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Posted: Fri Aug 11, 2006 7:04 pm
 Purpose This thread is largely to give a quick breakdown of Fiend's personalities, appearance, and also details on their abilities. This is to help anyone who may be trying to figure out how their Shadow would interact with another Shadow and for reference for anyone who just wants to get an overall understanding of who's who.
Stat Basics Abilities are broken up into two primary categories, minor and major. Minor abilities are classified more or less as 'skills' and are generally less aggressive powers (meaning less deadly, powerful, and prominent in usage as far as your Shadow goes) that are usually easier to trigger into effect, and are lesser in strength than those in the major category.
The major category of abilities is essentially just one power, which is your Shadow's main ability (ex. Hawk's would be being a Seer, Mystic's being a dreamwalker, etc). Beneath that power there are subcategories that essentially branch off from that given ability which are also labeled as 'skills.' Those skills, however, are essentially the abilities which make up that given main power.
Example: Mystic is a dreamwalker. That is his Major ability. Therefore his main power would be listed as...
Major Ability/Power: Dreamwalker<------- major ability -- Interpret Dreams <------- skills that make up said power -- Summon Nightmares (33%) <------- percentage = proficiency -- Invoke Good Dreams (48%) -- Banish Nightmares (65%)
Proficiency, would obviously be how good they are at that particular skill and are rated on a percent scale. So if Mystic were at 100% (which is the maximum but unlikely) proficiency at interpreting dreams, he would be accurate every time he attempted to interpret one. On the opposite side of the spectrum if he were only at 1% proficiency, it would be because it's either a.) a new skill he's not had before or b.) simply unpracticed and rarely used. A proficiency of 0% will never be listed as that would mean that your character simply does not have that ability and listing it would be redundant.
The percentage is initially determined by Reyna and the numbers will increase every time you are involved in a plot quest, metaplot, or growth quest. It may also increase at random if per chance they are attempting to hone said skill with practice and/or take advice from Athan or another NPC. If you feel your stat should increase, just ask and show me why you think so. Just as a note, I'm quite obviously not so strict on most things and am more than willing to listen, so don't be afraid to ask. Also, it is possible for a skill to decrease!
Power Within Limits Things called “limits” will be placed on most powers which are essentially restrictions placed on a given power or ability that quite literally limits its use. Think of it in video game terms -- in an RPG battle your character usually can only use special attacks or spells to a certain extent, usually at special times (ie. Limit Breaks from Final Fantasy and such). Within SF, these will likely be small things. An example being you can only use said ability once a day ICly or if a certain spell is cast, your shadow will experience a certain after effect.
Shared Abilities Minor abilities can overlay, as in more than one character can have them, major ones may NOT. Also, you may have no more than TWO major abilities. Over time it should be obvious which ability is more prominent within the character and one ought to be kicked back into a minor slot. All of the basic abilities that Fiends are naturally capable of and share in common are considered minor abilities.
General Concerns If you're worried about your character currently not having any spiffy cool abilities, don't be. It's not necessary to be concerned right away with powers as children. Let them have fun simply wreaking chaos first as shadow-y kids, eh?
On the very same note, if you're worried about all the "cool" powers being taken and your Shadow simply being left behind without anything wicked awesome. DON'T BE. The possibilities are endless and I am here to help you plot! Also, please realize that personality makes for an interesting character, not abilities.
Certain Consequences I will only say this once: You MUST have the OTHER player's permission to use a major power or ability against them, especially so if this power is somehow destructive or harmful.
If your Shadow uses their power, I expect any and all players involved to have their characters act and react accordingly. Godmoding of any sort will not be tolerated within this shop and I am distinctly aware of the fact that most Shadows do and will have insane, and often times highly destructive, powers.
No one is in exception to this. This is likely the only rule within my shop that will be strictly enforced as I am aware of instances where other people within the B&C forum have been burned by such occurrences. I by no means am trying to sound condescending, nor do I truly anticipate this to be a problem, but I want this to be stated clear and in the open so there is no question or doubt in this shop's policies regarding this matter. 
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Posted: Fri Aug 11, 2006 7:05 pm
Active Shadows Don't see your Fiend's profile listed here? Fill out the following form and PM it to AthanShade.
[b]Nickname:[/b] (Kind of self-explanatory)
[b]True Name:[/b] (No one should know this yet. Leave it blank as N/A)
[b]Gemstone:[/b] (Your stone!)
[b]Physical Age:[/b] (How old do they look and act? As a general guide, children are meant to be anywhere from 6 - 12 years, teens 13 - 19, adults 20 & up. Wisps and ancients are N/A or unknown.)
[b]General Height:[/b] (Fiends are capable of making themselves smaller or bigger than what they already are to a small extent but they do have a general height. Mystic is currently about 6' tall if standing on his feet as an adult. He was about 5' 9" as a teen, and 4' 10" as a child.)
[b]Eye Color:[/b] (Self-explanatory.)
[b]Primary Skin Color:[/b] (What color are they MOSTLY? XD)
[b]Markings:[/b] (Describe their markings including the color, design, and texture if applicable.)
[b]Hair:[/b] (Describe the color, type, if they usually wear it a certain way, etc.)
[b]Stage:[/b] (You should know this one. It's easy. <3)
[b]Personality:[/b] (Describe their personality in as much detail as you like!)
[b]Image Song(s):[/b] (Not necessary but I always associate characters with songs. I can't help myself.)
[b]Quick Description:[/b] (Pick five words that describe your Fiend!)
(Note: Please remove all info in parenthesis and please do not alter the formatting. Thanks!) 
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Posted: Fri Aug 11, 2006 7:06 pm
Mystic Topaz Journal: [x]
Stage Artwork: [wisp] [child] [teen] [adult]
Nickname: Mystic
True Name: N/A
Gemstone: Mystic Topaz
Physical Age: 23
General Height: 6'0"
Eye Color: Bright Violet.
Primary Skin Color: Lavender
Markings: From fingertip to halfway up his forearm, Mystic's hands are pitch black and appear to be covered in sparkles that have the general appearance of stars against a dark sky. The black markings trail off in swirls. His feet, when visible, have the same markings and trail off at about mid-calf.
His markings seem to be changing, however, and are slowly appearing more to be henna-like in design.
Hair: His hair is growing in jet black, the remainder of his purple can be seen at the very ends the tips. Currently his hair reaches about to the middle of his shoulder blades.
Stage: Adult
Personality: Mystic has always been rather shy, infinitely more so in his youth. He seems to be coming out of that shell slowly but surely. He has the tendency to come across cold to most people he doesn't know, but he has a soft spot for children. He also seems to be more at ease with other Shadows than humans save for his bond and little sister. He does his best to be as gentlemanly as possible around women and children. Though entirely grown, Mystic has a mischievous streak a mile wide and has no qualms with stirring up a bit of trouble for Athan alongside some of his younger brethren. Despite how he might seem rather confident, if not a bit cocky, he has a great deal of insecurities, most of which he doesn't entirely understand. He is also plagued by strange dreams and memories.
Image Song(s): "Only" by Nine Inch Nails, "Animal I Have Become" by Three Days Grace
Quick Description: Quiet, Introverted, Mischievous, Arrogant, Loving
Abilities & Stats
Major Ability/Power: Dreamwalker (Total Proficiency: 51%) • Interpret Dreams (75%) — Only proficiency applies. • Summon Nightmare Beast (45%) — Cannot summon a beast that he has not previously captured. • Summon Dreamrealm Guide (1%) — Mystic has not obtained his guide yet. • Invoke Good Dreams (52%) — Must be in the same room as the person sleeping. Can only be maintained while he is in the room. • Inflict Nightmare (35%) — Must be in the same room as the person sleeping or give them an item infused with dream magic to inflict the nightmare. Item use decreases stat by ½ • Banish Nightmare (65%) — Can only banish lesser beasts, but he can trap the bigger ones. • Trap Nightmare (85%) — Currently he must have an item, preferably an elemental coin, to trap a nightmare.
Minor Abilities: Spell Casting (Total Proficiency: 73%) • Circle of Protection (86%) — An active circle can only be held for 2 hours per day. • Dimension Travel (90%) — Only 3 portals can be opened per day. • Spell Creation (45%) — Mystic is limited to dream magic spell creation. He cannot create spells outside of this influence.
Minor Abilities: SF Specific — No limits apply except proficiency. • Empathy (63%) • Telepathy (80%) • Create/Manipulate Darkness (92%) • Floating (90%) • Detect Magic (83%) • Transfer Energy (89%) • Phase (90%)
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Posted: Fri Aug 11, 2006 7:07 pm
Hawk's Eye Journal: [x]
Stage Artwork: [wisp] [child] [child - after battle] [teen]
Nickname: Hawk, Pierce, EVIL THING!
True Name: N/A
Gemstone: Hawks Eye
Physical Age: 19
General Height: 5'6" - taller if he floats higher, especially when he curls his arms around Athan's shoulders and floats around behind him.
Eye Color: Pale blue, all most luminous in the dark.
Primary Skin Color: Light blue, with darker shades of blue here and there.
Markings: Has swirlish designs on his shoulder and arms, as well as various parts of his 'body' that are remnants of the electrical charge from his childhood. They glow brighter than the rest of him. Never mind the white fox tail that swishes back and forth behind him ( and no, he's NOT a kitsune ).
Hair: Nearly white, with a blue tint to it. Worn long, with the tips of his hair being a darker blue, as if the color has bleached out of his hair. Sometimes pulled back, but mostly worn down. Constantly getting longer.
Stage: Teen
Personality: There is a lot more to Hawk's Eye than meets the eye, but for the most part, the Seer carries himself with an air of aloofness and annoyance that only he seems to be able to perfect. His attitude comes from the knowledge of what is coming, though when things do not go as planned a little more of his annoyance can be seen. The shadow carries himself as if he far older than his appearance and has been doing such since he was just a wisp. There is a dangerously dark witty sense of humor to him and a rapier wit that he's more inclined to let out and play with those that he does not like. For the most part, it's an annoyance when people WANT something of him - especially in regards to his powers as a Seer - and it never comes without a price ( favors are the least of your worry ).
There is a kinder side to Hawk's Eye, more frequently seen around Athan. The flirty and down right naughty side that loves to get under the man's skin is apparent, but usually kept in check somewhat in public. Where as the Seer seems cool and calm about most things, when it comes to Athan, he is every inch to formidable bonded of a demon. Do wrong to Athan and you may find yourself without a soul. Hawk's Eye is also not inclined to discuss an inherent fondness and need to protect children, though most of that is kept to himself ( and does NOT apply to children shadows ),
In the end, Hawk's Eye KNOWS more than he'll ever let on - or maybe he'll just let everyone know to make a point. Either way, the quickest way to figuring out what he's thinking? You might want to watch his tail twitch from side to side ...
Image Song(s): "Serenity" by Godsmack ; "Mad World" by Gary Jules ; "Faraway Promise" from Xenogears OST ; "Sing for Absolution" by Muse
Quick Description: Ornery, aloof, moonstruck, and paranoid.
Abilities & Stats
Major Ability/Power: Augury (Total Proficiency: 45~88%) • Farsight (30~95%) — His ability to see the future wavers due to unknown stress. • Foresight (25~90%) — It is harder for him to see the past - especially in relation to himself. • Vision (80%) — The ability to use his powers as a Seer to see the world around him and navigate it.
Minor Abilities: Spell Casting • Dimension Travel (95%) — Only 4 portals can be opened per day, but can be sustained for long periods of time. • Arcane Knowledge (75%) — Innate knowledge of magic and ability to cast spells with preparation ( though how well it works is not all ways guaranteed ).
Minor Abilities: Demonic/Faerie Traits • Summon Contract (70%) — The ability to call forth a contract to be signed and upheld between him and another person; he's working on it. • Allure (100%) — Full faerie allure that is ALL WAYS in effect unless it is being controlled by Hawk's Eye or being kept in check by the mask Reyna made him. There are those who bear no weakness to this fae trait; most, however, DO have some weakness to it one way or another.
Minor Abilities: SF Specific • Empathy (89%) • Telepathy (90%) • Create/Manipulate Darkness (70%) • Floating (98%) • Detect Magic (98%) • Transfer Energy (99%) • Phase (93%)
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Posted: Fri Aug 11, 2006 7:08 pm
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Posted: Fri Aug 11, 2006 7:08 pm
Smokey Quartz Journal: [x]
Stage Artwork: [wisp] [child]
Nickname: Smokey
True Name: N/A
Gemstone: Smokey Quartz
Physical Age: 10-ish
General Height: 4' 4"
Eye Color: Red
Primary Skin Color: Warm brown
Markings: There are teal colored ornate markings on her skin, looking not unlike tattoos
Hair: Black, in various states of being an unkempt mess and adorned with random braids, beads, feathers and ornaments
Stage: Child
Personality: Smokey is quite the tomboy, preferring to hang out with boys and take part in their rough games rather than doing girly things. She's got a very righteous streak to her, standing up to defend those in trouble and give the evil-doers a good punch. Or at least an earful of what she thinks about them. She's also quite confident she's able to outrun any trouble she might get herself into, and thus, quite unafraid of confronting people older and stronger than her. In fact, she very much enjoys a good game of tag, the more people chasing her, the better. At night, when most people are asleep, she likes to go exploring the vast underground tunnels and cellars beneath the bazaar quarters. Despite the human friends she's made, Smokey is a very lonely child. Unlike other fiends she has no guardian to share a soul bond with. She blames this for the fact that she apparently doesn't grow. Also, she's haunted almost every night by terrifying nightmares.
Image Song(s): "Ya Mama" - Fat Boy Slim, "Cobrastyle" - Teddy Bears, "Voodoo People" - The Prodigy
Quick Description: Righteous, Cocky, Impulsive, Daring, Curious
Abilities & Stats
Major Ability/Power: Voodoo Shaman Total Proficiency: 15% • Herbal Remedies (15%) — She can learn basic remedies to minor illnesses (i.e. rash, burn, scrapes) from Maya.
Minor Abilities: Speed, Agility, & Defense (Total Proficiency: 90%) • Run (90%) — She is very quick, and can out run just about anyone. • Hide & Seek (89%) — That chances of you finding her, if she has hidden away, aren't very good. • Defense (85%) — Her speed allows her to deflect attacks easily. • Sucker Punch (97%) — Smokey is better at defense, but she most certainly does not punch like a girl. She can hit hard enough to knock the wind out of a grown man.
Minor Abilities: SF Specific — No limits apply except proficiency. • Empathy (95%) • Telepathy (98%) • Create/Manipulate Darkness (89%) • Floating (95%) • Detect Magic (54%) • Transfer Energy (98%) • Phase (95%)
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Posted: Fri Aug 11, 2006 7:09 pm
Tsavorite Journal: [x]
Stage Artwork: [wisp] [child]
Nickname: Savvy
True Name: N/A (though Savvy says it better be pretty!)
Gemstone: Tsavorite
Physical Age: 9 to 10
General Height: 4'6", give or take.
Eye Color: Fuschia, no pupils. The whites seem to be black.
Primary Skin Color: Green! Lime-ish green.
Markings: Fuschia swirls surrounding her stone, dots under her eyes.
Hair: Purple, very, very long. There's a small braid behind her right ear, and except for a few strands towards the front, the ends are bound with a fuschia ribbon. And she has bangs!
Stage: Child
Personality: Savvy is not nice. She is not particularly spiteful, but she does get her kicks by playing tricks on other people, and seldom cares about the consequences. She doesn't aim to hurt people specifically, but she does enjoy seeing their reactions. Causing mass chaos is her forte (or so she thinks), and also her greatest source of pleasure. She does spend a lot of time plotting ways to cause trouble, much to the dismay of her bond. Her goal is to inspire fear rather than pain, and while she plays her game relatively well and takes winning it seriously, she does hold a shred of respect for her opponents, namely those who don't scare easily. She can't stand idiots, which to her is most people. While she may not appear to be at first glance, Savvy is quite clever- while hardly a genius, she is good at what she does, and the logic that balances Ying's passion. One of the few traits they share is vanity- Savvy loves to be praised (to her, shrieks of terror count) and always has to look presentable, though she won't go to the extent that Ying does to make herself so. Generally, Savvy holds herself above others regardless of age or ability, and it's a rare person she'll submit to. Now, if only she'd use her powers for good...
Image Song(s): Kindan no Panse by Saori Ishitsuka. She also has an "image BGM" so to speak- The Darkness Nova by Yoko Shimomura.
Quick Description: Cunning, deceitful, apathetic, vain, and... likes to scare the bejeezus out of people.
Abilities & Stats
Major Ability/Power: Summoner (Total Proficiency: 10%) • Summon Demon (1%) — Savvy must first summon a familiar before this skill becomes active. • Summon Familiar (25%) — Requires stealing a plague from someone or something. • Steal Plague (15%) — Only proficiency applies. • Create Spell (6%) — Only proficiency applies. • Cast Spell (20%) — Only proficiency applies. • Create Familiar (2%) — Requires stealing both a plague and use of an artifact or magical item. • Invoke Charm (1%) — Requires the use of an item.
Minor Abilities: SF Specific — No limits apply except proficiency. • Empathy (20%) • Telepathy (80%) • Create/Manipulate Darkness (98%) • Floating (99%) • Detect Magic (90%) • Transfer Energy (93%) • Phase (92%)
Definitions: • Plague — Her energy source for magic. She has to collect a certain amount for each spell she casts otherwise she'd potentially run the risk of using up her own physical energy which would not bode well at all. If a plague is taken from an emotion or physical feeling, it would result in a weird effect upon the person it was taken from. And example of this would be if she were to take someone's sadness -- they'd be unable of feeling sadness whatsoever (even over something that rightfully merits being sad) for a set period of time. That time period would depend upon the severity/strength of what she took away from the individual.
General Notes "Tsavorite is believed to protect from bad dreams if placed under a pillow, and centuries ago it was believed to keep demons at bay." — Enables Savvy to summon demons, imps, and shadowlings. — She attracts demons in general, when she's older she'll be able to order them around
"A stone of health, extracting negative energies from the chakras." — In this case, potentially collecting them for something sinister. — Extracts "plagues" to use for her own magic, e.g. Someone is sick, she could extract what ails them, and it would look and act very much like a very small demon. She's not so much healing them as taking away whatever 'plagues' them and using it for her own purposes. — Would work on spelled items, emotions, and anything an impression of magic, energy, or emotions could be left upon.
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Posted: Fri Aug 11, 2006 7:10 pm
Chrysoprase Journal: [x]
Stage Artwork: [wisp] [child] [child update]
Nickname: Chrys
True Name: N/A
Gemstone: Chrysoprase
Physical Age: 10ish physically, maybe like... 5 mentally.
General Height: 4' 5"ish? Maybe 4' 8" if he's REALLY stretching himself out.
Eye Color: Black sclera with white slitted pupils (assuming the iris is also black).
Primary Skin Color: Paaale, sickly green.
Markings: Chrys has was looks to be... dark green freckles mostly around his shoulders and his sides. The coloration also appears on his horns.
Hair: Green, full (perhaps even fluffy), with the bangs worn layered and longer than the rest. It appears to be mostly wavy, only the ends curling a little bit.
Stage: Child
Personality: This little trickster is a force to be reckoned with. Playful and chaotic at the same time, Chrys appears to have two sides to him, just like his bond; one part of him really enjoys causing trouble and making a mess of things, while another part of him knows it's wrong and hates doing it. The poor soul quite conflicted, he'll often "hide" after breaking things instead of asking Demare to apologize for him. (Only a few people can see him, after all.) He fears being forgotten, so he'll often stay with Demian over being with Clare (who has learned to ignore him very well), and enjoys playing with the shadow beasts in the demon's realm.
All the while, Chrys feels that there is something dangerous resting within himself, and grows cautious of this when he is ready to sleep. After all, he's known for causing the most trouble when no one is looking within his slumber.
Image Song(s): N/A
Quick Description: Random, Loyal, Playful, Destructive, Chaotic
Abilities & Stats
Major Ability/Power: Soul-Eater (Total Proficiency: 42%) — No limits appy except proficiency. • Steal Soul (10%) • Eat Soul (22%) • Decay (46%) • Dissolve (90%)
Minor Abilities: SF Specific — No limits apply except proficiency. • Empathy (71%) • Telepathy (59%) • Create/Manipulate Darkness (78%) • Floating (99%) • Detect Magic (93%) • Transfer Energy (69%)
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Posted: Fri Aug 11, 2006 7:11 pm
Labradorite Journal: [x]
Stage Artwork: [wisp] [child]
Nickname: Labbie, Bug
True Name: N/A
Gemstone: Labradorite
Physical Age: Probably around 11 or 12 in human years
General Height: 4'3" approximately
Eye Color: Dark turquoise blue
Primary Skin Color: Turquoise/teal that seems to sparkle in the right light
Markings: Dark turquoise bindi in the center of her forehead.
Hair: Straight, shoulder-length and again, a tealy-turquoise color. Her hair shifts colors ever so slightly from bright blue to the darkest purple shadowing. Usually worn down, in a center part. Sometimes worn pulled back with clips or in a ponytail.
Stage: Child
Personality: Quiet and quite reserved, Labbie is a Fiend that isn't fiendish at all. She seems to exude a calm aura around her, as if nothing bothers her. This may make her seem a bit cold to some, but she's just a meditative sort of creature. She likes to be out in nature, and still loves butterflies and other flying animals. She also cares greatly for her 'family,' which not only includes her bonded's family, but also the other Fiends (and inhabitants) from Twilight Designs.
While most of the time her attitude remains fairly neutral, she seems to be happy when her bonded is happy, and her mood and attitude is fairly dependent on Elysia's. Overall though, she's a rather nice young lady... for now.
Image Song(s): "Cherry Blossom Girl" by Air, "Misery is a Butterfly" by Blonde Redhead, "Tree Hugger" by Antsy Pants, "Soul Meets Body" by Death Cab for Cutie
Quick Description: Quiet, Immaculate, Zen-like, Sparkly, Shy
Abilities & Stats
Major Ability/Power: True Telepathy(Total Proficiency: 13%) — No limits apply except proficiency. • Telekinesis (34%) • Read Mind (5%) • Destruction (1%)
Minor Abilities: SF Specific • Empathy (72%) • Telepathy (93%) • Create/Manipulate Darkness (92%) • Floating (99%) • Detect Magic (45%) • Transfer Energy (63%) • Phase (96%)
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Posted: Fri Aug 11, 2006 7:12 pm
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Posted: Fri Aug 11, 2006 7:13 pm
Coral Journal: [x]
Stage Artwork: [wisp] [child]
Nickname: Coral
True Name: N/A
Gemstone: Coral
Physical Age: 11
General Height: Petite - 4'0'' (mostly tail)
Eye Color: Bright azure
Primary Skin Color: Light coral upper body, darker 'burnt coral' tail.
Markings: Small 'burnt coral' spots on lower stomach, lighter coral spots on tail.
Hair: Dark, close to the color of old blood. Worn long, in tapering ringlets to her lower back. The front locks are usually pulled back into a bun and pinned with ornate gold hairsticks. When underwater, Coral's hair will inevitably work free of any arrangement or ornamentation and trail into an expressive mane.
Stage: Child
Personality: Coral is endlessly curious, about both objects and people. She feels a strong sense of possession once something has attracted her attention, and is easily enraptured by beauty. Her pranks and activities are generally fun loving, darkening only due to her selfish nature, rather than any true malice. Coral's attitude is also largely influenced by the gender of the person she's interacting with. Men are of much more interest to her than women!
Image Song(s): Chrono Cross Intro - Instrumental Devils Dance Floor - Flogging Molly
Quick Description: Curious, Selfish, Passionate, Alluring, Hedonistic
Abilities & Stats
Major Ability/Power: Siren(Total Proficiency: 35%) — No limits apply except proficiency. • Sing (1%) • Manipulate Water (30%) • Invoke Portals (45%) • Allure/Charm (62%)
Minor Abilities: SF Specific • Empathy (85%) • Telepathy (92%) • Create/Manipulate Darkness (90%) • Floating (99%) • Detect Magic (82%) • Transfer Energy (89%) • Phase (96%)
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Posted: Fri Aug 11, 2006 7:14 pm
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Posted: Fri Dec 22, 2006 11:16 pm
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Posted: Fri Dec 22, 2006 11:20 pm
Black Star Diopside Journal: [x]
Stage Artwork: [jewelry] [wisp] [child] [teen]
Nickname: Dio or Little Star, also seemed to pick up Star-Gazer as a pet name!
True Name: N/A
Gemstone: Black Star Diopside
Physical Age: He looks a bit younger because of his size, looks like he could be about 15 to 16 though.
General Height: 4'9"
Eye Color: Burgundy, though changes slightly under light sources. Only one eye is usually visible as his hair falls over part of his face hiding the second.
Primary Skin Color: Black
Markings: Dio has a large white four pointed star over his left eye. The surface of his body is black, with a few exceptions. His left arm, hidden when he was a child, is now exposed, and sports an accurate star map. The stars on his arm twinkle like they do in the sky, but to touch his skin feels just like touching anyone else. There is no texture to the design. The end of Dio's tail (when he has it) is vibrantly colored, like the nebulous clouds in space. The bright colors are dotted with a sprinkling of what look like stars, and with his arm, they twinkle as he moves.
Dio is also something of a wild child! He's got a few piercings that he sports proudly. His ears have two hoops through them, one in the earlobe and the other halfway up his cartilage. No one knows exactly what the one in his tail is, but it's a lovely hoop with a small purple stone hanging from it. With his change into a teenager Dio seems to now have an eyebrow piercing as well.
Hair: Dio's hair seems to be mostly the midnight blue of the night sky, however that changes depending on where he is and the lighting. Much like his tail it's colored like the nebulous clouds in space. His hair also tends to sparkle, like there might be glitter mixed in with it. This however is not the case, like other places on him, the stars shine in his hair.
He wears his hair in a pretty simple style. It's cut short in the back, but he has a long, somewhat wavy, bang that hangs down over his right eye. it tapers to an end near his collar bone. Dio also has a single small braid that hangs now at his left temple. It is as long as his bang, and it has a silver star charm on it.
Stage: Teen
Personality: Dio was quiet when we was a young child but he broke out of that shell as he developed. Now that he is a teenager he's much more confident in himself. He has an insatiable curiosity and has driven more then one person totally mad with his seemingly endless barrage of questions.
Dio is very physically clumsy. As a child his left arm was completely useless, and it hung limply at his side. With age his arm is now usable, but because of it's long inactivity he tends to overcompensate with that arm, if he even uses it at all.
The stars are a major part of Dio's life, he likes to live up on the Widow's Walk of the house Merci owns. Up there he has constructed himself a nice little lean to. It has a canvas roof to keep sunlight and rain off of him, and some old beanbag chairs he sleeps on. It's also where he keeps his most prized possessions, his Telescope, and the research papers he keeps. Dio also tends to hum strange little tunes to himself when he doesn't think anyone is listening.
Image Song(s): Vitas - The Star, Hoobastank - Crawling in the Dark, Maria Mena - Shadow
Quick Description: Curious, Smart, Gentle, Relentless, Naive
Abilities & Stats
Major Ability/Power: Stargazer (Total Proficiency: 53%) • Communicate w/ Stars (50%) — He literally speaks with the stars. They watch worlds and can whisper secrets. The higher his proficiency the better he understands their singing. • Read Stars (65%) — The stars are like a road map to Dio. They can lead him to wherever he wants to go. Percentage determines how easily he can read them. Whether or not he arrives at his destination correctly depends upon a coin toss. • Invoke Star (45%) — If Dio wishes to speak with one star in particular, he can invoke them with a charm. Each star requests a different charm or item. Dio has to find the item ICly for this to work then the percentage applies as to how well the invocation worked.
Minor Abilities: SF Specific • Empathy (98%) • Telepathy (95%) • Create/Manipulate Darkness (89%) • Floating (99%) • Detect Magic (85%) • Transfer Energy (87%) • Phase (90%)
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Posted: Thu Feb 08, 2007 12:54 pm
Red Star Ruby Journal: [x]
Stage Artwork: [wisp] [child] [teen]
Nickname: Red
True Name: N/A
Gemstone: Red Star Ruby
Physical Age: About 18 years old, though he looks older due to height.
General Height: 6'
Eye Color: blue, reptilian-like, glows in the darkness.
Primary Skin Color: Red
Markings: Star-shape mark on his chest that is a tad lighter than the rest of his skin, scales on cheeks and shoulders, blue circuit board marks. More scars than a Fiend his age probably should have.
Hair: Red, purple, black and blue, braided into gypsy braids.
Abilities: N/A
Stage: Teen
Personality: When calm, he tends to be playful rather than chaotic, and he likes to keep people on their toes with various little pranks. He, however, makes up for this tenfold if he is angered/if someone he deems under his protection is threatened - he then become pretty much unable to control himself and his powers, and becomes a raging ball of angry berseking a*****e. Red's got a weakness for cute and furry things (he blames Zero on this), and things/people that looks like they need protection. He is extremely protective of his guardian and Dio in particular, and is not a shadow that would hide behind his guardian. Not at all. He's extremely sure of himself, in despite his mind being mostly a blank state - near the point that people would call him slightly cocky. He never second doubt his instincts, but he will second-doubt his thoughts if given enough evidence that he might be wrong.
His softer side he only shows to a few people - Red can be totally sweet at times, to a point that people would probably not believe it if they where told. He tends to prefer to come off as closely guarded and detached since, in his mind, it makes him look stronger.
Image Song(s): "Supermassive Blackhole" - Muse; "Uprising" - Muse; "Saturday night's alright (for fighting)" - Nickelback; "The Good Left Undone" - Rise Against; "Hysteria" - Muse
Quick Description: Protective, Easy to anger, Cocky, Passionate, Playful
Abilities & Stats
Major Ability/Power: Super Strength (Total Proficiency: 52%) • Physical Strength (55%) — His physical strength is approximately that of 4 grown men currently. He can only use his strength 3 times a day. Proficiency applies as to how well he uses his strength. • Outsmart (36%) — This is in reference to how well Red avoids an attack and/or finds weak points in his enemy. Proficiency applies only. • Berserker Tendencies (65%) — Percentage is how likely Red is to go into a berserker state. Whether or not this helps or hinders him relies on a coin toss.
Minor Ability: Weapon Creation (Total Proficiency: 52% ) • Shadow Weaponry (63%) — He can manipulate shadows to create weapons. He must be holding them or touching them to manifest. Once dropped, the item will dissipate. Percentage applies to how long he can maintain the item before it fades. • Physical Weapon (30%)— Red can forge real weapons, but first must locate the supplies ICly. Forged weapons cannot possess magical attributes. • Wield Weaponry (65%) — Proficiency applies to how well Red uses his weapons in battle.
Minor Abilities: SF Specific • Empathy (85%) • Telepathy (90%) • Create/Manipulate Darkness (85%) • Floating (99%) • Detect Magic (40%) • Transfer Energy (92%) • Phase (90%)
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