I knew it from the beginning.
We saw it with Monster Galaxy, we almost didn't see it with Heralds of Chaos, and now this is just par for the course at this point. Dubious announcement of forced shutdown for "repairs" or other such reasons which turn out to be a not-so-subtle way of content removal.
They likely didn't even attempt to fix it, or they did try but they realized the mess they made at Int. with handling it up to this point was too far beyond what abilities they hadn't already laid off. But considering we were given similar excuses for why MoGa and HoC (the latter of which was only announced after the whistle was accidentally blown), I'd say they're lying through the holes of the last rotten tooth they have left collectively.
To the hollow-craniums at Gaia Interactive, before you try to remove staple/integral content from the site, you should learn to do so in a way that doesn't piss off your largest consumer core to the point you're forced to flee from the angered mobs seeking your own removal from Gaia in a much different and far more costly manner. You've just done a degree of damage to yourselves you'll likely never comprehend, your bottom-line has bottomed-out and you're going down with it, and I doubt you'll go very far after the site falls through with that on your résumé.
In removing zOMG, you've done exceedingly worse than simply removing a game, and I can already predict that you will not learn from this as, again, you've pulled this same exact crap twice before. You're no longer trustworthy, I can only see misfortune and an inconceivable revenue loss in your future now. Advertisers won't stick around long if they see this type of scorn and emptiness associated with the product you've set ablaze yourselves due to having some of the most laughable buffoons in charge of your operation.