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Blood Loss ((A Vampire RP)) *~*Eh, We Moved?!*~* Goto Page: 1 2 3 ... 4 ... 46 47 48 49 [>] [>>] [»|]

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Wow, 7 posts of setup! You'd best be ready for...Blood Loss!
  Yay! Finally!
  Not another Vampire RP! D:
  I still just want gold! ;D Heh heh heh...
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JinxFlux0

PostPosted: Fri Dec 28, 2007 9:56 pm


[Hey guys~!]

If you're interested the RP has been made all pretty into lots of different threads an junk over here. However, this one will keep going. The other one just gives it a lot more organization so it's more spread out, and really big. You can use the same character's you have here if you're going to join in over there though, and there's no need to go through the process of PMing me if you want to be a city master vampire, I already know how good you two are. ;] This just gives you a chance to try something different, and I'll be playing a bad guy as well as good. So it'll be fun~! ;D Oh, but there have been a few tiny changes, ones that you might want to look for because I don't remember what they are.


Living can be hard, and even harder if you’re the undead. Vampires are real whether you’d like to believe it or not and worse yet, they’re roaming your streets at night and sucking your neighbors dry, though maybe you want your neighbor dead, who knows. Fortunately for you, if you’re the kind and loving type that wouldn’t wish pain on your precious house sitters, there are vampire hunters in the world too. And when the vampires go to war amongst themselves, the Hunters are living up the chance to create even more tension between their undead enemies.
There's one problem though, vampires are forbidden to commit crime if they live in Cyrodiil, and often time’s city masters engage in vigilante activities to control vampire crime, delivering vampire criminals to the authorities, most of the time in pieces.


Now is the time to decide what side you're on.
The hunters? The vampires?
Or, have you not decided yet?
Are you someone that just wants to find a cure?
Or just one that wants to stop the war?
No one knows but you, so choose wisely and with haste, the world is going into chaos....


Needed characters!
Our Want Ad Section!

A Pomme de Sang for JinxFlux0's character, Lord Edward!
((Oh me gosh this section actually served a purpose after all!))
Followers of Murakai-basically vampires.
What can I say, he asked me to put it up. :/
Vampires People! <--It's a main thing we need!
This can't very well be a vampire RP with no vampires!
I'll say it again, Vampires you freaks! :'D
Also looking for:
More Master Vampires, who may or may not be masters of a city.
All you normal Vampires! Even if you are just a fill-in, you're still needed!
And for all those Vampires that are going to be coming...Human Servants, Animal Servants, and more Pomme de Sangs!
And then there's all those lovely Hunters that need to be off killing of course!
I hope we get to the point were I can say, "It looks like there's no need for any more of anything! O:
This is just that cool of an RP that everyone wants to fill in all the gaps!"


|| Intro/Plot || Rules || TheDifferentRaces || TheVampires || TheHunters || OtherExtraStuff ||
 
PostPosted: Fri Dec 28, 2007 10:20 pm


Before we get into the rules. . .

So, Dr. H. Lector threw this at me.
Yes, literally.
No!
What is wrong with you?
Ok, whatever, anyways. . .

Paste this into your signature! O:<


User Image - Blocked by "Display Image" Settings. Click to show.
Vampires, heed the call of your master!


[url=http://www.gaiaonline.com/guilds/viewtopic.php?t=11479639]
[img]http://i30.tinypic.com/awc6li.gif[/img][/url]
[color=darkred][b]Vampires, heed the call of your master![/b][/color][/align]


Or if you'd rather go for the hunter side of things! ;D

User Image - Blocked by "Display Image" Settings. Click to show.
Hunters, rise against the darkness!


[align=center][url=http://www.gaiaonline.com/guilds/viewtopic.php?t=11479639]
[img]http://i30.tinypic.com/mrcn4y.jpg[/img][/url]
[color=darkred][b]Hunters, rise against the darkness![/b][/color][/align]


Have fun! ;D



01: This will be at least a semi-literate role play. At least four decent sentences. I understand writers block, but it doesn't last forever. We're only human and make mistakes. So don't be bitching if I ask for a few more sentences either.
02: This will of course be somewhat mature. The limits aren't going to be strict. Romance is allowed, obviously, but if for some reason you need to go beyond PG-16, well, just don't, ok? No one wants to read about that. And if you haven't noticed, I allow cussing. Just not excessively.
03: Bet you're wondering where to get the title of your PM, eh? Well, you'll have to high light this post for it and search. Good luck with that.
04: If you know you're not going to be active, don't bother to join. I want an active role play. If you know ahead of time you're not going to be on for like a week or so, let me know. I understand that school gets in the way and life has unexpected plans, but if you haven't posted for a week, I will message you about it.
05: In this role play, you will not be allowed to double up on characters unless, need be or I allow you too. I would like you to send me a sample if I've never role played with you as well as a heart at the top. You may use something from some other RP as well.
BiteMe=Subject
06: Sometimes I can forget things. That means I may add more.
07: Told you, I forgot something. No god-modding or Allah-modding or what ever. I will not tolerate it. One warning. After that, you're out of here.
08: Rule 8 concerns profiles. Five-six decent sentences in a paragraph. Short and choppy doesn't cut it. What I say goes. Sorry if this sounds bitchy but this is semi-lit and up. If you can't handle or do this then please do not waste both of our times applying.



|| Intro/Plot || Rules || TheDifferentRaces || TheVampires || TheHunters || OtherExtraStuff ||

JinxFlux0


JinxFlux0

PostPosted: Tue Jan 01, 2008 9:24 pm


Choose Wisely


Human Servant=Most or all master vampires appear to be able to create a "human servant." By marking a human with four successive "marks," the vampire makes the human into a human servant. A vampire can only have one human servant at one time, and cannot remove a mark once given. A vampire's human servant functions similarly to a witch's familiar in that when the servant is nearby, the vampire's abilities are stronger. Most vampires seem to be able to exercise some control over their servants, but a necromancer servant has complete free will. The death of either the servant or the vampire may injure or kill the other member of the relationship.

First mark: the vampire shares energy with the servant. The first mark grants the human servant greater resistance to injury and to vampire mental powers, and an almost complete immunity to their own vampire's mental powers.
Second mark: The second mark allows the vampire to draw power from the human servant, to experience food and drink consumed by the servant, and to enter the servant's dreams.
For example, Sally experiences this mark as a pair of floating points of flame in the color of the vampire's eyes that merged with her own.
Third mark: The third mark is made by the vampire drinking the servant's blood. It conveys increased healing, immunity to poison, and allows the vampire and servant to communicate mentally even when awake.
Fourth mark: The fourth mark is made when the servant drinks the vampire's blood. It conveys immortality (from age) to the servant, almost complete mental communication, and allows the servant to draw on the vampire's strength.


Animal Servant=The process and relationship appears similar to that of a human servant, they're maybe different variations on the relationship depending on several aspects.

Pomme de sang=A pomme de sang, or "apple of blood," refers to a person who has agreed to feed a vampire regularly. In vampire society, the pomme de sang is a submissive but valued position, similar to a "kept man or woman" among humans. Pommes de sang are protected from interference by other vampires, and are typically given gifts and otherwise treated as a human might treat a lover.

Vampire=A Vampire, what else is there to say? You take orders from your city Master, but also from your Sourdre de sang(see below).

Incubi/Succubi=The most powerful of a bloodline are referred to as incubi (if male) or succubi (if female) — vampires with the ability to inflame lust, and to draw power from lust, both through the ardeur. This name is usually given to types of demons as well.

Nighthags=Also called Mora, Night Hags are vampires who have the ability to feed on and create fear in those around them. This ability works similarly to the ardeur in that the vampire who feeds using fear can go longer without blood, though not forever. Night hags cannot completely turn this power "off"; everywhere they go there is a small feeling of dread, no matter what they do. It is a master-vampire power.

Master Vampire=After a few centuries, some vampires reach "master vampire" status. Other vampires will never become master vampires, although their abilities continue to increase with age to a certain limit. For example, although Bob is more than twice Joe's age and more powerful than most non-masters, he is still weaker than most masters and was unlikely to grow any stronger without magical assistance.

Sourdre de sang=A sourdre de sang, or "fountain of blood", is a vampire capable of supporting his or her own bloodline. A sourde de sang generates his or her own animating power, and also provides animating power for all vampires that share a bloodline or have taken blood oaths to members of the sourde's bloodline. A sourdre de sang appears able to mask and retard the development of master vampire status in his or her followers. And a sourde de sang is owed a duty of fealty by all vampires that draw power from its bloodline.

Hunter=
Hunters are usually human, though there are those who have turned on their own race and have become traitors to their kind. Meaning, there are some vampires who are also hunters. The Hunters are sworn enemy's with the vampire race, and there has always been tension between the two. Though, there are some friendly relations between them, not a lot, but some.


*This "ardeur" that's mentioned several times is further explained in the next post! ^_^

|| Intro/Plot || Rules || TheDifferentRaces || TheVampires || TheHunters || OtherExtraStuff ||
PostPosted: Wed Jan 02, 2008 1:37 pm


So now you’re a vampire.
Welcome to the ranks.

You’re now part of some bloodline or another, it's hard for me to keep track of ya''ll. So go do your thing, make friends, enemy's, whatever. Just don't piss off your Sourde de Sang. He'll walk all over your a**. And if they're a she, well then you're just ******** screwed. Women are pretty, but piss off a vampire mistress and you'll have your a** handed to you on a silver plater with a side of human heart. Hmm, how many times did I swear in all that?

But I doubt you know your newfound powers.


Vampires are extremely strong and have a superb sense of smell, and good hearing to boot. Vampires are also faster then humans, maybe not mentally, but after a few decades of living, most vampires are pretty quick. Of course, new vampires may have trouble hiding their fangs, and might feel rather stiff at first too, but you'll get the hang of things in a few years if not days. What's rather funny is there's a trick the older Vampires like to use just for kicks. They remain completely still and silent, no expression on their face's, you just might mistake them for dead and they think it's hilarious. All Vampires have to be careful of where they fall asleep as well, because when you're "sleeping", you actually die. Seriously, way to many vampires have woken up in the morgue because the humans thought they were dead. That's why they have all of those crazy rumors and story's about the dead people in the morgue getting up and walking away, it's because they actually do.

Then there's even more powers, special ones just for master vampires, powers only certain vampires have. All sorts of different powers.


Vampires have a variety of mental powers, most of which depend on eye contact.

"Rolling": Vampires can "roll" victims by making eye contact. "Rolling" typically refers to a temporary hypnotic state that vampires can use to conceal their movements, giving them the illusion of instantaneous movement, to give commands to the victim, or to reduce the pain of a vampire's bite. Victims with supernatural power, such as other vampires, animators, human servants, and lycanthropes, display varying amounts of resistance to this technique, but most people avoid the technique by not looking vampires directly in the eyes.

"Deep rolling": Given time, a sufficiently powerful vampire can put a victim into an effectively permanent hypnotic state. Vampires sometimes pretend to release a rolled human to appease the police, but if they have been "deep rolled" they can still recall them.

Mass hypnosis: Some vampires are able to exert a hypnotic effect over an entire crowd. For example, one of the vampire comedians at the Laughing Corpse used mass hypnosis to convince his audiences that he was funny. Mass hypnosis does not have the same permanent effects as "deep rolling". Mass hypnosis is not a widely known vampire power, and has its limits. This form of “mind control" is the only one currently considered legal.

Vampire's bite: A vampire's bite can (but apparently does not always) provide the vampire with mental control over the victim. For Example: Nick bites Sally and states that after a few bites, his control over Sally will be absolute. Sally is able to remove the effect of the bite by disinfecting the wound with holy water. Also, Sally states that a vampire must enter a victim's mind during a bite to gain control over the victim. A vampire's bite can be sexual.

Empathy: Vampires refer to being able to "smell" emotions such as fear and lust, and some vampires are able to detect lies. It is not clear precisely how much of this ability involves literal scent and how much involves mental powers. However, mental powers are clearly a significant component; once Joe makes Sally his human servant, he is unable to read her emotions, which suggests that the technique is not purely physical.


Master vampires are more powerful than typical vampires with regard to the general abilities discussed above, have the ability to control lesser vampires, and may also develop additional powers. Some of the abilities that master vampires may display include the following:


Ability to call animals
Some master vampires have one or more animals to call. For Example: Bob can call felines, and the Master of Beasts can call nearly every animal. This ability also allows them to summon and command animals and lycanthropes of that type. A sufficiently powerful lycanthrope can interfere with this call, however. Some masters can call non-animals: Sammy for example, can call mermaids and mermen. Mr. Black has the ability to call lamia (half snake half human).

Voice

Vampires have the ability to form an emotional or hypnotic connection with their voices. Let’s say…Sally characterizes Joe’s voice as having an almost physical sensation, and typically describes his voice as "silk against skin" or "fur against skin." Bob also has this power, but while Joe is able to portray joy and pleasure better, Bob is able to portray sadness and bitterness better. It is somewhat unclear whether this difference is inherent in the power, or simply due to the individual vampire's personality.


Drawing blood from a distance
This ability allows a vampire to cut or skin an opponent, but only if that opponent has a magical aura. For Example, Sally says she usually accomplishes this by using a vampire's own 'aura of power' against itself, and that humans normally lack the aura and therefore cannot be harmed this way.

Power drain
A master is capable of drawing all of the power from vampires that he has personally sired, reducing them to a weakened, near-skeletal state.

Calling shadows
Some master vampires can call shadows, cloaking an area in darkness.

Ardeur
Many of the master vampires in Forblanc’s bloodline have powers relating to love, sex, or seduction. Most of these related powers are "two-sided": they work simultaneously on the user and the person on whom the power is used.

The greatest of the powers in Forblanc’s bloodline appears to be the ardeur. The ardeur appears capable of inflaming passion, inspiring love and devotion, addicting people to its effects, and even shaping people into one another's ideal lover. It does this by homing in on a person's deepest desire and seeking to provide it; Billy and Sally, for example, both found exactly what they wanted from each other.

As Sally has learned, the ardeur must be "fed" — if she does not use the power, it forces her to use it, which usually results in Sally having "emergency sex" with the nearest likely candidate.

Several master vampires in Forblanc’s bloodline have powers related to the ardeur.

Mirror Force
This power can occur in few vampires and even fewer can use it well. There is a power with these eyes that is both a strength and a weakness. The power called mirror force allows the user to draw the mind of an opponent into another dimension where the user has absolute control over the world and the things that happen there. The more the user activates this power the weaker his or her actual eye sight becomes until eventually they go blind, forcing them to use the active eyes all the time. There are other powers that may come along with it, like the ability to see things that are too far away or behind walls.
-Dr. H. Lector


But being a Vampire isn't all fun and games.


In general, vampires are organized in a strictly hierarchical structure, both as a matter of social organization and as a matter of the magical power that animates them.

1. All vampires are bound to a master. In most cases, that master will have his or her own master, resulting in a hierarchy of control. Although a sufficiently powerful master appears to have some ability to control subject vampires through purely magical power, there are numerous vampires in the word who demonstrate an ability and willingness to disobey their master.

2. Each area large enough to support a social group of vampires is controlled by a single Master of the City. Assuming this position increases a vampire's magical as well as social power, as the master draws a share of power from all the vampires under its control. This position is typically transferred only by the death of the existing master. A vampire traveling to a new area must have the permission of that area's master, and when masters of different cities visit one another, they often engage in detailed negotiations of terms.

3. All of the individual masters of the various cities in turn owe allegiance to the Vampire Council. The Vampire Council is based in Morrowind and is composed of several extremely powerful vampires. Normally, a vampire assumes a position on the council by killing an existing member.

4. Other than obedience to their masters, the rules among vampires vary. For centuries, the Council required vampires to act with discretion, going so far as to kill Vlad Tepes for drawing unnecessary attention. After Cyrodiil began recognizing legal rights for vampires, the Council has supported limited cooperation with legal authorities.

5. First, vampires gather power directly by feeding, primarily on blood, although some master vampires can also draw power through fear, lust, or directly from their human or animal servants. Vampires also appear to draw power from their subjects.

6. In return, a vampire receives its animating force from its master, who in turn receives his or her own animating force from his or her own master. A vampire at the head of a bloodline is known as a Sourde de Sang and need not draw its animating force from any "upstream" master.


There are consequences to not feeding my friend
Gah! Coming later because I'm lazy! :'B



|| Intro/Plot || Rules || TheDifferentRaces || TheVampires || TheHunters || OtherExtraStuff ||

JinxFlux0


JinxFlux0

PostPosted: Wed Jan 02, 2008 1:46 pm


You’ve decided to become a vampire hunter now have you?
Well, let’s see what you know about how to kill a
vampire, ne?


You’re planning to kill a vampire with a wooden stake?
Forget that, you’ll be dead before you can even say “hi”. And even then, all that wood will do is paralyze the poor undead fellow. It’s better to not even try.

Bullets?
You plan on killing a vampire with bullets? Ha! That’s a laugh kid; vamps don’t die from those dinky little things. Sure, they might be thrown back and fall to the ground, and they might appear dead. But you better not go and look, in a blink of an eye you’ll be wishing you hadn’t. So now you suggest a headshot, nope, sorry kid, that doesn’t work ether.

Silver bullets you say now?
What do you think you’re killing here? Werewolves? Get some sense into that brain of yours. You’re going to need it.

Decapitation?
That’s the way to do it! You can be all but sure it’s dead if it doesn’t have a head. Though, that can get a little messy, especially with all the blood. Make sure you have a sharp blade if you’re going to do that too, there’s no need to torture the undead, and we’re not the monsters here, the vamp’s are.

Death by fire?
Ah, now we’re going old school, I like that. Yes, vampires die from fire. I don’t think anyone can live when they’re burned alive actually, unless you’re a Witch with all that magical voodoo power, but then we’d be going into Witch Hunting 101. But eh, Vampires, Witches, what’s the difference?


Ok, now what about Repelling Vampires?

There's the ever classic clove of Garlic.
Yes, that's right, what you've heard in myth is true, vampires hate garlic. If you're dealing with a determined Vampire, they'll stand the smell for only so long, but you can only really hurt them if they eat it. Of course, that can get tricky. Unless you're close enough to put some in their food, which is a trick in and of itself seeing as how most vampires don't eat solid food, or clever enough to trick them into thinking it's something else, then you're screwed if you only have a clove of garlic as a weapon. Heaven forbid that ever happen.

I hope you have faith, if not in god, then in something.
'Cause holy objects can repel a vampire and if you're lucky, hurt it somewhat. But remember, that's only useful if your faith is in tact, so don't loose it. Of course, Vampires can also use a cross to repel their own kind, there isn't only humans on the hunter's side, so don't hate them like you do the ones that are trying to kill you.

You wouldn't invite a vampire into your home now would you?
Vampires can't enter a person's home without invitation, so be sure to put some kind of sign saying that vampire's aren't allowed. You may look crazy, but if you're not a very good hunter, at least it'll keep you safe. Well, only if you're in a home, if it's a house then yeah, you're straight up screwed.


Hey, you ever seen a dead body before?!
What? You haven't? Damn, I'll have to tell you about them then.




|| Intro/Plot || Rules || TheDifferentRaces || TheVampires || TheHunters || OtherExtraStuff ||
PostPosted: Wed Jan 02, 2008 2:22 pm


.::Our pretty pretty map~!::.

City Vampire Masters and Their Cities!

Imperial City(0/2)-Open
Anvil(0/1)-Open
Kvatch(0/1)-Open
Skingrad(0/1)-Open
Bravil(0/1)-Open
Leyawiin(0/1)-Open
Cheydinal(1/1)-Lord Edward/JinxFlux0
Bruma(1/1)-Douglas Azazel Dobromil/Mr. Cuddles
Chorrol(1/1)-Murakai Salamara Karthalops/Dr. H. Lecter


Imperial City- The biggest city of them all! There are several districts in the city, breaking it up into smaller groups in which each has their own sort of mayor. The Arena is in the very center, and attracts the biggest attention from travelers both because of the betting and because they can test their skills against the very best. There is also a market district, a religious district, Noble, and waterfront districts. Not in the city, but still a part of it, are the Imperial City Prison and major graduating school. Both are highly guarded as you can well imagine.
Anvil- Laying to the very south, Anvil is a sailor city for sure. All along the docks you'll see friendly faces, and some not so friendly faces. Lots of trade goes on here as well, since the city has full access to the Abecean Sea. All together, it's a very wealthy place, and most of the homes are quite nice. Though, there is always that one house that seems to ruin the block, and yet would look magnificent if it was fixed up, but everyone seems too scared, I mean, it being humored to be haunted and all.
Kvatch- This city has just recently been destroyed, the only way in is through the main temple that managed to remain unharmed even with the neighboring buildings falling on top of it. There is fire and mayhem, and anyone living there should probably be dead. It has become over run with rouge vampires, beings with no masters but their own. It's the perfect place for hunters to work their skills though!
Skingrad- This place is a bit more interesting then others, with several loons who helped give it the title of Skingrad. It's basically a town of crazy's living together in all their paranoid splendor. Thankfully the town guard and ruling lord are normal, to a degree, you can't expect nothing to rub off on them with who they live around. Though, the Lord's adviser is probably the biggest loon of them all. Oh, and if anyone asks you to meet them behind the Chapel at midnight and not to let anyone see you go there, don't do it. And if you do, try and squeeze as much gold out of the little nut you can before reporting them to the guard captain to deal with.
Bravil- A city surrounded by water and only connected to the land through one large bridge which connects to its only entrance. It's a very religious town with so many faiths it's hard to decide who the minority is and what not. Even with the few religious related squabbles every now and then the place is pretty nice. You might not want to hang out there too long though; unless you already have a set religion then you'd better get out within the day or two or else be swarmed by missionaries. And some of them can be rather creepy.
Leyawiin- Another large trading town, this time with control of the Lower Niben bay. It's always foggy and humid, but the townsfolk seem to thrive in it. Leyawiin is a thief's town, with rickety makeshift apartments for those who can't afford anything better. In the very center of the city, there is a special statue called, Lady luck. People make wishes, and kiss the statue's cheek daily, while right underneath is a vampire lair of great size. It is a safe haven to the newer vampires around but will only let you in if you have the right password. Childish, maybe, but affective. The beggars can give you this information, but only for a price and will only give it to those who they can trust. And it takes a lot to gain a Beggar's trust, unless you're a vampire, but they can spot that right away. They're trained for it.
Cheydinhal- Cheydinhal, the city of commerce. Many people travel to and from this little city daily, trading goods and meeting people. The place always has something going on, festivals, school events, new houses being built. This is the place for people who get bored easily, since there’s always something to do or someplace to go, you always have entertainment of some kind. The city has a rather large stone wall around it, for security reasons, but all along the outside walls are crops and vineyards. Cheydinhal is know for its wine after all, though the ruling Lord has a bit different tastes in what he drinks, if you know what I mean.
Bruma- Bruma, the snowy city of the north. Around the outer rings of the city reside the working folk, who live in low houses generally made of concrete. As you get deeper and deeper into the city, the buildings get more sophisticated and complex, towering over the working folks home. Here are the apartments for the rich folk, and mansions. Mansions also dot the outside of the city, never more than a few miles away. This gives Bruma the appearance of a large wave, starting small and then escalating up to the top, and then falling down again.
Bruma is constantly snowing, due to it's high altitude. Bruma resides upon a plateau, protecting it from invaders. There are a few roads leading out, which could be easily destroyed or make wider depending on the circumstance.
Bruma is an industrial town, factories dotting it and smoke trailing into the sky. It's filled with dark alleyways and long shadows, the perfect place for vampires.
-Mr. Cuddles
Chorrol- Chorral, a small but beautiful town. The people here are friendly, generous and all around nice. However, at night it looks like an entirely different place.... the streets are no longer filled with happy people but replaced with ravenous vampires. The town’s people are terrified, the only safe place they have is their homes. This quiet little town tends to shun visitors because they draw out vampires. As peaceful as it seems the vampire lord Murakai doesn’t let anyone have false hopes that everything is as calm as it appears. Near the center of town is a relatively plain mansion. From this place often come screams of agony, but it has been strangely quiet these past days, the master of the house must not be home....
-Dr. H. Lector

JinxFlux0


JinxFlux0

PostPosted: Wed Jan 02, 2008 6:28 pm


The Accepted RPers of DOOM


Human skeleton;;
Vampire Skeleton;;
The Human Skeleton.
The Vampire Skeleton.
Accepted Human Profiles;;
Briarrose Blue Wunderlich-EndOfDawn
Nicky Eve Tristanion-Ghostest_Spell_Caster
Accepted Vampire Profiles;;
Ayumi, Min, Tanabe-YourWhiteRose
Musta Crackish daorment-Juggalobullet2

Human Servant Skeleton;;
Incubi/Succubi Skeleton;;
The Human Servant Skeleton.
The Incubi/Succubi Skeleton;;.
Accepted Human Servant Profiles;;
Marie Anna Anon-Meganargetlam
Inari Von Somatero-Fang Dark Wolf
Accepted Incubi/Succubi Profiles;;
Cade Reed Eaton-LucTheWindMaster

Pomme de Sang Skeleton;;
Master Vampire Skeleton;;
The Pomme de Sang Skeleton.
The Master Vampire Skeleton;;.
Accepted Pomme De Sang Profiles;;
Demetria Sky Gray-DemetriaSky
Nova Anne Baker-gothic_emoness101
Accepted Master Vampire Profiles;;
Lord Edward-JinxFlux0
Douglas Azazel Dobromil-Mr. Cuddles
Murakai Salamara Karthalops-Dr. H. Lecter


Hunter Skeleton;;
The Hunter Skeleton


Accepted Hunter Profiles;;
Leon Joseph Devereux-Monsconie-Yeah, he's dead now...
Roan Triv Cyril-Thepyromaker
Judeau Treize Eisenheim-Solomon Marquis


*I know there isn't a NightHag profile, but it's more of a power that the master vampires have, not really a Race. I should go back up and change that, ne?
|| Intro/Plot || Rules || TheDifferentRaces || TheVampires || TheHunters || Profiles&Skeletons[The Lost Post!] || OtherExtraStuff ||
PostPosted: Wed Jan 02, 2008 7:39 pm


Our OOC Thread! ;D
I guess it's a little late, but hey, at least It's up! ;D
It's the place to hang and do whatever the hell you want! ;D
Make your character do ridiculous things to others.
Kill off your character, but not really.
Practice your writing for the RP and have others there to critic,
but only if you want it! ;D
Do whatever!
Seriously, bump it if you want just for gold.
It's for all to mess with!
SO GO MESS WITH IT!
;D

Dayz of Our Lives!

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April 8th, 2ed of ForthHeart
AfterNoon-ish, and getting darker by the minute! ;d


All Around Newz!
The first feeding of the RP!
Between Lord Edward & Demetria
(His ever loyal Pomme de sang!)
My first blonde moment on the RP!
Yes it's memorable! D:<
A confuzzling moment for me and Mega!
Being confuzzled is not good! D:,
Me and Mega both went after the door and needless to say,
she won and I'm a slow typer! D:,
The 100th post! O:
Seriously, it really is.
Oh Me Gosh! Is Your GM being smart now!?
No seriously, I surprised myself even!
Mr. Cuddles first post!
And he asks if it's up to par, pah!
200th post! O:
Not mine, Mega's, I just didn't know the URL for her post. >_>;
Holy Gold Fish! O:
Yup yup, the 300th post! O:
330th post!
The first post on that page peoples! ;D Yay for DemetriaSky!
BWHAHAHA! The 333th pooooooost! O:
I do realize I just did the 300th post not to long ago, but triple 3's are just as important too! O:<
370th!
Naw, I'm not going crazy with the pointing out of what number of posts have been made and which ones they are. >_>;
Not at all.

If anyone would like something to be put up here, PM me the url to the post and I'll see what I can do! User Image - Blocked by "Display Image" Settings. Click to show.

One more thing...
Thank you Wikipedia! ;D
I used all the info that it gave on vampires and stuff from the Anita Blake series! ;D
No wonder it's so familiar!
xD

JinxFlux0


JinxFlux0

PostPosted: Thu Jan 03, 2008 12:27 pm



F@Q;;

Q: Do I just randomly make up a Pomme de sang or does it have to be an actual person from the RP?
A: Well, for the Pomme de Sang I'd normally want an actual person, but if we can't get that then you can have your own made.
But if you do that, then you'll be playing two characters and I don't really want that ether.
The whole mental connection that the vampires have with their Servants or Poome's, really can't be shared with another vampire ether.
Well, maybe the Pomme, but not the Servant for sure.
I don't think a human can really stay sane with one vampire in their head let alone two.
Same for Human Servants too I guess.
Once you make your Profile I'll add the needed character to our Wanted Ad Section!
Hopefully we'll be able to get one in no time at all! ;D


Q: I wanted to join, but I wanted to be a human servant. Do you assign me a vampire?
A: I'm just making this all up as I go so...
So...Yeah, I'd really like for you to be paired up with an actual RPer who is playing as a vampire.
We don't have many people right now, so we'd have to go looking for someone who wants to be one.
But now...do you want a normal vampire underling or a master vampire or maybe a Inccubi or a Succubi?
That's basically all you have to decide and then we go looking for a vampire! ;D
Just make your profile, leave room for space in your bio so you can add your history with your vampire later once you get one! ;D


Q: Which is more powerful, Masters or Incubi?
A: Master's obviously, Inccubi/Succubi are just the more elite vampires in a bloodline.


Q: What time period does this RP takes place in and what level of power does a normal vampire have?
So basically, how hard would it be for a hunter to kill a vampire?

A: I don't really have a set period, but it's not anywhere near modern times.
If you've ever played The Elder Scrolls 4: Oblivion, then it's basically like that, if not, screen shots can give you a basic understanding of where it's all taking place.
Google help a lot with that!
For a hunter to kill a normal everyday vampire it wouldn't be to hard, most of the younger vampires are pretty stupid and unused to their new powers. For older and more experienced vampires, it's obviously going to be harder, and the hunter's skill level can also sway a battle in favor of one side or the other, so it really all depends.


Q: Are the Succubi more powerful than an Master vampire or a Sourde de Sang?
A: I had thought this would be obvious, but I'll answer it anyways.
Succubi are the more powerful female vampires of a bloodline.
They're not as powerful as a Master vampire or a Sourde de Sang.
Only more powerful vampires are able to support a bloodline and that usually means that they are also Master Vampires as well.
But there are some rare exceptions.


Q: I was wondering if I could make a 'kid' a master vampire.
Not like, 3 years old young, but around 10. Would you accept the idea?
I just like having kids as vampires.

A: Ah, that would be pretty cool.
Although the idea is a bit to far out there for me, I'll accept it.
As long as they've had excessive training or something so it isn't so weird.
You can't have that much power -snaps- just like that after all.


Q: When a vampire dies what happens to their body? I mean does it just rot or does it turn to ash or something.......?
A: Both could happen I guess.
If they're part of a blood line (most are, duh) then the Sourde de Sang would feel that they pasted, and have to be the ones that deal with their body.
For a weaker vamp, I guess, they would turn to ash right away almost. For the stronger ones...Probably stay non-ash for a while but then turn into it. Or even just stays a full rotting corpse forever.
Eh, it all depends. I didn't really think of that when I was making it all up actually. >_>;


It seems that people have questions! O:
This is not good, I must be one bad RP GM! O:
But obviously not that bad if I can actually answer all of your questions! ;D
So PM me anytime if you have any!
Or if you just want to chat! :'D
I'm on almost all of the time, and if I'm not I'll be on soon, I swear it! ;D

|| Intro/Plot || Rules || TheDifferentRaces || TheVampires || TheHunters || OtherExtraStuff ||


The very first post of them all!
Because we like to start off right! ;D


The sun had just risen over the horizon and people where already bustling around in the little city of Cheydinhal. Most leaving their homes after a nice and early breakfast to go to work, others, like Lord Edward, were just getting in from a long night of doing their own type of work. No one found it strange to see their Lord slamming shut his bed chambers door after leaving all the other ones he passed through open for others to close just like it was their job to. And no one found it stranger still that their Lord had drug a dead and bleeding cow along with him.
Edward threw the cow like it was nothing across his opening room hallway and walked by it in fury into his dressing room.
"Why I must deal with this is beyond me, I give those brats all they could ever want. Why they must raise the suspicion and cause fear to grow in the hearts of my townsfolk I will never know." Edward spat like venom, talking to himself as he stripped and headed into his bathing chambers, a hot bath waiting for him like always.
Edward sighed as he sank slowly into the warm waters, his tension wavering as he rested his head on the back of a pillow that just happened to be in the right place at the right time. Thank god for servants and them following strict orders to the point without any objection.
PostPosted: Thu Jan 03, 2008 12:36 pm


Marie waited patiently in the library, reading a wonderful little Dickens story. The chairs were high and her legs dangled above the ground. She waited to hear if her Master was going to call her, then looked out the window. "Oh..." She paused, watching the sun rise. She sighed, half longing to be curled up among the piles of books in the shop. She tugged at a strand of hair, and looked around. She set down the book, and began scanning the library shelves.
She whimpered slightly, it seemed so cold in there, and sighed. The bookshop had warmth, welcome really. She liked it here, but she couldn't help but miss some of the aspects of street life. Not that there were many pleasurable aspects. She tugged on her skirt, and wandered over to Edward's chambers, waiting outside for him to call on her. She hummed a soft tune, and took out her notebook. She hoped dearly that Edward would get more books soon, she was almost out of things to read!

meganargetlam


JinxFlux0

PostPosted: Thu Jan 03, 2008 12:48 pm


"Marie, you don't need to wait for me to call you, you're welcomed anywhere in the castle." Edward said, though he thought it as well, just so Marie could hear him, he doubted any noise in his chambers was heard outside of it. Edward just hoped she wouldn't be startled by the cow in the front hallway. But he quickly dismissed the thought and sunk further into the water, a rubber duck floating past his nose as he did so.
PostPosted: Thu Jan 03, 2008 1:16 pm


Marie smiled. "I'm out of books." She said back to him through the wall. She was used to the cows, having lived with him for two years. "I heard the new Inheritance book is coming out." She said. "I think its Empire..." She looked at the cow, and waited.

meganargetlam


JinxFlux0

PostPosted: Thu Jan 03, 2008 1:29 pm


"Then we'll be the first to get it." Edward answered lazily, stretching in his bath. The rubber duck had been long since thrown across the room it had squeaked as it hit the wall hard and the fell to the ground. Out with Marie in the hallway Lila slithered by, into the bathroom to find Edward. She nodded to Marie as she went, she would have said something, only, animals can't talk.
PostPosted: Thu Jan 03, 2008 1:34 pm


Marie grinned, and waved to Lila, she'd been scared of the snake at first, but she'd grown accustomed to it. "Thank you!" She began to walk down the hallways, she'd memorized the layout of the castle, at least her favorite parts. She'd go to the kitchen, she needed breakfast.

meganargetlam

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