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Posted: Sat Nov 05, 2016 9:20 am
MAGIC REQUEST Your Username: Smerdle Character's Name: Zan GethinLevel: 3 XP Tracker: xxxSpell Name: Now You See It Combat Rules: Confuse enemies: for the next one round, enemies attacks end up directed toward allies or themselves. However, they attack at -1. Out of Combat Effect: Zan can make any object that can fit entirely in his closed hands invisible for 20 seconds.
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Posted: Sun Nov 06, 2016 1:07 pm
Smerdle MAGIC REQUEST Your Username: Smerdle Character's Name: Zan GethinLevel: 3 XP Tracker: xxxCombat Rules: Confuse enemies: for the next one round, enemies attacks end up directed toward allies or themselves. However, they attack at -1. Out of Combat Effect: Zan can make any object that can fit entirely in his closed hands invisible for 20 seconds. This is perfect! APPROVED. You can use this magic once a day & once per combat unless otherwise stated. BTW, we're adding a field to the form which is [optionally] a spell name. If you'd like to name this spell, feel free to do so~
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Posted: Fri Nov 11, 2016 10:24 am
MAGIC REQUEST Your Username: grasshopper pie Character's Name: Brian Watterly Level: 4 XP Tracker: [ here ] Spell Name: Unofficially, The Zeus with the Mouth Combat Rules: Taunt enemies: for the next one round, everyone must attack you. You take double damage from monsters, but no one else takes any. Out of Combat Effect: In use, his voice can catch a target’s attention and draw them to him, regardless of how much they don’t want to. He can’t affect how they feel about it, however.
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Posted: Thu Nov 24, 2016 5:43 pm
grasshopper pie MAGIC REQUEST Your Username: grasshopper pie Character's Name: Brian Watterly Level: 4 XP Tracker: [ here ] Spell Name: Unofficially, The Zeus with the Mouth Combat Rules: Taunt enemies: for the next one round, everyone must attack you. You take double damage from monsters, but no one else takes any. Out of Combat Effect: In use, his voice can catch a target’s attention and draw them to him, regardless of how much they don’t want to. He can’t affect how they feel about it, however. This is good, but you need to put a time limit on the voice. 20 seconds should be alright; just commanding attention, which might lead to annoyance etc! Add that and you're good to go~
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Posted: Sat Dec 10, 2016 7:40 am
MAGIC REQUEST Your Username: tatterpixie Character's Name: Robin Attewood Level: 3 XP Tracker: here Spell Name: Fight Like A Drunk Combat Rules: Debuff; -2 to an opponent's next attack role. Out of Combat Effect: Rob can make one person feel double the effect of an alcoholic drink for about 20 seconds.
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Posted: Mon Dec 12, 2016 4:55 pm
MAGIC REQUEST Your Username: Yekaterin Character's Name: Beth Almasy Level: 4 XP Tracker: Whoop whoop! Spell Name: Walk a Mile in My Louboutins Combat Rules: Attack; Pick an enemy target. The next time you are hit, the damage is split between the two of you. Out of Combat Effect: Once a day, Beth can, through touch, facilitate the exchange of a survey of the most basic emotions of herself and one other person. The effect is immediate and lasts mere moments. But you have to live with the weight of what you did to those birds.What I'm trying to go for is utility for a diplomat/leader and focused on the idea of "sharing pain" or "exchanging ideas." I don't want instant persuasion (yet ninja ), more of like...looking through a lens and observing.
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Posted: Fri Dec 30, 2016 7:41 am
tatterpixie MAGIC REQUEST Your Username: tatterpixie Character's Name: Robin Attewood Level: 3 XP Tracker: here Spell Name: Fight Like A Drunk Combat Rules: Debuff; -2 to an opponent's next attack role. Out of Combat Effect: Rob can make one person feel double the effect of an alcoholic drink for about 20 seconds. sounds great! Sorry for delay in replying~
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Posted: Fri Dec 30, 2016 7:43 am
Yekaterin MAGIC REQUEST Your Username: Yekaterin Character's Name: Beth Almasy Level: 4 XP Tracker: Whoop whoop! Spell Name: Walk a Mile in My Louboutins Combat Rules: Attack; Pick an enemy target. The next time you are hit, the damage is split between the two of you. Out of Combat Effect: Once a day, Beth can, through touch, facilitate the exchange of a survey of the most basic emotions of herself and one other person. The effect is immediate and lasts mere moments. But you have to live with the weight of what you did to those birds.What I'm trying to go for is utility for a diplomat/leader and focused on the idea of "sharing pain" or "exchanging ideas." I don't want instant persuasion (yet ninja ), more of like...looking through a lens and observing. Sorry for delay here too! I think this is cool, but the other player gets to decide what emotions Beth gets, and just how deep it goes. This might mean she gets "my big toe aches" from someone who OOC doesn't want to share a lot, or maybe she gets "I miss my home and family so much" from someone who is willing. Since this is still RP, there has to be permission granted by the player for in depth knowledge~
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Posted: Tue Jan 03, 2017 5:04 pm
MAGIC REQUESTYour Username: anemosagkelos Character's Name: Marisol WhelanLevel: 4 XP Tracker: LogSpell Name: Believe in Yourself Combat Rules: Buff; 5 final damage [after attack multiplier] to an ally's next hit Out of Combat Effect: Marisol can give another person a burst of confidence for 20 seconds.
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Posted: Tue Jan 03, 2017 6:28 pm
MAGIC REQUEST Your Username:Shaddaling Character's Name: Lex Tavei Level: 3 XP Tracker: DiigoSpell Name: Highly Suspect (Band names, it shall be a convention) Combat Rules: Debuff - Confuse enemies: for the next one round, enemies attacks end up directed toward allies or themselves. However, they attack at -1. Out of Combat Effect: with a touch, Lex can make someone else seem highly suspicious for twenty seconds
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Posted: Tue Feb 07, 2017 2:34 pm
anemosagkelos MAGIC REQUESTYour Username: anemosagkelos Character's Name: Marisol WhelanLevel: 4 XP Tracker: LogSpell Name: Believe in Yourself Combat Rules: Buff; 5 final damage [after attack multiplier] to an ally's next hit Out of Combat Effect: Marisol can give another person a burst of confidence for 20 seconds. Approved, have at! And sorry for the delay. QQ PLEASE POKE ME IF I LET IT GO THIS LONG!!! Shaddaling MAGIC REQUEST Your Username:Shaddaling Character's Name: Lex Tavei Level: 3 XP Tracker: DiigoSpell Name: Highly Suspect (Band names, it shall be a convention) Combat Rules: Debuff - Confuse enemies: for the next one round, enemies attacks end up directed toward allies or themselves. However, they attack at -1. Out of Combat Effect: with a touch, Lex can make someone else seem highly suspicious for twenty seconds This sounds great as well~ Have at ye!
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