Something in the distance was moving.

The sand split into large segments, revealing a strange, black surface underneath, like a glossy surface of igneous rock. Slowly, all sand, all surfaces, began to trickle downwards, the buildings collapsing sideways, sinking into oblivion, the surroundings shifting and turning darker as something continued to push itself upwards from underneath the sand.

And then it appeared.

At first it seemed like the bare surface of the seven pillars that rose upwards, joined at the bottom by a colossal crown-shaped platform. That too shifted upwards, curving into the base of a black tower, a tower that continued to reach upwards, up, up, continuously until finally everything stopped.


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The base of the tower was enormous, forcing the sand further back. Already the crown was piercing the sky, above the wispy bare remnants of clouds.

For the horsemen, for many, it would remind them of their Spire they had lost along with their home clans, though the shape was different and so was the feel. If their Spire had a twin, than perhaps, this would be almost it.

All three factions were still split, most horsemen on one side, most Hunters at another base, and the third, the reaper agency, at the furthermost edge. The tower base had all but uprooted the base of Agency 666, and an emergency evacuation had been executed, everyone inside evacuating in good time as the base of the tower swept the entire building up into the sky. The head of Agency 666, or the corporate CEO made a sort of face like a fishimp out of water. "The-the-the the headquarters. Do you know how long it took for us to get it here?" Obviously the tower did not know or care. "D-don't just stand there, get inside, inside all of you! There is valuable information inside our HQ and it must be retrieved at all costs. At all costs, not to mention nobody can actually go home as the portal to Halloween is inside the building."

Medea and Charon were facing a different sort of predicament as the Head Priestess took out a fragment. It glowed an ominous red. She deliberately showed it to Charon, almost mockingly. "Six are in place, there is only one remaining."

"This is the tower of the ancients," Charon warned, stepping in front of Medea, "Nobody will step inside. This tower is sealed for a reason."

"This tower is created for a reason," Medea corrected, and then the illusion of her standing in front of Charon disappeared, revealing instead, her right at the entrance of the tower base. "It was created to be destroyed. I will stop death itself and create a new Spire, a new rebirth of the horsemen. This is our time. The time of Ancients is over."

There was a low chatter among the remaining horsemen. Even for those who decided to remain loyal to Medea, this was news. This meant a strange and ominous terror. Stopping death itself surely didn't mean-

- "Follow me, those loyal to your kind. Follow your fate to the rebirth of your clans." The Head Priestess did not wait as she stepped within.

"Stop her-" Charon followed hastily, "You can't let her do this. She will destroy-"

-"Everything ends here." Started Caelius, at the Hunter base. "Medea has assembled all horsemen at this exact location at this exact point in time. You will move quickly, in teams if necessary. Eliminate any rogue horsemen. Find, locate, but do not approach Medea. When her position is secured we will do what is necessary."

This wasn't just about finding Medea, this was about purging the horsemen. Almost all Hunters, those capable, those competent, had been assembled. Everyone had been equipped with the proper necessities, and most importantly a communication headset. They were given clearance to enter in groups.

It was time to make a difference for all.


ALL ROOMS

PLEASE READ THE OOC BELOW FIRST that corresponds to your faction and THEN choose one of these links. You can only participate in one room at a time for that CHARACTER you have selected, though you can have multiple characters in different rooms. Each room will count as +2 rp points, which you can add on yourself when you complete it, with a minimum word count of 600 for each room.

gaia_crown [ CORRIDOR OF TIME ] GO HERE
gaia_crown [CORRIDOR OF MADNESS ] GO HERE
gaia_crown [ CORRIDOR OF DREAMS ] HERE
gaia_crown [ CORRIDOR OF ANCIENTS ] GO HERE


OOC

HORSEMEN:

- You can enter the tower following either MEDEA or CHARON depending on your choices, or just trail behind at the end. The second you get inside however, you break away from most of your group, though not by your choice.
- The goal is to get to the top of the tower, where Medea is already waiting, whether you wish to join or stop her.
- To get to the top, you will need to participate in TWO of the four shifting rooms inside the tower. You can PICK the two you want to do. You can rp with pretty much anyone inside that room (see room rules). If you complete all four, you reach THIS ROOM HERE. You cannot enter this room until you have completed at LEAST 4/4 rooms. Otherwise if you complete 2/4 rooms, you can wait and rp in whatever room you last finished and/or were working on until the prompt on Thurs June 12th where you will be redirected to the top of the tower.
- Each room has different mechanics. Please read carefully
- All quest horsemen are more than invited!
- Remember that the event has a QnA if you need help!

STUDENTS:

- You are ushered inside the tower to try to get to the building up top. However, as soon as you step inside, you are separated!
- The goal is to get to the top of the tower, the poor Agency 666 building is located, so you can get to the portal and hopefully escape!
- To get to the top, you will need to participate in TWO of the four shifting rooms inside the tower. You can PICK the two you want to do. You can rp with pretty much anyone inside that room (see room rules). If you complete all four, you reach THIS ROOM HERE. You cannot enter this room until you have completed at LEAST 4/4 rooms. Otherwise if you complete 2/4 rooms, you can wait in whatever room you last finished and/or were working on until the prompt on Wed June 11th where you will be redirected to the top of the tower.
- Each room has different mechanics. Please read carefully
- Remember that the event has a QnA if you need help!



HUNTERS:

- The goal is to find Medea and subdue any horsemen along the way. Hopefully the leads have some sort of plan as to how to stop her + take out the remaining horsemen. Maybe it has something to do with those clues you found...?
- To get to the top, you will need to participate in TWO of the four shifting rooms inside the tower. You can PICK the two you want to do. You can rp with pretty much anyone inside that room (see room rules). If you complete all four, you reach THIS ROOM HERE. You cannot enter this room until you have completed at LEAST 4/4 rooms. Otherwise if you complete 2/4 rooms, you can wait in whatever room you last finished and/or were working on until the prompt on Wed June 11th where you will be redirected to the top of the tower.
- Each room has different mechanics. Please read carefully
- Remember that the event has a QnA if you need help!
- Hunters can communicate to each other via headsets as long as they are in the same rooms.