╔═══════════════════════════════════════════════╗ Standing and listening quietly as everyone around her seemed to be ether working out if she was telling the truth or not snow knew she was under heavy fire and scrutiny to begin with. The refusal to even use her own phone just cemented that fact in place. It didn't matter in the end though. No matter what she was going to have to answer for this one way or another. Assault and battery was a criminal affiance and assault by pokemon was just as bad. Her pokemon could very well be taken from her and her license as a trainer revoked. No point trying to fight it though.
As the group came to the conclusion to move to the pokemon center and contact the Azalea town PD to conform her story she thought ti best now to return her duo. Retrieving both poke'ball's from her belt and turning to face the serpentine pokemon both of whom lowered to her level to receive a little affection before being returned. "Ok you two its time to go back inside ok. Ill be fine i promise." Neither argued with her over it but neither seemed happy with the idea ether. "I'll see you both later, ok?" In a flash of light both pokemon were again sealed back into the pokeballs.
Turning back to the group once the duo were safely at her belt again. She considered her options a little more. Nothing else could really be said at this point. Aside from the fact she never intended for any of this to happen but that seemed obvious really. "I hope your going to be ok, this wasn't how i wanted things to go." She said more to herself then anyone else keeping her voice hushed, more to a whisper unaware of how good Jacque's hearing was. She was currently looking at the small droplets of blood left behind where Yukie has hit his head. It wasn't much but it was enough to cause her concern for his safety. How hard Milotic hit wasn't really the problem. He never had time to react so he didn't brace before the impact.
Looking up from the spot she thought it best to get this over with sooner rather then later. Plus a crowd was gathering and she didn't want to be around this sort of environment anymore. "Lead the way then?" She motioned to Darren and Sable at one seeing as they both seemed to stick together. Litzy and Jacque she was thought would take to following ether at her side or from behind though she had no intentions of trying to run she understood why they might do that. The 5th person at Sables request seemed to go looking for the second Beedrill named honey she'd yet seen.
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Sorry its taken me all day to reply. Today's been chaos in the trust sense of the word. Guys i think this is getting a little blow out of deportation here. Murder for any of Sonoko's pokemon is a very strong word to use sweatdrop I wasn't imagining the fight to seem as brutal as it most to everyone else but idk. I mean at best Milotic wasn't intending to actually full on injure Yukie but more or less prevent his escape, and to her the best way to do that was to be rough enough to make him hurt. and as far as his injury's go at best he got a bad headache and cut his forehead when he got knocked down and Milotic wasn't going to crush him in her Squez just hold him in place so he couldn't escape. Honestly i wasn't expecting so many of you to jump into this like that sweatdrop So i just kinda want to tone down the anger levels and bring things to a generally level of calm and normal civility ? gonk
Clefairy █ Shy █ fairy ◆ n/a █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Friendship:❤❤❤❤❤ Next Move wanted:Lv Evolution: Held item: Destiny Knot: If the holder becomes infatuated, so does the attacker. Ability:Magic Guard: Magic Guard prevents indirect damage, such as from weather conditions, poison, Curse, and Leech Seed, but it does not stop them from being induced. Additional effects, such as trapping from moves like Fire Spin and Attack reduction from a burn, are not prevented. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ psychic ◆ other █►Healing Wish▐ -User Faints and the Next Pokemon Released is Fully Healed █ normal ◆ other █►Sing▐ -Inflicts Sleep status. █ normal ◆ special █►Present▐ -Roll a d4, a 1 heals the target for 1/4 of their max HP, a 2 deals 40 damage, a 3 deals 80 damage, and a 4 deals 120 damage. █ normal◆ special █►Metronome▐ -Roll a 10-sided dice, result as follows: 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose any attack that deals a corresponding amount of damage. Dmg is Normal Type. Moves cannot be Super Effective ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ beauty █►Healing Wish▐ ♥♥♥♥♥♥♥ A move of huge appeal, but using it prevents the user from taking further contest moves. █ cute █►Sing▐ ♥♥ Makes the remaining Pokémon nervous. █ cute █►Present▐ ♥♥♥ An appealing move that can be used repeatedly without boring the audience. █ cute █►Metronome▐ ♥ Effectiveness varies depending on when it is used.
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Lopunny █ Calm █ normal ◆ n/a █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Friendship:❤❤❤❤❤ Next Move wanted:Lv Evolution: Held item: Ability:Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ psychic ◆ special █►Healing Wish▐ -User Faints and the Next Pokemon Released is Fully Healed █ flying ◆ physical █►Bounce▐ -85: 1st turn: launches user into air, 2nd turn: attacks; 3/10 chance to paralyze █ psychic ◆ other █►Magic Coat▐ -Reflects status condition afflicting moves back at the opponent (Priority +4) █ psychic ◆ special █►Mirror Coat▐ -If the user was last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ beauty █►Healing Wish▐ ♥♥♥♥♥♥♥ A move of huge appeal, but using it prevents the user from taking further contest moves. █ cute █►Bounce▐ ♥ Prevents the user from being startled until the turn ends. █ beauty █►Magic Coat▐ ♥♥ Works great if the user goes last this turn. █ smart █►Mirror Coat▐ ♥ Shows off the Pokémone's appeal about as well as the move used just before it.
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Buneary █ bold █ normal ◆ n/a █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Friendship:❤❤❤❤❤ Next Move wanted:Lv Evolution: Held item: Ability:Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Pound▐ -35 █ fire ◆ physical █►Fire Punch▐ -75: 4/10 Chance of Burn █ normal ◆ other █►Defense Curl▐ -Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle. █ normal ◆ other █►Foresight▐ -Allows fighting and normal attacks to hit a targeted Ghost ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ tough █►Pound▐ ♥♥♥♥ Quite an appealing move. █ tough █►Fire Punch▐ ♥♥♥♥ Quite an appealing move. █ cute █►Defense Curl▐ ♥♥ Prevents the user from being startled one time this turn. █ smart █►Foresight▐ ♥♥ Badly startles Pokémon that used a move of the same type.
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Buneary █ Shy █ normal ◆ n/a █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Friendship:❤❤❤❤❤ Next Move wanted:Lv Evolution: Held item: Ability:Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Pound▐ -35 █ ice ◆ physical █►Ice Punch▐ -75: 4/10 Chance of Freeze █ normal ◆other █►Defense Curl▐ -Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle. █ normal ◆ other █►Foresight▐ -Allows fighting and normal attacks to hit a targeted Ghost ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ tough █►Pound▐ ♥♥♥♥ Quite an appealing move. █ beauty █►Ice Punch▐ ♥♥♥♥ Quite an appealing move. █ cute █►Defense Curl▐ ♥♥ Prevents the user from being startled one time this turn. █ smart █►Foresight▐ ♥♥ Badly startles Pokémon that used a move of the same type.
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Togepi █ Jolly █ fairy ◆ n/a █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Friendship:❤❤❤❤❤ Next Move wanted:Lv Sweet Kiss lv9 Evolution: friendship Held item: Ability:Serene Grace: The chances of a move having an extra effect doubles ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal◆ special █►Metronome▐ -Roll a 10-sided dice, result as follows: 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose any attack that deals a corresponding amount of damage. Dmg is Normal Type. Moves cannot be Super Effective █ fairy ◆ other █►Charm▐ -Lowers opponent’s Attack by two stages █ normal ◆ other █►Growl▐ -Lowers target's attack by one stage █ ◆ █►▐ - ▐ ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ cute █►Metronome▐ ♥ Effectiveness varies depending on when it is used. █ cute █►Charm▐ ♥♥ Badly startles Pokémon that the audience has high expectations of. █ cute █►Growl▐ ♥♥ Works great if the user goes last this turn. █ █►▐
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Vivillon / Shiny █ Sassy █ bug ◆ flying █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Friendship:❤❤❤❤❤ Next Move wanted:Lv Evolution: Held item: Ability:Shield Dust: Damaging moves used by the opponent will not have an additional effect ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ bug ◆ special █►Struggle Bug▐ -50: Lowers Opponent's Sp. Attack One Stage █ flying ◆ special █►Gust▐ -40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage █ grass ◆ other █►Sleep powder▐ -Puts opponent to sleep █ grass ◆ special █►Petal Dance▐ -120: 3 turns attacking, then user is confused ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ cute █►Struggle Bug▐ ♥♥ Works great if the user goes last this turn. █ smart █►Gust▐ ♥♥ Badly startles the last Pokémon to act before the user. █ smart █►Sleep powder▐ ♥ Startles all of the Pokémon to act before the user. █ beauty █►Petal Dance▐ ♥♥♥♥♥♥ A very appealing move, but after using this move, the user is more easily startled.
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Bayleef █ Mild █ grass ◆ n/a █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Friendship:❤❤❤❤❤ Next Move wanted:Lv lv20 Magical Leaf- 40 || Will not miss Evolution: Held item: Miracle Seed - Grass type attacks do x1.2 damage Ability:Overgrow: When HP is below 1/3rd Grass type attacks do x1.5 damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ other █►Synthesis▐ -Restores 1/2 of max hp (restores all hp if Sunny Day is in effect) █ grass ◆ physical █►Razor Leaf▐ -55: 1/10 chance to critically hit █ poison ◆ other █►Poisonpowder▐ -Poisons Opponent █ grass ◆ special █►Energy Ball▐ -90: 1/2 chance of lowering target's special defense ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ smart █►Synthesis▐ ♥ Effectiveness varies depending on when it is used. █ cool █►Razor Leaf▐ ♥♥♥♥ Quite an appealing move. █ smart █►Poisonpowder▐ ♥♥♥ Brings down the energy of any Pokémon that have already used a move this turn. █ beauty █►Energy Ball▐ ♥♥♥ Quite an appealing move.
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Teddiursa █ Inquisitive █ normal ◆ n/a █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Friendship:❤❤❤❤❤ Next Move wanted:Lv Evolution: Held item: Silk Scarf - Normal type attacks do x1.2 damage. Ability:Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10 ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Furry Swips▐ -18: (2-5 hits) █ normal ◆ physical █►Covet▐ -60: Steals target's hold item (Item is returned at the end of the battle) █ ghost ◆ physical █►Lick▐ -30: 7/10 Chance of Paralyze █ fairy ◆ other █►Baby-Doll-Eyes▐ -Lowers opponent’s Attack by one stage (Priority +1) ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ tough █►Furry Swips▐ ♥ Effectiveness varies depending on when it is used. █ cute █►Covet▐ ♥ Affected by how well the previous Pokémon's move went. █ cute █►Lick▐ ♥♥ Startles the last Pokémon to act before the user. █ cute █►Baby-Doll-Eyes▐ ♥♥♥ Causes the user to move earlier on the next turn.
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Ninetails █ Shy █ fire ◆ n/a █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Friendship:❤❤❤❤❤ Next Move wanted:Lv Evolution: Held item: Charcoal - Fire type attacks do x1.2 damage. Ability:Flashfire: This pokemon is immune to fire type attacks. Activates when user is hit by a damaging Fire-type move. Once activated, user's Fire-type moves deal x1.5 more damage with type effectiveness. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Quick Attack▐ -40: (Priority +1) █ normal ◆ other █►Roar ▐ -Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) █ fire ◆ special █►Flamethrower▐ -90: 4/10 Chance of Burn █ ghost ◆ other █►Confuse Ray▐ -Confuses Opponent ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ cool █►Quick Attack▐ ♥♥♥ Causes the user to move earlier on the next turn. █ cool █►Roar ▐ ♥♥♥ Causes the user to move later on the next turn. █ beauty █►Flamethrower▐ ♥♥♥♥ Quite an appealing move. █ smart █►Confuse Ray▐ ♥♥ Badly startles Pokémon that the audience has high expectations of.
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Milotic █ Mild █ water ◆ n/a █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Friendship:❤❤❤❤❤ Next Move wanted:Lv Evolution: Held item: Mystic Water - Water type attacks do x1.2 damage. Ability:Marvel Scale: Attacks that hit this pokemon will do 1/2 damage when induced with a status (Burn, Paralyze, Sleep, Poison, Freeze) ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ other █►Refresh▐ -Cures the user of poison, paralysis, or burn. █ water ◆ special █►Water Pulse▐ -60: 4/10 Chance to Confuse Opponent. █ ice ◆ special █►Ice Beam▐ -90: 3/10 chance of freezing target █ water ◆ other █►Water Sport▐ -Reduces base power of fire type moves by ½ for five turns ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ cute █►Refresh▐ ♥♥ Prevents the user from being startled one time this turn. █ beauty █►Water Pulse▐ ♥♥♥ Makes audience expect little of other contestants. █ beauty █►Ice Beam▐ ♥ Badly startles the last Pokémon to act before the user. █ cute █►Water Sport▐ ♥♥ Excites the audience in any kind of contest.
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Flaaffy █ Rash █ electric ◆ n/a █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Friendship:❤❤❤❤❤ Next Move wanted:Lvlv16 Charge- Stores energy for next electric attack(+20) || Raises user's special defense Evolution: Held item: Ability:Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ electric ◆ special █►Thunder Wave▐ -Causes paralysis █ electric ◆ special █►Thunder Shock▐ -40: 4/10 chance of paralysis █ grass◆ other █►Cotton Spore▐ -Lowers target's speed by two stages █ normal ◆ other █►Attract▐ -Opposing gender opponents become infatuated ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ cool █►Thunder Wave▐ ♥ Startles all of the Pokémon to act before the user. █ cool █►Thunder Shock▐ ♥♥♥♥ Quite an appealing move. █ beauty █►Cotton Spore▐ ♥♥ Badly startles Pokémon that the audience has high expectations of. █ cute █►Attract▐ ♥♥ Makes the remaining Pokémon nervous.
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Dragonair █ Shy █ dragon ◆ n/a █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Friendship:❤❤❤❤❤ Next Move wanted:Lv lv61 Dragon Dance- Raises attack, and speed by one stage Evolution: Lv55 Held item: Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle. Ability:Marvel Scale: Attacks that hit this pokemon will do 1/2 damage when induced with a status (Burn, Paralyze, Sleep, Poison, Freeze) ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ dragon ◆ special █►Twister▐ -40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 3/10 chance to flinch █ normal ◆ physical █►Wrap▐ -15: wraps the target for 2-5 turns, dealing damage equal to 1/16 of the target's max HP for each turn it lasts. █ dragon ◆ special █►Dragon Rage▐ -40: Unaffected by weaknesses/resistance, does not ignore type immunity █ electric ◆ other █►Thunder Wave▐ -Causes paralysis ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ cool █ Twister▐ ♥♥♥♥ Quite an appealing move. █ tough █ Wrap▐ ♥♥♥ Temporarily stops the crowd from growing excited. █ cool █ Dragon Rage▐ ♥♥♥ An appealing move that can be used repeatedly without boring the audience. █ cool █ Thunder Wave ▐ ♥ Startles all of the Pokémon to act before the user.
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Bag
▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Personal effects / Held & Misc
Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Dusk Stone: x1 Moon Stone: x1 Roman Candle: Effect: Hold item that when given to a fire, water, or ice type Pokemon, will give them x2 exp every other RP post that you make Notes: Item is consumed after four days of active posting.
Pal Pad
Ohmarow
▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Medicine Potion: Heals up to 20 HP xUnlimited Super Potion: Heals up to 50HP x2 Sweet Heart: Restores 100 HP and Removes status conditions, +1 FP to pokemon fed x5 ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Berry's
▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Poka'Ball's Poka'BallEffectiveness: Basic xUnlimited Love Ball:Effectiveness: Basic Effect: Effectiveness becomes Ultra if used against a pokemon the opposite gender of you character x10 ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ HM's / TM's Sunny Day: Makes the weather Intense Sunlight for 5 Turns ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
Xena the Braixen Lv. 26 HP 260 Ability: Blaze - When HP is below 1/3rd, fire type attacks do x1.5 damage Fire Spin - 35, Traps Opponent, Damaging 1/16 of Max HP for 4-5 Turns Psybeam - 65 damage, 1/10 Chance of Confusion Ember - 40, 1/10 Chance of Burn •Flame Charge - 50, Raises User's Speed One Stage Exp 30/36
Fae the Metang Lv. 28 Hp - 260 Ability - Light Metal - Halves the Pokémon's weight •Take Down- 90 damage, user takes recoil damage equal to 1/4 of the damage dealt. Confusion - 50, 1/10 Chance of confusion •Metal Claw - 50, 1/10 chance of raising user's Attack by one stage •Pursuit - 40, Double Damage if the Opponent is Switching Out (Priority +7) Exp 8/18
Cynthia the Ducklett Lv 34 Hp - 330 Ability: Big Pecks - Protects the Pokémon from Defense-lowering attacks Bubble Beam - 65, 1/10 chance of Lowering Opponent's Speed One Stage • Aerial Ace: 60; never misses Water Pulse - 60, 2/10 Chance to Confuse Opponent Air Slash: 75; 3/10 chance to flinch Exp 39/39
Stella The Fraxure Lv 22 Hp- 210 Ability: Rivalry - If the target is of the same Gender as this Pokémon, then this Pokémon's attacks do x1.25 damage, but if the target is the opposite gender, attacks do 3/4 damage. •Dual Chop- 40 damage per hit, hits twice •Assurance - 60, Damage Doubles if Opponent Already Took Damage in the Same Turn Dragon Rage- 40 damage, Unaffected by weaknesses/resistance, does not ignore type immunity ~Leer- Lowers target's defense by one stage Exp 5/23
Jessica the Joltik Lv 22 Hp- 210 Ability: Unnerve Cross Poison- 60 may poison foe (1/4) Bug Bite- 45 || If the target is holding a Berry, the user eats it and gains its effect Electroweb- 45 || Lowers target's speed by one stage Fury Cutter- 10, damage doubles upon each consecutive use Exp 3/17
Kenichi the Kirlia Lvl 28 Hp- 270 Ability: Trace - Trace: Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. Draining Kiss- 50 damage, heals user’s HP by ¾ of the damage dealt Confusion - 50, 1/10 Chance of confusion Disarming Voice- 40 damage, Never misses Magical Leaf- 60 damage, unaffected by changes to accuracy stat and evasion stat. Exp 2/36
Xena exited the tent and looked around. Soon spotting a wheel thing with numbers. Deciding to try it out she spun the wheel. Expecting something okay. But she rolled a two. How could she had spun a two instead of any of teh higher numbers? With a sigh, Xena decided to head back. Maybe someone else was having more luck?
Items that need to be claimed and put into bag! Honey x 2,
Need to be claimed: lvl5Misdreavus, lvl15Sylveon, lvl10Nincada, lvl5Larvesta
Pokemon that are not on my team
Minnie the Minun Lv 10 Hp- 90 Ability: Volt Absorbs - The Pokémon heals up to 1/8 of it's maximum HP when hit with Electric-type moves Nuzzle: 20; Causes paralysis • Spark: 65; 3/10 chance of paralysis Thunder: 110; 3/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage •Quick Attack- 40 damage (Priority +1) Exp 1/22
Kinai The Pansear Lvl 6 Hp- 60 Ability: Blaze •Scratch- 40 Play Nice- Lowers target's attack by one stage ~Leer- Lowers target's defense by one stage •Lick - 30, 3/10 Chance of Paralyze Exp 13/15
Dendina the Buneary Lvl 10 Hp- 100 Ability: Klutz Pound - 35 damage Fire Punch - 75, 4/10 Chance of Burn Defense Curl - Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle Foresight - Allows fighting and normal attacks to hit a targeted Ghost Exp 1/15
Rina the Chansey Lvl 10 Hp- 100 Ability: Natural Cure Metronome - 0-250** Double Edge - 120, user takes 1/3 damage recoil Refresh - Cures the user of poison, paralysis, or burn Pound - 35 damage Exp 1/15
Flora the Lileep (At the Daycare) Lvl 5 Hp- 50 Ability: Suction Cups ~Acid - 40 damage, 1/2 chance of lowering Opponent's Sp. Defense One Stage •Astonish - 30, 4/10 Chance of Flinch •Constrict- 10 damage, 1/2 chance to reduce speed Exp 1/15
Riven the Kabuto Lvl 5 Hp- 50 Ability: Battle Armor •Scratch- 40 Harden- Defense is raised by one stage Exp 1/15
Serenity The Charizard Lvl 10 Hp - 100 Ability - Blaze Flare Blitz Heat Wave Growl Shadow Claw Exp 1/15
Judar the Tyrunt (At the Daycare) Lvl 10 Hp 100 Ability - Strong Jaw Tail Whip Tackle Roar Stomp Exp 1/15
Phalanx the Larvitar Level 8 Hp: 70 Ability: Guts Bite - 60, 3/10 Chance of Flinch Leer- Lowers target's defense by one stage Sandstorm - Creates a Sandstorm for 5 Turns 18/17
Mia the Froakie Level 8 Hp. 70 Ability: Torrent Pound - 35 damage Growl - Lowers target's attack by one stage Bubble - 40, 1/2 chance of lowering opponent's Speed one stage 17/17
Recurve the Larvesta Level 8 Hp: 60 Ability: Flame Body Ember String Shot 1/19
Arrow the Mareep Level 11 Hp: 110 Ability: Static Tackle Iron Tail Thunder Wave Thundershock 7/16
Dagger the Whimsicott Level 11 HP 110 Mega Drain Gust Leech Seed Grass Whistle 7/16
Targe the Swablu Lvl 7 HP 70 Ability: Natural Cure Peck Astonish Sing Fury Attack EXP 8/15
Christin stopped to throw a ring or two at some miltank bottles. She gave on to phalanx and tossed the other two. She missed both rings. But somehow Phalanx landed one. She looked at him wide eyed as he received 2 tickets She was flabberghasted at how rotten her luck seemed to be.
Ticket Count:
Day 1: Fishing: 5
Day 2: Fishing: 10 Arcade : 3 Darts: 6
Day 3: Fishing: 1
Day 4: Fishing: 1 Arcade: 7 Wheel of Fortune: 9 Ring Toss: 2
Xena the Braixen Lv. 26 HP 260 Ability: Blaze - When HP is below 1/3rd, fire type attacks do x1.5 damage Fire Spin - 35, Traps Opponent, Damaging 1/16 of Max HP for 4-5 Turns Psybeam - 65 damage, 1/10 Chance of Confusion Ember - 40, 1/10 Chance of Burn •Flame Charge - 50, Raises User's Speed One Stage Exp 31/36
Fae the Metang Lv. 28 Hp - 260 Ability - Light Metal - Halves the Pokémon's weight •Take Down- 90 damage, user takes recoil damage equal to 1/4 of the damage dealt. Confusion - 50, 1/10 Chance of confusion •Metal Claw - 50, 1/10 chance of raising user's Attack by one stage •Pursuit - 40, Double Damage if the Opponent is Switching Out (Priority +7) Exp 9/18
Cynthia the Ducklett Lv 34 Hp - 330 Ability: Big Pecks - Protects the Pokémon from Defense-lowering attacks Bubble Beam - 65, 1/10 chance of Lowering Opponent's Speed One Stage • Aerial Ace: 60; never misses Water Pulse - 60, 2/10 Chance to Confuse Opponent Air Slash: 75; 3/10 chance to flinch Exp 1/40
Stella The Fraxure Lv 22 Hp- 210 Ability: Rivalry - If the target is of the same Gender as this Pokémon, then this Pokémon's attacks do x1.25 damage, but if the target is the opposite gender, attacks do 3/4 damage. •Dual Chop- 40 damage per hit, hits twice •Assurance - 60, Damage Doubles if Opponent Already Took Damage in the Same Turn Dragon Rage- 40 damage, Unaffected by weaknesses/resistance, does not ignore type immunity ~Leer- Lowers target's defense by one stage Exp 6/23
Jessica the Joltik Lv 22 Hp- 210 Ability: Unnerve Cross Poison- 60 may poison foe (1/4) Bug Bite- 45 || If the target is holding a Berry, the user eats it and gains its effect Electroweb- 45 || Lowers target's speed by one stage Fury Cutter- 10, damage doubles upon each consecutive use Exp 4/17
Kenichi the Kirlia Lvl 28 Hp- 270 Ability: Trace - Trace: Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. Draining Kiss- 50 damage, heals user’s HP by ¾ of the damage dealt Confusion - 50, 1/10 Chance of confusion Disarming Voice- 40 damage, Never misses Magical Leaf- 60 damage, unaffected by changes to accuracy stat and evasion stat. Exp 3/36
Xena was following her foot steps to get back to her trainer and the others when she passed a dart throwing game. She just had to pop the balloons right? She accepted this challenge and happily threw her darts. Of course she could have cheated. But that would have been no fun! Instead, with her 'skill' she popped eight of ten balloons! She bristled happily as the man handed her six tickets. She added them to her small stack and continued on her way.
Items that need to be claimed and put into bag! Honey x 2,
Need to be claimed: lvl5Misdreavus, lvl15Sylveon, lvl10Nincada, lvl5Larvesta
Pokemon that are not on my team
Minnie the Minun Lv 10 Hp- 90 Ability: Volt Absorbs - The Pokémon heals up to 1/8 of it's maximum HP when hit with Electric-type moves Nuzzle: 20; Causes paralysis • Spark: 65; 3/10 chance of paralysis Thunder: 110; 3/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage •Quick Attack- 40 damage (Priority +1) Exp 1/22
Kinai The Pansear Lvl 6 Hp- 60 Ability: Blaze •Scratch- 40 Play Nice- Lowers target's attack by one stage ~Leer- Lowers target's defense by one stage •Lick - 30, 3/10 Chance of Paralyze Exp 13/15
Dendina the Buneary Lvl 10 Hp- 100 Ability: Klutz Pound - 35 damage Fire Punch - 75, 4/10 Chance of Burn Defense Curl - Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle Foresight - Allows fighting and normal attacks to hit a targeted Ghost Exp 1/15
Rina the Chansey Lvl 10 Hp- 100 Ability: Natural Cure Metronome - 0-250** Double Edge - 120, user takes 1/3 damage recoil Refresh - Cures the user of poison, paralysis, or burn Pound - 35 damage Exp 1/15
Flora the Lileep (At the Daycare) Lvl 5 Hp- 50 Ability: Suction Cups ~Acid - 40 damage, 1/2 chance of lowering Opponent's Sp. Defense One Stage •Astonish - 30, 4/10 Chance of Flinch •Constrict- 10 damage, 1/2 chance to reduce speed Exp 1/15
Riven the Kabuto Lvl 5 Hp- 50 Ability: Battle Armor •Scratch- 40 Harden- Defense is raised by one stage Exp 1/15
Serenity The Charizard Lvl 10 Hp - 100 Ability - Blaze Flare Blitz Heat Wave Growl Shadow Claw Exp 1/15
Judar the Tyrunt (At the Daycare) Lvl 10 Hp 100 Ability - Strong Jaw Tail Whip Tackle Roar Stomp Exp 1/15
Xena the Braixen Lv. 26 HP 260 Ability: Blaze - When HP is below 1/3rd, fire type attacks do x1.5 damage Fire Spin - 35, Traps Opponent, Damaging 1/16 of Max HP for 4-5 Turns Psybeam - 65 damage, 1/10 Chance of Confusion Ember - 40, 1/10 Chance of Burn •Flame Charge - 50, Raises User's Speed One Stage Exp 32/36
Fae the Metang Lv. 28 Hp - 260 Ability - Light Metal - Halves the Pokémon's weight •Take Down- 90 damage, user takes recoil damage equal to 1/4 of the damage dealt. Confusion - 50, 1/10 Chance of confusion •Metal Claw - 50, 1/10 chance of raising user's Attack by one stage •Pursuit - 40, Double Damage if the Opponent is Switching Out (Priority +7) Exp 10/18
Cynthia the Ducklett Lv 34 Hp - 330 Ability: Big Pecks - Protects the Pokémon from Defense-lowering attacks Bubble Beam - 65, 1/10 chance of Lowering Opponent's Speed One Stage • Aerial Ace: 60; never misses Water Pulse - 60, 2/10 Chance to Confuse Opponent Air Slash: 75; 3/10 chance to flinch Exp 2/40
Stella The Fraxure Lv 22 Hp- 210 Ability: Rivalry - If the target is of the same Gender as this Pokémon, then this Pokémon's attacks do x1.25 damage, but if the target is the opposite gender, attacks do 3/4 damage. •Dual Chop- 40 damage per hit, hits twice •Assurance - 60, Damage Doubles if Opponent Already Took Damage in the Same Turn Dragon Rage- 40 damage, Unaffected by weaknesses/resistance, does not ignore type immunity ~Leer- Lowers target's defense by one stage Exp 7/23
Jessica the Joltik Lv 22 Hp- 210 Ability: Unnerve Cross Poison- 60 may poison foe (1/4) Bug Bite- 45 || If the target is holding a Berry, the user eats it and gains its effect Electroweb- 45 || Lowers target's speed by one stage Fury Cutter- 10, damage doubles upon each consecutive use Exp 5/17
Kenichi the Kirlia Lvl 28 Hp- 270 Ability: Trace - Trace: Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. Draining Kiss- 50 damage, heals user’s HP by ¾ of the damage dealt Confusion - 50, 1/10 Chance of confusion Disarming Voice- 40 damage, Never misses Magical Leaf- 60 damage, unaffected by changes to accuracy stat and evasion stat. Exp 4/36
Xena soon found herself just off the beach and still wanting to get a few more tickets before returning. Looking around she found a ring toss game. She sighed, knowing her awful luck right now and decided to make sure she got at least four this time! But.... she only landed one ring... And received two tickets... DANGIT
Items that need to be claimed and put into bag! Honey x 2,
Need to be claimed: lvl5Misdreavus, lvl15Sylveon, lvl10Nincada, lvl5Larvesta
Pokemon that are not on my team
Minnie the Minun Lv 10 Hp- 90 Ability: Volt Absorbs - The Pokémon heals up to 1/8 of it's maximum HP when hit with Electric-type moves Nuzzle: 20; Causes paralysis • Spark: 65; 3/10 chance of paralysis Thunder: 110; 3/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage •Quick Attack- 40 damage (Priority +1) Exp 1/22
Kinai The Pansear Lvl 6 Hp- 60 Ability: Blaze •Scratch- 40 Play Nice- Lowers target's attack by one stage ~Leer- Lowers target's defense by one stage •Lick - 30, 3/10 Chance of Paralyze Exp 13/15
Dendina the Buneary Lvl 10 Hp- 100 Ability: Klutz Pound - 35 damage Fire Punch - 75, 4/10 Chance of Burn Defense Curl - Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle Foresight - Allows fighting and normal attacks to hit a targeted Ghost Exp 1/15
Rina the Chansey Lvl 10 Hp- 100 Ability: Natural Cure Metronome - 0-250** Double Edge - 120, user takes 1/3 damage recoil Refresh - Cures the user of poison, paralysis, or burn Pound - 35 damage Exp 1/15
Flora the Lileep (At the Daycare) Lvl 5 Hp- 50 Ability: Suction Cups ~Acid - 40 damage, 1/2 chance of lowering Opponent's Sp. Defense One Stage •Astonish - 30, 4/10 Chance of Flinch •Constrict- 10 damage, 1/2 chance to reduce speed Exp 1/15
Riven the Kabuto Lvl 5 Hp- 50 Ability: Battle Armor •Scratch- 40 Harden- Defense is raised by one stage Exp 1/15
Serenity The Charizard Lvl 10 Hp - 100 Ability - Blaze Flare Blitz Heat Wave Growl Shadow Claw Exp 1/15
Judar the Tyrunt (At the Daycare) Lvl 10 Hp 100 Ability - Strong Jaw Tail Whip Tackle Roar Stomp Exp 1/15
Giovanni finished packing his bag and stood up, "Alright team, back to the boat. We need to get to Four Island" he said as he startd walking back to his self name boat "Jasmine's Steel" "Ill see you around Fynx, tell Rose I said Hi and sorry I missed her." with that Giovanni raced down to his boat. The only difference this time is he had the Pawniard and the Totodile to help him. His Pawniard wasnt going to be much help but he would let her pretend like it. His Totodile on the other hand was spraying water out of gis mouth as if to push the boat along, well better than nothing he thought.
Before long they were off shore and on their way back to Four Island. He knew he wasnt going to catch Aiden and Fey, but his next stop after Four Island was to Olivine City. He wasnt sure yet if he was going to go see Jasmine yet, but he figured it might be best if he at least stopped by to say hello. After all she hadnt actually seen him in a long while and he would hate to make her worry, and she did alot of that.
[EXIT TO FOUR ISLAND]
Daycare
Piplup Lvl 15 HP 150 Ability-Defiant Bold, is very proud Pound-40 Growl-Lowers attack by one stage Exp: 3/23 Held Item:
Steelix-male Lv17 HP170
Ability:Sheer Force Bold, is kind of shy Thunder Fang- 65 damage 4/10 chance to paralyze 3/10 chance to flinch Fire Fang- 65 damage 4/10 chance to burn 3/10 chance to flinch Ice Fang- 65 damage 3/10 chance to freeze solid 3/10 chance to flinch Tackle- 50 damage Held Item: 10/27
Ticket Count
2 tickets
My Pokemon
Lv 17 Hp 170 Clear Body Careful, Is a a bit of a dreamer Magnet Rise- Pokemon hovers, ground moves don't affect it for five turns Metal Claw- 50(raises users attack) Take Down- 90(1/4 recoil) Confusion- 50 || 1/4 chance of confusion
Exp:6/25 Held Item:
Piplup Lvl 15 HP 150 Ability-Defiant Bold, is very proud
Pound-40 Growl-Lowers attack by one stage
Exp: 3/22(in Four Island Daycare) Held Item:
Lucario♂ Lv 42 Hp 420 Ability: {non mega}Justified {mega}Adaptability Lax, Likes to play Aura Sphere-80 does not miss Poison Jab-80 (7/10 chance of Poison) Blaze Kick-85 (4/10 chance to burn) Thunderpunch-75 (1/4 chance of Paralysis)
Steelix-male Lvl 17 HP 170 Ability:Sheer Force Bold, is kind of shy Thunder Fang- 65 damage 4/10 chance to paralyze 3/10 chance to flinch Fire Fang- 65 damage 4/10 chance to burn 3/10 chance to flinch Ice Fang- 65 damage 3/10 chance to freeze solid 3/10 chance to flinch Tackle- 50 damage
Held Item: 10/27(In Four Island daycare)
Aegislash-male Lvl 12 HP 120 Ability-Stance Change Timid, likes to play hide and seek Sacred Sword-90 (ignores stat changes) Kings Shield - Protects Against Attacks, and Lowers Opponent's Attack One Stage on Contact (Priority +4) Iron Head-80(4/10 chance of causing opponents Pokemon to Flinch) Night Slash-70(1/10 chance to hit critically)
Exp: 15/17
-------Out of Party------- Totodile ♂ Lv 15 Hp 150 Jolly, likes to goof off Ability: Torrent Attacks Scratch- 40 Leer- Lowers target's defense Water Gun-40 Rage-20(increases by 5 each turn till end of battle)
Exp 2/25
Pawniard-female
Lv 11 Hp:110 Ability: Inner Focus Quiet, Likes to attack things Scratch-40
Exp:1/21 Held Item:
Quotes
Loonimist
Shabatha
Quote:
Quote:
Vigilia
Quote:
Post Counts
Posts to leave: 3/3 Posts for wild encounter: 131/5 Posts for trainer encounter: 132/20 Item search=Lucky Egg: 83/50
Sable was smart, already picking up on the idea that she shouldn't trust any device handed to her by the white haired girl. Though he agreed with JD that Sonoko sounded sincere, it was good to be cautious just in case. Appearances and acts could be deceiving, Darren knew that much. One call to the authorities should clear everything up though, right? It would be easy enough. For now though, at least while they straightened things out, JD suggested they head towards the pokemon center, which Darren wholeheartedly agreed with. It would give them some time to cool down, and Darren the opportunity to get his pokemon from JD while they waited on the authorities at least, and Snow seemed willing and able to follow along calmly and confidently, which made Darren feel a bit better. He would have gone to try and talk with her, but considering Sables feelings on the matter currently, he decided it was probably better he not.
They began to make their way towards the red roofed building not too far from the docks, and once inside, Darren glanced to Sable. "Does your P*DA have a call option? Or maybe we should use the call booths...." Darren glanced over to the little comfy setup against the wall and then back to JD, whom he approached carefully once everyone was settled in the room. "I hope it's... Not too terribly inappropriate to ask for those pokemon now...?" Darren asked sheepishly. Really he was just desperate to get things back to a state of normalcy, and to be completely honest, Darren was most comfortable when tending to pokemon, so clinging to the idea of meeting new pokemon that would be joining his team was a comforting concept to Darren, and favorable in these tense circumstances.
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Day Care Pokemon
- Ophelia | ♀ | Level 9 | 90/90 HP | Poison Point (The opponent has a 4/10 chance of being induced with Poison when using an attack that requires physical contact against this Pokémon) | Adamant Nature, holds her ground, somewhat stubborn | 7/15 EXP | Holding: N/A | Scratch (40 Damage), Growl (Lowers target's attack), Double Kick (30, Hits Twice in One Turn)
Next Move: Level 13 - Poison Sting, Super Fang (Heart Scale)
- Jay | ♂ | Level 7 | 70/70 HP | Big Pecks (This Pokemon's defense cannot be lowered) | Relaxed Nature, Likes to take Siestas, Open and Friendly, Bold in Battle, Proud of his Power | 3/15 EXP | Holding: N/A | Tackle (50), Sand Attack (Lowers Accuracy 1 Stage)
Next Move: Level 9 - Gust
▀▀▀▀▀▀▀▀▀ ТЄАМ ▀▀▀▀▀▀▀▀▀
- Flynn | ♂ | Level 14 | 140/140 HP | Blaze (When HP < 1/3, fire type attacks get x1.5 boost) | Brave Nature, very friendly and lighthearted, loves adventure | 4/24 EXP | Holding: N/A | Scratch (40), Growl (Lowers Opponent's attack by one stage), Iron Tail (100, 7/10 Chance of Lowering Opponent's Defense by One Stage), Heat Wave (95, 4/10 chance of burning target)
Next Move: Level 16 - Evolution and Dragon Rage
- Morpho | ♀ | Level 14 | 140/140 HP | Tinted Lens (Doubles the damage done by moves that would normally be not very effective) | Bashful Nature, very timid and skittish around new people she doesn't know | 13/22 EXP | Holding: N/A | Tackle (50 Damage), Sleep Powder (Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use), Harden (Raises defense by one stage), Confusion (50, 4/10 Chance of confusion)
Next Move: Level 16 - Gust
- Pascal | ♂ | Level 17 | 170/170 HP | Bulletproof (Protects the Pokémon from ball and bomb moves) | Hardy Nature, likes to act as a pokemon wrecking ball, bold and a bit rash at times, has a bit of a temper and ego. | 4/22 EXP | Holding: N/A | Bite (60, 4/10 Chance of Flinch), Drain Punch (75, Restores users HP equal to 1/2 the damage done), Giga Drain (75, Restores HP to the user equal to 1/2 of damage dealt ), Leech Seed (Sprays seeds on the target that sap 1/10 of their HP every round and restores that amount of HP to the user.)
Next Attack: Evolve to Quiladin, Level 36 Chesnaught Spiky Shield
- Bolt | ♂ | Level 15 | 150/150 HP | Static ( The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon ) | Mischievous Nature, has a habit of stealing anything shiny or colorful | 13/20 EXP | Holding: N/A | Volt Tackle (120, 4/10 chance of paralysis, user receives 1/3 of damage dealt as recoil), Iron Tail (100, 7/10 Chance of Lowering Opponent's Defense by One Stage ), Quick Attack (40, Priority +1), Thunderbolt (90, 4/10 chance of paralysis)
- Iris | ♀ | Level 21 | 210/210 HP | Adaptability (If this Pokémon uses an attack that has the same type as it, then the move's power does double the damage) | Lonely Nature, Keeps to herself, does not like offers of help, somewhat conceited | 17/21 EXP | Holding: N/A | Dragon Tail (60, Forces opponent to swap Pokemon, Priority -6), Bubble (40, damage, 1/2 chance of Lowering Opponent's Speed One Stage), Toxic Spikes (1 layer: Poisons Opponents When They Switch Into Battle, 2 layers: Badly Poisons Opponents When They Switch Into Battle), Gunk Shot (120, 7/10 Chance of Poison)
Ohhoho~ Keeping secrets are we? xD lol jk I cant wait to find out. >w<
As an added note, short crappy post is short and crappy, I'm really tired and will probably edit in the morning, I just didn't wanna hold things up >w>
Loonamist
Sofiable
Cannibalistic-Insanity
Sorry Ohm D: Maybe I took what I read a bit too far, I thought Yukie had a more serious head injury from what I read, and Darren's mostly going off of what Sable is saying, and she's overreacting due to her past experiences, so... >^< No one's angry at you, and Snow is being given a chance here by calling the police, which will prove her word is true, and things will calm down and Snow's name will be cleared, so it'll all work out and everything will calm down here this round of posts biggrin
Posted: Fri Jul 31, 2015 6:47 am
SpectralEternity
Loonamist
Lia Syuki
Dangg really?? xD Totally, she's very scary if your the one she's yelling at though. cool Omgg that would be so funny lol!! It would be in the shape as Pumpkaboo making a hilarious face and you could use whip cream as a nose or its tongue sticking out or something. : D Omg tho, whip cream! < 3 I love whip cream so much! XD
Cannibalistic-Insanity
My bad if my person seeming angry, I shall tone it down! XD Also so sorry if I am posting too slow, feel free to move on ahead without me! xP
Litzy
❥Company: ◤ Sonoko, Darren, Jacque, and Sable. ◥ Trainer // Coodinatorx❥Thoughts:I'll make certain that Sonoko is found innocent !!
►◄ ▬▬▬▬▬▬ ▬▬▬( Ƹ̵̡Ӝ̵̨̄Ʒ )▬▬▬ ▬▬▬▬▬▬
【 It had appeared everyone had decided to call the authorities in order to get this whole mess resolved and clear the air for Sonoko. She just wished that it would just be over and done soon, it must had been real nerve wracking for her, and she hoped that everything would clear soon and everything would go right on back to normal.
It had appeared they were all ready to move out as Sonoko told them to lead the way. Being new to the place and feeling a bit lost, Litzy didn't wish to be there all by herself incase she did wind up getting herself lost, so she had just decided to stick behind the group, and follow them up until the whole ordeal was figured out. Besides she just wanted to come along and help with clearing everything off of Sonoko, there was no way she intended for any of this to happen and she believed every word she had said. Even if no one else did, she knew deep in her heart, that Sonoko was an honest and caring girl, and she just knew that after clearing everything up, everything would just be normal again. 】 ▬▬▬▬▬▬ ▬▬▬( Ƹ̵̡Ӝ̵̨̄Ʒ )▬▬▬ ▬▬▬▬▬▬ じ☆
Level 7 Charmander l 7/17 exp Ability: Blaze HP: 70 Attacks: Growl - Lowers Opponent's attack by one stage Scratch - 40
♀ Sakura
Level 6 Espeon l 6/16 exp Ability: Synchronize HP: 60 Attacks: Helping Hand - The user assists an ally by boosting the power of its attack. Tackle - 50 Tail Whip - The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. Sand Attack - Sand is hurled in the target's face, reducing its accuracy. ♂ Name here♂ Name here♀ Name here♂ Name here
Post Count: leave area: 3/3 ★ Wild Pokemon encounter: 408/5 ★ NPC encounter: 335/15 ★ item count: Heartscale: 8/10 || Area Specific: Crystal Shard : 23/50 ___________________________________________ Out Of Ball: & all the rest of them +
Wearing: Plain tank top and shorts
Vesper went on to play the fishing game again, but the net broke. He collected his single ticket and moved on.
===
Fynx blinked as Gio seemed to had to get going. She was kind of surprised that the male didn't go over to say hi to Rose himself. "Alright then. Good bye, Gio. Spend more time with Totodile, and don't get into any trouble." she told him after he gathered up his things. She watched him leave on a little boat of his own. Did he... not know that the boats that go island to island arrive rather often? Oh well. The Delphox looked over to see her trainer digging, and remained settled in the sand beside her trainer's stuff.
Kuno was running up and down the beach, having a good time with his stick. He wasn't going to give his new toy up to anyone! Rose hopped out of her hole after Naiya joined her. "Heh, he sure is!" she commented, then gave her friend a sandy hug. "Treasure hunting! I found a bunch of shells, sea glass, and sand dollars so far. I wonder if we'll find anything better soon. Wanna join?" she responded, showing off the little pile she made.
[ Tickets: 259] [[ooc: Fang and Buneary were deposited in the daycare Vesper is disguised as a young male. Items to claim: 4 ultra balls, 2 love balls, 1 friend ball, 3 max revives, 1 shiny stone, 1 dawn stone, 5 sweet hearts, 1 balm mushroom, 5 kelpsy berries, 5 roseli berries, 1 moon stone, 5 sitrus berries, 5 colbur berries, 5 leppa berries, 1 eviolite, 1 Crystal Shard (posted for at tanabata)]]
Loonamist
shabatha
Koukaze
Quote:
XXXX
Pokemon: Delphox Nickname: Fynx Gender: Female Nature: Sassy Height: 5'7" Lv. 49 HP: 490/490 Ability: Blaze - When HP is below 1/3rd, fire type attacks do x1.5 damage Hold Item: Quick Claw - forces holder to move first always Attacks: Psyshock- 80 || Inflicts Damage Based on the Target's Defense (in spite of being a special attack move) Psybeam - 65 || 4/10 Chance of Confusion Mystical Fire- 65 || Lowers Opponent's Sp. Attack One Stage Flamethrower - 90 || 4/10 Chance of Burn Exp: 13/25
Pokemon: Mawile Nickname: Bijou Gender: Female Nature: Cocky, eager to fight, and quite loudmouthed at times. Lv. 31 HP: 310/310 Ability: Hyper Cutter - Opponent cannot lower this Pokemon's Attack value. This Pokemon may still lower its own Attack value using a move of by itself Hold Item: Attacks: Play Rough - 90 || Lowers opponent's attack by one stage Bite - 60 || 4/10 chance of making the target flinch Ice Punch - 75 || 3/10 chance of freezing target Iron Head - 80 || 4/10 chance of flinching Exp: 1/31
Pokemon: Mightyena Nickname: Kuno ☻ Gender: Male Nature: Jolly. Loyal and generally happy. Somewhat of a goofball Lv: 30 HP: 300/300 Ability: Moxie- This Pokemon's attack is raised by one stage upon KOing a Pokémon Hold Item: Quick Claw Attacks: Roar- Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) Howl - Raises user's attack by one stage Crunch - 80 || 7/10 chance to lower opponent's defense one stage Bite - 60 || 4/10 chance of making the target flinch EXP: 4/39
Pokemon: Servine Nickname: Opal Gender: Female Nature: Bashful Lv. 34 HP: 340/340 Ability: Overgrow - When HP is below 1/3rd Grass type attacks do x1.5 damage Hold Item: Attacks: Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Mega Drain- 40 || Restores HP to the user equal to 1/2 of damage dealt Leaf Blade - 90 || 1/10 chance to critically hit Leaf Tornado - 65 || 1/2 chance to lower target's accuracy by one stage Exp: 20/21
Pokemon: Prinplup Nickname: Irvin Gender: Male Nature: Quiet Lv: 34 HP: 340/340 Ability: Defiant - Raises user's attack by two stages each time any of their stats are lowered Hold Item: Mystic Water (necklace) Attacks: Peck - 35 Surf - 90 || Hits All Adjacent Pokemon Bubblebeam - 65 || Lowers Opponent's Speed One Stage Metal Claw - 50 || 1/2 chance of raising user's Attack by one stage EXP: 6/35
Pokemon: Chifaera Nickname: - Gender: Male (?) Nature: Height: 7' Lv. 12 HP: 120/120 Ability: Filter - If the opponent attacks this Pokémon with an attack that does x2 damage, it will do x1 damage, likewise damage of x4 will do x2 damage Hold Item: Attacks: Tackle - 50 Twister - 40 || hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch Charm - Lowers target's attack by two stages Fairy Wind - 40 Exp: 10/22
Out of Party:
Pokemon: Zorua (shiny) Nickname: Vesper Gender: Male Nature: Gentle and kind. He’s uncomfortable with close human contact, especially something that could be considered affectionate. Vesper is rather innocent for his species, and hardly ever causes any mischief. Human Disguise: [x] 5'10" Lv. 5 HP: 50/50 Ability: Illusion - Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. Hold Item: Attacks: Scratch - 40 Leer - Lowers target's defense by one stage Pursuit - 40 || Double Damage if the Opponent is Switching Out (Priority +7) Bounce - 85 || 1st turn: launches user into air 2nd turn: attacks | 7/10 chance to paralyze target Exp: 0/15
Pokemon: Tyrantrum Nickname: Rex Gender: Male Nature: Adamant. motivated by food. Lv: 39 HP: 390/390 Ability: Strong Jaw - All biting attacks used by this pokemon do x1.3 damage Hold Item: Attacks: Stomp - 65 || 4/10 chance of making target flinch, power is doubled if used on a pokemon who has used minimize. Iron Tail - 100 || 7/10 chance of lowering opponent's defense by one stage Crunch - 80 || 7/10 chance to lower opponent's defense one stage Bite - 60 || 4/10 chance of making the target flinch Exp: 2/39
Pokemon: Altaria (shiny) Nickname: Auriel ☻ Gender: Male Nature: Brave, well-mannered Lv: 35 HP: 350/350 Ability: Natural Cure - The Pokemon's status ailments are healed when withdrawn from battle Hold Item: Quick Claw Attacks: Peck - 35 Round - 60 || doubles in power if used consecutively by an ally Sing - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance Dragon Pulse - 85 Exp: 3/38
Pokemon: Sylveon (shiny) Nickname: Gina Gender: Female Nature: Relaxed Lv: 29 HP: 290/290 Ability: Cute Charm - The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon Hold Item: Attacks: Dazzling Gleam - 80 Dig - 80 || User digs underground on first turn, strikes the next turn Bite - 60 || 4/10 chance of making the target flinch Round - 60 || doubles in power if used consecutively by an ally EXP: 16/27
Pokemon: Goodra Nickname: Jelly Gender: Male Nature: Lv: 5 HP: 50/550 Ability: Gooey - Lowers the opponent's Speed by one stage when it makes physical contact. Hold Item: Attacks: Outrage - 120 || Inflicts damage for 2-3 turns, user is confused afterwards Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Tackle - 50 Bubble - 40 || 1/10 chance of lowering opponent's speed one stage EXP: 0/15
In Daycare on Four Island: Pokemon: Gliscor Nickname: Fang Gender: Male Nature: Jolly Lv. 30 HP: 300/300 Ability: Hyper Cutter - Opponent cannot lower this Pokemon's Attack value. This Pokemon may still lower its own Attack value using a move of by itself Hold Item: Attacks: Poison Jab- 80 || 7/10 Chance of Poison Night Slash– 70 || 1/10 Chance to critically hit Feint Attack – 60 || Ignores Accuracy and Evasiveness Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Exp: 12/17
Pokemon: Buneary Nickname: Gender: Male Nature: Lv: 10 HP: 100/100 Ability: Limber - The Pokémon cannot be Paralyzed while having this ability Hold Item: Attacks: Pound - 35 Ice Punch - 75 || 3/10 chance of freezing target Defense Curl - Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle Foresight - Allows fighting and normal attacks to hit a targeted Ghost EXP: 0/15 FP:
Items:
Pokedex Poke Ball: ∞ Ultra Ball: 2 Luxury Ball: 1 Dusk Ball: 1 Potions: ∞ TM#25 Thunder TM#83 Infestation TM#39 Rock Tomb TM#26 Earthquake x 2 TM#71 Stone Edge TM#53 Energy Ball TM#104 Scald TM#36 Sludge Bomb TM#98 Power-Up Punch TM#86 Grass Knot Mawilite: 1 White Flute: 1 Silk Scarf: 1 Quick Claw: 3 (1 held by Fynx) (1 held by Kuno) (1 held by Auriel) Crystal Shard: 1 Rose Incense: 1 Mystic Water: 1 (held by Irvin) Heart Scale: 9 Big Mushroom: 2 Rare Candy: 2 Lucky Egg: 1 HM#01 Cut HM#03 Surf HM#04 Strength =====(Berries:) Leichi: 2 Ganlon: 1 Salac: 1 Petaya: 1 Apicot: 1 =====(Badge Case:) Beetle Badge Cliff Badge Rumble Badge Plant Badge =====(random things in her bag) [modified {imagine a pipboy 3000}] Holo Caster (equipped on left arm) some random assorted snack foods A re-usable bottle (currently holding plain ol' water) A change of clothes Small first aid kit 1 Pokemon grooming brush fire-type pokemon charm bracelet (equipped on right wrist) 2 sapphire blue ribbons a few bags of Konpeito
Posted: Fri Jul 31, 2015 12:03 pm
Jacque ◙Donnahue
Location:Sevii Islands, One Island
NPC Battle 114/15 posts
Wild Pokemon 114/--
Posts To Leave Area 3/3
Item questing: Heartscale 4/10 posts Area Specific Item: Jaw Fossil 12/35 posts
Calming down definitely sounded like a good idea. Jacque wasn't sure what it was, whether it was just the scene or something else, but Sable was clearly stricken by what had going on. She seemed to be pulling together a bit, but... Well, he'd keep an ear on her, so to speak, but focused his attention on Sonoko. He relaxed a bit as she returned the two pokemon, unsure whether he had even been nervous or just aware of their presence, and nodded to the group. He turned his head slightly towards the girl, catching what she said, but mentioned nothing of it. It was clearly not meant to be heard, and as common as it was to hear those things, he had made a habit not to mention it unless there was a reason to.
He placed a gentle hand on Sonoko's shoulder to guide her forward, heading to the pokecenter. Jesse was crawling along the roofs of the nearby stands and buildings, buzzing and somewhat leading him along towards the pokecenter. He was fairly sure he knew where it was, but he wanted Zoey to remain on his shoulder, so that he didn't have to try and worry about creating echoes on his own. Scyther followed behind, watching Sonoko, but occasionally shifting his gaze to Sable as well, trying to read her current state of mind. He remained quiet, circling around once they were in the pokecenter, to take his place in one of the nearby corners.
Jacque, meanwhile, took the initiative, removing his hand from Snow's shoulder and moving over to where Nurse Joy was, explaining the situation and requesting the authorities to be directed here, so that they could all get things settled. They would arrive shortly, he was told, and he gave a nod and a thank you, before returning to the group. He turned his head slightly as Darren spoke, giving a nod. "Nodda problem. Scy, ya mind gettin' a tog'pi 'n tha' flabable outta the system fer Darren?" he asked, tilting his head and turning slightly towards the pokemon. "Scy, ther." Moving over to the computer, the bug pokemon used his weapon-like arms to tap and maneuver through the computer's systems, retrieving the two pokeballs and somehow holding them between his arms, walking over to offer them to Darren.
Jacque, meanwhile, had turned towards Litzy, a concerned frown on his face. "Ya alrigh', Litzy?" he asked, placing a hand on his hip. He had noticed how quiet she'd been, and given when he first met her, she'd apparently been traveling with Yukie... he couldn't imagine things were settling well with her.
Tickets
Day 7 Total: 10
Day 8 Total: 16
Day 9 Total: 15
Day 10 Total: 17
Day 11 Total: 16
Day 12 Total: 19
Day 13 3 from Arcade 6 from Wheel of Fortune 2 from Ring Toss 6 from Darts Total: 17
Total: 233
Exp to add: 9
OoB; Everyone
Zoey, the Zubat ♀, lvl 10. Exp: 19/20 Ability: Inner Focus This Pokémon will not flinch Item: FP: 0/5 0/10 HP: 90/90 Attacks: •Leech Life - 20, User Recovers Half the HP Inflicted on Opponent Supersonic - Inflicts confusion on the opponent (Next Move: Astonish at level 8 ) Scyther ♂, lvl 21. Exp: 17/26 Ability: Technician When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. Item: Metal Coat FP: 0/5 0/10 HP: 200/200 Attacks: Vacuum Wave - 40 Damage (Priority +2) •Steel Wing - 70 damage, 1/2 chance of Raising User's Defense One Stage ~Leer- Lowers target's defense by one stage •Pursuit - 40, Double Damage if the Opponent is Switching Out (Priority +7) (Next Move: Wing Attack at 21) • Jesse, the Beedrill ♀, lvl 21. Exp: 1/21 Ability: Swarm When HP is below 1/3rd, Bug type attacks do x1.5 damage Item: HP: 150/190 Attacks: •Poison Sting - 15, 7/10 Chance of Poison ~String Shot - Lowers Opponent's Speed by Two Stages •Bug Bite - 60, Recieves the Effect From the Opponent's Held Berry •Twineedle - 25, Hits Twice in One Turn, 4/10 Chance of Poison (Per Hit) (Next Move: Rage at level 19) • Dewott ♂, lvl 20. Exp: 1/30 Ability: Torrent Item: HP: 50/180 Attacks: Tail Whip - Lowers Opponent's defense by one stage Tackle - 50 Razor Shell •Iron Tail - 100, 7/10 Chance of Lowering Opponent's Defense by One Stage (Next Move: Water Pulse at level 25) • Dedenne ♀, lvl 11. Exp: 13/16 Ability: Pickup Item: HP: 0/100 Attacks: •Tackle- 50 damage ~Tail Whip- Lowers target's defense by one stage Thundershock: 40; 4/10 chance of paralysis (Next Move: Charge at level 11 Then Parabolic Charge at level 17)
Out of Party Pokemon
Trees
Bag
Unlimited Pokeballs Unlimited Pokeballs 1 x Odd Incense [One Ghost]
Alex could tell that things were starting to settle down as the end of the Tanabata Festival neared. He had fun during his time there, but was alright with getting back to his adventure. The idea was to head back to Kanto and start doing the gyms there. Either way, he was still willing to get more tickets. He had a few more opportunities to gain more tickets and so he headed back to the Fishing booth. He hadn't managed to fish out the Mantyke, but this time he wouldn't try for it. Instead, Alex moved over to the Wailmer. It would be harder, but if he gained the hundred tickets, he'd get all the prizes he wanted. He had nothing to lose now and would still get the single ticket if he failed. With that in mind, he took the fishing rod and began trying to fish out the tiny Wailmer. Alex tried his best, but in the end of the day, the rod broke and he took his single ticket before heading off to the next game.
Ability: Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage Held item: Mystic Water: Water type attacks do x1.2 damage
Dewott - Water - Female - Timid - Shell Armor - Held item Lv: 26 - HP: 260 - Exp: 7/16 •Tackle - 50 Water Pulse - 60, 4/10 Chance to Confuse Opponent •Razor Shell - 75, 1/2 chance of lowering opponent's defense by one stage •Fury Cutter - 40, damage doubles after each sucessful hit, If not used consecutively, or misses, damage resets
Ability: Shell Armor: Prevents attacks from critically hitting Held item:
Eevee - Normal - Female - Adamant - Adaptability - Rocky Helmet Lv: 28 - HP: 280 - Exp: 12/33 •Quick Attack - 40 (Priority +1) •Bite - 60, 4/10 chance of flinching •Take Down - 90, user takes recoil damage equal to 1/4 of the damage dealt Trump Card - Does damage based on how much HP this pokemon has left. 100-75% HP: 40 damage 74-50% HP: 60 damage 49-25% HP: 80 damage 24-5% HP: 100 damage 4%-1HP: 200 damage
Ability: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage Held item: Rocky Helmet: Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item
Slowking - Water/Psychic - Male - Mild - Regenerator - Quick Claw LV: 25 HP: 250 Exp: 20/30 Water Gun - 40 Power Gem - 80 Confusion - 50, 4/10 Chance of confusion •Headbutt - 70, 4/10 chance of making target flinch
Ability: Regenerator: Heals 1/3 max HP upon switching out or leaving battle Held item: Quick Claw: Forces holder to go first
Skarmory - Steel/Flying - Female - Modest - Keen Eye - Shell Bell Lv: 12 - HP: 120 - Exp: 16/26 • Peck : 35 ~Swift - 60, never misses Dark Pulse - 80, 3/10 Chance of Flinching ~Air Cutter: 60 ; 1/10 chance to critically hit
Ability: Keen Eye: Prevents pokemon with this ability from losing accuracy Held item: Shell Bell: Heals 1/10th of the holder's max HP per turn
Totodile - Water - Male - Rash - Torrent - Held Item Lv: 17 - HP: 170 - Exp: 6/17 Water Gun - 40 •Bite - 60, 4/10 chance of flinching ~Leer- Lowers target's defense by one stage •Rage - 20 base damage, if used in succession, each time the user is hit, this move does 10 more damage
Ability: Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage Held item:
Out of Party:
Druddigon - Dragon - Male - Docile - Mold Breaker - Dragon Fang Lv: 30 - HP: 300 - Exp: 22/30 •Dragon Claw - 80 Hone Claws - Raises user's attack and accuracy by one stage •Crunch - 80, 7/10 chance to Lower's Opponent's Defense One Stage •Outrage - 120; inflicts damage for 2-3 turns, user is confused afterwards
Ability: Mold Breaker: The Opponent's Ability has no effect Held item: Dragon Fang: Dragon type attacks do x1.2 damage
Espeon - Psychic - Female - Impish - Magic Bounce - Held item Lv: 27 - HP: 270 - Exp: 7/27 ~Dazzling Gleam- 80 ~Swift - 60, never misses Psybeam - 65 damage, 4/10 Chance of Confusion Future Sight - 120, damage occurs 2 turns after use
Ability: Magic Bounce: Reflects the effect of all stat lowering status moves (excluding Memento), non-damaging status condition-inducing moves, entry hazard moves, moves like Taunt and Torment, and so on back to the user Held item:
Crawdaunt - Water/Dark - Male - Gentle - Adaptability - Muscle Band Lv: 23 - HP: 230 - Exp: 23/26 Harden - Defense is raised by one stage •Double Hit - 35 per hit (70 damage total) ~Leer - Lowers target's defense by one stage Bubble Beam - 65, 1/2 chance of Lowering Opponent's Speed One Stage
Ability: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage Held item: Muscle Band: Effect: Physical attacks do x1.1 damage
Steelix - Steel/Ground - Female - Bold - Rock Head - Held item Lv: 10 - HP: 100 - Exp: 0/15 •Bind - 15 damage for 2-5 rounds •Rock Tomb - 60 - Lowers Opponent's Speed Stage • Thunder Fang: 65; 3/10 chance to flinch, 4/10 chance of paralysis Curse - Ghosts Lose 50% of Max HP and Curses Opponent; Non-Ghosts Raise Attack and Defense One Stage, then Lower Speed One Stage. Cursed Pokemon Lose 1/16 Max HP per Turn
Ability: Rock Head: Prevents recoil damage from attacks Held item:
Mudkip - Water - Male - Hardy - Torrent - Held item Lv: 15 - HP: 150 - Exp: 1/15 •Tackle - 50 Water Gun - 40 Mud-Slap - 20 - Target's accuracy lowers by one stage •Bide - The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1)
Ability: Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage Held item:
Umbreon - Dark - Female - Gentle - Inner Focus - Held item Lv: 13 - HP: 130 - Exp: 1/15 • Quick Attack - 40 damage (Priority +1) ~Tail Whip- Lowers target's defense by one stage • Sand Attack: Lowers target’s accuracy by one stage • Pursuit - 40, Double Damage if the Opponent is Switching Out (Priority +7)
Ability: Inner Focus: This Pokémon will not flinch Held item:
Pokedex Blue Pokegear (Waterproof) Food Water Bottle Extra Clothing Small first aid kit Swim Trunks Racing Swim Trunks (Just incase he has the urge to swim fast) Pokemon Food Out of Party Pokeballs (6 Currently)
Despite not winning the tickets for catching the tiny Wailmer, he was just glad to try for it. With that in mind, he headed toward the Fortune Wheel. At least that way he'd have a better chance of getting at least a few more tickets. Alex walked up to the booth and just like the past few times, he didn't bother thinking about it and spun the wheel as fast as he could. It was a lot more fun this way as he waited and watched as the wheel began to slow down. Around and around it spun until it finally came to a stop on the number nine. Nice, nine tickets was a good amount, just under the top amount, but it really did feel like a win. He collected his tickets and moved on toward the next game, hoping for the best with those too.
Ability: Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage Held item: Mystic Water: Water type attacks do x1.2 damage
Dewott - Water - Female - Timid - Shell Armor - Held item Lv: 26 - HP: 260 - Exp: 8/16 •Tackle - 50 Water Pulse - 60, 4/10 Chance to Confuse Opponent •Razor Shell - 75, 1/2 chance of lowering opponent's defense by one stage •Fury Cutter - 40, damage doubles after each sucessful hit, If not used consecutively, or misses, damage resets
Ability: Shell Armor: Prevents attacks from critically hitting Held item:
Eevee - Normal - Female - Adamant - Adaptability - Rocky Helmet Lv: 28 - HP: 280 - Exp: 13/33 •Quick Attack - 40 (Priority +1) •Bite - 60, 4/10 chance of flinching •Take Down - 90, user takes recoil damage equal to 1/4 of the damage dealt Trump Card - Does damage based on how much HP this pokemon has left. 100-75% HP: 40 damage 74-50% HP: 60 damage 49-25% HP: 80 damage 24-5% HP: 100 damage 4%-1HP: 200 damage
Ability: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage Held item: Rocky Helmet: Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item
Slowking - Water/Psychic - Male - Mild - Regenerator - Quick Claw LV: 25 HP: 250 Exp: 21/30 Water Gun - 40 Power Gem - 80 Confusion - 50, 4/10 Chance of confusion •Headbutt - 70, 4/10 chance of making target flinch
Ability: Regenerator: Heals 1/3 max HP upon switching out or leaving battle Held item: Quick Claw: Forces holder to go first
Skarmory - Steel/Flying - Female - Modest - Keen Eye - Shell Bell Lv: 12 - HP: 120 - Exp: 17/26 • Peck : 35 ~Swift - 60, never misses Dark Pulse - 80, 3/10 Chance of Flinching ~Air Cutter: 60 ; 1/10 chance to critically hit
Ability: Keen Eye: Prevents pokemon with this ability from losing accuracy Held item: Shell Bell: Heals 1/10th of the holder's max HP per turn
Totodile - Water - Male - Rash - Torrent - Held Item Lv: 17 - HP: 170 - Exp: 7/17 Water Gun - 40 •Bite - 60, 4/10 chance of flinching ~Leer- Lowers target's defense by one stage •Rage - 20 base damage, if used in succession, each time the user is hit, this move does 10 more damage
Ability: Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage Held item:
Out of Party:
Druddigon - Dragon - Male - Docile - Mold Breaker - Dragon Fang Lv: 30 - HP: 300 - Exp: 22/30 •Dragon Claw - 80 Hone Claws - Raises user's attack and accuracy by one stage •Crunch - 80, 7/10 chance to Lower's Opponent's Defense One Stage •Outrage - 120; inflicts damage for 2-3 turns, user is confused afterwards
Ability: Mold Breaker: The Opponent's Ability has no effect Held item: Dragon Fang: Dragon type attacks do x1.2 damage
Espeon - Psychic - Female - Impish - Magic Bounce - Held item Lv: 27 - HP: 270 - Exp: 7/27 ~Dazzling Gleam- 80 ~Swift - 60, never misses Psybeam - 65 damage, 4/10 Chance of Confusion Future Sight - 120, damage occurs 2 turns after use
Ability: Magic Bounce: Reflects the effect of all stat lowering status moves (excluding Memento), non-damaging status condition-inducing moves, entry hazard moves, moves like Taunt and Torment, and so on back to the user Held item:
Crawdaunt - Water/Dark - Male - Gentle - Adaptability - Muscle Band Lv: 23 - HP: 230 - Exp: 23/26 Harden - Defense is raised by one stage •Double Hit - 35 per hit (70 damage total) ~Leer - Lowers target's defense by one stage Bubble Beam - 65, 1/2 chance of Lowering Opponent's Speed One Stage
Ability: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage Held item: Muscle Band: Effect: Physical attacks do x1.1 damage
Steelix - Steel/Ground - Female - Bold - Rock Head - Held item Lv: 10 - HP: 100 - Exp: 0/15 •Bind - 15 damage for 2-5 rounds •Rock Tomb - 60 - Lowers Opponent's Speed Stage • Thunder Fang: 65; 3/10 chance to flinch, 4/10 chance of paralysis Curse - Ghosts Lose 50% of Max HP and Curses Opponent; Non-Ghosts Raise Attack and Defense One Stage, then Lower Speed One Stage. Cursed Pokemon Lose 1/16 Max HP per Turn
Ability: Rock Head: Prevents recoil damage from attacks Held item:
Mudkip - Water - Male - Hardy - Torrent - Held item Lv: 15 - HP: 150 - Exp: 1/15 •Tackle - 50 Water Gun - 40 Mud-Slap - 20 - Target's accuracy lowers by one stage •Bide - The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1)
Ability: Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage Held item:
Umbreon - Dark - Female - Gentle - Inner Focus - Held item Lv: 13 - HP: 130 - Exp: 1/15 • Quick Attack - 40 damage (Priority +1) ~Tail Whip- Lowers target's defense by one stage • Sand Attack: Lowers target’s accuracy by one stage • Pursuit - 40, Double Damage if the Opponent is Switching Out (Priority +7)
Ability: Inner Focus: This Pokémon will not flinch Held item:
Pokedex Blue Pokegear (Waterproof) Food Water Bottle Extra Clothing Small first aid kit Swim Trunks Racing Swim Trunks (Just incase he has the urge to swim fast) Pokemon Food Out of Party Pokeballs (6 Currently)
Alex headed toward the Ring Toss booth and was hoping to do a better job with the game this time. This was probably one of the harder skill games for him, but he wanted more tickets, so he'd take any tickets from it. During his walk over toward the booth, he almost tripped over something hidden under the sand. Alex wondered what it was and so he brushed sand off to the side and found a strange object in the sand. He had never seen anything like it, but decided that it must have been fate that he almost tripped over it. With that in mind, he picked up the item and put it away in his bag. Perhaps one day he'd find somebody who knew more information about such an interesting item. With that out of the way, Alex made it too the booth and grabbed his three rings. One by one he tossed the rings, hoping for the best. When all was said and done, he managed to land two of the rings. That was five more tickets added in with the others.
Ability: Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage Held item: Mystic Water: Water type attacks do x1.2 damage
Dewott - Water - Female - Timid - Shell Armor - Held item Lv: 26 - HP: 260 - Exp: 9/16 •Tackle - 50 Water Pulse - 60, 4/10 Chance to Confuse Opponent •Razor Shell - 75, 1/2 chance of lowering opponent's defense by one stage •Fury Cutter - 40, damage doubles after each sucessful hit, If not used consecutively, or misses, damage resets
Ability: Shell Armor: Prevents attacks from critically hitting Held item:
Eevee - Normal - Female - Adamant - Adaptability - Rocky Helmet Lv: 28 - HP: 280 - Exp: 14/33 •Quick Attack - 40 (Priority +1) •Bite - 60, 4/10 chance of flinching •Take Down - 90, user takes recoil damage equal to 1/4 of the damage dealt Trump Card - Does damage based on how much HP this pokemon has left. 100-75% HP: 40 damage 74-50% HP: 60 damage 49-25% HP: 80 damage 24-5% HP: 100 damage 4%-1HP: 200 damage
Ability: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage Held item: Rocky Helmet: Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item
Slowking - Water/Psychic - Male - Mild - Regenerator - Quick Claw LV: 25 HP: 250 Exp: 22/30 Water Gun - 40 Power Gem - 80 Confusion - 50, 4/10 Chance of confusion •Headbutt - 70, 4/10 chance of making target flinch
Ability: Regenerator: Heals 1/3 max HP upon switching out or leaving battle Held item: Quick Claw: Forces holder to go first
Skarmory - Steel/Flying - Female - Modest - Keen Eye - Shell Bell Lv: 12 - HP: 120 - Exp: 18/26 • Peck : 35 ~Swift - 60, never misses Dark Pulse - 80, 3/10 Chance of Flinching ~Air Cutter: 60 ; 1/10 chance to critically hit
Ability: Keen Eye: Prevents pokemon with this ability from losing accuracy Held item: Shell Bell: Heals 1/10th of the holder's max HP per turn
Totodile - Water - Male - Rash - Torrent - Held Item Lv: 17 - HP: 170 - Exp: 8/17 Water Gun - 40 •Bite - 60, 4/10 chance of flinching ~Leer- Lowers target's defense by one stage •Rage - 20 base damage, if used in succession, each time the user is hit, this move does 10 more damage
Ability: Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage Held item:
Out of Party:
Druddigon - Dragon - Male - Docile - Mold Breaker - Dragon Fang Lv: 30 - HP: 300 - Exp: 22/30 •Dragon Claw - 80 Hone Claws - Raises user's attack and accuracy by one stage •Crunch - 80, 7/10 chance to Lower's Opponent's Defense One Stage •Outrage - 120; inflicts damage for 2-3 turns, user is confused afterwards
Ability: Mold Breaker: The Opponent's Ability has no effect Held item: Dragon Fang: Dragon type attacks do x1.2 damage
Espeon - Psychic - Female - Impish - Magic Bounce - Held item Lv: 27 - HP: 270 - Exp: 7/27 ~Dazzling Gleam- 80 ~Swift - 60, never misses Psybeam - 65 damage, 4/10 Chance of Confusion Future Sight - 120, damage occurs 2 turns after use
Ability: Magic Bounce: Reflects the effect of all stat lowering status moves (excluding Memento), non-damaging status condition-inducing moves, entry hazard moves, moves like Taunt and Torment, and so on back to the user Held item:
Crawdaunt - Water/Dark - Male - Gentle - Adaptability - Muscle Band Lv: 23 - HP: 230 - Exp: 23/26 Harden - Defense is raised by one stage •Double Hit - 35 per hit (70 damage total) ~Leer - Lowers target's defense by one stage Bubble Beam - 65, 1/2 chance of Lowering Opponent's Speed One Stage
Ability: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage Held item: Muscle Band: Effect: Physical attacks do x1.1 damage
Steelix - Steel/Ground - Female - Bold - Rock Head - Held item Lv: 10 - HP: 100 - Exp: 0/15 •Bind - 15 damage for 2-5 rounds •Rock Tomb - 60 - Lowers Opponent's Speed Stage • Thunder Fang: 65; 3/10 chance to flinch, 4/10 chance of paralysis Curse - Ghosts Lose 50% of Max HP and Curses Opponent; Non-Ghosts Raise Attack and Defense One Stage, then Lower Speed One Stage. Cursed Pokemon Lose 1/16 Max HP per Turn
Ability: Rock Head: Prevents recoil damage from attacks Held item:
Mudkip - Water - Male - Hardy - Torrent - Held item Lv: 15 - HP: 150 - Exp: 1/15 •Tackle - 50 Water Gun - 40 Mud-Slap - 20 - Target's accuracy lowers by one stage •Bide - The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1)
Ability: Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage Held item:
Umbreon - Dark - Female - Gentle - Inner Focus - Held item Lv: 13 - HP: 130 - Exp: 1/15 • Quick Attack - 40 damage (Priority +1) ~Tail Whip- Lowers target's defense by one stage • Sand Attack: Lowers target’s accuracy by one stage • Pursuit - 40, Double Damage if the Opponent is Switching Out (Priority +7)
Ability: Inner Focus: This Pokémon will not flinch Held item:
Pokedex Blue Pokegear (Waterproof) Food Water Bottle Extra Clothing Small first aid kit Swim Trunks Racing Swim Trunks (Just incase he has the urge to swim fast) Pokemon Food Out of Party Pokeballs (6 Currently)
Moving on to Two Island - 3/3 - On hold Wild Pokemon - 172/3 NPC Trainer - 190/15 Found a Wise Glasses - 14/30 Found a Revive - 30/30 - Reserved for later Found a Revive - 30/30 - Reserved for later Found a Heart Scale - 10/10 - Reserved for later Found a Heart Scale - 10/10 - Reserved for later Found a Heart Scale - 10/10 - Reserved for later Found a Heart Scale - 10/10 - Reserved for later Found a Shiny Stone - 10/10 - Reserved for later Found a Revive - 30/30 - Reserved for later This area holds a Crystal Shard - 50/50 - Reserved for later This area holds a Dome Fossil - 35/35 - Reserved for later
Berry Trees ⇩
Tree 1 - N/A Tree 2 - N/A Tree 3 - N/A Tree 4 - N/A Tree 5 - N/A
Oaken | Male HP: 200/200 | Status: Healthy Sassy | Usually tries to claim his way is the right way. Does not take criticism very well. Overgrow | When HP is below 1/3rd Grass type attacks do x1.5 damage Holding: N/A | N/A •Tackle - 50 | Growth - Raises both user's physical and special attack by one stage Leaf Tornado - 65; 1/2 chance to lower target's accuracy by one stage | •Wrap - 15; wraps the target for 2-5 turns, dealing damage equal to 1/16 of the target's max HP for each turn it lasts
Rose | Female HP: 270/270 | Status: Healthy Calm | Prefers to stay out of arguments. Likes to think things through before acting. Leaf Guard | Any Status Effects on this Pokémon are healed when Sunny Day is in effect Holding: Nothing | N/A •Heart Stamp - 60, 4/10 Chance of Flinching | Leech Seed - Sprays seeds on the target that sap 1/10 of their HP every round and restores that amount of HP to the user. Stun Spore - Paralyzes opponent | Giga Drain - 75 damage, Restores HP to the user equal to 1/2 of damage dealt
Jin | Male HP: 210/210 | Status: Healthy Impish | Enjoys joking around with others. Prefers to take on a human appearance when not fighting. Illusion | Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. Holding: Nothing | N/A •Fury Swipes- 18; hits 2-5 times | ~Leer - Lowers target's defense by one stage •Feint Attack - 60, Ignores Accuracy and Evasiveness | Fake Tears - Lowers Opponent's Sp. Defense Two Stages
Honey | Female HP: 160/160 | Status: Healthy Jolly | Enjoys making new friends. Really likes hugs, either giving or receiving them. Swarm | When HP is below 1/3rd, Bug type attacks do x1.5 damage Holding: Nothing | N/A •Poison Sting - 15, 7/10 Chance of Poison | ~String Shot - Lowers Opponent's Speed by Two Stages •Drill Run - 80, 1/10 chance to critically hit | •Twineedle - 25, Hits Twice in One Turn, 4/10 Chance of Poison (Per Hit)
Amethyst | Female HP: 140/140 | Status: Healthy Bold | Has pride in her abilities and appearance. Rarely backs down from opponents. Intimidate | Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected Holding: Nothing | N/A •Wrap - 15; wraps the target for 2-5 turns, dealing damage equal to 1/16 of the target's max HP for each turn it lasts | ~Leer - Lowers target's defense by one stage •Poison Sting - 15, 7/10 Chance of Poison | •Bite - 60, 4/10 Chance of Flinch
"Madame" Aroma | Female HP: 100/100 | Status: Healthy Quirky | Insists on being referred to as "Madame." Can be rather unpredictable with her actions. Aroma Veil | Prevents the Pokémon with this Ability and its allies from being afflicted by Taunt, Torment, Encore, Disable, Heal Block and Attract. Holding: Nothing | N/A Sweet Kiss - Inflicts target with confusion | Fairy Wind - 40 ~Sweet Scent - Lowers the target's evasion by two stages | Wish - The user makes a wish, and at the end of the next turn, is healed for one half max HP
??? | Male HP: 170/170 | Status: Healthy Naughty | Enjoys pulling pranks on people and enemies. Gets a kick out of stealing something when no one is looking. Adaptability | If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage Holding: Silk Scarf | Normal type attacks do x1.2 damage •Bite - 60, 4/10 Chance of Flinch | •Return - 10 base +20 per FP •Iron Tail - 100, 7/10 Chance of Lowering Opponent's Defense by One Stage | •Sand Attack - Lowers target’s accuracy by one stage
Scoundrel | Male HP: 130/130 | Status: Healthy Rash | Acts before he thinks. Quick to pick fights, regardless of the opponent. Prankster | Increases the priority of status moves by +1 Holding: Nothing | N/A •Scratch - 40 | ~Growl - Lowers target's attack by one stage Assist - Generate a number equal to your active party pokemon minus your current pokemon, then generate a number 1-4 to pick a move on the generated pokemon's moveset. That is the attack you use | •Sand Attack - Lowers target’s accuracy by one stage
Once Sonoko recalled her Pokemon, Sable nodded a bit and started on her way to the Pokemon center. Really, the teen just wanted to get to an area, away from where the fight was, away from the gathering crowd, and away from too much stimulation. The teen didn't really react much to being watched by the Scyther or listened to by Jacque as she continued walking. For the most part she just kept quiet and focused on getting to a safer place.
Once inside the red-roofed building Darren decided to ask if Sable's device could actually call anyone. The teen's head bobbed ever so slightly as she looked over at the male."Yeah, it does. Looks like... Like Jacque's got it, though,"she said, a strange tiredness to her voice as she spoke. The trainer then stepped off a bit and sat down for a while while the blind trainer discussed the situation with the nurse. She felt drained, and it was probably better that the person who seemed to be most calm about the situation was getting things handled at the moment than someone else in the group.
Sable watched Darren for a few moments while he talked with Jacque, then slumped as her gaze shifted to where her Roselia and Servine were discussing something or other. Not that the teen could tell what, but she had a guess that it probably had to do with the situation at hand. The teen wasn't sure whether it was from how she was feeling earlier or the incident a few moments ago, but right now Sable knew that she needed to sit down and rest for a while.
{{OOC: Bah... Got back from the dentist about an hour before starting to write this... Had to get a filling changed to a temporary crown... So this is apt to be a crap post. Hell, I almost missed that Loona's character had gotten things taken care of. @ _ @ I'm pretty much gonna sleep for the rest of the day once this is posted.}}
Post Count: leave area: 3/3 ★ Wild Pokemon encounter: 409/5 ★ NPC encounter: 336/15 ★ item count: Heartscale: 9/10 || Area Specific: Crystal Shard : 24/50 ___________________________________________ Out Of Ball: & all the rest of them +
Wearing: Plain tank top and shorts
Vesper went ahead and played darts. Unfortunately, his aim was abysmal. He must have been horribly distracted, because he only popped one balloon. He collected his two tickets in shame.
[ Tickets: 261] [[ooc: Fang and Buneary were deposited in the daycare Vesper is disguised as a young male. Items to claim: 4 ultra balls, 2 love balls, 1 friend ball, 3 max revives, 1 shiny stone, 1 dawn stone, 5 sweet hearts, 1 balm mushroom, 5 kelpsy berries, 5 roseli berries, 1 moon stone, 5 sitrus berries, 5 colbur berries, 5 leppa berries, 1 eviolite, 1 Crystal Shard (posted for at tanabata)]]
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Pokemon: Delphox Nickname: Fynx Gender: Female Nature: Sassy Height: 5'7" Lv. 49 HP: 490/490 Ability: Blaze - When HP is below 1/3rd, fire type attacks do x1.5 damage Hold Item: Quick Claw - forces holder to move first always Attacks: Psyshock- 80 || Inflicts Damage Based on the Target's Defense (in spite of being a special attack move) Psybeam - 65 || 4/10 Chance of Confusion Mystical Fire- 65 || Lowers Opponent's Sp. Attack One Stage Flamethrower - 90 || 4/10 Chance of Burn Exp: 14/25
Pokemon: Mawile Nickname: Bijou Gender: Female Nature: Cocky, eager to fight, and quite loudmouthed at times. Lv. 31 HP: 310/310 Ability: Hyper Cutter - Opponent cannot lower this Pokemon's Attack value. This Pokemon may still lower its own Attack value using a move of by itself Hold Item: Attacks: Play Rough - 90 || Lowers opponent's attack by one stage Bite - 60 || 4/10 chance of making the target flinch Ice Punch - 75 || 3/10 chance of freezing target Iron Head - 80 || 4/10 chance of flinching Exp: 2/31
Pokemon: Mightyena Nickname: Kuno ☻ Gender: Male Nature: Jolly. Loyal and generally happy. Somewhat of a goofball Lv: 30 HP: 300/300 Ability: Moxie- This Pokemon's attack is raised by one stage upon KOing a Pokémon Hold Item: Quick Claw Attacks: Roar- Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) Howl - Raises user's attack by one stage Crunch - 80 || 7/10 chance to lower opponent's defense one stage Bite - 60 || 4/10 chance of making the target flinch EXP: 5/39
Pokemon: Servine Nickname: Opal Gender: Female Nature: Bashful Lv. 35 HP: 350/350 Ability: Overgrow - When HP is below 1/3rd Grass type attacks do x1.5 damage Hold Item: Attacks: Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Mega Drain- 40 || Restores HP to the user equal to 1/2 of damage dealt Leaf Blade - 90 || 1/10 chance to critically hit Leaf Tornado - 65 || 1/2 chance to lower target's accuracy by one stage Exp: 21/21 (level up!) 0/22
Pokemon: Prinplup Nickname: Irvin Gender: Male Nature: Quiet Lv: 34 HP: 340/340 Ability: Defiant - Raises user's attack by two stages each time any of their stats are lowered Hold Item: Mystic Water (necklace) Attacks: Peck - 35 Surf - 90 || Hits All Adjacent Pokemon Bubblebeam - 65 || Lowers Opponent's Speed One Stage Metal Claw - 50 || 1/2 chance of raising user's Attack by one stage EXP: 7/35
Pokemon: Chifaera Nickname: - Gender: Male (?) Nature: Height: 7' Lv. 12 HP: 120/120 Ability: Filter - If the opponent attacks this Pokémon with an attack that does x2 damage, it will do x1 damage, likewise damage of x4 will do x2 damage Hold Item: Attacks: Tackle - 50 Twister - 40 || hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch Charm - Lowers target's attack by two stages Fairy Wind - 40 Exp: 11/22
Out of Party:
Pokemon: Zorua (shiny) Nickname: Vesper Gender: Male Nature: Gentle and kind. He’s uncomfortable with close human contact, especially something that could be considered affectionate. Vesper is rather innocent for his species, and hardly ever causes any mischief. Human Disguise: [x] 5'10" Lv. 5 HP: 50/50 Ability: Illusion - Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. Hold Item: Attacks: Scratch - 40 Leer - Lowers target's defense by one stage Pursuit - 40 || Double Damage if the Opponent is Switching Out (Priority +7) Bounce - 85 || 1st turn: launches user into air 2nd turn: attacks | 7/10 chance to paralyze target Exp: 0/15
Pokemon: Tyrantrum Nickname: Rex Gender: Male Nature: Adamant. motivated by food. Lv: 39 HP: 390/390 Ability: Strong Jaw - All biting attacks used by this pokemon do x1.3 damage Hold Item: Attacks: Stomp - 65 || 4/10 chance of making target flinch, power is doubled if used on a pokemon who has used minimize. Iron Tail - 100 || 7/10 chance of lowering opponent's defense by one stage Crunch - 80 || 7/10 chance to lower opponent's defense one stage Bite - 60 || 4/10 chance of making the target flinch Exp: 2/39
Pokemon: Altaria (shiny) Nickname: Auriel ☻ Gender: Male Nature: Brave, well-mannered Lv: 35 HP: 350/350 Ability: Natural Cure - The Pokemon's status ailments are healed when withdrawn from battle Hold Item: Quick Claw Attacks: Peck - 35 Round - 60 || doubles in power if used consecutively by an ally Sing - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance Dragon Pulse - 85 Exp: 3/38
Pokemon: Sylveon (shiny) Nickname: Gina Gender: Female Nature: Relaxed Lv: 29 HP: 290/290 Ability: Cute Charm - The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon Hold Item: Attacks: Dazzling Gleam - 80 Dig - 80 || User digs underground on first turn, strikes the next turn Bite - 60 || 4/10 chance of making the target flinch Round - 60 || doubles in power if used consecutively by an ally EXP: 16/27
Pokemon: Goodra Nickname: Jelly Gender: Male Nature: Lv: 5 HP: 50/550 Ability: Gooey - Lowers the opponent's Speed by one stage when it makes physical contact. Hold Item: Attacks: Outrage - 120 || Inflicts damage for 2-3 turns, user is confused afterwards Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Tackle - 50 Bubble - 40 || 1/10 chance of lowering opponent's speed one stage EXP: 0/15
In Daycare on Four Island: Pokemon: Gliscor Nickname: Fang Gender: Male Nature: Jolly Lv. 30 HP: 300/300 Ability: Hyper Cutter - Opponent cannot lower this Pokemon's Attack value. This Pokemon may still lower its own Attack value using a move of by itself Hold Item: Attacks: Poison Jab- 80 || 7/10 Chance of Poison Night Slash– 70 || 1/10 Chance to critically hit Feint Attack – 60 || Ignores Accuracy and Evasiveness Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Exp: 12/17
Pokemon: Buneary Nickname: Gender: Male Nature: Lv: 10 HP: 100/100 Ability: Limber - The Pokémon cannot be Paralyzed while having this ability Hold Item: Attacks: Pound - 35 Ice Punch - 75 || 3/10 chance of freezing target Defense Curl - Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle Foresight - Allows fighting and normal attacks to hit a targeted Ghost EXP: 0/15 FP:
Items:
Pokedex Poke Ball: ∞ Ultra Ball: 2 Luxury Ball: 1 Dusk Ball: 1 Potions: ∞ TM#25 Thunder TM#83 Infestation TM#39 Rock Tomb TM#26 Earthquake x 2 TM#71 Stone Edge TM#53 Energy Ball TM#104 Scald TM#36 Sludge Bomb TM#98 Power-Up Punch TM#86 Grass Knot Mawilite: 1 White Flute: 1 Silk Scarf: 1 Quick Claw: 3 (1 held by Fynx) (1 held by Kuno) (1 held by Auriel) Crystal Shard: 1 Rose Incense: 1 Mystic Water: 1 (held by Irvin) Heart Scale: 9 Big Mushroom: 2 Rare Candy: 2 Lucky Egg: 1 HM#01 Cut HM#03 Surf HM#04 Strength =====(Berries:) Leichi: 2 Ganlon: 1 Salac: 1 Petaya: 1 Apicot: 1 =====(Badge Case:) Beetle Badge Cliff Badge Rumble Badge Plant Badge =====(random things in her bag) [modified {imagine a pipboy 3000}] Holo Caster (equipped on left arm) some random assorted snack foods A re-usable bottle (currently holding plain ol' water) A change of clothes Small first aid kit 1 Pokemon grooming brush fire-type pokemon charm bracelet (equipped on right wrist) 2 sapphire blue ribbons a few bags of Konpeito