▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇ ▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇ XXXXX▇▇㊑▇▇┈┈┈┆BASICS▇▇X X XXXXXXXX{ generalXinfo} Name: Nox Slenderman Nicknamesl: Notable Title: Gender Male: Age 17: Birth date: Sexuality : Omnisexual XXXXXXXX{ appearance } Personality: Cunning, Bold, Brave, Manipulating, and Without concience Nindo: To Survive, To Hunt, To Kill, This is My Path Theme song: Disturbed-Animal Height: 6ft'7 Weight:180 Build: Athletic, Stocky Hair Color: Black Eye Color: Bold, Blue Complexion: Pale Outfits: Usually a black cloak with a hood that has a black and silver lining. XXXXXXXX{ personalXinfo } XXXXL I K E S Food: Meat. Thats abouts it. Drink: Saki, and Water Color: Red, and Black Miscellaneous: Wolve's XXXXD I S L I K E S Food: Salad Drink: Milk Color: Pink Miscellaneous: House shingles XXXXXXXX{ backgroundXstory } Nox was born into the Joushou clan, a clan that was known for giving up everything in order to gain power, but Nox was different his innate abilities to mimic animals and bonds with them made him a caring soul. From the age of 5 he had bonded with his pet wolf Potentia, having found him in the forest lost and without a mother, he took him in and raised him. Now this was not somthing that most in the clan accepted finding his kind soul a source of weakness. At the age of 11 one year before his contract was to be performed, he was training in at the academy when a few kids from his clan came over and started picking on him, now at first it was nothing, but as the abuse grew and he grew angrier and angrier, he started growling and his vision grew blurry, the next thing he knew he woke up in a puddle of blood soaked from head to toe. The bodies of his opressors lay strewn around him, ripped apart as if by an animal. His soft heart was torn by this sight and he ran away running home as fast as he could. Upon reaching his house he found told his parents what happend mere seconds before the door was bust down by the families of his victims, weilding weapons determined to hunt him down. His mother yeld at him telling his to run as she and his father defended to the child. He ran into the forest as he heard the cries of his parents in his wake. Standing in the forest that day covered in the blood of his opressors, and shakin by the loss of all that he held dear he performed the jutsu required to summon the Death God. As the great lord of the underworld himself appeared, Nox bowed bloody but unbroken and vowed never to love or trust again in exchange for all the power the Dark Lord could offer him. As the contract was set in stone he felt surge of dark energy and entities became known to him offering there power, he smiled as walked back toward his house mstepping over the bodies of his dead parents as he used his new skills to kill the unsuspecting murderers.
After that he trained eventually finding out that he was a Sorikata. A ninja capable of transforming into the shape of animals and taking on there atribute after extensive study. He work throughout his life to master this abilty as he worked his way out of the Ninja Academy and into the ninja world. To this day he has notbroken his contract remaining a unfeeling machine of death.... Fitting that the prophecy of his clan that his caring heart was weakness had become so self fulfulling.
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XXXXE S S E N T I A L S Village: Tsukigakure Profession: Rank: Genin Chakra:
Weaknesses: - Not caring about his team - The Kunai willcut into his palms as he uses them more and more in a battle - Slighty Implusive
Fears: - Being Normal - Love - Breaking the contract
Elemental Affinities: Given up for Darkness release
Personal Attribute:No Trust, No Love Contract. His contract with the Death God, to never build a meaningful bond with anyone other then his pet, allows him to trade his eventualy Demonic Possession Lucifer in for Nox Omnes his families special demon (same sbillities just diff cosmetics) Passives: -Clan Head: let me know what this one is - Speed: 1/2 - Strength: 1/2 - Perception: 1/2
XXXXE Q U I P M E N T Special Items: - - -
Weapons: - Knucke Kunai -Tonfa -Arakh
XXXXM I S S I O N S / S T A T I S T I C S Missions: - D: - C: - B: - A: - S:
Ryo: 0 Fame/Infamy:
XXXXP E T S / S U M M O N S Name: Nox Potentias Species: Wolf Abilities:
XXXXXXXX{ techniques }
No elemental Techs UNIVERSAL TECHNIQUES - Transformation Technique - E Rank - Magic Cloak of Invisibility - E Rank - Rope Untying - E Rank - Unlocking - E Rank - Tree/Wall/Water Walking - D Rank - Release
BLOODLINE TECHNIQUES -Wolf full and partial tranformation, gained by living with his pet wolf for so long CLAN TECHNIQUES -DARKNESS REALEASE TREE ((ELEMENTAL NIN SACRIFICED FOR THE TREE)) Dark Sphere - Rank: D - S A rather simple technique. A circle forms in front of the user's palm, and a sphere of concentrated darkness launches from their palm at the opponent. The technique has no elemental strengths or weaknesses, and thusly will cancel out any elemental jutsu of the same rank, and defeat any of lower rank. Its size also scales by rank within reason. B-rank chakra will not make a one hundred foot wide sphere, etc. Being hit with the sphere causes chakra burns, as is the effect with many Darkness Release techniques.
• Dark Spikes - Rank: C - S Similarly to the previous technique, Dark Spikes creates a circle in front of the user's palm. From this, a base amount of thirty senbon-sized needles of darkness will erupt in a scattered pattern from their palm. This amount doubles for each rank, ending at two-hundred forty needles at S-rank.
• Dark Shield - Rank: D - S The user will be surrounded in chakra circles as a barrier of darkness forms around their body. As is the case with many purely defensive techniques, this one will withstand one attack of one rank higher than it before dissipating, and more than one of it's rank, taking about two thirds of the overall damage from the second technique.
• Pillars of Aberration - Rank: C A simple technique. After aiming their chakra circle to the ground, spikes of darkness will erupt from the ground at the target. The maximum number of spikes created is ten, and they reach up to ten feet in the air.
• Aberration's Rise - Rank: C The pillars from the previous technique are launched in the air, and may be guided towards the opponent. When this is performed, D-rank chakra is consumed when guiding for each post after the initial use, and one hand must be used to manipulate them at all times.
• Death's Door - Rank: C Using their Darkness abilities, a large area--up to twenty feet--around the user will become saturated in darkness for three posts. This area can be used to create Darkness Release techniques without having to form the Chakra circles first, making it a wonderful set-up technique for overwhelming the enemy. If an enemy steps onto this space, the darkness will ceaselessly try to consume them, growing tendrils and gaping maws to try and pull them down. While this technique alone is unable to kill them, captured opponents can still be finished off by the user.
DEMONIC POSSESION TREE (GAINED BY GIVING UP 2 OF MY 5 BUKI STYLES AVAILIBLE FROM CLASS) By tapping into the power of their contracted demons, the Jousho can temporarily achieve power that would otherwise be beyond them...at a price.
• Demonic Possession: Bellial - Rank: C The lowest ranking possession, typically used by lower-ranking clan members. Bellial will temporarily inhabit your body, giving you slightly increased stats (1/2 to Speed or Strength), and giving your physical attacks a burning aftermath, up to first degree. This accompaniment lasts for two posts. After this period, ninja of Genin or lower must withdraw within two posts, or they will pass out and leave themselves vulnerable to attack.
Cosmetics: Small, black horns. Teensy little bat wings that don't allow flight quite yet. Your eyes will most likely turn a brilliant silver hue at this point.
Chaos Release {Obtained by sacrificing your Genjutsu.) - Known for causing chaos and zany disorder, this path is for the...wilder of the clan members.
• Play Time - Rank: D A simple illusion. It begins by asking the opponent if they would like to play a game. If they respond to it in any way, they will suddenly feel as though a water balloon had just exploded in their face. A wonderful diversionary tactic for escape, or even a surprise attack.
• Magic Trick - Rank: C It begins by asking the opponent if they'd like to see a magic trick. Again, using their response as the catalyst--meaning that they heard and acknowledged their chakra-filled voice--the illusion begins. This illusion is designed to influence how the opponent perceives the caster. They could be trying to throw Kunai at their illusionary opponent, wasting resources when they were simply sitting in a tree watching all along.
• Surprise! Death! Rank: C One of the few physical techniques in this tree. The caster is able to summon a variety of tools--razor sharp magician ribbons, multi-edged sawblades, and even magical hats that launch kunai from seemingly nowhere.
MEDICAL TECHNIQUES
SEALING TECHNIQUES
•Hariase
•Wing Chun
•Wolf Fang Fist
•Paralyzing Fear of Death
•Dance of the Crescent Moon
•Six Valleys of Death
Posted: Wed Mar 26, 2014 6:36 pm
Quote:
ROGUE
XXXXX▇▇㊑▇▇┈┈┈┆BASICS▇▇X X XXXXXXXX{ generalXinfo} Full Name: Sukōchi Kiseru Nicknames: Suki Notable Title: N/A Gender: Male Age: Sixteen Birth Date: July Sixth Sexuality: Heterosexual XXXXXXXX{ appearance } Personality: Sukōchi didn't really learn to pick up social queues very well as a child. With his lack of communicative skills, he sometimes is at a loss of how to interact and will get flustered easily. He isn't really much for confrontation. Sukōchi, when someone approaches him, may sometimes remain silent and simply ignore the event completely, making it seem as if he was a bit of an a** hat. He actually has quite the serious nature. Sukōchi does not let things stand in his way of completing whatever task it is that he has at hand, even if it was a girl hanging from his waste for hours. Once he gets in an aggravated mood, however, Sukōchi seems to become ruthless. He will not tolerate resistance of any type and will fight as if he had intent to kill, even if it were a sparring match. Of course, he would never intentionally harm an ally. He does, however, have a disdain for anything he views as an imperfection. His whole life, Sukōchi had hoped to be something perfect. Because of this hope and what he really was, he grew to hate imperfections, especially the ones in himself. Nindo: Complete the task at hand and do not harm your allies. Theme Song: I Burn - Remix from RWBY OST Hunger by Amaranthe Height: 6' 1" Weight: 147 lbs. Build: Lean, fit, but still very seemingly slender. Not as physically powerful, but definitely still agile, despite his height. Hair Color: White Eye Color: Black Complexion: Perfect. It is almost as if he is a porcelain doll. Outfits: See Picture XXXXXXXX{ personalXinfo } Relationships: Kokoro Hoshigaki: Sukōchi and Kokoro have a long history. In their younger years, Kokoro had attempted to befirend him, but his family would not allow her too near him. In later years, after the academy, Sukōchi developed his perfection complex and began to take the views of Kokoro fed to him by others into account. Others thought of her as impure, making Sukōchi's judgement even further from accepting. Prior to Sukōchi going rogue, there had been incidents between the two where they had engaged in battles that escalated to a point that they had to be stopped by higher ranking shinobi. XXXXL I K E S Food: Anything Spicy Drink: Hot Tea Color: Red or White Miscellaneous: Smoking XXXXD I S L I K E S Food: Cold Food Drink: Cold Drinks Color: Cool Colors Miscellaneous: Swimming XXXXXXXX{ backgroundXstory } Sukōchi always had a strange level of chakra. It was as if it was overflowing, yet still wasn't an overwhelming power level. Because of the smoke that was always leaking out of Sukōchi's body, chakra had a way to leak out and would carry out the Shakuton elemental chakra that was inside. The smoke around Sukōchi's body gained a burning quality to it and thus made life difficult for him when he learned that he could not do things that others could do. When he was young, he discovered that he could not eat with wooden chopsticks. When getting close to them, then would catch fire and quickly burn. Plastics ones would simply melt before he could touch them. Sukōchi didn't even bother finding an alternative way to eat. He eventually just became accustomed to eating with his hands because of his natural tolerance to extreme levels of heat.
In the academy days, Sukōchi had to be trained separately from his classmates because he wouldn't be able to stand anywhere near them without hurting them. Because of this, he grew up not really having a connection with any of the other students and, when graduating from the academy, was even withheld from joining a squad. His clan actually requested that they help hone his powers personally and teach him to contain his smoke within so that he wouldn't harm those around him.
It took a few years, but at the age of sixteen, Sukōchi had finally completed the training. He hadn't learned many jutsu during this time so he was lacking in skill as a shinobi compared to his peers, but he did finally get a point that he wouldn't harm anyone that came close to him. However, because he no longer was constantly releasing smoke, he had trouble holding it in when he entered an intense situation. He would seem to just release a mass amount sometimes when his emotions rose to a higher level. When embarrassed, angered, or just worked up at all, he would let loose massive blasts of hot smoke out of his head.
The story now leads on from this point with Sukōchi finally being able to become a shinobi. As a genin, he will continue his training in ninjutsu and hopefully be able to serve is village as best as he can.
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XXXXE S S E N T I A L S Village: Tsukigakure Profession: N/A Rank: Chuunin Chakra: 48
Bloodline: Kiseru Bloodline: Shakuton
Class: Dual Bloodline - Path: [Seemless Casting] This ability allows a DB to string together up to three bloodline attacks into one by performing half or a third of the seals for each technique. The combos that can come from this vary wildly, but the techniques must make some form of sense. This ability also gives a 10% chakra reduction on combined BL attacks only.
Personal Attribute: - Super-Heated Smoke: Sukōchi's elemental powers had always been more powerful and uncontrollable, letting them affect everything around him. One thing that his Shakuton element affects is his Kiseru smoke, giving all of the smoke more of a burning effect. Sukōchi's Kiseru smoke can scald, similar to hot steam, but also can create a leathery feeling on skin by heating it and drying it out. This smoke is almost always escaping his body.
- [Deep Reserves] Dual Bloodliners typically have deep wells of chakra, resulting in a 20% chakra boost - Highly Immune to Poisons - Can see through smoke - 20% Chakra reduction to Shakuton techs - Ability to perform one handed seals for Shakuton Techniqeus - The user cannot be damage by their own techniques. - Scorch Release techniques that are B rank and above are capable of melting solid stone, due to the sheer heat discharged from their bodies. - [Fluid Motion] All movements can be done in a rhythm that is difficult to interrupt, allowing the practitioner to escape counters by using different techniques
Weapons: - Western Rapier - Kunai [x10] - Senbon [x30] - Long Cigarette Holder
XXXXM I S S I O N S / S T A T I S T I C S Missions: - D: 2
Pillage The Village [x2 Sets of Enemies Defeated] Your village is in need of resources and supplies. You have been dispatched to a nearby smaller village in order to raid them. There will be resistance. This mission has multiple rank levels for those who wish to take on a bigger challenge. There will be two ways to complete this, with number generations or having someone play your enemies. The latter will of course yield a higher reward, but it will also be harder to complete. You can indeed fail these missions and receive no reward. Rewards Enemies Defeated: - Genin Level: 100 Ryo each, 1 D-rank mission per two enemies
- C: 0 - B: 0 - A: 0 - S: 1
Custom Mission - Stealing Supplies There is a caravan of supplies moving from a small village in the moon country to Yukigakure. Sukōchi had made supply runs on this exact path many times and knows of this supply run. He needs to intercept the caravan and take whatever supplies he needs. There are two guards from Tsukigakure that are defending the caravan. They are genin from his class. If they are not killed, they will definitely report back to the village that Sukōchi has gone rogue.
Chuunin Exams [Rewards] • Chuunin Rank • 5 Free Auto learns or one stage of a style. • 1,000 Ryo • 5 Fame
Ryo: 218 Fame/Infamy: 15
XXXXP E T S / S U M M O N S Name: Species: Abilities:
XXXXXXXX{ techniques }
FIRE TECHNIQUES • Weapon Coating Using chakra, the user will coat the outer layer of a weapon, such as a kunai or shuriken with fire. This is performed by coating the item with chakra, then throwing the projectile, and quickly setting it ablaze via a small fire from the user's mouth. This flame is not terribly hot but can cause first degree burns as well as ignite other objects.
• Mythical Fire Flower The user will focus their chakra towards their mouth in the form of heat to begin the technique. After taking in a deep breath, they will expel it at once, shooting multiple blasts of fire outward. Shurikens are then thrown towards the flame balls, to be hidden inside of them, which creates the element of surprise.
• Flame-Resistance - Passive Flame Resistance isn't something that can actually be learned. This is a passive technique, that the user gains over time. It is one of two techniques that help the user from causing themselves damage with their own fire techniques. Upon gaining this technique, the user has dealt with enough Katon jutsu to be comfortable with the growing heat, and is able to withstand certain techniques. Having this ability does not make one invulnerable to fire, just able to handle it better.
WIND TECHNIQUES
LIGHTNING TECHNIQUES • Electricity Resistance - Passive While not necessarily a technique that must be taken, most Cloud-nin are taught this at the Academy. As most know electricity in general is a deadly and somewhat scarce element, generally one could only collect the necessary electricity necessary to perform techniques if they were fighting in the middle of a thunderstorm, or near an electrical source. However current training standards in the academy show how a cloud-nin tends to make electricity through the use of chakra, turning most Cloud-nin in to human capacitors, technically. The process is generally quite painful and requires about 5 months of mental and physical conditioning to resist the charges you activate onto your body. As it is written, this technique is optional. A person who doesn't take this skill will generally feel pain when even performing their own electricity based techniques, also one who tends to take this ability tends to notice that minor shocks generally do not hurt them as badly. This Jutsu may not be copied by the Sharingan, simply because it is more of a trained skill than an actual ninjutsu.
• Current Transfer An overall simple yet very effective technique, the Cloud-nin creates a sort of electrical current on his hand, this current can then be transferred onto any weapon he happens to be holding at that moment be it a kunai, senbon, shuriken, or even a sword. The next physical attack he performs is charged with this electrical current, if he blocks a weapon attack with his own weapon the current transfers over shocking the attacker. If by chance the user is not carrying a weapon he can transfer this current into his opponent's weapon shocking him, or can even hit him with this current.
• Static Force This jutsu utilizes electricity in order to create static electricity within the hands, this static electricity can have nearby things float to the users hands or repel things away with their hands.
• Electron After the hand seals are completed, a crackling, sparking sphere of yellow electricity appears in the user's hands. The user can than toss this forward, where it will hit the target and electrocute them. Being a lightning Jutsu, it is quite powerful for its rank. However, it swerves as it flies through the air, making it difficult to aim and making it more likely to miss the farther the user is from the target. It is a very basic Jutsu.
UNIVERSAL TECHNIQUES
KISERU TECHNIQUES • Smoke Body - Rank: Passive [No Cost] Those of the Kiseru clan are passively able to change their body into smoke. This can be done to single body parts, or full body parts. Weapons and attacks would go straight through their body, but the user has to be anticipating the attack. They could not suddenly burst into smoke if someone stabbed them in the face during their sleep. At the Chuunin Level, the user is able to turn into smog. When they do this they burst into a smog cloud, which if inhaled would cause anyone who inhaled it to cough harshly, eyes to water, and would most likely burn their throat
• Smoke Clone - Rank: D After focusing the needed handsigns, the user will condense the smoke around them into a simple clone. This clone can come in handy however, as when struck, will disperse into smoke to confuse the opponent. The clone can also be detonated at the will of the user. When the smoke is inhaled, the inhaler will have trouble breathing and their eyes will water for a post.
• Smoke Bomb - Rank: D After performing the needed handsigns, the user will fire several blobs of solid smoke out of their mouths. Upon detonation, which is decided by the will of the user, the blobs will explode to create a smoke-bomb like effect. When inhaled, the victim will suffer the effects of inhaling smoke.
• Gas Cloud - Rank: C The user will expel smoke from all over their body and shoot it out all around them. This is one of the signature techniques that most people recognize the Kiseru for. Within this cloud they are bad a**. Because they are able to change their body into smoke they are able to freely mix with it and reform somewhere else.
• Combustion - Rank: C The user will be able to cause all of their smoke creations that may still be lingering to explode with the force of exploding tags according to their rank.
• Fuming Dragon - Rank: B By condensing the smoke around them, the user can create a smog dragon. The dragon is capable of smothering people with the smog if inhaled, which would burn a person's lungs. The dragon is able to breathe out smoke and shoot Endans.
• Burning Kiss - Rank: B The use must be close enough to breath into the mouth of their target, earning it the name of Burning Kiss. The smoke will go straight down into the body of the target, burning all the way straight to the lungs.
• Black Cloud Rain - Rank: A For two posts the user must gather smog in their lungs, unable to divert their chakra into anything else unless they wish to cancel the technique. On the third post they release the smoke into the air by way of a giant cinder-felled ash ball. The ash ball will spread out and begin to rain down these balls from the sky. For 5 posts, everyone other than the user will need to be wary of 3 foot ash balls from crashing down and exploding into smog.
• Judgment of Hell - Rank: A The user focuses chakra from their cigarette into their lungs, and fires several large bundles of cinders and black smoke at the target. This jutsu is very similar to Endan no Jutsu (Smoke Bomb Technique), where the act it is performed. However, these detonate whenever they hit the ground, and explode in a fiery explosion of cinders and black smoke. The explosions cover a 5m radius, the blackened smoke burns the lungs, stings the eyes, and covers the air ways to the victim will the cinder-explosions burn the enemy.
• Reformation - Rank: A This jutsu can only be used after the user loses a limb. Using their smoke they can actually reform the limb or other part (eye, ear, nothing fatal) to how it was before, however this can only be used on recently lost parts and not those that have already healed over. So if you lost an arm a year before learning this jutsu, your out of luck.
SHAKUTON TECHNIQUES • Inferno Wave - C By kneading Chakra in the stomach and expelling it through the mouth the user fires a heatwave that spreads over a fifteen meter distance. These waves are as strong as B rank wind techniques while also setting fires to the area afflicted and removing any moisture from the air that could be used for water techniques in that area. An enemy caught in the fast moving heatwave will suffer from immediate dehydration and receive up to second degree burns. In addition metal becomes too hot to be held if caught in the wave.
• Searing Palm Strikes - C The user coats his hands and feet in the flames of his scorching chakra. When the user strikes a target, the fire evaporates the water in the area it touches, heavily weakening the target with each strike as well as scorching the area and leaving it with serious burns. This augments the user's taijutsu, and can cripple other taijutsu users. As this technique uses extreme heat, it bypasses personal armor. The user has another variation of this technique where the fires can be spread to projectile weapons and can increase this attacks range.
• Sunny Day - B After just a few handseals the Shakuton user gathers heat energy in the air and then creates a huge “sun” in the sky far out of reach of any normal jutsu that shines down harshly. This sun makes it hot and makes the area dry. It requires 1.5x the chakra to perform water in this condition, and empowers fire and shakuton techniques by ½ a rank. This lasts for five posts, but the effects can be canceled if the light is blocked by clouds or being inside etc.
• Extremely Steaming Murder - A The user creates several flaming orbs that resemble small suns. These orbs rotate around the user and can be freely controlled to attack enemies. When an orb touches an opponent, it can evaporate much of the water within a human body, leaving the target completely dehydrated. Further usage of this will leave the target dead and in a mummified state. When this happens, steam can be seen emanating from the opponent's body. However, this technique is vulnerable to Water Release, which can be used to dissipate the heat and water to create hot steam where they met.
• Incinerating Flare Technique - A The user combines several of their flaming orbs to create a single massive one, which then violently explodes with enough force and power to incinerate a 75% of a thread. When this happens, steam can be seen emitting from the area. This jutsu can be effectively nullified by a powerful wind jutsu but will take the moisture out of the air and weaken water jutsu by half a rank. The farther from the center the less damage you retain, down to about half it's power at the edge.
•VENTUS FALCE Stage One: Flatus Levis At this stage, the practitioner learns how to wield the scythe in the most basic manner. They will learn how to make every movement fluid while focusing solely on accuracy at this point.
[Abilities] • +1/2 Rank in Accuracy • [Fluid Motion] All movements can be done in a rhythm that is difficult to interrupt, allowing the practitioner to escape counters by using different techniques
[Rules] • Techniques marked with [Basic] next to their rank do not cost chakra.
[Techniques] • Pull - Rank: E [Basic] The practitioner extends their reach with the scythe and swings. They swing so that the blade with end up behind the target and then they would pull. If used with one hand [only once technique is learned in second stage], then the practitioner can use the free hand to cast a jutsu to push the target back and increase killing potential.
• Butt Strike - Rank: E [Basic] The practitioner thrusts the butt at the target. This is intended to break the opponent away from being to close-range and gives the practitioner a range advantage. This must be down with two hands of the scythe to get the proper power needed to push the target back.
• Scythe Drop - Rank: E [Basic] The practitioner can stop their movements with the scythe at any time and drop one end of the scythe downward at the target. This is can be done in a split second as long as the user recognizes the time to make the move.
• Sideways Whirling Strike - Rank: E [Basic] The practitioner swipes the scythe and slashes horizontally around the stomach height of the target. This can be done in a succession of three times before the practitioner needs to stop. Any more than this and they will get too dizzy to stand.
• Upward Flay - Rank: E [Basic] The practitioner swipes upward with the scythe and aims to slash open the stomach upward or remove an extremity that is open to being cut. This attack is done quickly and usually breaks guards when they aren't prepared.
• Twirling Style - [Purchased] - Rank: D [Passive] All movements are now done in a fluid motion while the staff is constantly twirling, allowing momentum to keep up. Interrupting momentum becomes near impossible for enemies because the practitioner can reverse the flow of the twirling instantly and counter-attack. Train by just performing the previous techniques learned in the manner that this techniques uses.
• Knee Drop Execution - [Purchased] - Rank: D [Basic] If the practitioner can come at the target from a high vantage point, they can perform this technique with maximum efficiency. The practitioner launches themselves at a target with the force to knock them over [provided they have enough strength and speed]. They will use a method similar to "Pull" and will place the blade of the scythe behind the target. If they knock the target down while doing this, they will throw a knee into the target opposite of the blade. The hit will shove the body down against the blade and attempt to cleave through them. This technique is intended to be aimed at the neck so that it causes decapitation.
Stage Two: Gale Ventorum Now that they have mastered basic movements of the scythe, the practitioner will now be allowed to get creative with their movements. Once they learn to use the environment around them and to wield the scythe with one hand, they can focus on their speed along with their accuracy while learning new techniques. Achieving Stage Two is after One-Handed Scythe Wielding and Balancing Act are learned - No other techniques can be learned before that.
[Abilities] • +1/2 Rank in Perception • +1/2 Rank in Accuracy • +1/2 Rank in Weapon Proficiency • [Fluid Motion] All movements can be done in a rhythm that is difficult to interrupt, allowing the practitioner to escape counters by using different techniques
[Rules] • WIND ELEMENTAL • Techniques marked with [Basic] next to their rank do not cost chakra. • Chuunin Rank is required to train
[Techniques] • One-Handed Scythe Wielding - Rank: C [Passive] Now the the practitioner is much more capable of fighting with a scythe at this point, they would need to practicing using the scythe with one hand in order to further massive the tricky fighting style that is learned as they further their understanding of this style. Training for this technique requires the understanding of how to modify a technique by trying to modify Pull.
• Balancing Act - Rank: D [Passive] The focus of the style is to use ones own, small body to maneuver with the scythe acting almost as a fulcrum point. The practitioner must use the scythe simply to maneuver around and attack from while using their own body. Stabbing the blade into the ground and standing atop the end of the staff would be viable training if they can use it to fight against a monster or another person. Once this training is done, the practitioner would be able to use the scythe to hook themselves to any, solid object or can stab the blade into any, solid surface and use it to fight from. Note to RPer: Think creatively. You can swing from a light post and evade or you can jump off of the end of the staff, grab the scythe, do a flip for aesthetic appeal, and cleave down on a dude's head. It's like parkour with a scythe. Have fun with it, but keep it within this RP universe's limits.
• Wind Shear - Rank: D [Purchased] The practitioner swings the scythe violently in front of them. As they do this, they cast a gust of wind in front of them. It stretches wide and travels about fifteen meters. It can push back most things and deflect projectiles, provided that they aren't heavy like a cannonball. This also can push back opponents that are not properly braced.
• Sweep the Leg! - Rank: D [Basic] [Purchased] The practitioner performs the move "Pull", but aims the attack at the ankles of the target. This maneuver is intended to remove the feet and/or shins of the target, usually rendering them incapable of escaping or fighting back. This must be perform with both hands.
• Frontal Flip Cleave - Rank: C [Basic] [Purchased] The practitioner performs a front flip and cleaves down onto the target. This is down with great power and accuracy, usually breaking all guards.
• Backwards Flip Swipe - Rank: C [Basic] [Purchased] The practitioner performs an upward slash as they retreat away from the target. This can break guards that were not planned properly, but is usually done as a counter to a charge.
• Bladed Gale - Rank: B [Purchased] The practitioner will gather winds around the blade of the scythe and then swing violently in a direction, releasing the winds. Two gusts of winds will take on an almost solid appearance, much like a pair of blades. The two gusts will be arranged in an "X" manner and can slice into bone, but not through it on the first try. If a second attack were to hit, then the bones would be torn through.
• Lift Off! - Rank: C [Purchased] The practitioner will swing the butt of the staff upward from below the target and send a concentrated blast of wind up at the target. As the swing carries through and makes contact, the target is lifted into the air and left vulnerable.
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XXXXX▇▇㊑▇▇┈┈┈┆BASICS▇▇X X XXXXXXXX{ generalXinfo} Full Name: Caelum Nagamo-Shihoin Nicknames: Cale Notable Title: Gender: Male Age: 16 Birth Date: June 28th Sexuality: Bisexual XXXXXXXX{ appearance } Personality: Nindo: Theme Song: Paradise (Vocal) Battle! Theme (Regular) Contractor (Special) Breakthrough (Special) Minene (Special) Godsibb (MG Release) Height: 5'5'' Weight: 120lbs. Build: Athletic Hair Color: Silver Eye Color: Yellow Naturally | Silver When Using Wangetsu or Sharingan Complexion: Pink Outfits: N/A XXXXXXXX{ personalXinfo } Relationships: None XXXXL I K E S Food: No Preference Drink: No Preference Color: No Preference Miscellaneous: XXXXD I S L I K E S Food: No Preference Drink: No Preference Color: No Preference Miscellaneous: XXXXXXXX{ backgroundXstory } What would you do if one day you woke up and discovered you were the child of two of the shinobi world's most powerful and famous pairings? Fifteen years ago, Caelum was born from the joining of Jade Shihoin and Aeden Nagamo and inherited both of their bloodlines, becoming a hybrid of brains and brawn. From Jade, he inherited speed and power. From Aeden, he inherited cunning and brain power. His skill is his own. As a child growing up, he was looked at with both awe and criticism. On one hand, he was the point of interest. On the other, he had a lot to live up to. For now, he has not made his mark on history and has only taken his life one step at a time.
XXXXX▇▇ ㊝ ▇▇ ┈┈┈┆COMBAT▇▇X X XXXXXXXX{ weaponXinfo}
XXXXE S S E N T I A L S Village: Tsukigakure. Profession: Savanger Rank: Gennin Chakra: 20 Lunar Chakra: 50
Personal Attribute: • Legacy of the Sages: Because of his... unique upbringing, the Wangetsu KG is not considered a Doujutsu, but instead as Chakra Manipulation. Passives: [Stats] - Speed: 1/2 (get this for free at genin) - Strength: 1/2 - Perception: 1/2 [Wangetsu] • Chakra Control Passive [Chakra based techniques cost 15% less] • Access to Lunar Chakra [Uchiha] • Perception Passive [1/2 Rank Boost] • Able to copy techniques of their rank
XXXXE Q U I P M E N T Special Items:
Weapons: • Vargtan XXXXM I S S I O N S / S T A T I S T I C S Missions: - D: - C: - B: - A: - S:
Ryo: 0 Fame/Infamy:
XXXXP E T S / S U M M O N S Name: Species: Abilities:
XXXXXXXX{ techniques } [0/45]
LIGHTNING TECHNIQUES E • Static Strings • Electricity Resistance D • Lightning Transformation • Current Transfer C • Electric Needle Spread B • Electric Snake FIRE TECHNIQUES
WATER TECHNIQUES E • Water Manipulation D • Water Creation C • Breathing Underwater • Sonar • Hidden Mist Jutsu B • Mist Vision UNIVERSAL TECHNIQUES
SHARINGAN TECHNIQUES • Sharingan • Copy WANGETSU TECHNIQUES • Encirclement of Light - D • Lunar Chakra Infuse - D-S (C Maximum) • Moonlight Splicer - C SEALING TECHNIQUES
•KYOKETSU SHOGE
Posted: Tue Apr 22, 2014 1:43 pm
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XXXXX▇▇㊑▇▇┈┈┈┆BASICS▇▇X X XXXXXXXX{ generalXinfo} Full Name: Reiko Dakko Nicknames: Bob Notable Title: Dr. Surgeon General (Bob) Gender: Female Age: 14 Birth date: June 21 Sexuality: Hetero
XXXXXXXX{ appearance } Personality:
Reiko has made it her goal in life to spread hugs and smiles all around, preferably together at the same time. She's a happy-go-lucky girl, energetic most of the time and even a bit extreme when the need arises. She is capable of calm and care, though, most often seen when tending to either plants or patients. Even though she seems to find a new way to injure herself every day, she has an eye for detail and excels in keeping others safe. She's always eager to make new friends and is an unashamed social butterfly.
Because she believes that everyone needs hugs, Reiko ironically finds herself attracted to those who are the exact opposite of her in personality. These people--the loners, bad guys, and people who would rather not have a excited little girl clinging to them--have been deemed by her as the most difficult to give a hug to. Therefore, as Reiko's life goal is to make sure to as many people as possible have hugs in their life and she knows she can't be everywhere all the time to give everyone hugs, she's determined that these unhuggable folks are her top priority. Even if they're evil and cruel, she'll stick to them. That is, she'll stick to them as long as her own life isn't in certain danger. She might brush off the death threats aimed at her as mere show, but she's not suicidal enough to continue being oblivious when she really is about to be killed.
This preference in companions creates a large moral ambiguity in Reiko. By nature, she's a good person. However, she will side with someone completely evil if that evil person was the loneliest person she's met. As long as the villain accepts her companionship, Reiko will protect him/her with all her might. At the same time, though, she'll refrain from any violence and causing harm of her own. It's a naive solution, some may even label it as hypocritical, but it's the path she's chosen. As naive and innocent as her dream of hugs may be, as a ninja, Reiko understands that conflict will always exist, so rather than being part of the group that ostracizes the enemy, she'd rather help the one alone. Between someone waiting for her with open arms and an unfriendly grump, Reiko will always choose the harder path with the hope that she can bring a little bit of smiles and hugs into the life of the grump.
Nindo: Everything is awesome[with a hug]! Theme song: Everything Is Awesome!!! Height: 5' 0" Weight: 110 lbs. Build: Small Hair: Bright red and unruly; usually has various small stuff like twigs and dry grass stuck in it Eyes: Warm red and large Complexion: Smooth skin often littered with minor wounds like bruises and small cuts Outfits: A loose, orange sweater dress over a black tank top. The sweater often slips down either or both shoulders. Her sweater reaches down to just above her knees, covering the jean shorts she wears and hiding them from view. Beneath her shorts, Reiko wears black leggings that reach down to her ankle. For footwear, she prefers brown lace-up boots. While not an intentional part of her outfit, Reiko often has an assortment of white bandages over various portions of her body.
XXXXL I K E S Food: Pastries and pudding Drink: Warm milk w/ honey Color: Any warm colors, particularly red and orange. Miscellaneous: Reiko loves hugs and cuddling and snuggling and just about any other form of friendly physical contact. Of course, being a member of the Hanaya clan, she also adores flowers.
XXXXD I S L I K E S Food: Seafood Drink: Coffee; dark is just yucky and caffeine makes her way too excitable Color: Pink Miscellaneous: There are very few things Reiko truly dislikes (hospitals are one of the rare few). She's too simple to really feel negatively about anything. At the same time, though, she goes out of her way to understand and make excuses for the things that would bother her. For instance, many would expect her to hate fire, seeing as she's a member of the Hanaya clan, but she can't bring herself to even dislike it because she likes the warmth it brings, the food that needs fire to make, and a whole host of other reasons.
XXXXXXXX{ backgroundXstory }
Reiko's loving parents never meant to abandon her. In all honesty, it was all Reiko's fault for wandering too far and then getting lost, and "lost" is putting it mildly. Reiko, only five at the time, had managed to successfully wander out of the town her parents were staying in, into the woods, and then on board a ship headed to Tsukigakure. She was lost for about a day and a half before some Tsukigakure shinobi found her. Unable to do much about her situation, they placed Reiko in an orphanage in their village. Since then, Reiko had never seen her parents. In fact, she barely remembers them, just vaguely knowing that the reason why she's without parents is because she somehow got separated from them somewhere; although, she's not too sure how.
As an orphan in Tsukigakure, Reiko's bloodline abilities developed and were discovered by her caretakers when she was about seven years old. Uncertain about how to proceed with her care after discovering that she had an active bloodline, the caretakers requested advice from Tsukigakure's ninjas. They didn't see much importance in Reiko. However, her unique abilities did catch the eyes of one kunoichi, Yuri Hanaya, who came to visit and observe the young Reiko. The young medical specialist took in Reiko, adopting her into the Hanaya clan, with the intent to turn the girl into a fine kunoichi and medical assistant. Reiko's training in the Hanaya clan's techniques began immediately and, by virtue of her young age, she integrated nicely with the techniques, developing the passion for flowers, weakness to fires, slight emotional imbalance, and all the other traits members of the Hanaya clan are known for. Of course, Reiko's training as a medical assistant also started at the same time, but she didn't fare so well as the courses became more intense.
Reiko learned from Yuri, who she considered more a teacher rather than any family figure, and at the same time attended Tsukigakure's ninja academy. Her late start ended in a late graduation, but she bloomed into a competent kunoichi over those years. However, no matter how hard Yuri tried, Reiko could not get over her fear of hospitals, an irrational fear she had since she was a child, too young to really know why. Yuri's efforts should be applauded, though. She at least managed to stop Reiko from kicking and screaming whenever she was dragged into the hospital. By the time Yuri was done with Reiko, Reiko only needed to be cornered to be dragged into the hospital, if a bit sulky after the visit. The fear of hospital did have a silver lining. It convinced Reiko to specialize in the medical arts, which was what Yuri wanted, so she could avoid having to visit the terrible medical facilities as much as possible. Of course, becoming a medical shinobi, particularly without the help of a hospital, is much easier said than done. Only just recently becoming competent enough with her chakra control to even begin learning medical jutsus, Reiko is accustomed to bandaging and treating her own wounds without any outside help. As a result, she almost always has some part of her body bandaged, her signature look some might say.
XXXXX▇▇ ㊝ ▇▇ ┈┈┈┆COMBAT▇▇X X XXXXXXXX{ weaponXinfo}
XXXXE S S E N T I A L S Village: Tsukigakure Profession: Archivist Rank: Genin Chakra: 24 - [Mirror Mode] +20% base chakra pool
Fears: - Uncontrolled fire, especially if she cannot defend against it - Being alone in unnatural darkness for extended periods of time - The number 13
Personal Attribute: - [Flower Guardian] Reiko's flowers count as part of her body when it comes to Reikiton. They benefit from both her passive and active auras and can be used to connect her aura to others. Consequently, she is not deathly afraid of fires because she has a way to protect her creations from burning. Although, this does not change her inherent weakness to fire or the devastation she'll feel when she's unable to protect her creations.
Passives: - Speed: 1/2 - Strength: 1/2 - Perception: 1/2 - [Reikiton Aura] All living beings have auras, but the aura of Reikiton users are special. The aura of a Reikiton user is manipulable and holds various defensive capabilities in addition to being larger than normal, stretching out to about half a foot from the user's body, this pliable aura is the core of Reikiton. Until the last stage, aura release is only possible because the Reikiton user's body can be manipulated. The Reikiton user's aura normally resists attacks by mimicking the properties of the attack. Therefore, an aura that defends against doton jutsu will have the doton nature. This method of resistance, however, prevents the Reikiton user's aura from doing anything to the attack except completely blocking it. An attack stronger than the Reikiton user's aura will pass through the aura unhindered and unweakened. As a general rule, E-rank auras last for three posts, D-rank for three, C-rank for three, B-rank for two, A-rank for two, and S-rank for one. Of course, aura effects can be canceled at the user's whim and just as easily created, both processes requiring neither hand signs or vocal commands. - [Passive Auras] All passive auras are always active. There is no limit to passive auras. - [Share Aura] A Reikiton user can passively extend his/her aura to anyone in direct/indirect contact with him/her, granting allies he/she is physically touching the benefits of whatever effects are active in his/her aura. - [Friendly Aura] Attacks from the Reikiton user's allies will not harm the user. Allies are determined by their intent to harm the Reikiton users. If an individual actively does not wish to harm the Reikiton user, then he/she is considered an ally. - [Aura Manipulation Lvl. 1] Can use one active aura effect at once. - [Basic Elemental Aura] Upon being affected by a harmful effect from one of the five basic elements, the user's aura becomes accustomed to the element, reading it and developing the appropriate defense to it. (See Elemental Aura technique for more information.) - [Hanaya Clan] Chakra based Jutsu are stronger against those who are attracted to the gender of the user by 1/2 a rank. - [Hanaya Clan] The user is incredibly alluring and gives off an aura of being trustworthy and likable. Without a legitimate reason to dislike them it is hard for people to not be attracted to the user. - [Healing Hands] The user is granted access to the Healing Hands technique. This technique increases in rank with the user. At low ranks they are able to patch up minor bruises, cuts, and scrapes. At higher levels they are able to close fatal wounds and repair most organs. They cannot regenerate limbs with this technique. - [Dr. Surgeon General] Users receive a 20% decrease in Medical technique costs.
XXXXE Q U I P M E N T Special Items: - Items - Gained - In RP (provide link)
Weapons: - (link if custom)
XXXXM I S S I O N S / S T A T I S T I C S Missions: - D: - C: 1 - B: 1 - A: - S:
Ryo: 1,900 Fame: 5
XXXXP E T S / S U M M O N S Name: Species: Abilities:
XXXXXXXX{ techniques } UNIVERSAL TECHNIQUES
• Transformation Technique - Rank: E Using this skill, a ninja can transform their outer appearance to that of another form, whether it be a person or object. However, due to the physical restrictions on the body, the user cannot transform into anything extremely small or larger than what they already are. (Example, you could not transform into a shuriken or a small animal, nor could you transform into an enlarged or distended form of anything... so therefore no such thing as a small human-sized adult elephant, or a human-sized ant). The user must always be within the same proportions as the original form of the object. Also, the user does not gain any extra physical ability through Henge (i.e. transforming into a cheetah will not give you a cheetah's speed). Henge is dispelled when the user is touched in an offensive matter. Thus after the user hits the target in their transformed state they revert.
• Tree/Wall/Water Walking - Rank: D By focusing chakra into the soles of their feet, a shinobi can attach themselves to a hard surface, such as trees or solid walls and walk or run up them with ease. A careful balance must be struck between applying too much chakra, which would crush the surface on contact and thus make you lose your footing, and applying too little chakra causing you to fall off the surface. Water walking takes a bit more practice and constant chakra fluxing, but is the same general idea. (This technique costs 2 chakra points to initiate, but has no retention cost)
• Secret Information Cards - Rank: D A technique which conceals information of an individual on a card. The information is burned onto the cards with chakra and can only be revealed by the user's chakra. Of course, this technique can also be used to store information on a different object and conceal it, like a wall, a door, or scroll.
• Chakra Hunting - Rank: B When the user has been within 20 ft of a target they are hunting, and have had the ability to see their target clearly within those circumstances, using this technique will allow them to 'imprint' the target's chakra currents. This will allow the user to distinguish and track those currents easily, so long as the target is within a 2 mile radius of the user. If the user is placed under a genjutsu however, the tracking is lost. This jutsu lasts for 5 posts.
• The Art of Wire Walking - Rank: B A technique that enables the user to run or walk effortlessly, on even the thinnest strand of wire. By concentrating chakra to their feet, the user is able to stabilize their weight distribution and movement on top of a wire, enabling them to run and walk on wire, rope, power lines, or any other thin surface as if it were solid ground, and act normally upon it. It takes 3 points of chakra to initiate and nothing more for upkeep.
• Drink Me - Rank: B Drink Me lets the user physically shrink as small as a mouse and anything in between. The user stays this size until Eat Me is used. Shrinking does affect the user's physical abilities, lowering them as much as one would expect growing smaller does (i.e. drastic decrease in strength and speed). However, it does not affect the user's ability to use jutsus and techniques.
• Eat Me - Rank: B Eat Me reverses the affects of Drink Me and any other size-affecting jutsu that the user is affected by.
REIKITON TECHNIQUES
• Basic Elemental Aura - Rank: E-S Reikiton users do not intuitively know how to control their auras to create the appropriate defense, even against the five basic elements. First, they need to experience the attack at least once. After the first hit, though, the bloodline does its job and creates an aura to not only defend an attack from the element of the same caliber but also stronger attacks from the same element. Of course, the amount of chakra invested into the aura determines the strength of attack the aura can defend against: E-rank auras can defend against E-rank and lower variations of an element, D-rank auras can defend against D-rank and lower variations of an element, etc.. Successfully blocked Suiton, Katon, and Fuuton jutsus will split around the user, leaving them unharmed. Blocked Doton jutsus will stop the rock and any damage but the force of the attack will still be felt. Blocking a Raiton jutsu will alter the incoming lightning from harmful to beneficial, providing the Reikiton user with the ability to stun. Additionally, the five basic elemental auras also have small side-effects attached to their use, perks that are present from the E-rank version of the aura onwards. Doton [Earth Release] - Those not protected by the aura experience it as unnaturally dense, reducing the strength of their physical attacks by 1/2 rank. Fuuton [Wind Release] - The air inside of the user's aura is clean and pure. Raiton [Lightning Release] - Whenever struck by a Raiton jutsu, the user's touch will momentarily stun (1 stun per jutsu, stun available for two posts, user can choose when to stun). Suiton [Water Release] - The user can breathe underwater. Katon [Fire Release] - The user can withstand high temperatures.
• Aura Break - Rank: C The user sends a sharp ripple through their aura, creating a breaking sensation, that mentally snaps anyone enveloped in the aura out of any genjutsu.
• Physical Aura - Rank: E-S The Reikiton user's aura becomes able to block taijutsu and bukijutsu of equal rank to the amount of chakra put into the ability. The method is left up to the user, whether it be by turning the aura into something akin to a solid wall, creating a slippery aura that simply swipes the attacks to the side, or creating a very plush aura that stops attacks like a mattress.
• Universal Aura - Rank: E-A The universal aura effect resists non-elemental chakra attacks (i.e. universal jutsu).
• Sound Aura - Rank: E This aura effect only blocks regular sound and is incapable of blocking sound jutsus. When active, any sounds coming in or out of the user's aura will be blocked. Those enveloped by the user's aura while this effect is active can hear others enveloped by the aura but cannot hear anything outside the aura. Likewise, those outside the user's aura will be unable to hear anything inside the aura. When this aura becomes a passive, it can be toggled on and off.
• Disease/Poison Resistance Aura - Rank: Passive Reikiton users are highly resistant to being contaminated, whether it be by diseases or poisons. Their auras boost their immune systems and filters out poisons. The only way for a Reikiton to be infected or poisoned is by directly contaminating the inside of their body, usually by ingesting food/drink or a transfusion of blood.
HANAYA TECHNIQUES
• Flower Clone - Rank: D The user will create a group of flowers that will bloom instantly. The petals will fly from the flowers and swarm together, forming a flower clone. When this clone is hit it bursts into pollen and serves to get caught in the eyes, nose, and mouth of the enemy. This can easily blind someone as well as make them cough.
• Flower Creator - Rank: D-S Any body part of the user must be touching the ground. Administering chakra, the user will create flowers of variety. Depending on how much chakra is used, the user can create an entire field of flowers, or a single flower, also varying from sizes. These plants can be used to power other techniques.
• Cure Flower - Rank: C This is mainly used for Genjutsu, but is also the cure for the Flower Charmer technique. A certain flower will release a pheromone, snapping the user/victim out of the trance they were placed in.
• Thorn Whip - Rank: C The user creates a whip covered in thorns. It can be used to ensnare objects as well. The vines and thorns are coated with chakra, making them extremely durable and sharp.
• Thorned Lance - Rank: C The user will form a sort of lance on their arm. It is extremely sharp and can cut through many substances, even steel.
MEDICAL TECHNIQUES
• Diagnosis - Rank: E The first step in treatment is understanding the problem. With this skill a shinobi uses their hands to carefully probe a patient for problems. This technique is performed by kneeling over a patient and slowly running both hands over their body, looking for signs of injury that may not be visible to the naked eye. It can detect things such as internal injury, improper heart rate, non-apparent bone fractures, poisoning, and disease. A ninja of higher rank has learned to use this technique to perform a rudimentary examination of a body to determine cause and time of death. A Genin using this skill takes several minutes of work to determine the nature of a problem, a Chuunin takes less than a minute and a Jounin requires only a few seconds.
• Extraction - Rank: E When a patient's body has a foreign object in it, such as the point of a shuriken, a senbon needle, or an arrow, it is important to remove the object without further harming the patient. Using this technique the medical nin places their hands on either side of the injured area and uses chakra to very carefully manipulate the surrounding tissues in order to remove the object without causing any further damage. Depending on the severity of the wound and nature of the object, it can take anywhere from a few seconds to a few minutes to remove it.
• Muscle Shock - Rank: E An ability designed by medical ninja to perform attacks at a lower level so they would be able to defend themselves slightly. This attack simply provides a taser like shock to an opponent that causes their muscles to tense all at once. This immobilizes them long enough for the medical nin to retreat or launch an attack of their own. Note that the medical nin must be touching their target for this to take effect.
• Oxygen Supply - Rank: D While it is possible for anyone to perform CPR without chakra, this technique is an improvement. By holding their hands over a patient’s chest a shinobi is able to use chakra to very carefully massage the heart and lungs in to functioning. This technique is not effective if, for some reason, the air passage is blocked. It does not provide oxygen or blood, it only forces air in and out of the lungs and makes the heart continue to beat. A Chuunin is able to perform this technique on two patients at once if the need should arise. This technique requires that patients be unconscious and still before it will work and as such it will not work to disrupt the breathing and heart rate of anyone who is awake.
• Poison Removal - Rank: D This technique does not cure a poisoning; it simply extracts a portion of the poison and prevents immediate death. This technique allows a medical nin enough time to prepare an antidote for the poison. This technique can also be used to slow down the effects of a poison used against the medical nin so as to give them time to escape or prepare an antidote for themselves. A patient will still die from a lethal poison even if this technique is used if the poison is not treated. The only exception to this is if the person this is being used on was just poisoned relatively recently. This technique is less effective against highly advanced poisons.
• Summon Medical Tools - Rank: D This technique allows a medical nin to summon some of the tools of their trade. It is not practical to carry around mortar, pestle, and other tools but a scroll that can be used to summon these and other similar objects is both practical and convenient. A higher ranking nin can use this technique to summon more specialized and advanced tools for poison creation and ninja medicine creation but at this level it is only good for medicine creation.
• Poison Creation - Rank: D Just as there are many naturally occurring substances that can be combined in order to heal, there are many naturally occurring substances that can be used to harm. Using their knowledge of plants and minerals a medical nin is able to mix together a variety of drugs and poisons that can range from disabling to deadly. It is not always the case however that it is used to harm. This skill is required to create anesthetics and other drugs required to treat patients. Chuunin are able to create poisons that can be ingested or used to coat sharp objects but more advanced poisons such as skin contact poisons require a Jounin.
• Laughing Gas - Rank: D The Shinobi now know how to create a laughing gas which in term once inhaled makes the opponent laugh for around about 20 minutes (3-5 Posts). The gas is sometimes used as pranks amongst genin ninja. But during battle can cause breaking ribs.
• Medicine Creation - Rank: C A medical nin has learned to study the effects of various naturally occurring compounds on the human body and how they can be combined in order to create medicine. In spite of increased knowledge of medical techniques there are times when mixing a medicine is the only solution to a problem. Medicine creation has a variety of uses, such as creating poison antidotes, healing ointments, and disease fighting. Medicines can also be used to treat minor every day ailments such as an upset stomach or cold. A Genin using this skill has only rudimentary knowledge and often requires a small guide in order to find and create basic medicines. A Chuunin will know how to prepare a medicine for any normal injury, poison, or disease. Advanced and highly specialized medicines, such as those needed to counteract the negative effects of the Akimichi 3 color pills, require the knowledge of a Jounin who has learned more through experience than could be found in any book.
• Blood Transfusion Skill - Rank: C Loss of blood is a serious condition, and not very uncommon one in the shinobi battlefield. When a person reaches such a dangerous state, a medical nin can ease their symptoms by using this jutsu. First, the medical nin places a surgically precise cut on the patient and then another cut on the donor. The donor and the recipient must have their respective cuts within six inches of each other; this is typically accomplished by cutting their opposing arms and having them lay beside each other. The medical nin then forms a sphere of chakra between the two cuts drawing out blood from both patients and altering it so that the blood type of the donor matches that of the recipient. It is important to remember that taking more than 1 pint of blood from a donor is extremely dangerous, even with the loss of only 1 pint of blood the donor may suffer from dizziness and fatigue.
• Ninja Medicine Creation - Rank: B Ever wonder who exactly makes something like a soldier pill or a blood replenishment pill? The answer is a medical nin with extremely advanced knowledge of how to make medicine. With this skill a medical nin is able to create beneficial tools for allies and team mates using naturally occurring substances. Most medicines are closely guarded secrets in villages and in some cases they are only passed down directly from master to student. Unlike normal medicine creation, this technique is not possible ‘in the field’ and requires a medical nin to at least set up a makeshift medicine lab in order to create the desired medicine. Soldier pills can only be taken once per battle and give a boost of 20 chakra.
• Lung Collapse - Rank: B In this technique, chakra is formed into a highly concentrated visible aura around the hands and any contact with an opponent's chest or stomach will be enough for them to collapse. This technique can not affect any other organs in the body except for the lung as the amount of pure chakra needed to disrupt the body's more massive (bigger) organs is far too great for most nin at this level to conjure into a visible form at anyone time without exhausting themselves.
• Chakra Scalpel - Rank: B A Ninjutsu technique used, primarily, for field surgery. The ninja concentrates a powerful aura of chakra around their hand, creating a blade capable of tearing through muscles and arteries, or breaking bone, without actually breaking the skin of the person they're using it on. This technique can also be used to repair the chakra system in a patient if for some reason it has been damaged. When used offensively, in combat, it is difficult to concentrate on the length and power of the scalpel, making it harder to successfully hit an enemy's arteries, ensuring a kill.
▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇ XXXXX▇▇㊑▇▇┈┈┈┆BASICS▇▇X X XXXXXXXX{ generalXinfo} Full Name: Keira Knight Va-Va-Va-Vijayanagara Nicknames: Key, Kiki Notable Title: - Gender: Female Age: 20 Birth date: February 12th Sexuality: Lesbian XXXXXXXX{ appearance } Personality: Keira could literally not give two less ******** about the world, or at least thats what she portrays. On the outside she is a smouldering, sarcastic, and apathetic. On the inside she cares a bit more than she would like. Keira will always begrudingly help someone if they are in a spot of trouble. During battles she seeks to end them swiftly and with efficiency, rather than toying with people. Nindo: "Most of the people in this world suck. It's those few who don't that make this life worth living." Theme song: Eyes on Fire Height: 5'8 Weight: 126 lbs Build: Curvaceous Hair Color: Brown Eye Color: Blue Complexion: Fair XXXXXXXX{ personalXinfo } Relationships: Mother: Jade Uchiha Father: James Knight
Half Sibling:Caelum Nagamo-Shihoin
Mentor: Kay Avient
Simon Semta BFFFFFFFFFFFFFFFFFFFFFFFFFFF x123^potato
XXXXL I K E S Food: Sweets Drink: Root beer Color: Cherry red Miscellaneous: Hand-drawn art XXXXD I S L I K E S Food: Fish Drink: Cranberry juice Color: Yellow Miscellaneous: Loud-mouths XXXXXXXX{ backgroundXstory } Keira was born of the secret union of a great woman and a man who captured her heart. Their love was so intense, purer than even a crystal clear diamond. Unfortunately the woman was in no position to raise a baby. Being a very prominent member of society she had to uphold a very stern and specific image. An illegitimate child did not fit in the equation. And so Keira was raised only by her father, kept in the dark as to the identity of her mother. Her life was not an overly hard one, in fact it was quite comfortable. While her mother could not be with her in person she provided for her in every other way she could. Regardless, Keira grew resentful of this mysterious woman. Entering her teen years the girl found herself on the wrong side of the law; constantly. She was always seeking a fight where there was not one and vandalism was like her second language. Her father growing desperate entered her in the Academy, hoping to channel this angry energy into something useful. Unfortunately Keira card little for authority. She was a problem child right from the start and her grades reflected that. There was no apparent ability she retained through genetics, much to the disappointment of her father. No latent abilities showed themselves, only her terrible attitude.
One night, as Keira lay sleeping fitfully in her bed, a woman entered. The woman gazed down at the young girl with eyes of molten gold, her soft lips set in a frown. The look in her eyes reflected anguish, a pain that cut deeper than a physical one could ever. The woman reached out a hand, slender fingers pausing just before Keira's cheek. Keira sighed in her sleep and stirred, eyes cracking open in the night. A flash of white, a blur of gold and the woman was gone. This was the night that Keira ran away from her house.
In those days Keira was not a very good person. More than once she had been called a street urchin. She did regrettable things to live; stealing, soliciting, lying, and more. On one of her usual nightly runs Keira found herself walking by a newstand. A familiar face caught her eye. A gasp escaped the woman's lips as she recognized who it was. Her father had passed away, having suffered a wound in the line of duty. Struck with grief Keira fleed from the streets, retreating to a dark alleyway to mourn the second loss of a loved one. For three days and three nights Keira sat at the grave of her father, barely bothering to try and live.
On the third night a man arrived, giving the last name of Avient. This man seized Keira by the collar of her shirt and slapped her hard. "What a mess. What a disgrace. Your mother would be ashamed." Keira gave the man a hard look and jerked his hand away from her, cradling her face gently. "Yeah well that's just dandy. She can shove one up her ar-" Another slap to the face and Keira tasted the blood in her mouth. "You'll do wisely to watch your mouth. You've nothing left in the world save for what your mother left you. You can cut your tough girl act and come with me, or shrivel and die for all I care." The man turned away and stalked off into the distance, not bothering to look back and see if the girl was following. Keira sat on the ground, dazed and confused. What did this man mean? What had her mother left her? She made a life altering decision then and pushed herself off of the ground. Hardening herself, Keira chased after the man and entered her new life.
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XXXXE S S E N T I A L S Village: Tsukigakure Profession: Ship Guard Rank: Genin Chakra: 28
Clan: Kurama Bloodline: Sharingan Demon/Spirit: Fear
Class: Assassin - Path: Illusionist Genjutsu techniques are 1/2 a rank stronger.
Strengths: - Illusions - High Perception - Large arsenal
Weaknesses: - Few physical bonuses - High perception can be used against her. - More than one opponent
Fears: - Seeing the ghost of her father, ashamed of her. - Meeting her mother - Tentacles
Elemental Affinities: Fire, Wind
Personal Attribute: • It'll hurt you more For every major wound that Keira receives she gains a 1/2 rank boost to the potency of her genjutsu.
• I'm not done yet! For every 10 points of chakra missing Keira receives a 1/2 rank boost to the potency of her genjutsu
Passives: • [Stealth Passive] Users are stealthier than others their rank and if they are hiding can only be seen via a dojutsu/technique that spots chakra/life force or by someone with 1 rank in perception higher than their rank.
- 20% chakra increase that levels with rank
• 25% Reduction for Genjutsu Techniques • May turn Genjutsu into reality
CUSTOM GENJUTSU TECHNIQUES • SightlessC 300 This technique is an area of affect. Once the people enter the area the user can trigger the genjutsu whenever. For a single post their eyes will be unable to see anything.
• Cover of CrowsC 300 The trigger of this technique is the user forming a set of random seals. Now, whenever the user is struck they will burst into a murder of crows. These crows will fly around randomly, creating a smokescreen of sorts. The user is able to easily walk through them without being seen.
• Murder of CrowsB 400 The trigger of this technique is a phrase related to crows or murder. Once the technique is triggered, the user will dramatically thrust out their arms and burst into a murder of crows. These crows will converge upon the target(s) and begin to peck them to death. The pain and fear is very real, though of course because it is a genjutsu it is false. Anyone who hears the activation phrase and is a target of the user is assaulted.
• NumbB 400 This technique requires the user to actually touch the opponent. It does not matter where. Over the course of four posts the target will begin to grow numb, originating in wherever the user touched them. By the fourth post their entire body is numb and they cannot feel their limbs. It causes people to be incredibly uncoordinated and unable to even properly grasp items.
• Shattered ReflectionB 400 The trigger of this technique is an area of affect. Once the target walks into the area a series of mirrors will appear all around them. In the mirrors the target will be reflected, and at first nothing happens. When the user wishes they can have all the reflections suddenly attack the target and attempt to kill them. If one of the reflections is killed the mirror explodes violently, sending razor sharp shards in every direction.
• False DeathB 400 The trigger of this technique is for the user to take a hit from anything. The victim will perceive the event as if the user had actually died. This lets the user walk around unseen and able to deliver a surprise attack.
• World of DarknessB/S 500 This technique is triggered by the user laughing, generally a dark and particularly manic laugh.
B-rank The user is able to capture a number of people in this technique. Once the laugh is heard a feeling of a paranoia so deep the targets cannot help but be distracted. In truth it stuns them, keeping them locked in place. The world will begin to fade away until only darkness surrounds them. The voice of the caster will be heard by all. As the caster describes monstrous beasts they will come to life and attack the targets. The pain and fear is very real. The creatures are able to strike the targets without breaking the genjutsu, but if any person actually touches those trapped in the genjutsu it is broken.
S-rank The user is able to capture a number of people in this technique. Once the laugh is heard a feeling of paranoia so deep the targets cannot help but be distracted is felt. In truth it stuns them, keeping them locked in place. The world will begin to fade away until only darkness surrounds them. The voice of the caster will be heard by all, but this time what they say is different to each person. They will describe in exact detail the greatest fears of the targets, unique to each of them. Any creature or trauma that is dreamed up in this genjutsu can affect the targets without breaking the genjutsu. Real physical pain must be felt in order to snap out of this genjutsu, and a debilitating wound at that.
UNIVERSAL TECHNIQUES
BLOODLINE TECHNIQUES • Copy If the user is able to see a target performing hand seals and fulfill whatever requirements necessary for it (ie. correct element, open slots, etc) they can choose to pay 5 Chakra points to copy it.
• Demonic State
•Dance of the Crescent Moon Curved Catch Pointed Crescent Grab Spinning Dodge
•Devil's Suicide Footwork Nudge
•Projectile Method Overhand Toss Underhand Toss Bank Shot Snatch Redirect Power Throw
Twisting Circle Reflect Trick Shot Target Acquired
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Donec eget dui quam. Maecenas ligula nisl, tincidunt nec suscipit a, pharetra eget velit. Morbi congue mollis metus in eleifend. Integer consectetur risus at tortor vehicula molestie. c** sociis natoque penatibus et magnis dis parturient montes, nascetur ridiculus mus. Nulla suscipit fringilla ligula ac auctor. Curabitur arcu dolor, ultrices quis tempus id, ornare in massa. Nam eu diam sit amet sapien pulvinar porta posuere ut dui. Aenean dui nunc, gravida eget tristique ut, facilisis non nisl. Vestibulum suscipit lectus sed purus vulputate et vestibulum ipsum tempus. Nam in lorem quis dui cursus hendrerit quis id sapien. [/size] [/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list]
Posted: Wed May 14, 2014 11:08 pm
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XXXXX▇▇㊑▇▇┈┈┈┆BASICS▇▇X X XXXXXXXX{ generalXinfo} Full Name: Kurozawa Hyuuga Nicknames: Kuro-Tan Notable Title: The Sister Complex Kingpin of Steel Gender: Female Age: 22 Birth date: 6/11 Sexuality: Homosexual XXXXXXXX{ appearance } Personality: Kurozawa isn't one to dwell on things. She lives life day by day but still puts a certain amount of consideration in every decision made. Nindo: Everyone dies eventually, so you live in the present. Theme song: Red Like Roses Part II Height: 5'7 Weight: 167 Build: Lithe But Somewhat Toned Hair Color: Brunette Eye Color: White Complexion: Pale XXXXXXXX{ personalXinfo } Relationships: XXXXL I K E S Food: Spicy Curry Drink: Tea (Of Any Kind) Color: Purple Miscellaneous: XXXXD I S L I K E S Food: Ramen Drink: Water Color: White Miscellaneous: XXXXXXXX{ backgroundXstory } Kurozawa learned about death at an early age. When she went with her family on a visit to another village only to find it was a trap she learned that you can't always trust everyone you meet. She can still recall when her sister was killed but she doesn't let it haunt her. She focuses more on the fact that she's still here. Even though she knows that one day she'll have to die to, she likes to think that living a happy life until she does is enough to make her sister happy. She always did like to see Kurozawa smile. It's probably the only reason she still does.
XXXXX▇▇ ㊝ ▇▇ ┈┈┈┆COMBAT▇▇X X XXXXXXXX{ weaponXinfo}
XXXXE S S E N T I A L S Village: Tsukigakure Profession: Archivist Rank: Tsukikage Chakra: 100
Clan: N/A Bloodline: Hyuuga Demon: N/A
Class: Medical - Path: Power of One Hundred (Users receive a stat boost of +1.5 to either speed or strength.)
Strengths: - Close Ranged Combat - Attention To Detail - Can Take A Hit
Weaknesses: - Long Ranged Combat - Hyper Focus - Small Stature
Fears: - Asphyxiation - Being Blinded - The Sound Of Bones Breaking
Elemental Affinities: - Water - Earth Combination Elements/Kekkei Genkai Elements:
Personal Attributes: - The One Frame Link: If Kurozawa preforms a combo, the next technique will cost -1 Rank of chakra. - For Her Sake: Kurozawa can heal herself for every successful physical attack at the cost of 1 chakra per hit, but it cannot be used to recover from major or fatal injuries. (Requires Medical Class) - Map Awareness: Kurozawa is alert to her surroundings; almost to a fault, and always ready to react. (+0.5 Speed)
Passives: - Custom: Soft Rock Technique - Custom: Hard Rock Technique - Hyuuga Bloodline: Perception Passive (+0.5) - Hyuuga Bloodline: Hand To Hand Combat Passive - Hyuuga Bloodline: Chakra Disrupt Passive - Hyuuga Bloodline: Full Vision (Entire Thread) - Hyuuga Bloodline: Perception Passive 2 (+0.5) - Hyuuga Bloodline: Chakra Destroyer - Medical Class: Healing Hands - Water Manipulation Passive - Mirror Image: Speed Passive (+0.5) - Pi Gua Quan: Stance Passive - Pi Gua Quan: Perception Passive (+0.5) - Pi Gua Quan: Speed Passive (+0.5)
XXXXE Q U I P M E N T Special Items: - Items - Gained - In RP (provide link)
Weapons: - (link if custom)
XXXXM I S S I O N S / S T A T I S T I C S Missions: - D: - C: - B: - A: - S:
Ryo: 23,000 Fame/Infamy:
XXXXP E T S / S U M M O N S Name: Species: Abilities:
XXXXXXXX{ 26/50 techniques } CUSTOM TECHNIQUES
• Soft Rock Technique (Passive) - Rank: C
• Hard Rock Technique (Passive) - Rank: C
WATER TECHNIQUES
• Water Manipulation (Passive) - Rank: E
• Water Creation - Rank: D
• Water Shield - Rank: D
• Breathing Underwater - Rank: C
• Mist Instantaneous Body Skill - Rank: C
• Hidden Mist Jutsu - Rank: C
• Water Prison - Rank: B
• Water Dragon - Rank: A
• Water Body Clone - Rank: A
• Water Barrier - Rank: A
EARTH TECHNIQUES
• Earth Military Movement - Rank: E
• Mud Moat -Rank: E
• Ground Shaking - Rank: D
• Earth Tremor Sense - Rank: D
• Earth Mound Creation - Rank: D
• Mud River - Rank: C
• Volcanic Earth Clone - Rank: C
• Rising Mud Wall -Rank: C
• Earth Dome -Rank: C
• Chasm Creation -Rank: B
• Rock Army Shield - Rank: A
• Rock Finale - Rank: S
• Mountain Creation - Rank: S
• Sand Collection - Rank: E
• Sand Armor - Rank: D
• Third Eye - Rank: B
FIRE TECHNIQUES
AIR TECHNIQUES
LIGHTNING TECHNIQUES
UNIVERSAL TECHNIQUES
BLOODLINE TECHNIQUES
Stage One: 359° • Chakra Disrupt (Passive) - Rank: E • Eight Divination Signs: Sixty Four Palm Strike - Rank: C • Eight Divination Signs: Heavenly Spin - Rank: C • Guardian Eight Divination Signs: Sixty Four Palms of the Hand - Rank: B • Eight Divination Signs: One-Hundred and Twenty-Eight Palms of the Hand - Rank: B • Eight Divinations Signs Air Palm - Rank: B • Gentle Step Twin Lion Fist - Rank: A • Gentle Fist Art One Attack Body - Rank: A
Stage Two: 360° • Chakra Destroyer (Passive) - Rank: E • Eigh Divination Signs: Tenketsu Destroyer - Rank: S
CLAN TECHNIQUES
MEDICAL TECHNIQUES
• Diagnosis - Rank: E • Extraction - Rank: E • Oxygen Supply - Rank: D • Poison Removal - Rank: D • Blood Coagulation - Rank: D • Bandage Skill - Rank: D • Summon Medical Tools - Rank: D • Medicine Creation - Rank: C • Blood Transfusion Skill - Rank: C • Ninja Medicine Creation - Rank: B • Cell Regeneration - Rank: A • Bone Healer Skill - Rank: A • Psychic Surgery - Rank: S • Regeneration - Rank: A • Genesis Rebirth - Rank: S • One's Life Resurrection - Rank: S • Muscle Shock - Rank: E • Poison Creation - Rank: D • Laughing Gas - Rank: D • Chakra Syringe - Rank: C • Lung Collapse - Rank: B • Chakra Scalpel - Rank: B • Fanged Tongue Acid - Rank: B • Poison Gas Technique - Rank: B • Thunder Hands Technique - Rank: A • Killing Hands Technique - Rank: A • Central Nervous System Electrical Shock - Rank: A • Heart thrust Techniques - Rank: A • Neuralgia - Rank: S • Cerebral Hemorrhage - Rank: S
SEALING TECHNIQUES
•FIGHTING STYLE HERE
Mirror Image [Stage One: Transparent] [Abilities] • Speed Cap increased by 1/2 a rank, though they do not receive a passive just yet. [Rules] • Afterimages cannot actually land punches at this rank. • Unlike most taijtusu styles, every move costs chakra unless it is listed as a passive. [Techniques] • Side Image - Rank: D • Shadow's Dash - Rank: C • False Cyclone - Rank: B • Unknown Attacker - Rank: B
[Stage Two: Partial] [Abilities] • Partial After images are able to actually hit people. [Rules] • After images at this level are only done on a single limb or body part at a time if they have physical mass. • All techniques can be done with a transparent afterimage for 2 less chakra. [Techniques] • Delayed Punch - Rank: C • Triple Kick - Rank: D • Counter Clone - Rank: C • Knee Combination - Rank: C • Splitting Image Flurry - Rank: A
[Stage Three: Solid] [Abilities] • The user is able to perform all techniques that use solid after images with other images, such as the transparent and partial. If they use partial after images the techniques require 2 chakra less. If they use transparent after images they will require 3 chakra less. On the opposite side they are able to use past techniques and create solid afterimages for 3 more chakra. • The user fills the stat cap increase with a 1/2 a rank increase in speed. [Rules] • After images do not act on their own. They are essentially high speed copies of the user. They do exactly what the user does. [Techniques] • Falling Punch - Rank: C • Rising Barrage - Rank: B • After-wall - Rank: B
•FIGHTING STYLE HERE
Pi Gua Quan [Stage One: Unravel] [Abilities] • Speed Cap is increased by 1/2 a rank, but no passives are earned yet. [Rules] • Each attack is done with either an open palm or swift strike. There are few straight punches and brutal attacks. This style is fluid and graceful. [Techniques] • Stance - Rank: E [Passive] • Eagle Peck - Rank: D • Spinning Palm Strike - Rank: D
[Stage Two: Unwind] [Abilities] • Flexibility is increased. • Strikes easily cause bruises. [Techniques] • Countering Kick Spin - Rank: D • Rising Backhand - Rank: D • Snake Jab - Rank: D
[Stage Three: Loose] [Abilities] • Perception Passive [1/2 Rank Increase] [Techniques] • Rising Fang - Rank: C • Countering Leg Sweep - Rank: C
[Stage Four: Relax] [Abilities] • Speed Passive [1/2 Rank Increase] • Hits can cause sprains and dislocated bones at this point. [Techniques] • Capturing Twist - Rank: C • Weak Spot Exploit - Rank: B • Constricted Prey - Rank: B
[Stage Five: Fluid] [Abilities] • Extreme Flexibility increase. It is hard to dislocate bones, sprain ankles, or even knock the shinobi off their feet. • Hits can cause fracture bones. [Techniques] • Continuous Striking Palms - Rank: A
[Stage Six: Frictionless] [Abilities] • Hits will break bones. [Techniques] • Snake Bind - Rank: S
XXXXX▇▇㊑▇▇┈┈┈┆BASICS▇▇X X XXXXXXXX{ generalXinfo} Full Name: Wei Xiao Jason Lee Nicknames: Jace Notable Title: Gender: Male Age: 18 Birth date: 5/11 Sexuality: Straight XXXXXXXX{ appearance } Personality: Jace is, contrary to the normal Inuzuka, not incredibly loud or wild but instead a very cool and calculating individual who is capable of doing things many people don't expect. Being not only one of the Inuzuka's chosen pack leaders but also psychic has made him a bit ornery, but this only extends to his own mind and he rarely speaks on such things as being better than others, regardless of weather or not it is factual. He spends a lot of time thinking before doing, which is just another thing that made him the runt of the litter. Nindo: "Pray your bark matches your bite, else I'll just take away your higher level functions and all you'll be able to do is bark." Theme song: Height: 5'6 Weight: 100 lbs Build: Toned but skinny Hair Color: Very dark blue. Eye Color: Reddish brown Complexion: Dirty but youthful and alive. Outfits: XXXXXXXX{ personalXinfo } Relationships: Has a large family of Inuzuka and wolves/hounds. XXXXL I K E S Food: Red meat. Drink: Good Ol H2O Color: Blue Miscellaneous: Horseplay XXXXD I S L I K E S Food: "Sweet or soft" Drink: Milk Color: Green Miscellaneous: N/A XXXXXXXX{ backgroundXstory }
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XXXXE S S E N T I A L S Village: Tsuki Profession: Farmer Rank: Gennin Chakra: 20
Clan: Inuzuka Bloodline: Mind Scukptor Demon: N/A
Class: Assassin - Path: The Illusionist
Strengths: - Subterfuge - Close Range - Assassination
Weaknesses: - Long Range - Being Out Moved - Temper Flares
Fears: - Being Buried Alive - Inadequacy - "Not that he is too weak, but that he is powerful beyond compare."
Personal Attribute: Psi Hound - This attribute makes it so that Wei and his hounds are even more stealthy that usual, resulting in people having to work that much harder to find them. Requires the ninja trying to locate them in stealth to have a rank more perception.
XXXXM I S S I O N S / S T A T I S T I C S Missions: - D: - C: - B: - A: - S:
Ryo: 0 Fame/Infamy:
XXXXP E T S / S U M M O N S Name: Max Species: Direwolf Abilities: His personal ability is that he can track the scent of an opponents blood up to the country limits.
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WIND TECHNIQUES
LIGHTNING TECHNIQUES
GENJUTSU TECHNIQUES Double Vision Drunken Sight Instant Strike Chained Mind Distortion Through the Looking Glass Rapid Mudslide Forest Destruction BLOODLINE TECHNIQUES
CLAN TECHNIQUES
•Haraise Animal Stance Skull Crusher Rapid Shredding Cleave Animal Stance Two •Clockwork Upgrade: Scope " Silent Shot Shank'N'Shoot Slugger Gear Windup Clockwork Sniping Counter Balance •Projectile Method Overhand Toss Underhand Toss Bank Shot Snatch Redirect Power Throw Twisting Circle
Posted: Sun May 18, 2014 8:31 pm
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XXXXX▇▇㊑▇▇┈┈┈┆BASICS▇▇X X XXXXXXXX{ generalXinfo} Full Name: Ryū Nicknames: Dragon Notable Title: Gender: Male Age: 16 Birth date: 21/09/**** Sexuality: Hetero-sexual XXXXXXXX{ appearance } Personality: Ryū may seem calm in the outside but in the inside there is a war going on, always trying to keep calm, most of the time quiet and chilled, headstrong at times and somewhat alone because of past experiences.
Nindo: "The measure of a man is what he does with power." Theme song: Indestructible Height: 6'3'' Weight: 178 lbs Build: Picture* Hair Color: Black Eye Color: Red Complexion: Picture* Outfits: Picture* XXXXXXXX{ personalXinfo } Relationships: XXXXL I K E S Food: Steak and white rice Drink: Cold Matte tea Color: Red Miscellaneous: Chilling XXXXD I S L I K E S Food: Vegetables Drink: Sake Color: Blue Miscellaneous: Getting Angry XXXXXXXX{ backgroundXstory } Before Ryu saw the harshness and brutality of the world, he was but a mere child in the desert wastelands of an uncharted country. Up until the age of ten he lived a normal life as a desert dweller together with his family constantly on the search for food, nourishment and ultimately survival. This childhood molded the boy into a impatient and often aggressive person. His parents were worried that it would day lead to his ultimate demise. Then, on his tenth birthday the boy fell terribly ill. His parents did not have the means to take care of him any longer. They sought help and eventually stumbled up an organization that took a liking to Ryu. They never explained why to his parents, but they promised them that he would live comfortably in the main lands and that they would give him the medical attention that he required. At the last moment they changed their minds about giving up their only child, but the organization didn't quite agree with Ryu's parents and killed them right in front of the poor boys eyes...
They locked the boy away in a cage away from the other "special" children. They knew that he was not sick, but it was in fact ten years of accumulated power trapped inside the body of a boy. While he was trapped they conduced several experiments on him. The power of his bloodline was unfathomable, but it could become even GREATER so they implemented Curse Marks onto his body. The operation was a success until his body began to produce too much chakra for it to contain. The organization tried to stop it, but there was absolutely nothing they could do. When the boy awoke with the fiery eyes of hell he let out an agonizing roar and exploded into an atomic blast of chakra and fire. This explosion caused a chain reaction throughout the facility. When he awoke he was sitting there with his arms held palmwards towards his face. Everything around him was gone except for himself. The Unbreakable Dragon was born.
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XXXXE S S E N T I A L S Village: Tsukigakure Profession: Medical Dudes Rank: Genin Chakra: 20
Personal Attribute: - Unbreakable: 1/2 Strength Passives:
- Speed: 1/2 - Strength: 1 [Personal Attribute included] - Perception: 1/2 - Rank in Weapon based skills: 1/2 [Weapon Master Passive] - Limiter 1: Scarf with Shinzo emblem - Limiter 2: Family Knife - Limiter 3: Simple Necklace
XXXXE Q U I P M E N T Special Items: - - -
Weapons: - (link if custom)
XXXXM I S S I O N S / S T A T I S T I C S Missions: - D: - C: - B: - A: - S:
Ryo: 0 Fame/Infamy:
XXXXP E T S / S U M M O N S Name: Species: Abilities:
XXXXXXXX{ techniques }
LIGHTNING TECHNIQUES
UNIVERSAL TECHNIQUES • Transformation Technique Using this skill, a ninja can transform their outer appearance to that of another form, whether it be a person or object. However, due to the physical restrictions on the body, the user cannot transform into anything extremely small or larger than what they already are. (Example, you could not transform into a shuriken or a small animal, nor could you transform into an enlarged or distended form of anything... so therefore no such thing as a small human-sized adult elephant, or a human-sized ant). The user must always be within the same proportions as the original form of the object. Also, the user does not gain any extra physical ability through Henge (i.e. transforming into a cheetah will not give you a cheetah's speed). Henge is dispelled when the user is touched in an offensive matter. Thus after the user hits the target in their transformed state they revert.
• Rope Untying Technique A basic skill that allows the user to channel chakra into a rope or chain in order to push the knot the right way, so it loosens.
• Chakra Hair Rope By laying down large amounts of hair, the user can create a chakra infused rope that can bind an opponent's legs to the ground. This leaves the enemy open to various kinds of attack since they are unable to move. In order to be effective, the opponent must be standing on the hair.
• Tree/Wall/Water Walking By focusing chakra into the soles of their feet, a shinobi can attach themselves to a hard surface, such as trees or solid walls and walk or run up them with ease. A careful balance must be struck between applying too much chakra, which would crush the surface on contact and thus make you lose your footing, and applying too little chakra causing you to fall off the surface. Water walking takes a bit more practice and constant chakra fluxing, but is the same general idea. (This technique costs 2 chakra points to initiate, but has no retention cost)
BLOODLINE TECHNIQUES • Transformation One: Only Perfection After the removal of the limiter, a bright light of chakra burst from the user. The user undergoes an appearance change, usually getting silver hair and blood red eyes as the main changes. The transformation also goes further into the body, as they turn into handsome young men, or beautiful young women who are seemingly irresistable. Each transformations appearance varies from user to user.
The user also gets improved instincts, speed, and strength, caused from the demon blood of Kamigawa. Naturally a small dark aura could be felt from them.
Not only do they undergo an appearance change and change in powers, but they also undergo a personality change. Most personalities of this transformation are prideful, cold and cool. But some have proven to be rather different than the rest. This is the easiest transformation to control.
[Abilities] • [Demonic Release] - The User gets a +1/2 increase in Perception, Strength and Speed while in this form. • [Self Control] - The user is able to control their actions, being able not to kill if they don't have too. They also have the ability to recognize who is on their side. • [Chakra Restoration] - After the removal of a limiter, the user is refunded 15% of their current chakra remaining. • [Dark Scent] - Others around them can sense a small dark energy surrouding the user.
CLAN TECHNIQUES • Heaven Seal The Heaven Seal appears to resemble the Sharingan, three tomoe in a circle. When it is activated it spreads flame-like markings across the user's body. When the user enters level two their skin will darken to a grey tone and their hair will elongate. They will grow claws and nails as well as large, webbed, hand-like wings upon their back. They are able to effectively glide with these wings.
[Abilities] • 25% Chakra Increase • 20% Elemental Chakra reduction - Level Two- • 25% Elemental Chakra reduction
• Earth Seal The Earth mark consists of three slightly curved lines, which spread in a rip-like pattern.When the first level is activates, the seals expands and lines spread all over the user's body in contorting and parallel lines. When the second level of the seal is active, the user takes on a dinosaur-like appearance complete with a tail. Several large bones also protrude from his darkened skin.
• Jirōbō Seal The Jirobo Curse mark is three arrows pointing away fromeach other. The pattern that spreads during its first state are like chains of triangular arrows. When the second level of the seal is active, the user's skin turns maroon, their hair grows longer, and they also grows warts on their forehead and shoulders. The user will most greatly resembles an ogre in this form.
• Kidōmaru Seal Kidōmaru's cursed seal is formed like a hook (placed with the sharp end down) with two tags at the end of the upper part. When the second level of this seal is active, the user's skin turns deep red, their hair grows longer and turns a light greyish colour, and they grows horns on their forehead and their elbows. They becomes more spider-like, almost oni-like in appearance in this form.
• Sakon and Ukon Sakon and Ukon's Curse Seal which consists of three circular dots placed like a triangular shape. When the second level of their seals are active, they resemble goblins with red skin, longer hair, a single horn, and can grow black armor from their bodies.
• Tayuya Seal Tayuya's cursed seal consists of three hooks. When the second level of the seal is active,the user's hair grows longer, they grows five oddly-placed horns on their head, slightly resembling a crown, and their skin turns dark brown. The horns grow when they exert themselves.
☐ Name: Avior Inuzuka ☐ Nickname/Famous Name: Wild Seven ☐ Hair: (Like avatar's color and style)
☐ Age: 22 ☐ Birthdate: 4/06
☐ Gender: Male ☐ Sexuality: Straight ☐ Ethnicity: Caucasian
☐ Height: 5'7 ☐ Weight: 180
☐ Personality: Reckless at times, short-tempered, persistent, loyal, couragous, enjoys helping other, loves to joke around. ☐ Family: N/A
☐ Theme Song: curse of the werewolf - Timeless Miracle ☐ Nindo: "I will never give up, that's my ninja way." ☐ Background: When he was young, he was looked down upon for being weak and having no talent. He picked fights with the kids in his class that insulted him. After being fed up with all the condescension, he fled into the woods to train with the wolves and learn their ways to better his ability. After a decade of training with the wolves, he now travels with his wolf companion Arctos to show the ninja world his new found power.
☐ Passives: - Speed: - Perception: 2 1/2 (Byakugan) (Inuzuka clan) - Melee Master: - Weapon Master: - Chain Master: - Hand to Hand Combat Passive (Byakugan)
☐ Personal Attributes: - Feral: After taking a good amount of damage, Avior is able to call upon the Feral state that he learns when training with the wolves, this makes him more animalistic. This grants a 1/2 boost in strength but lowers Perception by 1/2
☐ Strengths: - Close Combat - Heightened senses - Wolf companion - Conviction ☐ Weakness: - Heat - Loud noises - Genjutsu ☐ Fears: - Death - Spiders - Fleas