Welcome to Gaia! ::

NARxRP: RWBY

Back to Guilds

The Premier Role-play Experience. 

Tags: Role Play, Roleplaying, Romance, Anime, Manga 

Reply ⑤ ▬ Ṕrofile Şubmission
Periwinkle Flutterfly I Student I Approved

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

Youroka Kage

Devoted Guildswoman

16,240 Points
  • Battle: Knight 100
  • Marathon 300
  • Cool Cat 500
PostPosted: Sun Jun 23, 2019 5:45 am


Yoruoka Kage & Periwinkle Flutterfly
User Image



╫ C O R E ╫


        *NAME ▬ Periwinkle Flutterfly
        *AGE ▬ 19
        *FACTION ▬ Independent
        *ROLE ▬ Student
        *SEX ▬ Female
        *SPECIES ▬ Luna Moth Faunus

        *CURRENT TEAM
        *PARTNER(S)
        NICKNAME(S) ▬ Peri, Butter-P, Lucifer Lux, Luci, Lux
        OCCUPATION



╫ A F F E C T A T I O N ╫

        HEIGHT ▬ 5'7"
        WEIGHT ▬ 130

        HAIR ▬ Black and green
        CLOTHING ▬ She wears a low back, black dress, with black leggings. She wears black gloves, she also wears a fuzzy scarf around her neck.
        ACCESSORIES ▬ A green circular clip
        EYES ▬ Pink
        BUILD ▬ Curvy and busty
        TATTOOS ▬ None
        SCARS ▬ Small ones all over her body. If you look closely, there are some from self harm. There is also claw marks between her wings.
        MARKINGS/FAUNUS FEATURES ▬ She has big black and green wings. On her head, she has green fluffy antennae.


╫ A R C H E T Y P E ╫

        NATURAL ABILITIES
        Primary Talent ▬ Analytics- Periwinkle is good at looking at situations, and calculating how she should act, to take the least amount of damage.
        Faunus Trait ▬ Flight. However, her wings are not as strong as others. Due to the fact that her wings are grafted on, she can only fly for 5 posts before her wings start to fail her. Once the 5th post hits, if she isn't on the ground, she will fall to it. Before she can fly again, she has to wait 5 posts.
        Other Talents
        ▬ Agility while flying and walking
        ▬ Excellent eyesight- She has 20/15 vision, and is not farsighted or nearsighted.
        LEARNT ABILITIES
        Strongest Skill ▬ Precision- Periwinkle is very accurate with her weapon.
        Weakest Skill
        ▬ Periwinkle is attracted to light at night. It causes her to stare, and if she doesn't know the source, then she is almost drawn to it.
        ▬ Periwinkle's wings are more fragile as she has had to have a wing transplant.
        Other Skills
        ▬ Inventing, Periwinkle has learned to take technology and work it into a weapon. Even if she had to sneak off a few times to get materials.
        ▬ Sneaking
        ▬ Emotion Suppression- Periwinkle has an obsession when it comes to cutting herself. If Periwinkle cuts herself, she is able to "bleed out the bad emotions." This helps bring her back down to calm.

        LIKES
        ▬ Creating, soaring through the skies.
        ▬ Open minded people.
        ▬ Sweet foods
        ▬ Flowers
        DISLIKES
        ▬ Butterflies
        ▬ Bitter and sour foods.
        ▬ Flames and sharp objects.
        ▬ Butterflies
        ▬ Periwinkle fears losing her grafted wings. She fears being stuck on the ground forever.
        PERSONALITY TRAITS
        Nature ▬ Periwinkle is apologetic. She is a failure, and only a failure. The only thing that she can do it apologize for everything that she does wrong. When she messes up, she can't stop her hands for reaching for the razor, adding another notch into her arm of failure. The blood drips down, the pain reminds her she needs to do better. Her life was ruined by the Grimm. She is no longer a true warrior of her tribe, but she will do her best, learning to destroy the grimm that took her wings.
        VernacularChisaki Hiradaira
        Positive Traits ▬ Dedicated, Selfless, Passionate.
        Negative Traits ▬ Vengeful, Self hating, Depression.

╫ H I S T O R Y ╫

        BACKGROUND
        Periwinkle grew up in the land of Moths. Well, some people would call it the land of the moths, however, most people of her people would state that it was a filthy swamp. Periwinkle was assigned the name Dirunas Puer. She was meant to live during the day, while others in the tribe lived during the night. Her parents were both daytime moths as well.

        Growing up, she hated her name, however, she had a love for fluttering all over the swamp. She was told not to get too far from the village. She always tried to push this line, but the moths that guarded the village wouldn't let her. She would pout until she got home. One day, she decided to change her name, before her coming of age test. She decided to name herself Periwinkle, and for the last name, the color she thought the sky was on a semi-cloudy day.

        Then came the day of her coming of age test. She and the other testers were charged with clearing out a gathering of grimm. There were 15 Beowolves, seemingly getting ready to go to the village, and climb the trees. While this could be handled by the guard, they thought it would be a good test for the younger generation. Periwinkle was armed with a crossbow, and bolts, from her training, it was shown that she had no talent in hand to hand combat, or even close quarters combat.

        When they arrived, the grimm were on their way to the village, they needed to stop them. She was going to start giving out orders, based on patterns, however, someone said something first. She would follow their orders. She would make well timed shots, using them to protect others from worse blows, however, their orders were causing a mess. She would fly closer, and start giving out orders, however, a Bewowolf got behind her, and slashed her back, tearing her wings. She would back away, until another moth could save her. She looked at her wings, and they were ruined. Tears welled in her eyes, and a purplish pink light started to gather around her. The world started to look different to her. She fired a cross bow strait at a Bewowolf, and with it, came a beam of light, that ripped through 3 beowolves, causing their already damaged bodies to decay.

        With tears in her eyes, she would fight on the ground, using whatever she could to stay out of the fray. When they returned, most of them were injured, half had fallen. Periwinkle herself would have to trudge through the muck, getting her clothing ruined. When she got to the outskirts of the village, two adults brought her up to where they had to report in. She was given the name Lucifer Lux, or Light Bringer.

        Periwinkle hated her new name, though she liked Lux. She spiraled into a depression, as she was no longer able to move around her home unhindered. From vines, she would create a rope that could hold her weight. In the dead of night, she would sneak out, wearing a cloak. She knew it was forbidden to try and contact others, but she had to make herself useful. The best way she could do it was to advance what they had. She knew that it could get her killed, but she had to do it.

        She eventually found a road, and with her muck covered clothing, she would go into a town, and sell hand made wooden automatons. They were mostly toys that could move. All the money she made, went to books to learn how to make things, and materials.

        A few years later, a younger moth befell the same fate. However, instead of it being by Grimm, it was from their mortal enemy, the Butterflies. She was asked by the council to visit him every once in a while to make sure that he was ok. She understood his pain, her wings were also gone. He was still sent on missions to kill grimm. On some nights when she would sneak out, she would wave to him. At first he would stop her, however, eventually she would bring him tea and have a short talk.

        One day, she was coming back from selling her trinkets, and her mother was on guard duty. She was caught, and her mother came to deal with her. Periwinkle was being scolded for going out. A Grimm became attracted to the anger, and killed her mother in front of her eyes. Periwinkle was in shock, her mother dropped, and the tears welled in her eyes again. She fired a shot of light at it, killing it. She grabbed her mother's body, crying into the warm remains.

        They came to take her and her mother away from the site. As they prepared her mother's funeral, a morbid idea came to mind. She went to the council, still caked in her mother's blood. She begged them to allow her to have her mother's wings. She explained if she could find a way, she would like to attach her mother's wings to her back, making her useful to the tribe again. They granted her the ability to do so, as losing wings was not something that happened often, but it did happen. She went up to her mother's chilling body, and took a knife to them. She cut them close to her body, crying the entire time. She apologized to her mother with every cut she made. She collected them, and hung them on the wall, so they could dry out.

        They held the funeral for her mother, her father by Periwinkle's side. She was given the honor of firing the arrow for the burning of the boat. She held a straight face as the people around her commented about her lack of wings. With one last kiss, Periwinkle would send her mother off with a gentle push. When her mother would get far enough away, She would loose a flaming bolt, it hit her mother's boat, igniting it. Many saw the funeral as over, but Periwinkle waited there, until her mother was fully gone.

        Over the next 6 months, her life was dedicated to two projects. The first one was fitting her mother's wings to her back. The other was making a more useful weapon. It took a lot more money to get access to the medical journals. She finally found her answer surprisingly in a book about bug collecting. She devised a device that could hold her still, she obtained the materials to do it. She got some of the moths that she trusted, and they did. The procedure was a partial success. After days of not moving her wings, she was able to move them without issue. A week later, she was flying. However, there was an issue with the procedure. Even though she invented it, it had traumatized her. Fighting her own body's reflexes made that moment for her horrifying. She couldn't think of doing it to another person.

        Then, she was able to make her weapon, Light beams. It took aura, and used it as bullets. For her tribe, it was a technological breakthrough. She wanted to learn to do more, to be able to make these kinds of things faster. Then, she was given her mission, to back up a young moth they had sent to Beacon. She would take the responsibility, mostly so she could study more technology, and perfect her procedure.

╫ I N V E N T O R Y ╫

        PRIMARY WEAPON
        Lightbeams
        ▬ Lightbeams' resting form is a pistol. It is sleek,black and it radiates with purple lights when a cartage is inside of it. The color would change if someone else's Aura was used to charge the battery. While the name of the gun is Light beams, it shoots out Aura bullets/cannon balls.
        Melee Form ▬ None
        Ranged Form ▬ For the Rifle form, parts from the handle pull up and push the other two parts forward, before they close, making a short barreled Rifle. With this, Periwinkle can attempt to hit targets from up to 200 feet away. However, this weapon has no sight feature on it.
        Other Form(s) ▬ Lightbeams then goes into it's Midform, a hand cannon. It doesn't have a very long range, as Periwinkle must be within 30 feet in order to fire it. If fired in that form, it causes massive amounts of damage, equivalent to that of a small Cannon round.
        Ammo Type ▬ It uses charged Aura batteries. These batteries are recharged by holding the cartage for 4 posts. If in Pistol or Rifle form, it has 8 bullets in the chamber before needed to reload. However, the Hand cannon uses all of the battery that is there, without question. If there is less than 4 bullets in there, then the hand canon just fails.
        It is not wise to charge batteries in combat, as it drains the aura of the person who is charging it. It would eat 1/4 of a person's total aura. A person could charge the battery in combat, however, that would reduce their maximum limits by 25% if they did (to a minimum of 1). The batteries themselves are totally voluntary, on the side of the battery, there is a button that one has to press in order to fill it. It takes 4 posts to fully charge a battery, meaning it gets two bullets per post of recharging. The batteries can hold their charge for one month in role play. If a person does not fully charge the battery they lose roughly 6% of their aura for each post that they charge it.
        The Hand cannon form has kickback. Right after the shot is fired, depending on how many shots were left in the battery. If there were 8 shots, Then Periwinkle can be thrown 10 feet in the opposite direction. This decreases by 2 feet per shot that is missing.
        ▬ Has no melee function.

        OTHER WEAPONS
        ▬ 3 Aura batteries.
        ▬ A ring with a spring loaded button on it. When the button is pressed, a 1 inch blade comes out of it. In order to retract the blade, you have to press the button again, and push the blade down.

        ITEMS
        ▬ Scroll
        ▬ UV light
        ▬ A small toolkit for fixing mechanisms


╫ C Y B E R N E T I C S╫

        CYBERNETIC PIECE ▬ Cybernetic eye
        ACQUISITIONNorthshore
        AUGMENTS
        ▬ The only thing is that it is for a faunus.


╫ S E M B L A N C E ╫

        *NAME ▬ Ultraviolet manipulation
        *AURA COLOR ▬ Deep purple
        *DESCRIPTION
        ▬ Periwinkle is able to see, and manipulate ultraviolet light. If she is able to direct the light through her wings, she can make the effects stronger. However the actual effect is minuscule.
        *LEVEL 0 ▬ Periwinkle is able to create a beam of Ultraviolet light beam that burns flesh. The type of damage can cause second degree burns, if they have no aura. If their Aura is up, it will starts to drain it. She can hold the beam at level 0 for 1 post, and gains an extra post of holding it per level to a max of 4 posts. She can use this twice before her aura runs out at level 0 and level one, another time at levels 2 and 3, or a max of 3 at level 3. The beam itself is nearly invisible to who can not see ultraviolet light, the tell tale signs that it is there, is that it is filled with moth dust. It looks like the around it is hot, with particles of dust in it. The beam itself can not pass through things in front of it, unless it burns through them.
        0: the beam is 30 ft long, and 1 foot in diameter. It hurts everything in it's path. At this level, if she tries as a 15% chance to shrink the beam by half.
        1: The maximum length is 40 feet, and she can shrink it down to 30 ft. The max width that it can have is 2 ft in diameter. If she tries to shrink it further than this she has a 25% chance.
        2. The maximum length is 50 feet, and she can shrink it down to 30 ft. The max width that it can have is 3 ft in diameter. If she tries to shrink it further than this she has a 25% chance.
        3. The maximum length is 60 feet, and she can shrink it down to 20 ft. The max width that it can have is 4 ft in diameter. The minimum is 1 ft, normally. If she tries to shrink it further than this she has a 50% chance.
        *LEVEL 1▬ If light reflects through Periwinkle's wings, a path of black and pink appear before her. She is able to step on this path, and walk on it. The path itself is made out of hardened ultraviolet light. Depending on the incline she makes, she could surf of it. The path at level 1, is only 1 foot ahead of her. When she becomes level 2 and 3, she can have other's walk on it, but they must be within 3 feet of her, and in front of her to do it, as the path is only 5 feet in front of her. She is able to do this for 3 posts at level 1, 4 at level 2, and 5 at level 3. If Periwinkle is in the air when this ability stops, she and anyone walking on it will fall to the ground. This ability does not work if the light is not going through her wings. She can use this ability again after 5 posts at level 1, 4 posts at level 2, and 3 posts at level 3. She can only use it one extra time per day.
        *LEVEL 2▬ 2. Light copies: Periwinkle coats herself in a ultraviolet light (This will look like purple light). Then from her, 3 identical looking beings come out in sunlight. They are not physical in the slightest. If a person comes within 3 feet of Periwinkle or the copies while she is like this, an aura of heat can cause 2nd degree burns if the person has no aura. The copies are controlled mentally. The power of this ability decreases to 1 other clone, and 1 foot around her in artificial light, and to 2 copies and 2 feet around her in moonlight.
        She can hold the copies for 3 posts at level 2, and 5 posts at level 3. The Aura lasts that long as well. She can only use this 2 times per day, with 10 posts in between.
        *LEVEL 3 ▬ (300-399 posts)
        *DRAWBACKS ▬ Periwinkle is not able to create Ultraviolet light, she can only manipulate what is there. If it is night, then her powers only work at 50%. For example with level 0, the beam would be 15 ft long, and 6 inches wide in Diameter. If the light is artificial Then her powers only work at 25%. Her powers are also very hard to control. Which is why she can make them bigger, but it's hard to minimize it.
        On the dice, 1-25, or 1-50 on the dice for that percentile.
        She can activate multiple parts of her semblance, however, she can only do one per post.
        Very cloudy, or Rainy days counts as night in terms of power loss.
        The more powers that she uses at the same time, the less control she has over them.


narxfang

xLulie

Deadly_Tiger

Youroka Kage

Alysian Virago

Apathetic Writer

Ghost254
PostPosted: Sun Jun 23, 2019 6:42 am


╫ Q U E S T P O I N T S ╫


        *TOTAL ▬ 0
        *UNTIL NEXT GRADE ▬ 5
        *CURRENT GRADE ▬ (Put your current class)
        *LOG OF COMPLETION ▬ (Put where you got the points from)


Youroka Kage

Devoted Guildswoman

16,240 Points
  • Battle: Knight 100
  • Marathon 300
  • Cool Cat 500

Youroka Kage

Devoted Guildswoman

16,240 Points
  • Battle: Knight 100
  • Marathon 300
  • Cool Cat 500
PostPosted: Sun Jun 23, 2019 6:48 am


User Image
User Image
                                                                                      ❖˟ |LOCATION location here
                                                                                      ❖˟ |BATTERIES text here
                                                                                      ❖˟ |SHOTS text here
                                                                                      ❖˟ |GUNMODE text here
                                                                                      ❖˟ |SEMBLANCE text here
                                                                                      ❖˟ |COMPANY text here
                                                                                      ❖˟ |OUTFIT
                                                                                  User Image
                                                                                  Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Aenean commodo ligula eget dolor. Aenean massa. c** sociis natoque penatibus et magnis dis parturient montes, nascetur ridiculus mus. Donec quam felis, ultricies nec, pellentesque eu, pretium quis, sem. Nulla consequat massa quis enim. Donec pede justo, fringilla vel, aliquet nec, vulputate eget, arcu. "In enim justo, rhoncus ut, imperdiet a, venenatis vitae, justo. Nullam dictum felis eu pede mollis pretium. Integer tincidunt. Cras dapibus. Vivamus elementum semper nisi. Aenean vulputate eleifend tellus. Aenean leo ligula, porttitor eu, consequat vitae, eleifend ac, enim. Aliquam lorem ante, dapibus in, viverra quis, feugiat a, tellus. Phasellus viverra nulla ut metus varius laoreet. Quisque rutrum. Aenean imperdiet. Etiam ultricies nisi vel augue. Curabitur ullamcorper ultricies nisi. Nam eget dui. Etiam rhoncus.

                                                                                  Maecenas tempus, tellus eget condimentum rhoncus, sem quam semper libero, sit amet adipiscing sem neque sed ipsum. Nam quam nunc, blandit vel, luctus pulvinar, hendrerit id, lorem. Maecenas nec odio et ante tincidunt tempus. Donec vitae sapien ut libero venenatis faucibus. Nullam quis ante. Etiam sit amet orci eget eros faucibus tincidunt. Duis leo. Sed fringilla mauris sit amet nibh. Donec sodales sagittis magna. Sed consequat, leo eget bibendum sodales, augue velit cursus nunc, quis gravida magna mi a libero. Fusce vulputate eleifend sapien. Vestibulum purus quam, scelerisque ut, mollis sed, nonummy id, metus. Nullam accumsan lorem in dui. Cras ultricies mi eu turpis hendrerit fringilla. Vestibulum ante ipsum primis in faucibus orci luctus et ultrices posuere cubilia Curae; In ac dui quis mi consectetuer lacinia. Nam pretium turpis et arcu. Duis arcu tortor, suscipit eget, imperdiet nec, imperdiet iaculis, ipsum. Sed aliquam ultrices mauris.
                                                                                  User Image

                                                                                  Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Aenean commodo ligula eget dolor. Aenean massa. c** sociis natoque penatibus et magnis dis parturient montes, nascetur ridiculus mus. Donec quam felis, ultricies nec, pellentesque eu, pretium quis, sem. Nulla consequat massa quis enim. Donec pede justo, fringilla vel, aliquet nec, vulputate eget, arcu. "In enim justo, rhoncus ut, imperdiet a, venenatis vitae, justo. Nullam dictum felis eu pede mollis pretium. Integer tincidunt. Cras dapibus. Vivamus elementum semper nisi. Aenean vulputate eleifend tellus. Aenean leo ligula, porttitor eu, consequat vitae, eleifend ac, enim. Aliquam lorem ante, dapibus in, viverra quis, feugiat a, tellus. Phasellus viverra nulla ut metus varius laoreet. Quisque rutrum. Aenean imperdiet. Etiam ultricies nisi vel augue. Curabitur ullamcorper ultricies nisi. Nam eget dui. Etiam rhoncus.

                                                                                  Maecenas tempus, tellus eget condimentum rhoncus, sem quam semper libero, sit amet adipiscing sem neque sed ipsum. Nam quam nunc, blandit vel, luctus pulvinar, hendrerit id, lorem. Maecenas nec odio et ante tincidunt tempus. Donec vitae sapien ut libero venenatis faucibus. Nullam quis ante. Etiam sit amet orci eget eros faucibus tincidunt. Duis leo. Sed fringilla mauris sit amet nibh. Donec sodales sagittis magna. Sed consequat, leo eget bibendum sodales, augue velit cursus nunc, quis gravida magna mi a libero. Fusce vulputate eleifend sapien. Vestibulum purus quam, scelerisque ut, mollis sed, nonummy id, metus. Nullam accumsan lorem in dui. Cras ultricies mi eu turpis hendrerit fringilla. Vestibulum ante ipsum primis in faucibus orci luctus et ultrices posuere cubilia Curae; In ac dui quis mi consectetuer lacinia. Nam pretium turpis et arcu. Duis arcu tortor, suscipit eget, imperdiet nec, imperdiet iaculis, ipsum. Sed aliquam ultrices mauris.
                                                                                  User Image
PostPosted: Sun Jun 23, 2019 6:49 am


Youroka Kage
Yoruoka Kage & Periwinkle Flutterfly
User Image



╫ C O R E ╫


        *NAME ▬ Periwinkle Flutterfly
        *AGE ▬ 17
        *FACTION ▬ Independent
        *ROLE ▬ Student
        *SEX ▬ Female
        *SPECIES ▬ Butterfly Faunus

        *CURRENT TEAM ▬ (Leave blank if you do not have a team yet)
        *PARTNER(S) ▬ (Teammates, if you have any)
        NICKNAME(S)
        OCCUPATION



╫ A F F E C T A T I O N ╫

        HEIGHT ▬ 5'7"
        WEIGHT ▬ 120

        HAIR ▬ Black
        CLOTHING ▬ She wears a low back, black dress, with black leggings. She wears black gloves.
        ACCESSORIES ▬ Black lacy head band to keep her hair out of her face.
        EYES ▬ Hazel
        BUILD ▬ Light and slim
        TATTOOS ▬ None
        SCARS ▬ Small ones all over her body. If you look closely, there are some from self harm.
        MARKINGS/FAUNUS FEATURES ▬ She had big butterfly wings.


╫ A R C H E T Y P E ╫

        NATURAL ABILITIES
        Primary Talent ▬ Analytics- Periwinkle is good at looking at situations, and calculating how she should act, to take the least amount of damage.
        Faunus Trait ▬ Flight. However, her wings are not as strong as others. Due to the fact that her wings are grafted on, she can only fly for 5 posts before her wings start to fail her. Once the 5th post hits, if she isn't on the ground, she will fall to it.
        Other Talents
        ▬ Agility while flying and walking
        ▬ Excellent eyesight- She has 20/15 vision, and is not farsighted or nearsighted.
        LEARNT ABILITIES
        Strongest Skill ▬ Precision- Periwinkle is very accurate with her weapon.
        Weakest Skill
        ▬ Periwinkle is weak to fire. Being near it calls for her to scream in anguish.
        ▬ Periwinkle's wings are more fragile as she has had to have a wing transplant.
        Other Skills ▬ (Pick up to 3)
        ▬ Inventing, Periwinkle has learned to take technology and work it into a weapon. Even if she had to sneak off a few times to get materials.
        ▬ Sneaking


        LIKES
        ▬ Creating, soaring through the skies.
        ▬ Open minded people.
        ▬ Sweet foods
        ▬ Flowers
        DISLIKES
        ▬ Moths
        ▬ Bitter and sour foods.
        ▬ Flames and sharp objects.
        ▬ Moths
        ▬ Periwinkle fears losing her grafted wings. She fears being stuck on the ground forever.
        PERSONALITY TRAITS
        Nature ▬ Periwinkle is apologetic. She is a failure, and only a failure. The only thing that she can do it apologize for everything that she does wrong. When she messes up, she can't stop her hands for reaching for the razor, adding another notch into her arm of failure. The blood drips down, the pain reminds her she needs to do better. She is not a happy one. Her life was ruined by the moths. She is no longer a true warrior of her tribe, but she will do her best, learning to destroy the moths that took her wings.
        Vernacular ▬ Compared to other butterfly, Periwinkle is shy. In terms of other people, Periwinkle uses a very neutral volume when talking.
        Positive Traits ▬ (Positive)
        Negative Traits ▬ (Negative)

╫ H I S T O R Y ╫

        BACKGROUND ▬ (Text)

╫ I N V E N T O R Y ╫

        PRIMARY WEAPON
        Lightbeams
        ▬ (Description)
        Melee Form ▬ None
        Ranged Form ▬ Lightbeams' resting form is a pistol. It is sleek,black and it radiates with purple lights when a cartage is inside of it. The color would change if someone else's Aura was used to charge the battery. Lightbeams then goes into it's Midform, a hand cannon. It doesn't have a very long range, as Periwinkle must be within 30 feet in order to fire it. If fired in that form, it causes massive amounts of damage, equivalent to that of a small Cannon round. For the Rifle form, parts from the handle pull up and push the other two parts forward, before they close, making a short barreled Rifle. With this, Periwinkle can attempt to hit targets from up to 200 feet away. However, this weapon has no sight feature on it.
        Other Form(s) ▬ (Additional Forms)
        Ammo Type ▬ It uses charged Aura batteries. These batteries are recharged by holding the cartage for 3 posts. If in Pistol or Rifle form, it has 7 bullets in the chamber before needed to reload. However, the Hand cannon uses all of the battery that is there, without question. If there is less than 3 bullets in there, then the hand canon just fails.
        ▬ Has no melee function.

        OTHER WEAPONS



        ITEMS
        ▬ Scroll
        ▬ UV light



╫ S E M B L A N C E ╫

        *NAME ▬ Ultraviolet manipulation
        *AURA COLOR ▬ Deep purple
        *DESCRIPTION
        ▬ Periwinkle is able to see, and manipulate ultraviolet light. If she is able to direct the light through her wings, she can make the effects stronger.
        *LEVEL 0 ▬ Periwinkle is able to create a beam of Ultraviolet light beam that burns flesh. The type of damage can cause second degree burns, if they have no aura. If their Aura is up, it will starts to drain it. She can hold the beam at level 0 for 1 post, and gains an extra post of holding it per level to a max of 4 posts. She can use this twice before her aura runs out at level 0, another time at levels 2, and 3. For a max of 3 at level 3. The beam itself is nearly invisible to who can not see ultraviolet light. It looks like the around it is hot
        0: the beam is 30 ft long, and 1 foot in diameter. It hurts everything in it's path. At this level, if she tries as a 15% chance to shrink the beam by half.
        1: The maximum length is 40 feet, and she can shrink it down to 30 ft. The max width that it can have is 2 ft in diameter. If she tries to shrink it further than this she has a 25% chance.
        2. The maximum length is 50 feet, and she can shrink it down to 30 ft. The max width that it can have is 3 ft in diameter. If she tries to shrink it further than this she has a 25% chance.
        3. The maximum length is 60 feet, and she can shrink it down to 20 ft. The max width that it can have is 4 ft in diameter. The minimum is 1 ft, normally. If she tries to shrink it further than this she has a 50% chance.
        *LEVEL 1▬ If light reflects through Periwinkle's wings, a path of black and pink appear before her. She is able to step on this path, and walk on it. The path itself is made out of hardened ultraviolet light. Depending on the incline she makes, she could surf of it. She is able to do this for 3 posts at level 1, 4 at level 2, and 5 at level 3.
        *LEVEL 2▬ 2. Light copies: Periwinkle coats herself in a ultraviolet light (This will look like purple light). Then from her, 3 identical looking beings come out. They are not physical in the slightest. If a person comes within 3 feet of periwinkle while she is like this, an aura of heat can cause 2nd degree burns if the person has no aura. The power of this ability decreases to 1 other clone, and 1 foot around her in artificial if light, and to 3 copies and 2 feet around her in moonlight.
        She can hold the copies for 3 posts at level 2, and 5 posts at level 3.
        *LEVEL 3 ▬ (300-399 posts)
        *DRAWBACKS ▬ Periwinkle is not able to create Ultraviolet light, she can only manipulate what is there. If it is night, then her powers only work at 50%. For example with level 0, the beam would be 15ft long, and 6 inches wide in Diameter. If the light is artificial Then her powers only work at 25%. Her powers are also very hard to control. Which is why she can make them bigger, but it's hard to minimize it.


narxfang

xLulie

Deadly_Tiger

Youroka Kage

Alysian Virago

1234boo75

Apathetic Writer

User ImageUser Image










✘ Judge, Jury, and Executioner
▄ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ▄

Greetings, I shall be your judge this evening. Whether that bodes good or ill for you is something we will see in our time together. While I usually have a knack for flair, i'll keep this much simple. I'll list any questions or concerns I have below on what needs to be done before we can get you approved, but i'll be free to contact on less... visible areas. So if you want questions or to talk to me about something, feel free to speak with me on discord. What will matter in terms of changes will be in the actual judgement section (underneath all the rp commentary), though that it a bit of a bore in my mind. You can skip there for easy sight of what needs to be addressed. But for the more interesting part before that... you'll be getting my commentary. Think of it as the start of our business relation with one another. Without further ado, lets begin:


Hmm... Poor little butterfly who lost her wings. At such a young age too for most place; before she even reached adulthood. Such an event is sure to cause its scars, both physical and mental. And I can she she has one particular habit from her that will stick for potentially her whole life. My only qualm with this is how young she is to be doing such a thing. Maybe they got the birth certificate wrong, or perhaps she forgot her age for a moment. Either or, we shall need her true age here for all to see. Plus, she gains the benefit of being able to be considered an adult in this society... or perhaps that is a detriment. I am undecided in that regard.

She has a curious nature about her for a butterfly. So much tragedy and suffering, so unlike the bubbly youths around her. Understandable too given what happened to her. But while this nature is revealing, it is not enough information for a potential target. In order to effectively study and hunt a mark, I need to know the good and bad of my opponent. To better predict what they are likely to do in certain situations, and what to exploit. Plus, it is more interesting to see you struggle or embrace your more negative side. Or what your more positive traits reap for you in the future.

While I do like a certain air of mystery, given my role as an assassin and your judge, we do need a baseline for you. Even I have a history when only a few others know of it because I wiped all traces of my existence otherwise. Even if you are the only one who knows of it. If not, you merely are a figment of imagination. Everyone and thing has a history; even if they themselves have no memory of it. But you do remember the past, don't you? It haunts your waking moments, follows you everywhere you go. Its lesson and impact, your losses, your life in the tribe... all of it is there if you only remember. Everything that led to your existence is there... you do have a background, even if you wish you did not.

An interesting weapon for sure. While I dislike the use of such things I have been forced on occasion, and this is a particularly effective weapon. Especially the hand cannon form; any collector would desire to have it. While the pistol and rifle forms are simple enough, the hand cannon one is what makes this weapon special; along with its battery source. Such a powerful shot that expends so much ammunition. It would truly be fearful to encounter if one were to be close to her. But a special shot like that needs a limit, as a certain number of batteries can lead to limitless recharge. I would only imagine she would have a few of those special batteries, three seems likely, to power such a shot. And a shot like that must have significant recoil too. Though I must ask since it is charged by aura... can she charge it during battle? And if so, how much does it take from her. I'd imagine if one battery can power the hand cannon, it must be significant. Finally, i'd imagine a shot of such power would make recoil significant. A small cannon round shot from a gun you can fit into your hand should be very hard to resist, especially if at full capacity of rounds to power it.
Judgement


∰- Core

∰- Age: While I do like the concept, her self harm nature would need her to be at least 18 to be in line with TOS.

∰- Archetype

∰- Traits: You need positive and negative traits.

∰- History

∰- Background: You need a background.

∰- Inventory

∰- Primary weapon: I do like it, but there are a few things we need to address.
∰- Point 1: While they are all ranged forms, you have 3 forms just in that one category. For ease of reading, I would suggest dividing them into 3 sections: Description having pistol form, ranged form being the rifle form, and other form as the hand cannon.
∰- Point 2: I do need to know how many batteries she can have at a time (would suggest a maximum of three).
∰- Point 3: Can she recharge them in battle? If so I would need to know how much aura it cost her to do so.
∰- Point 4: A gun like this should have recoil. I get its aura based, but it is a powerful shot... plus rp-wise it would be good.


∰-Conclusion

I will be getting to the semblance after the requested changed/ recommendations have been dealt with on my next judgement.This is all I currently see the need to change/ be clarified for now. This does not mean it shall be the end of it, as more questions may arise as we progress and I may have missed something. I am willing to be flexible on some thing if given good reason to, and i'll be open for any discussion you have or if you need any help with this. While it may be a bit long, it'll hopefully mean we can knock everything out quickly and hopefully at once. Thank you for your taking the time to go through this, and I will post another judgement if necessary once we've gone through all this. Hopefully this will be the start to a long relation to one another... assuming we do not kill one another. Feel free to contact me at any point... just send a message with the crows.
✘ Status: Inquiring
▄ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ▄


Ghost254

Dangerous Lunatic

7,500 Points
  • Forum Dabbler 200
  • Signature Look 250
  • Contributor 150

Youroka Kage

Devoted Guildswoman

16,240 Points
  • Battle: Knight 100
  • Marathon 300
  • Cool Cat 500
PostPosted: Tue Jun 25, 2019 6:46 am


Ghost254
Youroka Kage
Yoruoka Kage & Periwinkle Flutterfly
User Image



╫ C O R E ╫


        *NAME ▬ Periwinkle Flutterfly
        *AGE ▬ 17
        *FACTION ▬ Independent
        *ROLE ▬ Student
        *SEX ▬ Female
        *SPECIES ▬ Butterfly Faunus

        *CURRENT TEAM ▬ (Leave blank if you do not have a team yet)
        *PARTNER(S) ▬ (Teammates, if you have any)
        NICKNAME(S)
        OCCUPATION



╫ A F F E C T A T I O N ╫

        HEIGHT ▬ 5'7"
        WEIGHT ▬ 120

        HAIR ▬ Black
        CLOTHING ▬ She wears a low back, black dress, with black leggings. She wears black gloves.
        ACCESSORIES ▬ Black lacy head band to keep her hair out of her face.
        EYES ▬ Hazel
        BUILD ▬ Light and slim
        TATTOOS ▬ None
        SCARS ▬ Small ones all over her body. If you look closely, there are some from self harm.
        MARKINGS/FAUNUS FEATURES ▬ She had big butterfly wings.


╫ A R C H E T Y P E ╫

        NATURAL ABILITIES
        Primary Talent ▬ Analytics- Periwinkle is good at looking at situations, and calculating how she should act, to take the least amount of damage.
        Faunus Trait ▬ Flight. However, her wings are not as strong as others. Due to the fact that her wings are grafted on, she can only fly for 5 posts before her wings start to fail her. Once the 5th post hits, if she isn't on the ground, she will fall to it.
        Other Talents
        ▬ Agility while flying and walking
        ▬ Excellent eyesight- She has 20/15 vision, and is not farsighted or nearsighted.
        LEARNT ABILITIES
        Strongest Skill ▬ Precision- Periwinkle is very accurate with her weapon.
        Weakest Skill
        ▬ Periwinkle is weak to fire. Being near it calls for her to scream in anguish.
        ▬ Periwinkle's wings are more fragile as she has had to have a wing transplant.
        Other Skills ▬ (Pick up to 3)
        ▬ Inventing, Periwinkle has learned to take technology and work it into a weapon. Even if she had to sneak off a few times to get materials.
        ▬ Sneaking


        LIKES
        ▬ Creating, soaring through the skies.
        ▬ Open minded people.
        ▬ Sweet foods
        ▬ Flowers
        DISLIKES
        ▬ Moths
        ▬ Bitter and sour foods.
        ▬ Flames and sharp objects.
        ▬ Moths
        ▬ Periwinkle fears losing her grafted wings. She fears being stuck on the ground forever.
        PERSONALITY TRAITS
        Nature ▬ Periwinkle is apologetic. She is a failure, and only a failure. The only thing that she can do it apologize for everything that she does wrong. When she messes up, she can't stop her hands for reaching for the razor, adding another notch into her arm of failure. The blood drips down, the pain reminds her she needs to do better. She is not a happy one. Her life was ruined by the moths. She is no longer a true warrior of her tribe, but she will do her best, learning to destroy the moths that took her wings.
        Vernacular ▬ Compared to other butterfly, Periwinkle is shy. In terms of other people, Periwinkle uses a very neutral volume when talking.
        Positive Traits ▬ (Positive)
        Negative Traits ▬ (Negative)

╫ H I S T O R Y ╫

        BACKGROUND ▬ (Text)

╫ I N V E N T O R Y ╫

        PRIMARY WEAPON
        Lightbeams
        ▬ (Description)
        Melee Form ▬ None
        Ranged Form ▬ Lightbeams' resting form is a pistol. It is sleek,black and it radiates with purple lights when a cartage is inside of it. The color would change if someone else's Aura was used to charge the battery. Lightbeams then goes into it's Midform, a hand cannon. It doesn't have a very long range, as Periwinkle must be within 30 feet in order to fire it. If fired in that form, it causes massive amounts of damage, equivalent to that of a small Cannon round. For the Rifle form, parts from the handle pull up and push the other two parts forward, before they close, making a short barreled Rifle. With this, Periwinkle can attempt to hit targets from up to 200 feet away. However, this weapon has no sight feature on it.
        Other Form(s) ▬ (Additional Forms)
        Ammo Type ▬ It uses charged Aura batteries. These batteries are recharged by holding the cartage for 3 posts. If in Pistol or Rifle form, it has 7 bullets in the chamber before needed to reload. However, the Hand cannon uses all of the battery that is there, without question. If there is less than 3 bullets in there, then the hand canon just fails.
        ▬ Has no melee function.

        OTHER WEAPONS



        ITEMS
        ▬ Scroll
        ▬ UV light



╫ S E M B L A N C E ╫

        *NAME ▬ Ultraviolet manipulation
        *AURA COLOR ▬ Deep purple
        *DESCRIPTION
        ▬ Periwinkle is able to see, and manipulate ultraviolet light. If she is able to direct the light through her wings, she can make the effects stronger.
        *LEVEL 0 ▬ Periwinkle is able to create a beam of Ultraviolet light beam that burns flesh. The type of damage can cause second degree burns, if they have no aura. If their Aura is up, it will starts to drain it. She can hold the beam at level 0 for 1 post, and gains an extra post of holding it per level to a max of 4 posts. She can use this twice before her aura runs out at level 0, another time at levels 2, and 3. For a max of 3 at level 3. The beam itself is nearly invisible to who can not see ultraviolet light. It looks like the around it is hot
        0: the beam is 30 ft long, and 1 foot in diameter. It hurts everything in it's path. At this level, if she tries as a 15% chance to shrink the beam by half.
        1: The maximum length is 40 feet, and she can shrink it down to 30 ft. The max width that it can have is 2 ft in diameter. If she tries to shrink it further than this she has a 25% chance.
        2. The maximum length is 50 feet, and she can shrink it down to 30 ft. The max width that it can have is 3 ft in diameter. If she tries to shrink it further than this she has a 25% chance.
        3. The maximum length is 60 feet, and she can shrink it down to 20 ft. The max width that it can have is 4 ft in diameter. The minimum is 1 ft, normally. If she tries to shrink it further than this she has a 50% chance.
        *LEVEL 1▬ If light reflects through Periwinkle's wings, a path of black and pink appear before her. She is able to step on this path, and walk on it. The path itself is made out of hardened ultraviolet light. Depending on the incline she makes, she could surf of it. She is able to do this for 3 posts at level 1, 4 at level 2, and 5 at level 3.
        *LEVEL 2▬ 2. Light copies: Periwinkle coats herself in a ultraviolet light (This will look like purple light). Then from her, 3 identical looking beings come out. They are not physical in the slightest. If a person comes within 3 feet of periwinkle while she is like this, an aura of heat can cause 2nd degree burns if the person has no aura. The power of this ability decreases to 1 other clone, and 1 foot around her in artificial if light, and to 3 copies and 2 feet around her in moonlight.
        She can hold the copies for 3 posts at level 2, and 5 posts at level 3.
        *LEVEL 3 ▬ (300-399 posts)
        *DRAWBACKS ▬ Periwinkle is not able to create Ultraviolet light, she can only manipulate what is there. If it is night, then her powers only work at 50%. For example with level 0, the beam would be 15ft long, and 6 inches wide in Diameter. If the light is artificial Then her powers only work at 25%. Her powers are also very hard to control. Which is why she can make them bigger, but it's hard to minimize it.


narxfang

xLulie

Deadly_Tiger

Youroka Kage

Alysian Virago

1234boo75

Apathetic Writer

User ImageUser Image










✘ Judge, Jury, and Executioner
▄ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ▄

Greetings, I shall be your judge this evening. Whether that bodes good or ill for you is something we will see in our time together. While I usually have a knack for flair, i'll keep this much simple. I'll list any questions or concerns I have below on what needs to be done before we can get you approved, but i'll be free to contact on less... visible areas. So if you want questions or to talk to me about something, feel free to speak with me on discord. What will matter in terms of changes will be in the actual judgement section (underneath all the rp commentary), though that it a bit of a bore in my mind. You can skip there for easy sight of what needs to be addressed. But for the more interesting part before that... you'll be getting my commentary. Think of it as the start of our business relation with one another. Without further ado, lets begin:


Hmm... Poor little butterfly who lost her wings. At such a young age too for most place; before she even reached adulthood. Such an event is sure to cause its scars, both physical and mental. And I can she she has one particular habit from her that will stick for potentially her whole life. My only qualm with this is how young she is to be doing such a thing. Maybe they got the birth certificate wrong, or perhaps she forgot her age for a moment. Either or, we shall need her true age here for all to see. Plus, she gains the benefit of being able to be considered an adult in this society... or perhaps that is a detriment. I am undecided in that regard.

She has a curious nature about her for a butterfly. So much tragedy and suffering, so unlike the bubbly youths around her. Understandable too given what happened to her. But while this nature is revealing, it is not enough information for a potential target. In order to effectively study and hunt a mark, I need to know the good and bad of my opponent. To better predict what they are likely to do in certain situations, and what to exploit. Plus, it is more interesting to see you struggle or embrace your more negative side. Or what your more positive traits reap for you in the future.

While I do like a certain air of mystery, given my role as an assassin and your judge, we do need a baseline for you. Even I have a history when only a few others know of it because I wiped all traces of my existence otherwise. Even if you are the only one who knows of it. If not, you merely are a figment of imagination. Everyone and thing has a history; even if they themselves have no memory of it. But you do remember the past, don't you? It haunts your waking moments, follows you everywhere you go. Its lesson and impact, your losses, your life in the tribe... all of it is there if you only remember. Everything that led to your existence is there... you do have a background, even if you wish you did not.

An interesting weapon for sure. While I dislike the use of such things I have been forced on occasion, and this is a particularly effective weapon. Especially the hand cannon form; any collector would desire to have it. While the pistol and rifle forms are simple enough, the hand cannon one is what makes this weapon special; along with its battery source. Such a powerful shot that expends so much ammunition. It would truly be fearful to encounter if one were to be close to her. But a special shot like that needs a limit, as a certain number of batteries can lead to limitless recharge. I would only imagine she would have a few of those special batteries, three seems likely, to power such a shot. And a shot like that must have significant recoil too. Though I must ask since it is charged by aura... can she charge it during battle? And if so, how much does it take from her. I'd imagine if one battery can power the hand cannon, it must be significant. Finally, i'd imagine a shot of such power would make recoil significant. A small cannon round shot from a gun you can fit into your hand should be very hard to resist, especially if at full capacity of rounds to power it.
Judgement


∰- Core

∰- Age: While I do like the concept, her self harm nature would need her to be at least 18 to be in line with TOS.

∰- Archetype

∰- Traits: You need positive and negative traits.

∰- History

∰- Background: You need a background.

∰- Inventory

∰- Primary weapon: I do like it, but there are a few things we need to address.
∰- Point 1: While they are all ranged forms, you have 3 forms just in that one category. For ease of reading, I would suggest dividing them into 3 sections: Description having pistol form, ranged form being the rifle form, and other form as the hand cannon.
∰- Point 2: I do need to know how many batteries she can have at a time (would suggest a maximum of three).
∰- Point 3: Can she recharge them in battle? If so I would need to know how much aura it cost her to do so.
∰- Point 4: A gun like this should have recoil. I get its aura based, but it is a powerful shot... plus rp-wise it would be good.


∰-Conclusion

I will be getting to the semblance after the requested changed/ recommendations have been dealt with on my next judgement.This is all I currently see the need to change/ be clarified for now. This does not mean it shall be the end of it, as more questions may arise as we progress and I may have missed something. I am willing to be flexible on some thing if given good reason to, and i'll be open for any discussion you have or if you need any help with this. While it may be a bit long, it'll hopefully mean we can knock everything out quickly and hopefully at once. Thank you for your taking the time to go through this, and I will post another judgement if necessary once we've gone through all this. Hopefully this will be the start to a long relation to one another... assuming we do not kill one another. Feel free to contact me at any point... just send a message with the crows.
✘ Status: Inquiring
▄ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ▄




A young butterfly bows gratefully in front of him. "Thank you so much for the assessment. I do not like to talk about my past, which is why I did not put it on the application to join the academy. I have hopefully remedied this for you. You know how tribes are, we don't keep exact days of birth, heck even years. As for the positive traits about myself, there really aren't any, but I hope this satisfies you. I did not want to list the negatives, for it makes them feel too real. I have done this, and I apologize for not having them before. I did not want to enclose too much about my weapon, it's my baby, therefore I want it to stay mine. I have given some more details about the weapon for you.

I understand any criticisms about my semblance. I know that I'm a failure at controlling it, but I hope that doesn't bar me from joining and learning to become a proper warrior."
She would bow, with slight tears in her eyes from talking about the bad things.
PostPosted: Wed Jun 26, 2019 7:42 pm


Youroka Kage
Yoruoka Kage & Periwinkle Flutterfly
User Image



╫ C O R E ╫


        *NAME ▬ Periwinkle Flutterfly
        *AGE ▬ 18
        *FACTION ▬ Independent
        *ROLE ▬ Student
        *SEX ▬ Female
        *SPECIES ▬ Butterfly Faunus

        *CURRENT TEAM ▬ (Leave blank if you do not have a team yet)
        *PARTNER(S) ▬ (Teammates, if you have any)
        NICKNAME(S)
        OCCUPATION



╫ A F F E C T A T I O N ╫

        HEIGHT ▬ 5'7"
        WEIGHT ▬ 120

        HAIR ▬ Black
        CLOTHING ▬ She wears a low back, black dress, with black leggings. She wears black gloves.
        ACCESSORIES ▬ Black lacy head band to keep her hair out of her face.
        EYES ▬ Hazel
        BUILD ▬ Light and slim
        TATTOOS ▬ None
        SCARS ▬ Small ones all over her body. If you look closely, there are some from self harm.
        MARKINGS/FAUNUS FEATURES ▬ She had big butterfly wings.


╫ A R C H E T Y P E ╫

        NATURAL ABILITIES
        Primary Talent ▬ Analytics- Periwinkle is good at looking at situations, and calculating how she should act, to take the least amount of damage.
        Faunus Trait ▬ Flight. However, her wings are not as strong as others. Due to the fact that her wings are grafted on, she can only fly for 5 posts before her wings start to fail her. Once the 5th post hits, if she isn't on the ground, she will fall to it.
        Other Talents
        ▬ Agility while flying and walking
        ▬ Excellent eyesight- She has 20/15 vision, and is not farsighted or nearsighted.
        LEARNT ABILITIES
        Strongest Skill ▬ Precision- Periwinkle is very accurate with her weapon.
        Weakest Skill
        ▬ Periwinkle is weak to fire. Being near it calls for her to scream in anguish.
        ▬ Periwinkle's wings are more fragile as she has had to have a wing transplant.
        Other Skills ▬ (Pick up to 3)
        ▬ Inventing, Periwinkle has learned to take technology and work it into a weapon. Even if she had to sneak off a few times to get materials.
        ▬ Sneaking


        LIKES
        ▬ Creating, soaring through the skies.
        ▬ Open minded people.
        ▬ Sweet foods
        ▬ Flowers
        DISLIKES
        ▬ Moths
        ▬ Bitter and sour foods.
        ▬ Flames and sharp objects.
        ▬ Moths
        ▬ Periwinkle fears losing her grafted wings. She fears being stuck on the ground forever.
        PERSONALITY TRAITS
        Nature ▬ Periwinkle is apologetic. She is a failure, and only a failure. The only thing that she can do it apologize for everything that she does wrong. When she messes up, she can't stop her hands for reaching for the razor, adding another notch into her arm of failure. The blood drips down, the pain reminds her she needs to do better. She is not a happy one. Her life was ruined by the moths. She is no longer a true warrior of her tribe, but she will do her best, learning to destroy the moths that took her wings.
        Vernacular ▬ Compared to other butterfly, Periwinkle is shy. In terms of other people, Periwinkle uses a very neutral volume when talking.
        Positive Traits ▬ Dedicated, Selfless, Passionate.
        Negative Traits ▬ Vengeful, Self hating, Depression.

╫ H I S T O R Y ╫

        BACKGROUND ▬ Periwinkle started life off as happy little butterfly, living happily with her family. Her wings still intact, and she loved flying, and flying with her father. Her mother was a warrior of the tribe, battling the evil moths. She started to tinker with things, not very powerful things, but little things.

        One day Periwinkle and her family went out on a trip to the promised land. They were loving how the day was going, when a moth raid happened. Around this time, a moth, named Miserorum Venunum, had had his wings torn off by the butterflies. When they attacked, They killed her mother, and before her father could get her away, they shredded her wings as a result. They were able to recover her mother's body, with it's wings still intact. They offered her a deal. If she would grow up and become a warrior like her mother, then they would fix her wings. So she trained, as much as she could, her torn wings behind her. Her classmates didn't understand why she was on the ground, and taunted her. It put her into a bad place mentally, to the point that she started to cut herself.

        When she was 17, finally, the day had come. They didn't tell her what this would entail. They had to hold her down, as they cut the rest of her shredded wings off. They then placed her mother's wings where they had left the stubs. At this point, she was crying. They then placed glue, and other materials to hold them together. In the end, her wings were fixed, but they weren't her own. They were her mother's, a grim reminder of what had happened.

        As she was bared from flying so that she could properly "heal" the wings, she wandered close to a road, where she found a merchant, selling parts, she bought some, and then worked hard to construct her weapon. This time, the fight would come to them.

╫ I N V E N T O R Y ╫

        PRIMARY WEAPON
        Lightbeams
        ▬ Lightbeams' resting form is a pistol. It is sleek,black and it radiates with purple lights when a cartage is inside of it. The color would change if someone else's Aura was used to charge the battery.
        Melee Form ▬ None
        Ranged Form ▬ For the Rifle form, parts from the handle pull up and push the other two parts forward, before they close, making a short barreled Rifle. With this, Periwinkle can attempt to hit targets from up to 200 feet away. However, this weapon has no sight feature on it.
        Other Form(s) ▬ Lightbeams then goes into it's Midform, a hand cannon. It doesn't have a very long range, as Periwinkle must be within 30 feet in order to fire it. If fired in that form, it causes massive amounts of damage, equivalent to that of a small Cannon round.
        Ammo Type ▬ It uses charged Aura batteries. These batteries are recharged by holding the cartage for 3 posts. If in Pistol or Rifle form, it has 7 bullets in the chamber before needed to reload. However, the Hand cannon uses all of the battery that is there, without question. If there is less than 3 bullets in there, then the hand canon just fails.
        It is not wise to charge batteries in combat, as it drains the aura of the person who is charging it. It would eat 1/4 of a person's total aura.
        The Hand cannon form has kickback. Right after the shot is fired, depending on how many shots were left int he battery. If there were 7 shots, Then Periwinkle can be thrown 10 feet in the opposite direction. This decreases by 2 feet per shot that is missing.
        ▬ Has no melee function.

        OTHER WEAPONS
        ▬ 3 Aura batteries.


        ITEMS
        ▬ Scroll
        ▬ UV light



╫ S E M B L A N C E ╫

        *NAME ▬ Ultraviolet manipulation
        *AURA COLOR ▬ Deep purple
        *DESCRIPTION
        ▬ Periwinkle is able to see, and manipulate ultraviolet light. If she is able to direct the light through her wings, she can make the effects stronger. However the actual effect is minuscule.
        *LEVEL 0 ▬ Periwinkle is able to create a beam of Ultraviolet light beam that burns flesh. The type of damage can cause second degree burns, if they have no aura. If their Aura is up, it will starts to drain it. She can hold the beam at level 0 for 1 post, and gains an extra post of holding it per level to a max of 4 posts. She can use this twice before her aura runs out at level 0, another time at levels 2, and 3. For a max of 3 at level 3. The beam itself is nearly invisible to who can not see ultraviolet light. It looks like the around it is hot.
        0: the beam is 30 ft long, and 1 foot in diameter. It hurts everything in it's path. At this level, if she tries as a 15% chance to shrink the beam by half.
        1: The maximum length is 40 feet, and she can shrink it down to 30 ft. The max width that it can have is 2 ft in diameter. If she tries to shrink it further than this she has a 25% chance.
        2. The maximum length is 50 feet, and she can shrink it down to 30 ft. The max width that it can have is 3 ft in diameter. If she tries to shrink it further than this she has a 25% chance.
        3. The maximum length is 60 feet, and she can shrink it down to 20 ft. The max width that it can have is 4 ft in diameter. The minimum is 1 ft, normally. If she tries to shrink it further than this she has a 50% chance.
        *LEVEL 1▬ If light reflects through Periwinkle's wings, a path of black and pink appear before her. She is able to step on this path, and walk on it. The path itself is made out of hardened ultraviolet light. Depending on the incline she makes, she could surf of it. She is able to do this for 3 posts at level 1, 4 at level 2, and 5 at level 3.
        *LEVEL 2▬ 2. Light copies: Periwinkle coats herself in a ultraviolet light (This will look like purple light). Then from her, 3 identical looking beings come out in sunlight. They are not physical in the slightest. If a person comes within 3 feet of periwinkle while she is like this, an aura of heat can cause 2nd degree burns if the person has no aura. The power of this ability decreases to 1 other clone, and 1 foot around her in artificial if light, and to 2 copies and 2 feet around her in moonlight.
        She can hold the copies for 3 posts at level 2, and 5 posts at level 3.
        *LEVEL 3 ▬ (300-399 posts)
        *DRAWBACKS ▬ Periwinkle is not able to create Ultraviolet light, she can only manipulate what is there. If it is night, then her powers only work at 50%. For example with level 0, the beam would be 15ft long, and 6 inches wide in Diameter. If the light is artificial Then her powers only work at 25%. Her powers are also very hard to control. Which is why she can make them bigger, but it's hard to minimize it.


narxfang

xLulie

Deadly_Tiger

Youroka Kage

Alysian Virago

1234boo75

Apathetic Writer

Ghost254

User ImageUser Image










✘ Judge, Jury, and Executioner
▄ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ▄

You receive a simple letter in the mail; attached to which is a simple crow feather.

Excellent, you've addressed all that I've mentioned thus far. That is good that you are so cooperative, it shall make things much easier as we proceed. Though I feel I should warn you, as much as it would spoil the surprise, that we have passed the easy part already. I wanted to start things off slow... but seeing as we have things rolling already, I figured we should try to do as much as possible to potentially knock it out in its entirety now. There were a few other details I missed in my initial assessment of you outside of the semblance which i've listed first since it should be faster to deal with them. For instance, I know you can only fly a certain amount before your wings give way. But what happens after you've fallen from so high? Can you fly again with rest, or is there something else that prevents you from taking to the skies again?

There have also been a few more questions that came to mind in regards to your gun that I missed earlier. Or rather that I realized after my initial questions. While I can assume some things, I would rather not do so and see it clearly. I know the intent was not to confuse, but clarity is always important in wording. So I desire to clear up a few things, such as the aura drain to charge the battery, does it need to be fully charged to use, does it automatically drain others aura's or do they have to let it. Can you even use a semblance as this is draining you. All important questions when used in the field, and I need to know how it affects your capabilities in battle. Also most importantly; does it fire beams or bullets? I know its called light beams... but I need to make sure its not just an embellished name.

Now onto the main course; your semblance. It is quite unique, as I don't think many others have even considered using or dealing with this. Outside of sunscreen at least. I see, generally, that you like to let luck decide things. I can admire that if it is foolish; you need to leave as little to chance as possible, no matter how calculated it is. Even the smallest complication can ruin anything. In this case, I need to know what you consider your lucky numbers. Is it on the low end or the high one? Further, you seem to have quite a diver array of powers. Can all the effects be active at once, given their varying cooldowns? Can you activate them all at the same time, or can they be spread out? Its good to know your limits in that regard. Being able to do all instantly at the same time would make you formidable... and paint a target on your back. Even being able to do them one at a time but have more than one effect is powerful, if less so than the former. The semblance itself is interesting in that regards; beams of light, clones, paths... there is a lot of versatility to it.





Judgement



∰- Archetype

∰- Faunus Trait ▬ After her wings fail her on the 5th post, when is she able to fly again?

∰- Inventory

∰- Primary weapon ▬ In the ammo type section:
- "Right after the shot is fired, depending on how many shots were left int he battery. " For spelling, you should change it from int he to in the.
- "It is not wise to charge batteries in combat, as it drains the aura of the person who is charging it. It would eat 1/4 of a person's total aura." Is it 1/4 aura used to fully charge it, or per round they hold it to charge (which takes 3 rounds for full charge so it would be 3/4 of their aura)?
- Does it fire aura beams or aura bullets?
- Can she use her semblance and charge the batteries?
- Is it a willing drain or no? Like does someone who is tossed this automatically have their aura drained, or do they have to willingly let it?
- Can she use it again if its only partially charged, or does it have to be fully charged?
- When she has it full charged out of combat, does she start missing that number of aura or does she still have her full aura? How long does it store the aura for?

∰- Semblance

∰- Point 1: For the general description:
- I know you will roll a d100 on gaia, but can you please specify which number ranges it is? Like say its 25% chance, is it 1-25, or 75-100? Please list this in drawbacks (simplest place) or in each level that it comes up.
- Can she have levels 0-2 active at once? (example in moonlight: created clones in round 1, then a path of ultra violet in round 2, and while surfing firing a beam on round 3?)
- Can she activate levels 0-2 all at once (example: creating clones, path, and beam all in one round?)

∰- Point 2: For your level 0:
- I do not believe it should be entirely invisible (as it is ultraviolet light and aura used to manipulate it, and to be frank I'm not sure anyone but her can see ultra violet light); yes people can feel and see the heat it but its hard to avoid. You do not have to make it a solid beam of purple though. A purple shimmer so it can be noticed would be good.
- "She can use this twice before her aura runs out at level 0, another time at levels 2, and 3. For a max of 3 at level 3." So just to be clear, level 0 and 1 has two uses, level 2 and 3 have three uses?
- When you say it hurts everything in its path, is it blocked by obstacles? Say a tree or another person is in front of me and it is hit full on. Would I also be hit if I was completely covered?
- "The minimum is 1 ft, normally. If she tries to shrink it further than this she has a 50% chance." Why is it listed the minimum is 1ft diameter when you say she can have up to 4ft diameter? Does this mean she can automatically shrink it to 1 foot, and it would be shrinking further than that, or that she has a 50% chance of shrinking it down from 4 feet?
- How much can she shrink the beams by if she passes the roll?
- How many times per day/ recharge does she need to do this ability again? I understand she runs out of aura, but does that mean she can't use it for the day as her aura won't recharge enough, if after a certain number of posts she can, if she can be given aura from an outside source to do it, etc.

∰- Point 3: For the level 1:
- Can only she walk on the hardened ultraviolet path or can others?
- How come the path is black and pink rather than dark purple like her aura color?
- When does the path disappear? I know you mention her being able to do the ability a certain amount of times, but since she is channeling it through her wings what happens if its behind her, or not in front of her? Does it disappear when it runs out of uses (which she can already spread out), or by itself and when?
- Is this all mental, or does she have to physical move her wings a certain way to manipulate it to be the path she wants? Either way it would require a good degree of focus to do.
- If people do things that would move her around a bit, or mess with her wings, what happens to her ability to make a path?
- Does this drain aura like her beams? If so please specify.
- How many times per day/ recharge does she need to do this ability again?

∰- Point 4: For your level 2:
- Are they translucent/ transparent?
- Do they move or make sounds? If they can, does she have to do that mentally (all at the same time, one at a time, etc) or is it random?
- Do they also produce this aura of heat, or just the real periwinkle?
- "...and 1 foot around her in artificial if light," May want to take out the if.
- Does this drain aura like her beams? If so please specify.
- How many times per day/ recharge does she need to do this ability again?
∰-Conclusion

Please contact me if you have any inquiries or when you are ready to be judged again. I believe we are close to completing our time together, though this is no guarantee further inquiries will not be made. Just leave a message with the crows and I shall find you.
✘ Status: Inquiring
▄ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ▄


Ghost254

Dangerous Lunatic

7,500 Points
  • Forum Dabbler 200
  • Signature Look 250
  • Contributor 150

Youroka Kage

Devoted Guildswoman

16,240 Points
  • Battle: Knight 100
  • Marathon 300
  • Cool Cat 500
PostPosted: Thu Jun 27, 2019 6:38 pm


Ghost254
Youroka Kage
Yoruoka Kage & Periwinkle Flutterfly
User Image



╫ C O R E ╫


        *NAME ▬ Periwinkle Flutterfly
        *AGE ▬ 18
        *FACTION ▬ Independent
        *ROLE ▬ Student
        *SEX ▬ Female
        *SPECIES ▬ Butterfly Faunus

        *CURRENT TEAM ▬ (Leave blank if you do not have a team yet)
        *PARTNER(S) ▬ (Teammates, if you have any)
        NICKNAME(S)
        OCCUPATION



╫ A F F E C T A T I O N ╫

        HEIGHT ▬ 5'7"
        WEIGHT ▬ 120

        HAIR ▬ Black
        CLOTHING ▬ She wears a low back, black dress, with black leggings. She wears black gloves.
        ACCESSORIES ▬ Black lacy head band to keep her hair out of her face.
        EYES ▬ Hazel
        BUILD ▬ Light and slim
        TATTOOS ▬ None
        SCARS ▬ Small ones all over her body. If you look closely, there are some from self harm.
        MARKINGS/FAUNUS FEATURES ▬ She had big butterfly wings.


╫ A R C H E T Y P E ╫

        NATURAL ABILITIES
        Primary Talent ▬ Analytics- Periwinkle is good at looking at situations, and calculating how she should act, to take the least amount of damage.
        Faunus Trait ▬ Flight. However, her wings are not as strong as others. Due to the fact that her wings are grafted on, she can only fly for 5 posts before her wings start to fail her. Once the 5th post hits, if she isn't on the ground, she will fall to it.
        Other Talents
        ▬ Agility while flying and walking
        ▬ Excellent eyesight- She has 20/15 vision, and is not farsighted or nearsighted.
        LEARNT ABILITIES
        Strongest Skill ▬ Precision- Periwinkle is very accurate with her weapon.
        Weakest Skill
        ▬ Periwinkle is weak to fire. Being near it calls for her to scream in anguish.
        ▬ Periwinkle's wings are more fragile as she has had to have a wing transplant.
        Other Skills ▬ (Pick up to 3)
        ▬ Inventing, Periwinkle has learned to take technology and work it into a weapon. Even if she had to sneak off a few times to get materials.
        ▬ Sneaking


        LIKES
        ▬ Creating, soaring through the skies.
        ▬ Open minded people.
        ▬ Sweet foods
        ▬ Flowers
        DISLIKES
        ▬ Moths
        ▬ Bitter and sour foods.
        ▬ Flames and sharp objects.
        ▬ Moths
        ▬ Periwinkle fears losing her grafted wings. She fears being stuck on the ground forever.
        PERSONALITY TRAITS
        Nature ▬ Periwinkle is apologetic. She is a failure, and only a failure. The only thing that she can do it apologize for everything that she does wrong. When she messes up, she can't stop her hands for reaching for the razor, adding another notch into her arm of failure. The blood drips down, the pain reminds her she needs to do better. She is not a happy one. Her life was ruined by the moths. She is no longer a true warrior of her tribe, but she will do her best, learning to destroy the moths that took her wings.
        Vernacular ▬ Compared to other butterfly, Periwinkle is shy. In terms of other people, Periwinkle uses a very neutral volume when talking.
        Positive Traits ▬ Dedicated, Selfless, Passionate.
        Negative Traits ▬ Vengeful, Self hating, Depression.

╫ H I S T O R Y ╫

        BACKGROUND ▬ Periwinkle started life off as happy little butterfly, living happily with her family. Her wings still intact, and she loved flying, and flying with her father. Her mother was a warrior of the tribe, battling the evil moths. She started to tinker with things, not very powerful things, but little things.

        One day Periwinkle and her family went out on a trip to the promised land. They were loving how the day was going, when a moth raid happened. Around this time, a moth, named Miserorum Venunum, had had his wings torn off by the butterflies. When they attacked, They killed her mother, and before her father could get her away, they shredded her wings as a result. They were able to recover her mother's body, with it's wings still intact. They offered her a deal. If she would grow up and become a warrior like her mother, then they would fix her wings. So she trained, as much as she could, her torn wings behind her. Her classmates didn't understand why she was on the ground, and taunted her. It put her into a bad place mentally, to the point that she started to cut herself.

        When she was 17, finally, the day had come. They didn't tell her what this would entail. They had to hold her down, as they cut the rest of her shredded wings off. They then placed her mother's wings where they had left the stubs. At this point, she was crying. They then placed glue, and other materials to hold them together. In the end, her wings were fixed, but they weren't her own. They were her mother's, a grim reminder of what had happened.

        As she was bared from flying so that she could properly "heal" the wings, she wandered close to a road, where she found a merchant, selling parts, she bought some, and then worked hard to construct her weapon. This time, the fight would come to them.

╫ I N V E N T O R Y ╫

        PRIMARY WEAPON
        Lightbeams
        ▬ Lightbeams' resting form is a pistol. It is sleek,black and it radiates with purple lights when a cartage is inside of it. The color would change if someone else's Aura was used to charge the battery.
        Melee Form ▬ None
        Ranged Form ▬ For the Rifle form, parts from the handle pull up and push the other two parts forward, before they close, making a short barreled Rifle. With this, Periwinkle can attempt to hit targets from up to 200 feet away. However, this weapon has no sight feature on it.
        Other Form(s) ▬ Lightbeams then goes into it's Midform, a hand cannon. It doesn't have a very long range, as Periwinkle must be within 30 feet in order to fire it. If fired in that form, it causes massive amounts of damage, equivalent to that of a small Cannon round.
        Ammo Type ▬ It uses charged Aura batteries. These batteries are recharged by holding the cartage for 3 posts. If in Pistol or Rifle form, it has 7 bullets in the chamber before needed to reload. However, the Hand cannon uses all of the battery that is there, without question. If there is less than 3 bullets in there, then the hand canon just fails.
        It is not wise to charge batteries in combat, as it drains the aura of the person who is charging it. It would eat 1/4 of a person's total aura.
        The Hand cannon form has kickback. Right after the shot is fired, depending on how many shots were left int he battery. If there were 7 shots, Then Periwinkle can be thrown 10 feet in the opposite direction. This decreases by 2 feet per shot that is missing.
        ▬ Has no melee function.

        OTHER WEAPONS
        ▬ 3 Aura batteries.


        ITEMS
        ▬ Scroll
        ▬ UV light



╫ S E M B L A N C E ╫

        *NAME ▬ Ultraviolet manipulation
        *AURA COLOR ▬ Deep purple
        *DESCRIPTION
        ▬ Periwinkle is able to see, and manipulate ultraviolet light. If she is able to direct the light through her wings, she can make the effects stronger. However the actual effect is minuscule.
        *LEVEL 0 ▬ Periwinkle is able to create a beam of Ultraviolet light beam that burns flesh. The type of damage can cause second degree burns, if they have no aura. If their Aura is up, it will starts to drain it. She can hold the beam at level 0 for 1 post, and gains an extra post of holding it per level to a max of 4 posts. She can use this twice before her aura runs out at level 0, another time at levels 2, and 3. For a max of 3 at level 3. The beam itself is nearly invisible to who can not see ultraviolet light. It looks like the around it is hot.
        0: the beam is 30 ft long, and 1 foot in diameter. It hurts everything in it's path. At this level, if she tries as a 15% chance to shrink the beam by half.
        1: The maximum length is 40 feet, and she can shrink it down to 30 ft. The max width that it can have is 2 ft in diameter. If she tries to shrink it further than this she has a 25% chance.
        2. The maximum length is 50 feet, and she can shrink it down to 30 ft. The max width that it can have is 3 ft in diameter. If she tries to shrink it further than this she has a 25% chance.
        3. The maximum length is 60 feet, and she can shrink it down to 20 ft. The max width that it can have is 4 ft in diameter. The minimum is 1 ft, normally. If she tries to shrink it further than this she has a 50% chance.
        *LEVEL 1▬ If light reflects through Periwinkle's wings, a path of black and pink appear before her. She is able to step on this path, and walk on it. The path itself is made out of hardened ultraviolet light. Depending on the incline she makes, she could surf of it. She is able to do this for 3 posts at level 1, 4 at level 2, and 5 at level 3.
        *LEVEL 2▬ 2. Light copies: Periwinkle coats herself in a ultraviolet light (This will look like purple light). Then from her, 3 identical looking beings come out in sunlight. They are not physical in the slightest. If a person comes within 3 feet of periwinkle while she is like this, an aura of heat can cause 2nd degree burns if the person has no aura. The power of this ability decreases to 1 other clone, and 1 foot around her in artificial if light, and to 2 copies and 2 feet around her in moonlight.
        She can hold the copies for 3 posts at level 2, and 5 posts at level 3.
        *LEVEL 3 ▬ (300-399 posts)
        *DRAWBACKS ▬ Periwinkle is not able to create Ultraviolet light, she can only manipulate what is there. If it is night, then her powers only work at 50%. For example with level 0, the beam would be 15ft long, and 6 inches wide in Diameter. If the light is artificial Then her powers only work at 25%. Her powers are also very hard to control. Which is why she can make them bigger, but it's hard to minimize it.


narxfang

xLulie

Deadly_Tiger

Youroka Kage

Alysian Virago

1234boo75

Apathetic Writer

Ghost254

User ImageUser Image










✘ Judge, Jury, and Executioner
▄ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ▄

You receive a simple letter in the mail; attached to which is a simple crow feather.

Excellent, you've addressed all that I've mentioned thus far. That is good that you are so cooperative, it shall make things much easier as we proceed. Though I feel I should warn you, as much as it would spoil the surprise, that we have passed the easy part already. I wanted to start things off slow... but seeing as we have things rolling already, I figured we should try to do as much as possible to potentially knock it out in its entirety now. There were a few other details I missed in my initial assessment of you outside of the semblance which i've listed first since it should be faster to deal with them. For instance, I know you can only fly a certain amount before your wings give way. But what happens after you've fallen from so high? Can you fly again with rest, or is there something else that prevents you from taking to the skies again?

There have also been a few more questions that came to mind in regards to your gun that I missed earlier. Or rather that I realized after my initial questions. While I can assume some things, I would rather not do so and see it clearly. I know the intent was not to confuse, but clarity is always important in wording. So I desire to clear up a few things, such as the aura drain to charge the battery, does it need to be fully charged to use, does it automatically drain others aura's or do they have to let it. Can you even use a semblance as this is draining you. All important questions when used in the field, and I need to know how it affects your capabilities in battle. Also most importantly; does it fire beams or bullets? I know its called light beams... but I need to make sure its not just an embellished name.

Now onto the main course; your semblance. It is quite unique, as I don't think many others have even considered using or dealing with this. Outside of sunscreen at least. I see, generally, that you like to let luck decide things. I can admire that if it is foolish; you need to leave as little to chance as possible, no matter how calculated it is. Even the smallest complication can ruin anything. In this case, I need to know what you consider your lucky numbers. Is it on the low end or the high one? Further, you seem to have quite a diver array of powers. Can all the effects be active at once, given their varying cooldowns? Can you activate them all at the same time, or can they be spread out? Its good to know your limits in that regard. Being able to do all instantly at the same time would make you formidable... and paint a target on your back. Even being able to do them one at a time but have more than one effect is powerful, if less so than the former. The semblance itself is interesting in that regards; beams of light, clones, paths... there is a lot of versatility to it.





Judgement



∰- Archetype

∰- Faunus Trait ▬ After her wings fail her on the 5th post, when is she able to fly again?

∰- Inventory

∰- Primary weapon ▬ In the ammo type section:
- "Right after the shot is fired, depending on how many shots were left int he battery. " For spelling, you should change it from int he to in the.
- "It is not wise to charge batteries in combat, as it drains the aura of the person who is charging it. It would eat 1/4 of a person's total aura." Is it 1/4 aura used to fully charge it, or per round they hold it to charge (which takes 3 rounds for full charge so it would be 3/4 of their aura)?
- Does it fire aura beams or aura bullets?
- Can she use her semblance and charge the batteries?
- Is it a willing drain or no? Like does someone who is tossed this automatically have their aura drained, or do they have to willingly let it?
- Can she use it again if its only partially charged, or does it have to be fully charged?
- When she has it full charged out of combat, does she start missing that number of aura or does she still have her full aura? How long does it store the aura for?

∰- Semblance

∰- Point 1: For the general description:
- I know you will roll a d100 on gaia, but can you please specify which number ranges it is? Like say its 25% chance, is it 1-25, or 75-100? Please list this in drawbacks (simplest place) or in each level that it comes up.
- Can she have levels 0-2 active at once? (example in moonlight: created clones in round 1, then a path of ultra violet in round 2, and while surfing firing a beam on round 3?)
- Can she activate levels 0-2 all at once (example: creating clones, path, and beam all in one round?)

∰- Point 2: For your level 0:
- I do not believe it should be entirely invisible (as it is ultraviolet light and aura used to manipulate it, and to be frank I'm not sure anyone but her can see ultra violet light); yes people can feel and see the heat it but its hard to avoid. You do not have to make it a solid beam of purple though. A purple shimmer so it can be noticed would be good.
- "She can use this twice before her aura runs out at level 0, another time at levels 2, and 3. For a max of 3 at level 3." So just to be clear, level 0 and 1 has two uses, level 2 and 3 have three uses?
- When you say it hurts everything in its path, is it blocked by obstacles? Say a tree or another person is in front of me and it is hit full on. Would I also be hit if I was completely covered?
- "The minimum is 1 ft, normally. If she tries to shrink it further than this she has a 50% chance." Why is it listed the minimum is 1ft diameter when you say she can have up to 4ft diameter? Does this mean she can automatically shrink it to 1 foot, and it would be shrinking further than that, or that she has a 50% chance of shrinking it down from 4 feet?
- How much can she shrink the beams by if she passes the roll?
- How many times per day/ recharge does she need to do this ability again? I understand she runs out of aura, but does that mean she can't use it for the day as her aura won't recharge enough, if after a certain number of posts she can, if she can be given aura from an outside source to do it, etc.

∰- Point 3: For the level 1:
- Can only she walk on the hardened ultraviolet path or can others?
- How come the path is black and pink rather than dark purple like her aura color?
- When does the path disappear? I know you mention her being able to do the ability a certain amount of times, but since she is channeling it through her wings what happens if its behind her, or not in front of her? Does it disappear when it runs out of uses (which she can already spread out), or by itself and when?
- Is this all mental, or does she have to physical move her wings a certain way to manipulate it to be the path she wants? Either way it would require a good degree of focus to do.
- If people do things that would move her around a bit, or mess with her wings, what happens to her ability to make a path?
- Does this drain aura like her beams? If so please specify.
- How many times per day/ recharge does she need to do this ability again?

∰- Point 4: For your level 2:
- Are they translucent/ transparent?
- Do they move or make sounds? If they can, does she have to do that mentally (all at the same time, one at a time, etc) or is it random?
- Do they also produce this aura of heat, or just the real periwinkle?
- "...and 1 foot around her in artificial if light," May want to take out the if.
- Does this drain aura like her beams? If so please specify.
- How many times per day/ recharge does she need to do this ability again?
∰-Conclusion

Please contact me if you have any inquiries or when you are ready to be judged again. I believe we are close to completing our time together, though this is no guarantee further inquiries will not be made. Just leave a message with the crows and I shall find you.
✘ Status: Inquiring
▄ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ▄



A letter is sent back with the crow.
Dearest Judge,

xxxxxI apologize for the misunderstandings. I sadly am only able to fly once more after a period of time. It would be rather unfortunate if I could only soar for that long in a single day before being grounded once more. It would not by what I agreed to with the elder's of the tribe.

xxxxxAs for my batteries, I have changed the shots to 8, for ease of calculations for the amount of time that it takes to charge them. I have also divulged more information on the actual charging process. I know that being able to charge the batteries in battle could be considered as overpowered, however, it does hasten the time needed to recharge with a semblance, and it does take away from the shield. I hope this explanation is adequate for you.

xxxxxI have added the lucky numbers for it. I also make sure to explain that I can use multiple levels at once, however, I am not able to use them all at the same time. There is only so much light to manipulate in an area. I believe that I have used the wrong wording with the first part of my semblance. Firstly, I have added butterfly scales to the beam to make it more visible. That is true, I can only use my ability for a total of 3 times at level 3. I know that it's weak, but I'm not good at controlling the power. As for regaining uses, I don't regain uses of this ability during the day. I can only use it the two times, before it becomes dangerous for my wings. I can't lose my wings...There is a tear drop smudging the ink on the page.

xxxxxOh, back to the explanation. So I may be using the wrong words there, forgive me, as I'm not sure how to fix it. It is the minimum without effort, or rather without the fail chance. The shrinkage rate is the same as previously stated, half of it's size.

xxxxxSo for my light walking ability, the reason they are black and pink instead of purple is because her wings are black and pink. The light has to go through the wings for this ability to happen. As for manipulating the light, it is mental, however, I can't create it if there is no light.

xxxxx As for the clones, they appear solid, as I am not able to turn myself into light. The Clones can move, but only under my instruction. All of us produce the heat.

I hope that this explains things better so that I may get into school.

Sincerely,
Periwinkle
PostPosted: Fri Jun 28, 2019 7:41 pm


Youroka Kage
Yoruoka Kage & Periwinkle Flutterfly
User Image



╫ C O R E ╫


        *NAME ▬ Periwinkle Flutterfly
        *AGE ▬ 18
        *FACTION ▬ Independent
        *ROLE ▬ Student
        *SEX ▬ Female
        *SPECIES ▬ Butterfly Faunus

        *CURRENT TEAM ▬ (Leave blank if you do not have a team yet)
        *PARTNER(S) ▬ (Teammates, if you have any)
        NICKNAME(S)
        OCCUPATION



╫ A F F E C T A T I O N ╫

        HEIGHT ▬ 5'7"
        WEIGHT ▬ 120

        HAIR ▬ Black
        CLOTHING ▬ She wears a low back, black dress, with black leggings. She wears black gloves.
        ACCESSORIES ▬ Black lacy head band to keep her hair out of her face.
        EYES ▬ Hazel
        BUILD ▬ Light and slim
        TATTOOS ▬ None
        SCARS ▬ Small ones all over her body. If you look closely, there are some from self harm.
        MARKINGS/FAUNUS FEATURES ▬ She had big butterfly wings.


╫ A R C H E T Y P E ╫

        NATURAL ABILITIES
        Primary Talent ▬ Analytics- Periwinkle is good at looking at situations, and calculating how she should act, to take the least amount of damage.
        Faunus Trait ▬ Flight. However, her wings are not as strong as others. Due to the fact that her wings are grafted on, she can only fly for 5 posts before her wings start to fail her. Once the 5th post hits, if she isn't on the ground, she will fall to it. Before she can fly again, she has to wait 5 posts.
        Other Talents
        ▬ Agility while flying and walking
        ▬ Excellent eyesight- She has 20/15 vision, and is not farsighted or nearsighted.
        LEARNT ABILITIES
        Strongest Skill ▬ Precision- Periwinkle is very accurate with her weapon.
        Weakest Skill
        ▬ Periwinkle is weak to fire. Being near it calls for her to scream in anguish.
        ▬ Periwinkle's wings are more fragile as she has had to have a wing transplant.
        Other Skills ▬ (Pick up to 3)
        ▬ Inventing, Periwinkle has learned to take technology and work it into a weapon. Even if she had to sneak off a few times to get materials.
        ▬ Sneaking


        LIKES
        ▬ Creating, soaring through the skies.
        ▬ Open minded people.
        ▬ Sweet foods
        ▬ Flowers
        DISLIKES
        ▬ Moths
        ▬ Bitter and sour foods.
        ▬ Flames and sharp objects.
        ▬ Moths
        ▬ Periwinkle fears losing her grafted wings. She fears being stuck on the ground forever.
        PERSONALITY TRAITS
        Nature ▬ Periwinkle is apologetic. She is a failure, and only a failure. The only thing that she can do it apologize for everything that she does wrong. When she messes up, she can't stop her hands for reaching for the razor, adding another notch into her arm of failure. The blood drips down, the pain reminds her she needs to do better. She is not a happy one. Her life was ruined by the moths. She is no longer a true warrior of her tribe, but she will do her best, learning to destroy the moths that took her wings.
        Vernacular ▬ Compared to other butterfly, Periwinkle is shy. In terms of other people, Periwinkle uses a very neutral volume when talking.
        Positive Traits ▬ Dedicated, Selfless, Passionate.
        Negative Traits ▬ Vengeful, Self hating, Depression.

╫ H I S T O R Y ╫

        BACKGROUND ▬ Periwinkle started life off as happy little butterfly, living happily with her family. Her wings still intact, and she loved flying, and flying with her father. Her mother was a warrior of the tribe, battling the evil moths. She started to tinker with things, not very powerful things, but little things.

        One day Periwinkle and her family went out on a trip to the promised land. They were loving how the day was going, when a moth raid happened. Around this time, a moth, named Miserorum Venunum, had had his wings torn off by the butterflies. When they attacked, They killed her mother, and before her father could get her away, they shredded her wings as a result. They were able to recover her mother's body, with it's wings still intact. They offered her a deal. If she would grow up and become a warrior like her mother, then they would fix her wings. So she trained, as much as she could, her torn wings behind her. Her classmates didn't understand why she was on the ground, and taunted her. It put her into a bad place mentally, to the point that she started to cut herself.

        When she was 17, finally, the day had come. They didn't tell her what this would entail. They had to hold her down, as they cut the rest of her shredded wings off. They then placed her mother's wings where they had left the stubs. At this point, she was crying. They then placed glue, and other materials to hold them together. In the end, her wings were fixed, but they weren't her own. They were her mother's, a grim reminder of what had happened.

        As she was bared from flying so that she could properly "heal" the wings, she wandered close to a road, where she found a merchant, selling parts, she bought some, and then worked hard to construct her weapon. This time, the fight would come to them.

╫ I N V E N T O R Y ╫

        PRIMARY WEAPON
        Lightbeams
        ▬ Lightbeams' resting form is a pistol. It is sleek,black and it radiates with purple lights when a cartage is inside of it. The color would change if someone else's Aura was used to charge the battery. While the name of the gun is Light beams, it shoots out Aura bullets/cannon balls.
        Melee Form ▬ None
        Ranged Form ▬ For the Rifle form, parts from the handle pull up and push the other two parts forward, before they close, making a short barreled Rifle. With this, Periwinkle can attempt to hit targets from up to 200 feet away. However, this weapon has no sight feature on it.
        Other Form(s) ▬ Lightbeams then goes into it's Midform, a hand cannon. It doesn't have a very long range, as Periwinkle must be within 30 feet in order to fire it. If fired in that form, it causes massive amounts of damage, equivalent to that of a small Cannon round.
        Ammo Type ▬ It uses charged Aura batteries. These batteries are recharged by holding the cartage for 4 posts. If in Pistol or Rifle form, it has 8 bullets in the chamber before needed to reload. However, the Hand cannon uses all of the battery that is there, without question. If there is less than 3 bullets in there, then the hand canon just fails.
        It is not wise to charge batteries in combat, as it drains the aura of the person who is charging it. It would eat 1/4 of a person's total aura. A person could charge the battery in combat, however, that would reduce their maximum limits by 25% if they did (to a minimum of 1). The batteries themselves are totally voluntary, on the side of the battery, there is a button that one has to press in order to fill it. It takes 4 posts to fully charge a battery, meaning it gets two bullets per post of recharging. The batteries can hold their charge for one month in roleplay. If a person does not fully charge the battery they lose roughly 6% of their aura for each post that they charge it.
        The Hand cannon form has kickback. Right after the shot is fired, depending on how many shots were left in the battery. If there were 7 shots, Then Periwinkle can be thrown 10 feet in the opposite direction. This decreases by 2 feet per shot that is missing.
        ▬ Has no melee function.

        OTHER WEAPONS
        ▬ 3 Aura batteries.


        ITEMS
        ▬ Scroll
        ▬ UV light



╫ S E M B L A N C E ╫

        *NAME ▬ Ultraviolet manipulation
        *AURA COLOR ▬ Deep purple
        *DESCRIPTION
        ▬ Periwinkle is able to see, and manipulate ultraviolet light. If she is able to direct the light through her wings, she can make the effects stronger. However the actual effect is minuscule.
        *LEVEL 0 ▬ Periwinkle is able to create a beam of Ultraviolet light beam that burns flesh. The type of damage can cause second degree burns, if they have no aura. If their Aura is up, it will starts to drain it. She can hold the beam at level 0 for 1 post, and gains an extra post of holding it per level to a max of 4 posts. She can use this twice before her aura runs out at level 0, another time at levels 2, and 3. For a max of 3 at level 3. The beam itself is nearly invisible to who can not see ultraviolet light, the tell tale signs that it is there, is that it is filled with butterfly scales. It looks like the around it is hot, with particles of dust in it. The beam itself can not pass through things in front of it, unless it burns through them.
        0: the beam is 30 ft long, and 1 foot in diameter. It hurts everything in it's path. At this level, if she tries as a 15% chance to shrink the beam by half.
        1: The maximum length is 40 feet, and she can shrink it down to 30 ft. The max width that it can have is 2 ft in diameter. If she tries to shrink it further than this she has a 25% chance.
        2. The maximum length is 50 feet, and she can shrink it down to 30 ft. The max width that it can have is 3 ft in diameter. If she tries to shrink it further than this she has a 25% chance.
        3. The maximum length is 60 feet, and she can shrink it down to 20 ft. The max width that it can have is 4 ft in diameter. The minimum is 1 ft, normally. If she tries to shrink it further than this she has a 50% chance.
        *LEVEL 1▬ If light reflects through Periwinkle's wings, a path of black and pink appear before her. She is able to step on this path, and walk on it. The path itself is made out of hardened ultraviolet light. Depending on the incline she makes, she could surf of it. The path at level 1, is only 1 foot ahead of her. When she becomes level 2 and 3, she can have other's walk on it, but they must be within 3 feet of her, and in front of her to do it, as the path is only 5 feet in front of her. She is able to do this for 3 posts at level 1, 4 at level 2, and 5 at level 3. If Periwinkle is in the air when this ability stops, she and anyone walking on it will fall to the ground. This ability does not work if the light is not going through her wings. She can use this ability again after 5 posts at level 1, 4 posts at level 2, and 3 posts at level 3. She can only use it one extra time per day.
        *LEVEL 2▬ 2. Light copies: Periwinkle coats herself in a ultraviolet light (This will look like purple light). Then from her, 3 identical looking beings come out in sunlight. They are not physical in the slightest. If a person comes within 3 feet of Periwinkle or the copies while she is like this, an aura of heat can cause 2nd degree burns if the person has no aura. The power of this ability decreases to 1 other clone, and 1 foot around her in artificial light, and to 2 copies and 2 feet around her in moonlight.
        She can hold the copies for 3 posts at level 2, and 5 posts at level 3. The Aura lasts that long as well. She can only use this 2 times per day.
        *LEVEL 3 ▬ (300-399 posts)
        *DRAWBACKS ▬ Periwinkle is not able to create Ultraviolet light, she can only manipulate what is there. If it is night, then her powers only work at 50%. For example with level 0, the beam would be 15 ft long, and 6 inches wide in Diameter. If the light is artificial Then her powers only work at 25%. Her powers are also very hard to control. Which is why she can make them bigger, but it's hard to minimize it.
        On the dice, 1-25, or 1-50 on the dice for that percentile.
        She can activate multiple parts of her semblance, however, she can only do one per post.


narxfang

xLulie

Deadly_Tiger

Youroka Kage

Alysian Virago

1234boo75

Apathetic Writer

Ghost254

User ImageUser Image










✘ Judge, Jury, and Executioner
▄ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ▄

You receive a simple letter of response in the mail; attached to which is a simple crow feather.

Excellent, you've made the requested changes. Good, it makes this process so much easier when the other party is willing to listen to my suggestions. At this rate, we shall be done soon. It is almost sad to see it happen... almost. But I have many others waiting to see, and have my own affairs to tend to. So let us try to keep this plain and simple. These are what I suggest, need clarification for, and want changed.

It is good you made the math simpler for the gun, but that changes a few of the numbers before. To keep it consistent and of similar balance, because you have reduced clip size rather than increase it. As such, I believe the hand cannon form should have a failure rate at less than 4 rather than 3. To compensate for increased clip size she has per battery. Though on the subject of battery, when you say to a minimum of 1, do you mean it cannot drain a persons aura till it breaks? I just want clarification on that, since its the only way I can reason the necessity of those words. Also on final note in regards to her gun, for her max throwback distance it should be changed to 8 shots. To reflex the maximum rounds the gun now has rather than seven, and fall in line with the other number changes.

Now that we have those small matters on your gun is taken care of, it is time to move back to the semblance itself. I am glad to see you've been agreeable with my prior suggestions/ clarifications. There are only three things of note left of it for now. The first being that I wonder how the levels UV light would be effected on rainy days (or even just dark cloudy skies). While I know UV light passes through, I also know it would be diminished as a result. So my question is how effective your powers are then? I would not imagine they are as strong as on a sunny day, but are they as weak as with artificial... or do they more closely match that of its power in moonlight? An important distinction for sure... as rain is a factor you can rarely predict with 100% accuracy. So you need to know how you will be affected then.

Now onto your level 2, as I only have a few questions for it. You did well in specifying how many times per day she can use it... but my question now is if there you need a break between uses. I see they last a certain number of posts, and it can only be used twice a day... but is there an amount of posts in between that she needs to recharge before she can use it again... or can she begin immediately where she left off? Can she end the effect early, and if so what happens?

Finally it seems your semblance requires a lot of concentration on her part. One to direct the clones, two for creating the path, and three for controlling the size of the beam. Toss any of those alone in combat and it will be an added boon/ inconvenience to manage. Use more than one at a time... and that may prove very difficult to do. You would need great awareness of whats around you and be able to process things very fast. While you are good at calculating ways to avoid damage, these abilities have a lot of offensive uses that may be hard for you to utilize. Or prove detrimental at times if you try doing too much. But, the reward may pay off in some instances. Though there may be a sacrifice made here and there in underutilizing it in combat, it can be quite powerful if circumstances are right.

Judgement




∰- Inventory

∰- Primary weapon ▬ Only a few minor things here.
- "If there is less than 3 bullets in there, then the hand canon just fails."

Since we increased the max ammo from 7 to 8, I think it should be if there is less than 4 it fails.

- "A person could charge the battery in combat, however, that would reduce their maximum limits by 25% if they did (to a minimum of 1)."

This makes it a lot more clear, but when you say minimum of 1 what do you mean? As in they can't completely drain their aura with it? If so it is fine like this, if not then you don't really need the "(to a minimum of 1)".

- "If there were 7 shots, Then Periwinkle can be thrown 10 feet in the opposite direction."

You should probably change it to 8 shots now since the max clip size increased.

∰- Semblance

∰- Point 1: What happens on a cloudy day, since clouds can block a significant amount of UV light? Could have as a drawback that if its a very cloudy day (or even rainy) its effectiveness is like if it were night. As if its only mildly cloudy it should act as normal.

∰- Point 2: For level 2:
- "She can hold the copies for 3 posts at level 2, and 5 posts at level 3. The Aura lasts that long as well. She can only use this 2 times per day."

So while you say how many times per day, and how long they exist... Is there a cool down to its use? Or can she, in ex at level 2, make 3 and have them exist for the 3 posts, immediately making them again once the first set fades... or is there a recharge/cool down number of posts between?

Also, can she end the effect early? And if so, how does that determine the amount she can do per day. I would imagine by the current wording, if she can end it early, it would count as one of her uses per day.

- Also for her clones, she can move them under her instruction. Is that mental as well? (Just add in how she instructs them to do what she wants).

∰- Point 3: It seems a a few of her abilities require mental direction. May be a drawback there that while she can do multiple at once... it will be hard for her to direct them effectively and simultaneously (for path, clones, etc). Because I can imagine directing 3 clones while mentally forming a path will be difficult focus to do well.

∰-Conclusion

It seems our relation to one another is nearing its end. You have addressed most of my concerns and there are only a few left. Soon enough you will be ready to depart to the academy and train... and kill. Soon you shall be ready for whatever life throws at you... Or so you believe. All that lies is a few trifle clarifications and you shall be free. To do what? That is up to you. Contact me once these have been addressed... And we shall see what happens from there. It may be our last meeting with one another... at least on peaceful grounds.

✘ Status: Inquiring
▄ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ▄


Ghost254

Dangerous Lunatic

7,500 Points
  • Forum Dabbler 200
  • Signature Look 250
  • Contributor 150

Youroka Kage

Devoted Guildswoman

16,240 Points
  • Battle: Knight 100
  • Marathon 300
  • Cool Cat 500
PostPosted: Mon Jul 01, 2019 7:08 am


Ghost254
Youroka Kage
Yoruoka Kage & Periwinkle Flutterfly
User Image



╫ C O R E ╫


        *NAME ▬ Periwinkle Flutterfly
        *AGE ▬ 18
        *FACTION ▬ Independent
        *ROLE ▬ Student
        *SEX ▬ Female
        *SPECIES ▬ Butterfly Faunus

        *CURRENT TEAM ▬ (Leave blank if you do not have a team yet)
        *PARTNER(S) ▬ (Teammates, if you have any)
        NICKNAME(S)
        OCCUPATION



╫ A F F E C T A T I O N ╫

        HEIGHT ▬ 5'7"
        WEIGHT ▬ 120

        HAIR ▬ Black
        CLOTHING ▬ She wears a low back, black dress, with black leggings. She wears black gloves.
        ACCESSORIES ▬ Black lacy head band to keep her hair out of her face.
        EYES ▬ Hazel
        BUILD ▬ Light and slim
        TATTOOS ▬ None
        SCARS ▬ Small ones all over her body. If you look closely, there are some from self harm.
        MARKINGS/FAUNUS FEATURES ▬ She had big butterfly wings.


╫ A R C H E T Y P E ╫

        NATURAL ABILITIES
        Primary Talent ▬ Analytics- Periwinkle is good at looking at situations, and calculating how she should act, to take the least amount of damage.
        Faunus Trait ▬ Flight. However, her wings are not as strong as others. Due to the fact that her wings are grafted on, she can only fly for 5 posts before her wings start to fail her. Once the 5th post hits, if she isn't on the ground, she will fall to it. Before she can fly again, she has to wait 5 posts.
        Other Talents
        ▬ Agility while flying and walking
        ▬ Excellent eyesight- She has 20/15 vision, and is not farsighted or nearsighted.
        LEARNT ABILITIES
        Strongest Skill ▬ Precision- Periwinkle is very accurate with her weapon.
        Weakest Skill
        ▬ Periwinkle is weak to fire. Being near it calls for her to scream in anguish.
        ▬ Periwinkle's wings are more fragile as she has had to have a wing transplant.
        Other Skills ▬ (Pick up to 3)
        ▬ Inventing, Periwinkle has learned to take technology and work it into a weapon. Even if she had to sneak off a few times to get materials.
        ▬ Sneaking


        LIKES
        ▬ Creating, soaring through the skies.
        ▬ Open minded people.
        ▬ Sweet foods
        ▬ Flowers
        DISLIKES
        ▬ Moths
        ▬ Bitter and sour foods.
        ▬ Flames and sharp objects.
        ▬ Moths
        ▬ Periwinkle fears losing her grafted wings. She fears being stuck on the ground forever.
        PERSONALITY TRAITS
        Nature ▬ Periwinkle is apologetic. She is a failure, and only a failure. The only thing that she can do it apologize for everything that she does wrong. When she messes up, she can't stop her hands for reaching for the razor, adding another notch into her arm of failure. The blood drips down, the pain reminds her she needs to do better. She is not a happy one. Her life was ruined by the moths. She is no longer a true warrior of her tribe, but she will do her best, learning to destroy the moths that took her wings.
        Vernacular ▬ Compared to other butterfly, Periwinkle is shy. In terms of other people, Periwinkle uses a very neutral volume when talking.
        Positive Traits ▬ Dedicated, Selfless, Passionate.
        Negative Traits ▬ Vengeful, Self hating, Depression.

╫ H I S T O R Y ╫

        BACKGROUND ▬ Periwinkle started life off as happy little butterfly, living happily with her family. Her wings still intact, and she loved flying, and flying with her father. Her mother was a warrior of the tribe, battling the evil moths. She started to tinker with things, not very powerful things, but little things.

        One day Periwinkle and her family went out on a trip to the promised land. They were loving how the day was going, when a moth raid happened. Around this time, a moth, named Miserorum Venunum, had had his wings torn off by the butterflies. When they attacked, They killed her mother, and before her father could get her away, they shredded her wings as a result. They were able to recover her mother's body, with it's wings still intact. They offered her a deal. If she would grow up and become a warrior like her mother, then they would fix her wings. So she trained, as much as she could, her torn wings behind her. Her classmates didn't understand why she was on the ground, and taunted her. It put her into a bad place mentally, to the point that she started to cut herself.

        When she was 17, finally, the day had come. They didn't tell her what this would entail. They had to hold her down, as they cut the rest of her shredded wings off. They then placed her mother's wings where they had left the stubs. At this point, she was crying. They then placed glue, and other materials to hold them together. In the end, her wings were fixed, but they weren't her own. They were her mother's, a grim reminder of what had happened.

        As she was bared from flying so that she could properly "heal" the wings, she wandered close to a road, where she found a merchant, selling parts, she bought some, and then worked hard to construct her weapon. This time, the fight would come to them.

╫ I N V E N T O R Y ╫

        PRIMARY WEAPON
        Lightbeams
        ▬ Lightbeams' resting form is a pistol. It is sleek,black and it radiates with purple lights when a cartage is inside of it. The color would change if someone else's Aura was used to charge the battery. While the name of the gun is Light beams, it shoots out Aura bullets/cannon balls.
        Melee Form ▬ None
        Ranged Form ▬ For the Rifle form, parts from the handle pull up and push the other two parts forward, before they close, making a short barreled Rifle. With this, Periwinkle can attempt to hit targets from up to 200 feet away. However, this weapon has no sight feature on it.
        Other Form(s) ▬ Lightbeams then goes into it's Midform, a hand cannon. It doesn't have a very long range, as Periwinkle must be within 30 feet in order to fire it. If fired in that form, it causes massive amounts of damage, equivalent to that of a small Cannon round.
        Ammo Type ▬ It uses charged Aura batteries. These batteries are recharged by holding the cartage for 4 posts. If in Pistol or Rifle form, it has 8 bullets in the chamber before needed to reload. However, the Hand cannon uses all of the battery that is there, without question. If there is less than 3 bullets in there, then the hand canon just fails.
        It is not wise to charge batteries in combat, as it drains the aura of the person who is charging it. It would eat 1/4 of a person's total aura. A person could charge the battery in combat, however, that would reduce their maximum limits by 25% if they did (to a minimum of 1). The batteries themselves are totally voluntary, on the side of the battery, there is a button that one has to press in order to fill it. It takes 4 posts to fully charge a battery, meaning it gets two bullets per post of recharging. The batteries can hold their charge for one month in roleplay. If a person does not fully charge the battery they lose roughly 6% of their aura for each post that they charge it.
        The Hand cannon form has kickback. Right after the shot is fired, depending on how many shots were left in the battery. If there were 7 shots, Then Periwinkle can be thrown 10 feet in the opposite direction. This decreases by 2 feet per shot that is missing.
        ▬ Has no melee function.

        OTHER WEAPONS
        ▬ 3 Aura batteries.


        ITEMS
        ▬ Scroll
        ▬ UV light



╫ S E M B L A N C E ╫

        *NAME ▬ Ultraviolet manipulation
        *AURA COLOR ▬ Deep purple
        *DESCRIPTION
        ▬ Periwinkle is able to see, and manipulate ultraviolet light. If she is able to direct the light through her wings, she can make the effects stronger. However the actual effect is minuscule.
        *LEVEL 0 ▬ Periwinkle is able to create a beam of Ultraviolet light beam that burns flesh. The type of damage can cause second degree burns, if they have no aura. If their Aura is up, it will starts to drain it. She can hold the beam at level 0 for 1 post, and gains an extra post of holding it per level to a max of 4 posts. She can use this twice before her aura runs out at level 0, another time at levels 2, and 3. For a max of 3 at level 3. The beam itself is nearly invisible to who can not see ultraviolet light, the tell tale signs that it is there, is that it is filled with butterfly scales. It looks like the around it is hot, with particles of dust in it. The beam itself can not pass through things in front of it, unless it burns through them.
        0: the beam is 30 ft long, and 1 foot in diameter. It hurts everything in it's path. At this level, if she tries as a 15% chance to shrink the beam by half.
        1: The maximum length is 40 feet, and she can shrink it down to 30 ft. The max width that it can have is 2 ft in diameter. If she tries to shrink it further than this she has a 25% chance.
        2. The maximum length is 50 feet, and she can shrink it down to 30 ft. The max width that it can have is 3 ft in diameter. If she tries to shrink it further than this she has a 25% chance.
        3. The maximum length is 60 feet, and she can shrink it down to 20 ft. The max width that it can have is 4 ft in diameter. The minimum is 1 ft, normally. If she tries to shrink it further than this she has a 50% chance.
        *LEVEL 1▬ If light reflects through Periwinkle's wings, a path of black and pink appear before her. She is able to step on this path, and walk on it. The path itself is made out of hardened ultraviolet light. Depending on the incline she makes, she could surf of it. The path at level 1, is only 1 foot ahead of her. When she becomes level 2 and 3, she can have other's walk on it, but they must be within 3 feet of her, and in front of her to do it, as the path is only 5 feet in front of her. She is able to do this for 3 posts at level 1, 4 at level 2, and 5 at level 3. If Periwinkle is in the air when this ability stops, she and anyone walking on it will fall to the ground. This ability does not work if the light is not going through her wings. She can use this ability again after 5 posts at level 1, 4 posts at level 2, and 3 posts at level 3. She can only use it one extra time per day.
        *LEVEL 2▬ 2. Light copies: Periwinkle coats herself in a ultraviolet light (This will look like purple light). Then from her, 3 identical looking beings come out in sunlight. They are not physical in the slightest. If a person comes within 3 feet of Periwinkle or the copies while she is like this, an aura of heat can cause 2nd degree burns if the person has no aura. The power of this ability decreases to 1 other clone, and 1 foot around her in artificial light, and to 2 copies and 2 feet around her in moonlight.
        She can hold the copies for 3 posts at level 2, and 5 posts at level 3. The Aura lasts that long as well. She can only use this 2 times per day.
        *LEVEL 3 ▬ (300-399 posts)
        *DRAWBACKS ▬ Periwinkle is not able to create Ultraviolet light, she can only manipulate what is there. If it is night, then her powers only work at 50%. For example with level 0, the beam would be 15 ft long, and 6 inches wide in Diameter. If the light is artificial Then her powers only work at 25%. Her powers are also very hard to control. Which is why she can make them bigger, but it's hard to minimize it.
        On the dice, 1-25, or 1-50 on the dice for that percentile.
        She can activate multiple parts of her semblance, however, she can only do one per post.


narxfang

xLulie

Deadly_Tiger

Youroka Kage

Alysian Virago

1234boo75

Apathetic Writer

Ghost254

User ImageUser Image










✘ Judge, Jury, and Executioner
▄ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ▄

You receive a simple letter of response in the mail; attached to which is a simple crow feather.

Excellent, you've made the requested changes. Good, it makes this process so much easier when the other party is willing to listen to my suggestions. At this rate, we shall be done soon. It is almost sad to see it happen... almost. But I have many others waiting to see, and have my own affairs to tend to. So let us try to keep this plain and simple. These are what I suggest, need clarification for, and want changed.

It is good you made the math simpler for the gun, but that changes a few of the numbers before. To keep it consistent and of similar balance, because you have reduced clip size rather than increase it. As such, I believe the hand cannon form should have a failure rate at less than 4 rather than 3. To compensate for increased clip size she has per battery. Though on the subject of battery, when you say to a minimum of 1, do you mean it cannot drain a persons aura till it breaks? I just want clarification on that, since its the only way I can reason the necessity of those words. Also on final note in regards to her gun, for her max throwback distance it should be changed to 8 shots. To reflex the maximum rounds the gun now has rather than seven, and fall in line with the other number changes.

Now that we have those small matters on your gun is taken care of, it is time to move back to the semblance itself. I am glad to see you've been agreeable with my prior suggestions/ clarifications. There are only three things of note left of it for now. The first being that I wonder how the levels UV light would be effected on rainy days (or even just dark cloudy skies). While I know UV light passes through, I also know it would be diminished as a result. So my question is how effective your powers are then? I would not imagine they are as strong as on a sunny day, but are they as weak as with artificial... or do they more closely match that of its power in moonlight? An important distinction for sure... as rain is a factor you can rarely predict with 100% accuracy. So you need to know how you will be affected then.

Now onto your level 2, as I only have a few questions for it. You did well in specifying how many times per day she can use it... but my question now is if there you need a break between uses. I see they last a certain number of posts, and it can only be used twice a day... but is there an amount of posts in between that she needs to recharge before she can use it again... or can she begin immediately where she left off? Can she end the effect early, and if so what happens?

Finally it seems your semblance requires a lot of concentration on her part. One to direct the clones, two for creating the path, and three for controlling the size of the beam. Toss any of those alone in combat and it will be an added boon/ inconvenience to manage. Use more than one at a time... and that may prove very difficult to do. You would need great awareness of whats around you and be able to process things very fast. While you are good at calculating ways to avoid damage, these abilities have a lot of offensive uses that may be hard for you to utilize. Or prove detrimental at times if you try doing too much. But, the reward may pay off in some instances. Though there may be a sacrifice made here and there in underutilizing it in combat, it can be quite powerful if circumstances are right.

Judgement




∰- Inventory

∰- Primary weapon ▬ Only a few minor things here.
- "If there is less than 3 bullets in there, then the hand canon just fails."

Since we increased the max ammo from 7 to 8, I think it should be if there is less than 4 it fails.

- "A person could charge the battery in combat, however, that would reduce their maximum limits by 25% if they did (to a minimum of 1)."

This makes it a lot more clear, but when you say minimum of 1 what do you mean? As in they can't completely drain their aura with it? If so it is fine like this, if not then you don't really need the "(to a minimum of 1)".

- "If there were 7 shots, Then Periwinkle can be thrown 10 feet in the opposite direction."

You should probably change it to 8 shots now since the max clip size increased.

∰- Semblance

∰- Point 1: What happens on a cloudy day, since clouds can block a significant amount of UV light? Could have as a drawback that if its a very cloudy day (or even rainy) its effectiveness is like if it were night. As if its only mildly cloudy it should act as normal.

∰- Point 2: For level 2:
- "She can hold the copies for 3 posts at level 2, and 5 posts at level 3. The Aura lasts that long as well. She can only use this 2 times per day."

So while you say how many times per day, and how long they exist... Is there a cool down to its use? Or can she, in ex at level 2, make 3 and have them exist for the 3 posts, immediately making them again once the first set fades... or is there a recharge/cool down number of posts between?

Also, can she end the effect early? And if so, how does that determine the amount she can do per day. I would imagine by the current wording, if she can end it early, it would count as one of her uses per day.

- Also for her clones, she can move them under her instruction. Is that mental as well? (Just add in how she instructs them to do what she wants).

∰- Point 3: It seems a a few of her abilities require mental direction. May be a drawback there that while she can do multiple at once... it will be hard for her to direct them effectively and simultaneously (for path, clones, etc). Because I can imagine directing 3 clones while mentally forming a path will be difficult focus to do well.

∰-Conclusion

It seems our relation to one another is nearing its end. You have addressed most of my concerns and there are only a few left. Soon enough you will be ready to depart to the academy and train... and kill. Soon you shall be ready for whatever life throws at you... Or so you believe. All that lies is a few trifle clarifications and you shall be free. To do what? That is up to you. Contact me once these have been addressed... And we shall see what happens from there. It may be our last meeting with one another... at least on peaceful grounds.

✘ Status: Inquiring
▄ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ▄




Dearest Judge,

I apologize for what has happened with the weapon. When I had last written, I had not yet tested my weapon out. It is very hard for me to do so, as my tribe is not used to such advanced weaponry. I have tested it now, and yes it does as you say. The Cannon fails after 4 shots. As for your inquiry as to the battery, it is that unless they know what exactly is going on, it can not drain them completely. It is able to drain my energy to 0, but that is because I created the weapon.

As for the weather, yes Rainy days effect my ability to fully unleash my powers. Unless it's a sun shower, as the rain is coming down with the sun shining brightly. It gets as bad as a the night time.

It takes a long time for me to build my aura up again for it, so I am unable to to use it very often. It would take a few hours for me to be able to use it again. It is reflected in there for now.

I am sad to see our relationship coming to an end, but I understand. I have to go to school, to learn to become a warrior. I hope we do not meet as enemies, as I have shared my secrets with you, and do not wish for you to exploit them. If this is our final communication, I wish you a proper farewell.

Sincerely,
Periwinkle.
PostPosted: Fri Jul 05, 2019 12:34 am


Youroka Kage
Yoruoka Kage & Periwinkle Flutterfly
User Image



╫ C O R E ╫


        *NAME ▬ Periwinkle Flutterfly
        *AGE ▬ 18
        *FACTION ▬ Independent
        *ROLE ▬ Student
        *SEX ▬ Female
        *SPECIES ▬ Butterfly Faunus

        *CURRENT TEAM ▬ (Leave blank if you do not have a team yet)
        *PARTNER(S) ▬ (Teammates, if you have any)
        NICKNAME(S)
        OCCUPATION



╫ A F F E C T A T I O N ╫

        HEIGHT ▬ 5'7"
        WEIGHT ▬ 120

        HAIR ▬ Black
        CLOTHING ▬ She wears a low back, black dress, with black leggings. She wears black gloves.
        ACCESSORIES ▬ Black lacy head band to keep her hair out of her face.
        EYES ▬ Hazel
        BUILD ▬ Light and slim
        TATTOOS ▬ None
        SCARS ▬ Small ones all over her body. If you look closely, there are some from self harm.
        MARKINGS/FAUNUS FEATURES ▬ She had big butterfly wings.


╫ A R C H E T Y P E ╫

        NATURAL ABILITIES
        Primary Talent ▬ Analytics- Periwinkle is good at looking at situations, and calculating how she should act, to take the least amount of damage.
        Faunus Trait ▬ Flight. However, her wings are not as strong as others. Due to the fact that her wings are grafted on, she can only fly for 5 posts before her wings start to fail her. Once the 5th post hits, if she isn't on the ground, she will fall to it. Before she can fly again, she has to wait 5 posts.
        Other Talents
        ▬ Agility while flying and walking
        ▬ Excellent eyesight- She has 20/15 vision, and is not farsighted or nearsighted.
        LEARNT ABILITIES
        Strongest Skill ▬ Precision- Periwinkle is very accurate with her weapon.
        Weakest Skill
        ▬ Periwinkle is weak to fire. Being near it calls for her to scream in anguish.
        ▬ Periwinkle's wings are more fragile as she has had to have a wing transplant.
        Other Skills ▬ (Pick up to 3)
        ▬ Inventing, Periwinkle has learned to take technology and work it into a weapon. Even if she had to sneak off a few times to get materials.
        ▬ Sneaking


        LIKES
        ▬ Creating, soaring through the skies.
        ▬ Open minded people.
        ▬ Sweet foods
        ▬ Flowers
        DISLIKES
        ▬ Moths
        ▬ Bitter and sour foods.
        ▬ Flames and sharp objects.
        ▬ Moths
        ▬ Periwinkle fears losing her grafted wings. She fears being stuck on the ground forever.
        PERSONALITY TRAITS
        Nature ▬ Periwinkle is apologetic. She is a failure, and only a failure. The only thing that she can do it apologize for everything that she does wrong. When she messes up, she can't stop her hands for reaching for the razor, adding another notch into her arm of failure. The blood drips down, the pain reminds her she needs to do better. She is not a happy one. Her life was ruined by the moths. She is no longer a true warrior of her tribe, but she will do her best, learning to destroy the moths that took her wings.
        Vernacular ▬ Compared to other butterfly, Periwinkle is shy. In terms of other people, Periwinkle uses a very neutral volume when talking.
        Positive Traits ▬ Dedicated, Selfless, Passionate.
        Negative Traits ▬ Vengeful, Self hating, Depression.

╫ H I S T O R Y ╫

        BACKGROUND ▬ **This is Periwinkle's perspective of it**
        Periwinkle started life off as happy little butterfly, living happily with her family. Her wings still intact, and she loved flying, and flying with her father. Her mother was a warrior of the tribe, battling the evil moths. She started to tinker with things, not very powerful things, but little things.

        One day Periwinkle and her family went out on a trip to the promised land. They were loving how the day was going, when a moth raid happened. Around this time, a moth, named Miserorum Venunum, had had his wings torn off by the butterflies. When they attacked, They killed her mother, and before her father could get her away, they shredded her wings as a result. They were able to recover her mother's body, with it's wings still intact. They offered her a deal. If she would grow up and become a warrior like her mother, then they would fix her wings. So she trained, as much as she could, her torn wings behind her. Her classmates didn't understand why she was on the ground, and taunted her. It put her into a bad place mentally, to the point that she started to cut herself.

        When she was 17, finally, the day had come. They didn't tell her what this would entail. They had to hold her down, as they cut the rest of her shredded wings off. They then placed her mother's wings where they had left the stubs. At this point, she was crying. They then placed glue, and other materials to hold them together. In the end, her wings were fixed, but they weren't her own. They were her mother's, a grim reminder of what had happened.

        As she was bared from flying so that she could properly "heal" the wings, she wandered close to a road, where she found a merchant, selling parts, she bought some, and then worked hard to construct her weapon. This time, the fight would come to them.

╫ I N V E N T O R Y ╫

        PRIMARY WEAPON
        Lightbeams
        ▬ Lightbeams' resting form is a pistol. It is sleek,black and it radiates with purple lights when a cartage is inside of it. The color would change if someone else's Aura was used to charge the battery. While the name of the gun is Light beams, it shoots out Aura bullets/cannon balls.
        Melee Form ▬ None
        Ranged Form ▬ For the Rifle form, parts from the handle pull up and push the other two parts forward, before they close, making a short barreled Rifle. With this, Periwinkle can attempt to hit targets from up to 200 feet away. However, this weapon has no sight feature on it.
        Other Form(s) ▬ Lightbeams then goes into it's Midform, a hand cannon. It doesn't have a very long range, as Periwinkle must be within 30 feet in order to fire it. If fired in that form, it causes massive amounts of damage, equivalent to that of a small Cannon round.
        Ammo Type ▬ It uses charged Aura batteries. These batteries are recharged by holding the cartage for 4 posts. If in Pistol or Rifle form, it has 8 bullets in the chamber before needed to reload. However, the Hand cannon uses all of the battery that is there, without question. If there is less than 4 bullets in there, then the hand canon just fails.
        It is not wise to charge batteries in combat, as it drains the aura of the person who is charging it. It would eat 1/4 of a person's total aura. A person could charge the battery in combat, however, that would reduce their maximum limits by 25% if they did (to a minimum of 1). The batteries themselves are totally voluntary, on the side of the battery, there is a button that one has to press in order to fill it. It takes 4 posts to fully charge a battery, meaning it gets two bullets per post of recharging. The batteries can hold their charge for one month in role play. If a person does not fully charge the battery they lose roughly 6% of their aura for each post that they charge it.
        The Hand cannon form has kickback. Right after the shot is fired, depending on how many shots were left in the battery. If there were 8 shots, Then Periwinkle can be thrown 10 feet in the opposite direction. This decreases by 2 feet per shot that is missing.
        ▬ Has no melee function.

        OTHER WEAPONS
        ▬ 3 Aura batteries.


        ITEMS
        ▬ Scroll
        ▬ UV light



╫ S E M B L A N C E ╫

        *NAME ▬ Ultraviolet manipulation
        *AURA COLOR ▬ Deep purple
        *DESCRIPTION
        ▬ Periwinkle is able to see, and manipulate ultraviolet light. If she is able to direct the light through her wings, she can make the effects stronger. However the actual effect is minuscule.
        *LEVEL 0 ▬ Periwinkle is able to create a beam of Ultraviolet light beam that burns flesh. The type of damage can cause second degree burns, if they have no aura. If their Aura is up, it will starts to drain it. She can hold the beam at level 0 for 1 post, and gains an extra post of holding it per level to a max of 4 posts. She can use this twice before her aura runs out at level 0, another time at levels 2, and 3. For a max of 3 at level 3. The beam itself is nearly invisible to who can not see ultraviolet light, the tell tale signs that it is there, is that it is filled with butterfly scales. It looks like the around it is hot, with particles of dust in it. The beam itself can not pass through things in front of it, unless it burns through them.
        0: the beam is 30 ft long, and 1 foot in diameter. It hurts everything in it's path. At this level, if she tries as a 15% chance to shrink the beam by half.
        1: The maximum length is 40 feet, and she can shrink it down to 30 ft. The max width that it can have is 2 ft in diameter. If she tries to shrink it further than this she has a 25% chance.
        2. The maximum length is 50 feet, and she can shrink it down to 30 ft. The max width that it can have is 3 ft in diameter. If she tries to shrink it further than this she has a 25% chance.
        3. The maximum length is 60 feet, and she can shrink it down to 20 ft. The max width that it can have is 4 ft in diameter. The minimum is 1 ft, normally. If she tries to shrink it further than this she has a 50% chance.
        *LEVEL 1▬ If light reflects through Periwinkle's wings, a path of black and pink appear before her. She is able to step on this path, and walk on it. The path itself is made out of hardened ultraviolet light. Depending on the incline she makes, she could surf of it. The path at level 1, is only 1 foot ahead of her. When she becomes level 2 and 3, she can have other's walk on it, but they must be within 3 feet of her, and in front of her to do it, as the path is only 5 feet in front of her. She is able to do this for 3 posts at level 1, 4 at level 2, and 5 at level 3. If Periwinkle is in the air when this ability stops, she and anyone walking on it will fall to the ground. This ability does not work if the light is not going through her wings. She can use this ability again after 5 posts at level 1, 4 posts at level 2, and 3 posts at level 3. She can only use it one extra time per day.
        *LEVEL 2▬ 2. Light copies: Periwinkle coats herself in a ultraviolet light (This will look like purple light). Then from her, 3 identical looking beings come out in sunlight. They are not physical in the slightest. If a person comes within 3 feet of Periwinkle or the copies while she is like this, an aura of heat can cause 2nd degree burns if the person has no aura. The copies are controlled mentally. The power of this ability decreases to 1 other clone, and 1 foot around her in artificial light, and to 2 copies and 2 feet around her in moonlight.
        She can hold the copies for 3 posts at level 2, and 5 posts at level 3. The Aura lasts that long as well. She can only use this 2 times per day, with 10 posts in between.
        *LEVEL 3 ▬ (300-399 posts)
        *DRAWBACKS ▬ Periwinkle is not able to create Ultraviolet light, she can only manipulate what is there. If it is night, then her powers only work at 50%. For example with level 0, the beam would be 15 ft long, and 6 inches wide in Diameter. If the light is artificial Then her powers only work at 25%. Her powers are also very hard to control. Which is why she can make them bigger, but it's hard to minimize it.
        On the dice, 1-25, or 1-50 on the dice for that percentile.
        She can activate multiple parts of her semblance, however, she can only do one per post.
        Very cloudy, or Rainy days counts as night in terms of power loss.
        The more powers that she uses at the same time, the less control she has over them.


narxfang

xLulie

Deadly_Tiger

Youroka Kage

Alysian Virago

1234boo75

Apathetic Writer

Ghost254


APPROVED.
User Image - Blocked by "Display Image" Settings. Click to show.

Apathetic Writer

Invisible Friend


Ghost254

Dangerous Lunatic

7,500 Points
  • Forum Dabbler 200
  • Signature Look 250
  • Contributor 150
PostPosted: Thu Apr 30, 2020 3:45 pm


Youroka Kage
Yoruoka Kage & Periwinkle Flutterfly
User Image



╫ C O R E ╫


        *NAME ▬ Periwinkle Flutterfly
        *AGE ▬ 18
        *FACTION ▬ Independent
        *ROLE ▬ Student
        *SEX ▬ Female
        *SPECIES ▬ Moth Faunus

        *CURRENT TEAM ▬ Team APCN (Apricorn)
        *PARTNER(S)Tsume Aya, Kamyu Cardenas, and Sváfnir Nuntis
        NICKNAME(S) ▬ Peri, Butter-P, Lucifer Lux, Luci, Lux
        OCCUPATION



╫ A F F E C T A T I O N ╫

        HEIGHT ▬ 5'7"
        WEIGHT ▬ 130

        HAIR ▬ Black and green
        CLOTHING ▬ She wears a low back, black dress, with black leggings. She wears black gloves, she also wears a fuzzy scarf around her neck.
        ACCESSORIES ▬ A green circular clip
        EYES ▬ Pink
        BUILD ▬ Curvy and busty
        TATTOOS ▬ None
        SCARS ▬ Small ones all over her body. If you look closely, there are some from self harm. There is also claw marks between her wings.
        MARKINGS/FAUNUS FEATURES ▬ She has big black and green wings. On her head, she has green fluffy antennae.


╫ A R C H E T Y P E ╫

        NATURAL ABILITIES
        Primary Talent ▬ Analytics- Periwinkle is good at looking at situations, and calculating how she should act, to take the least amount of damage.
        Faunus Trait ▬ Flight. However, her wings are not as strong as others. Due to the fact that her wings are grafted on, she can only fly for 5 posts before her wings start to fail her. Once the 5th post hits, if she isn't on the ground, she will fall to it. Before she can fly again, she has to wait 5 posts.
        Other Talents
        ▬ Agility while flying and walking
        ▬ Excellent eyesight- She has 20/15 vision, and is not farsighted or nearsighted.
        LEARNT ABILITIES
        Strongest Skill ▬ Precision- Periwinkle is very accurate with her weapon.
        Weakest Skill
        ▬ Periwinkle is attracted to light at night. It causes her to stare, and if she doesn't know the source, then she is almost drawn to it.
        ▬ Periwinkle's wings are more fragile as she has had to have a wing transplant.
        Other Skills
        ▬ Inventing, Periwinkle has learned to take technology and work it into a weapon. Even if she had to sneak off a few times to get materials.
        ▬ Sneaking
        ▬ Emotion Suppression- Periwinkle has an obsession when it comes to cutting herself. If Periwinkle cuts herself, she is able to "bleed out the bad emotions." This helps bring her back down to calm.

        LIKES
        ▬ Creating, soaring through the skies.
        ▬ Open minded people.
        ▬ Sweet foods
        ▬ Flowers
        DISLIKES
        ▬ Butterflies
        ▬ Bitter and sour foods.
        ▬ Flames and sharp objects.
        ▬ Butterflies
        ▬ Periwinkle fears losing her grafted wings. She fears being stuck on the ground forever.
        PERSONALITY TRAITS
        Nature ▬ Periwinkle is apologetic. She is a failure, and only a failure. The only thing that she can do it apologize for everything that she does wrong. When she messes up, she can't stop her hands for reaching for the razor, adding another notch into her arm of failure. The blood drips down, the pain reminds her she needs to do better. Her life was ruined by the Grimm. She is no longer a true warrior of her tribe, but she will do her best, learning to destroy the grimm that took her wings.
        VernacularChisaki Hiradaira
        Positive Traits ▬ Dedicated, Selfless, Passionate.
        Negative Traits ▬ Vengeful, Self hating, Depression.

╫ H I S T O R Y ╫

        BACKGROUND
        Periwinkle grew up in the land of Moths. Well, some people would call it the land of the moths, however, most people of her people would state that it was a filthy swamp. Periwinkle was assigned the name Dirunas Puer. She was meant to live during the day, while others in the tribe lived during the night. Her parents were both daytime moths as well.

        Growing up, she hated her name, however, she had a love for fluttering all over the swamp. She was told not to get too far from the village. She always tried to push this line, but the moths that guarded the village wouldn't let her. She would pout until she got home. One day, she decided to change her name, before her coming of age test. She decided to name herself Periwinkle, and for the last name, the color she thought the sky was on a semi-cloudy day.

        Then came the day of her coming of age test. She and the other testers were charged with clearing out a gathering of grimm. There were 15 Beowolves, seemingly getting ready to go to the village, and climb the trees. While this could be handled by the guard, they thought it would be a good test for the younger generation. Periwinkle was armed with a crossbow, and bolts, from her training, it was shown that she had no talent in hand to hand combat, or even close quarters combat.

        When they arrived, the grimm were on their way to the village, they needed to stop them. She was going to start giving out orders, based on patterns, however, someone said something first. She would follow their orders. She would make well timed shots, using them to protect others from worse blows, however, their orders were causing a mess. She would fly closer, and start giving out orders, however, a Bewowolf got behind her, and slashed her back, tearing her wings. She would back away, until another moth could save her. She looked at her wings, and they were ruined. Tears welled in her eyes, and a purplish pink light started to gather around her. The world started to look different to her. She fired a cross bow strait at a Bewowolf, and with it, came a beam of light, that ripped through 3 beowolves, causing their already damaged bodies to decay.

        With tears in her eyes, she would fight on the ground, using whatever she could to stay out of the fray. When they returned, most of them were injured, half had fallen. Periwinkle herself would have to trudge through the muck, getting her clothing ruined. When she got to the outskirts of the village, two adults brought her up to where they had to report in. She was given the name Lucifer Lux, or Light Bringer.

        Periwinkle hated her new name, though she liked Lux. She spiraled into a depression, as she was no longer able to move around her home unhindered. From vines, she would create a rope that could hold her weight. In the dead of night, she would sneak out, wearing a cloak. She knew it was forbidden to try and contact others, but she had to make herself useful. The best way she could do it was to advance what they had. She knew that it could get her killed, but she had to do it.

        She eventually found a road, and with her muck covered clothing, she would go into a town, and sell hand made wooden automatons. They were mostly toys that could move. All the money she made, went to books to learn how to make things, and materials.

        A few years later, a younger moth befell the same fate. However, instead of it being by Grimm, it was from their mortal enemy, the Butterflies. She was asked by the council to visit him every once in a while to make sure that he was ok. She understood his pain, her wings were also gone. He was still sent on missions to kill grimm. On some nights when she would sneak out, she would wave to him. At first he would stop her, however, eventually she would bring him tea and have a short talk.

        One day, she was coming back from selling her trinkets, and her mother was on guard duty. She was caught, and her mother came to deal with her. Periwinkle was being scolded for going out. A Grimm became attracted to the anger, and killed her mother in front of her eyes. Periwinkle was in shock, her mother dropped, and the tears welled in her eyes again. She fired a shot of light at it, killing it. She grabbed her mother's body, crying into the warm remains.

        They came to take her and her mother away from the site. As they prepared her mother's funeral, a morbid idea came to mind. She went to the council, still caked in her mother's blood. She begged them to allow her to have her mother's wings. She explained if she could find a way, she would like to attach her mother's wings to her back, making her useful to the tribe again. They granted her the ability to do so, as losing wings was not something that happened often, but it did happen. She went up to her mother's chilling body, and took a knife to them. She cut them close to her body, crying the entire time. She apologized to her mother with every cut she made. She collected them, and hung them on the wall, so they could dry out.

        They held the funeral for her mother, her father by Periwinkle's side. She was given the honor of firing the arrow for the burning of the boat. She held a straight face as the people around her commented about her lack of wings. With one last kiss, Periwinkle would send her mother off with a gentle push. When her mother would get far enough away, She would loose a flaming bolt, it hit her mother's boat, igniting it. Many saw the funeral as over, but Periwinkle waited there, until her mother was fully gone.

        Over the next 6 months, her life was dedicated to two projects. The first one was fitting her mother's wings to her back. The other was making a more useful weapon. It took a lot more money to get access to the medical journals. She finally found her answer surprisingly in a book about bug collecting. She devised a device that could hold her still, she obtained the materials to do it. She got some of the moths that she trusted, and they did. The procedure was a partial success. After days of not moving her wings, she was able to move them without issue. A week later, she was flying. However, there was an issue with the procedure. Even though she invented it, it had traumatized her. Fighting her own body's reflexes made that moment for her horrifying. She couldn't think of doing it to another person.

        Then, she was able to make her weapon, Light beams. It took aura, and used it as bullets. For her tribe, it was a technological breakthrough. She wanted to learn to do more, to be able to make these kinds of things faster. Then, she was given her mission, to back up a young moth they had sent to Beacon. She would take the responsibility, mostly so she could study more technology, and perfect her procedure.

╫ I N V E N T O R Y ╫

        PRIMARY WEAPON
        Lightbeams
        ▬ Lightbeams' resting form is a pistol. It is sleek,black and it radiates with purple lights when a cartage is inside of it. The color would change if someone else's Aura was used to charge the battery. While the name of the gun is Light beams, it shoots out Aura bullets/cannon balls.
        Melee Form ▬ None
        Ranged Form ▬ For the Rifle form, parts from the handle pull up and push the other two parts forward, before they close, making a short barreled Rifle. With this, Periwinkle can attempt to hit targets from up to 200 feet away. However, this weapon has no sight feature on it.
        Other Form(s) ▬ Lightbeams then goes into it's Midform, a hand cannon. It doesn't have a very long range, as Periwinkle must be within 30 feet in order to fire it. If fired in that form, it causes massive amounts of damage, equivalent to that of a small Cannon round.
        Ammo Type ▬ It uses charged Aura batteries. These batteries are recharged by holding the cartage for 4 posts. If in Pistol or Rifle form, it has 8 bullets in the chamber before needed to reload. However, the Hand cannon uses all of the battery that is there, without question. If there is less than 4 bullets in there, then the hand canon just fails.
        It is not wise to charge batteries in combat, as it drains the aura of the person who is charging it. It would eat 1/4 of a person's total aura. A person could charge the battery in combat, however, that would reduce their maximum limits by 25% if they did (to a minimum of 1). The batteries themselves are totally voluntary, on the side of the battery, there is a button that one has to press in order to fill it. It takes 4 posts to fully charge a battery, meaning it gets two bullets per post of recharging. The batteries can hold their charge for one month in role play. If a person does not fully charge the battery they lose roughly 6% of their aura for each post that they charge it.
        The Hand cannon form has kickback. Right after the shot is fired, depending on how many shots were left in the battery. If there were 8 shots, Then Periwinkle can be thrown 10 feet in the opposite direction. This decreases by 2 feet per shot that is missing.
        ▬ Has no melee function.

        OTHER WEAPONS
        ▬ 3 Aura batteries.
        ▬ A ring with a spring loaded button on it. When the button is pressed, a 1 inch blade comes out of it. In order to retract the blade, you have to press the button again, and push the blade down.

        ITEMS
        ▬ Scroll
        ▬ UV light



╫ S E M B L A N C E ╫

        *NAME ▬ Ultraviolet manipulation
        *AURA COLOR ▬ Deep purple
        *DESCRIPTION
        ▬ Periwinkle is able to see, and manipulate ultraviolet light. If she is able to direct the light through her wings, she can make the effects stronger. However the actual effect is minuscule.
        *LEVEL 0 ▬ Periwinkle is able to create a beam of Ultraviolet light beam that burns flesh. The type of damage can cause second degree burns, if they have no aura. If their Aura is up, it will starts to drain it. She can hold the beam at level 0 for 1 post, and gains an extra post of holding it per level to a max of 4 posts. She can use this twice before her aura runs out at level 0 and level one, another time at levels 2 and 3, or a max of 3 at level 3. The beam itself is nearly invisible to who can not see ultraviolet light, the tell tale signs that it is there, is that it is filled with moth dust. It looks like the around it is hot, with particles of dust in it. The beam itself can not pass through things in front of it, unless it burns through them.
        0: the beam is 30 ft long, and 1 foot in diameter. It hurts everything in it's path. At this level, if she tries as a 15% chance to shrink the beam by half.
        1: The maximum length is 40 feet, and she can shrink it down to 30 ft. The max width that it can have is 2 ft in diameter. If she tries to shrink it further than this she has a 25% chance.
        2. The maximum length is 50 feet, and she can shrink it down to 30 ft. The max width that it can have is 3 ft in diameter. If she tries to shrink it further than this she has a 25% chance.
        3. The maximum length is 60 feet, and she can shrink it down to 20 ft. The max width that it can have is 4 ft in diameter. The minimum is 1 ft, normally. If she tries to shrink it further than this she has a 50% chance.
        *LEVEL 1▬ If light reflects through Periwinkle's wings, a path of black and pink appear before her. She is able to step on this path, and walk on it. The path itself is made out of hardened ultraviolet light. Depending on the incline she makes, she could surf of it. The path at level 1, is only 1 foot ahead of her. When she becomes level 2 and 3, she can have other's walk on it, but they must be within 3 feet of her, and in front of her to do it, as the path is only 5 feet in front of her. She is able to do this for 3 posts at level 1, 4 at level 2, and 5 at level 3. If Periwinkle is in the air when this ability stops, she and anyone walking on it will fall to the ground. This ability does not work if the light is not going through her wings. She can use this ability again after 5 posts at level 1, 4 posts at level 2, and 3 posts at level 3. She can only use it one extra time per day.
        *LEVEL 2▬ 2. Light copies: Periwinkle coats herself in a ultraviolet light (This will look like purple light). Then from her, 3 identical looking beings come out in sunlight. They are not physical in the slightest. If a person comes within 3 feet of Periwinkle or the copies while she is like this, an aura of heat can cause 2nd degree burns if the person has no aura. The copies are controlled mentally. The power of this ability decreases to 1 other clone, and 1 foot around her in artificial light, and to 2 copies and 2 feet around her in moonlight.
        She can hold the copies for 3 posts at level 2, and 5 posts at level 3. The Aura lasts that long as well. She can only use this 2 times per day, with 10 posts in between.
        *LEVEL 3 ▬ (300-399 posts)
        *DRAWBACKS ▬ Periwinkle is not able to create Ultraviolet light, she can only manipulate what is there. If it is night, then her powers only work at 50%. For example with level 0, the beam would be 15 ft long, and 6 inches wide in Diameter. If the light is artificial Then her powers only work at 25%. Her powers are also very hard to control. Which is why she can make them bigger, but it's hard to minimize it.
        On the dice, 1-25, or 1-50 on the dice for that percentile.
        She can activate multiple parts of her semblance, however, she can only do one per post.
        Very cloudy, or Rainy days counts as night in terms of power loss.
        The more powers that she uses at the same time, the less control she has over them.


narxfang

xLulie

Deadly_Tiger

Youroka Kage

Alysian Virago

Apathetic Writer

Ghost254

User Image
PostPosted: Thu Jan 21, 2021 9:50 am


Youroka Kage
Yoruoka Kage & Periwinkle Flutterfly
User Image



╫ C O R E ╫


        *NAME ▬ Periwinkle Flutterfly
        *AGE ▬ 19
        *FACTION ▬ Independent
        *ROLE ▬ Student
        *SEX ▬ Female
        *SPECIES ▬ Luna Moth Faunus

        *CURRENT TEAM ▬ Team APCN (Apricorn)
        *PARTNER(S)Tsume Aya, Kamyu Cardenas, and Sváfnir Nuntis
        NICKNAME(S) ▬ Peri, Butter-P, Lucifer Lux, Luci, Lux
        OCCUPATION



╫ A F F E C T A T I O N ╫

        HEIGHT ▬ 5'7"
        WEIGHT ▬ 130

        HAIR ▬ Black and green
        CLOTHING ▬ She wears a low back, black dress, with black leggings. She wears black gloves, she also wears a fuzzy scarf around her neck.
        ACCESSORIES ▬ A green circular clip
        EYES ▬ Pink
        BUILD ▬ Curvy and busty
        TATTOOS ▬ None
        SCARS ▬ Small ones all over her body. If you look closely, there are some from self harm. There is also claw marks between her wings.
        MARKINGS/FAUNUS FEATURES ▬ She has big black and green wings. On her head, she has green fluffy antennae.


╫ A R C H E T Y P E ╫

        NATURAL ABILITIES
        Primary Talent ▬ Analytics- Periwinkle is good at looking at situations, and calculating how she should act, to take the least amount of damage.
        Faunus Trait ▬ Flight. However, her wings are not as strong as others. Due to the fact that her wings are grafted on, she can only fly for 5 posts before her wings start to fail her. Once the 5th post hits, if she isn't on the ground, she will fall to it. Before she can fly again, she has to wait 5 posts.
        Other Talents
        ▬ Agility while flying and walking
        ▬ Excellent eyesight- She has 20/15 vision, and is not farsighted or nearsighted.
        LEARNT ABILITIES
        Strongest Skill ▬ Precision- Periwinkle is very accurate with her weapon.
        Weakest Skill
        ▬ Periwinkle is attracted to light at night. It causes her to stare, and if she doesn't know the source, then she is almost drawn to it.
        ▬ Periwinkle's wings are more fragile as she has had to have a wing transplant.
        Other Skills
        ▬ Inventing, Periwinkle has learned to take technology and work it into a weapon. Even if she had to sneak off a few times to get materials.
        ▬ Sneaking
        ▬ Emotion Suppression- Periwinkle has an obsession when it comes to cutting herself. If Periwinkle cuts herself, she is able to "bleed out the bad emotions." This helps bring her back down to calm.

        LIKES
        ▬ Creating, soaring through the skies.
        ▬ Open minded people.
        ▬ Sweet foods
        ▬ Flowers
        DISLIKES
        ▬ Butterflies
        ▬ Bitter and sour foods.
        ▬ Flames and sharp objects.
        ▬ Butterflies
        ▬ Periwinkle fears losing her grafted wings. She fears being stuck on the ground forever.
        PERSONALITY TRAITS
        Nature ▬ Periwinkle is apologetic. She is a failure, and only a failure. The only thing that she can do it apologize for everything that she does wrong. When she messes up, she can't stop her hands for reaching for the razor, adding another notch into her arm of failure. The blood drips down, the pain reminds her she needs to do better. Her life was ruined by the Grimm. She is no longer a true warrior of her tribe, but she will do her best, learning to destroy the grimm that took her wings.
        VernacularChisaki Hiradaira
        Positive Traits ▬ Dedicated, Selfless, Passionate.
        Negative Traits ▬ Vengeful, Self hating, Depression.

╫ H I S T O R Y ╫

        BACKGROUND
        Periwinkle grew up in the land of Moths. Well, some people would call it the land of the moths, however, most people of her people would state that it was a filthy swamp. Periwinkle was assigned the name Dirunas Puer. She was meant to live during the day, while others in the tribe lived during the night. Her parents were both daytime moths as well.

        Growing up, she hated her name, however, she had a love for fluttering all over the swamp. She was told not to get too far from the village. She always tried to push this line, but the moths that guarded the village wouldn't let her. She would pout until she got home. One day, she decided to change her name, before her coming of age test. She decided to name herself Periwinkle, and for the last name, the color she thought the sky was on a semi-cloudy day.

        Then came the day of her coming of age test. She and the other testers were charged with clearing out a gathering of grimm. There were 15 Beowolves, seemingly getting ready to go to the village, and climb the trees. While this could be handled by the guard, they thought it would be a good test for the younger generation. Periwinkle was armed with a crossbow, and bolts, from her training, it was shown that she had no talent in hand to hand combat, or even close quarters combat.

        When they arrived, the grimm were on their way to the village, they needed to stop them. She was going to start giving out orders, based on patterns, however, someone said something first. She would follow their orders. She would make well timed shots, using them to protect others from worse blows, however, their orders were causing a mess. She would fly closer, and start giving out orders, however, a Bewowolf got behind her, and slashed her back, tearing her wings. She would back away, until another moth could save her. She looked at her wings, and they were ruined. Tears welled in her eyes, and a purplish pink light started to gather around her. The world started to look different to her. She fired a cross bow strait at a Bewowolf, and with it, came a beam of light, that ripped through 3 beowolves, causing their already damaged bodies to decay.

        With tears in her eyes, she would fight on the ground, using whatever she could to stay out of the fray. When they returned, most of them were injured, half had fallen. Periwinkle herself would have to trudge through the muck, getting her clothing ruined. When she got to the outskirts of the village, two adults brought her up to where they had to report in. She was given the name Lucifer Lux, or Light Bringer.

        Periwinkle hated her new name, though she liked Lux. She spiraled into a depression, as she was no longer able to move around her home unhindered. From vines, she would create a rope that could hold her weight. In the dead of night, she would sneak out, wearing a cloak. She knew it was forbidden to try and contact others, but she had to make herself useful. The best way she could do it was to advance what they had. She knew that it could get her killed, but she had to do it.

        She eventually found a road, and with her muck covered clothing, she would go into a town, and sell hand made wooden automatons. They were mostly toys that could move. All the money she made, went to books to learn how to make things, and materials.

        A few years later, a younger moth befell the same fate. However, instead of it being by Grimm, it was from their mortal enemy, the Butterflies. She was asked by the council to visit him every once in a while to make sure that he was ok. She understood his pain, her wings were also gone. He was still sent on missions to kill grimm. On some nights when she would sneak out, she would wave to him. At first he would stop her, however, eventually she would bring him tea and have a short talk.

        One day, she was coming back from selling her trinkets, and her mother was on guard duty. She was caught, and her mother came to deal with her. Periwinkle was being scolded for going out. A Grimm became attracted to the anger, and killed her mother in front of her eyes. Periwinkle was in shock, her mother dropped, and the tears welled in her eyes again. She fired a shot of light at it, killing it. She grabbed her mother's body, crying into the warm remains.

        They came to take her and her mother away from the site. As they prepared her mother's funeral, a morbid idea came to mind. She went to the council, still caked in her mother's blood. She begged them to allow her to have her mother's wings. She explained if she could find a way, she would like to attach her mother's wings to her back, making her useful to the tribe again. They granted her the ability to do so, as losing wings was not something that happened often, but it did happen. She went up to her mother's chilling body, and took a knife to them. She cut them close to her body, crying the entire time. She apologized to her mother with every cut she made. She collected them, and hung them on the wall, so they could dry out.

        They held the funeral for her mother, her father by Periwinkle's side. She was given the honor of firing the arrow for the burning of the boat. She held a straight face as the people around her commented about her lack of wings. With one last kiss, Periwinkle would send her mother off with a gentle push. When her mother would get far enough away, She would loose a flaming bolt, it hit her mother's boat, igniting it. Many saw the funeral as over, but Periwinkle waited there, until her mother was fully gone.

        Over the next 6 months, her life was dedicated to two projects. The first one was fitting her mother's wings to her back. The other was making a more useful weapon. It took a lot more money to get access to the medical journals. She finally found her answer surprisingly in a book about bug collecting. She devised a device that could hold her still, she obtained the materials to do it. She got some of the moths that she trusted, and they did. The procedure was a partial success. After days of not moving her wings, she was able to move them without issue. A week later, she was flying. However, there was an issue with the procedure. Even though she invented it, it had traumatized her. Fighting her own body's reflexes made that moment for her horrifying. She couldn't think of doing it to another person.

        Then, she was able to make her weapon, Light beams. It took aura, and used it as bullets. For her tribe, it was a technological breakthrough. She wanted to learn to do more, to be able to make these kinds of things faster. Then, she was given her mission, to back up a young moth they had sent to Beacon. She would take the responsibility, mostly so she could study more technology, and perfect her procedure.

╫ I N V E N T O R Y ╫

        PRIMARY WEAPON
        Lightbeams
        ▬ Lightbeams' resting form is a pistol. It is sleek,black and it radiates with purple lights when a cartage is inside of it. The color would change if someone else's Aura was used to charge the battery. While the name of the gun is Light beams, it shoots out Aura bullets/cannon balls.
        Melee Form ▬ None
        Ranged Form ▬ For the Rifle form, parts from the handle pull up and push the other two parts forward, before they close, making a short barreled Rifle. With this, Periwinkle can attempt to hit targets from up to 200 feet away. However, this weapon has no sight feature on it.
        Other Form(s) ▬ Lightbeams then goes into it's Midform, a hand cannon. It doesn't have a very long range, as Periwinkle must be within 30 feet in order to fire it. If fired in that form, it causes massive amounts of damage, equivalent to that of a small Cannon round.
        Ammo Type ▬ It uses charged Aura batteries. These batteries are recharged by holding the cartage for 4 posts. If in Pistol or Rifle form, it has 8 bullets in the chamber before needed to reload. However, the Hand cannon uses all of the battery that is there, without question. If there is less than 4 bullets in there, then the hand canon just fails.
        It is not wise to charge batteries in combat, as it drains the aura of the person who is charging it. It would eat 1/4 of a person's total aura. A person could charge the battery in combat, however, that would reduce their maximum limits by 25% if they did (to a minimum of 1). The batteries themselves are totally voluntary, on the side of the battery, there is a button that one has to press in order to fill it. It takes 4 posts to fully charge a battery, meaning it gets two bullets per post of recharging. The batteries can hold their charge for one month in role play. If a person does not fully charge the battery they lose roughly 6% of their aura for each post that they charge it.
        The Hand cannon form has kickback. Right after the shot is fired, depending on how many shots were left in the battery. If there were 8 shots, Then Periwinkle can be thrown 10 feet in the opposite direction. This decreases by 2 feet per shot that is missing.
        ▬ Has no melee function.

        OTHER WEAPONS
        ▬ 3 Aura batteries.
        ▬ A ring with a spring loaded button on it. When the button is pressed, a 1 inch blade comes out of it. In order to retract the blade, you have to press the button again, and push the blade down.

        ITEMS
        ▬ Scroll
        ▬ UV light
        ▬ A small toolkit for fixing mechanisms


╫ S E M B L A N C E ╫

        *NAME ▬ Ultraviolet manipulation
        *AURA COLOR ▬ Deep purple
        *DESCRIPTION
        ▬ Periwinkle is able to see, and manipulate ultraviolet light. If she is able to direct the light through her wings, she can make the effects stronger. However the actual effect is minuscule.
        *LEVEL 0 ▬ Periwinkle is able to create a beam of Ultraviolet light beam that burns flesh. The type of damage can cause second degree burns, if they have no aura. If their Aura is up, it will starts to drain it. She can hold the beam at level 0 for 1 post, and gains an extra post of holding it per level to a max of 4 posts. She can use this twice before her aura runs out at level 0 and level one, another time at levels 2 and 3, or a max of 3 at level 3. The beam itself is nearly invisible to who can not see ultraviolet light, the tell tale signs that it is there, is that it is filled with moth dust. It looks like the around it is hot, with particles of dust in it. The beam itself can not pass through things in front of it, unless it burns through them.
        0: the beam is 30 ft long, and 1 foot in diameter. It hurts everything in it's path. At this level, if she tries as a 15% chance to shrink the beam by half.
        1: The maximum length is 40 feet, and she can shrink it down to 30 ft. The max width that it can have is 2 ft in diameter. If she tries to shrink it further than this she has a 25% chance.
        2. The maximum length is 50 feet, and she can shrink it down to 30 ft. The max width that it can have is 3 ft in diameter. If she tries to shrink it further than this she has a 25% chance.
        3. The maximum length is 60 feet, and she can shrink it down to 20 ft. The max width that it can have is 4 ft in diameter. The minimum is 1 ft, normally. If she tries to shrink it further than this she has a 50% chance.
        *LEVEL 1▬ If light reflects through Periwinkle's wings, a path of black and pink appear before her. She is able to step on this path, and walk on it. The path itself is made out of hardened ultraviolet light. Depending on the incline she makes, she could surf of it. The path at level 1, is only 1 foot ahead of her. When she becomes level 2 and 3, she can have other's walk on it, but they must be within 3 feet of her, and in front of her to do it, as the path is only 5 feet in front of her. She is able to do this for 3 posts at level 1, 4 at level 2, and 5 at level 3. If Periwinkle is in the air when this ability stops, she and anyone walking on it will fall to the ground. This ability does not work if the light is not going through her wings. She can use this ability again after 5 posts at level 1, 4 posts at level 2, and 3 posts at level 3. She can only use it one extra time per day.
        *LEVEL 2▬ 2. Light copies: Periwinkle coats herself in a ultraviolet light (This will look like purple light). Then from her, 3 identical looking beings come out in sunlight. They are not physical in the slightest. If a person comes within 3 feet of Periwinkle or the copies while she is like this, an aura of heat can cause 2nd degree burns if the person has no aura. The copies are controlled mentally. The power of this ability decreases to 1 other clone, and 1 foot around her in artificial light, and to 2 copies and 2 feet around her in moonlight.
        She can hold the copies for 3 posts at level 2, and 5 posts at level 3. The Aura lasts that long as well. She can only use this 2 times per day, with 10 posts in between.
        *LEVEL 3 ▬ (300-399 posts)
        *DRAWBACKS ▬ Periwinkle is not able to create Ultraviolet light, she can only manipulate what is there. If it is night, then her powers only work at 50%. For example with level 0, the beam would be 15 ft long, and 6 inches wide in Diameter. If the light is artificial Then her powers only work at 25%. Her powers are also very hard to control. Which is why she can make them bigger, but it's hard to minimize it.
        On the dice, 1-25, or 1-50 on the dice for that percentile.
        She can activate multiple parts of her semblance, however, she can only do one per post.
        Very cloudy, or Rainy days counts as night in terms of power loss.
        The more powers that she uses at the same time, the less control she has over them.


narxfang

xLulie

Deadly_Tiger

Alysian Virago

Apathetic Writer

Ghost254

User Image

Ghost254

Dangerous Lunatic

7,500 Points
  • Forum Dabbler 200
  • Signature Look 250
  • Contributor 150

Ghost254

Dangerous Lunatic

7,500 Points
  • Forum Dabbler 200
  • Signature Look 250
  • Contributor 150
PostPosted: Fri Apr 23, 2021 6:11 am


Youroka Kage
Yoruoka Kage & Periwinkle Flutterfly
User Image



╫ C O R E ╫


        *NAME ▬ Periwinkle Flutterfly
        *AGE ▬ 19
        *FACTION ▬ Independent
        *ROLE ▬ Student
        *SEX ▬ Female
        *SPECIES ▬ Luna Moth Faunus

        *CURRENT TEAM
        *PARTNER(S)
        NICKNAME(S) ▬ Peri, Butter-P, Lucifer Lux, Luci, Lux
        OCCUPATION



╫ A F F E C T A T I O N ╫

        HEIGHT ▬ 5'7"
        WEIGHT ▬ 130

        HAIR ▬ Black and green
        CLOTHING ▬ She wears a low back, black dress, with black leggings. She wears black gloves, she also wears a fuzzy scarf around her neck.
        ACCESSORIES ▬ A green circular clip
        EYES ▬ Pink
        BUILD ▬ Curvy and busty
        TATTOOS ▬ None
        SCARS ▬ Small ones all over her body. If you look closely, there are some from self harm. There is also claw marks between her wings.
        MARKINGS/FAUNUS FEATURES ▬ She has big black and green wings. On her head, she has green fluffy antennae.


╫ A R C H E T Y P E ╫

        NATURAL ABILITIES
        Primary Talent ▬ Analytics- Periwinkle is good at looking at situations, and calculating how she should act, to take the least amount of damage.
        Faunus Trait ▬ Flight. However, her wings are not as strong as others. Due to the fact that her wings are grafted on, she can only fly for 5 posts before her wings start to fail her. Once the 5th post hits, if she isn't on the ground, she will fall to it. Before she can fly again, she has to wait 5 posts.
        Other Talents
        ▬ Agility while flying and walking
        ▬ Excellent eyesight- She has 20/15 vision, and is not farsighted or nearsighted.
        LEARNT ABILITIES
        Strongest Skill ▬ Precision- Periwinkle is very accurate with her weapon.
        Weakest Skill
        ▬ Periwinkle is attracted to light at night. It causes her to stare, and if she doesn't know the source, then she is almost drawn to it.
        ▬ Periwinkle's wings are more fragile as she has had to have a wing transplant.
        Other Skills
        ▬ Inventing, Periwinkle has learned to take technology and work it into a weapon. Even if she had to sneak off a few times to get materials.
        ▬ Sneaking
        ▬ Emotion Suppression- Periwinkle has an obsession when it comes to cutting herself. If Periwinkle cuts herself, she is able to "bleed out the bad emotions." This helps bring her back down to calm.

        LIKES
        ▬ Creating, soaring through the skies.
        ▬ Open minded people.
        ▬ Sweet foods
        ▬ Flowers
        DISLIKES
        ▬ Butterflies
        ▬ Bitter and sour foods.
        ▬ Flames and sharp objects.
        ▬ Butterflies
        ▬ Periwinkle fears losing her grafted wings. She fears being stuck on the ground forever.
        PERSONALITY TRAITS
        Nature ▬ Periwinkle is apologetic. She is a failure, and only a failure. The only thing that she can do it apologize for everything that she does wrong. When she messes up, she can't stop her hands for reaching for the razor, adding another notch into her arm of failure. The blood drips down, the pain reminds her she needs to do better. Her life was ruined by the Grimm. She is no longer a true warrior of her tribe, but she will do her best, learning to destroy the grimm that took her wings.
        VernacularChisaki Hiradaira
        Positive Traits ▬ Dedicated, Selfless, Passionate.
        Negative Traits ▬ Vengeful, Self hating, Depression.

╫ H I S T O R Y ╫

        BACKGROUND
        Periwinkle grew up in the land of Moths. Well, some people would call it the land of the moths, however, most people of her people would state that it was a filthy swamp. Periwinkle was assigned the name Dirunas Puer. She was meant to live during the day, while others in the tribe lived during the night. Her parents were both daytime moths as well.

        Growing up, she hated her name, however, she had a love for fluttering all over the swamp. She was told not to get too far from the village. She always tried to push this line, but the moths that guarded the village wouldn't let her. She would pout until she got home. One day, she decided to change her name, before her coming of age test. She decided to name herself Periwinkle, and for the last name, the color she thought the sky was on a semi-cloudy day.

        Then came the day of her coming of age test. She and the other testers were charged with clearing out a gathering of grimm. There were 15 Beowolves, seemingly getting ready to go to the village, and climb the trees. While this could be handled by the guard, they thought it would be a good test for the younger generation. Periwinkle was armed with a crossbow, and bolts, from her training, it was shown that she had no talent in hand to hand combat, or even close quarters combat.

        When they arrived, the grimm were on their way to the village, they needed to stop them. She was going to start giving out orders, based on patterns, however, someone said something first. She would follow their orders. She would make well timed shots, using them to protect others from worse blows, however, their orders were causing a mess. She would fly closer, and start giving out orders, however, a Bewowolf got behind her, and slashed her back, tearing her wings. She would back away, until another moth could save her. She looked at her wings, and they were ruined. Tears welled in her eyes, and a purplish pink light started to gather around her. The world started to look different to her. She fired a cross bow strait at a Bewowolf, and with it, came a beam of light, that ripped through 3 beowolves, causing their already damaged bodies to decay.

        With tears in her eyes, she would fight on the ground, using whatever she could to stay out of the fray. When they returned, most of them were injured, half had fallen. Periwinkle herself would have to trudge through the muck, getting her clothing ruined. When she got to the outskirts of the village, two adults brought her up to where they had to report in. She was given the name Lucifer Lux, or Light Bringer.

        Periwinkle hated her new name, though she liked Lux. She spiraled into a depression, as she was no longer able to move around her home unhindered. From vines, she would create a rope that could hold her weight. In the dead of night, she would sneak out, wearing a cloak. She knew it was forbidden to try and contact others, but she had to make herself useful. The best way she could do it was to advance what they had. She knew that it could get her killed, but she had to do it.

        She eventually found a road, and with her muck covered clothing, she would go into a town, and sell hand made wooden automatons. They were mostly toys that could move. All the money she made, went to books to learn how to make things, and materials.

        A few years later, a younger moth befell the same fate. However, instead of it being by Grimm, it was from their mortal enemy, the Butterflies. She was asked by the council to visit him every once in a while to make sure that he was ok. She understood his pain, her wings were also gone. He was still sent on missions to kill grimm. On some nights when she would sneak out, she would wave to him. At first he would stop her, however, eventually she would bring him tea and have a short talk.

        One day, she was coming back from selling her trinkets, and her mother was on guard duty. She was caught, and her mother came to deal with her. Periwinkle was being scolded for going out. A Grimm became attracted to the anger, and killed her mother in front of her eyes. Periwinkle was in shock, her mother dropped, and the tears welled in her eyes again. She fired a shot of light at it, killing it. She grabbed her mother's body, crying into the warm remains.

        They came to take her and her mother away from the site. As they prepared her mother's funeral, a morbid idea came to mind. She went to the council, still caked in her mother's blood. She begged them to allow her to have her mother's wings. She explained if she could find a way, she would like to attach her mother's wings to her back, making her useful to the tribe again. They granted her the ability to do so, as losing wings was not something that happened often, but it did happen. She went up to her mother's chilling body, and took a knife to them. She cut them close to her body, crying the entire time. She apologized to her mother with every cut she made. She collected them, and hung them on the wall, so they could dry out.

        They held the funeral for her mother, her father by Periwinkle's side. She was given the honor of firing the arrow for the burning of the boat. She held a straight face as the people around her commented about her lack of wings. With one last kiss, Periwinkle would send her mother off with a gentle push. When her mother would get far enough away, She would loose a flaming bolt, it hit her mother's boat, igniting it. Many saw the funeral as over, but Periwinkle waited there, until her mother was fully gone.

        Over the next 6 months, her life was dedicated to two projects. The first one was fitting her mother's wings to her back. The other was making a more useful weapon. It took a lot more money to get access to the medical journals. She finally found her answer surprisingly in a book about bug collecting. She devised a device that could hold her still, she obtained the materials to do it. She got some of the moths that she trusted, and they did. The procedure was a partial success. After days of not moving her wings, she was able to move them without issue. A week later, she was flying. However, there was an issue with the procedure. Even though she invented it, it had traumatized her. Fighting her own body's reflexes made that moment for her horrifying. She couldn't think of doing it to another person.

        Then, she was able to make her weapon, Light beams. It took aura, and used it as bullets. For her tribe, it was a technological breakthrough. She wanted to learn to do more, to be able to make these kinds of things faster. Then, she was given her mission, to back up a young moth they had sent to Beacon. She would take the responsibility, mostly so she could study more technology, and perfect her procedure.

╫ I N V E N T O R Y ╫

        PRIMARY WEAPON
        Lightbeams
        ▬ Lightbeams' resting form is a pistol. It is sleek,black and it radiates with purple lights when a cartage is inside of it. The color would change if someone else's Aura was used to charge the battery. While the name of the gun is Light beams, it shoots out Aura bullets/cannon balls.
        Melee Form ▬ None
        Ranged Form ▬ For the Rifle form, parts from the handle pull up and push the other two parts forward, before they close, making a short barreled Rifle. With this, Periwinkle can attempt to hit targets from up to 200 feet away. However, this weapon has no sight feature on it.
        Other Form(s) ▬ Lightbeams then goes into it's Midform, a hand cannon. It doesn't have a very long range, as Periwinkle must be within 30 feet in order to fire it. If fired in that form, it causes massive amounts of damage, equivalent to that of a small Cannon round.
        Ammo Type ▬ It uses charged Aura batteries. These batteries are recharged by holding the cartage for 4 posts. If in Pistol or Rifle form, it has 8 bullets in the chamber before needed to reload. However, the Hand cannon uses all of the battery that is there, without question. If there is less than 4 bullets in there, then the hand canon just fails.
        It is not wise to charge batteries in combat, as it drains the aura of the person who is charging it. It would eat 1/4 of a person's total aura. A person could charge the battery in combat, however, that would reduce their maximum limits by 25% if they did (to a minimum of 1). The batteries themselves are totally voluntary, on the side of the battery, there is a button that one has to press in order to fill it. It takes 4 posts to fully charge a battery, meaning it gets two bullets per post of recharging. The batteries can hold their charge for one month in role play. If a person does not fully charge the battery they lose roughly 6% of their aura for each post that they charge it.
        The Hand cannon form has kickback. Right after the shot is fired, depending on how many shots were left in the battery. If there were 8 shots, Then Periwinkle can be thrown 10 feet in the opposite direction. This decreases by 2 feet per shot that is missing.
        ▬ Has no melee function.

        OTHER WEAPONS
        ▬ 3 Aura batteries.
        ▬ A ring with a spring loaded button on it. When the button is pressed, a 1 inch blade comes out of it. In order to retract the blade, you have to press the button again, and push the blade down.

        ITEMS
        ▬ Scroll
        ▬ UV light
        ▬ A small toolkit for fixing mechanisms


╫ C Y B E R N E T I C S╫

        CYBERNETIC PIECE ▬ Cybernetic eye
        ACQUISITIONNorthshore
        AUGMENTS
        ▬ The only thing is that it is for a faunus.


╫ S E M B L A N C E ╫

        *NAME ▬ Ultraviolet manipulation
        *AURA COLOR ▬ Deep purple
        *DESCRIPTION
        ▬ Periwinkle is able to see, and manipulate ultraviolet light. If she is able to direct the light through her wings, she can make the effects stronger. However the actual effect is minuscule.
        *LEVEL 0 ▬ Periwinkle is able to create a beam of Ultraviolet light beam that burns flesh. The type of damage can cause second degree burns, if they have no aura. If their Aura is up, it will starts to drain it. She can hold the beam at level 0 for 1 post, and gains an extra post of holding it per level to a max of 4 posts. She can use this twice before her aura runs out at level 0 and level one, another time at levels 2 and 3, or a max of 3 at level 3. The beam itself is nearly invisible to who can not see ultraviolet light, the tell tale signs that it is there, is that it is filled with moth dust. It looks like the around it is hot, with particles of dust in it. The beam itself can not pass through things in front of it, unless it burns through them.
        0: the beam is 30 ft long, and 1 foot in diameter. It hurts everything in it's path. At this level, if she tries as a 15% chance to shrink the beam by half.
        1: The maximum length is 40 feet, and she can shrink it down to 30 ft. The max width that it can have is 2 ft in diameter. If she tries to shrink it further than this she has a 25% chance.
        2. The maximum length is 50 feet, and she can shrink it down to 30 ft. The max width that it can have is 3 ft in diameter. If she tries to shrink it further than this she has a 25% chance.
        3. The maximum length is 60 feet, and she can shrink it down to 20 ft. The max width that it can have is 4 ft in diameter. The minimum is 1 ft, normally. If she tries to shrink it further than this she has a 50% chance.
        *LEVEL 1▬ If light reflects through Periwinkle's wings, a path of black and pink appear before her. She is able to step on this path, and walk on it. The path itself is made out of hardened ultraviolet light. Depending on the incline she makes, she could surf of it. The path at level 1, is only 1 foot ahead of her. When she becomes level 2 and 3, she can have other's walk on it, but they must be within 3 feet of her, and in front of her to do it, as the path is only 5 feet in front of her. She is able to do this for 3 posts at level 1, 4 at level 2, and 5 at level 3. If Periwinkle is in the air when this ability stops, she and anyone walking on it will fall to the ground. This ability does not work if the light is not going through her wings. She can use this ability again after 5 posts at level 1, 4 posts at level 2, and 3 posts at level 3. She can only use it one extra time per day.
        *LEVEL 2▬ 2. Light copies: Periwinkle coats herself in a ultraviolet light (This will look like purple light). Then from her, 3 identical looking beings come out in sunlight. They are not physical in the slightest. If a person comes within 3 feet of Periwinkle or the copies while she is like this, an aura of heat can cause 2nd degree burns if the person has no aura. The copies are controlled mentally. The power of this ability decreases to 1 other clone, and 1 foot around her in artificial light, and to 2 copies and 2 feet around her in moonlight.
        She can hold the copies for 3 posts at level 2, and 5 posts at level 3. The Aura lasts that long as well. She can only use this 2 times per day, with 10 posts in between.
        *LEVEL 3 ▬ (300-399 posts)
        *DRAWBACKS ▬ Periwinkle is not able to create Ultraviolet light, she can only manipulate what is there. If it is night, then her powers only work at 50%. For example with level 0, the beam would be 15 ft long, and 6 inches wide in Diameter. If the light is artificial Then her powers only work at 25%. Her powers are also very hard to control. Which is why she can make them bigger, but it's hard to minimize it.
        On the dice, 1-25, or 1-50 on the dice for that percentile.
        She can activate multiple parts of her semblance, however, she can only do one per post.
        Very cloudy, or Rainy days counts as night in terms of power loss.
        The more powers that she uses at the same time, the less control she has over them.


narxfang

xLulie

Deadly_Tiger

Youroka Kage

Alysian Virago

Apathetic Writer

Ghost254

User Image
Reply
⑤ ▬ Ṕrofile Şubmission

 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum