Hearing a rustling nearby, Kari waded through the tall grass around her from her crouched position. As she drew close to the source of the noise, the ghoul could see white peaking through the mist and brush. Was there a ghost boil or ghoul searching there as well? It was entirely possible, considering she hadn't been the only Amityville resident on the wrecked bus. Edging closer to identify the white object before coming to a conclusion, she realized it was not a ghost after all, but a plump, white minipet.

If she recalled correctly, the minipet before her was known as a Chinchili White. It didn't seem particularly rabid, in fact it looked downright cute if Kari was being honest with herself, but she still wanted to make sure in case the virus was something that was potentially harmful. After all, she wouldn't be able to live with herself if something befell the creature and its neighboring inhabitants when she could have prevented such an occurrence.
Easing herself up behind the Chinchili, the reaper gently reached out to grab onto her target.
RP Mechanics
A villager has left a tip about some form of virus happening to the local minipet wildlife. It is up to you to check it out!
Your character must catch one of the local minipets wandering around. Roll 1d10 and see what phrase you get from the list. Then use the minisglossary to pick a pet with that phrase in it (do not pick SE pets or RE ones!)
1. Tropical
2. Sweet
3. Black
4. White
5. Spooky
6. Cheese
7. Onion
8. War
9. Wish
10. Eyeball
Once they have caught one, they need to carefully examine it to make sure it has no signs of the virus (the symptoms are possibly purple, evil looking, very vicious) then they can let it go. If however, it is purple or shows possible signs of the virus, they should hand it in to the villager. Roll 1d4 to see what the villager gives you for your time.
1. You get nothing. They take the pet and go away.
2. You get a halfhearted thumbs up.
3. The pet bites you as you near away from it! Ouch! Add +2 to your miasma meter.
4. The villager looks at you. He says "they key to the door is 8888." He leaves.
Your character must catch one of the local minipets wandering around. Roll 1d10 and see what phrase you get from the list. Then use the minisglossary to pick a pet with that phrase in it (do not pick SE pets or RE ones!)
1. Tropical
2. Sweet
3. Black
4. White
5. Spooky
6. Cheese
7. Onion
8. War
9. Wish
10. Eyeball
Once they have caught one, they need to carefully examine it to make sure it has no signs of the virus (the symptoms are possibly purple, evil looking, very vicious) then they can let it go. If however, it is purple or shows possible signs of the virus, they should hand it in to the villager. Roll 1d4 to see what the villager gives you for your time.
1. You get nothing. They take the pet and go away.
2. You get a halfhearted thumbs up.
3. The pet bites you as you near away from it! Ouch! Add +2 to your miasma meter.
4. The villager looks at you. He says "they key to the door is 8888." He leaves.