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Suhuba
Captain

PostPosted: Mon Dec 16, 2013 2:40 pm
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(Art by Elf Princess Flannery)

|| Stat Page ||
Updated: Apr/07/17
Experience || 51


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Simple Gauntlets

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Strengthening Vial || Tatto Kit

 
PostPosted: Mon Dec 16, 2013 3:50 pm
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Elf Princess Flannery

Skilled Worker

11,700 Points
  • Cat Fancier 100
  • Super Tipsy 200
  • Generous 100

Elf Princess Flannery

Skilled Worker

11,700 Points
  • Cat Fancier 100
  • Super Tipsy 200
  • Generous 100
PostPosted: Mon Dec 16, 2013 3:52 pm
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Name: [ωarren]
Race: [ leaf/wind ]
Gender: [Male.]
Height: [ 5'6'' ]
3 Base Traits: [Intimidating,Aggressive,Forsaken]
Orientation: Straight (available)
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Personality: [Warren's build and appearance are intimidating and he uses it to pick fights get people to leave him alone. there is still a part of him that believes his mother was right about his eyes and he is some kind of beast to be feared. perhaps subconsciously he acts ferocious to fit his mother's fears, so that if he truly was a monster her act of leaving him would be justified and he could forgive her. His abandonment by his mother has lead him to alienate himself from members of his tribe and frighten or push away everyone in his life but his father Kendov.

He is full of energy and loves to test his strength through fighting and lifting and what ever else. he is very proud of his strength and is always looking for a challenge or someone to challenge him. He has heard many stories of how strong the Alkidike warriors are and he wishes to spar or fight with one one day. He wears his hair in dreads as a way to egg them on (he heard they hate it when earthings have dreads). Others would call him reckless but he is confident in his grappling skills, and wouldn't turn down a fight with an alkidike even if it meant he would lose.

as much as he likes fighting, he doesn't kill for fun. He would much rather beat an opponent and have them come back later so he can fight them again. This, understandably has not gained him many friends, and he thinks he is better off without. Warren fears abandonment so severely that he refuses to make solid connections with anyone. He doesn't want to get attached just to be abandoned again. ]

Description: [ He keeps his hair in dreads for low maintenance and ties them back to keep out of his face for practical reasons, he also keeps them that way to tempt the Alkidike and look intimidating to the other earthlings. (He wants to pick a fight with one of them to test his fighting skills).

Has sharp chiseled features, high cheekbones, defined jaw and chin. He is also very built and muscular. Hair is brown and rough spiky crystals cover his shoulders and back, the crystals appear sparsely on his cheekbones and the tops of his hands and feet and are pinkish in color. His ears are short but pointed (combo of wind and leaf ears) and gauged in both lobes. His eyes are a icy blue color, but the whites are a disturbing black/grey color. (this is possibly a weird form of ocular melanosis, and his condition gives him headaches. His mother and grandfather think it is because he is cursed) ]

Clothing: [He isn't very skilled in making his own clothes so the one pair of pants he does own are very worn and have holes in the knees. pants that once did not fit him are now tight on him. His pointy shoulder crystals make wearing shirts troublesome so he goes without.]

Accessories: [He carries an arrow-shaped necklace, it is part of a set of three that all fit together (sort of like friendship charms) his looks the same as his fathers, and they both fit into the one owned by his mother. It was supposed to represent how they would always be together, but since his mother abandoned them, it also symbolizes his pain and hate for his mother.]
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PostPosted: Mon Dec 16, 2013 3:52 pm
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His mother and father met as travelers, Kendov traded with Ah'Brii's caravan for essentials and supplies. They saw each other regularly and developed a relationship. Kendov always thought she was beautiful and she grew to love the rugged man as their relationship grew.

Kendov was an Aldebuk herder and started traveling with Ah'Brii close to the caravan's usual route so he could spend more time with her and she could still be close to her tribe and family. Her father Nitoh was very important to her and she wanted to stay very close to him.

Nitoh was more traditional and wasn't fond of Kendov, he wanted Ah'Brii to marry someone from the wind tribe so she could stay close to him. He hated that his little girl was growing up and moving away. Nitoh, because of their closeness, had a lot of influence over Ah'brii and discouraged spending so much time with Kendov. This made her relationship with both her father and kendov strained at times, but when Kendov proposed marriage she couldn't say no! After seeing how happy his daughter was Nitoh gave in to Ah'Brii's wishes and approved of their wedding.

A little more than a year after they were joined Kendov and Ah'Brii were pleased to discover they were with child. During her pregnancy, Ah'Brii spent most of her time at home with her father so as not to strain her by traveling. Kendov still had to move the aldebuk from place to place and keep up with trading routes, so he wasn't around much for the pregnancy and even missed the birth. Kendov was able to see his child a few days later and was a little shocked to see his condition.



Warren was born with unusual eyes. Nitoh was superstitious and blamed his grandson's condition on the "spirit of the Dread Sermal"; an ancient vicious and legendary creature. Nitoh used this as an excuse to justify his dislike for Kendov and told Ah'Brii that the child would only bring ill fortune.
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Legend of the Dread Sermal
"Long ago in Sauti there lived the enormous forest guardian Panthera. He guarded the forest and its inhabitants, creatures, rocks, and plants.
The people began to settle in the lush and fertile forests of Sauti. Wild game was plenty and the forest was full of resources. The settlements were small at first but quickly expanded and spread all across Sauti. The people were reckless, they didn't know the balance of things. They hunted and fished and gathered as they pleased, not letting the natural things be as they are.

These actions angered the guardian. He was helpless to do anything but watch as his precious animals were hunted, and forced to move from their homes and starve. The people hunted prey to scarcity and gathered resources until there was nothing left but sick trees and stone. The land looked starved and barren. This infuriated the guardian. he became so twisted with rage he swore he would make the people suffer for their insolence. He took the form of the last Sermal, a huge mighty cat, twice the size of the usual kind.

In this new terrifying form he hunted the people. He killed entire settlements in a night, all the men, women, and children. He continued to hunt them, he wanted them to suffer, to know the loss he felt.

The people were left with no choice, the last remaining residents banded together to take down Panthera. The guardian had become so twisted with rage he was beyond saving. That is when he became known as the Dread Sermal. For three months the remaining people hunted the beast and finally killed him. The enormous body of the sermal had died at the tip of an arrow but the spirit did not. The spirit of the Dread Sermal jumped into the hunter that killed him. The hunter immediately went mad, ripped off his flesh and transformed into the Dread Sermal. The remaining hunters ran away in terror knowing the Dread Sermal would not stop and could not be killed.

Throughout the ages since then, the Dread Sermal has made appearances and been killed several times over, but it always possesses a new form. In some cases, it has been reported to possess a child or elder and killing everyone in the community. "



Ah'Brii was understandably appalled by her father's reaction. How could this have happened to her? He was born of love, why would he be cursed? Her father was relentless in trying to convince her to abandon the child, and as she looked into the dark unsettling eyes of her child she started to think maybe Nitoh was right.

When Kendov finally arrived, Ah'Brii did not seem thrilled to see him. She told him something terrible had happened and that their son was cursed. Kendov didn't want to believe it, but when he saw his sons eyes his heart sank; they were… odd. He hadn't seen eyes like that in any earthling and did resemble the eyes of a predator. He assured Ah'Brii that if they raised him with love they couldn't go wrong and that their son would be fine; Dread Sermal or not.

The couple raised the child together despite Nitoh's warnings, but Ah'Brii was never the same. She never looked into Warren's eyes even while she tended to him and fed him. She rarely smiled and always had a sad, uneasy look on her face. Kendov was frustrated with Ah'Brii's behavior. He tried to show her that the child was still normal, that they still had a kind and loving son, and didn't treat Warren any differently.

For five years they were together, and for five years not once did she look into the eyes of her child; for fear of the dread sermal she believed lived within her son. One day, without warning, Ah'Brii left with nothing but a note to Kendov saying that she will no longer live in fear of the child and wants nothing more to do with him.

Kendov felt betrayed and heartbroken. He tried several times to write her, even traveled to her father's home a few times, but was forbidden from entering and was even threatened.

Warren and Kendov were not allowed to see Ah'Brii or Nitoh. The other tribe members were advised to shun them. This essentially cut off Kendov's trade with them and was forced to move his aldebuk herd farther south.

{Why would Nitoh’s words have weight in the tribe? Is he a leader, or elder?}


Ah'Brii always warned Warren about the beast inside of him. Warren understood why his mother left, and being so young, he believed he was a monster and a danger to the people around him. He had nightmares that a beast was clawing and biting inside him, trying to get out. One night he went to his father, tears running down his face. He shook Kendov awake and told him that he feared for his father's safety, he didn't want to hurt him, Warren told his father he should leave him and stay far away.

Kendov held his troubled child old to his chest, close to his heart, and told him, "Warren there is nothing wrong with you! You are the best thing that ever happened to me. Your mother doesn't understand how precious you are." He said with tears in his eyes, "and that breaks my heart."

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(growing up-present)
Kendov continued to raise Warren with love and taught him the skills he would need to know as a man and aldebuk herder. He emphasized the importance of love and life, and how all things have spirit and energy needed to be respected.

Despite his father's efforts, Warren would not grow up without getting into a bit of trouble.

Warren no longer believes he has a Sermal spirit inside of him, but he wishes he did. Maybe then his mother's abandonment could be justified, and he could stop hating her. Warren is mostly quiet when he is herding with his father, but he has too much energy and gets bored easily. To combat his mountain of energy he expends it on working out by running, lifting, wrestling and chopping wood. He is especially thrilled when a predator is stalking the herd. If a large predator gets too close he thoroughly enjoys pouncing it and beating it until it retreats.

Warren is eager to fight and test his strength and skills. Herding is definitely not his ideal profession; there isn't enough excitement for him. He loves his father and respects the man and his profession, but as a prentice, Warren is looking for a change of path.

He wants to find someone to train under so he can become a guard with the intent of becoming a berserker. He never liked to use weapons all that much (except maybe his woodcutting axe) and is much happier fighting with his hands.

New update!
-Stage Two-
Warren has become a guard with the help of his best friend Gaddok and training from Lon. After receiving his gauntlets, Warren feels accomplished and goes to see his mother in hopes he can convince her he is worthy of being her son. The meeting ends badly, Ah'brii's fragile mind is beyond reason. Tragically in a vicious attack, a wild sermal crashes the reunion and slaughters Ah'brii. The beast escapes before Warren can exact vengeance, and he is left with the remains of his broken mother. His last chance to save the relationship with his mother is ripped from him with no resolution. Warren wants nothing more than to hunt the beast down and kill it himself.  

Elf Princess Flannery

Skilled Worker

11,700 Points
  • Cat Fancier 100
  • Super Tipsy 200
  • Generous 100

Elf Princess Flannery

Skilled Worker

11,700 Points
  • Cat Fancier 100
  • Super Tipsy 200
  • Generous 100
PostPosted: Mon Dec 16, 2013 4:20 pm
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User Image - Blocked by "Display Image" Settings. Click to show.Hate/enemies, User Image - Blocked by "Display Image" Settings. Click to show.Just met/no feelings, User Image - Blocked by "Display Image" Settings. Click to show.Acquaintance/getting to know User Image - Blocked by "Display Image" Settings. Click to show.Friends, User Image - Blocked by "Display Image" Settings. Click to show.Best/Trusted friends, User Image - Blocked by "Display Image" Settings. Click to show.Confessed feelings, User Image - Blocked by "Display Image" Settings. Click to show.Love



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User Image - Blocked by "Display Image" Settings. Click to show.Ah'Brii (Mother) /Deceased )

User Image - Blocked by "Display Image" Settings. Click to show.Nitoh (maternal grandfather)

User Image - Blocked by "Display Image" Settings. Click to show.Kendov'Tah(Father)

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-User Image - Blocked by "Display Image" Settings. Click to show.ღ ❧ Gaddok
-User Image - Blocked by "Display Image" Settings. Click to show.San'thari

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-User Image - Blocked by "Display Image" Settings. Click to show.Ilyra
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PostPosted: Mon Dec 16, 2013 4:21 pm
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││World Map││
││Settlement Information││World Information││
Warren grew up close to Isd and Dernd
but traveled with his father south towards Vers after his mother abandoned them
they can be seen in Vers buying and trading for supplies but live a little bit north of the settlement.
rp color: sienna
⋄ started ◈ completed


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Prentice
New places full of new faces (Ilyra & Warren)
Witu Wrestler (Gaddok & Warren) ----(next stage: add shoulder scar)
The Debted and the Bedridden (Gaddok & Warren)

Guard
Finding Home (w/San'thari)
Caught up and Put out (w/Gaddok) 5pts
A Guard Down (w/San'thari) 10pts
The Beast Emerges (w/Briinah) (wont count towards growth)


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Prentice

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Prentice
1 Herding Aldabuck
2 Aldabuck Horn
3 Thoughts of Battle

Guard
1 Seeking Forgiveness 7pts ---(add sermal claw to next stage)  

Elf Princess Flannery

Skilled Worker

11,700 Points
  • Cat Fancier 100
  • Super Tipsy 200
  • Generous 100

Elf Princess Flannery

Skilled Worker

11,700 Points
  • Cat Fancier 100
  • Super Tipsy 200
  • Generous 100
PostPosted: Mon Dec 16, 2013 4:22 pm
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Guard
-Beast Battle -Warren vs Lerim- Test [lose/+2.5exp] 1pt
-Beast Battle Warren vs Capramel - Hard Headed [lose/+4.5exp] 1ptUser Image
-Warren vs Gaddok [win/+ 30exp] 2bpts
- Warren vs Gaddok [lost/+ 15exp] 2bpts
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Guard

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Guard  
PostPosted: Mon Dec 16, 2013 4:24 pm
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Strengthening Vialx1, Tattoo Kit x1,
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-Duke
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Full Name: [Duke] Nicknames: [Dukey, Mutsy] Race: [Raptrix]
Gender: [male] Role: [Herding Aldabuck, Hunting Companion,] Age: [???]

RP Color: []
3 Base Traits: [- – - ]
Personality: []
Likes: []
Dislikes: []
Special Abilities/Skills: []
Occupation(s): []
Physical Description: [???]
History: []
Relationship History: []  

Elf Princess Flannery

Skilled Worker

11,700 Points
  • Cat Fancier 100
  • Super Tipsy 200
  • Generous 100

Elf Princess Flannery

Skilled Worker

11,700 Points
  • Cat Fancier 100
  • Super Tipsy 200
  • Generous 100
PostPosted: Mon Dec 16, 2013 4:46 pm
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Prentice - Stage 2: Guard
1 Set-up Journal
1 Month's Time
3/3 Substantial Journal Entries (3000 words)
3 RPs (may be PRPs or ORPs)
1 Completed Class Quest (Guard)



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Guard - Massif
2 Month's Time
22/35 Growth Points
6/5 EXP Growth Points
1 Completed Class Quest

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Massif - Berserker
2 Month's Time
50 RP Growth Reqs
10 EXP Growth Reqs
1 Completed Class Quest


Stage 1: Prentice

Stage 2: Guard
Stage 3: Massif
Stage 4: Berserker
 
PostPosted: Mon Dec 16, 2013 4:50 pm
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Prentice ------------------------ Guard

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Elf Princess Flannery

Skilled Worker

11,700 Points
  • Cat Fancier 100
  • Super Tipsy 200
  • Generous 100

Elf Princess Flannery

Skilled Worker

11,700 Points
  • Cat Fancier 100
  • Super Tipsy 200
  • Generous 100
PostPosted: Mon Dec 16, 2013 4:51 pm
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2016 Activity
---08/02/16: Flan removes Baba and Arkesh from retirement!
--- 07/30/16: Flan puts in an earnest effort to get back in the shop. Warren's mother is dead and ready to trigger Briinah's stage two plots.

Activity
---12/7/13: Flan Discovers Tendaji! and applies as an artist
---12/11/13: Flan is hired as an Artist and is promoted to Crew!
---12/14/13: Creates Character Quests for Warren
---12/16/13: Warren is Approved and given a Journal!
---12/17/13: Warren's cert is dropped
---12/23/13: Flan works on OOC art shop
---12/24/13: Flan wins Strengthening Vial in snowball fight
---01/03/14 quest for Warrens sister Briinah started
---03/06/14 Briinah's quest is approved and her journal started
---04/08/14 Briinah's art drops in thread
---06/25/14 Baba has Journal!
---11/04/14 Warren class quest!
---01/24/15 Warren's class quest is complete and he passes!
---01/25/15 Arkesh Coppertak is dropped! and has a journal!  
PostPosted: Mon Dec 16, 2013 4:52 pm
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Plot/RP notes:
start an RP with Cassia. She can give him herbal leaves and he can guard her supplies and her against bandits and witu on the road.
Sermal-
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Elf Princess Flannery

Skilled Worker

11,700 Points
  • Cat Fancier 100
  • Super Tipsy 200
  • Generous 100

Elf Princess Flannery

Skilled Worker

11,700 Points
  • Cat Fancier 100
  • Super Tipsy 200
  • Generous 100
PostPosted: Mon Dec 16, 2013 4:53 pm
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PostPosted: Mon Dec 16, 2013 4:59 pm
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❖ℕamira the Cannibal character profile: ❖ reserved for Dark Sword's Vyiari


Name: [ℕamira the Cannibal (means leopard)]
Race: [Pure Alkidike]
Gender: [Alkidike.]
3 Base Traits: [Zealous, Passionate, Merciless.]

Personality:
[ℕamira is a radical. She hates anyone who isn't alkidike and has formed her own code that she must obey. She thinks alkidike are the only species that should be considered "people". she believes they are holy and basically perfect. She thinks because the other races are so different they are lower. their natural way of reproducing is the same as animals and she thinks they should be hunted like them. she does not recognize the other races as people.

Aisha made the alkidikes perfect as they are. when one of her sisters prays for a mixed child Namira is appalled and thinks they mean to pervert Aisha. she doesn't think Aisha should be used to create mixed alkidikes and to do so degrades her. Namira hates mixed alkidikes more than the other races. she finds them sick and perverted and would rather kill them than shame the glory of Aisha.

Since she believes the other races are basically animals, she hunts them like animals. and sometimes even eats them. she will kill them for sport anyway but if she is hungry and all she can find is an unlucky shifter, she wouldn't hesitate to hunt and eat them.

She thinks it is her responsibility to spread the word of Aisha and warn her sisters about the danger of mixing with other races and how that dishonors and perverts Aisha.

She is an extremist. He believes in high standards for herself and others, and anyone how doesn't follow her guidelines is out. Shes a radial and is convinced that the Alkidike have become impure, or fowled in some way, and she is going to set things right. With violence.

She believes anyone who is non Alkidike is considered an animal. She hates Shifters because they threaten her way of life. But she hates mixed breeds even more. She hates mix alkidike because she believes they have tainted or perverted Aisha in some way. And the same hate goes for those who pray for those kinds of children and those who support or shelter them.

She is going to make it her life's work to hunt down shifters and mixed alkidike. she believes she is helping and damn anyone who will get in her way. She plans to raise the "pure" alkidike under her banner and remind the sifters and earthings why they should be feared.]

Description: [She has long thick dreads which she is terribly proud of. she uses stringed beads to hold them back and behind her shoulders. she wears little to no clothing. (often topless) she may have sleeves and shin guards in later stages. her markings on her face take shape of a half skull with long teeth. three stroke markings on the tops of her hands and feet, and tribal bands around each thigh. her ears are gauged and her left ear has a chunk missing.]
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Clothing: [as little as possible xD. there is something frightening about being chased through the woods by a crazy naked woman. tree bark arm and shin guards and burgundy sleeves with feathers at the shoulders. If she had it her way she wouldn't wear anything else but will wear a wrap around her breasts and a loincloth decorated in the traditional alkidike pattern]

Accessories: [tree bark plugs in her ears, beads wrapped in her hair]

History: [some might wonder what made her go so wrong. why she feels so strongly about her beliefs and what made her hate so deeply. She was born of Aisha like all true alkidike. Her mothers prayed for a strong daughter, they were both passionate warriors who shared their love for the battlefield. They often paroled the territory and scouted for shifters. They had both seen their share of fights but were taken by surprise when they chased a lone shifter into an ambush. they had strayed to far to call for help and were killed. Their bodies were recovered a day later after the shifters had defiled them to make an "example" of.

She was devastated and disturbed at the condition her mothers bodies were in. She was infuriated and angry, she was certain the tribe would hunt down theses shifters and show them justice. But an assault was never called and she was to young to go and seek revenge on her own. She knew there was something wrong, her leaders should have risen up avenged her mothers.
From then on she vowed to seek revenge on the shifters who destroyed her family, and she would show her sisters what a true alkidike looked like. This land was given to them by Aisha and the shifters were crawling all over it like the infesting insects. She knew in her heart it was her duty to right the wrongs and show her sisters the way.

She gets her Cannibal title from her ruthless hunting of shifters. And like when she kills an animal, she ritualistically tastes the first blood or the heart of the kill. she treats earthlings no differently. ]



Baba Yaga character wip



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Name: [Baba Yaga] Baba Iaga, Jezi Baba Baba Jaga

Race: [ice]
Gender: [female.]

3 Base Traits:
[selfish, mysterious, conniving.]

Personality: [She is ultimately selfish. Everything she does is to benefit herself. She would not help another person or creature unless she thought she could get something out of doing so. And that something would have to weigh heavily in her favor. She is very interested in old legends and apparently knows allot about them. Some legends she recites are so old that no one living has heard of them (or perhaps she is making them up she wont tell). She doesn't give any indication of her intentions or plans, but people who meet her get the feeling that she is up to something. her presence usually makes people uneasy. (shes always up to no good)

So even though she dislikes people and is only interested in using others, She still feels loneliness. Her familiar (i hope to have) who she experiments on and apparently has no concern for its health or emotional condition, Is her only friend. There are times when she misplaces him or looses him under the wardrobe for a week or so. She complains about not having a subject to test her new spell on then pouts. When she finally finds him again she is happy and pats him sweetly and is nice before she dips into her latest potion brew. (she has a heart but its a small one) xD She will also talk to him (even though he doesnt respond in any consistent way) sometimes she talks about her feeling and he is therapeutic.]

Description: [wild unkempt hair with a grey streak in it (premature gray) dull ice blue skin and dark hair/on the violent spectrum. gold ice eyes, violet lips and makeup]

Clothing: [one of her mother's old dresses. its to big for her and has rips at the bottom and is dirty. generally she looks like a mess and doesn't wear shoes very often so her feet are dirty. so are her hands actually.]

Accessories: [thinking she might carry around her mothers old grimoire. Its a tome of knowledge and very old secrets. It has been passed down for generations and she covets it.]

History: [ Thinking she was mostly raised and taught by her mother(also named baba). She doesn't have much experience socializing with people. Her mother taught her many things about magic and knowledge. He mother was apparently a Sorcerer and a powerful magic user. She boasted about her magical prowess but hardly ever displayed them.

She was already older when she had Baba so by the time the girl was a prentice her mother was an old lady. She has inquired about her father so that she may know her origins. but her mother never told her who he was. "he is nothing of importance and not worth talking about." She can only speculate what happened between her parents, but she has never heard of or known anything about him.
She lives by herself deep in the forest. Her home is the same one she was raised in and where her mother died. ]

So i want her to use magic or be associated with it. but none of the battle or defensive magic classes fit her. I was wondering if there was a kind of taboo magic she could dabble in. like curses, charms, and enchanting items, or potions. (artisan class?) if there was something like that she could do that would be great. I see her as a trader of information/skills/spells for help but at a price. So shes a trickster of sorts. She can be helpful but whatever you trade her will ultimately help her more than shes helping you. i hope its not to far fetched of an idea to work in tendaji. I just have this fun character that i dont get many opportunities to RP. If we could work something out i would love that.



Arkesh Coppertak

Name: [Arkesh Coppertak]
Race: [Fire]
Gender: [Male]
3 Base Traits: [Seductive, ambitious, free spirited ]

Personality: [Arkesh is an arrogant and energetic young man. He enjoys the thrill of danger and lives passionately. He is very suave and enjoys the pleasures of love and death. Up until now he made his way as an assassin in Oba. He was very good at what he did and enjoyed the position. The risk of death or capture gives him a thrill. He makes what he can of his situation and does what pleases him. He lives life to the fullest everyday and lives moment to moment as if he will die tomorrow.

His reckless lifestyle puts him in many dangerous situations. He also doesn't plan far into the future. He consumes what he can without any regard of what will happen tomorrow. He goes from place to place and doesn’t show any sign of slowing down or settling.]

Description: [Skin is dark and has rocky crystals on his back and shoulder. Eyes are deep red and slightly narrow. He has a small patch of hair on his chin. His lips are full and has a slightly round face. His hair is often covered by a hood.]
Clothing: [ He wears lots of loose clothing on his head and body to keep him protected from the fierce Oban sun and sand. See concept art.]
Accessories: [-]
Concept art

History: [Arkesh was an orphaned street rat. His parents died of a plague when he was just a baby. With no one available to take care of him he ended up in an orphanage. The home was poorly run and filthy. He survived by stealing and begging until he was seven. The orphanage had a terrible reputation of selling unwanted children off as slaves or labor workers.

Arkesh was sold to one of these places. The Red Sands, one of a handful of crime organizations, often bought children and trained them to be master thieves and assassins. Arkesh would be hardened by the Sands’ deadly and rigorous training. Boys were often put against one another and forced to kill or be killed. They broke him down made him think he was nothing, in order to build him up and shape him into the deadly tool he is now. Arkesh and the boys who survived became the closest thing to family he had ever had. They were a band of skilled and deadly misfits.

He lived day to day, enjoying each moment, and every job. Him and his brothers and sisters were skilled and in high demand. Oba’s elite, and wealthy families were very ambitious and often resorted to the Red Sands to do their dirty work. Arkesh worked his way up in the ranks and was very popular amongst the others in the organization. There were even talks of making him the Sands leader. But it all fell apart when he failed to complete a contract. He was assigned to assassinate the king’s soon to be nephew inlaw.

The king's niece Nashira was renowned for her beauty and a much desired bride. A rival to her would be husband wanted the fiance out of the picture. Arkesh was hired to assassinate her fiance before the wedding. He posed as a wedding planner and got close the the couple, learning what he could before making his move. In the process Nashira came to fancy Arkesh. One night she invited him into her bed, but they were abruptly interrupted by her betrothed. Nashira started to scream and threw Arkesh off of her. She was kicking and shouting and accused Arkesh of trying to harm her. When the fiance rushed in to save his bride Arkesh knew he wouldn't get another chance to kill his target. He drew his dagger to slay the fiance but was apprehended by the personal guards.

He was quickly thrown in jail. The punishment for attempted assassination was severe and Arkesh knew he didn’t have much time. He reached out to his organization for help. Apparently Arkesh was being accused of attempted assassination on Nashira and not her fiance. Her being Oban royalty, made him a traitor to the King. On top of it all the Red Sands were under fire from the authorities and it was rumored that Arkesh had leaked information and was labeled a deserter.

Arkesh was once again alone with no one to turn to, and the world wanted him dead. He felt betrayed by his own family and knew he had no chance of surviving in Oba if he escaped. He made the decision to flee Oba. He broke from his cell and made fast for the border. He left his home, family and all that was precious to him in the hot desert sands. ]


Matori character quest
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Name: [ Miri ]
Stage: [prentice-stage two]
Race: [Water earthling]
Gender: [female]
3 Base Traits: [Tough, Bold, Adventurous]
Personality: [Is confident in her sailing abilities and her willingness to lead a crew. Her straightforwardness and honesty win her loyalty on the sea. She loves the ocean wind and open water and likes the challenge of finding new trading routes for her father's trading company. Her biggest fears are pirates and losing men. She wants to do her best as a captain and that means taking the burden of responsibility. For the times she does come back home she spends as much time as she can with her mother and younger brother. She always brings them back souvenirs and gifts. They have a taste for the finer things so she usually brings back jewelry for her mother and bolts of fine silks for her bother's tailor. He is always the best dressed at any occasion or event. ]
Description: [ to be determined ]
Clothing: [ something practical. nothing too heavy as she often has to swim at a moments notice.]
Accessories: [to be decided ]
History: [Nayeli (mother), Sarkis Lorcan (father). She is the eldest child of a successful merchant. She grew up on ships and has spent more time on the water than on land. She strives to be a successful captain for her father's trading company. Her father wishes she would stay ashore more and learn more of the business end of the company. She will get there in time, but for now, she wants to sail! Her father is constantly cramming business teachings down her throat and trying to get her go to meetings and be presentable. This of course only pushes her farther out to sea. Her mother, on the other hand, recognizes her daughter's free spirit and sees how much the water makes her happy. Since she was small it has been her dream to be a ship captain. First, she has to work her way up Bosun to Quartermaster to Captain. As a prentice she spent twelve months at sea over two years to learn what she needed to be a captain. She could recognize damage and repair the ship and its sails if needed. She learned the importance of building a strong bond with the crew members. She was surprised to find how much value was placed on musicians or members who could carry a tune. Song broke up the monotony of long trips on the water. Without it she is certain the crew would go mad with boredom. ]

[plots:
- She insists she is ready to captain a crew and sets out on a voyage despite her father's warnings that she isn't ready to do it alone. A storm rages and in the chaos of the rolling waves she loses some of her crew to the water. She learns the hard way what it means to carry on. When she returns home she is devastated and for a period of time loses faith in her abilities.
- Her crew (or perhaps the wisdom of another captain) re-assure her of her abilities and give her their confidence as a quartermaster. She sets out again, this time with someone as her trainer, and is again determined in her chosen path.
- she wants to go on voyages just to see how far she can go.
*how far north can I sail?
*can I sail around Yael?
*can I sail to Belrea? (not really but would be a fun challenge)
- she wants to push herself as a sailor and a captain. She wants to be the best for her father and his company, but mostly she wants to be the best just to prove to herself that she can.
- Her father will try to arrange her marriage. To which, she will only agree if the match can prove themselves to her.
- Travel around to find exotic treasures for her family. Silk and fabric for her brother, crystals, and jewelry for her mother, mementos and antiques of history for her father. ]
 

Elf Princess Flannery

Skilled Worker

11,700 Points
  • Cat Fancier 100
  • Super Tipsy 200
  • Generous 100

Elf Princess Flannery

Skilled Worker

11,700 Points
  • Cat Fancier 100
  • Super Tipsy 200
  • Generous 100
PostPosted: Mon Dec 16, 2013 5:00 pm
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