Hibiki Inuzuka has graduated the Academy, yay.
182 lines = 728 exp
728/100 Level 1 cleared.
728/300 Level 2 cleared.
728/600 Level 3 cleared
728/1000
That will be three stat packages!
First One:
+10 to Resolve (+5 to Toughness; +5 to Chakra)
+5 to Ninjutsu (+5 to Seal Speed)
+5 to Taijutsu (+5 to Agility)
+15 to Genjutsu (+15 to Intelligence)
Second:
+10 to Resolve (+5 to Chakra; +5 to Toughness)
+5 to Ninjutsu (+5 to Seal Strength)
+5 to Taijutsu (+5 to Strength)
+15 to Genjutsu (+15 to Intelligence)
Third and Final stat package:
+5 to Resolve (+5 to Stamina)
+5 to Ninjutsu (+5 to Seal Speed)
+10 to Taijutsu (+10 to Agility)
+15 to Genjutsu (+15 to Intelligence)
So my final stats should look like this:
Quote:
Chakra: 2500
Stamina: 2000
Focusing: 5
Toughness: 15
Strength: 10
Agility: 30
Seal Strength: 15
Seal Speed: 30
Intelligence: 60
Willpower: 5
Also, with my intelligence, I have unlocked three upgrades, and three more custom jutsu slots.
First I would like to upgrade a previous jutsu with the level 5 upgrade (20 int) and the level 15 upgrade (60 int)
Quote:
Name: Ninja Art of Beast Mimicry: All-Fours Jutsu
---Level: 5 (15)
---Style: Taijutsu
---Affinity: Lightning
---Accuracy: 5
---Range: Self
---Effect: Range Self(+5pts) Stat Buff - Taijutsu(+10)(+20)(-10pts)(-20pts)
---Description: An Inuzuka Clan Technique that all Inuzuka learn, the user mimic thier companion's fighting style. This stance makes the user more feral in appearance (Fang-like teeth, nails grow to a claw-like length) and increase their Taijutsu prowess by fighting like a wild animal giving them more speed, power, and endurance. And I will be creating two more custom jutsu, and using the last upgrade available (Level 10; 40 int)
Quote:
Name:Ninja art of the Melody: Beastly Howl Jutsu
---Level: 10 (15)
---Style: Ninjutsu
---Affinity: Lightning
---Accuracy: 10 (15)
---Range: Ranged
---Effect: Ranged(-5pts) Illusionary Clones(+20 Defense Accuracy)(+60 Defense Accuracy)(-2pts)(-6pts)Damage(300)(400)(-3pts)(-4pts)
---Description: By utilizing a flute, Hibiki can play a screeching note (or in Kuro's case, a high pitched Howl), damaging his opponent's inner ear causing temporary vertigo. This makes the Victim dizzy and unable to focus directly on Hibiki.
Quote:
Name:Ninja Art of the Melody: Siren's song
---Level: 15
---Style: Ninjutsu
---Affinity: Lightning
---Accuracy: 50
---Range: Ranged
---Effect: Ranged(-5pts) Mind Control(-5pts) Accuracy+(+25 accuracy)(-5pts)
While this de-buff is in effect the foe you control may only do two things on there turn. One is pay the sustain costs of any Jutsu they had in effect before mind control went off (That is if they choose to, they needn't keep them active unless you wish to). The second is to make a contested Willpower(x2) + Resilience buffs that apply checks normally to shake off any de-buffs (including mind control) off of themselves.
Once you've established control: On you, the controllers turn, you may take your turn normally as well as issue one command to anyone you've mind controlled.
IF the command is against their nature they get an immediate reflexive contested check of Willpower(x2) + Resilience buffs that apply to break mind control. This has to be something they'd not do at the moment, such as attacking an ally, harming themselves, etc. Against a suicidal command they gain Willpower(x4) instead of (x2) against said roll.
If they fail this check they carry out the command. The controlled player has all there normal stats, however they may only use Jutsu the controller knows as the controller is pulling the strings and thus they can only do things the controller knows how to do. They can not however use Kekei Genkai that the controller knows if the mind controlled subject does not match the same bloodline.
Chakra to perform any of these tasks as well as to sustain powers must be paid by the controller not the subject of mind control making this power very taxing.
Sustainable.
---Description: By playing a sweet melody, or by whining and howling, the User entrances the foe into submission. By fluctuating the sounds, the victim will do whatever the controller wants of them, even attack their own allies if Hibiki and Kuro wish of it!
Heres the Coding for Hibiki's stats:
[align=center][b]Stats
Resolve[/b][/align]
---Chakra: 2500
---Stamina: 2000
---Focusing: 5
---Toughness: 10
[align=center][b]Taijutsu:[/b][/align]
---Strength: 10
---Agility: 30
[align=center][b]Ninjutsu:[/b][/align]
---Seal Strength: 15
---Seal Speed: 30
[align=center][b]Genjutsu:[/b][/align]
---Intelligence: 60
---Will Power: 5
Jutsu codes:
[quote][size=11][b]Name:[/b] Ninja Art of Beast Mimicry: All-Fours Jutsu
---Level: 5 [color=green](15)[/color]
---Style: Taijutsu
---Affinity: Lightning
---Accuracy: 5
---Range: Self
---Effect: Range Self(+5pts) Stat Buff - Taijutsu(+10)[color=green](+20)[/color](-10pts)[color=green](-20pts)[/color]
---Description: An Inuzuka Clan Technique that all Inuzuka learn, the user mimic thier companion's fighting style. This stance makes the user more feral in appearance (Fang-like teeth, nails grow to a claw-like length) and increase their Taijutsu prowess by fighting like a wild animal giving them more speed, power, and endurance.[/size][/quote]
[quote][size=11][b]Name:[/b]Ninja art of the Melody: Beastly Howl Jutsu
---Level: 10 [color=green](15)[/color]
---Style: Ninjutsu
---Affinity: Lightning
---Accuracy: 10 [color=green](15)[/color]
---Range: Ranged
---Effect: Ranged(-5pts) Illusionary Clones(+20 Defense Accuracy)[color=green](+60 Defense Accuracy)[/color](-2pts)[color=green](-6pts)[/color]Damage(300)[color=green](400)[/color](-3pts)[color=green](-4pts)[/color]
---Description: By utilizing a flute, Hibiki can play a screeching note (or in Kuro's case, a high pitched Howl), damaging his opponent's inner ear causing temporary vertigo. This makes the Victim dizzy and unable to focus directly on Hibiki.
[/size][/quote]
[quote][size=11][b]Name:[/b]Ninja Art of the Melody: Siren's song
---Level: 15
---Style: Ninjutsu
---Affinity: Lightning
---Accuracy: 50
---Range: Ranged
---Effect: Ranged(-5pts) Mind Control(-5pts) Accuracy+(+25 accuracy)(-5pts)
While this de-buff is in effect the foe you control may only do two things on there turn. One is pay the sustain costs of any Jutsu they had in effect before mind control went off (That is if they choose to, they needn't keep them active unless you wish to). The second is to make a contested Willpower(x2) + Resilience buffs that apply checks normally to shake off any de-buffs (including mind control) off of themselves.
Once you've established control: On you, the controllers turn, you may take your turn normally as well as issue one command to anyone you've mind controlled.
IF the command is against their nature they get an immediate reflexive contested check of Willpower(x2) + Resilience buffs that apply to break mind control. This has to be something they'd not do at the moment, such as attacking an ally, harming themselves, etc. Against a suicidal command they gain Willpower(x4) instead of (x2) against said roll.
If they fail this check they carry out the command. The controlled player has all there normal stats, however they may only use Jutsu the controller knows as the controller is pulling the strings and thus they can only do things the controller knows how to do. They can not however use Kekei Genkai that the controller knows if the mind controlled subject does not match the same bloodline.
Chakra to perform any of these tasks as well as to sustain powers must be paid by the controller not the subject of mind control making this power very taxing.
Sustainable.
---Description: By playing a sweet melody, or by whining and howling, the User entrances the foe into submission. By fluctuating the sounds, the victim will do whatever the controller wants of them, even attack their own allies if Hibiki and Kuro wish of it!
[/size][/quote]
Wow that took longer than it should have.
PLEASE AND THANK YOU 8D
Quote:
ssA: Completed.
Ninja Art of the Melody: Siren's song - Accuracy is 40 not 50, fixed it on your profile for you.