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★ ★ Aizen Aburame ★ ★ (Bin)

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Doctor Aizen

Savage Hunter

7,500 Points
  • PvP 200
  • Survivor 150
  • 50 Wins 150
PostPosted: Sun Dec 12, 2010 5:59 pm


Character Information

Quote:
Character Name: Aizen Aburame
Age: 22
Height: 5'9"
Weight: 150 Lbs
Clan: Aburame // Fuuma
Role: Medic
Affinity: Water
Village: Hidden in Mist Missning-Nin
Rank: Genin
History:


Squad team

Quote:

--Aizen Aburame
--N/A


DD Items

Quote:
--Dual Bloodline
 
PostPosted: Sun Dec 12, 2010 6:00 pm


Quote:
Level: 19

19154/21000 EXP

Stats

Resolve

---Chakra: 7,000
---Stamina: 6,500
---Focusing: 5
---Toughness: 40

Taijutsu:

---Strength: 30
---Agility: 75

Ninjutsu:

---Seal Strength: 90
---Seal Speed: 90

Genjutsu:

---Intelligence: 240
---Will Power: 35
 

Doctor Aizen

Savage Hunter

7,500 Points
  • PvP 200
  • Survivor 150
  • 50 Wins 150

Doctor Aizen

Savage Hunter

7,500 Points
  • PvP 200
  • Survivor 150
  • 50 Wins 150
PostPosted: Sun Dec 12, 2010 6:10 pm


Clan Inheritance


Quote:
---Medical Prowess
The Fuuma have long taught medical teachings in their village, whether it be for good or bad these medical teachings give them surprising insight into how the human body functions.
+50 on Medical Checks.
+50 power on critical hits that opponents suffer from a Fuuma user.


Quote:
---Tracking bugs
Aburame Clan members have constant contact with their bugs, and as one could imagine having that many eyes around at one time makes them incredibly aware of whats going on as well as very good at tracking down enemies.
+50 Awareness Checks
+100 on Flee Checks when Pursuing
 
PostPosted: Sun Dec 12, 2010 6:14 pm


Perks


Quote:
Enhanced Element
---Requirments: None
---Effect: [ Water Element +1 ]
All damage dealt with this element is increased by 100 and all damage taken from this element is decreased by 100 for every +1 on the chosen element.
---Limits: May only choose an element you have an affinity for. May only enhance an element 3 times.
 

Doctor Aizen

Savage Hunter

7,500 Points
  • PvP 200
  • Survivor 150
  • 50 Wins 150

Doctor Aizen

Savage Hunter

7,500 Points
  • PvP 200
  • Survivor 150
  • 50 Wins 150
PostPosted: Sun Dec 12, 2010 6:18 pm


Inventory


Quote:
Ryo Amount $1,400


Quote:
Name:
---Ryo Cost:
---Level:
---Style:
---Accuracy:
---Range:
---Uses: x/x
---Effect:
---Description:


Quote:
Name:
---Ryo Cost:
---Level:
---Style:
---Accuracy:
---Range:
---Uses: x/x
---Effect:
---Description:
 
PostPosted: Sun Dec 12, 2010 6:27 pm


Technique List


Quote:
Beating in Conjunction ~ Level 15 [N]
Feeding Insects ~ Level 15 [N]
 

Doctor Aizen

Savage Hunter

7,500 Points
  • PvP 200
  • Survivor 150
  • 50 Wins 150

Doctor Aizen

Savage Hunter

7,500 Points
  • PvP 200
  • Survivor 150
  • 50 Wins 150
PostPosted: Sun Dec 12, 2010 6:38 pm


Basic Techniques


Quote:
Name: Medical Intelligence
---Level: 0
---Style: Ninjutsu
---Affinity: Water
---Description: A form of intelligence that is practiced amongst Doctors and Nurses to better the health of others; although, sometimes the intelligence can be even towards that of killing the unsuspected victim.


Quote:
Name: Medical Precision
---Level: 0
---Style: Ninjutsu
---Affinity: Water
---Description: A skill all physicians have, without precision a doctor is nothing more but a common person with no skill or ability in which to Acknowledge and care for the patients.


Quote:
Name: Insect Venom
---Level: 0
---Style: Ninjutsu
---Affinity: Wind
---Description: The very source of some insects defenses is indeed their venom, some paralyze as others have the intent to kill, But the true wise-man never underestimates the smaller things in life.


Quote:
Name: Water Surface Walking
---Level: 0
---Style: Ninjutsu
---Affinity: Water
---Description: The art of water surface walking allows a ninja to walk on water as if it was a solid surface. Focusing an even amount of chakra out of the soles of their feet, they can balance themselves on the very surface of the water.


Quote:
Name: Tree Climbing
---Level: 0
---Style: Ninjutsu
---Affinity: Earth
---Description: the art of tree climbing serves a dual purpose. Taking part in Tree Climbing Training helps a ninja learn how to focus their chakra. It also teaches the ninja how to run up trees and walk on vertical walls. The training helps the ninja learn how to focus just the right amount of chakra to a particular part of their body. The amount needed to climb is small but it must be precise. The feet are regarded as the hardest location to master chakra focusing. So by gaining the art of this skill, the ninja will have any jutsu available. because they will be able to focus their chakra as needed.


Quote:
Name: Silent Homicide Technique
---Level: 0
---Style: Ninjutsu
---Affinity: Neutral
---Description: The ability to commit a silent homicide, is a technique to dispatch your foe with no warning. your quick speed and skills will instantly kill them before they can provide a defense.


Quote:
Name: Transformation Technique
---Level: 0
---Style: Ninjutsu
---Affinity: Neutral
---Description: a technique which every ninja learns at the ninja academy. The Transformation technique allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.


Quote:
Name: Body Substitution Technique
---Level: 0
---Style: Ninjutsu
---Affinity: Neutral
---Description: when in danger the ninja will quickly substitute themselves with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.


Quote:
Name: Insect Gathering Technique
---Level: 0
---Style: Ninjutsu - Aburame
---Affinity: Wind
---Description: After forming the needed handseals, the clan user will place their hand to a surface and extend a web-like chakra lure to the insects in the surrounding area to their location. running this web over the area will cause any nearby bugs to walk up into it and follow it back to the source.


Quote:
Name: Hidden Watchers
---Level: 0
---Style: Ninjutsu - Aburame
---Affinity: Wind
---Description: The clan member is capable of seeing beyond that of their own two eyes, this is simply because the insects in which live and breed within them communicate with those surrounding the clan member. This ability is perfect for a heightened sensibility when in combat.


Quote:
Name: Aquatic Breath Technique
---Level: 0
---Style: Ninjutsu
---Affinity: Water
---Description: A technique in which allows the ninja to take a breath while under water without having gills. Simply the H2o from within the water is absorbed passed the skin and into the lungs of the submerged ninja.


Quote:
Name: Aquatic Webbing Technique
---Level: 0
---Style: Ninjutsu
---Affinity: Water
---Description: A technique in which allows the ninja to gain webbing between their fingers. Simply and purely to enhance their swimming speed within both heavy or light waters.


Quote:
Name: Aquatic Launch Technique
---Level: 0
---Style: Ninjutsu
---Affinity: Water
---Description: A technique in which allows the ninja to launch themselves out of a river/lake based area. This allows for aerial advancements and visible confirmation toward in coming attacks.


Quote:
Name: Aquatic Acrobats Technique
---Level: 0
---Style: Ninjutsu
---Affinity: Water
---Description: A technique in which allows the ninja to fluently maneuver within the water as freely as if they were on land.


Quote:
Name: Aquatic Gathering Technique
---Level: 0
---Style: Ninjutsu
---Affinity: Water
---Description: A technique in which allows the ninja to call upon fish by sending out a fluent sonar sound wave to call upon the fishes for help.


Quote:
Name: Aquatic Fur Technique
---Level: 0
---Style: Ninjutsu
---Affinity: Water
---Description: A technique in which allows the ninja to obtain a thick yet slick layer of fur much like aquatic mamals have so they may keep warm for longer periods of time under water, This also counts as a small layer of armor against all incoming advances from others.
 
PostPosted: Sun Dec 12, 2010 6:40 pm


Normal Techniques




Quote:
Name: Beating In Junction
---Level: 15
---Style: Ninjutsu
---Affinity: Water
---Accuracy: +40
---Range: Touch
---Effect:
Reactive Damage+100(10pts), Accuracy+25(5pts)
While this de-buff is on a foe any damage sustained to the users stamina is dealt back to the victims stamina up to 100 with no reduction.
Sustainable.
---Description:
The user flings small cords of Chakra around the users, and the users foes, hearts. Whenever the user suffers and his heart feels the pain the cords tighten on the foes heart to reflect this suffering on the users foe.


Quote:
Name: Feeding Insects
---Level: 15
---Style: Ninjutsu
---Affinity: Wind
---Accuracy: +20
---Range: Ranged
---Effect:
Devouring Bugs(10pts), Range+1(5pts)
Drains 100 Chakra and 100 Stamina from the victim. This bypasses any "protection" effect the foe may have active on them. If a foe rolls a critical damage check against this, rather than rolling on the critical chart a failure of 50 or more knocks them out. While sustained this damage is halved.
---Description:
Releasing tiny insects from their body, the users bugs quickly go to work feeding off the enemies Chakra and tiring them severely weakening their body as they work their way through the cracks and crevices of any armor the foe is wearing.


Quote:
Name: Flash Step
---Level: 10
---Style: Ninjutsu
---Affinity: None
---Accuracy: 10
---Range: Self
---Effect: Buff-Stealth(30)(15pts), Range(-1)(+5pts)
+30 to Stealth Checks.
Sustainable.
---Description: A jutsu that at first sight seems to be a taijutsu skill but in truth actually uses certain set of hand seals before causing the user's body to rapidly move from one spot to the next and in turn enable them to hide from their foes.


Quote:
Name: Tidal Wave
---Level: 30
---Style: Ninjutsu
---Affinity: Water
---Accuracy: 60
---Range: Sight
---Effect: Damage(500)(5pts), Radius(3)(15pts), Range(+2)(10pts)
Deals 500 + Jutsu Power(x5) Damage to up to 7 Targets.
---Description: An extremely weak yet useful technique in which the user creates a large amount of water around them before sending it out in all directions for as far as the eye can go, capsizing anything in it's path. Truly a technique useful against many foes.


Quote:
Name: Water Release - Water Formation Wall
---Level: 30
---Style: Ninjutsu
---Affinity: Water
---Accuracy: 30
---Range: Range
---Effect: Defense(1/2)(15pts), Protection(200)(10pts), Range(+1)(5pts)
---Description: Spraying a powerful blast of water from the mouth, the user can create a wall of water that surrounds them completely. Sustainable.


Quote:
Name: Power Gate
---Level: 30
---Style: Ninjutsu
---Affinity: None
---Accuracy: 30
---Range: Self
---Effect: Buff-Damage(875)(35pts), Range(-1)(+5pts)
+875 Damage Buff. Sustainable.
---Description: Channeling chakra throughout their body and using a specific set of hand seals, the user may unlock a small amount of their bodies' hidden talent and cause their attacks to do more damage then normal.
 

Doctor Aizen

Savage Hunter

7,500 Points
  • PvP 200
  • Survivor 150
  • 50 Wins 150

Doctor Aizen

Savage Hunter

7,500 Points
  • PvP 200
  • Survivor 150
  • 50 Wins 150
PostPosted: Sun Dec 12, 2010 6:44 pm


Custom Techniques


Quote:
Name: Insect Skin
---Level: 5
---Style: Ninjutsu - Aburame
---Affinity: Wind
---Accuracy: +5
---Range: Self
---Effect: Buff: Phys-Protection [Ninjutsu/Wind](+75)(10Pts)
---Description: Millions of Insects form around the users body in a camouflaged type way and reduce the impact of physical damage.


Quote:
Name: Water Clone
---Level: 15 (20)
---Style: Ninjutsu
---Affinity: Water
---Accuracy: 15 (20)
---Range: self
---Effect: (Real Clones: (+4)(+5)(15pts)(Rang: self)(5pts)
Damage: +20 per copy, Accuracy +20 per copy while attacking.
---Description: Unlike a normal clone, the Water clone has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out unlimited attacks on it‘s target.


Quote:
Name: Water Dragon Projectile Technique
---Level: 20 (25)
---Style: Ninjutsu
---Affinity: Water
---Accuracy: 20 (25)
---Range: Ranged
---Effect: (Damage: 1,500)(+2,000)(15pts)(Ranged)( -5pts)
---Description: The user does a long string of hand seals which then causes a column of water in the form of a dragon to rise from the water and then strike their target.


Quote:
Name: Medical Genius
---Level: 25 (30)
---Style: Ninjutsu - Fuuma
---Affinity: Water
---Accuracy: 25 (30)
---Range: Self
---Effect: Buff-Healing:[Water](+750)(30pts)(+875)(35pts)
---Description: This skill allows the ninja to heal wounds on a more adapt and greater magnitude than usual. with it‘s superior effort in skill possibly no wound is too great for a ninja using this skill.


Quote:
Name: Mystical Hand Technique
---Level: 30 (35)
---Style: Ninjutsu
---Affinity: Water
---Accuracy: 30 (35)
---Range: touch
---Effect: Healing sad 1,500 Stamina)(1,750 Stamina)(30pts)(35pts)
---Description: This technique allows the ninja to heal wounds by focusing their own chakra to their hands. If the ninja is highly skilled, they are able to heal more critical injuries. Highly skilled medical-nins Such as Tsunade can use their techniques to perform surgeries that otherwise would not be possible.


Quote:
Name: Water Prison Technique
---Level: 35 (40)
---Style: Ninjutsu
---Affinity: Water
---Accuracy: 35 (40)
---Range: Touch
---Effect: Stun: (Hold +70)(Hold +80)(35pts)(40pts)
Stuns, Sustainable.
---Description: The user forms the necessary hand seals which causes the water to form around the target into a spherical prison which only allows for limited movement. The ninja must keep their body touching the water prison to maintain its existence. If the contact is broken, the water falls away and their target is released. When combined with clone technique, the ninja can imprison their target but still allow for a clone to attack others nearby.


Quote:
Name: Changing Currents
---Level: 40 (45)
---Style: Ninjutsu
---Affinity: Wind - Aburame
---Accuracy: 40 (45)
---Range: Range
---Effect: DeBuff-Stealth: Sneaking(-105)(-120)(35pts)(40pts) / Range sad -5pts)
---Description: A technique in which allows that of a Aburame clansmen to detect changes within the airs current. By objects moving with the air the current thus changes announcing incoming enemies from hidden unseen dark corners.


Quote:
Name: The Great Fisherman
---Level: 45 (50)
---Style: Ninjutsu
---Affinity: Water
---Accuracy: 45 (50)
---Range: Self
---Effect: Buff-Grapple: Ninjutsu/Water(+200)(+220)(50pts)(55pts)
---Description: A Technique in which Strengthens the hold of a jutsu in which is holding an enemy. this tears threw their attempts to escape making it futile and pointless get away.


Quote:
Name: Oil Spill
---Level: 50 (55)
---Style: Ninjutsu
---Affinity: Water
---Accuracy: 50 (55)
---Range: Ranged
---Effect: Debuff-Accuracy: Water/Genjutsu(-180)(45pts)(-200)(50pts) / Range sad -5pts)
---Description: A Technique in which utilizes the water element to create black and thick oil. The user Spits it out of their mouth only for it to be released upon their opponent, A Technique in which utilizes the water element to create black and thick oil. The user Spits it out of their mouth only for it to be released upon their opponent, The Oil like most is potent and toxic; therefore, it gives off a horrid odor in which disrupts the mental focus for genjutsu users.


Quote:
Name: Fierce Rampage
---Level: 55 (60)
---Style: Ninjutsu
---Affinity: Water
---Accuracy: 55 (60)
---Range: self
---Effect: Buff-Damage: Ninjutsu/Water(+2,250)(30pts) / Buff-Accuracy: Ninjutsu/Water(+120)(30pts)(+140)(35pts)
---Description: A Technique in which uses raw emotions to boost the effects of the ninja‘s chakra-core unlocking their potential greatly.


Quote:
Name: Death Leeches
---Level: 60
---Style: Ninjutsu
---Affinity: Water - Aburame
---Accuracy: 60
---Range: Ranged
---Effect: Damage sad 2,300)(23pts) Radius sad +3 Enemies)(5pts) / Split sad Ranged)(4pts) / Heal sad 1,150)(23pts)
---Description: A Technique utilized by that of the Aburame, These leeches can suck an enemy dry of chakra and allow it to flow through liquid Sludge back to the clansmen to boost their life force.


Quote:
Name: Liquid Honey
---Level: 65
---Style: Ninjutsu
---Affinity: Water
---Accuracy: 85
---Range: Ranged
---Effect: Stun sad Hold +100)(50pts) / Range sad 5pts) / Radius sad +5)(10pts)
---Description: A Technique that allows the user to produce thick amounts of Honey from their mouth only to spray it towards their opponents and watch them struggle to try and escape. It‘s strong nutrients provides heavy and thick endurance capability for the honey making it purely indestructible.


Quote:
Name: Mosquito Mass
---Level: 70
---Style: Ninjutsu
---Affinity: Wind - Aburame
---Accuracy: 80
---Range: Ranged
---Effect: Devouring Bugs: (60pts) / Range sad 5pts) / Radius sad +3)(5pts)
Drains 600 Chakra and 600 Stamina from the victim. This bypasses any "protection" effect the foe may have active on them. If a foe rolls a critical damage check against this, rather than rolling on the critical chart a failure of 50 or more knocks them out. While sustained this damage is halved.
---Description: A Technique that releases a Mass of Mosquito‘s onto the enemies of the user. Once released the Mosquito‘s have one goal to feed off the life of their prey and then breed soon after, creating a never ending cycle of life draining insects.


Quote:
Name: Guardian of Water
---Level: 75
---Style: Ninjutsu
---Affinity: Water
---Accuracy: 75
---Range: Self
---Effect: Stat-Buff: Seal Speed(+80)(40pts) / Stat-Buff: Seal Strength(+80)(40pts)
---Description: A Technique in which summons a large Water spirit, the spirit emerges from the persons upper body and surges it‘s power through the humans body to provide a much greater source of power.


Quote:
Summoning - Leech King Rancid
---Level: 80
---Style: Ninjutsu
---Affinity: Water
---Type: Passive
---Accuracy: 80
---Range: touch
---Effect: Base sad 20pts) / AnimalMount(10pts) / Instant Attack sad 5pts) / Enhanced Stats:Seal Speed(+46)(23pts) / Enhanced Stats:Agility(+44)(22pts)
---Description: A Summon created by the Aburame clan, It's said that the skin of the beast is thick, and that the slime is potent to anyone who touches it besides the Aburame themselves. It's distinct features make the beast look even horrid than it actually is; Also, the beast is immune to any and all poisons due to it's slime like features.
 
PostPosted: Sun Dec 12, 2010 9:09 pm


Personal Ally(s)


Quote:
Name:
 

Doctor Aizen

Savage Hunter

7,500 Points
  • PvP 200
  • Survivor 150
  • 50 Wins 150

Doctor Aizen

Savage Hunter

7,500 Points
  • PvP 200
  • Survivor 150
  • 50 Wins 150
PostPosted: Mon Dec 13, 2010 1:24 pm


Summoning(s)


Quote:
Summoning - Leech King Rancid

User Image
Resolve

---Stamina: 8000
---Toughness: 40

Taijutsu:

---Strength: 30
---Agility: 119

Ninjutsu:

---Seal Strength: 90
---Seal Speed: 136

Genjutsu:

---Intelligence: 240
---Will Power: 35
 
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