokai "Noritoshi's Fall" • Caw of a Crow
Modifiers: • Doton techniques consume 10 less chakra per body rank (60 at maximum) and can only reduce techniques by up to [1] rank with a minimum cost of [5]. •Fuuinjutsu and sensory skills do not require handseals and are one rank less in chakra cost (Following the one rank max reduction rules).
Personal Attributes: ▱▰▱ Purification Barrier | The user's fuuinjutsu that form barriers or defenses are purified, causing those within the barrier with Nature Chakra, Corrupted Nature Chakra, Demon Chakra and Yokai Chakra suffer tiered burns for each post they are within the barrier or upon contact with the barrier. ▱▰▱ Mastery of Stone | Physical contact with the user's Doton techniques inflicts ranked petrification that is one tier lower than would normally be done. ( B Rank techniques grant tier two petrification, Ect. ). Techniques that already grant petrification increase their tier by one. ▱▰▱ Devout Exorcist | The user's overwhelming property no longer only applies to Yokai and Miasma collisions but apply to targets who have those chakra as well as Demon, and Nature chakra. ▱▰▱ Custom PA | TBA ▱▰▱ Custom PA | TBA
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0 XP: 0 Passive XP: 0
Shinobi Missions Complete: {all start at 0} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Crafting Trees • Scroll Crafting || → Veteran • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: {all start at 0, remove this} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Career Profession Missions Complete: {all start at 0} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
Missions Claim: [ x ] Training Claim: [ x ] Professions Claim: [ x ] Events Claim: [ x ] [Discord Hogosha Reward-2 New PAs] Endgame Claim: [ Post how much narrative XP was used here ]
Maruton: ▰ Kai | Rank X | Default ▰ Henge no Jutsu | Rank E | Default ▰ Bunshin no Jutsu | Rank E | Default ▰ Substitution Technique | Rank E | Default ▰ Art of Walking on Water | Rank D | Default ▰ Art of Walking on Walls | Rank D | Default ▰ Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
Doton ▰ Rock Throw Technique [ Iwa Tounyuu no Jutsu ] | Rank E ▰ Stone Bracers [ Ishi Yoroi no Ude ] | Rank E ▰ Earth Military Movement Technique [ Tsuchi Gunjikoudou no Jutsu ] | Rank E ▰ Swift Earth [ Tsuchi Tou Tou ] | Rank X ▰ Earth Clone Skill [ Doton Bunshin no Jutsu ] | Rank D ▰ Explosive Stone Body Replacement [ Bakuyaku Iwa Kawarimi ] | Rank C ▰ Ant-Lion Technique [ Arijigoku no Jutsu ] | Rank C-S+ Fuuton
▰ Wind Clone [ Kaze Bunshin ] | Rank E ▰ Wind Levitation [ Kaze Fuuchuufuyuu ] | Rank E ▰ Vacuum Sword [ Shinkūken ] | Rank E ▰ Projectile Control Technique [ Tobidougu Soujuu no Jutsu ] | Rank E ▰ Retrieving Wind Technique [ Toridashi Kaze no Jutsu ] | Rank E
Bloodline ▰ Purification Salt Creation [ Seisei Shio no Sakusei ] | Rank X | Spiritual ▰ Preparation Ritual [ Harae ] | Rank E | Spiritual ▰ Purified Sacred Wand [ Junsuina Ōnusa ] | Rank X | Spiritual ▰ Purification Gate [ Jōka Gēto ]| Rank X | Spiritual ▰ Exorcism and Purification [Akumabarai to Jōka ] | Rank X | Spiritual ▰ Sacred Stone [ Shinseina Ishi ] | Rank X | Spiritual
Sensory ▰ Signal Fire [ Noroshi ] | Rank E ▰ Echo [ Yamabiko ] | Rank E ▰ Animal Party [ Dōbutsu tō ] | Rank E ▰ Dragon’s Tattoo [ Irezumi no Ryuu ] | Rank D ▰ Sensor: Body Flicker [ Kenchiki: Shunshin ] | Rank D ▰ Sensor: Trickster [ Kenchiki: Torikkusutā ] | Rank D
Fuuinjutsu ▰ Enclosing Technique [ Fūnyū no Jutsu ] | Rank E | Universal ▰ Unsealing Technique [ Kaifū no Jutsu ] | Rank E | Universal ▰ Collaborative Summoning Technique [ Korabo Kuchiyose no Jutsu ] | Rank E | Universal ▰ Time Sealing [ Tebanasu Fuuin ] | Rank E ▰ Tethered Blade [ Tezāburēdo ] | Rank E | Universal ▰ Detonation Technique [ Bakuhatsu no Jutsu] | Rank X | Universal ▰ Unsealing: Rainwater Gate [ Kaifūjutsu: Usuimon ] | Rank D | Universal ▰ Seal Release: Instant Movement Technique [ Fuuinjutsu: Shunshin no Jutsu ] | Rank D ▰ Seal Connection [ Fuuin Tsunagu ] | Rank D | Passive ▰ Five Seal Barrier [ Gofuu Kekkai ] | Rank C ▰ Thirty-Six Layer Self-Repairing Barrier [ Sanjūroku-jū no Saisei Kekkai ] | Rank C ▰ Summoning Technique [ Kuchiyose no Jutsu ] | Rank C | Universal ▰ Reverse Summoning Technique [ Gyaku Kuchiyose no Jutsu ] | Rank C | Universal
Genjutsu
Illusory
Enchantment
Instance
Chain
Bukijutsu Sumi-Efude ▰ Stage 1 / Mastered
Makimono Style ▰ Stage 1 / Mastered
gucci-shinigami
Brooy
Hurrak
DarkMockingbird
Posted: Sun May 21, 2023 3:39 am
Submitting PAs for Shion's New Game Plus for approval
Personal Attributes: ▱▰▱ Heart of the Firebrand | All of Shion's fire based techniques have their cost reduced by one [1] rank. ▱▰▱ Like She Never Left | While Matatabi may have been ripped from her body, Shion still possessed some of the demon's powers, including the otherworldly heat generated by the demon's flames. As the fight goes on, Shion's fire based techniques cause a heatwave to overtake the battlefield, straining her opponents. In a round in which Shion used a fire based technique, the target receives tiered dehydration depending on the rank of the technique used. E-D: Tier One C-B: Tier Two A-S: Tier Three S+: Tier Four ▱▰▱ Volatile Arsonist | The user has mastered their explosive flames, causing tiered trauma to their fire based techniques. Additionally, their katon techniques now create thunderous booms, causing deafness for two [2] posts.
Bonus Personal Attributes: ▱▰▱ Timeskip Bonus PA: Armor Penetrating Shot | The user's fire based techniques ( including clan techniques ) have a volatile force behind them. Any katon technique with a single target has the ability to shatter armor medium tier and below on contact while heavy armor takes two instances of contact. Additionally, they are able to puncture shield techniques and barriers with equal chakra to the parent technique as though they were one rank lower. ▱▰▱ Halloween 2K18 PA: Shion's Razor | Shion never fully grasped the applications of genjutsu; outside of the standard Kai technique, she has completely forgone the entire skillset, preferring to focus on her Bakuton and Taijutsu instead. This PA allows Shion to trade genjutsu slots for Ninjutsu slots at a rate of 1::1 ▱▰▱ Tai Class Package PA: Freestyle Fighter | Shion's aversion to tradition renders her fighting style unpredictable, granting her the upper hand against even the most seasoned opponents. This PA allows Shion to declare Basic Taijutsu as one of her three styles for Dedicated Disciple as though it were a proper taijutsu style. ▱▰▱ Anbu Mask PA: Bastet's Gaze | The enigmatic identity of Bastet remained shrouded in mystery, yet the mere mention of her name sent tremors of dread through the souls of all who crossed its path. Those targeted by an attack while Shion is wearing her Bastet mask are inflicted with Tier Two Mental Stress ▱▰▱ One Year Anniversary PA: Tenacious Fighter | Shion does not go down easy. This PA grants Shion +100 Stamina ▱▰▱ Kogarashi Bonus PA: Scrappy Fighter | Shion gives it her all, no matter the stakes. This PA grants Shion +100 Stamina ▱▰▱ Arashi Jashin PA: Death to the Deathless | Fueled by an unwavering fury, Shion persists relentlessly, vowing to eradicate every remaining Jashinist from the very fabric of existence. While fighting Jashinist NPCs, Shion's attacks are rated at one [1] rank higher in strength than normal. ▱▰▱ Three Year Anniversary PA: Dances With Oni | Having immersed herself in the company of the Oni Clans, Shion has acquired an extraordinary resilience to Saketon, boasting an alcohol tolerance that surpasses the norm, halving the negative effects of any Saketon techniques she is effected by.
These PA’s are for the character listed below ▰ Character: Sora Kobayashi ▰ Link to profile: [Sora]
▱▰▱ Amazing Tail | Unlike a normal tigress Sora’s tail is longer, a little more fluffy and she has greater control over it, this allows her to use her tail as essentially an extra limb, it can be used to grab, strike, grapple and distract with, said tail capable of supporting her body weight with. ▱▰▱ Tiger Claw | When using Kyotoryuu or other similar blade hands techniques, Sora can alter the hand positioning and instead of doing knife hands she can do tiger claws, with her fingers outspread and bent.
Prince_yureil
Liberal Lunatic
Offline
___youwillknownihilism
Offline
Posted: Sun May 28, 2023 1:37 pm
▰▰▰ PERSONAL DATA
Full Name:Nava Uchiha Nickname: Matani of the Dead Age: 24 Birthdate: 5/17 Gender: Female
▰▰▰ PHYSICAL CHARACTERISTICS
Body Rank: S+
Hair Color: Black, White when in Death Possession Mode Eye Color: Gray Height: 5'0-5'2 Weight: 135 lbs
Bloodline: Uchiha (Sight, Sound, Touch defense)
Non-Combat Outfit: She wears the same clothing that her older sister once did. It's notably adorned with more symbols of Jashinism however. Combat Outfit: See above.
▰▰▰ SOCIAL AND PERSONALITY
Nindo: Death is drawn to life, so live and live well until you can live no more. Cheap advice from the immortal, sure, but no less true. Personality: Where to begin with the girl in Kya's shadow. There was once a time where this would be filled with the hopes and dreams of a girl beyond the grasp of a world that was beyond her to carry. Her sister was the Truth Bearer of a foreign religion, similar to the leader, and sought to bring truth to the world. In that, Nava looked up to her. She believed, wholeheartedly, that her hero was immortal and more that she didn't, Kya made good on that belief until the very, cold and bitter end.
Nava took it harder than the rest.
Now, much like Moody Blues herself was, Nava is a storm of emotional complexity too difficult to ever fully grasp. The center of it all, however, is that she turned her back on almost all the teachings of her late sister, of her surviving two siblings, and has gone full in on the path of Jashinism.
Nava's heart has grown cold and closed off. She has learned deeply and particularly obstinately that she is here on a mission. Her sister fulfilled her goals as much as she could and in the end the waves dragged her down as they almost always promise to: violently. As such, Nava has latched onto violence as her methodology and specialty. It is how she loves, how she hates, and how she teaches. She is intentionally vague on what her goal is, but no matter what it's consistently clear that she is absolutely focused on it.
That isn't to say she's an unfeeling zealout. No, she experiences her emotions fully, and intensely. There is simply an overriding, almost metaphysical imperative that now drives her.
In how she interacts with others, Nava is a mixture of her sister's snark and smugness and the resigned, reigned in observant child she had been before rebelling to live with her sister in Konoha. A smile almost always remains held upon her features, and unlike Kya, Nava always believes she's the smartest, baddest b***h in a given room. Where her sister believed that people should be wise enough to clear her path on their own, Nava's rebellious streak has contrived that notion, and now people should do more than move: they should bow.
Regarding friends, she holds them near and dear, with the understanding that they're probably just in the way. But her judgement is too good for her to fall into stagnancy like her sister did. She loves, and she loves hard.
Regarding her enemies? She doesn't respect very many enough to see them as such.
It's worth noting that Nava has spent an exorbitantly long time being the runt of the litter, and one of Na'tan's fair skinned daughters. She's been bullied, condescended, and at worst ostracized for looking different: she doesn't take too well to it anymore.
Village: N/A Title: N/A Local Reputation: 0 Fame/Infamy {starts at 0} Global Reputation: 0 Fame/Infamy {starts at 0}
Biography: Much like with Kya, I tell the background in both personality and in roleplay. Nava was a child of the Land of Claw, like her sister, and followed her after their second oldest sibling died when Kya was sent out on her mission. Nava is the youngest of six, surviving three others including the Great Serpent herself, and left the VORTEX with them when Kya was killed. One thing briefly touched on in Kya's long history is that she only had half siblings: Nava's father was a Hyuuga from the Land of Claw.
▰▰▰ CLASSES AND STATS
First Class: Nin ▱▰▱ Harsh elementalist → The user starts with an additional element at D rank. In addition, at C rank and A rank, the user receives an additional element each. Ninjutsu class slots are mirrored per element, including maruton. The Elementalist's wide understanding of the elements reduces the cost of their elemental ninjutsu by [1] whole rank without losing their potency but elemental ninjutsu cannot be lowered in cost beyond this. Additionally, the user can choose [1] elemental status effect upon the character's creation that will cruelly apply at [1] tier higher than the rank of the technique at a maximum of the fourth tier on contact. Second Class: Nin ▱▰▱ Elemental Mastery → The user's ninjutsu gains the ability to overwhelm techniques of the same rank. The overwhelming trait only applies to a single element at D rank, increasing to two at A rank. Overwhelming properties do not apply to techniques above S Rank. In addition, each rank that you gain an overwhelming property the user gains a free Element PA that allows the user to augment their ninjutsu that gained the property with an additional effect for no resource or action payment, allowing the user's ninjutsu to shine. You gain an additional 4 Ninjutsu per body rank that are dedicated to their primary element. Also, the user gains access to Augment Skill Lines for the cost of it's primary technique slot and is not required to pay additional slots for skills in this line. Finally, the user's two chosen overwhelming elements can be combined into [1] advanced nature kekkei genkai that counts as a free implant. This implant does not consume an implant slot but does have the restrictions of the implant system. The implant does not carry the overwhelming factor of its base elements through this discipline.
▱▰▱ Cross Class or Specialization: → The user's ninjutsu gains the ability to overwhelm ninjutsu of the same rank. The overwhelming trait only applies to a single element at D rank, increasing to two at B rank and three at S rank regardless of the number of elements the ninja has. Overwhelming properties do not apply to techniques above S Rank. If you have a kekkei genkai which requires two elements, and if both of the elements required are elements you have chosen to have overwhelming, then your kekkei genkai is also treated as having overwhelming. You gain an additional 4 Ninjutsu per body rank that are dedicated to their primary element. Ninjutsu Specialists also gain an additional 25 chakra per body rank.
Third Class: Bloodline ▱▰▱ Dual Ancestry → Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Combo Element Kekkei Genkai and Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. In addition Dual Ancestry are able to Korabo bloodline techniques at varying cool downs depending on the technique ranks for a single activation. E-D - 0 C-B - 1 A-S - 2 S+ - 3
Chakra Pool: 4330 Stamina Pool: 2640 Chakra Element: Fire Earth Wind Water Lightning Chakra Color:Deep, bloody crimson with swaths of black. Deep Azure Blue. Chakra Materialization: It seems to drip from her like an umbral aura, swirling towards her feet.
Strengths: • She has the Toughness Feat /s. Nah, but she's a really stubborn kid. • Elementalism Weaknesses: • A Temper shorter than a ruler, and something of a superiority complex. • She has no concept of restraint whatsoever. Fears: • Kya, and her disapproval. • Losing another family member.
Modifiers: • Learn 8 extra Ninjutsu techniques per paragraph. • 6 Extra Bukijutsu Personal Attributes: •From Amateratsu's Cloak: All fire based techniques produced by the Uchiha are considered bloodline techniques.The flames are turned black and fire based techniques are reduced by 5 chakra per rank with a minimum of 5 chakra to be paid for a technique. For each rank of a technique, it's flames burn actively for one post or one additional post if a limit is given.
• Might of Hephaestus: You are able to self-korabo one earth technique, one wind technique, and one fire technique into one three-times powerful ninjutsu technique consuming the chakra of the three techniques but only one offensive action. This can only occur once for every three posts.
• Domination of the Primitive World: Your dust release techniques cost one rank less in chakra and you can manifest your dust release without any charge time.
• Elements of Cruelty: Your earth, wind, and fire techniques are harsher and allow you to apply one tier higher petrification to earth, vertigo to wind, and burn to fire up to five times in one battle at a maximum of tier four.
▱▰▱ Illusory Prowess | This attribute allows any and all genjutsu to be cast through eye contact with the Uchiha. In addition, the genjutsu cast in this manner have the sight sense added to them at C Rank body. At S Rank body, the user's genjutsu are given the chakra sense. Also, mental stress or insanity can be added to any genjutsu cast through eye contact for an additional fifty percent chakra cost. ▱▰▱ Melee Prodigy | The user obtains a [1] point increase to agility while their sharingan is active for each body rank they have obtained. In addition, the user's first physical offensive activation every three posts gains a [1] point increase to speed per rank of their body, also requiring the eyes to be active.
•Masters Mind, Mk. II +1 post to one learning type (Nin) +75 Chakra and Stamina +10 Nin slots
• +2 Customs
• +50/50 Chakra and Stamina
•Timeskip Pa: Start out as a Vortex Initiate Second Level Devoted follower of Jashin (using two of the replenishment PAs.)
Thanksgiving from Ku: 25 coupons
Energy Pool Expansion from Bleeding sun: 200
Endgame rewards Earned: Extra class, 600 bonus chakra
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両147200 [From Ku's New Year/Christmas Gift I got 120000] - 80000 for conglomerate + 124800 fro mission claim +70000 from weekly conglomerate - 30000 for squad = 148200 XP: 8000 Passive XP: 800 total
Shinobi Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 18 S Rank | 30
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Profession Missions Complete: {all start at 0} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
Missions Claim: [ x ] Training Claim: [ x ] Professions Claim: [ x ] Events Claim: [ x ] Endgame Claim: [ Post how much narrative XP was used here ]
▰▰▰Squad Name: The Nagakana Aesthetic: A group of women and men dressed in absolutely nothing that would actually link them together. Two of them are Yakuza, two worship Jashin openly, two of them look like blacksmiths, and two of them are clad in skin tight special forces uniforms with serpent masks. Universal Perks:___• Even Playing Field: You are able to have your squad directly counter an opponent's squad. Doing so sacrifices any specific abilities your squad provide, but in return negates your opponent from the activation of any of their squad specific perks. Specific Perks: Followers of the Sage, Tinkering Teammates
▰▰▰Squad Name: Aesthetic: They all look like the Bloodmoon skins in League of Legends, but with dark skin and ashen white/dark black hair. Universal Perks:___• Flowing Gold: You gain double the Ryo from missions. In addition, fights engaged with your rpc give reward ryo equal half of the ac gained from the fight. Specific Perks: Followers of the Sage, United Strike
▰▰▰ INVENTORY •15 Shuriken • 1 katana • • • •
Weapon Specs
▰▰▰ TECHNIQUES
Limitations: • Ninjutsu | Katon : A lot / 94 • Ninjutsu | Suiton : A lot / 94 • Ninjutsu | Fuuton : A lot / 94 • Ninjutsu | Doton : A lot / 94 • Ninjutsu | Raiton : A lot / 94 • Ninjutsu | Maruton : 0 / 94 • Genjutsu | 00 / 60 • Iryojutsu | 00 / 00 • Taijutsu Styles | 0 / 04 • Bukijutsu Styles | 00 / 00
375 techniques to distribute from respec, which counts autolearn tickets, techiniques learned without em, and then also hyuuga stuff i traded out for bloodline techs leaving another ten over
All the math is in the post below this one, X with all the math for the training coupons used here. Anything else I lost in the change over I don't care about tbh.
Maruton: • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | D Rank | Default • Art of Walking on Walls | D Rank | Default • All others non Augment as well
I believe I properly understood how everything worked, i have a link to everything nava trained and where AND how within the profile from way back. didn't change much besides the math on her chakra and stamina needed to be updated. Sorry for this monster of a redo.