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Posted: Sat Oct 01, 2016 2:27 am
Emily Marneth Name: Alyxandeyr Quest/experience/loot: carpentry: large beast enclosure first page: http://www.gaiaonline.com/guilds/viewtopic.php?t=24933223&page=2last page: one post long other important pages: N/A Mentored Level: N/A Total skill points: 758 Utility pet: N/A Crafting/harvesting: crafting harvesting/crafting tools: Tinkerer's workbench +5, tinkerer's hammer +5 unmodified craft/gather rolls: 16
+1 carpentry
New skill total: 759
Large beast enclosure: An enclosure that can be used to hold two creatures of the same species. Used to store pets that are not being used, or for breeding.
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Posted: Sat Oct 01, 2016 4:30 am
Name: Hemlocke Quest/experience/loot: taming 8 deer and a golden deer with Anna-Mia. Three roleplay posts after the fact. first page: http://www.gaiaonline.com/guilds/viewtopic.php?page=58&t=24411909#378155993 last page: 59 other important pages: N/A
Mentored Level: N/A Total skill points: 33 Utility pet: N/A
Hunting: Does character possess skinning knife: yes Hunting skill points: 0 unmodified loot rolls (sorted by monster):
deer: 35, 85, 57, 16, 45, 25, 90, [7 (1)] (augmented by rp metatokens)
golden deer: 24
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Posted: Sat Oct 01, 2016 5:36 am
rotabyss Quest/experience/loot: Tamed 8 Deer and one Golden Deer first page:Gloomwood RP page 58last page:page 60other important pages: a few roleplay posts after the fact. Mentored Level: 2 Total skill points: 23 Utility pet:Hunting: 0 Does character possess skinning knife: yes Hunting skill points: 0 unmodified loot rolls (sorted by monster): Deer: 48, 8, 96, 14, 24, 29, 45, 11 Golden Deer: 30 Spending one Birthday Token to raise the loot roll to a natural 100, making the Golden Deer a Legendary Perfect Golden Deer.
beastmaster: 20+11=31 evasion: 0+5=5 hunting: 1+2=3
New skill total: 41 LEVEL UP! New level: 3
±5 rp metatoken
16 gloomdeer venison (cooking, alchemy, or bait material) 2 gloomdeer antlers (weapon or alchemy material)
1 golden gloomrabbit trophy 1 golden gloomdeer trophy
1 chipped gloomdeer heart 2 flawed gloomdeer heart 4 normal gloomdeer heart 1 perfect gloomdeer heart
1 legendary perfect golden gloomdeer pet
Name: HP: 80 offense: +30 defense: +60 special: upon rolling a natural 95 or higher, the gloomdeer activates a light storm: +20 to atk/def, *1.5 upon rolling a natural 85-94, the gloomdeer will act with +20 to its roll. +10% to parry rolls
upgrade: 0/10
Beast Arte: Clash of Horns The beastmaster channels their energy through their pet, increasing its parry roll by +10 Cost: 3 AP
Beast Light Arte: Last Stand of the Golden Stag The beastmaster channels their light through their pet, increasing its parry rolls by 25% for the rest of the combat until it fails a parry, at which point the effect is dispelled. Cost: 1 Light Point
Beastmaster Arte: Animal Husbandry The beastmaster has learned to combine sometimes disparate creatures into a single entity. Using this ability combines two adult creatures and produces one juvenile creature who shares abilities and strengths with its parents, but only at the cost of the two parent creatures. This arte requires an enclosure that can house one of the creatures, and two adult pets that have been tamed by the beastmaster. Alternately, this arte can be used to combine two pets from different beastmasters, but, while both will lose their pet, only one of them will get the child.
masteries: (kill counts): deer: 9 golden monsters: 2
masteries: (artes): curve ball: 6
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Posted: Sat Apr 15, 2017 5:11 am
Quest/experience/loot: Rota's Mission part 3/4 Building The Armory first page:Alyx and Rota's home page 2 last page:Same other important pages:
Mentored Level:27 Total skill points:685 Utility pet: Healing Fairy, Alchemical Golem
Hunting: Does character possess skinning knife: yes Hunting skill points: 35 unmodified loot rolls (sorted by monster):
Crafting/harvesting: harvesting/crafting tools: Tinkerer's Ring, unmodified craft/gather rolls: 55, 78, 44, 9, 75, 100, 69, 63, 74, 45, 88, 87, 54, 97, 61, 92, 33, 94, 4, 22, 7, 69, 78, 84, 13, 56, 74, 78, 73, 57, 93, 64, 4, 65, 3, 86, 8, 20, 87, 61, 18, 84, 23, 90, 6, 82, 67, 84, 49, 69, 44, 18, 23, 99, 76
Dungeon: Rooms: Cartography skill points: Chest rolls:
Using 1 birthday token to make all rolls natural 100's.
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Posted: Wed Apr 19, 2017 8:53 am
Quest/experience/loot: Rota's Mission part 4/4 Feeding Neo Abyssian first page:Alyx and Rota's home page 3 last page:Same other important pages:
Mentored Level:27 Total skill points:685 Utility pet: Healing Fairy, Alchemical Golem
Hunting: Does character possess skinning knife: yes Hunting skill points: 35 unmodified loot rolls (sorted by monster):
Crafting/harvesting: harvesting/crafting tools: Tinkerer's Ring, unmodified craft/gather rolls: 20, 21, 89, 65, 57, 19, 9, 96, 8, 8, 57, 67, 78, 30, 99, 85, 19, 70, 34, 62, 29, 48, 23, 71, 34, 34, 96, 45, 87, 9, 58, 100, 3, 45, 37, 6, 78, 50, 49, 44, 16, 95, 92, 50, 35, 17, 60, 27, 99, 33, 2, 83, 57, 2, 32, 42, 42, 90, 18, 21, 85, 13, 22, 50, 52, 12
Dungeon: Rooms: Cartography skill points: Chest rolls:
Using 1 birthday token to make all rolls natural 100's.
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Posted: Wed Apr 19, 2017 10:24 am
Quest/experience/loot: Rota's Mission part 5/4 Abyssian(Schism) is BORN! first page:Alyx and Rota's home page 3 last page:Same other important pages:
Mentored Level:27 Total skill points:685 Utility pet: Healing Fairy, Alchemical Golem
Hunting: Does character possess skinning knife: yes Hunting skill points: 35 unmodified loot rolls (sorted by monster):
Crafting/harvesting: harvesting/crafting tools: Tinkerer's Ring, unmodified craft/gather rolls: 13, 57
Dungeon: Rooms: Cartography skill points: Chest rolls:
Using 1 birthday token to make all rolls natural 100's. In addition, this birthday token will carry over Abyssian's Legendary status to the new blade, and keep the storyline that was to be given to the Demon Iron Greatsword. Furthermore, this blade will be treated as new for the purposes of having fully empty augment slots when it spawns in. It currently only has 1 augment slot filled due to the Legendary Boar Sword.
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Posted: Sat Jun 10, 2017 7:50 am
Name: Hemlocke Quest/experience/loot: killed 5 spiders, tamed 1 first page: http://www.gaiaonline.com/guilds/viewtopic.php?page=27&t=24748685#378198491 last page: 28 other important pages:
Mentored Level: N/A Total skill points: 33 Utility pet: N/A
Hunting: Does character possess skinning knife: yes Hunting skill points: 0 unmodified loot rolls (sorted by monster):
spider: killed: 7, 12, 63, 65, 75 tamed: 56
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Posted: Sat Jun 10, 2017 7:58 am
Name:Anna-Mia Quest/experience/loot:Taming a Bear first page:Shard 2 Gloomwood Page 27 last page:Page 28 other important pages:
Mentored Level:3 Total skill points:41 Utility pet:
Hunting: Does character possess skinning knife:yes Hunting skill points:3 unmodified loot rolls (sorted by monster): 96
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Posted: Sun Jun 11, 2017 3:30 am
Emily Marneth Name: Hemlocke Quest/experience/loot: taming 8 deer and a golden deer with Anna-Mia. Three roleplay posts after the fact. first page: http://www.gaiaonline.com/guilds/viewtopic.php?page=58&t=24411909#378155993last page: 59 other important pages: N/A Mentored Level: N/A Total skill points: 33 Utility pet: N/A Hunting:Does character possess skinning knife: yes Hunting skill points: 0 unmodified loot rolls (sorted by monster): deer: 35, 85, 57, 16, 45, 25, 90, [7 (1)] (augmented by rp metatokens) golden deer: 24
lines: 95+27=122
total skill points: 33+20=53 LEVEL UP! New level: 4!
16+9=25 lightcasting 0+1=1 light armor 13+9=22 evasion 0+1=1 hunting
15 gloomdeer venison 3 gloomdeer antler
33 blue motes of light 1 shard of light (gloomdeer)
±7 rp metatoken
Records Rabbit: 4 (AR 2) Deer: 8 (AD 1) Spider: 2 lucent stone: 1
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Posted: Sun Jun 11, 2017 11:42 am
Emily Marneth Name: Hemlocke Quest/experience/loot: killed 5 spiders, tamed 1 first page: http://www.gaiaonline.com/guilds/viewtopic.php?page=27&t=24748685#378198491last page: 28 other important pages:Mentored Level: N/A Total skill points: 33 Utility pet: N/A Hunting:Does character possess skinning knife: yes Hunting skill points: 0 unmodified loot rolls (sorted by monster): spider: killed: 7, 12, 63, 65, 75 tamed: 56
110 lines
+6 lightcasting +6 evasion +1 light armor
21 red motes of light 5 blue motes of light
gloomweave fang: 2 gloomweave silk: 2 gloomweave carapace: 1
1 normal gloomweave spider heart
records Rabbit: 4 (AR 2) Deer: 8 (AD 1) Spider: 8 craft monochrome lucent stone: 1 lightcast arte: 1+5=6 auracast arte: 2+2=4
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Posted: Sun Jun 11, 2017 5:43 pm
rotabyss Name:Anna-Mia Quest/experience/loot:Taming a Bear first page:Shard 2 Gloomwood Page 27last page:Page 28other important pages:Mentored Level:3 Total skill points:41 Utility pet:Hunting:Does character possess skinning knife:yes Hunting skill points:3 unmodified loot rolls (sorted by monster): 96
lines: 53
beastmaster: 7 evasion: 5 light armor: 1 hunting: 1
1 gloombear meat 1 gloombear hide 1 gloombear claw/bone
1 perfect gloombear heart
Gloombear THSS stats: (96) +5 dam | 3/3 dur | upg. 0/6
masteries rabbits: 4 (AA 2) deer: 8 (AD 1) bear: 1 curve ball: 6 clash of horns: 5
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Posted: Thu Jun 15, 2017 11:48 pm
225 lines for first part 230+232+271+50=783 lines, parts 2-5
skills:
metalworking: 132+23=155 weaponsmithing: 29+79=108
new skill total: 787
LEVEL UP!!
new level: 29!
150 units quartz 150 unit iron ore 150 units charcoal 225 units stone
5 silvered gloomiron ore remaining
~~~CONGRATULATIONS!~~~
Name: Description: Crafted by: Type: Two-Handed Straight Sword Durability: 3747/3747 Stats: Roll1: +3158 Damage: +4174 Status: 15 dam/rd for 3 rounds bleed damage only DRR: -64 Gloom: -27 Thirst: 100/100 Upgrade: 1/30 Chromatic: 1/1 The Heart of Twilight
when rolling a roll1 of 100, the user will gain a single Light Point. ((Must be the first roll1 of a given post)) when successfully parrying an attack that would inflict status damage, the weapon will gain that status effect in its original intensity on its next attack, in addition to its [status] parameter. the weapon will be capable of being granted five status effects, from monster weapons or any other method. The weapon will deal these effects randomly, based on the last digit of the character's roll1.
Gloom: upon successfully dealing damage to an enemy, the gloomiron's tainted metal begins to sap the victim of their strength, dealing a reduction to their next primary roll in the combat.
DRR: When striking an opponent who has damage reduction from armor, equipment, or natural stats, this stat will reduce that damage reduction by the specified amount for the calculation of that hit. Effectively, you ignore some or all of their armor when you strike, but you don't deal additional damage beyond that.
Status:Having only one status on the Heart of Twilight, all strikes will deal bleed damage.
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Posted: Fri Jun 23, 2017 4:21 pm
Rewards for Rota, from SAGB
Name: Legendary Radiant Golden Gloomboar Light Upper Type: light armor upper Description: The piece is a gold and dark gold sweatshirt with clasps on the collar for a removable hood. The front, back, and shoulders are reinforced with a faint layer of dark gold leather from the Boar. the stomach, in particular, has a large connected pocket made of the leather and lined with Golden Boar fur. There is a design on the chest of a Golden boar head outlined in pale gold. damage mitigation: 20 as a piece | 39 as a set bleed resistance: 2 per attack | 3 per attack as a set upgrade: 0/18 Chroma: 1/1 +1 LP per 7 rounds in combat, as a set only.
Name: Legendary Radiant Golden Gloomboar Light Lower Type: light armor lower Description: This piece is a set of golden slacks with dark gold slabs of Golden Boar leather covering the thighs, kneecap, and shins of the wearer. Each piece of leather is segmented as so not to obstruct movement. It comes with dark gold leather flats and pale gold socks. damage mitigation: 20 as a piece | 39 as a set bleed resistance: 2 per attack | 3 per attack as a set upgrade: 0/18 Chroma: 1/1 +1 LP per 7 rounds in combat, as a set only.
Name: Legendary Radiant Golden Gloomboar cloak Type: Headgear Description: This short, hooded cloak is made to snap into the upper. The hood itself is a rich gold color while the cloak portion is a dark gold with a pale gold trim. The hood is lined with golden boar fur. There is a design on the hood which resembles a cartoonishly cute version of an Augmented Golden Boar's head with the snout being at the brim of the cloak and its glowing and exaggerated eyes above that. at the top sides of the hood are replicas of the boar's ears, and on the cheek line are plush replicas of the Augmented Golden Boar's tusks. The hood has drawstrings so that one can close the hood and allow people to see the full facial structure of the design. The cloak itself ends at the small of the wearer's back. stats: +10% to all light arte rolls +10% bleed damage dealt
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Posted: Fri Jun 23, 2017 4:44 pm
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Posted: Fri Jun 23, 2017 5:13 pm
Lucent For Me (continued) The Lightcaster welcomes you back with a smile, and clasps her hands in front of her. "Hello again. I take it you have found what we had been speaking of before?" When offered a look at the [Shard of Gloomdeer Light] that you have harvested, the Lightcaster smiles. "Excellent! As you can see, it is much larger than an ordinary mote of light. It possesses, instead of the essence of the moment in which it was created, the essence of the creature from which it was created. That is to say that while a [red mote of light] contains the violence of the instant in which the harm was done that created it, the [shard of light] contains the sum of all the feelings of all moments that led to its creation. As such, the quintessence of the creature is captured, and, if you know the secrets to doing so, can be manipulated and made to work to your benefit. Notice that the shard is colorless. It is a feeling, not an action. It is colored later, by the motes of light that it is mixed with.""A [Shard of Gloomdeer Light] is the essence of reaction. Using this shard in a lucent stone along with your selection of [motes of light] will create a stone that shares that reactionary quality. Combined with red motes of light, for instance, the resulting stone can conjure a protective barrier that will, when struck, take that moment of violence and return it upon its attacker, effectively counterattacking for the lightcaster. Combined with blue light, the same shard will react in the same way, only with a moment of kindness instead of violence, making your opponent more empathetic to your point of view. Effectively, the Gloomdeer stores the moment of power until it is acted upon, instead of releasing it at the time of the cast. This can be very useful as a method of deterring your opponent from focusing entirely on their attack, for fear of that harsh reprisal." The Lightcaster nodded. "I will give you time to think on your preferred use for this Shard. When you are ready, simply craft a lucent stone in the way we have done before, using the shard as an additional component. I believe that you will be satisfied with the results. And remember; all types of creatures have different ways of going through life. Shards of Light may appear similar, but they can act drastically differently. Happy casting."
You now have the ability to imbue lucent stones with a single [Shard of Light]! Shards of Light can not be added to a stone after it has been crafted.
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