Pulling out her staff, she decided to try digging it into the ice so she could use it to stabilize herself and create grooves so she could catch herself if she fell again. Then she realized she could use fire and just heat up her staff to melt some grooves into the ice. A tiny part of her mind berated herself for not thinking of using such a method sooner, but she blocked it out in an effort to complete her task faster.
One... Two... Three... one by one, a trail of grooves began crawling up the ice in the reaper's wake. Kari had to admit that gouging and melting away the ice was strangely calming and made for some nice anger management. By the time she was halfway to her target, her temper had already calmed to match the environment. As her temper waned, she felt a bit sheepish in the face of her behavior. Usually, she wouldn't get so revved up over something like this. Was something about the environment effecting her? Had that bite from the minipet earlier really done something to her?
Seeing that her train of thought was venturing towards dark avenues, she shut it down and continued her task in gouging out chunks and melting the remainders of ice to use as footholds.
RP Mechanics
Your character has been invited by a villager to harvest on top of the remote glacier infringing on the northern outskirts of the village. What an honour!
- The walk is very steep and treacherous. You are allowed to harvest as much as you'd like until you slip and fall down the glacier all the way back to town (must remake thread). This quest is only considered completed if you get the rare machalite ore.
Roll 1d6 and continue rolling until you slip and fall back to town OR get the machalite ore. Really, whatever comes first. Make sure to rp it out.
1. You spot some beautiful crystal fragments. You manage to get the machalite ore!
2. You get distracted by a pile of bones and gather some bone fragments that are ultimately useless because you're not a gunner
3. You get distracted by some honey. It is delicious.
4. You get distracted by a pile of herbs. You pick some herbs and ask the villager what they are. He says "herbs". They are barely edible.
5. You accidentally slip and fall back to town! Oh no! (Quest fail!)
6. You find a great spot to fish but you didn't bring your fishing rod.
- The walk is very steep and treacherous. You are allowed to harvest as much as you'd like until you slip and fall down the glacier all the way back to town (must remake thread). This quest is only considered completed if you get the rare machalite ore.
Roll 1d6 and continue rolling until you slip and fall back to town OR get the machalite ore. Really, whatever comes first. Make sure to rp it out.
1. You spot some beautiful crystal fragments. You manage to get the machalite ore!
2. You get distracted by a pile of bones and gather some bone fragments that are ultimately useless because you're not a gunner
3. You get distracted by some honey. It is delicious.
4. You get distracted by a pile of herbs. You pick some herbs and ask the villager what they are. He says "herbs". They are barely edible.
5. You accidentally slip and fall back to town! Oh no! (Quest fail!)
6. You find a great spot to fish but you didn't bring your fishing rod.