"Wild Area: Dappled Grove"
Connecting Land Routes:
Rolling Fields, Watchtower Ruins, West Lake Axewell

User ImagexXx xXxUser Image

The Dappled Grove is a small forest in the south west of the Wild Area


User Image

Location specific items:

      User Image - Blocked by "Display Image" Settings. Click to show. Rose Incense Boosts Power of Grass Type Moves by x1.2. Note: Causes Roselia and Roserade to produce a Budew Egg if holding this item while breeding.
      To Obtain: 30 Posts


      User Image - Blocked by "Display Image" Settings. Click to show.Psychic Seed: Boosts Sp. Def on Misty Terrain
      To Obtain: 10 posts in any town or forest


      User Image - Blocked by "Display Image" Settings. Click to show.Misty Seed: Boosts Sp. Def on Misty Terrain
      To Obtain: 10 posts in any town or forest


      User Image - Blocked by "Display Image" Settings. Click to show.Grassy Seed: Boosts Defense on Grassy Terrain
      To Obtain: 10 posts in any town or forest


      User Image - Blocked by "Display Image" Settings. Click to show.Electric Seed: Boosts Defense on Electric Terrain
      To Obtain: 10 posts in any town or forest


      User Image - Blocked by "Display Image" Settings. Click to show. Energy Powder: Effect: Heals 100HP, but the pokemon who consumes it loses 1 FP
      To Obtain: 8 posts


      User Image - Blocked by "Display Image" Settings. Click to show. Energy Root: Effect:Heals 200HP, but the pokemon who consumes it loses 1 FP
      To Obtain: 20 Posts


      User Image - Blocked by "Display Image" Settings. Click to show. Revival Herb Effect: Revives fainted pokemon to full HP, but the pokemon who consumes it loses 1 FP
      To Obtain: 30 Posts


      User Image - Blocked by "Display Image" Settings. Click to show. Heal Powder: Effect: Removes any and all status conditions, but the pokemon who consumes it loses 1 FP
      To Obtain: 15 Posts


      User Image - Blocked by "Display Image" Settings. Click to show. White Flute: Effect: Reduces count for wild Pokemon by half for one week of active posting, rounded down.
      To Obtain: 30 posts


      User Image - Blocked by "Display Image" Settings. Click to show. Big Mushroom: Effect: These mushrooms are used to teach a single Pokemon one Egg Move. Notes: Moves can be from past generations of games but the guild refers to the latest games for the basic list.
      To Obtain: 30 posts



User Image

Pokemon Appearances:

    Pokemon encounters in the Wild Area function a little differently than most. Each day, the Wild Area has a different weather pattern depending on the date number, and depending on the weather, different pokemon are available in every area. You will need to refer to the weather and the corresponding list of pokemon for that weather pattern. Weather patterns change at midnight PST, so if you roll for an encounter, for that day, you should try to use it before the day is up.

    Additionally, each area will have certain Special Encounter pokemon. These pokemon are encounterable at a higher level than normal wild pokemon and might cost more posts to battle.

    Weather in the Wild Area is as follows.

    Days Ending In...

    1 = Normal
    2 = Overcast
    3 = Raining
    4 = Thunderstorm
    5 = Snowing
    6 = Snowstorm
    7 = Sandstorm
    8 = Intense Sun
    9 = Fog
    0 = Choose Your Own

    This means that the 18th of Febuary would Intense Sun weather, the 19 would be Foggy weather, and the 20th would be a "free space" so to speak, allowing you to choose which weather pokemon list to pick from.


    -5 rp posts are required, then roll a 12-sided dice. This will determine the Pokemon that appears. In the next post, roll a 4-sided dice to determine level of the wild Pokemon.

    Wild Pokemon:

      1 = Skwovet
      2 = Cherubi
      3 = Weather Pokemon #1
      4 = Oddish
      5 =Bunnelby
      6 = Seedot
      7 = Weather Pokemon #2
      8 = Weather Pokemon #3
      9 = Budew
      10 = Bounsweet
      11 = Lotad
      12 = Seedot


    Weather Pokemon #1

    Normal = Hoothoot
    Overcast = Stunky
    Raining = Tympole
    Thunderstorm = Electrike
    Snowing = Delibird
    Snowstorm = Vanillite
    Sandstorm = Mudbray
    Intense Sun = Baltoy
    Fog = Purrloin


    Weather Pokemon #2

    Normal = Nuzleaf
    Overcast = Stufful
    Raining = Grubbin
    Thunderstorm = Joltik
    Snowing = Snover
    Snowstorm = Klink
    Sandstorm = Golett
    Intense Sun = Vulpix
    Fog = Ralts



    Weather Pokemon #3

    Normal = Lombre
    Overcast = Tyrogue
    Raining = Nuzleaf
    Thunderstorm = Grubbin
    Snowing = Snorunt
    Snowstorm = Vanillite
    Sandstorm = Baltoy
    Intense Sun = Growlithe
    Fog = Seedot


    Pokemon Levels

      1 = Lv. 11
      2 = Lv. 12
      3 = Lv. 13
      4 = Lv. 15


Special Encounters:
-5 rp posts are required, then roll an 8-sided dice. This will determine the Pokemon that appears. In the next post, roll a 4-sided dice to determine level of the wild Pokemon.

Wild Pokemon:

    1 - Vileplume
    2 - Bewear
    3 - Ludicolo
    4 - Shiftry
    5 - Seismitoad
    6 - Vanillish
    7 - Pangoro
    8 - Claydol



Pokemon Levels:

    1 = Lv. 34
    2 = Lv. 35
    3 = Lv. 35
    4 = Lv. 36