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Aeval_Silvertongue

Timid Hunter

PostPosted: Thu Oct 04, 2018 8:17 pm


--------------------------  
PostPosted: Sun Oct 07, 2018 3:13 am


Aeval_Silvertongue


Aeval_Silvertongue ll Dracaena Cinnabari Lenz
User Image



╫ C O R E ╫

        *NAME ▬ Dracaena Cinnabari Lenz
        *AGE ▬ 25
        *FACTION ▬ ℣ale
        *ROLE ▬ Loner/Medic
        *SEX ▬ Female
        *SPECIES ▬ Human

        *CURRENT TEAM ▬ N/A
        *PARTNER(S) ▬ N/A
        NICKNAME(S) ▬ Drac, Cin, Little rose (mother's nickname), Ms. Lenz (to patients and strangers).
        OCCUPATION ▬ Huntress/Medic



╫ A F F E C T A T I O N ╫

        HEIGHT ▬ 5'5"
        WEIGHT ▬ 125 lbs

        HAIR ▬ Long, straight, white, long bangs.
        CLOTHING ▬ She wears traditional yet functional medical wear on duty. Off-duty, she like to wear Lolita-style most of the time.
        ACCESSORIES ▬ Medical backpack and her parasol, maybe the occasional collar/choker and other jewelry.
        EYES ▬ Wide, Blue-gray.
        BUILD ▬ Slender, Feminine.
        TATTOOS ▬ She has black roses on thorny vines that start on the tops of her feet and wrap around intricately up her calves.
        SCARS ▬ Scars in the form of claw marks between her shoulder blades.
        MARKINGS ▬ A small birthmark in the shape of an alchemical symbol for "Creation" (the eight-pointed star) on the inside of her right wrist.


╫ A R C H E T Y P E ╫

        SKILLS & TALENTS
        Primary Talent ▬ Medic training
        Other Talents ▬ Swordplay, Agile, Strong sense of balance, Swift hands.
        Faunus Skill ▬ N/A
        Strongest Skill ▬ Healing
        Weakest Skill ▬ Sugar-coating the truth.

        LIKES
        ▬ Singing/Mythology
        ▬ Patience/Sweets
        ▬ Black and Purple roses
        ▬ Lolita clothing/Cute things
        ▬ Cats/Bats/Tigers/Wolves
        DISLIKES
        ▬ People singing off-key/bad jokes/Extreme heat
        ▬ Lima beans/Beets/Cooked carrots
        ▬ Things being crooked/Being snuck up on
        ▬ Skunks/Ants
        ▬ Fears losing patients/Failing
        PERSONALITY TRAITS
        Nature ▬ Drac is usually a serious but caring person that loves fun and pranks when appropriate. To those under her care, she is naturally nurturing and understanding, but kinda strict. Though she is a calm and logical thinker, she is also kind, if not empathetic towards others. It usually takes a bit to get under her skin, but when someone does, she usually has a sharp tongue and temper that she feels guilty for afterwards.
        Vernacular ▬ She has a soft lilt in her speech. A light accent that resembles RP English that becomes more pronounced when relaxed or angered.
        Positive Traits ▬ Calm under pressure; Forgiving; Patient; Logical.
        Negative Traits ▬ Says something regretful when angered; hates to apologize (prideful); Self-conscious.


╫ H I S T O R Y ╫

        BACKGROUND
        Born in Patches, Vale, she lived happily with her mother who was a baker at the time, her father who was a medic at the time, her older sister, and her younger twin sister (Oleander, though she would argue they were only twelve seconds apart). They seemed to want for nothing and her childhood was very ordinary and happy for the most part; surrounded by love and support as well as understanding and communication with no drama. She and her twin sister had made very special friends in her first few days in the primary grades, becoming thick as thieves as they got older; Team L.O.N.G. They were determined souls that had wanted to become hunters and huntresses even in youth. Of course, nothing lasted forever in the early years, and due to fighting among themselves, the team disbanded. Dracaena of course found herself with a new group and Oleander felt the need to be with others since she did not click with Drac's new friends; as much as they would try to get Ole to come with them.

        In the years that passed, when not with her friends or her sisters (the eldest now happily married to her best friend at the age of fourteen and with her first child, and Ole starting to wander off on her own adventures at age nine), Cin found herself spending time with her father in the hospital. She even found she enjoyed learning about the many medicines and other techniques that could help one's body to heal. Though she had never felt like she added much to her team (as she believed herself weaker than the others, when it was really in her head), she felt she could contribute in another way. As a medic of the team. Inspired, she spent her time wisely between her team and studying to be a medic on the fields of battle. She had also found through practices, that she had apt skill in swordsmanship.

        As her and her team got older, they only got closer in friendship; even going to Beacon at the age of 14-years-old and 15-years-olds and forming a real team, Team S.H.L.D. For their time at Beacon, it seemed like they were invincible, as most youth think they are. She would learn a very harsh life lesson at the age of eighteen and their senior year at Beacon, that they were not so. One night, in the forest, her team and herself were exploring when they were ambushed by a horde of beowolves. From the sheer shock of the attack caused her to hesitate which had resulted in her getting clawed from behind and fall to the ground, but before she lost consciousness she would see teachers join the fight.

        As she came-to, she would find herself in a hospital room, her father checking up on her. Confused and full of concern, she tried to get out of bed, but was forced to lie back down when she felt a burning pain along her back/ It would take a while for her to regain the strength to even walk again. When asking for her team, no one would answer her for days it seemed. It was odd...even Oleander had returned from her travels while she was recovering. When she had asked to visit her team, they would simply tell her she couldn't, as if that would stop her from asking...until one day, she looked to her father, something dawning on her as she sat up all night, recalling the day and asked that they were dead...and he merely squeezed her shoulder and left the room. She broke down when she was alone and from that day, for almost a month, Drac didn't speak a single word. When she was deemed fit and fully recovered, she did not return to Beacon; deeming herself unfit to continue.

        Rather, she received help and then did what she had to in order to become a full-fledged medic. Working at the hospital in Vale, even after her father retired from it, she finds herself more-so working with the medicines department more than anyplace else. Though she still blames herself for the deaths of her teammates, it keeps her spurred to do her best for the patients she sees to now and then, but she refuses to go out on battle missions. Content to be stationed in Vale, and even owns a condo in the city.

        With both parents retired in Patches, and the daughters grown up and living lives of their own, the Lenz family comes together every once in a while, for special holidays still. They keep in touch with the ravens that the girls had grown up with, and even keep with them now. When Oleander returns to Vale, she stays with Cin with their ravens. Try as Ole might though, she could not get her older twin to leave their hometown.

        FAMILY ▬ Jade Varduhi Lenz, Silverton Cyan Lenz, Rouge Sirvard Lenz (Eldest, age 30), Dracaena Cinnabari Lenz (Middle, age 25), Oleander Songul Lenz (Youngest, age 25).


╫ I N V E N T O R Y ╫

        PRIMARY WEAPON
        La Mort Rose
        ▬ Usually in the form of a parasol when not in weapon use. The stem of the parasol acts as sheath that hides her sword inside it. Once the sword is pulled from the sheath, the sheath collapses into the parasol that is now a shield. With a release latch inside, the sheath returns.
        Melee Form ▬ Sword and shield
        Ranged Form ▬ N/A
        Other Form(s) ▬ Parasol
        Ammo Type ▬ (Ammo Physical or Aura?)
        ▬ No ranged attack.

        OTHER WEAPONS
        Rapier


        ITEMS
        Freya, messenger raven
        ▬ Basic travel Medical bag
        ▬ Case filled with vials
        ▬ Miscellaneous ingredients



╫ S E M B L A N C E ╫

        *NAME ▬ Alchemiste
        *AURA COLORDragon's Blood red
        *DESCRIPTION
        ▬ Dracaena Cinnabari's semblance involves the blending of ingredients she collects and turning them into different potions, depending on what she desires to create. The potions can either be buffers (like enhancing physical abilities), medicinal (for healing wounds or sickness), or harmful (like poisons or toxins) that need certain antidotes; depending on the ingredients she has. Though it may take time to create. As her levels increase, potions become more powerful and take less time to activate.
        ▬ At level 0, Drac is only able to create basic potions, and can only create 3 vials per effects (9 vials total). Buffers and toxins last 3 posts each. At level 0, the potency of healing potions can cure minor cuts, bruises, pain, and infections within 2 posts.
        ▬ At level 1, she is able to create 5 vials per effects (15 vials total). Buffers and toxins last for 5 posts each. At level 1, the potency of healing potions can cure internal and external bleeding, and induce tissue repair within 2 posts.
        ▬ At level 2, she is able to create 7 vials per effects (21 vials total). Buffers and toxins last 7 posts each. At level 2, the potency of healing potions can cure torn muscles and/or broken bones.
        ▬ At level 3, she is able to create 9 vials per effects (27 vials in total). Buffers and toxins last 9 posts each. At level 3, the potency of healing potions can cure fatal wounds, so long as they are not dead, within 2 posts.
        *NOTES
        ▬ Can be given orally or poured on the receiver's skin/body.
        ▬ On medicinal potions: they are able to relieve pain, heal/cure wounds or toxins, and last until the healing is done. After which they will leave the body through natural means.
        ▬ On buffers: they increase one's reflexes, physical strength, toughness of the skin, or base speed. Stamina, Heighten senses, or temporarily stave off hunger. Consuming more than one of the same buffer potion will increase the duration of said buffer's effect.
        ▬ On toxins: they cause non-lethal effects, whether it causes nausea, temporary disorientation, temporary blindness, minor flu-like symptoms (coughing, fever, runny nose), or temporary lethargy, acute pain, general nerve pain. Different toxins with different effects can be combined, but last the same length as the first one given.
        *DRAWBACKS ▬ Needs certain components and lengths of time to be able to create certain potions and medicines. Potions only last for so long and require a vial with a couple drops of her own blood inside. Buffers wear off and only effected by the first one you are hit with. If using too strong of a healing potion on minor injury will result in the receiver gaining a stomach ache and vomiting the remains of said healing potion after it heals the minor injury. She can only make a max total per day. When making a toxin or buffer, it must first be stated what type/kind she is creating, so as to not change it in later posts.


narxfang

xLulie

Deadly_Tiger

Youroka Kage

Xcon299

Alysian Virago

1234boo75

Eddy_Soul5




+Review-


So I will be the one looking over this profile. Lets go over a few things.

Archetype +
+ Honestly your good in this category. A medical character with finesse fits in perfectly fine.

Weaponry & Equipment +
+ La Mort Rose is actually a decent weapon. Not flashy or technologically advanced but useful and balanced. Sword and Board parasol is good in my book.

• The equipment is suited for the character. While there isn't anything wrong, I would like to know how much your vile bag can carry. Think you can add a total. Having the total here will help with the semblance clarity as well.

Semblance •
• So semblance wise, I like the idea of being able to create potions on a whim. There are somethings that can be changed or better explained.

Like for example, when stated that she creates 3 potions per effects, does this mean she creates 3 potions of the same kind at one time using the given ingredients?

• For the buffer style potions, I would like to know how much of a boost it gives to the taker. Like you gave duration of the buffs, but not the amount. Giving something to go on would be nice.

Lets start with these for now and go on from them.

Bowiethenifty

Interesting Dabbler


Aeval_Silvertongue

Timid Hunter

PostPosted: Sun Oct 07, 2018 11:17 am


Xcon299
Aeval_Silvertongue


Aeval_Silvertongue ll Dracaena Cinnabari Lenz
User Image



╫ C O R E ╫

        *NAME ▬ Dracaena Cinnabari Lenz
        *AGE ▬ 25
        *FACTION ▬ ℣ale
        *ROLE ▬ Loner/Medic
        *SEX ▬ Female
        *SPECIES ▬ Human

        *CURRENT TEAM ▬ N/A
        *PARTNER(S) ▬ N/A
        NICKNAME(S) ▬ Drac, Cin, Little rose (mother's nickname), Ms. Lenz (to patients and strangers).
        OCCUPATION ▬ Huntress/Medic



╫ A F F E C T A T I O N ╫

        HEIGHT ▬ 5'5"
        WEIGHT ▬ 125 lbs

        HAIR ▬ Long, straight, white, long bangs.
        CLOTHING ▬ She wears traditional yet functional medical wear on duty. Off-duty, she like to wear Lolita-style most of the time.
        ACCESSORIES ▬ Medical backpack and her parasol, maybe the occasional collar/choker and other jewelry.
        EYES ▬ Wide, Blue-gray.
        BUILD ▬ Slender, Feminine.
        TATTOOS ▬ She has black roses on thorny vines that start on the tops of her feet and wrap around intricately up her calves.
        SCARS ▬ Scars in the form of claw marks between her shoulder blades.
        MARKINGS ▬ A small birthmark in the shape of an alchemical symbol for "Creation" (the eight-pointed star) on the inside of her right wrist.


╫ A R C H E T Y P E ╫

        SKILLS & TALENTS
        Primary Talent ▬ Medic training
        Other Talents ▬ Swordplay, Agile, Strong sense of balance, Swift hands.
        Faunus Skill ▬ N/A
        Strongest Skill ▬ Healing
        Weakest Skill ▬ Sugar-coating the truth.

        LIKES
        ▬ Singing/Mythology
        ▬ Patience/Sweets
        ▬ Black and Purple roses
        ▬ Lolita clothing/Cute things
        ▬ Cats/Bats/Tigers/Wolves
        DISLIKES
        ▬ People singing off-key/bad jokes/Extreme heat
        ▬ Lima beans/Beets/Cooked carrots
        ▬ Things being crooked/Being snuck up on
        ▬ Skunks/Ants
        ▬ Fears losing patients/Failing
        PERSONALITY TRAITS
        Nature ▬ Drac is usually a serious but caring person that loves fun and pranks when appropriate. To those under her care, she is naturally nurturing and understanding, but kinda strict. Though she is a calm and logical thinker, she is also kind, if not empathetic towards others. It usually takes a bit to get under her skin, but when someone does, she usually has a sharp tongue and temper that she feels guilty for afterwards.
        Vernacular ▬ She has a soft lilt in her speech. A light accent that resembles RP English that becomes more pronounced when relaxed or angered.
        Positive Traits ▬ Calm under pressure; Forgiving; Patient; Logical.
        Negative Traits ▬ Says something regretful when angered; hates to apologize (prideful); Self-conscious.


╫ H I S T O R Y ╫

        BACKGROUND
        Born in Patches, Vale, she lived happily with her mother who was a baker at the time, her father who was a medic at the time, her older sister, and her younger twin sister (Oleander, though she would argue they were only twelve seconds apart). They seemed to want for nothing and her childhood was very ordinary and happy for the most part; surrounded by love and support as well as understanding and communication with no drama. She and her twin sister had made very special friends in her first few days in the primary grades, becoming thick as thieves as they got older; Team L.O.N.G. They were determined souls that had wanted to become hunters and huntresses even in youth. Of course, nothing lasted forever in the early years, and due to fighting among themselves, the team disbanded. Dracaena of course found herself with a new group and Oleander felt the need to be with others since she did not click with Drac's new friends; as much as they would try to get Ole to come with them.

        In the years that passed, when not with her friends or her sisters (the eldest now happily married to her best friend at the age of fourteen and with her first child, and Ole starting to wander off on her own adventures at age nine), Cin found herself spending time with her father in the hospital. She even found she enjoyed learning about the many medicines and other techniques that could help one's body to heal. Though she had never felt like she added much to her team (as she believed herself weaker than the others, when it was really in her head), she felt she could contribute in another way. As a medic of the team. Inspired, she spent her time wisely between her team and studying to be a medic on the fields of battle. She had also found through practices, that she had apt skill in swordsmanship.

        As her and her team got older, they only got closer in friendship; even going to Beacon at the age of 14-years-old and 15-years-olds and forming a real team, Team S.H.L.D. For their time at Beacon, it seemed like they were invincible, as most youth think they are. She would learn a very harsh life lesson at the age of eighteen and their senior year at Beacon, that they were not so. One night, in the forest, her team and herself were exploring when they were ambushed by a horde of beowolves. From the sheer shock of the attack caused her to hesitate which had resulted in her getting clawed from behind and fall to the ground, but before she lost consciousness she would see teachers join the fight.

        As she came-to, she would find herself in a hospital room, her father checking up on her. Confused and full of concern, she tried to get out of bed, but was forced to lie back down when she felt a burning pain along her back/ It would take a while for her to regain the strength to even walk again. When asking for her team, no one would answer her for days it seemed. It was odd...even Oleander had returned from her travels while she was recovering. When she had asked to visit her team, they would simply tell her she couldn't, as if that would stop her from asking...until one day, she looked to her father, something dawning on her as she sat up all night, recalling the day and asked that they were dead...and he merely squeezed her shoulder and left the room. She broke down when she was alone and from that day, for almost a month, Drac didn't speak a single word. When she was deemed fit and fully recovered, she did not return to Beacon; deeming herself unfit to continue.

        Rather, she received help and then did what she had to in order to become a full-fledged medic. Working at the hospital in Vale, even after her father retired from it, she finds herself more-so working with the medicines department more than anyplace else. Though she still blames herself for the deaths of her teammates, it keeps her spurred to do her best for the patients she sees to now and then, but she refuses to go out on battle missions. Content to be stationed in Vale, and even owns a condo in the city.

        With both parents retired in Patches, and the daughters grown up and living lives of their own, the Lenz family comes together every once in a while, for special holidays still. They keep in touch with the ravens that the girls had grown up with, and even keep with them now. When Oleander returns to Vale, she stays with Cin with their ravens. Try as Ole might though, she could not get her older twin to leave their hometown.

        FAMILY ▬ Jade Varduhi Lenz, Silverton Cyan Lenz, Rouge Sirvard Lenz (Eldest, age 30), Dracaena Cinnabari Lenz (Middle, age 25), Oleander Songul Lenz (Youngest, age 25).


╫ I N V E N T O R Y ╫

        PRIMARY WEAPON
        La Mort Rose
        ▬ Usually in the form of a parasol when not in weapon use. The stem of the parasol acts as sheath that hides her sword inside it. Once the sword is pulled from the sheath, the sheath collapses into the parasol that is now a shield. With a release latch inside, the sheath returns.
        Melee Form ▬ Sword and shield
        Ranged Form ▬ N/A
        Other Form(s) ▬ Parasol
        Ammo Type ▬ (Ammo Physical or Aura?)
        ▬ No ranged attack.

        OTHER WEAPONS
        Rapier


        ITEMS
        Freya, messenger raven
        ▬ Basic travel Medical bag
        ▬ Case filled with vials
        ▬ Miscellaneous ingredients



╫ S E M B L A N C E ╫

        *NAME ▬ Alchemiste
        *AURA COLORDragon's Blood red
        *DESCRIPTION
        ▬ Dracaena Cinnabari's semblance involves the blending of ingredients she collects and turning them into different potions, depending on what she desires to create. The potions can either be buffers (like enhancing physical abilities), medicinal (for healing wounds or sickness), or harmful (like poisons or toxins) that need certain antidotes; depending on the ingredients she has. Though it may take time to create. As her levels increase, potions become more powerful and take less time to activate.
        ▬ At level 0, Drac is only able to create basic potions, and can only create 3 vials per effects (9 vials total). Buffers and toxins last 3 posts each. At level 0, the potency of healing potions can cure minor cuts, bruises, pain, and infections within 2 posts.
        ▬ At level 1, she is able to create 5 vials per effects (15 vials total). Buffers and toxins last for 5 posts each. At level 1, the potency of healing potions can cure internal and external bleeding, and induce tissue repair within 2 posts.
        ▬ At level 2, she is able to create 7 vials per effects (21 vials total). Buffers and toxins last 7 posts each. At level 2, the potency of healing potions can cure torn muscles and/or broken bones.
        ▬ At level 3, she is able to create 9 vials per effects (27 vials in total). Buffers and toxins last 9 posts each. At level 3, the potency of healing potions can cure fatal wounds, so long as they are not dead, within 2 posts.
        *NOTES
        ▬ Can be given orally or poured on the receiver's skin/body.
        ▬ On medicinal potions: they are able to relieve pain, heal/cure wounds or toxins, and last until the healing is done. After which they will leave the body through natural means.
        ▬ On buffers: they increase one's reflexes, physical strength, toughness of the skin, or base speed. Stamina, Heighten senses, or temporarily stave off hunger. Consuming more than one of the same buffer potion will increase the duration of said buffer's effect.
        ▬ On toxins: they cause non-lethal effects, whether it causes nausea, temporary disorientation, temporary blindness, minor flu-like symptoms (coughing, fever, runny nose), or temporary lethargy, acute pain, general nerve pain. Different toxins with different effects can be combined, but last the same length as the first one given.
        *DRAWBACKS ▬ Needs certain components and lengths of time to be able to create certain potions and medicines. Potions only last for so long and require a vial with a couple drops of her own blood inside. Buffers wear off and only effected by the first one you are hit with. If using too strong of a healing potion on minor injury will result in the receiver gaining a stomach ache and vomiting the remains of said healing potion after it heals the minor injury. She can only make a max total per day. When making a toxin or buffer, it must first be stated what type/kind she is creating, so as to not change it in later posts.


narxfang

xLulie

Deadly_Tiger

Youroka Kage

Xcon299

Alysian Virago

1234boo75

Eddy_Soul5




+Review-


So I will be the one looking over this profile. Lets go over a few things.

Archetype +
+ Honestly your good in this category. A medical character with finesse fits in perfectly fine.

Weaponry & Equipment +
+ La Mort Rose is actually a decent weapon. Not flashy or technologically advanced but useful and balanced. Sword and Board parasol is good in my book.

• The equipment is suited for the character. While there isn't anything wrong, I would like to know how much your vile bag can carry. Think you can add a total. Having the total here will help with the semblance clarity as well.

Semblance •
• So semblance wise, I like the idea of being able to create potions on a whim. There are somethings that can be changed or better explained.

Like for example, when stated that she creates 3 potions per effects, does this mean she creates 3 potions of the same kind at one time using the given ingredients?

• For the buffer style potions, I would like to know how much of a boost it gives to the taker. Like you gave duration of the buffs, but not the amount. Giving something to go on would be nice.

Lets start with these for now and go on from them.


I thank you for looking over my character's profile, and shall do my best to answer any questions you may have.

Weaponry & Equipment +

• To first address the question about the vial carrying case, it can hold 9 for now. Its design is like that of a camera bag with Velcro sides, allowing her to adjust how many vials she can carry at one time. This is so that as she levels up, she has the option to add more or less vials in her case. If that makes sense.

Semblance •

• For the number of vials she is able to create, to clarify when it says 3 vials of each effect, it means she can create 3 healing potions, 3 buffers and 3 toxins. Making a total of 9 vials. and increasing as she levels up, using the given ingredients. But it takes about 1 post to make 1 potion.

•As for the buffer style potions, depending on the buffer (i.e. like the toughness of skin could be the increased to the toughness of a rhino's natural armored skin, while reflexes and strength would be doubled their normal abilities).

~Edited~
PostPosted: Wed Oct 17, 2018 8:00 am


Aeval_Silvertongue
Aeval_Silvertongue ll Dracaena Cinnabari Lenz
User Image



╫ C O R E ╫

        *NAME ▬ Dracaena Cinnabari Lenz
        *AGE ▬ 25
        *FACTION ▬ ℣ale
        *ROLE ▬ Loner
        *SEX ▬ Female
        *SPECIES ▬ Human

        *CURRENT TEAM ▬ N/A
        *PARTNER(S) ▬ N/A
        NICKNAME(S) ▬ Drac, Cin, Little rose (mother's nickname), Ms. Lenz (to patients and strangers).
        OCCUPATION ▬ Huntress/Medic



╫ A F F E C T A T I O N ╫

        HEIGHT ▬ 5'5"
        WEIGHT ▬ 125 lbs

        HAIR ▬ Long, straight, white, long bangs.
        CLOTHING ▬ She wears traditional yet functional medical wear on duty. Off-duty, she like to wear Lolita-style most of the time.
        ACCESSORIES ▬ Medical backpack and her parasol, maybe the occasional collar/choker and other jewelry.
        EYES ▬ Wide, Blue-gray.
        BUILD ▬ Slender, Feminine.
        TATTOOS ▬ She has black roses on thorny vines that start on the tops of her feet and wrap around intricately up her calves.
        SCARS ▬ Scars in the form of claw marks between her shoulder blades.
        MARKINGS ▬ A small birthmark in the shape of an alchemical symbol for "Creation" (the eight-pointed star) on the inside of her right wrist.


╫ A R C H E T Y P E ╫

        NATURAL ABILITIES
        Primary Talent ▬ Medic training
        Bonus Talent ▬ Agility
        Other Talents ▬ Swordplay; Strong sense of balance.
        LEARNT ABILITIES
        Strongest Skill ▬ Healing
        Weakest Skill ▬ Whistling
        Other Skills ▬ Deft hand-eye coordination, Potion creation, Medicinal knowledge.

        LIKES
        ▬ Singing/Mythology
        ▬ Patience/Sweets
        ▬ Black and Purple roses
        ▬ Lolita clothing/Cute things
        ▬ Cats/Bats/Tigers/Wolves
        DISLIKES
        ▬ People singing off-key/bad jokes/Extreme heat
        ▬ Lima beans/Beets/Cooked carrots
        ▬ Things being crooked/Being snuck up on
        ▬ Skunks/Ants
        ▬ Fears losing patients/Failing
        PERSONALITY TRAITS
        Nature ▬ Drac is usually a serious but caring person that loves fun and pranks when appropriate. To those under her care, she is naturally nurturing and understanding, but kinda strict. Though she is a calm and logical thinker, she is also kind, if not empathetic towards others. It usually takes a bit to get under her skin, but when someone does, she usually has a sharp tongue and temper that she feels guilty for afterwards.
        Vernacular ▬ She has a soft lilt in her speech. A light accent that resembles RP English that becomes more pronounced when relaxed or angered.
        Positive Traits ▬ Calm under pressure; Forgiving; Patient; Logical.
        Negative Traits ▬ Says something regretful when angered; hates to apologize (prideful); Self-conscious.


╫ H I S T O R Y ╫

        BACKGROUND
        Born in Patches, Vale, she lived happily with her mother who was a baker at the time, her father who was a medic at the time, her older sister, and her younger twin sister (Oleander, though she would argue they were only twelve seconds apart). They seemed to want for nothing and her childhood was very ordinary and happy for the most part; surrounded by love and support as well as understanding and communication with no drama. She and her twin sister had made very special friends in her first few days in the primary grades, becoming thick as thieves as they got older; Team L.O.N.G. They were determined souls that had wanted to become hunters and huntresses even in youth. Of course, nothing lasted forever in the early years, and due to fighting among themselves, the team disbanded. Dracaena of course found herself with a new group and Oleander felt the need to be with others since she did not click with Drac's new friends; as much as they would try to get Ole to come with them.

        In the years that passed, when not with her friends or her sisters (the eldest now happily married to her best friend at the age of fourteen and with her first child, and Ole starting to wander off on her own adventures at age nine), Cin found herself spending time with her father in the hospital. She even found she enjoyed learning about the many medicines and other techniques that could help one's body to heal. Though she had never felt like she added much to her team (as she believed herself weaker than the others, when it was really in her head), she felt she could contribute in another way. As a medic of the team. Inspired, she spent her time wisely between her team and studying to be a medic on the fields of battle. She had also found through practices, that she had apt skill in swordsmanship.

        As her and her team got older, they only got closer in friendship; even going to Beacon at the age of 14-years-old and 15-years-olds and forming a real team, Team S.H.L.D. For their time at Beacon, it seemed like they were invincible, as most youth think they are. She would learn a very harsh life lesson at the age of eighteen and their senior year at Beacon, that they were not so. One night, in the forest, her team and herself were exploring when they were ambushed by a horde of beowolves. From the sheer shock of the attack caused her to hesitate which had resulted in her getting clawed from behind and fall to the ground, but before she lost consciousness she would see teachers join the fight.

        As she came-to, she would find herself in a hospital room, her father checking up on her. Confused and full of concern, she tried to get out of bed, but was forced to lie back down when she felt a burning pain along her back/ It would take a while for her to regain the strength to even walk again. When asking for her team, no one would answer her for days it seemed. It was odd...even Oleander had returned from her travels while she was recovering. When she had asked to visit her team, they would simply tell her she couldn't, as if that would stop her from asking...until one day, she looked to her father, something dawning on her as she sat up all night, recalling the day and asked that they were dead...and he merely squeezed her shoulder and left the room. She broke down when she was alone and from that day, for almost a month, Drac didn't speak a single word. When she was deemed fit and fully recovered, she did not return to Beacon; deeming herself unfit to continue.

        Rather, she received help and then did what she had to in order to become a full-fledged medic. Working at the hospital in Vale, even after her father retired from it, she finds herself more-so working with the medicines department more than anyplace else. Though she still blames herself for the deaths of her teammates, it keeps her spurred to do her best for the patients she sees to now and then, but she refuses to go out on battle missions. Content to be stationed in Vale, and even owns a condo in the city.

        With both parents retired in Patches, and the daughters grown up and living lives of their own, the Lenz family comes together every once in a while, for special holidays still. They keep in touch with the ravens that the girls had grown up with, and even keep with them now. When Oleander returns to Vale, she stays with Cin with their ravens. Try as Ole might though, she could not get her older twin to leave their hometown.

        FAMILY ▬ Jade Varduhi Lenz, Silverton Cyan Lenz, Rouge Sirvard Lenz (Eldest, age 30), Dracaena Cinnabari Lenz (Middle, age 25), Oleander Songul Lenz (Youngest, age 25).


╫ I N V E N T O R Y ╫

        PRIMARY WEAPON
        La Mort Rose
        ▬ Usually in the form of a parasol when not in weapon use. The stem of the parasol acts as sheath that hides her sword inside it. Once the sword is pulled from the sheath, the sheath collapses into the parasol that is now a shield. With a release latch inside, the sheath returns.
        Melee Form ▬ Sword and shield
        Ranged Form ▬ N/A
        Other Form(s) ▬ Parasol
        Ammo Type ▬ (Ammo Physical or Aura?)
        ▬ No ranged attack.

        OTHER WEAPONS
        Rapier


        ITEMS
        Freya, messenger raven
        ▬ Basic travel Medical bag
        ▬ Case filled with vials; Current carrying capacity of 9 vials total.
        ▬ Miscellaneous ingredients




╫ S E M B L A N C E ╫

        *NAME ▬ Alchemiste
        *AURA COLORDragon's Blood red
        *DESCRIPTION
        ▬ Dracaena Cinnabari's semblance involves the blending of ingredients she collects and turning them into different potions, depending on what she desires to create. The potions can either be buffers (like enhancing physical abilities), medicinal (for healing wounds or sickness), or harmful (like poisons or toxins) that need certain antidotes; depending on the ingredients she has. Though it may take time to create. As her levels increase, potions become more powerful and take less time to activate.
        ▬ At level 0, Drac is only able to create basic potions, and can only create 3 vials per effects (9 vials total). Buffers and toxins last 3 posts each. At level 0, the potency of healing potions can cure minor cuts, bruises, pain, and infections within 2 posts.
        ▬ At level 1, she is able to create 5 vials per effects (15 vials total). Buffers and toxins last for 5 posts each. At level 1, the potency of healing potions can cure internal and external bleeding, and induce tissue repair within 2 posts.
        ▬ At level 2, she is able to create 7 vials per effects (21 vials total). Buffers and toxins last 7 posts each. At level 2, the potency of healing potions can cure torn muscles and/or broken bones.
        ▬ At level 3, she is able to create 9 vials per effects (27 vials in total). Buffers and toxins last 9 posts each. At level 3, the potency of healing potions can cure fatal wounds, so long as they are not dead, within 2 posts.
        *NOTES
        ▬ Can be given orally or poured on the receiver's skin/body.
        ▬ On medicinal potions: they are able to relieve pain, heal/cure wounds or toxins, and last until the healing is done. After which they will leave the body through natural means.
        ▬ On buffers: they increase one's reflexes, physical strength, toughness of the skin, or base speed. Stamina, Heighten senses, or temporarily stave off hunger. Consuming more than one of the same buffer potion will increase the duration of said buffer's effect.
        ▬ On toxins: they cause non-lethal effects, whether it causes nausea, temporary disorientation, temporary blindness, minor flu-like symptoms (coughing, fever, runny nose), or temporary lethargy, acute pain, general nerve pain. Different toxins with different effects can be combined, but last the same length as the first one given.
        *DRAWBACKS ▬ Needs certain components and lengths of time to be able to create certain potions and medicines. Potions only last for so long and require a vial with a couple drops of her own blood inside. Buffers wear off and only effected by the first one you are hit with. If using too strong of a healing potion on minor injury will result in the receiver gaining a stomach ache and vomiting the remains of said healing potion after it heals the minor injury. She can only make a max total per day. When making a toxin or buffer, it must first be stated what type/kind she is creating, so as to not change it in later posts.


narxfang

xLulie

Deadly_Tiger

Youroka Kage

Xcon299

Alysian Virago

1234boo75

Eddy_Soul5



+Review-


Thank you for making the appropriate changes and clarifications. This will be the last bit of stuff that I want to go over and Though I am going to go over the semblance.

Semblance

• Seeing how potentially strong these potions can be, as someone can literally be brought back from the point of death within 2 posts with the healing potion at level 3 it brings some concern on how strong the buffs and toxins.
Mainly this is due to their durations and how many she can provide on a whim. Its something I would recommend working with.

•Can buffs from these potions stack? Like different buffs for example not the same.

•Can the same toxin be reapplied to a target? Does this increase the over all duration or severity of the said toxin?

Bowiethenifty

Interesting Dabbler


Aeval_Silvertongue

Timid Hunter

PostPosted: Wed Oct 17, 2018 6:12 pm


Xcon299
Aeval_Silvertongue
Aeval_Silvertongue ll Dracaena Cinnabari Lenz
User Image



╫ C O R E ╫

        *NAME ▬ Dracaena Cinnabari Lenz
        *AGE ▬ 25
        *FACTION ▬ ℣ale
        *ROLE ▬ Loner
        *SEX ▬ Female
        *SPECIES ▬ Human

        *CURRENT TEAM ▬ N/A
        *PARTNER(S) ▬ N/A
        NICKNAME(S) ▬ Drac, Cin, Little rose (mother's nickname), Ms. Lenz (to patients and strangers).
        OCCUPATION ▬ Huntress/Medic



╫ A F F E C T A T I O N ╫

        HEIGHT ▬ 5'5"
        WEIGHT ▬ 125 lbs

        HAIR ▬ Long, straight, white, long bangs.
        CLOTHING ▬ She wears traditional yet functional medical wear on duty. Off-duty, she like to wear Lolita-style most of the time.
        ACCESSORIES ▬ Medical backpack and her parasol, maybe the occasional collar/choker and other jewelry.
        EYES ▬ Wide, Blue-gray.
        BUILD ▬ Slender, Feminine.
        TATTOOS ▬ She has black roses on thorny vines that start on the tops of her feet and wrap around intricately up her calves.
        SCARS ▬ Scars in the form of claw marks between her shoulder blades.
        MARKINGS ▬ A small birthmark in the shape of an alchemical symbol for "Creation" (the eight-pointed star) on the inside of her right wrist.


╫ A R C H E T Y P E ╫

        NATURAL ABILITIES
        Primary Talent ▬ Medic training
        Bonus Talent ▬ Agility
        Other Talents ▬ Swordplay; Strong sense of balance.
        LEARNT ABILITIES
        Strongest Skill ▬ Healing
        Weakest Skill ▬ Whistling
        Other Skills ▬ Deft hand-eye coordination, Potion creation, Medicinal knowledge.

        LIKES
        ▬ Singing/Mythology
        ▬ Patience/Sweets
        ▬ Black and Purple roses
        ▬ Lolita clothing/Cute things
        ▬ Cats/Bats/Tigers/Wolves
        DISLIKES
        ▬ People singing off-key/bad jokes/Extreme heat
        ▬ Lima beans/Beets/Cooked carrots
        ▬ Things being crooked/Being snuck up on
        ▬ Skunks/Ants
        ▬ Fears losing patients/Failing
        PERSONALITY TRAITS
        Nature ▬ Drac is usually a serious but caring person that loves fun and pranks when appropriate. To those under her care, she is naturally nurturing and understanding, but kinda strict. Though she is a calm and logical thinker, she is also kind, if not empathetic towards others. It usually takes a bit to get under her skin, but when someone does, she usually has a sharp tongue and temper that she feels guilty for afterwards.
        Vernacular ▬ She has a soft lilt in her speech. A light accent that resembles RP English that becomes more pronounced when relaxed or angered.
        Positive Traits ▬ Calm under pressure; Forgiving; Patient; Logical.
        Negative Traits ▬ Says something regretful when angered; hates to apologize (prideful); Self-conscious.


╫ H I S T O R Y ╫

        BACKGROUND
        Born in Patches, Vale, she lived happily with her mother who was a baker at the time, her father who was a medic at the time, her older sister, and her younger twin sister (Oleander, though she would argue they were only twelve seconds apart). They seemed to want for nothing and her childhood was very ordinary and happy for the most part; surrounded by love and support as well as understanding and communication with no drama. She and her twin sister had made very special friends in her first few days in the primary grades, becoming thick as thieves as they got older; Team L.O.N.G. They were determined souls that had wanted to become hunters and huntresses even in youth. Of course, nothing lasted forever in the early years, and due to fighting among themselves, the team disbanded. Dracaena of course found herself with a new group and Oleander felt the need to be with others since she did not click with Drac's new friends; as much as they would try to get Ole to come with them.

        In the years that passed, when not with her friends or her sisters (the eldest now happily married to her best friend at the age of fourteen and with her first child, and Ole starting to wander off on her own adventures at age nine), Cin found herself spending time with her father in the hospital. She even found she enjoyed learning about the many medicines and other techniques that could help one's body to heal. Though she had never felt like she added much to her team (as she believed herself weaker than the others, when it was really in her head), she felt she could contribute in another way. As a medic of the team. Inspired, she spent her time wisely between her team and studying to be a medic on the fields of battle. She had also found through practices, that she had apt skill in swordsmanship.

        As her and her team got older, they only got closer in friendship; even going to Beacon at the age of 14-years-old and 15-years-olds and forming a real team, Team S.H.L.D. For their time at Beacon, it seemed like they were invincible, as most youth think they are. She would learn a very harsh life lesson at the age of eighteen and their senior year at Beacon, that they were not so. One night, in the forest, her team and herself were exploring when they were ambushed by a horde of beowolves. From the sheer shock of the attack caused her to hesitate which had resulted in her getting clawed from behind and fall to the ground, but before she lost consciousness she would see teachers join the fight.

        As she came-to, she would find herself in a hospital room, her father checking up on her. Confused and full of concern, she tried to get out of bed, but was forced to lie back down when she felt a burning pain along her back/ It would take a while for her to regain the strength to even walk again. When asking for her team, no one would answer her for days it seemed. It was odd...even Oleander had returned from her travels while she was recovering. When she had asked to visit her team, they would simply tell her she couldn't, as if that would stop her from asking...until one day, she looked to her father, something dawning on her as she sat up all night, recalling the day and asked that they were dead...and he merely squeezed her shoulder and left the room. She broke down when she was alone and from that day, for almost a month, Drac didn't speak a single word. When she was deemed fit and fully recovered, she did not return to Beacon; deeming herself unfit to continue.

        Rather, she received help and then did what she had to in order to become a full-fledged medic. Working at the hospital in Vale, even after her father retired from it, she finds herself more-so working with the medicines department more than anyplace else. Though she still blames herself for the deaths of her teammates, it keeps her spurred to do her best for the patients she sees to now and then, but she refuses to go out on battle missions. Content to be stationed in Vale, and even owns a condo in the city.

        With both parents retired in Patches, and the daughters grown up and living lives of their own, the Lenz family comes together every once in a while, for special holidays still. They keep in touch with the ravens that the girls had grown up with, and even keep with them now. When Oleander returns to Vale, she stays with Cin with their ravens. Try as Ole might though, she could not get her older twin to leave their hometown.

        FAMILY ▬ Jade Varduhi Lenz, Silverton Cyan Lenz, Rouge Sirvard Lenz (Eldest, age 30), Dracaena Cinnabari Lenz (Middle, age 25), Oleander Songul Lenz (Youngest, age 25).


╫ I N V E N T O R Y ╫

        PRIMARY WEAPON
        La Mort Rose
        ▬ Usually in the form of a parasol when not in weapon use. The stem of the parasol acts as sheath that hides her sword inside it. Once the sword is pulled from the sheath, the sheath collapses into the parasol that is now a shield. With a release latch inside, the sheath returns.
        Melee Form ▬ Sword and shield
        Ranged Form ▬ N/A
        Other Form(s) ▬ Parasol
        Ammo Type ▬ (Ammo Physical or Aura?)
        ▬ No ranged attack.

        OTHER WEAPONS
        Rapier


        ITEMS
        Freya, messenger raven
        ▬ Basic travel Medical bag
        ▬ Case filled with vials; Current carrying capacity of 9 vials total.
        ▬ Miscellaneous ingredients




╫ S E M B L A N C E ╫

        *NAME ▬ Alchemiste
        *AURA COLORDragon's Blood red
        *DESCRIPTION
        ▬ Dracaena Cinnabari's semblance involves the blending of ingredients she collects and turning them into different potions, depending on what she desires to create. The potions can either be buffers (like enhancing physical abilities), medicinal (for healing wounds or sickness), or harmful (like poisons or toxins) that need certain antidotes; depending on the ingredients she has. Though it may take time to create. As her levels increase, potions become more powerful and take less time to activate.
        ▬ At level 0, Drac is only able to create basic potions, and can only create 3 vials per effects (9 vials total). Buffers and toxins last 3 posts each. At level 0, the potency of healing potions can cure minor cuts, bruises, pain, and infections within 2 posts.
        ▬ At level 1, she is able to create 5 vials per effects (15 vials total). Buffers and toxins last for 5 posts each. At level 1, the potency of healing potions can cure internal and external bleeding, and induce tissue repair within 2 posts.
        ▬ At level 2, she is able to create 7 vials per effects (21 vials total). Buffers and toxins last 7 posts each. At level 2, the potency of healing potions can cure torn muscles and/or broken bones.
        ▬ At level 3, she is able to create 9 vials per effects (27 vials in total). Buffers and toxins last 9 posts each. At level 3, the potency of healing potions can cure fatal wounds, so long as they are not dead, within 2 posts.
        *NOTES
        ▬ Can be given orally or poured on the receiver's skin/body.
        ▬ On medicinal potions: they are able to relieve pain, heal/cure wounds or toxins, and last until the healing is done. After which they will leave the body through natural means.
        ▬ On buffers: they increase one's reflexes, physical strength, toughness of the skin, or base speed. Stamina, Heighten senses, or temporarily stave off hunger. Consuming more than one of the same buffer potion will increase the duration of said buffer's effect.
        ▬ On toxins: they cause non-lethal effects, whether it causes nausea, temporary disorientation, temporary blindness, minor flu-like symptoms (coughing, fever, runny nose), or temporary lethargy, acute pain, general nerve pain. Different toxins with different effects can be combined, but last the same length as the first one given.
        *DRAWBACKS ▬ Needs certain components and lengths of time to be able to create certain potions and medicines. Potions only last for so long and require a vial with a couple drops of her own blood inside. Buffers wear off and only effected by the first one you are hit with. If using too strong of a healing potion on minor injury will result in the receiver gaining a stomach ache and vomiting the remains of said healing potion after it heals the minor injury. She can only make a max total per day. When making a toxin or buffer, it must first be stated what type/kind she is creating, so as to not change it in later posts.


narxfang

xLulie

Deadly_Tiger

Youroka Kage

Xcon299

Alysian Virago

1234boo75

Eddy_Soul5



+Review-


Thank you for making the appropriate changes and clarifications. This will be the last bit of stuff that I want to go over and Though I am going to go over the semblance.

Semblance

• Seeing how potentially strong these potions can be, as someone can literally be brought back from the point of death within 2 posts with the healing potion at level 3 it brings some concern on how strong the buffs and toxins.
Mainly this is due to their durations and how many she can provide on a whim. Its something I would recommend working with.

•Can buffs from these potions stack? Like different buffs for example not the same.

•Can the same toxin be reapplied to a target? Does this increase the over all duration or severity of the said toxin?


• In Buffer Notes:
Quote:
Consuming more than one of the same buffer potion will increase the duration of said buffer's effect.

- In Drawbacks:
Quote:
Buffers wear off and only effected by the first one you are hit with.


• For Toxins: Though she is able to combine multiple toxins, she cannot reapply the same one more than once per duration, nor does it increase severity of said toxin.
PostPosted: Thu Oct 18, 2018 6:51 am


Aeval_Silvertongue ll Dracaena Cinnabari Lenz
User Image



╫ C O R E ╫

        *NAME ▬ Dracaena Cinnabari Lenz
        *AGE ▬ 25
        *FACTION ▬ ℣ale
        *ROLE ▬ Loner
        *SEX ▬ Female
        *SPECIES ▬ Human

        *CURRENT TEAM ▬ N/A
        *PARTNER(S) ▬ N/A
        NICKNAME(S) ▬ Drac, Cin, Little rose (mother's nickname), Ms. Lenz (to patients and strangers).
        OCCUPATION ▬ Huntress/Medic



╫ A F F E C T A T I O N ╫

        HEIGHT ▬ 5'5"
        WEIGHT ▬ 125 lbs

        HAIR ▬ Long, straight, white, long bangs.
        CLOTHING ▬ She wears traditional yet functional medical wear on duty. Off-duty, she like to wear Lolita-style most of the time.
        ACCESSORIES ▬ Medical backpack and her parasol, maybe the occasional collar/choker and other jewelry.
        EYES ▬ Wide, Blue-gray.
        BUILD ▬ Slender, Feminine.
        TATTOOS ▬ She has black roses on thorny vines that start on the tops of her feet and wrap around intricately up her calves.
        SCARS ▬ Scars in the form of claw marks between her shoulder blades.
        MARKINGS ▬ A small birthmark in the shape of an alchemical symbol for "Creation" (the eight-pointed star) on the inside of her right wrist.


╫ A R C H E T Y P E ╫

        NATURAL ABILITIES
        Primary Talent ▬ Medic training
        Bonus Talent ▬ Agility
        Other Talents ▬ Swordplay; Strong sense of balance.
        LEARNT ABILITIES
        Strongest Skill ▬ Healing
        Weakest Skill ▬ She can't read people, outside of symptoms they may have.
        Other Skills ▬ Deft hand-eye coordination, Potion creation, Medicinal knowledge.

        LIKES
        ▬ Singing/Mythology
        ▬ Patience/Sweets
        ▬ Black and Purple roses
        ▬ Lolita clothing/Cute things
        ▬ Cats/Bats/Tigers/Wolves
        DISLIKES
        ▬ People singing off-key/bad jokes/Extreme heat
        ▬ Lima beans/Beets/Cooked carrots
        ▬ Things being crooked/Being snuck up on
        ▬ Skunks/Ants
        ▬ Fears losing patients/Failing
        PERSONALITY TRAITS
        Nature ▬ Drac is usually a serious but caring person that loves fun and pranks when appropriate. To those under her care, she is naturally nurturing and understanding, but kinda strict. Though she is a calm and logical thinker, she is also kind, if not empathetic towards others. It usually takes a bit to get under her skin, but when someone does, she usually has a sharp tongue and temper that she feels guilty for afterwards.
        Vernacular ▬ She has a soft lilt in her speech. A light accent that resembles RP English that becomes more pronounced when relaxed or angered.
        Positive Traits ▬ Calm under pressure; Forgiving; Patient; Logical.
        Negative Traits ▬ Says something regretful when angered; hates to apologize (prideful); Self-conscious.


╫ H I S T O R Y ╫

        BACKGROUND
        Born in Patches, Vale, she lived happily with her mother who was a baker at the time, her father who was a medic at the time, her older sister, and her younger twin sister (Oleander, though she would argue they were only twelve seconds apart). They seemed to want for nothing and her childhood was very ordinary and happy for the most part; surrounded by love and support as well as understanding and communication with no drama. She and her twin sister had made very special friends in her first few days in the primary grades, becoming thick as thieves as they got older; Team L.O.N.G. They were determined souls that had wanted to become hunters and huntresses even in youth. Of course, nothing lasted forever in the early years, and due to fighting among themselves, the team disbanded. Dracaena of course found herself with a new group and Oleander felt the need to be with others since she did not click with Drac's new friends; as much as they would try to get Ole to come with them.

        In the years that passed, when not with her friends or her sisters (the eldest now happily married to her best friend at the age of fourteen and with her first child, and Ole starting to wander off on her own adventures at age nine), Cin found herself spending time with her father in the hospital. She even found she enjoyed learning about the many medicines and other techniques that could help one's body to heal. Though she had never felt like she added much to her team (as she believed herself weaker than the others, when it was really in her head), she felt she could contribute in another way. As a medic of the team. Inspired, she spent her time wisely between her team and studying to be a medic on the fields of battle. She had also found through practices, that she had apt skill in swordsmanship.

        As her and her team got older, they only got closer in friendship; even going to Beacon at the age of 14-years-old and 15-years-olds and forming a real team, Team S.H.L.D. For their time at Beacon, it seemed like they were invincible, as most youth think they are. She would learn a very harsh life lesson at the age of eighteen and their senior year at Beacon, that they were not so. One night, in the forest, her team and herself were exploring when they were ambushed by a horde of beowolves. From the sheer shock of the attack caused her to hesitate which had resulted in her getting clawed from behind and fall to the ground, but before she lost consciousness she would see teachers join the fight.

        As she came-to, she would find herself in a hospital room, her father checking up on her. Confused and full of concern, she tried to get out of bed, but was forced to lie back down when she felt a burning pain along her back/ It would take a while for her to regain the strength to even walk again. When asking for her team, no one would answer her for days it seemed. It was odd...even Oleander had returned from her travels while she was recovering. When she had asked to visit her team, they would simply tell her she couldn't, as if that would stop her from asking...until one day, she looked to her father, something dawning on her as she sat up all night, recalling the day and asked that they were dead...and he merely squeezed her shoulder and left the room. She broke down when she was alone and from that day, for almost a month, Drac didn't speak a single word. When she was deemed fit and fully recovered, she did not return to Beacon; deeming herself unfit to continue.

        Rather, she received help and then did what she had to in order to become a full-fledged medic. Working at the hospital in Vale, even after her father retired from it, she finds herself more-so working with the medicines department more than anyplace else. Though she still blames herself for the deaths of her teammates, it keeps her spurred to do her best for the patients she sees to now and then, but she refuses to go out on battle missions. Content to be stationed in Vale, and even owns a condo in the city.

        With both parents retired in Patches, and the daughters grown up and living lives of their own, the Lenz family comes together every once in a while, for special holidays still. They keep in touch with the ravens that the girls had grown up with, and even keep with them now. When Oleander returns to Vale, she stays with Cin with their ravens. Try as Ole might though, she could not get her older twin to leave their hometown.

        FAMILY ▬ Jade Varduhi Lenz, Silverton Cyan Lenz, Rouge Sirvard Lenz (Eldest, age 30), Dracaena Cinnabari Lenz (Middle, age 25), Oleander Songul Lenz (Youngest, age 25).


╫ I N V E N T O R Y ╫

        PRIMARY WEAPON
        La Mort Rose
        ▬ Usually in the form of a parasol when not in weapon use. The stem of the parasol acts as sheath that hides her sword inside it. Once the sword is pulled from the sheath, the sheath collapses into the parasol that is now a shield. With a release latch inside, the sheath returns.
        Melee Form ▬ Sword and shield
        Ranged Form ▬ N/A
        Other Form(s) ▬ Parasol
        Ammo Type ▬ (Ammo Physical or Aura?)
        ▬ No ranged attack.

        OTHER WEAPONS
        Rapier


        ITEMS
        Freya, messenger raven
        ▬ Basic travel Medical bag
        ▬ Case filled with vials; Current carrying capacity of 9 vials total.
        ▬ Miscellaneous ingredients




╫ S E M B L A N C E ╫

        *NAME ▬ Alchemiste
        *AURA COLORDragon's Blood red
        *DESCRIPTION
        ▬ Dracaena Cinnabari's semblance involves the blending of ingredients she collects and turning them into different potions, depending on what she desires to create. The potions can either be buffers (like enhancing physical abilities), medicinal (for healing wounds or sickness), or harmful (like poisons or toxins) that need certain antidotes; depending on the ingredients she has. Though it may take time to create. As her levels increase, potions become more powerful and take less time to activate. (It takes 1 post to create 1 vial of potion.)
        ▬ At level 0, Drac is only able to create basic potions, and can only create 3 vials per effects (9 vials total). Buffers and toxins last 3 posts each. At level 0, the potency of healing potions can cure minor cuts, bruises, pain, and infections within 2 posts.
        ▬ At level 1, she is able to create 5 vials per effects (15 vials total). Buffers and toxins last for 5 posts each. At level 1, the potency of healing potions can cure internal and external bleeding, and induce tissue repair within 2 posts.
        ▬ At level 2, she is able to create 7 vials per effects (21 vials total). Buffers and toxins last 7 posts each. At level 2, the potency of healing potions can cure torn muscles and/or broken bones.
        ▬ At level 3, she is able to create 9 vials per effects (27 vials in total). Buffers and toxins last 9 posts each. At level 3, the potency of healing potions can cure fatal wounds, so long as they are not dead, within 2 posts.
        *NOTES
        ▬ Can be given orally or poured on the receiver's skin/body.
        ▬ On medicinal potions: they are able to relieve pain, heal/cure wounds or toxins, and last until the healing is done. After which they will leave the body through natural means.
        ▬ On buffers: they increase one's reflexes, physical strength, toughness of the skin, or base speed. Stamina, Heighten senses, or temporarily stave off hunger. Consuming more than one of the same buffer potion will increase the duration of said buffer's effect.
        ▬ On toxins: they cause non-lethal effects, whether it causes nausea, temporary disorientation, temporary blindness, minor flu-like symptoms (coughing, fever, runny nose), or temporary lethargy, acute pain, general nerve pain. Different toxins with different effects can be combined, but last the same length as the first one given. Though she is able to combine multiple toxins, she cannot reapply the same one more than once per duration, nor does it increase severity of said toxin.
        *DRAWBACKS ▬ Needs certain components and lengths of time to be able to create certain potions and medicines. Potions only last for so long and require a vial with a couple drops of her own blood inside. Buffers wear off and only effected by the first one you are hit with. If using too strong of a healing potion on minor injury will result in the receiver gaining a stomach ache and vomiting the remains of said healing potion after it heals the minor injury. She can only make a max total per day. When making a toxin or buffer, it must first be stated what type/kind she is creating, so as to not change it in later posts.





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Bowiethenifty

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PostPosted: Sun Apr 19, 2020 5:49 pm


Aeval_Silvertongue
Aeval_Silvertongue ll Dracaena Cinnabari Lenz
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╫ C O R E ╫

        *NAME ▬ Dracaena Cinnabari Lenz
        *AGE ▬ 26
        *FACTION ▬ ℣ale
        *ROLE ▬ Loner
        *SEX ▬ Female
        *SPECIES ▬ Human

        *CURRENT TEAM ▬ N/A
        *PARTNER(S) ▬ N/A
        NICKNAME(S) ▬ Drac, Cin, Little rose (mother's nickname), Ms. Lenz (to patients and strangers).
        OCCUPATION ▬ Huntress/Medic



╫ A F F E C T A T I O N ╫

        HEIGHT ▬ 5'5"
        WEIGHT ▬ 125 lbs

        HAIR ▬ Long, straight, white, long bangs.
        CLOTHING ▬ She wears traditional yet functional medical wear on duty. Off-duty, she like to wear Lolita-style most of the time.
        ACCESSORIES ▬ Medical backpack and her parasol, maybe the occasional collar/choker and other jewelry.
        EYES ▬ Wide, Blue-gray.
        BUILD ▬ Slender, Feminine.
        TATTOOS ▬ She has black roses on thorny vines that start on the tops of her feet and wrap around intricately up her calves.
        SCARS ▬ Scars in the form of claw marks between her shoulder blades.
        MARKINGS ▬ A small birthmark in the shape of an alchemical symbol for "Creation" (the eight-pointed star) on the inside of her right wrist.


╫ A R C H E T Y P E ╫

        NATURAL ABILITIES
        Primary Talent ▬ Medic training
        Bonus Talent ▬ Agility
        Other Talents ▬ Swordplay; Strong sense of balance.
        LEARNT ABILITIES
        Strongest Skill ▬ Healing
        Weakest Skill ▬ She can't read people, outside of symptoms they may have.
        Other Skills ▬ Deft hand-eye coordination, Potion creation, Medicinal knowledge.

        LIKES
        ▬ Singing/Mythology
        ▬ Patience/Sweets
        ▬ Black and Purple roses
        ▬ Lolita clothing/Cute things
        ▬ Cats/Bats/Tigers/Wolves
        DISLIKES
        ▬ People singing off-key/bad jokes/Extreme heat
        ▬ Lima beans/Beets/Cooked carrots
        ▬ Things being crooked/Being snuck up on
        ▬ Skunks/Ants
        ▬ Fears losing patients/Failing
        PERSONALITY TRAITS
        Nature ▬ Drac is usually a serious but caring person that loves fun and pranks when appropriate. To those under her care, she is naturally nurturing and understanding, but kinda strict. Though she is a calm and logical thinker, she is also kind, if not empathetic towards others. It usually takes a bit to get under her skin, but when someone does, she usually has a sharp tongue and temper that she feels guilty for afterwards.
        Vernacular ▬ She has a soft lilt in her speech. A light accent that resembles RP English that becomes more pronounced when relaxed or angered.
        Positive Traits ▬ Calm under pressure; Forgiving; Patient; Logical.
        Negative Traits ▬ Says something regretful when angered; hates to apologize (prideful); Self-conscious.


╫ H I S T O R Y ╫

        BACKGROUND
        Born in Patches, Vale, she lived happily with her mother who was a baker at the time, her father who was a medic at the time, her older sister, and her younger twin sister (Oleander, though she would argue they were only twelve seconds apart). They seemed to want for nothing and her childhood was very ordinary and happy for the most part; surrounded by love and support as well as understanding and communication with no drama. She and her twin sister had made very special friends in her first few days in the primary grades, becoming thick as thieves as they got older; Team L.O.N.G. They were determined souls that had wanted to become hunters and huntresses even in youth. Of course, nothing lasted forever in the early years, and due to fighting among themselves, the team disbanded. Dracaena of course found herself with a new group and Oleander felt the need to be with others since she did not click with Drac's new friends; as much as they would try to get Ole to come with them.

        In the years that passed, when not with her friends or her sisters (the eldest now happily married to her best friend at the age of fourteen and with her first child, and Ole starting to wander off on her own adventures at age nine), Cin found herself spending time with her father in the hospital. She even found she enjoyed learning about the many medicines and other techniques that could help one's body to heal. Though she had never felt like she added much to her team (as she believed herself weaker than the others, when it was really in her head), she felt she could contribute in another way. As a medic of the team. Inspired, she spent her time wisely between her team and studying to be a medic on the fields of battle. She had also found through practices, that she had apt skill in swordsmanship.

        As her and her team got older, they only got closer in friendship; even going to Beacon at the age of 14-years-old and 15-years-olds and forming a real team, Team S.H.L.D. For their time at Beacon, it seemed like they were invincible, as most youth think they are. She would learn a very harsh life lesson at the age of eighteen and their senior year at Beacon, that they were not so. One night, in the forest, her team and herself were exploring when they were ambushed by a horde of beowolves. From the sheer shock of the attack caused her to hesitate which had resulted in her getting clawed from behind and fall to the ground, but before she lost consciousness she would see teachers join the fight.

        As she came-to, she would find herself in a hospital room, her father checking up on her. Confused and full of concern, she tried to get out of bed, but was forced to lie back down when she felt a burning pain along her back/ It would take a while for her to regain the strength to even walk again. When asking for her team, no one would answer her for days it seemed. It was odd...even Oleander had returned from her travels while she was recovering. When she had asked to visit her team, they would simply tell her she couldn't, as if that would stop her from asking...until one day, she looked to her father, something dawning on her as she sat up all night, recalling the day and asked that they were dead...and he merely squeezed her shoulder and left the room. She broke down when she was alone and from that day, for almost a month, Drac didn't speak a single word. When she was deemed fit and fully recovered, she did not return to Beacon; deeming herself unfit to continue.

        Rather, she received help and then did what she had to in order to become a full-fledged medic. Working at the hospital in Vale, even after her father retired from it, she finds herself more-so working with the medicines department more than anyplace else. Though she still blames herself for the deaths of her teammates, it keeps her spurred to do her best for the patients she sees to now and then, but she refuses to go out on battle missions. Content to be stationed in Vale, and even owns a condo in the city.

        With both parents retired in Patches, and the daughters grown up and living lives of their own, the Lenz family comes together every once in a while, for special holidays still. They keep in touch with the ravens that the girls had grown up with, and even keep with them now. When Oleander returns to Vale, she stays with Cin with their ravens. Try as Ole might though, she could not get her older twin to leave their hometown.

        FAMILY ▬ Jade Varduhi Lenz, Silverton Cyan Lenz, Rouge Sirvard Lenz (Eldest, age 30), Dracaena Cinnabari Lenz (Middle, age 25), Oleander Songul Lenz (Youngest, age 25).


╫ I N V E N T O R Y ╫

        PRIMARY WEAPON
        La Mort Rose
        ▬ Usually in the form of a parasol when not in weapon use. The stem of the parasol acts as sheath that hides her sword inside it. Once the sword is pulled from the sheath, the sheath collapses into the parasol that is now a shield. With a release latch inside, the sheath returns.
        Melee Form ▬ Sword and shield
        Ranged Form ▬ N/A
        Other Form(s) ▬ Parasol
        Ammo Type ▬ (Ammo Physical or Aura?)
        ▬ No ranged attack.

        OTHER WEAPONS
        Rapier


        ITEMS
        Freya, messenger raven
        ▬ Basic travel Medical bag
        ▬ Case filled with vials; Current carrying capacity of 9 vials total.
        ▬ Miscellaneous ingredients




╫ S E M B L A N C E ╫

        *NAME ▬ Alchemiste
        *AURA COLORDragon's Blood red
        *DESCRIPTION
        ▬ Dracaena Cinnabari's semblance involves the blending of ingredients she collects and turning them into different potions, depending on what she desires to create. The potions can be either one of 3 categories: buffers (like enhancing physical abilities), medicinal (for healing wounds or sickness), or harmful (like poisons or toxins) that need certain antidotes; depending on the ingredients she has. Though it may take time to create. As her levels increase, potions become more powerful and their effects can last longer. (It takes 1 post to create 1 vial of potion when in combat situation.)
        ▬ At level 0, Drac is only able to create basic potions, and can only create 3 vials per category (9 vials total). Buffers and toxins last 3 posts each. The potency of healing potions can cure minor cuts, bruises, pain, and infections within 2 posts.
        ▬ At level 1, she is able to create 4 vials for each of her categories (12 vials in total). Buffers and toxins last 4 posts each. The potency of healing potions can cure internal and external bleeding, and induce tissue repair within 2 posts.
        ▬ At level 2, amount of vials that can be created remains the same amount as level 1. Buffers and toxins last 5 posts each. The potency of healing potions can cure torn muscles and/or broken bones, within 2 posts.
        ▬ At level 3,amount of vials that can be created remains the same amount as level 1. Buffers and toxins last 6 posts each. The potency of healing potions can cure fatal wounds, so long as they are not dead, within 2 posts.
        *NOTES
        ▬ When not within/expecting combat, she is able to create as many vials within a post as she desires, up to the max amount.
        ▬ Can be given orally or poured on the receiver's skin/body.
        ▬ On medicinal potions: they are able to relieve pain, heal/cure wounds or toxins, and last until the healing is done. After which they will leave the body through natural means.
        ▬ On buffers: they increase one's reflexes, physical strength, toughness of the skin, or increase one's base speed; increased stamina, heighten senses, or temporarily stave off hunger. (Increase is 2x the person's average ability). Consuming more than one of the same buffer potion will increase the duration of said buffer's effect.
        ▬ On toxins: they cause non-lethal effects, whether it causes nausea, temporary disorientation, temporary blindness, minor flu-like symptoms (coughing, fever, runny nose), or temporary lethargy, acute pain, general nerve pain. Different toxins with different effects can be combined, but last the same length as the first one given. Though she is able to combine multiple toxins, she cannot reapply the same one more than once per duration, nor does it increase severity of said toxin.
        *DRAWBACKS ▬ Needs certain components and lengths of time to be able to create certain potions and medicines.
        ▬ Potions only last the same day she created it and lose effect if not used in same day.
        ▬ Creating a potion requires a vial with a couple drops of her own blood inside as well as the components to make one.
        ▬ Buffers wear off and only effected by the first one you are hit with.
        ▬ If using too strong of a healing potion on minor injury will result in the receiver gaining a stomach ache and vomiting the remains of said healing potion after it heals the minor injury.
        ▬ She can only make a max total per day. When making a toxin or buffer, it must first be stated what type/kind she is creating, so as to not change it in later posts.


narxfang

xLulie

Deadly_Tiger

Ghost254

1234boo75

Eddy_Soul5



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PostPosted: Mon Feb 15, 2021 7:48 pm


Aeval_Silvertongue
Aeval_Silvertongue ll Dracaena Cinnabari Lenz
User Image

╫ C O R E ╫

        *NAME ▬ Dracaena Cinnabari Lenz
        *AGE ▬ 26
        *FACTION ▬ ℣ale
        *ROLE ▬ Loner
        *SEX ▬ Female
        *SPECIES ▬ Human

        *CURRENT TEAM ▬ N/A
        *PARTNER(S) ▬ N/A
        NICKNAME(S) ▬ Drac, Cin, Little rose (mother's nickname), Ms. Lenz (to patients and strangers).
        OCCUPATION ▬ Huntress/Medic


╫ A F F E C T A T I O N ╫

        HEIGHT ▬ 5'5"
        WEIGHT ▬ 125 lbs

        HAIR ▬ Long, straight, white, long bangs.
        CLOTHING ▬ She wears traditional yet functional medical wear on duty. Off-duty, she like to wear Lolita-style most of the time.
        ACCESSORIES ▬ Medical backpack and her parasol, maybe the occasional collar/choker and other jewelry.
        EYES ▬ Wide, Blue-gray.
        BUILD ▬ Slender, Feminine.
        TATTOOS ▬ She has black roses on thorny vines that start on the tops of her feet and wrap around intricately up her calves.
        SCARS ▬ Scars in the form of claw marks between her shoulder blades to the small of her back.
        MARKINGS ▬ A small birthmark in the shape of an alchemical symbol for "Creation" (the eight-pointed star) on the inside of her right wrist.


╫ A R C H E T Y P E ╫

        NATURAL ABILITIES
        Primary Talent ▬ Deft Hand-Eye Coordination
        Bonus Talent ▬ Agility
        Other Talents ▬ Swordplay
        ▬ Strong sense of balance.
        LEARNT ABILITIES
        Strongest Skill ▬ Medic Training
        Weakest Skill ▬ She can't read people, outside of symptoms they may have; Social and tactical cues/gestures/languages go over her head.
        Other Skills ▬ Halberd fighting
        ▬ Potion creation
        ▬ Holistic Medicinal knowledge.

        LIKES
        ▬ Singing/Mythology
        ▬ Patience/Sweets
        ▬ Black and Purple roses
        ▬ Lolita clothing/Cute things
        ▬ Cats/Bats/Tigers/Wolves
        DISLIKES
        ▬ People singing off-key/bad jokes/Extreme heat
        ▬ Lima beans/Beets/Cooked carrots
        ▬ Things being crooked/Being snuck up on
        ▬ Skunks/Ants
        ▬ Fears losing patients/Failing
        PERSONALITY TRAITS
        Nature ▬ Drac is usually a serious but caring person that loves fun and pranks when appropriate. To those under her care, she is naturally nurturing and understanding, but kinda strict. Though she is a calm and logical thinker, she is also kind, if not empathetic towards others. It usually takes a bit to get under her skin, but when someone does, she usually has a sharp tongue and temper that she feels guilty for afterwards.
        Vernacular ▬ She has a soft lilt in her speech. A light accent that resembles RP English that becomes more pronounced when relaxed or angered.
        Positive Traits ▬ Calm under pressure; Forgiving; Patient; Logical.
        Negative Traits ▬ Says something regretful when angered; hates to apologize (prideful); Self-conscious.


╫ H I S T O R Y ╫

        BACKGROUND
        Born in Patches, Vale, she lived happily with her mother who was a baker at the time, her father who was a medic at the time, her older sister, and her younger twin sister (Oleander, though she would argue they were only twelve seconds apart). They seemed to want for nothing and her childhood was very ordinary and happy for the most part; surrounded by love and support as well as understanding and communication with no drama. She and her twin sister had made very special friends in her first few days in the primary grades, becoming thick as thieves as they got older; Team L.O.N.G. They were determined souls that had wanted to become hunters and huntresses even in youth. Of course, nothing lasted forever in the early years, and due to fighting among themselves, the team disbanded. Dracaena of course found herself with a new group and Oleander felt the need to be with others since she did not click with Drac's new friends; as much as they would try to get Ole to come with them.

        In the years that passed, when not with her friends or her sisters (the eldest, Rouge, had been promised to her best friend at the age of 14, would be happily married at 16, with her first child, and Ole starting to wander off on her own adventures in Vale by age 9), Cin found herself spending time with her father in the hospital. She even found she enjoyed learning about the many medicines and other techniques that could help one's body to heal. Though she had never felt like she added much to her team (as she believed herself weaker than the others, when it was really in her head), she felt she could contribute in another way. As a medic of the team. Inspired, she spent her time wisely between her team and studying to be a medic on the fields of battle. She had also found through practices, that she had apt skill in swordsmanship.

        As her and her team got older, they only got closer in friendship; even going to Beacon at the age of 16-years-old and forming a real team, Team S.H.L.D. For their time at Beacon, it seemed like they were invincible, as most youth think they are. She would learn a very harsh life lesson at the age of eighteen and their senior year at Beacon, that they were not so. One night, in the forest, her team and herself were exploring when they were ambushed by a horde of beowolves. From the sheer shock of the attack caused her to hesitate which had resulted in her getting clawed from behind and fall to the ground, but before she lost consciousness she would see teachers join the fight.

        As she came-to, she would find herself in a hospital room, her father checking up on her. Confused and full of concern, she tried to get out of bed, but was forced to lie back down when she felt a burning pain along her back/ It would take a while for her to regain the strength to even walk again. When asking for her team, no one would answer her for days it seemed. It was odd...even Oleander had returned from her travels while she was recovering. When she had asked to visit her team, they would simply tell her she couldn't, as if that would stop her from asking...until one day, she looked to her father, something dawning on her as she sat up all night, recalling the day and asked that they were dead...and he merely squeezed her shoulder and left the room. She broke down when she was alone and from that day, for almost a month, Drac didn't speak a single word. When she was deemed fit and fully recovered, she did not return to Beacon; deeming herself unfit to continue.

        Rather, she received help and then did what she had to in order to become a full-fledged medic. Working at the hospital in Vale, even after her father retired from it, she finds herself more-so working with the medicines department more than anyplace else. Though she still blames herself for the deaths of her teammates, it keeps her spurred to do her best for the patients she sees to now and then, but she refuses to go out on battle missions. Content to be stationed in Vale, and even owns a condo in the city.

        With both parents retired in Patches, and the daughters grown up and living lives of their own, the Lenz family comes together every once in a while, for special holidays still. They keep in touch with the ravens that the girls had grown up with, and even keep with them now. When Oleander returns to Vale, she stays with Cin with their ravens. Try as Ole might though, she could not get her older twin to leave their hometown.

        A couple years have passed and new friends came along the way. Especially in the form of coworkers; Professor Fuyuki and the amiable Chase. Both have become like family to her as she had gotten close to them. She's still not able to read social cues for the life of her, but making friends had become a pleasant surprise as the young Chase had come under her employ. The boy she's planned to take under her wing. Not long after her sister's travels, Ole would gift Drac with a new weapon and lessons in the halberd. With the events of the past, she's kept busy with the Clinic...and now with her dear friend Yukiko's pregnancy, she was given the honor (or rather, displeasure) of Godmother, should anything happen to her partners and/or siblings. What the new year holds, she prays for more good omens.

        FAMILYJade Varduhi Lenz, Silverton Cyan Lenz, Rouge Sirvard Lenz (Eldest, age 30), Dracaena Cinnabari Lenz (Middle, age 26), Oleander Songul Lenz (Youngest, age 26).



╫ I N V E N T O R Y ╫

        PRIMARY WEAPON
        La Mort Rose
        ▬ Usually in the form of a parasol when not in weapon use. The stem of the parasol acts as sheath that hides her sword inside it. Once the sword is pulled from the sheath, the sheath collapses into the parasol that is now a shield. With a release latch inside, the sheath returns.
        Melee Form ▬ Sword and shield
        Ranged Form ▬ N/A
        Other Form(s) ▬ Parasol
        Ammo Type ▬ An insert slot at the pommel of the rapier/parasol allows dust to be poured in and coat the the blade with desired effect. 1 vial=3 uses before reloading.
        ▬ No ranged attack. Takes 1 post to load vial of dust.

        OTHER WEAPONS
        Rapier
        Halberd

        ITEMS
        Freya, messenger raven
        ▬ Basic travel Medical bag
        ▬ Case filled with vials; Current carrying capacity of 9 vials total.
        ▬ Miscellaneous ingredients


╫ S E M B L A N C E ╫

        *NAME ▬ Alchemiste
        *AURA COLORDragon's Blood red
        *DESCRIPTION
        ▬ Dracaena Cinnabari's semblance involves the blending of ingredients she collects and turning them into different potions, depending on what she desires to create. The potions can be either one of 3 categories: buffers (like enhancing physical abilities), medicinal (for healing wounds or sickness), or harmful (like poisons or toxins) that need certain antidotes; depending on the ingredients she has. Though it may take time to create. As her levels increase, potions become more powerful and their effects can last longer. (It takes 1 post to create 1 vial of potion when in combat situation.)
        *LEVEL 0 ▬ At level 0, Drac is only able to create basic potions, and can only create 3 vials per category (9 vials total). Buffers and toxins last 3 posts each. The potency of healing potions can cure minor cuts, bruises, pain, and infections within 2 posts.
        *LEVEL 1 ▬ At level 1, she is able to create 4 vials for each of her categories (12 vials in total). Buffers and toxins last 4 posts each. The potency of healing potions can cure internal and external bleeding, and induce tissue repair within 2 posts.
        *LEVEL 2 ▬ At level 2, the amount of vials that can be created remains the same amount as level 1. Buffers and toxins last 5 posts each. The potency of healing potions can cure torn muscles and/or broken bones, within 2 posts.
        *LEVEL 3 ▬ At level 3, amount of vials that can be created remains the same amount as level 1. Buffers and toxins last 6 posts each. The potency of healing potions can cure fatal wounds, so long as they are not dead, within 2 posts.
        *NOTES
        ▬ When not within/expecting combat, she is able to create as many vials within a post as she desires, up to the max amount.
        ▬ Can be given orally or poured on the receiver's skin/body.
        ▬ On medicinal potions: they are able to relieve pain, heal/cure wounds or toxins, and last until the healing is done. After which they will leave the body through natural means.
        ▬ On buffers: they increase one's reflexes, physical strength, toughness of the skin, or increase one's base speed; increased stamina, heighten senses, or temporarily stave off hunger. (Increase is 2x the person's average ability). Consuming more than one of the same buffer potion will increase the duration of said buffer's effect.
        ▬ On toxins: they cause non-lethal effects, whether it causes nausea, temporary disorientation, temporary blindness, minor flu-like symptoms (coughing, fever, runny nose), or temporary lethargy, acute pain, general nerve pain. Different toxins with different effects can be combined, but last the same length as the first one given. Though she is able to combine multiple toxins, she cannot reapply the same one more than once per duration, nor does it increase severity of said toxin.
        *DRAWBACKS ▬ Needs certain components and lengths of time to be able to create certain potions and medicines.
        ▬ Potions only last the same day she created it and lose effect if not used in same day.
        ▬ Creating a potion requires a vial with a couple drops of her own blood inside as well as the components to make one.
        ▬ Buffers wear off and only effected by the first one you are hit with.
        ▬ If using too strong of a healing potion on minor injury will result in the receiver gaining a stomach ache and vomiting the remains of said healing potion after it heals the minor injury.
        ▬ She can only make a max total per day. When making a toxin or buffer, it must first be stated what type/kind she is creating, so as to not change it in later posts.


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