Rosa luckily was able to jump out of the cave and into the water right before the explosion happened behind her, she would land inside the water and swim her way to the shore while breathing heavily from the stress “I wish Peni was here…” Rosa said under her breath before she noticed Inari landing inside of the water but was showing no sign of trying to swim, Rosa grew worried as she went back in the water and slowly dragged him to the shore with her, it took her some time but that was the fastest way she could manage to drag the boy with her strength. Once the two finally got to the shore Rosa sighed in relief after checking on him to see if he was still alive and indeed he was, but unfortunately for her, it was not the time to relax as a horde of baby deathstalkers began to show their selves and behind the horde was a huge one, Rosa pulled out her sword and stood in front of Inari ready to kill any Grimm that was coming their way, she had to protect him at all cost! Her gauntleted hand shook from fear but Rosa was dead focused on a small group that came her way as she quickly changed her clip and shot two of the deathstalkers with four bullets each before blocking the stinger of the third one with her gauntlet, she would then grab it and slashed it off with her sword and following it by stabbing its head as her blade became dusty “stay away from us!” she would yell at the Grimm even though she knew those creatures couldn’t understand her, but it was her job to protect at all cost. Out Of Creativity: new clip! Used 8 bullets from it (Rosa protecc!)
Post Count: 54 (45) Semblance Cooldown: available Semblance charge time remaining:
Posted: Thu Mar 25, 2021 5:50 pm
She was saved!! Luckily for him, the gambit worked. The grim was put down just in time, but before he could help Jannet up she was being helped by some robot. Blinking at the development, his first thought was to shoot it until he saw it was helping her move. So, Friendly? Good. Prince didn't think about the fact he was going to have a long sword for a bit. He killed the grim, but the dust was still in effect, making his blade almost Sephiroth-like. Jannet was okay and her usual bubbly self. That was a relief. Walking with the Herja bot, he would notice that there was a grim in their path on the way to the battleship. Guarding the exit to where they couldn't get to the rope ladder. Never easy was it? Prince would quickly go back to battle mode. He couldn't use the plant dust to help wrap Jannet leg. Not yet. Grip still on his hardlight augmented blade, he would go for repeated piercing jabs towards the beowful looking to pierce it repeatedly and destroy it. He couldn't do wide arcing attacks as they could hit a person and have unintended consequences. Plus, he could hit an obstacle. He didn't want to do an overhead attack as it was risky as well. He would hope his piercing was enough to take it out. Just to be sure, he kept one grip on the hilt before taking out one of his handguns and firing at the grim, That should be enough right? As he was doing this action, the explosion would go off, Making Prince a little confused. Why was there an explosion? Out here? Did something happen? Were they not alone out here on this military mission?!?!
There was only a split-second to breathe and sit up before their cute little chat would be interrupted by the sound of chitters coming closer. Despite the hard crash to the ground and burns, the doctor would stand calmly. Withdrawing her rapier from its sheath at her hip, she would set the bag down by the nearest driftwood log. Freya had taken to the air and being distracting as usual to the closest baby deathstalker for her mistress. "This just doesn't end,"Dr. Lenz grumbled under her breath, up on her feet once more.
Despite her rough shape, her feathered companion would not be alone for more than a couple seconds. Her mistress up, Freya would perch and claw just behind the stinger Until the human female was ready to attack it. "Well, let's get this over with,"Ms. Lenz thought as she would parry the first pincher, the strength pushing her back. Disengaging, she would hop on the other pincher when it was swinging for her to try and take her to its mouth. When that failed, it would try for the stinger. Though it was close, it missed her calves by an inch at point."How rude,"Drac sighed, stabbing at the tail before it would be retreated and try again. She noted it to be a rather simple creature, despite its strength it was known for.
"You may be bigger and stronger but I'm more agile and faster,"The English gentlewoman mentally determined to win would take the risk to jump after the tail's next strike, slashing at the unplated flesh. It's scream did not deter the medic as her rapier would then stab through one of its eyes through to the brain. Success or not, she would have to do the same to the next one that came towards her if one did. The rest could and most likely would be handled by the rest of their group. In total, she would only handle two to three. She would then walk over to her bags and catch her breath if able to.
Out Of Chloroform!: Let me know if I need to fix anything. Posts Count: 68 Profile Location/Company: Alpha Caves // Beacon Students and Headmistress Outfit/Equipped:Outfit // Hairstyle // Parasol/Primary Weapon // Messenger bag with clothes and other things in it // Rapier // Case of 9 Vials with ingredients // Dust (Small: Fire x3 Wind x3 Lightning x2; Large: Fire x1 Lightning x1 Water x1) Semblance Activation/Rest: 3/9 Vials: - Healing Potions (Minor Cuts/Pain/Bruises/Infection) x 3 - Buffer: Increased Physical Strength x1 - Buffer(s): Increased Stamina x2 - Toxin: Acute Pain x1 - Toxin: Temporary Disorientation x1 - Toxin: Mace x1
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Posted: Sat Mar 27, 2021 4:42 pm
Ƞ ȩ ϯ α ɱ ɨ x†x м ι к ą є ℓ § σ η 【 Tinkerer of Vale】
‖ Who: My team‖Thoughts: Amazing!!! ‖‖Ambiance: End of Innocence‖Profile‖System Loading... Herja Activated ‖ --------------------------------------------------------------------------------- The Headmistress was as defined as ever. Even with crusted wet blood about her temple, hair, and clothes, she reminded Netami of a goddess. Well, maybe a robot goddess. She denied assistance, only standing and ordering Netami get back to the Battleship and fortify it. The Headmistress would meet the other students there. It was a sound, albeit average course of action. They would all need to work together to make it through the night. Bunching their resources and keeping themselves alive was the top priority. Netami wished she could stop the Headmistress and talk about a robot army- and how having one already would have allowed Netami to create a nigh endless surplus of robots to stem the Ursa's bloodlust- but she was left alone far too quickly. The Headmistress gave one last order before she disappeared into the night.
Sighing, Netami ordered her Herja back to her again but kept hold of the backpack full of supplies on her own shoulders. There was nowhere else that would be safe except the battleship at this point. Every other shelter was a husk of its former glory. It was fine by her, that way she could meet this other droid Prince had spoken of, and would allow her to study that door again. Her eyes flittered towards the remnants of dust that her Herja had left behind, before a movement demanded her attention. Her own teammate Lyosha was running toward something. She stepped forward toward his position, before her knees buckled and robotic hands sheltered her head, bending her slightly. A massive explosion soared through her synapses, and she shook her head to clear it. Standing fully again, she nodded toward the protective Herja before darting back towards the Battleship.
Within the same time, the Herja holding strong to Jannet whirred lightly as its body moved to the side. It shielded Jannet's core and head from view, though it could do nothing about her legs. The most important bits were safe, however, and that is what mattered. It chose for itself not to make a move, and instead turned its cold dead eyes onto Prince as he jabbed and swung at the Grimm present. When Netami arrived, Herja had moved back a couple of paces before sinking its metallic feet into the sand. It did not turn as its master arrived. The Herja that had accommodated Netami leapt into action immediately. Sprinting forward, it dropped and slid through the sand and connected one solid foot to the Grimm's. With Prince's constant jabs, it would counterbalance the Grimm, forcing it to stumble for an easier attack without a defensive stance. Hopefully. Simultaneously, the Herja's carapace from its arm unlatched, allowing the Herja to fire a bullet or two directly into the Grimm's abdomen and, hopefully, away from Prince into the sky if it pierced all the way through.
"The Headmistress wants us to fortify this place," Netami called through the action. Finally taking into account how the human looked in Herja's arms. "I have bandages." ---------------------------------------------------------------------------------
Post Count: 12 Shmagolians (34)
Herja Twins: 100%
Semblance: Fully Charged
narxfang
The_Gorey_Writer
Aquos Dragoa
Deadly_Tiger
Noble Negative J3T
Frostlin
Echo Galen
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The_Gorey_Writer
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Posted: Sat Mar 27, 2021 5:31 pm
Lyosha Rodion (Fava) Ruric
The Angry Bug: Lyosha
Lyo stopped for a second, and when he opened his mouth he was talking to nobody, as she had left, she told him to get to the battleship? But why? There was so many things happening and he was just supposed to leave and help someone who was fine? He couldn’t accept that, that wasn’t him, and he refused to do that. He simply said, “Sorry miss, but I can’ do that, I gotta’ go save Ceru- I thought you needed help!” He said as he took off towards the Ursula, behind the vice principle. He pushed himself farther and farther, with his teeth clenching. He felt bad that he had left Ceru behind, and the anger he felt towards the vice principle was well enough to cause him to clench his hands fists and follow her, trying to catch up. His body shivered, and he was soaked from head to toe, but he couldn’t let the wait slow him down. He was a large Lyo! Who needed to focus on temperature!? It was only the cold! He took a deep breath as he stomped as he ran across the beach. While he did this, he tied the briefcase to his backpack then began to run at the full pace until he would reach the place where he saw the ursula last. He looked around and saw the grim- and the fat that nothing else happened to it. With this, he couldn’t see Ceru, which caused him to grit his teeth. “Where the f*ck….Is the penguin!” He yelled at the grim as red and black tendrils came out of his aura shield. “If I gotta’ rip him outa’ you, I will!” As he went into a full rage. His muscles swelled and with a fist clenched around a piece of yellow dust, while being soaking wet. His body soon became jolted, the small dust caused his body to buzz and shake but the zapping of electricity around him coil be heard. This infused it in with himself as he rushed the Ursula. He would attempt to throw a heavy blow, followed by a second blow from his left hand that pushed forward as the first attack recovered. His body nearly steamed as he growled, angry at many things, but the fact that he now was soaking wet when people who could kill this thing were standing right there! While he shook he growled at the beast, “You pathetic b*stard! I’m gunna rip ya’ apart!” He said in an anger fueled tone. Even though it was giant Ursula, he wouldn’t care, the massive beast was the target of his anger and with his aura, exoskeleton and rage, he was a tank with a rage that would attract other grim if they were around within 30 yards (60 feet). As he did this though, he targeted the legs, hoping to disable it in a fashion with his blows- but also because he couldn’t focus on climbing to beat it over the head
(Yellow dust, while in a rage, causes any attacks landing on him, and any attacks he makes, deliver a powerful zap to the attacker. A rage also doubles his attack power, strength, durability and endurance for 6 turns, dust effects on his body lasts 5 turns. He can put two dust in his body at a time at this level)
Student|| Team: NGLT|| PC: 32 (22) Location: on the northshore, moving from between Shelter c to the Ursula, With Aurelia (I think) With: In front of Jannet, Prince and Semblance: Active: 5 turns left of rage. Large Dust: 1 red dust Small Dust: 1 black, 1 red, 2 orange, 1 yellow,, 1 cyan, 1 blue, 1 red dust vile
Jannet tried to relax as much as possible on the Herja’s hands, but the pain was too strong to not show her suffering, from her hurt expression to the dripping blood it was obvious she was in bad condition even if she was smiling and humming cheerfully from time to time. As they came closer to the hideout a beowolf stood in front of them and it, glaring at her with the full intention to attack even when she was feeling quite happy right now, Jannet sighed “the Grimm sure love to focus me don’t they” she said as she giggled though the giggling was quickly stopped by her winces of pain, she wouldn’t even notice the jabs Prince took at the Grimm and the second Herja coming, not until Netami showed up offering her bandages, Jannet would smile painfully “that would be lovely if you could, I also have more stuff that may be of use in my pouch” she then reached her hands to her belt and released the pouch from it since if she opened it from the way she was held everything would fall down “I picked up many medical stuff from one of the ships so please use them if needed. Just… watch out of the bombs in there” Jannet said the last part with a cheerful giggle, maybe Netami could even use some of the bombs to help the others.
------------------------------------------------------------------------------------------------------ ✦𝙊𝙊𝘾✥if netami wants she can take any bomb from the back and use it for her next post
Frostlin
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Frostlin
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Posted: Sun Mar 28, 2021 7:38 am
The free fall down to the water could be a lot more fun if it was for different reasons, once she was out of the water Aya looked around to see if everyone were ok but unfortunately it was not the case, both Svafnir and Peri were hurt quite badly but Aya’s gaze was mostly towards the back of Peri, seeing her wingless like that was painful to watch knowing how much she treasured them and tried to keep them safe. But even then it was not time to rest as the baby Deathstalkers showed up together with a big Deathstalker, with a small sigh and ejecting the empty dust vails from her weapons she charged in. while she skated forward the ice that was covering her arms and legs managed to cover up to her thighs and elbows, it was great protection but not enough if any of the baby Deathstalkers she passed over were smart enough to attack her higher than that and once she was close enough to the big one she started her assault, Aya threw the other vile Dr.Lenz gave her before she loaded one dust vail in each of her now extracted claws and immediately activated them, making a pair of long sharp ice claws as she slashed at the Deathstalker’s left claw and skated behind it not giving it a moment to attack her she would slash the behind of its tail and then its right claw, completing the full circle around it. The moment Aya got in front of it again it tried to stab her with its tail but Aya quickly dashed to the side before charging in right in front of the Deathstalker, it tried to grab her with its claws when she got close enough but Aya leaped on its head as she continued to skate up its tail like a ramp only to slide down on the very tip of the tail right to the center of its head at full speed “hiya!” Aya yelled as her claws went right through its head as the Grimm dusted away. Unfortunately for the fox the Grimm didn’t stay alive long enough for her to land on it properly as she hit her head on the ground “ow ow ow…” Aya clinched her teeth in pain as her head flashed in bright blue collors, thank god Aura excited to absorb the hit. ❄. tabLOCATION . . . The Alpha Caves tabtab❄. tabCOMPANY . . . many people tabtab❄. tab OOC . . . semblance is 3 posts away from being fully formed tabtab PROFILE . . .Aya
❄. tabPOST COUNT . . .tabtab # 0 9 0 (79)
Posted: Sun Mar 28, 2021 9:38 am
❝I'm Cute. Deal with It!❞
Hitting the water, he would come up for air. Swimming to shore, he'd pull himself up out the water. He didn't even know if all his team had made it to shore or not, but it seems the party didn't stop. He saw the baby deathstalker and the giant one emerge. "It seems the fun never ends." He mumbled as he would transform his weapon into gauntlets. He's shoot off several air blast killing a hand full of the baby death stalkers. As for the big death stalker, he would run up and give it one big double air blast punch. He's put all his strength behind the attack. That was until he got knocked away by the claw because he didn't move to get away fast enough after his attack. Therefore, he would take a neat little tumble that almost broke his aura. "Ow!" He said as he laid there for a moment before he gingerly got to his feet.
Profile: Profile Weapon: Gravityflux (Glaive/shotgun/double axes) gaia_angelleft Action: pursuing gaia_angelright ~~~------~~~-----~~~------~~~~~~------~~~-----~~~------~~~ Water was a pure, but unpredictable substance. It could be helpful, or it could be infecting if it was dirty enough. Sasselia was unsure of the properties in this kind of water, but in the state she was in, anything was rather helpful. Beggars couldn't be choosers at a time like this, and she still held a solution for that issue afterwards as it was. There was that Argenia ointment she held in her pouch... That was currently getting soaked. Thank goodness everything was contained. As much as she had wanted to continue to sit there and wallow in misery for her mistakes, none of them were out of the woods yet. "Th... This is something I can't do..." She wanted to, but this was just showing her father she was a failure in the end. She couldn't have him in her mind, proving that point to a tee by her sitting there defeated. An approaching student on their side had snapped her out of those thoughts, with a crash into the water like everyone else. "Oh!"
Forcing herself to move, the young woman made way towards the student, seeing it was the man Svafnir, the same student who was yelling his greeting in the cavern earlier on. "H-here..." Whether he wanted the help or not, and with every burn on her back screaming from the movement, she assisted on guiding him back to shore, taking a breather to work on her mindset once again. "A-a warrior as you... S-seems perfect for this fight...." Gesturing towards the deathstalkers, Sasselia rose herself to her feet. Brushing off her clothes, she had prepared herself with a deep breath in, and a slower breath out. "N-need to help.." Pointing towards the entrance where the death stalkers were coming from, Sass whispered "anti-gravity," under her breath, laying 2 glyphs side by side, both of them building up for activation to catch any in both of their parameters. Once that was set, she used the bullets remaining in her shot guns to let loose on the area of creatures with the others. ================================ Semblance: 1/4 Cool down: /2 OOC: Glyphs laid out:2/4 DRAWBACK: 0/2
Semblance:
█ *NAME ▬ Gravity Entrapment █ *AURA COLOR ▬ Royal Blue █ *DESCRIPTION Sasselia's semblance is a gravity and anti-gravity element by way of glyphs. She is able to flip the gravitational pull within the area of her glyphs to either lift things and allow them to float, or make things heavier, by way of making the gravitational pull increase in weight. It is a perfect semblance for trapping Grimm and enemies, though in order to make the glyphs, she must make physical contact with either her hand or her weapon, which allows her to channel her semblance through her bullets or glaive. When her glyphs are laid onto the battlefield, it takes one post for the glyph to be set: the glyphs white on first appearance. The glyph is activated the moment it turns dark blue in colour. Starting at level 0, she can make up to four glyphs, that are 5 meters (15ft) in diameter. Each level, the number of glyphs she can make, and set are increased but the sizes remain the same. Her glyphs are not invincible, as they can be taken down by humans a level or more stronger than her, or by those who exceed the 600-pound limit. The pressure of weight for each level is shown: - Level 0 - 150lb - Level 1 - 300lb - Level 2 - 450lb - Level 3 - 600lb
█ *LEVEL 0 ▬ (0-99 posts) The glyphs are a diameter 15ft wide.(5 meters)
Sasselia is able to lay out four traps that last for four posts, unless broken early on. There is a two post cool down once all her glyphs have been fired out. She cannot shoot out all glyphs in one go, but able to fire up to half the number of glyphs at a time.
The glyphs can either: Gravity: Bring down 150 lbs worth of pressure onto objects or enemies. (Cannot hold anyone or objects over 150 lbs) Anti-gravity: Lift objects, grimm, or people up to 15 meters up in the air within the circumference. When the semblance count ends, the person in the trap slowly descends near the end of the count. She is able to keep the glyphs apart from each other by up to 20 meters.
█ *DRAWBACKS ▬ Nerve paralysis kickback on a art of her body. It is a rigid type of paralysis that makes her immovable for 2 posts when it kicks in. This takes effect after every semblance usage for two posts. ▬ When using glyphs, she must use her weapon as a beacon, or fire a bullet with her semblance channeled onto it to help her point and aim her glyphs for summoning. ▬ The glyphs cannot be moved when created until level 3. ▬ She cannot move objects exceedingly over 600 pounds. ▬ Her glyphs can be neutralized or destroyed by any enemy exceeding 600 pounds, or by enemies one level above herself. --- Sasselia has to choose the effect on whether there is going to be gravity or antigravity set in the glyph before firing. ------- To break her glyphs, those above her current level can easily use their aura to break the glyph. Those on Sasselia's level or lower, it takes 2 posts of focusing aura to break the effects effects. Those with enhanced, or above average strength in skill have a more high resistance.
╫ I N V E N T O R Y ╫
█ PRIMARY WEAPON █ ▬ Glavityflux █ ▬ A 2-3 meter double edged pole blade, with built in double barrel shotguns built into both sides under the decorative spike protruding from both ends. The bullets are fired by her sending aura through the weapon itself. █ Melee Form ▬ Glaive █ Ranged Form ▬ Shotgun █ Other Form(s) ▬ double axes (when the pole of the glaive is split into two. █ Ammo Type ▬ 20 Regular shotgun bullets & 8 dust bullets. █ Drawback▬ Sasselia has to manually change the shotgun bullets. It takes half of one post to reload.
█ OTHER WEAPONS █ ▬ a small blade of her father's she keeps close inside her right boot. █ ▬ █ ▬ █ ITEMS █ ▬ Sassy carries a pouch strapped to the back of her outfit that contains first aid supplies. Contents include: bandages, secret ointment created by her mother that she herself has the ability to make (used for scratches and burns to soothe pain, but can also be used for sore muscles and joints.) rubbing alcohol in a small phial with a dropper, mint leaves in a tiny jar used to help those in panic (small inhales only, one person at a time.) █ ▬ Two rings with the Argenia symbol. They represent her two dead brothers. She keeps them in the pouch as well. █ ▬ Shotgun bullets she keeps around in a belt around her waist. It can hold up to 20 bullets.
[1. Make sure to explain what your semblance does and the cooldowns on it if you use it so everyone, mod included, don't make mistakes surrounding it. 2. If you ever feel that you have a skill or talent that can be applied to an action or roll please PM Narx with your request, you very well might receive a bonus to any action relating to things you are good at, likewise, expect penalties based on your weaknesses. 3. You cannot dust (kill) a grimm, only the mod can unless stated otherwise. 4. If the person in post order before you hasn't posted in 2 weeks, SKIP THEM. 5. Don't just respond to the last mod post, make an action as well. 6. Mod posts will sometimes override your actions, or interrupt your previous post, read carefully. 7. Sometimes damage is expressed in how it would affect your character without Aura, so feel free to have aura mitigate damage. Message mod if unsure.]
[The Storm Rages on...]
Cerulean & Lyo ▬ Ceru would feel drained as his aura flickered. It was on it's last bit of energy. The jaws of the beast were far larger than expected, but his devious plan would work and it would take the stabs. The head of the beast was as large as Ceru's whole torso though, so the stabs felt rather ineffective until he hit it in the eye. The beast let our a roar through it's teeth, but it refused to let go of his arm. Ceru felt the hot breath of the beast along with it's drool lather his arm. Then Ceru felt it...
His aura shattering. Time froze as bits of aura flew off. The beast locked eyes with him as it CHOMPED DOWN on his arm. Ceru would feel his bones CRACK!
The world seemed to be drowned out as all sound faded. But it wouldn't take long for Ceru to hear the swift mechanical footsteps of his loyal droid running at full speed. The robot shoulder slammed into the Ursa's face. It's jaw jetted to the side with muscle-truck force simultaneously as the thunder clapped above. Knocking the beast off Ceru. The droid picked Ceru up and started to run off.
It didn't get far though...
The beast was too blood thirsty, and too fast. A large claw slashed downwards and caught the leg of the droid. Tripping it and sending Ceru flying and rolling forwards. The Droid reached a hand towards Ceru: "Evacuate the premises!" It shouted in its monotone robotic voice, seconds before the Ursa rose up and raised it's claws. It slammed down with both claws. Eviscerating the robot and sending half of it flying to it's left, and the other to it's right. The Ursa, set it's sight's on Ceru. One eye bleeding black fog from his stabbing.
This is when Lyo finally reached the scene. Just in time to stop the Ursa from making Ceru into dinner. Lyo would catch the beast offguard and pummel the hell out of it. The electrical zaps combined with his strength boost would shove the beast back several feet with each punch. Lyo would feel great force with each punch. Even though he was keeping the beast on it's toes it seemed it was simply too tanky to be finished off just yet. It was shocking just how it could take an incredible amount of punishment. The beast's jaw would become unhinged with one of Lyo's blows. It's lower jaw now hanging loosely, but then it suddenly swiped from Lyo's left with great force which knocked Lyo down. Fortunately with Lyo's increased durability he didn't take much damage and could get right back up. But there was another problem. Lyo felt something stab him in the back. Behind him were three baby deathstalkers. One of them retracted it's stinger from Lyo's back and prepared another attack.
Lyo would see several new students arrive in the distance. Something that only he, Ceru, and Aurelia would be able to see from their current position.
[Ceru must RP with a broken arm in his next RP thread (min 10 posts of his own)]
[Ursa: 56/150]
Aurelia ▬ [Deadly/Aurelia has permission to dust the Ursa as she has priority for being on the way already, and has the PC, Ceru & Lyo must post after Aurelia during this next cycle of posts.]
Prince & Netami ▬ Prince would find this grimm to be smarter than others, more experienced. It has incredible agility and weaved through his first series of jabs. Locking eyes on him it would get low and ready to pounce, but then Netami's robot would come in and swipe at it's legs. Successfully snagging one. This tripped the beast up long enough for Prince to finally land a blow. The beast reeled back in pain but then Prince was able to unleash his full combo on the creature. Blasting it to bits between his jabs and bullets and that of Netami. The creature toppled over and lingered for a moment before finally disintegrating into black powder that was washed into the sand by the rain.
All ▬ The lightning storm seems to fade a bit, but the rain is still quite intense. The ships creak with the wind and the sounds of distant howls echo the danger that is out there. The battleship seems like a castle and it's entrance being raised two stories makes it optimal for defense as the teams try and weather out the night.
Everyone hears their scrolls crackle to life. "c̵̡͇̙̈́͝r̵̼͎͖͊̐͛a̸͚͖̓̕͜c̴̪͎͕̽̓̒k̵̡̞͕͛͐͠l̴͙̪̓͌͑e̸̢͓͌̿͆ c̵̡͇̙̈́͝r̵̼͎͖͊̐͛a̸͚͖̓̕͜c̴̪͎͕̽̓̒k̵̡̞͕͛͐͠l̴͙̪̓͌͑e̸̢͓͌̿͆ c̵̡͇̙̈́͝r̵̼͎͖͊̐͛a̸͚͖̓̕͜c̴̪͎͕̽̓̒k̵̡̞͕͛͐͠l̴͙̪̓͌͑e̸̢͓͌̿͆ -" Then go silent as if some transmission was attempted, but just out of range. "c̵̡͇̙̈́͝r̵̼͎͖͊̐͛a̸͚͖̓̕͜c̴̪͎͕̽̓̒k̵̡̞͕͛͐͠l̴͙̪̓͌͑e̸̢͓͌̿͆ shore, we are-c̵̡͇̙̈́͝r̵̼͎͖͊̐͛a̸͚͖̓̕͜c̴̪͎͕̽̓̒k̵̡̞͕͛͐͠l̴͙̪̓͌͑e̸̢͓͌̿͆ Hold tight! We will be there soon!" The message was hard to hear, but the final point came through loud and clear. It was Felfius, the officer in charge of the logistics of the operation. How "soon" was soon though?
Vehicle Ⅳ ▬ [Status: Stuck in cave. At the base of a medium cliff. Enhancing radio signal of all scrolls so the teams can communicate with each other, and the military, albeit there is static.] Vehicle Ⅲ ▬ [Status: Same As Vehicle Four.]
Zachariah: █ NATURAL ABILITIES █ Primary Talent ▬ Combative prowess - Zechariah has always been able to take a hit and dish them right back like a fighting champ. █ Faunus Trait/Bonus Talent ▬ Extra Strength - Zechariah can lift a man twice his size with some effort put into it. █ Other Talents ▬ Attentive learner - Zechariahis has an eye for keen details and absorbs knowledge very well. █ Other Talents ▬ Dual wielding - Zechariahis has mastered his own weapon, but he's actually trained in other weapon styles as well. From sniper rifles and hammers to bows and boomerangs, Zechariah has a very diverse knowledge of weapons and firearms. █ LEARNT ABILITIES █ Strongest Skill ▬ Dexterous combat - Zechariah is a swiftly nimble fighter and highly skilled with weapon control. █ Weakest Skill ▬ Multi-angled defence - Zechariah isn't too well when dealing with many attacks from many different angles. █ Other Skills ▬ Engineering brilliance - Zechariah is very savvy in a few trades which allows him the knowledge to build nifty gadgets or tools.
▬ Outdoor survival - From medicinal herbs for a sting to how not to die while in your sleep, Zechariah has the know how to survive in the wild. ▬ Roguish tendencies - Zechariah has a hacker's mind and adroit fingers which may or may not be used for good.
Cerulean:
█ NATURAL ABILITIES █ Primary Talent ▬ Speed, he is naturally swift and fast. █ Faunus Trait ▬ Aerodynamic agility: Cerulean is very agile, able to maneuver himself with considerable ease in and out of water. This is due to not only his faunus features (his arms and tail reducing wind/water resistance) but his own muscle development within his arms and legs as well (developed more for speed and flexibility then strength). This comes handy to help control the way he reacts with his semblance in regards to sliding. While he is agile out side on land, his faunus trait shines truest when swimming, and with his semblance. █ Other Talents ▬ Holding Breath: He is able to hold his breath longer than the average person/faunus (not including other aquatic faunus) - Lasts a total of 5 posts before needing to take air again. Balance (very good sense of balance) █ LEARNT ABILITIES █ Strongest Skill ▬ Stamina: He is a very energetic being. It takes longer for him to run out of physical energy. █ Weakest Skill ▬ Strength: He isn't strong physically, meaning he hits less than other huntsman and is also vulnerable to powerful attacks. █ Other Skills ▬ Combat (close to mid range), Capoeira, Stuffing himself in small spaces (concealing himself).
Netami: █ NATURAL ABILITIES █ Primary Talent ▬ Regardless of her upbringing, Netami is very adept to the innerworkings of robots, technological schematics, and components. █ Faunus Trait/Bonus Talent ▬ Due to Netami living in a tribe rather than within the safety of walls, her body overall is hypersensitive towards sounds and sights. Her hearing is better than the normal humans, and she can hear through thin walls, under the ground's surface, and she can see a mouse scuttering. From where she stands, she can hear and see such fine detail up to 10ft away. Anything over 10ft would diminish to average human eyesight and hearing. █ Other Talents ▬ Having to survey the snowy tundra that was her home, Netami has developed a photographic memory and deduction from a very early age. She can remember the specific position, place, or sound of an item or person, leave for an extended period of time, and come back and tell what thing was changed. ▬ Netami is extremely maneuverable and quick on her feet, using her small size, faunus quickness, and tactical mind to get out of dangerous situations. She can use this to her advantage, getting into smaller spots than normal or tricking an enemy to attack their ally when they think they've got her pinned. █ LEARNT ABILITIES █ Strongest Skill ▬ By all means Netami is most adept when it comes to her creations and understanding how completely different components would work together. She understands impressive levels of technology, as well as learning how to control them, and she has created incredible robotics that could put those who grew up with it to shame █ Weakest Skill ▬ Like the rest of her kin, Netami has a severe weakness to abnormal amounts of heat. It's almost as if she's cold blooded, where too much heat will cause her to become delirious, losing her short and long term memory the more she is exposed. This can result in either a waking-coma or death █ Other Skills ▬ As a tinkerer, Netami puts her services to fix any and all technology out in the open, which helped her grow to have a fast and high reading level, coming up with elusive and unique ways of doing anything and everything on the fly, including fighting
Lyosha: █ NATURAL ABILITIES █ Primary Talent ▬ Strength! Through his past, he has trained his body to the strongest condition that he could bring it to. This also fuels his raw and brutal fighting style. Although he trained, he was always naturally strong, so talent with applied training means that of a beast. █ Faunus Trait/Bonus Talent ▬ Exoskeleton Mantle! As his Hellspawn genes, and of being a Hercules beetle, he has adopted this. It has the extensive protection of full plate armor, but it can move around his natural skin freely, making it looser than natural armor and prevents tearing. The Exoskeleton Mantle sticks to its nature as it has a multitude of small vents on it that open and close. This allows for body heat to be stored (that of a hoodie) or releases body heat. With this the Exoskeleton is water resistant, and by extension, naturally resistant to acidic water or stronger acids, making it bead off of the exoskeleton. These, with the insect itself, allows them to be widely viewed as an extremely versatile species. Although he doesn’t know how to retract it, whenever he can, it takes 2 turns to extract his exoskeleton from being retracted. 1 turn is halfway, 2 turns is fully out. █ Other Talents ▬ Intimidating Stature, for the size of him, and for the toughness of his skin. It is easy to understand how intimidating he can be. Anyone who is smaller than him or hits his tough exoskeleton with no avail. Will understand how scary that Lyosha isn’t someone to mess with. Meaning he can scare those who he has beat or is smaller than him rather easily.
Endurance, he naturally is able to take hits because of his exoskeleton, but in the terms of energy and ability to take attacks straight on- he is one of the best people for it. He has learned about this through his experiences of being pushed around...He can take the blows- as long as he can hit them once, that is enough for him. One good blow is better than hundreds of missed blows- like most do. █ LEARNT ABILITIES █ Strongest Skill ▬Brawler, through his years of elementary and middle schools, he has become quite the scrapper and brawler. He knows how to fight with all parts of his body- and with his environment. He’s got plenty of experience with fighting others and has gained a reputation in his previous schools that he can and will...beat people into the ground. This tactic of using every part of his body can lead to brutal fights where he’s destroyed people or things without using the average kick or punch!
█ Weakest Skill ▬ Gaining Speed. While he can run at an average pace, he is like a bull. It takes him a while to get going. Instead of taking a single turn to speed up, it takes him a total of 2 turns to reach his average speed. With this his ability to dodge is a bit slower than others, which makes it harder to….not get hit.
Devourer. He is a large person, so when eating he requires double the amount of food than most. This is because of his biology, and the amount of food he eats alters the way he fights. The less food he has eaten the weaker he will be, the more food he has, the more on his game he will be! There is something about him that makes him...Better when he is full of food. More energy? Who knows!
Amateur Chef. Unfortunately, he cannot cook, and most of his friends will tell anyone that if he ever enters a kitchen, he will be the most dangerous person. While this does seem like a personal thing, it is not. He can accidentally burn, or poison others on complete accident with his inability to cook. It also has a chance of activating his semblance- which could attract grim if they are on a mission.
█ Other Skills ▬ Billiard/Pool, he has many tales of him winning tournaments of billiards! He has won many meals and made many friends over the times. He even has gained the nickname ‘Billiard King’ to which he has...and still does, proudly, call himself.
Counselling, mostly from part time jobs and his extremely supportive parents, he has found that him talking issues out with friends is better than letting them sit and fester. He seems to be extraordinarily well at listening, and working through personal problems with others, even if they’re not his friends!
Friendly Chat, Lyosha is actually fairly friendly! Those who he classifies as a friend, will find him easier to talk to. This allows him to communicate problems better, or even communicate in battle easier. He knows how to speak and has always been taught, so it simply runs in his blood, to treat your friends like family, and protect them at all costs.
Vehicle Four:
Shamille: █ NATURAL ABILITIES █ Primary Talent ▬ Her sight allows her to perceive even the smallest details, and her vision is considered to be 20/20. █ Faunus Trait/Bonus Talent ▬ Endurance/Durability █ Other Talents ▬ Has great finger and body dexterity. █ LEARNT ABILITIES █ Strongest Skill ▬ Is strong and firm when it comes to handling pressure in most situations. █ Weakest Skill ▬ Focusing isn’t her strongest point. Her sensitivity can be used against her because she is easily distracted or spooked. █ Other Skills ▬ Is good at organizing, knitting and reading for long periods.
Jannet: █ NATURAL ABILITIES █ Primary Talent ▬ Jannet is naturally has great legs, she is able to run much faster than others and jump higher. █ Faunus Trait/Bonus Talent ▬ Strategic mindset: Jannet is great at thinking about combat strategies and the next moves she needs to make, always thinking a few steps ahead if possible. █ Other Talents ▬ Jannet has a great sense of direction, she doesn’t get lost very easily. On top of that Jannet’s body is quite flexible, letting her move more freely than others. █ LEARNT ABILITIES █ Strongest Skill ▬ Bomb expert: from a very young age she was taught how to make, defuse and operate a huge verity of bombs and explosives... █ Weakest Skill ▬ lack of physical strength. When it comes to combat and lifting stuff, Jannet is way weaker than other students. █ Other Skills ▬ Jannet is good at fighting with daggers, can create great plushies and small dalls, and has great sense of aim
Prince: █ NATURAL ABILITIES █ Primary Talent ▬ Spatial awareness. Usien is always mindful of the area he is around and how much space he is to those surroundings. For example, even in the heat of battle, if battling at a park, he still would have a conscious idea of where lake is. █ Faunus Trait/Bonus Talent ▬ Usien posses spider limbs that he can use independently at his whim. These limbs are not only good for more melee capabilities, but also are able to help him lift objects by adding an extra hand and can help him reach new heights by helping him climb. Just like how spider can climb and position themselves upside down as well. While very durable and dense, they still are able to be cut off being most weak at the base near his back. █ Other Talents ▬ Has very durable muscles and bones. █ LEARNT ABILITIES █ Strongest Skill ▬ Endurance. Usien, for not being a fighter, always seem to be hard to fully be put down by force. His undying will doesn’t let him go down easily. █ Weakest Skill ▬ Distance fighting. Sure he has a gun, but boy he can only do soo much with that. Swordsmanship- While he has a sword, he isn't exactly versed with it at all making any type of match up with a skilled swordsman to be a bad match in long haul. Psychological warfare. If you know him and his condition, you pretty much can auto win without any real issue. █ Other Skills ▬ Has deep understanding of Botany, is able to traverse most terrains thanks to his spider limbs, is good at scouting.
Aurelia: █ NATURAL ABILITIES █ Primary Talent ▬ Agility: She can move quickly and easily. █ Faunus Trait/Bonus Talent ▬ Reflexes: Aurelia has cat-like reflexes, able to react to things in the blink of an eye. █ Other Talents ▬ The ability to push through physical pain and continue to fight (Or withstand torture.) -Photographic memory: She is able to recall details almost perfectly, even if she only gets a brief glance at a piece of paper or a room full of people. █ LEARNT ABILITIES █ Strongest Skill ▬ Able to read people: Much to the students of Beacon's frustration, Aurelia seems to have the uncanny ability to know when they are up to something, or not being entirely truthful with her. Of course, most people chalk this up to her semblance, thinking it is much more powerful than it really it. █ Weakest Skill ▬ Balance: Though Aurelia is unaware of it, the removal of the tail she was born with is the cause of her poor balance. -She is convinced gremlins are following her around, causing most vehicle she gets near to malfunction. Vickers is convinced it is the floofs and won't go near her if at all possible. █ Other Skills ▬ Combat with Staves: Aurelia is rather skilled with staves, able to twirl her weapon quickly, block attacks and strike enemies with efficiency. Combat with Bow & Arrow: Aurelia is a great shot, but beyond that has mastered some unconventional means of combat with her compound bow and arrow. Sleight of hand: Aurelia is able to make things appear and vanish from her hands, almost as if into thin air.
► Divide 【 Strength≡ ????/ 2450/2500 HP 】 【 Quantity ≡ ???? 】 【 Attacking ≡ Horde of Baby Death Stalkers and Normal Death Stalker 】 【 Misc Posts ≡ 4 】 【 onslaught. of. creatures. ≡ DM Me if got questions.
"
XXX
Pewrinkle: The borboartusk would crash into the back of her and do as mentioned, trying to keep from growing in the water. It's sharp tusks were dangerously nearby, its attempt to swim acting like a powerful lung. This would end up having Pewinkle getting Jabbed in the side which broke her aura and the impact would be enough to damage the ribs. In the grim's last attempts, a lunge would occur right at the eye level, maiming and taking out Pewrinkle's left eye.and ripping it out before the grim eventually would grow tired from trying to swim and drown. While damaged and maimed, the work of the others would be enough to make it where a path was clear for Pewrinkle to get to the others.
Aya, Kamyu, Inari, Rosa, Drac, Sass, Svafnir: All Have a safe passageway to proceed towards the group. Though, you will come across Lyosha and Ceru fighting the Ursula, but Aurelia will handle it according to Narx post. Either way target be head to battleship 1 where most f the others are. Path is clear besides some debris and scrapyard junk. There still some left over baby death stalkers if you wanna run and gun!
Current Scene Theme: Till I Collapse by Eminem / Caffeine from RWBY OST
OOC: The big death stalker is death.
Boss Fight Activated: Alpha King Taijtu. HP: 2450/2500 Special Ability: Creation Spit: The Alpha King Taijtu is able to spit or spray liquid similar to that of grimpools. This is used to create grim/ ADS to help it whenever it's in danger. Whenever the grim does this, it creates grim of a low level ranking. Usually a 1d10 decides how many grim are created but it truly is up to the DM which can modify this and just place a set number. Special Ability 2: Unknown Special ability 3: Unknown
Part Boss Bonus: Use of Semblance adds +50 post count bonus damage to the overall damage dealt to the boss each turn the semblance is used. This increases by +10 for each person in the party that uses their semblance.
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Aeval_Silvertongue
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QueenBAD_KittyKat
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Posted: Tue Mar 30, 2021 11:09 pm
Profile: Profile Weapon: Gravityflux (Glaive/shotgun/double axes) gaia_angelleft Action: pursuing gaia_angelright ~~~------~~~-----~~~------~~~~~~------~~~-----~~~------~~~ The nightmare of deathstalkers were a terrifying sight to behold. The more that had enfolded, the more the fear was settling in, deep in the roots of Sasselia's heart. She was terrified of deathstalkers. At first, when setting up the glyphs, she thought she could face them, with their whole team backing up with fire power and attacks of their own. What terrified her most was the largest death stalker of the bunch. Seeing it overshadowing all of the tinier ones sent her head back to times she held guilt to this day on... A pile of memory that haunted her dreams many a nights. "Don't come here... Don't come over here..." Almost about to break from it's very sight, the team leader of APCN had made action, slaying it with their own specialty in store. Only when it had been turned into dust had the fear lowered, but only until the reminder of all the smaller ones had taken into consideration. "Th... this is too much..." All these little deathstalkers were not helping one bit! Forcing herself to keep trying to survive was the only thing pushing her through. How glad she had been, especially when she caught a glance of another fight nearby, signifying the other group were not too far away. How badly injured were any of them?? With all that was going on around them, anymore chaos was an utter nerve breaker. This current weather condition was no help, just like the deathstalkers! The fact they had to make a run for it it to catch up with the other group, just to make it to the ships safely was going to be another progressing issue all on its own. The time had to be now, as she could hear on her scroll from the contents of her pocket, the message that everyone else was getting. They had to regroup now!
Could Sasselia make it in time though? Her glyphs were set and activated, holding up as many of the deathstalkers that succeeded in getting caught up into the air in the traps, floating about in place. To break the traps now could result in her paralyzing her legs potentially. "I'll... Have as long as my traps stay active until I can remain of any help to get everyone to safety..." It was fight under time, or seal and potentially perish now. Sass had chosen to fight. Splitting the glaive into duo axe mode, she had hurried over towards Inari and Rosa, who had their own situation of Inari unconscious still. Chopping a few down on her path to them, Sass had her back turned to face the creatures nearest them. From over her shoulder, she had spoken to Rosa softly, preparing herself as well. "G-get running up the path with Inari to the other group Rosa. I'll cover you! Pl-please rely on me to be your shield!" Whether Rosa would take the help or not, Sass wanted to ensure they survived. She couldn't protect Tessa from the caverns wraths, but damn as it be if her remaining teammates had died too. The least she could do for them both... Was be there. "We got this!" Forcing a smile of confidence, she had began watching Rosa and Inari's back the moment they pressed forward. When they began proceeding:
if the help was accepted: Sass had played offence, using her weapons to take any death stalkers getting in their way!
Had the help been rejected: Sass had sighed softly, lowering her head in understanding. "Pl-please be safe then..." She had continued by herself towards group one at full speed, taking out any death stalkers that got in her path.
================================ Semblance post : 2/4 (2 posts remain} Cool down: /2 OOC: Glyphs laid out:2/4 DRAWBACK: 0/2
Semblance:
█ *NAME ▬ Gravity Entrapment █ *AURA COLOR ▬ Royal Blue █ *DESCRIPTION Sasselia's semblance is a gravity and anti-gravity element by way of glyphs. She is able to flip the gravitational pull within the area of her glyphs to either lift things and allow them to float, or make things heavier, by way of making the gravitational pull increase in weight. It is a perfect semblance for trapping Grimm and enemies, though in order to make the glyphs, she must make physical contact with either her hand or her weapon, which allows her to channel her semblance through her bullets or glaive. When her glyphs are laid onto the battlefield, it takes one post for the glyph to be set: the glyphs white on first appearance. The glyph is activated the moment it turns dark blue in colour. Starting at level 0, she can make up to four glyphs, that are 5 meters (15ft) in diameter. Each level, the number of glyphs she can make, and set are increased but the sizes remain the same. Her glyphs are not invincible, as they can be taken down by humans a level or more stronger than her, or by those who exceed the 600-pound limit. The pressure of weight for each level is shown: - Level 0 - 150lb - Level 1 - 300lb - Level 2 - 450lb - Level 3 - 600lb
█ *LEVEL 0 ▬ (0-99 posts) The glyphs are a diameter 15ft wide.(5 meters)
Sasselia is able to lay out four traps that last for four posts, unless broken early on. There is a two post cool down once all her glyphs have been fired out. She cannot shoot out all glyphs in one go, but able to fire up to half the number of glyphs at a time.
The glyphs can either: Gravity: Bring down 150 lbs worth of pressure onto objects or enemies. (Cannot hold anyone or objects over 150 lbs) Anti-gravity: Lift objects, grimm, or people up to 15 meters up in the air within the circumference. When the semblance count ends, the person in the trap slowly descends near the end of the count. She is able to keep the glyphs apart from each other by up to 20 meters.
█ *DRAWBACKS ▬ Nerve paralysis kickback on a art of her body. It is a rigid type of paralysis that makes her immovable for 2 posts when it kicks in. This takes effect after every semblance usage for two posts. ▬ When using glyphs, she must use her weapon as a beacon, or fire a bullet with her semblance channeled onto it to help her point and aim her glyphs for summoning. ▬ The glyphs cannot be moved when created until level 3. ▬ She cannot move objects exceedingly over 600 pounds. ▬ Her glyphs can be neutralized or destroyed by any enemy exceeding 600 pounds, or by enemies one level above herself. --- Sasselia has to choose the effect on whether there is going to be gravity or antigravity set in the glyph before firing. ------- To break her glyphs, those above her current level can easily use their aura to break the glyph. Those on Sasselia's level or lower, it takes 2 posts of focusing aura to break the effects effects. Those with enhanced, or above average strength in skill have a more high resistance.
╫ I N V E N T O R Y ╫
█ PRIMARY WEAPON █ ▬ Glavityflux █ ▬ A 2-3 meter double edged pole blade, with built in double barrel shotguns built into both sides under the decorative spike protruding from both ends. The bullets are fired by her sending aura through the weapon itself. █ Melee Form ▬ Glaive █ Ranged Form ▬ Shotgun █ Other Form(s) ▬ double axes (when the pole of the glaive is split into two. █ Ammo Type ▬ 20 Regular shotgun bullets & 8 dust bullets. █ Drawback▬ Sasselia has to manually change the shotgun bullets. It takes half of one post to reload.
█ OTHER WEAPONS █ ▬ a small blade of her father's she keeps close inside her right boot. █ ▬ █ ▬ █ ITEMS █ ▬ Sassy carries a pouch strapped to the back of her outfit that contains first aid supplies. Contents include: bandages, secret ointment created by her mother that she herself has the ability to make (used for scratches and burns to soothe pain, but can also be used for sore muscles and joints.) rubbing alcohol in a small phial with a dropper, mint leaves in a tiny jar used to help those in panic (small inhales only, one person at a time.) █ ▬ Two rings with the Argenia symbol. They represent her two dead brothers. She keeps them in the pouch as well. █ ▬ Shotgun bullets she keeps around in a belt around her waist. It can hold up to 20 bullets.
Periwinkle was face down in the water, her back lighter than it had been in a long time. She would try to getup, but then something was on her back. It gored into her side, fresh blood springing from the new wound. Her aura would break, and her mind would go back to another time.
Periwinkle stood in front of the council. She had her wings behind her, shredded. She had just made the ultimate sacrifice for a member of her tribe. She was still officially nameless to her tribe. The elders conversed as she held her hands behind her back. Her face was proud, but she had fear in her heart. She would never fly again. Her own foolishness was reason. She could not cry in front of the elders though. She had to stay strong until she could get to her new adult residence.
The Oldest of the elders turned to her. "Lucifer Lux, that is your name. When you are old enough, you will become a mother to many children, as your worth is not of a warrior, but your bravery will not be forgotten, it shall move through the ranks of your children." She had a name, even though it sounded more like a male's name. She would bow, and leave.
It took her twice as long to get to her house, none of her kin helping her reach it. She no longer had wings to fly around the village, she had to climb a tree to get to her residence. That same day, while tears were in her eyes, she braided herself a ladder, so that she could at least leave when she needed to. Going through the trail, just to be labeled a brood mother was insulting. She was a hero. She would work another way if she had too...
Pain shot through her face. She screamed as her eye was removed, blood leaching down her face. The Borabatusk would then just..die in the water. Is that what she was right now? So useless that she wasn't even worth eating? Maybe she was truly a brood mother. She would start to swim to the shore, leaving a trail of red water behind her.
She would get to the shore, looking for her team. "Aya, Kamyu...Sváfnir" Her voice was weak, and it was swallowed by the storm...her body felt heavy. She would hold her side, the rain pouring down on her her burnt and exposed skin. Her head was pounding, she would limp towards her group. Her fluffy antennae looked more like a wet cat. The fluffy infinity scarf that she always wore was flat as well. Blood streaked down the left side of her face. It was hard to see how far they were. The tiny deathstalkers....she wanted them gone. She had no aura though, she had one untampered, full battery. She'd load it into the gun. She would start firing at the ones that were close enough for her to see. She would come and find Kam first. She looked like someone who clawed her way out of the depths of hell itself.
❖˟ |POST COUNT 72 ❖˟ |LOCATION Northshore mission ❖˟ |BATTERIES One empty, one full, one loaded in gun. ❖˟ |SHOTS 8 ❖˟ |GUNMODE Rifle mode ❖˟ |SEMBLANCE Beam 1/2 Semblance failed to activate due to artificial light ❖˟ |COMPANY Team ACPN, Team SKRA, Dracaena ❖˟ |OUTFIT
Aeval_Silvertongue
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Posted: Fri Apr 02, 2021 4:43 am
Trying her best to protect the still unconscious Inari Rosa grew more and more tired killing one baby Deathstalker after another while insuring he was still safe, she would glance back to check on any other person but was shook in horror as the winged girl from team APCN was now wingless and her eye clawed out, it left Rosa wide open for a slash from a Deathstalker that knocked her backward and fall to the ground though luckily her aura is still strong and before it could do any more damage Sass came in between her and the Grimm and told her to take Inari and go to the other group “huh? but I can’t leave you alone here! I can help you as well” but with a glance at Inari, she got up and very slowly picked up Inari, thank god he is small “I understand… if I stay here with you we will only risk Inari… I-I’m counting on you Sass and don’t you die on us please!” she yelled before moving as fast as she could with Inari on her back, which is unfortunately not very fast… Out Of Creativity: Rosa protecc!
Post Count: 55 (45) Semblance Cooldown: available Semblance charge time remaining:
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Posted: Fri Apr 02, 2021 1:27 pm
┏━━━━━━━━┓ Aurelia Hayes ┗━━━━━━━━┛ ✬Deputy Head Mistress of Beacon Academy✬ Shadow Education Minister✬
Next council meeting, Aurelia was going to ask Dr. Graves to invent some sort of device that would allow her to teleport the students where she wanted them to go. While Netami followed her instructions, joining the students heading towards the safety of the battleship, Mr. Ruric either vastly overestimated his abilities or vastly underestimated hers. The male charged forward into danger. Seeing the peril Cerulean was in, there was no time to argue.
The Droid died. Her ally in the mission of getting all the students to safety ripped in half for its efforts. Hopefully, these students wouldn't be the death of her as well. As she ran, she transformed Shadowsong into its compound bow form. The ends still sparkled with the last unspent charge of lightning dust. Lyo made a valiant effort against the Ursa, electrified punches stopping it from making a meal out of Cerulean. In the end, it wouldn't be enough though. Aurelia pulled an arrow from her quiver, though one had to question what she was doing as she ran towards close-range territory. Arrow knocked, drawing her bow tight, Aurelia jumped into the air and let her arrow fly.
It only had a few feet to travel, a nearly point-blank shot into the Ursa's glowing red eye. The distance wasn't enough for the wind to change the path of the arrow, and it hit with such force that it sunk halfway up the shaft. The Ursa gave one last roar, its hanging lower jaw distorting the sound before it crumbled into dust. The rain quickly erased any evidence of the Ursa having existed. Aurelia stumbled forward a few steps upon landing but managed to stay upright. Balance had never been her strong suit, but the height had been needed to get a clear shot at the creature's eye.
"c̵̡͇̙̈́͝r̵̼͎͖͊̐͛a̸͚͖̓̕͜c̴̪͎͕̽̓̒k̵̡̞͕͛͐͠l̴͙̪̓͌͑e̸̢͓͌̿͆ shore, we are-c̵̡͇̙̈́͝r̵̼͎͖͊̐͛a̸͚͖̓̕͜c̴̪͎͕̽̓̒k̵̡̞͕͛͐͠l̴͙̪̓͌͑e̸̢͓͌̿͆ Hold tight! We will be there soon!"
It seemed Felfius had found a way to fly through the storm after all. She hoped he brought medics. Icy blue eyes surveyed the area around them. The group which had been separated from them finally made it to the beach but was being attacked by baby death stalkers. It seemed Tessa was the student who had been lost. "Ruric! Protect Wai Fea and lead the others back to the battleship!" She hoped he listened to her this time. "Everyone! This way!" She shouted over the storm while transforming Shadowsong back into a staff. Swatting the small Death Stalkers aside she headed towards the other group. "Mr. Cardenas, please assist Miss. Flutterfly in reaching the Battleship. Dr. Lenz, if you can please set up a triage station inside. Miss Argenia, guard the rear with me!"
Post Count: 147 Bonded: Aurtrox Ap Krayeth Empathy: Passive (1.5 meters) / Active (0/4 use 0/4 CD 10 meter range) Mind Reading: Passive (Skin contact) / Active (0/4 use 0/8 CD 10 meter Range) Mind Link: Inactive / Active (0/6 use 0/6 CD 20 meter range)