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A Naruto role-playing guild using the d20 system, for semi-lit and above RPers. 

Tags: Naruto, roleplay, d20 system, semi-literate, literate 

Reply Kirigakure ((Hidden Village of Mist)) [Water Country]
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Majikal Mayhem


Cool Loser

23,400 Points
  • Battle: Rogue 100
  • Champion 300
  • Overstocked 200
PostPosted: Sun Jun 10, 2012 9:26 pm


Armads the Doom Bringer
Name: Bo Jun
Amount of Posts: 19
Training: Hand Seals
Where:
first post
Last Post
A natural 20 = 2 successes.

+1 INT
+24 EXP
PostPosted: Sun Jun 10, 2012 9:29 pm


Armads the Doom Bringer
Name: Bo Jun
Amount of Posts: 14
Training: Bunshin no Jutsu
Where:
First Post
Last Post
+7 EXP
Technique Learned


Majikal Mayhem


Cool Loser

23,400 Points
  • Battle: Rogue 100
  • Champion 300
  • Overstocked 200

Armads the Doom Bringer

PostPosted: Mon Jun 11, 2012 3:19 pm


Name: Bo Jun
Amount of Posts: 17
Training: Henge no Jutsu
Where:
First Post
Last Post
PostPosted: Tue Jun 12, 2012 7:05 pm


Name: Bo Jun
Amount of Posts: 18
Training: Kawarimi no Jutsu
Where:
First Post
Last Post

Armads the Doom Bringer


Exodus Revel
Crew

Fashionable Millionaire

7,800 Points
  • Survivor 150
  • Peoplewatcher 100
  • Invisibility 100
PostPosted: Wed Jun 13, 2012 2:38 am


Name: Fubuki Tenshi
Where: The Grove Page 153(2) and 157

Fusajin no Jutsu (Dust Wind Technique)

This technique produces a strong wind current which will cover the surrounding area in dust, which in fact serves to completely loosen the footing for any nearby opponent.
Cp cost: 40
Dice Rolls: 3
Damage: ----
Reflex DC: 12 + chk mod + 2 per 10 ranks in Ninjutsu
Requirements: Wind Affinity, Chakra Control 18, Ninjutsu 15
Training: 3 stages.
Stage I: Chakra Control DC 28 + 3 = 31 Manipulate your chakra to affect the air currents around you to produce light gusts of wind.
Stage II: Chakra DC 18 {d20 + chk mod} Increase the power of your gusts until you reach a strong current.
Stage III: Ninjutsu DC 30 Combine the previously learned elements not forgetting to work also on speed of delivery.

Special: Opponent must succeed a balance check {DC: 14 + opponents chk. modifier} or they are automatically knocked to the floor, prone and blinded by the dust suffering a -10 penalty on attacks and losing their wisdom mod bonus to their Dodge Bonus.
PostPosted: Mon Jun 18, 2012 8:29 pm


Name: Byakuran Usotsuki
Amount of Posts: 18 ten count posts, 1 single, 1 post where only count first 8 lines. Total: 183 posts
Training: Chakra
Exercise: Byakuran is pushing himself to the limits of his chakra endurance, attempting to move around using solely his chakra...this might not end well...but gosh darn it he'll get stronger doing it!
Where: The Village 38, 39

The Ghost of Xmas Awesome



Majikal Mayhem


Cool Loser

23,400 Points
  • Battle: Rogue 100
  • Champion 300
  • Overstocked 200
PostPosted: Tue Jun 19, 2012 1:07 pm


Armads the Doom Bringer
Name: Bo Jun
Amount of Posts: 17
Training: Henge no Jutsu
Where:
First Post
Last Post
+1 Ninjutsu
+22 EXP
Technique Learned
PostPosted: Tue Jun 19, 2012 1:08 pm


Armads the Doom Bringer
Name: Bo Jun
Amount of Posts: 18
Training: Kawarimi no Jutsu
Where:
First Post
Last Post
+1 Ninjutsu
+21 EXP
Technique Learned


Majikal Mayhem


Cool Loser

23,400 Points
  • Battle: Rogue 100
  • Champion 300
  • Overstocked 200


Majikal Mayhem


Cool Loser

23,400 Points
  • Battle: Rogue 100
  • Champion 300
  • Overstocked 200
PostPosted: Tue Jun 19, 2012 1:13 pm


Exodus Revel
Name: Fubuki Tenshi
Where: The Grove Page 153(2) and 157

Fusajin no Jutsu (Dust Wind Technique)

This technique produces a strong wind current which will cover the surrounding area in dust, which in fact serves to completely loosen the footing for any nearby opponent.
Cp cost: 40
Dice Rolls: 3
Damage: ----
Reflex DC: 12 + chk mod + 2 per 10 ranks in Ninjutsu
Requirements: Wind Affinity, Chakra Control 18, Ninjutsu 15
Training: 3 stages.
Stage I: Chakra Control DC 28 + 3 = 31 Manipulate your chakra to affect the air currents around you to produce light gusts of wind.
Stage II: Chakra DC 18 {d20 + chk mod} Increase the power of your gusts until you reach a strong current.
Stage III: Ninjutsu DC 30 Combine the previously learned elements not forgetting to work also on speed of delivery.

Special: Opponent must succeed a balance check {DC: 14 + opponents chk. modifier} or they are automatically knocked to the floor, prone and blinded by the dust suffering a -10 penalty on attacks and losing their wisdom mod bonus to their Dodge Bonus.
+1 Chakra Control
+28 EXP
PostPosted: Wed Jun 20, 2012 10:16 am


The Ghost of Xmas Awesome
Name: Byakuran Usotsuki
Amount of Posts: 18 ten count posts, 1 single, 1 post where only count first 8 lines. Total: 183 posts
Training: Chakra
Exercise: Byakuran is pushing himself to the limits of his chakra endurance, attempting to move around using solely his chakra...this might not end well...but gosh darn it he'll get stronger doing it!
Where: The Village 38, 39
Hence forth, divide the training into ten successes each.

Round 1: +1CHK
+33 EXP

Round II: +1 CHK
+27 EXP

Round III: +1 CHK
+24 EXP

Round IV: +1 CHK
+24 EXP

Round V:+1 CHK
+29 EXP

Round VI: +1 CHK
+22 EXP

Round 7: +1 CHK
+28 EXP

Round XII: +1 CHK
+23 EXP

Round IX: +1 CHK
+24 EXP

Round X: +1 CHK
+28 EXP


Majikal Mayhem


Cool Loser

23,400 Points
  • Battle: Rogue 100
  • Champion 300
  • Overstocked 200


Majikal Mayhem


Cool Loser

23,400 Points
  • Battle: Rogue 100
  • Champion 300
  • Overstocked 200
PostPosted: Fri Jun 22, 2012 4:08 am


Next time, say what you're training ((CHK, Chakra Control, etc))


+1 Chakra Control
+19 EXP
PostPosted: Sun Jul 01, 2012 12:38 pm


Escape From the Grove
Tenshi must hurry and report the attack to someone, and who better than Bumu -sensei at the academy?
Formula: 1d20 + DEX (2) = Nat20,14 (Ignore last roll)
DC: 12 + DEX (2) = 14
10/10 Complete!
Special: Flash Bang's effect is nullified.

Who: Fubuki Tenshi
Where: The Grove Page 161

Exodus Revel
Crew

Fashionable Millionaire

7,800 Points
  • Survivor 150
  • Peoplewatcher 100
  • Invisibility 100


Majikal Mayhem


Cool Loser

23,400 Points
  • Battle: Rogue 100
  • Champion 300
  • Overstocked 200
PostPosted: Mon Jul 02, 2012 12:40 am


Exodus Revel
Escape From the Grove
Tenshi must hurry and report the attack to someone, and who better than Bumu -sensei at the academy?
Formula: 1d20 + DEX (2) = Nat20,14 (Ignore last roll)
DC: 12 + DEX (2) = 14
10/10 Complete!
Special: Flash Bang's effect is nullified.

Who: Fubuki Tenshi
Where: The Grove Page 161
+1 DEX
+15 Base EXP
+11 Literacy EXP
+10 Added Difficulty EXP
---------------------------------------------------------------------------------
+1 DEX
+36 EXP
PostPosted: Mon Jul 02, 2012 2:55 am


Name: Fubuki Shirome
Amount of Posts: 9. However 5 are single posts, 1 has 5 posts in it and 3 have two posts in it {8 so this 9 is equal to 16
Training: Hand Seals.
Where: Page 37

Divinity Luciano

Wealthy Genius

3,250 Points
  • Millionaire 200
  • Tycoon 200
  • Hygienic 200

Exodus Revel
Crew

Fashionable Millionaire

7,800 Points
  • Survivor 150
  • Peoplewatcher 100
  • Invisibility 100
PostPosted: Mon Jul 02, 2012 4:58 am


The Search Continues
Tenshi made it to the academy, now to find Bumu-sensei... wherever she is...?
DC: 12 + Awareness (7) = 19
Formula: d20 + Awareness (7) =
10/10 Complete

Who: Fubuki Tenshi
Where: Academy Pages 329 and 330
Reply
Kirigakure ((Hidden Village of Mist)) [Water Country]

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