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[Knight] Wonderland II Miteksi Wallen

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EchosSweet

Witty Elocutionist

10,150 Points
  • Brandisher 100
  • Invisibility 100
  • Survivor 150
PostPosted: Fri Feb 04, 2022 2:34 pm


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PostPosted: Fri Feb 04, 2022 2:40 pm


TABLE OF CONTENTS
_________________________________________________________________________

          01 ↫ Cert Post
          02 ↫ Table of Contents
          03 ↫ Miteksi Wallen
          04 ↫ Wonderland of the Moon
          05 ↫ Personality
          06 ↫ Possessions
          07 ↫ Roleplay Log I
          08 ↫ Roleplay Log II
          09 ↫ Roleplay Log III
          10 ↫ Growth Requirements
          11 ↫ Photos
          12 ↫ Past Life
          13 ↫ Credits

EchosSweet

Witty Elocutionist

10,150 Points
  • Brandisher 100
  • Invisibility 100
  • Survivor 150

EchosSweet

Witty Elocutionist

10,150 Points
  • Brandisher 100
  • Invisibility 100
  • Survivor 150
PostPosted: Fri Feb 04, 2022 2:52 pm


MITEKSI WALLEN
_________________________________________________________________________

          Acquired: 2021 Winter Holiday Raffle
          Quest Thread - Minor Revision
          Plot Post

          Name ↫ Miteksi Wallen
          Nickname ↫ Mitty
          Stage ↫ civilian
          Race ↫ a bit of everything? definitely has some Nez Perce in him. Gramma made a big deal about it.
          Gender ↫ male
          Birthday ↫ July 14, 2008
          Current Age ↫ 16
          Sign ↫ Cancer
          Gemstone ↫ ruby
          Blood Type ↫ B+
          School ↫ Junior at Romano's Constitutional Haven

          Civilian Description ↫
          Eyes -- a pale sort of gray-green, a bit downturned
          Hair -- magenta-pink and relatively short, swept bangs with a couple of face-framing strands, cropped to nape of neck
          Face -- heart-shaped face with short, pointed nose, full lips, round cheeks, and narrow brows
          Skin Tone -- warm, mid-dark
          Body Type -- He is just a teenager, so still has a little growing to do, yet, but Miteksi is above “average” for his age, standing at 6’2,” and is a bit lanky-looking, despite his typical activity
          Clothes -- Mitty is a… moody dresser. He loves clothes and fashion and has a closet full of stuff he’s worn a handful of times. Tends to dress drably and semi-formally when ill-tempered: in grays and turtlenecks and slacks. But can also be very flamboyant and colorful and shamelessly loves crop-tops and leather jackets and chain-pants and floral design on the bottoms of his pants. Has “ideas” for pretty much any garment that can be conjured for him, and he’s not afraid of a little skin showing.
PostPosted: Sat Aug 31, 2024 1:07 pm


WONDERLAND OF THE MOON
_________________________________________________________________________

User Image
          Alias ↫ Wonderland of the Moon
          Stage ↫ Page
          Challenge ↫ No time to say hello- Goodbye!

          Uniform ↫
          Top -- long sleeved, pale-purple waist coat with knee-length coat tail, has a cream lining and gold crescent-shaped buttons, over a collared white button-up
          Bottoms -- high-waisted, cream-colored, tight pants with six gold crescent-shaped buttons on the front, and three buttons near the knee of each leg
          Gloves -- none
          Belt -- none
          Shoes -- pale purple mid-heeled mules with gold crescent button, long white knee-highs
          Shoulders -- none
          Accessories -- cream-colored cravat with crescent brooch and a small, pale purple top hat

          Weapon & Magic ↫
          Page Weapon -- a golden pocket watch on a pink pearl chain
              Magic -- none

          Squire Weapon -- a golden wand with leafy filigree and pearl strings twining around it and an iridescent, moonlight clock face perched at the top
              Magic -- While Wonderland is channeling his magic, a shining circle appears on the ground in a ten foot radius around him. Allies standing in the circle have mild to moderate injuries healed. He can cast for 40 seconds.

          Knight Weapon -- a tall golden staff embellished with leafy filigree, gossamer drapes, and strings of crystal and pearl, with a large, iridescent shining clock face perched at the top
              Magic -- While Wonderland is channeling his magic, a shining circle appears on the ground in a fifteen foot radius around him. Allies standing in the circle have mild to moderate injuries healed, with worse injuries being reduced in severity. Uninjured allies instead feel a small boost to their stamina. He can cast for 60 seconds.


          Wonder Description ↫
          A walkway made of craggly marble slabs leads from a flower-strewn grove, through a wooded walkway, and into a cavernous tunnel. The tunnel is a daunting, winding, and haunting thing: a fright for anyone unaware of what awaits at the end, and it is by no means a short walk. But at its terminus, it opens into a vast and well-decorated landscape that was ever-changing to suit the tale of the eve. It could be made to replicate magical forests, undersea cities, the dark abyss of deep space, or anything in between, all tucked into an expansive cave.

          Actors would present great stories both of fiction and truth, that ranged from known worlds to the galaxies beyond anyone’s imagination. Remarkably, the curators of such tales and all those who partook in them were always unknown.

          Much as Wonderland was in its earliest years. The theater hosts and actors relished in being secretive and exclusive, presenting almost like a fable to unassuming locals and tourists, with those in the know being encouraged to tell people to “just explore” if they wanted to find the secret location, promoting adventure, curiosity, and discovery. The stories were always intended to be a fun, but secondary thrill to the initial wonder of accidentally stumbling upon a moment of beauty as presented by the extravagant decorations. But as time passed and more people became aware, the theater lost some of its fable-like charm and instead focused on community intimacy, being a place where anyone could be comfortable and happy to be surrounded by friends.

          If one missed the path toward the cave, they’d instead ascend a grassy hill to find themselves standing at the top of a lush, green crag, overlooking expansive and sparkling ocean. While theater festivities were never held at the hilltop due to fear of potential fall hazards, it was not an uncommon locale for more personal astronomical observations and romantic confessions.

EchosSweet

Witty Elocutionist

10,150 Points
  • Brandisher 100
  • Invisibility 100
  • Survivor 150

EchosSweet

Witty Elocutionist

10,150 Points
  • Brandisher 100
  • Invisibility 100
  • Survivor 150
PostPosted: Sat Aug 31, 2024 1:18 pm


PERSONALITY
_________________________________________________________________________

          Favorite Food ↫ black Twizzlers
          Hated Food ↫ chicken: it did him dirty once, and now he just can’t with chicken. Sucks, cause there’s chicken in a lot of tasty-looking stuff.

          Hobbies ↫
              Stickers -- Like many children, Miteksi has dabbled in doodling since a young age. He never grew out of enjoying scribbling and instead just honed in on the things he enjoys: specifically birds and plants. Almost exclusively birds and plants. Look at how cute and dumb and small birds are. How bright and colorful and tiny-headed and soft. And how plump and green and vibrant plants are… He sketches up “squishy” avians and foliage with cute little faces and round bodies, finishes digitally anything he really likes, and prints them out as stickers. He hangs out to sketch and birdwatch at the park and will give out stickers to anyone who sits with him. Surprise, surprise, there’s an ad on the back for his Etsy store, where all his stickers are posted.

              Hiking -- Maybe he got his love of birds and plants from all those camping trips his parents took him on when he was younger. His mother claimed that they should be “woodsy” for their Native American heritage (to which Miteksi profoundly resisted in his formative years, ever-eager to not just be what his mother wanted him to be). He still dislikes her dumb rasoning because just let people enjoy what they want to enjoy without attributing unnecessary backstory to it, but, yeah, he begrudgingly admits to loving the camping and hiking scene. Looks nice to traverse river-run trails and mountain crags, smells nice like pine and campfire smoke, feels good to not be sitting in a brick nest. The only drawback is it’s dangerous to go alone, no matter how familiar with the easiest trails he is.

              Theater -- Miteksi had the “lead role” in his first grade class play (he was the heart), and he literally never looked back at the plebs playing the kidneys. That young age confidence boost (for no real reason, mind. The teachers were happy to tell him how talented he was, but honestly he was just the most vocal and least timid) made him want to think seriously about pursuing a career in the entertainment industry. It couldn’t be that difficult! He expressed this at length to his parents, but they still insisted was going to attend Romano’s because it was the “better school” due to it being harder to get into. It’s kind of bullshit that Romano’s doesn’t have any clubs he can enjoy (and he is very vocal about that too). But whatever. There’s a local church that hosts a summer theater camp that Miteksi attends every year. It’s what he looks forward to all school-year and what most of his actual friends partake in.

          Virtues ↫
              Fearless -- What’s the worst that could happen? is a frighteningly frequent argument from Miteksi, and totally valid in his eyes! He tackles problems and obstacles head-on because the worst that could probably happen is just failure, and there shouldn’t be anything to keep him from trying again and again. He’s not easily embarrassed, so if someone wants to laugh at him, they can, and he’ll shrug it off. It doesn’t quite dip into recklessness; he’s not stupid, but Miteksi doesn’t overburden every action with thoughts about terrible outcomes and consequences.

              Optimistic -- Because, ultimately, he’s never had an experience where everything didn’t turn out alright. The world rights itself, y’know? Things suck sometimes, but there’s definitely just as many opportunities for them to not suck, and you just have to do your best to accept the bad and rejoice for the good. Miteksi is a firm believer that while actions have consequences, none will ever be so dire that it’s impossible to recover from. There will always be something out there to make things better. Just be attentive and dutiful in seeking it out. Let the bad out, and bring the good in. Everything will balance. It will be okay. Usually starts his day off in a grouchy temper (he hates waking up!), but at least it can only improve from there.

              Adventurous -- Unsurprisingly, Miteksi relishes in the thought of a vast world and great universe. New things are very exciting and intriguing to him, and his interests in the wilderness make him naturally explorative and curious. He loves doing things: checking out the new restaurants, wandering streets and parks and forests, and meeting new people. Has a huge case of wanderlust and an insatiable urge to just experience everything he can. He’s not usually afraid to try things and always has ideas for things he and his friends can do together. The saddest part is how one person could never hope to experience everything the world has to offer.

          Flaws ↫
              Dramatic -- Everything is falling apart all the time. Don’t look at him like that; it is awful, okay? Miteksi has a way of escalating and antagonizing moods, which wouldn’t be the worst if he was always in a positive temper, himself. But more often than not, it seems like when he (or someone he knows) has a bad or inconvenient experience (the line at the DMV was long, a fiver fell out of his pocket and was lost to time, the waitress was busy and didn’t check the table regularly enough), it is the worst thing imaginable, and he has to make sure that everyone knows about it. He’s not ashamed of sharing, loudly, and it can turn to harping fairly easily, making everyone involved just feel worse from his oblivious venting.

              Vain -- Miteksi cares a lot about his own appearance, and absolutely will not, under any circumstances spend less than forty-five minutes getting ready, and it really should be more! If this is taken from him, the day may as well just be completely wasted and ruined. It would be all fine and good if the only person he was judging was himself, but he is quite trite and snooty with unkempt strangers and has a penchant for deciding how friendly he should be to someone based on how they look. Warning: come at him with unstyled, unbrushed hair and he will be curt at best, blatantly rude at worst.

              Hedonist -- Miteksi is a good student. He is generally reliable, usually pleasant enough, and moderately proper. But like a switch he turns all that off regularly. He has pretty freeform parents that have always been open to letting him do as he wished, so long as no one got in trouble they couldn’t get out of, so Miteksi is a big proponent of making sure to routinely enjoy himself to the fullest extent. If he’s to be trapped in such a strict and regimented school, then when he’s not in class, he’s going to do all manner of things he couldn’t get away with under his teachers’ watchful gazes. He’s very into weed, alcohol, cute girls, and just allowing himself to do whatever he feels like doing. Not every moment of every day has to be scheduled. He makes new plans on a dime, doesn’t feel obligated to tell anyone, and can go off on his own without warning. His parents are fine with this. His friends are wary.
PostPosted: Mon May 19, 2025 2:00 pm


POSSESSIONS
_________________________________________________________________________

          Enhancements ↫
            Civilian Passive - ???
                Effect

            Powered Passive - ???
                Effect

            Forgotten Spell - ???
                Effect

            Enchanted Weapon - ???
                Effect

          IC RP Items ↫
            None

          Permanent Accessories ↫
            None

          Trinkets ↫
            None

          IC RP Item Log ↫ Here

          IC RP Item Uses ↫ Here

          Growth Item Log ↫ Here

EchosSweet

Witty Elocutionist

10,150 Points
  • Brandisher 100
  • Invisibility 100
  • Survivor 150

EchosSweet

Witty Elocutionist

10,150 Points
  • Brandisher 100
  • Invisibility 100
  • Survivor 150
PostPosted: Mon May 19, 2025 2:02 pm


ROLEPLAY LOG I
_________________________________________________________________________

          KEY

          #. [TYPE] Status ↫ Players ↫ Title ↫ Word Count

          PAGE
              1. [AWAKENING] Ongoing ↫ Miteksi/Code ↫ ??? ↫ ??? words
PostPosted: Mon May 19, 2025 2:03 pm


ROLEPLAY LOG II
_________________________________________________________________________

          KEY

          #. [TYPE] Status ↫ Players ↫ Title ↫ Word Count

          SQUIRE
              #. [???] ??? ↫ Wonderland ↫ ??? ↫ ??? words

EchosSweet

Witty Elocutionist

10,150 Points
  • Brandisher 100
  • Invisibility 100
  • Survivor 150

EchosSweet

Witty Elocutionist

10,150 Points
  • Brandisher 100
  • Invisibility 100
  • Survivor 150
PostPosted: Mon May 19, 2025 2:05 pm


ROLEPLAY LOG III
_________________________________________________________________________

          KEY

          #. [TYPE] Status ↫ Players ↫ Title ↫ Word Count

          KNIGHT
              #. [???] ??? ↫ Wonderland ↫ ??? ↫ ??? words
PostPosted: Mon May 19, 2025 2:09 pm


GROWTH REQUIREMENTS
_________________________________________________________________________

          User Image - Blocked by "Display Image" Settings. Click to show.
          P A G E x x S Q U I R E
          ☑ || Set Up Journal
          ☐ || 1 Month Time (??? ??, ???? -> ??? ??, ????)
          ☐ || 8 Solos
          xxx☐ ☐ ☐ ☐ ☐ ☐ ☐ ☐
          ☐ || 8 RPs
          xxx☐ ☐ ☐ ☐ ☐ ☐ ☐ ☐
          ☐ || 5 Battles
          xxx☐ ☐ ☐ ☐ ☐


          User Image - Blocked by "Display Image" Settings. Click to show.
          S Q U I R E x x K N I G H T
          ☐ || 3 Months Time (??? -> ???)
          ☐ || 12 Solos
          xxx☐ ☐ ☐ ☐ ☐ ☐ ☐ ☐ ☐ ☐ ☐ ☐
          ☐ || 12 RPs
          xxx☐ ☐ ☐ ☐ ☐ ☐ ☐ ☐ ☐ ☐ ☐ ☐
          ☐ || 6 Battles
          xxx☐ ☐ ☐ ☐ ☐ ☐

EchosSweet

Witty Elocutionist

10,150 Points
  • Brandisher 100
  • Invisibility 100
  • Survivor 150

EchosSweet

Witty Elocutionist

10,150 Points
  • Brandisher 100
  • Invisibility 100
  • Survivor 150
PostPosted: Mon May 19, 2025 2:13 pm


PHOTOS
_________________________________________________________________________

          Civilian ↫
          User Image - Blocked by "Display Image" Settings. Click to show.
          [1. ???]

          Page ↫
          User Image - Blocked by "Display Image" Settings. Click to show.User Image - Blocked by "Display Image" Settings. Click to show.
          [1. OP-Yuna+Sylent Nyte] [2. iPead]

          Group ↫
          User Image - Blocked by "Display Image" Settings. Click to show.
          [1. ???]
PostPosted: Wed May 21, 2025 8:13 am


PAST LIFE
_________________________________________________________________________

          Personal ↫
              ???

          Planet ↫ the Moon
              In the Past: Unlike other Knights, there were no Moon Knights in the past. The Moon previously had the resources to protect itself and, with Earth being a haven and training ground for Knights, they did not feel it was necessary to utilize the Code. After the fall of the Silver Millennium, they lost their protectors and their defense systems have fallen into some disrepair. The Moon used to be one of the most powerful forces in the Galaxy, if not the Universe. There are many mysteries yet to be unlocked, and untapped power that must be protected. The Moon was renown for its technology, diplomacy, and ability to maintain peace. The planet itself was well protected, both by the Moon Princess and her royal family, but by the other Senshi of the Sol System.

              Moon Knights have no powered past life; their past lives were unpowered civilians. They have no ancestors that ever guarded the Moon and have no past life ties to the Moon. They could have been civilians on any world, be it Earth, the Moon, or any other NPC world; with player permission, they could be civilians from player owned worlds in their past lives. Players who obtain a Moon Knight must be aware of these differences when questing for them. Because these are new and rare, all uniforms should be expected to undergo extra staff review; these characters cannot be won in customs but can be purchased with Crown Tokens using the information for rare characters.

              In the Present: Moon Knights are a rare faction and do not follow the same rules as standard Knights. This is the first time any of them are serving as a Knight; they may be newly awakened civilians chosen by the Cornerstone Code Piece on the Moon or they may be Negaverse Agents who are purifying and did not have a Powered Past Life. The Code Piece on the Moon was supercharged with energy when Archideus exploded during the 2021 Meta, and as such it has enough strength to break off pieces of itself and assign new Wonders to protect on the Moon. The Code Piece on the Moon can sense a starseed that has the potential to guard a new Wonder; when it is assigning a Wonder, it will summon that person to it to receive its blessing. This is the only time a member of Chaos can come to the Moon; the Code Piece can summon a Negaverse Agent who wants to purify (and any Royal attempting to purify them) to the Moon, where Cosmos can be waiting if they need a Royal.

              Moon Knights are the only Knights who are not reincarnations of powered characters or descendants of previously assigned Knights. They cannot bring any Chaos characters to the Moon, even after they are assigned a Wonder. They do not have an Ancestor to guide them and they do not have powered past life memories. When they visit the Moon, they may have brief civilian memories of their past life, but these won’t be as strong as other past life memories. However, if they visit their past lives’ homeworld, they may have more vibrant memories of who they used to be.

              All Moon Knight Wonders are ICly chosen and assigned by the Code Piece on the Moon; this roleplay cannot be handwaved and must be done between the player and the mule. Wonders on the Moon cannot be in the Moon Palace but would be in other locations on the Moon and should reflect themes and aesthetics of the Moon. Many buildings and structures are crafted in white marble and in Indo-Saracenic architecture is prevalent. Gardens are common, and the Moon is well known for its practical extravagance. Each structure has a purpose but is artistic and impressive. However, due to the decline of the Moon Kingdom, all of these structures have fallen into disrepair. Like other Knights, they can restore their Wonder by visiting to clean it up, by growing stronger, and by Transcending. Like other Order characters, they can restore life and can eventually create a sustainable Wonder. While they can travel to their Wonder like other Knights, they cannot access the Moon Palace from the outside. They can access the Celestial Theater and the Code Piece located within just by calling with their Starseed; because all Moon Knights must be given their Wonder by the Code Piece, they will always know of the Celestial Theatre’s existence. They can only be transported here when they are meditating and calm; they cannot use it to escape battle and, while there is no cooldown, players should not be accessing the Celestial Theatre without permission. Generally, all requests to visit should be approved but will still need mule approval.

              Like Earth and other Celestial Bodies that we have been able to observe from Earth, all features on the Moon are concealed in magical bubbles that hide them from view or observation. If any technology is used to observe the Moon or explore it, they will never find a Moon Knight’s Wonder; it will appear like empty space and cannot be observed or breached. The Moon’s natural protection conceals all potential Wonders, even those that are not yet claimed. In the empty space between Wonders and potential Wonders, the Moon appears like simple, rocky terrain and is comparable to what we know of it on Earth. It is only once a Wonder has been given a Code Piece that life can begin to flourish there and plants can begin to grow.

              The Moon has no natural weather, but once a Wonder has been claimed, it may have magical localized weather that exists only in the atmosphere above the Wonder. Some Wonders can be connected, if plotted, and share these things, but otherwise each new Wonder operates separately from each other. The Moon is typically cool, but not cold; it may fluctuate in temperature depending on the Wonder, and once a Wonder is created and the location claimed, the magic may bring about seasonal changes or temperature differences.

          Society ↫ Wonderland
              ???

EchosSweet

Witty Elocutionist

10,150 Points
  • Brandisher 100
  • Invisibility 100
  • Survivor 150

EchosSweet

Witty Elocutionist

10,150 Points
  • Brandisher 100
  • Invisibility 100
  • Survivor 150
PostPosted: Wed May 21, 2025 8:15 am


CREDITS
_________________________________________________________________________

          Official Art ↫ OP-Yuna & Sylent Nyte (Page)
          Shop ↫ Natsube, Kyuseisha no Hikari
          Miteksi Character ↫ EchosSweet
PostPosted: Wed May 21, 2025 8:16 am


RESERVED
_________________________________________________________________________

EchosSweet

Witty Elocutionist

10,150 Points
  • Brandisher 100
  • Invisibility 100
  • Survivor 150

EchosSweet

Witty Elocutionist

10,150 Points
  • Brandisher 100
  • Invisibility 100
  • Survivor 150
PostPosted: Wed May 21, 2025 8:18 am


RESERVED
_________________________________________________________________________
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