Letting out a sigh of frustration the blonde crossed the deck to the guard barrier. "It seems like every time we get close, we end up getting pulled apart again." Ko growled in frustration. "And now of all times. When we could be holding hands." A mischievous grin crossed Ko's lips. Kezia and the fellow Zoroark exchanged glances and grins of their own. 'Good to see the humans taking things well.' The fox stated. Kezia nodded in reply, crossing her arms loosely. 'A lot has happened since we left you all in the valley. How are things?' The fox nodded a wide grin laid across it's face. 'Really well actually. The ghosts around here helped us mingle with the humans in this town, and they've even come to think we're a bunch of nomads that just come into town to sell things and what not. Funny enough, I find living as a human more relaxing then living in the wild, afraid of humans.' Kezia wasn't to happy about those words.. she longed for the days back in the Lostlorn Forest, but at the same time. She worried for Ko and her friends constantly. Knowing her life couldn't return to normal, she tolerated this sort of normal.
But of course, as the calm of the storm passed, another group of ghosts emerged from the garden below and the house's various other entrances. Kezia turned to watch Fone roar his challenge towards a Gengar.
Fone used Phantom Force || Vanished into the shadows Gengar used Torment || It missed
Fone used Phantom Force || 9o + 2ox2 - 2o = 2oo to Gengar Gengar used Perish Song || A eerie melody filled the air
Fone used Hex || Gengar Fainted
+2o to Fone __________________________
Fone used Phantom Force || Vanished into the shadows Pumpkaboo used Worry Seed || It missed
Fone used Phantom Force || 2oo to Pumpkaboo Pumpkaboo used Trick || No held items to swap
Fone used Phantom Force || Vanished into the shadows Jellicent used Magic Coat || It missed
Fone used Phantom Force || 2oo to Jellicent Jellicent used Wring Out || It doesn't effect Fone
Fone used Hex || Jellicent Fainted
+2o to Fone __________________________
Fone used Phantom Force || Vanished into the shadows Litwick used Will-o-Whisp || It missed
Fone used Phantom Force || 2oo to Litwick Litwick used Curse || Litwick Fainted
+2o to Fone __________________________( Level up! Fone = Lv.34 )
Fone used Phantom Force || Vanished into the shadows Cofagrigus used Knock off || It missed
Fone used Phantom Force || 2oo to Cofagrigus Cofagrigus used Disable || Phantom Force was Disabled
Fone used Hex || Cofagrigus fainted
+2o to Fone
╠══════════════════
Mila the shiny ♀ Delphox || Lv. 52 || Hp 52o/52o || Ability :: Blaze || HI :: Flame Plate || Persona :: Impish - She likes to tease others. She does look as though she's lost something though. Attacks | +4o added damage Lucky Chant - Damage reduced by 3o for 5 turns. Prevents Critical Hits. Hurricane - 11o; 7/1o chance of confusion,DD to those using fly Heat Wave - 95, 4/1o Chance of Burn Psychic - 9o damage, 1/2 chance of lowering opponent's Special Defense by one stage
Viska Nico The shiny ♀ Gardevoir || Lv. 42 || Hp. 42o/42o Ability :: Trace || HI :: Twisted Spoon || Persona :: Modest - She holds an air of mystery about her. She seems to have a cold exterior and some ulterior motive. Attack | +3o added damage Moonblast - 95, 8/1o chance of lowering foe’s Sp. Atk by one stage Thunderbolt - 9o; 4/1o chance of paralysis Calm Mind - Raises user's Sp. Atk and Sp. Def by one stage each Psychic - 9o damage, 1/2 chance of lowering foe's Sp. Def by one stage
Emyore the ♂ Empoleon || Lv. 74 || Hp. 74o/74o || Ability :: Torrent || HI :: Mystic Water || Persona :: Hardy - Doesn't back down from a challenge Attack | + 6o added damage Surf - 9o, Hits All Adjacent Pokemon Hydro pump - 11o Flash Cannon - 8o Damage, 1/2 chance of lowering foe's Sp. Def one stage Ice Beam - 9o damage, 3/1o chance of freezing target
Fone the genderless Flurry || Lv. 34 || Hp. 34o/34o Ability :: Levitate || HI :: || Persona :: Brave - Often acts irrationally to save those in trouble. Attack | +2o added damage Earth Power - 9o; 1/2 chance to lower target’s Sp. Def •Phantom Force - 9o, 1- disappear 2- attack. Can strike through Protect/Detect Hex - 65, DD if target has a Status ailment Ice Beam - 9o damage, 3/1o chance of freezing target
Kezia the Shiny ♀ Zoroark || Lv. 76 || Hp. 76o/76o Ability :: Illusion || HI :: Black Sunglasses || Persona :: Impish - She loves to trick people. Attack | + 6o added damage Night Daze - 85, Lowers foes accuracy one stage Bounce - 85; 1st turn Jumps into the air, 2nd turn: attacks; 7/1o chance to paralyze Flamethrower - 9o, 4/1o Chance of Burn Hyper Voice - 9o damage
Uth the genderless Zygarde || Lv. 7o || Hp. 7oo/7oo Ability :: Aura Break || HI :: Razor Claw || Persona :: Calm - He takes his duty of protecting the earth very seriously, and will go at great lengths to keep things in order. Attack | +6o added damage Focus Blast - 12o, 1/2 chance of lowering opponent's Sp. Def Dragon Pulse - 85 •Crunch - 8o, 7/1o chance to lower foe's Def •Earthquake - 1oo; DD on digging foes, deals 1/2 dmg w/Grassy Terrain
|| :::::::::::::::::::::::::::::::::::::::::::::::: off hand ||
║xxxx౦ Oιnαrι тнε sнιny mαlε Nιnεтαlεs | 15/2o Oinari the ♂ Ninetales || Lv. 1o || Hp. 1oo/1oo Ability :: Drought || HI :: Psychic Gem || Persona :: Calm - A silent observer, ironic considering he's blind. Attack | No added bonus Flamethrower - 9o, 4/1o Chance of Burn Safeguard - Prevents all status effects for five turns Dark Pulse - 8o, 3/1o Chance of Flinching Extrasensory - 8o damage, 3/1o Chance of Flinching
║xxxx౦ Nocтurnαl тнε sнιny ғεmαlε mεgα Lopunny | oo/36 Nocturnal the ♀ Lopunny || Lv. 31 || Hp. 31o/31o || FP. 5 Ability :: Scrappy || HI :: Loppunite || Persona :: Naughty - She's a little thief, She doesn't trust Humans or Pokemon easily. Attacks | +1o added damage Jump Kick - 1oo, If It Misses, User loses half their HP Solarbeam - 12o damage, 1st turn charge, 2nd turn attack Ice Beam - 9o damage, 3/1o chance of freezing target Return - 1o base damage +2o per FP. (110)
║xxxx౦ Oorιn тнε mαlε Duskull | oo/15 Oorin the ♂ Duskull || Lv. 31 || Hp. 31o/31o Ability :: Levitate || HI :: Reaper Cloth || Persona :: Quirky - He has a curious nature, as well as a odd sense of humor. Attacks | +2o added damage Dark Pulse - 8o 3/1o Chance of flinching •Pursuit || 4o, DD if target is switched out (Priority +7) •Shadow Sneak - 4o Damage (Priority +1) Ice Beam - 9o damage, 3/1o chance of freezing target
║xxxx౦ Yαvεn тнε mαlε Lαrvεsтα | o7/25 Yaven the Male Larvesta || Lv. 4o || Hp. 4oo/4oo Ability :: Swarm || HI :: N/A || Persona :: Naive || Meek, and easily scared. Attacks | +3o added damage Zen Headbutt - 8o, 3/1o Chance of causing the target to flinch. Take Down - 9o 1/4 Recoil •Bug Bite - 6o, Receives the effect from the foe's held berry Flamethrower - 9o, 4/1o Chance of Burn
║xxxx౦ Yαkulε тнε mαlε Gogoαт | 27/29 Yakule the ♂Gogoat || Lv. 38 || Hp. 38o/38o Ability :: Grass Pelt || HI :: Lieche Berry || Persona :: Calm - Relaxed most of the time. He will go on a rampage for no apparent reason every once in a blue moon. Attack :: + 2o added damage Worry Seed - Protects against sleep for five turns Take Down - 9o damage, user takes recoil damage equal to 1/4 of the damage dealt. • ~Bulldoze - 6o; Lowers target’s Speed by one stage, deals only half damage if Grassy Terrain is in effect Synthesis - Restores 1/2 max Hp [Restore all if Sunny]
╔═══════════════════════════════════════════════╗ With the Tarot deck stuffed safely into her pokemon Sonoko turned her attention to a sound she could hear some distance away. It was faint but clearly someone screaming. A chill ran down her spin at the realization of what it might entail to find its source. Looking to Luponny she knew she hadn't much choice in what she had to do. Swallowing hard and with a heavy sigh she picked up one of the candles. It was rather large and set on a bronze tray with a wind shield so she could walk with it and not risk losing the tiny flame so easily.
A door no the far side of the room lead into the main hallway. Pushing into the hall and heading towards where she thought the sound was coming from though with a great deal of apprehension. She would make her way for what seemed like forever though she knew it had been little more then maybe a few short minutes in truth. Coming to a set of stares she paused as the sound grow louder. It was clearly someone screaming. He thought she even recognized the voice
Suddenly a figure burst into view just as she and Luponny made it to the last step. She didn't have enough time to dodge them, Crashing into them head on. Only Lupony was spared the impact. Sonoko landed flat on the ground as now this new unknown person lay atop her though she had managed a keep them off her to some degree by keeping an arm raised during the fall. She had lost the light of the candle in the crash but a sudden burst of rainbow light broke the gloom.
There in the middle of the hall stood Luponny casting both mirror coat and magic coat somehow preventing the apparition form going any further. The shield spread out into the shape of a brilliant circle of rainbow light and geometric patters with one turning clock wise and the other counter clock wise. Sonoko was in the process of shoving the person off her. Being as gentle but quick about it as she could.
Pushing to figure up and away the light caught their face. "Willaim ?" She asked timidly unsure of what she was looking at. Ws it really him. She'd just spoken to him not even a few days ago. Looking back up Luponny was releasing the attacks now that the activity had stopped and the specter had given up the "ghost". "Good job, Suītop." She said till working William off her. "You ok William ?" He looked terrible. She pulled him into a slight hug looking to the odd little Pokemon accompanying him and only now notices the other two. Releasing him he spoke as Luponny came to join them in the dark. "What are you doing here ?" She asked concerned knowing he wasn't built for this sort of thing.
Still working out the kinks to this new format layout >_< its difficult to make work and look good with the contest data added in. I almosy considered making a second tab under each pokemon just for contest data ... What do you think ?
Suītopī ( Lopunny ) [ F ] ❤❤ [ Calm ] Evolution: n/a Next Move / Lv n/a Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon.
[ Sp ]►Healing Wish:User faints and the next pokemon released is fully healed and cured of all conditions. [ PH ]►Bounce: 85: Charges on first turn, strikes on second turn 7/10 chance to paralyze target [ EF ]►Magic Coat: Reflects status condition afflicting moves back at the opponent (Priority +4) [ SP ]►Mirror Coat: If the user was last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5)
Healing Wish:[ beauty ] [ ♥♥♥♥♥♥♥ ] A move of huge appeal, but using it prevents the user from taking further contest moves. Bounce: [ cute ] [ ♥ ] Prevents the user from being startled until the turn ends. Magic Coat: [ beauty ] [ ♥♥ ] Works great if the user goes last this turn. Mirror Coat:[ beauty ] [ ♥♥ ] Works great if the user goes last this turn.
Suītopī ( Lopunny ) [ F ] ❤❤ [ Calm ] Evolution: n/a Next Move / Lv n/a Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon.
[ Sp ]►Healing Wish:User faints and the next pokemon released is fully healed and cured of all conditions. [ beauty ] [ ♥♥♥♥♥♥♥ ] A move of huge appeal, but using it prevents the user from taking further contest moves. [ PH ]►Bounce: 85: Charges on first turn, strikes on second turn 7/10 chance to paralyze target [ cute ] [ ♥ ] Prevents the user from being startled until the turn ends. [ EF ]►Magic Coat: Reflects status condition afflicting moves back at the opponent (Priority +4) [ beauty ] [ ♥♥ ] Works great if the user goes last this turn. [ SP ]►Mirror Coat: If the user was last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) [ beauty ] [ ♥♥ ] Works great if the user goes last this turn.
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Kuchinashi ( Gogoat ) [ M ] ❤ [ Calm ] Evolution: n/a Next Move / Lv n/a Ability:Grass Pelt: Boosts the Defense stat by three stages when the Grassy Terrain is in effect.
[ PH ]►Tackle: 50: [ tough ] [ ♥♥♥♥ ] Quite an appealing move. [ ET ]►Growth: Raise user's physical & special attack one stage [ beauty ] [ ♥ ] Gets the Pokémon pumped up. Helps prevent nervousness, too. [ PH ]►Vine Whip: 45: [ cool ] [ ♥♥♥♥ ] Quite an appealing move. [ EF ]►Leech Seed: Sprays seeds on the target that sap 1/10 of their HP every round and restores that amount of HP to the user. [ smart ] [ ♥ ] Gets the Pokémon pumped up. Helps prevent nervousness, too.
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Gurajiorasu ( Inkay ) [ F ] ❤ [ Impish ] Evolution: n/a Next Move/ Lv n/a Contrary Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa.
[ PH ]►Peck: 35: [ cool ] [ ♥♥♥♥ ] Quite an appealing move. [ PH ]►Tackle: 50: [ tough ] [ ♥♥♥♥ ] Quite an appealing move. [ EF ]►Reflect: Reduces damage from physical attacks by 1/2 for 5 Turns [ /smart ] [ ♥♥ ] Prevents the user from being startled one time this turn. [ PH ]►Foul Play: 95: Inflicts damage using the targets physical attack increases. [ smart ] [ ♥ ] Shows off the Pokémon’s appeal about as well as the move used just before it.
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( Swablu ) [ F ] ❤ [ Prideful ] Evolution: lv35 Next Move / Lv 13 Safeguard Natural Cure: The Pokémon's status ailments are healed when withdrawn from battle
[ PH ]►Astonish: 30: 4/10 Chance to Flinch target [ cute ] [ ♥♥ ] Badly startles the last Pokémon to act before the user. [ PH ]►Peck: 35: [ cool ] [ ♥♥♥♥ ] Quite an appealing move. [ EF ]►Growl: Lower targets physical attack one stage [ cute [ ♥♥ ] Works great if the user goes last this turn. [ EF ]►Sing: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance / 2nd Use: 8/10 chance / 3rd Use: 4/10 chance / 4th Use and on: 1/10 Chance [ cute ] [ ♥♥ ] Makes the remaining Pokémon nervous.
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Chūrippu ( Vivillon / Shiny ) [ F ] ❤ [ Sassy ] Evolution: n/a Next Move / Lv n/a Shield Dust: Damaging moves used by the opponent will not have an additional effect
[ PH ]►Struggle Bug: 50: Lower targets special attack one stage [ cute ] [♥♥ ] Works great if the user goes last this turn. [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage [ smart ] [ ♥♥ ] Badly startles the last Pokémon to act before the user. [ SP ]►Petal Dance: 120: Inflicts damage for 2-3 turns then user is confused. ( Generate a number between 2-3 for turn count ) [ beauty ] [ ♥♥♥♥♥♥ ] A very appealing move, but after using this move, the user is more easily startled. [ ET ]►Sleep powder: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance [ smart ] [ ♥ ] Startles all of the Pokémon to act before the user.
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Hasu ( Bayleef ) [ F ] ❤❤ [ Mild ] Evolution: n/a Next Move / Lv lv20 Magical Leaf Ability:Overgrow: When HP is below 1/3rd Grass type attacks do x1.5 damage
[ ET ]►Synthesis:Recovers half max HP. Restore full hp in Sunny Day. Can only be use 5 times in battle [ smart ] [ ♥ ] Effectiveness varies depending on when it is used. [ PH ]►Razor Leaf: 55: 1/10 chance to critically hit [ cool ] [ ♥♥♥♥ ] Quite an appealing move. [ EF ]►Poisonpowder: Poisons Opponent [ smart ] [ ♥♥♥ ] Brings down the energy of any Pokémon that have already used a move this turn. [ SP ]►Energy Ball: 90: 1/2 chance of lowering targets special defense one stage [ beauty ] [ ♥♥♥ ] Quite an appealing move.
Miracle Seed: Grass type attacks do x1.2 damage
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Hanīsakkuru ( Teddiursa ) [ F ] ❤ [ Inquisitive ] Evolution: n/a Next Move / Lv n/a Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10
[ PH ]►Furry Swips: 18: hits 2-5 times [ tough ] [ ♥ ] Effectiveness varies depending on when it is used. [ PH ]►Covet: 60: Steals targets hold item (Item is returned at the end of the battle) [ cute ] [ ♥ ] Affected by how well the previous Pokémon's move went. [ PH ]►Lick: 30: 7/10 Chance to Paralyze [ cute ] [ ♥♥ ] Startles the last Pokémon to act before the user. [ EF ]►Baby-Doll-Eyes: Lower targets physical attack one stage (Priority +1) [ cute ] [ ♥♥♥ ] Causes the user to move earlier on the next turn.
Silk Scarf: Normal type attacks do x1.2 damage.
╠═══════════════════════════════════════════════╣ Rabendā ( Hawlucha ) [ M ] ❤ [ Quirky ] Evolution: n/a Next Move / Lv n/a Mold Breaker: The Opponent's Ability has no effect
[ EF ]►Hone Claws: Raise physical attack & accuracy one stage [ cute ] [ ♥ ] Gets the Pokémon pumped up. Helps prevent nervousness, too. [ PH ]►Flying Press: 80: Deals fighting and flying-type damage [ tough ] [ ♥♥ ] Excites the audience in any kind of contest. [ PH ]►Aerial Ace: 60: Ignores accuracy & evasiveness [ cool ] [ ♥♥ ] Works great if the user goes first this turn. [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn [ smart ] [ ♥♥♥♥ ] Makes the audience quickly grow bored when an appeal move has little effect.
Black Belt: Fighting type attacks do x1.2 damage
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Deijī ( Pikachu ) [ F ] ❤ [ Jolly ] Evolution: n/a Next Move / Lv n/a Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon
[ EF ]►Growl: Lower targets physical attack one stage [ cute ] [ ♥♥ ] Works great if the user goes last this turn. [ EF ]►Tail whip: Lower targets physical defense one stage [ cute ] [ ♥♥ ] Works great if the user goes last this turn.electric [ SP ]►Thundershock: 40: 4/10 chance of paralysis [ cool ] [ ♥♥♥♥ ] Quite an appealing move. [ EF ]►Play Nice: Lower targets physical attack one stage [ cute ] [ ♥ ] Works better the more the crowd is excited.
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Yuri ( Clefairy ) [ M ] ❤ [ Shy ] Evolution: Moonstone Next Move / Lv n/a Magic Guard: Magic Guard prevents indirect damage, such as from weather conditions, poison, Curse, and Leech Seed, but it does not stop them from being induced. Additional effects, such as trapping from moves like Fire Spin and Attack reduction from a burn, are not prevented.
[ EF ]►Healing Wish: User faints and the next pokemon released is fully healed and cured of all conditions. [ beauty ] [ ♥♥♥♥♥♥♥ ] A move of huge appeal, but using it prevents the user from taking further contest moves. [ SP ]►Present: Roll a d4, a 1 heals the target for 1/4 of their max HP, a 2 deals 40 damage, a 3 deals 80 damage, and a 4 deals 120 damage. [ cute ] [ ♥♥ ] Makes the remaining Pokémon nervous. [ SP ]►Metronome: 0-250** Damage is normal type regardless of move used. ( The only exceptions to this are Hidden power, Fling, Nature Power, Techno Blast, Weather ball & Judgement. ) [ cute ] [ ♥♥♥ ] An appealing move that can be used repeatedly without boring the audience. [ SP ]►Hidden power: 60: Generate a number 1-18. The number results in the moves typing. ( Do this each time the move is used ) 1- Fire / 2- Water / 3- Grass / 4- Electric / 5- Psychic / 6- Ice / 7- Dragon / 8- Dark / 9- Fairy 10- Normal / 11- Fighting / 12- Flying / 13- Poison / 14- Ground / 15- Rock / 16- Bug / 17- Ghost / 18- Steel [ smart ] [ ♥♥♥ ] An appealing move that can be used repeatedly without boring the audience
Destiny Knot: If the holder becomes infatuated, so does the attacker.
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( Shuckle ) [ F ] ❤ [ Shy ] Evolution: n/a Next Move / Lvlv34 Power Trick Contrary: Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa.
[ PH ]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. [ cute ] [ ♥♥♥ ] An appealing move that can be used repeatedly without boring the audience. [ PH ]►Constrict: 10: 1/2 chance to reduce targets speed one stage [ tough ] [ ♥♥♥ ] Makes audience expect little of other contestants. [ ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) [ tough ] [ ♥♥♥ ] Causes the user to move later on the next turn. [ ]►Struggle Bug: 50: Lower targets special attack one stage [ cute ] [ ♥♥ ] Works great if the user goes last this turn.
Marīgōrudo ( Miltank) [ F ] ❤ [ Bossy ] Evolution: n/a Next Move / Lv 8 Stomp Scrappy: Allows this Pokémon to hit Ghost Type Pokémon with Normal & Fighting type moves
[ PH ]►Tackle▐ 50: [ tough ] [ ♥♥♥♥ ] Quite an appealing move. [ EF ]►Growl: Lower targets physical attack one stage [ cute ] [ ♥♥ ] Works great if the user goes last this turn. [ EF ]►Defense Curl: Raise user's physical defense one stage. [ cute ] [ ♥♥ ] Prevents the user from being startled one time this turn. [ n/a ] [ n/a ] [ n/a ]
Orran berry: Heals 50HP
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Personal effects
Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle,
Tarot Cards: No effect ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
Held & Misc
Dusk Stone: x1 Moon Stone: x1 Roman Candle: Hold item that when given to a fire, water, or ice type Pokemon, will give them x2 exp every other RP post that you make Notes: Item is consumed after four days of active posting. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
Potion: Heals up to 20 HP xUnlimited Super Potion: Heals up to 50HP x2 Sweet Heart: Restores 100 HP and Removes status conditions, +1 FP to pokemon fed x5 ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
Berry's
Orran berry: Heals 50HP Contests: n/a Yield: 3-6 Growth: 15 x8 Maranga Berry: Increases Special Defense by 1/10 upon being hit by a Special Attack Contests: n/a Yield: 2-5 Growth: 35 x5 Lansat Berry: Raises critical hit ratio by two stages when HP falls below 25% Contests: +3 Cool +1 Beauty +3 Cute +1 Smart +3 Tough Yield: 1-3 Growth: 40 x5 Chople Berry: Reduces damage from a super effective Fighting attack by 50% (of total damage) Contests: +1 Cool +1 Smart Yield: 2-5 Growth: 35 x4 Wiki Berry: Restores 12% HP, 1/5 chance of confusion Pokemon Contests: +1 beauty Yield: 2-5 Growth: 35 x4 Custap Berry: Causes the holder to go first once when HP falls below 25% Contests: +4 Cute +1 Smart Yield: 2-5 Growth: 35 x4 Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. Contests: +3 Cool +1 Beauty +3 Cute +1 Smart +3 Tough Yield: 1-3 Growth: 40 x4 Watmel Berry: +3 Cute +1 Smart Contests: n/a Yield: 3-5 Growth: 20 x4 ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
Poka'Ball's
Poka'BallEffectiveness: Basic xUnlimited Ultra ball:Effectiveness: Ultra x1 Love Ball:Effectiveness: Basic Effectiveness becomes Ultra if used against a pokemon the opposite gender of you character x9
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HM's / TM's
Sunny Day: Makes the weather Intense sunlight for 5 Rounds Roost: Restores half max HP, User loses Flying-type until next turn ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
William ran until he crashed into someone. A sudden shift of imbalance sent him down, his hands fumbled to steady himself when he fell, releasing whatever he held in his hand. William felt weight lifted from his back as Mur tumbled off from his back. "So- Sorry," he mumbled out apology once he realized that he had knocked down someone. William let himself be pushed aside, he, himself also tried to move away. it was rather awkward position, so he ended up shuffling to the side, allowing dim light to pass through. He would have turned to look back if not for his name being said.
"Snow," he said back, recognition dawned on him. To meet her here was unexpected, he wasn't sure the person he was facing was real. The ghost could create illusion after all. He stared at her trying to find any prove she was what he saw. His silence prompted Snow to inquire whether he was alright. " uuh no, I mean, ah, yes, I am ok," he replied, while rearranging his mind to process what happened. His ribs ached, but it wasn't big deal. More importantly, why is Snow here?he thought.
His pokemon had gathered near him. They were wary of the strangers, though there wasn't any immediate threat, so they waited. Pikachu and Jasper had rushed past the lopunny when the pokemon stepped in to raise the barrier, making her allies in their eyes. Jasper who was ever attentive had decided to gather the flashlight and a small bag his trainer dropped, while his trainer was occupied with another human.
The hug was mildly surprising. It made William felt safe. This convinced him that she's indeed Snow. He trusted his hunch as if his mind wasn't feeling discomfort or telling him to bail, it's all good. He was calm enough after to answer her question properly. Piecing together event that had happened into a summed up brief. "I am not sure. I was checking out a poster about an event when this creepy lady talked to me. She rambled on and on about challenge, then kidnapped me here without me having a say. I am certain they don't get many people from how she dressed alone," he said. "Were you the same?" he asked her back. "I thought you weren't in Kanto. Though I don't know where this place is either," his gaze shifted to his surrounding which he couldn't see much. Only the light from his still on flashlight that his bulbasaur held with his vine provided enough to see silhouette.
William stood up and offered his hand to Snow to help her get up, before he said more. " I thought if I complete the challenge, they would let me out from here. That means looking for ghost," he wasn't quite keen on the prospect. He got pranked so fast and looked how that ended up in. Gosh, how he loathed haunted house. Even if he knew they were set up and ghost pokemon being pokemon. He couldn't help get spooked whenever those ghost pull their trick on him. He just reacted that way.
Jasper (bulbasaur) │male│ Lv. 10 │Hp: 100/100 │Status: healthy hold item: Miracle seed (Grass type attacks do x1.2 damage) ability: Overgrow: When HP is below 1/3rd Grass type attacks do x1.5 damage [St] [~] Growl: Lower targets physical attack one stage [P] Tackle: 50: [ST] Leech Seed: Sprays seeds on the target that sap 1/10 of their HP every round and restores that amount of HP to the user. [P] Vine Whip: 45:
Murphy "Mur" (espurr) │male│ Lv. 09 │Hp: 90/90 │Status: healthy hold item: N/A ability:Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard [P] Scratch: 40: [St] [~] Leer: Lower targets physical defense one stage [P] Covet: 60: Steals targets hold item (Item is returned at the end of the battle) [SP] Confusion: 50: 4/10 Chance to cause confusion
Agate (feebas) │female│ Lv. 08 │Hp: 80/80 │Status: healthy hold item: N/A ability:oblivious: Oblivious prevents the Pokémon from being afflicted by infatuation. The Pokémon is also unaffected by Captivate and taunt. [st] Splash: no effect [SP] Icy Wind: 55: Lower targets speed one stage.
Pikachu │female│ Lv. 08 │Hp: 80/80 │ Status: healthy hold item: Eviolite - Defense and Special Defense are raised three stages each at the beginning of battle. ability: Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon [ST] [~] Tail Whip: Lower targets physical defense one stage [ST] [~] Growl: Lower targets physical attack one stage [SP] Thundershock: 40: 4/10 chance of paralysis [ST] Play Nice: Lower targets physical attack one stage
╔═══════════════════════════════════════════════╗ Releasing the boy from the hug Sonoko shrunk back a little remembering how skittish he once was. He seemed so stressed out that his normal shyness was suppressed unless he had simply grown out of it. Turning her attention momentarily from William to her Luponny who was now coming to join the group. The pokemon was singing something but Sonoko had only just started learning the langauge and with how dark it was she couldn't see well enough to make out the signs for sure but she thought he saw the sign for "safe". "Yes Luponny we're safe." She said making the guess correctly as the pokemon could be heard jumping a little at finally being "heard". It would be a difficult relationship if Sonoko couldn't master sign language sooner or later.
Taking his hand to stand up herself up Sonoko answered his questions. She was having a hard time wrapping her mind around the idea of being kidnapped. The old lady had practically forced her but it was still a request on some level. She had to be tactful in how she answered him though. She hadn't told him she was homeless so to speak. " I owed a bit of a date to someone so i came willingly to repay it. Old gypsy lady said all i had to do was help heal trainer pokemon and next thing i know im trapped in a pitch black room with no escape. Had to crawl through an air vent to get out. But i wasn't told anything about ghost pokemon." Once back to her let she hesitated to let his hand go fearing she might lose him in the darkness until the flashlight came up and eventually shinedon her face blinding her a second and making her recoil and cover her eyes.
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amarzyciel
No challenge, shes just here for the plots and to heal people as she can.
Sorry for the quality of this post. Iv had such a F'ed up day and iv been stressed out the entire time. It toke me 12 hours to do an Ohmarow post that was only like 7 lines long when normally i do like 50-80 no problem.
Oh yeah remember her hairs not like it use to be. We talked about it before ? It ise to be down to her ankles almost now its cut super short.
Also the luponny is a mute and communicates though sign language.
Feel free to leave me behind to beat those ghost so your not left waiting on me by weeks end sweatdrop Ill catch back up.
Suītopī ( Lopunny ) [ F ] ❤❤ [ Calm ] Evolution: n/a Next Move / Lv n/a Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon. [ Sp ]►Healing Wish:User faints and the next pokemon released is fully healed and cured of all conditions. [ PH ]►Bounce: 85: Charges on first turn, strikes on second turn 7/10 chance to paralyze target [ EF ]►Magic Coat: Reflects status condition afflicting moves back at the opponent (Priority +4) [ SP ]►Mirror Coat: If the user was last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5)
Healing Wish: [ beauty ] [ ♥♥♥♥♥♥♥ ] A move of huge appeal, but using it prevents the user from taking further contest moves. Bounce: [ cute ] [ ♥ ] Prevents the user from being startled until the turn ends. Magic Coat: [ beauty ] [ ♥♥ ] Works great if the user goes last this turn. Mirror Coat: [ beauty ] [ ♥♥ ] Works great if the user goes last this turn.
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Kuchinashi ( Gogoat ) [ M ] ❤ [ Calm ] Evolution: n/a Next Move / Lv n/a Ability:Grass Pelt: Boosts the Defense stat by three stages when the Grassy Terrain is in effect. [ PH ]►Tackle: 50: [ ET ]►Growth: Raise user's physical & special attack one stage [ PH ]►Vine Whip: 45: [ EF ]►Leech Seed: Sprays seeds on the target that sap 1/10 of their HP every round and restores that amount of HP to the user.
Tackle: [ tough ] [ ♥♥♥♥ ] Quite an appealing move. Growth: [ beauty ] [ ♥ ] Gets the Pokémon pumped up. Helps prevent nervousness, too. Vine Whip: [ cool ] [ ♥♥♥♥ ] Quite an appealing move. Leech Seed: [ smart ] [ ♥ ] Gets the Pokémon pumped up. Helps prevent nervousness, too.
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Gurajiorasu ( Inkay ) [ F ] ❤ [ Impish ] Evolution: n/a Next Move/ Lv n/a Contrary Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa. [ PH ]►Peck: 35: [ PH ]►Tackle: 50: [ EF ]►Reflect: Reduces damage from physical attacks by 1/2 for 5 Turns [ PH ]►Foul Play: 95: Inflicts damage using the targets physical attack increases.
Peck: [ cool ] [ ♥♥♥♥ ] Quite an appealing move. Tackle:[ tough ] [ ♥♥♥♥ ] Quite an appealing move. Reflect: [ smart ] [ ♥♥ ] Prevents the user from being startled one time this turn. Foul Play: [ smart ] [ ♥ ] Shows off the Pokémon’s appeal about as well as the move used just before it.
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( Swablu ) [ F ] ❤ [ Prideful ] Evolution: lv35 Next Move / Lv 13 Safeguard Natural Cure: The Pokémon's status ailments are healed when withdrawn from battle [ PH ]►Astonish: 30: 4/10 Chance to Flinch target [ PH ]►Peck: 35: [ EF ]►Growl: Lower targets physical attack one stage [ EF ]►Sing: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance / 2nd Use: 8/10 chance / 3rd Use: 4/10 chance / 4th Use and on: 1/10 Chance
Astonish: [ cute ] [ ♥♥ ] Badly startles the last Pokémon to act before the user. Peck: [ cool ] [ ♥♥♥♥ ] Quite an appealing move. Growl: [ cute [ ♥♥ ] Works great if the user goes last this turn. Sing: [ cute ] [ ♥♥ ] Makes the remaining Pokémon nervous.
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Chūrippu ( Vivillon / Shiny ) [ F ] ❤ [ Sassy ] Evolution: n/a Next Move / Lv n/a Shield Dust: Damaging moves used by the opponent will not have an additional effect [ PH ]►Struggle Bug: 50: Lower targets special attack one stage [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage [ SP ]►Petal Dance: 120: Inflicts damage for 2-3 turns then user is confused. ( Generate a number between 2-3 for turn count ) [ ET ]►Sleep powder: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
Struggle Bug: [ cute ] [♥♥ ] Works great if the user goes last this turn. Gust: [ smart ] [ ♥♥ ] Badly startles the last Pokémon to act before the user. Petal Dance: [ beauty ] [ ♥♥♥♥♥♥ ] A very appealing move, but after using this move, the user is more easily startled. Sleep powder: [ smart ] [ ♥ ] Startles all of the Pokémon to act before the user.
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Hasu ( Bayleef ) [ F ] ❤❤ [ Mild ] Evolution: n/a Next Move / Lv lv20 Magical Leaf Ability:Overgrow: When HP is below 1/3rd Grass type attacks do x1.5 damage Miracle Seed: Grass type attacks do x1.2 damage [ ET ]►Synthesis:Recovers half max HP. Restore full hp in Sunny Day. Can only be use 5 times in battle [ PH ]►Razor Leaf: 55: 1/10 chance to critically hit [ EF ]►Poisonpowder: Poisons Opponent [ SP ]►Energy Ball: 90: 1/2 chance of lowering targets special defense one stage
Synthesis: [ smart ] [ ♥ ] Effectiveness varies depending on when it is used. Razor Leaf: [ cool ] [ ♥♥♥♥ ] Quite an appealing move. Poisonpowder: [ smart ] [ ♥♥♥ ] Brings down the energy of any Pokémon that have already used a move this turn. Energy Ball: [ beauty ] [ ♥♥♥ ] Quite an appealing move.
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Hanīsakkuru ( Teddiursa ) [ F ] ❤ [ Inquisitive ] Evolution: n/a Next Move / Lv n/a Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10 Silk Scarf: Normal type attacks do x1.2 damage. [ PH ]►Furry Swips: 18: hits 2-5 times [ PH ]►Covet: 60: Steals targets hold item (Item is returned at the end of the battle) [ PH ]►Lick: 30: 7/10 Chance to Paralyze [ EF ]►Baby-Doll-Eyes: Lower targets physical attack one stage (Priority +1)
Furry Swips: [ tough ] [ ♥ ] Effectiveness varies depending on when it is used. Covet: [ cute ] [ ♥ ] Affected by how well the previous Pokémon's move went. Lick: [ cute ] [ ♥♥ ] Startles the last Pokémon to act before the user. Baby-Doll-Eyes: [ cute ] [ ♥♥♥ ] Causes the user to move earlier on the next turn.
╠═══════════════════════════════════════════════╣ Rabendā ( Hawlucha ) [ M ] ❤ [ Quirky ] Evolution: n/a Next Move / Lv n/a Mold Breaker: The Opponent's Ability has no effect Black Belt: Fighting type attacks do x1.2 damage [ EF ]►Hone Claws: Raise physical attack & accuracy one stage [ PH ]►Flying Press: 80: Deals fighting and flying-type damage [ PH ]►Aerial Ace: 60: Ignores accuracy & evasiveness [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn
Hone Claws: [ cute ] [ ♥ ] Gets the Pokémon pumped up. Helps prevent nervousness, too. Flying Press: [ tough ] [ ♥♥ ] Excites the audience in any kind of contest. Aerial Ace: [ cool ] [ ♥♥ ] Works great if the user goes first this turn. Roost: [ smart ] [ ♥♥♥♥ ] Makes the audience quickly grow bored when an appeal move has little effect.
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Deijī ( Pikachu ) [ F ] ❤ [ Jolly ] Evolution: n/a Next Move / Lv n/a Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon [ EF ]►Growl: Lower targets physical attack one stage [ EF ]►Tail whip: Lower targets physical defense one stage [ SP ]►Thundershock: 40: 4/10 chance of paralysis [ EF ]►Play Nice: Lower targets physical attack one stage
Growl: [ cute ] [ ♥♥ ] Works great if the user goes last this turn. Tail whip: [ cute ] [ ♥♥ ] Works great if the user goes last this turn.electric Thundershock: [ cool ] [ ♥♥♥♥ ] Quite an appealing move. Play Nice: [ cute ] [ ♥ ] Works better the more the crowd is excited.
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Yuri ( Clefairy ) [ M ] ❤ [ Shy ] Evolution: Moonstone Next Move / Lv n/a Magic Guard: Magic Guard prevents indirect damage, such as from weather conditions, poison, Curse, and Leech Seed, but it does not stop them from being induced. Additional effects, such as trapping from moves like Fire Spin and Attack reduction from a burn, are not prevented. Destiny Knot: If the holder becomes infatuated, so does the attacker. [ EF ]►Healing Wish: User faints and the next pokemon released is fully healed and cured of all conditions. [ SP ]►Present: Roll a d4, a 1 heals the target for 1/4 of their max HP, a 2 deals 40 damage, a 3 deals 80 damage, and a 4 deals 120 damage. [ SP ]►Metronome: 0-250** Damage is normal type regardless of move used. ( The only exceptions to this are Hidden power, Fling, Nature Power, Techno Blast, Weather ball & Judgement. ) [ SP ]►Hidden power: 60: Generate a number 1-18. The number results in the moves typing. ( Do this each time the move is used ) 1- Fire / 2- Water / 3- Grass / 4- Electric / 5- Psychic / 6- Ice / 7- Dragon / 8- Dark / 9- Fairy 10- Normal / 11- Fighting / 12- Flying / 13- Poison / 14- Ground / 15- Rock / 16- Bug / 17- Ghost / 18- Steel
Healing Wish: [ beauty ] [ ♥♥♥♥♥♥♥ ] A move of huge appeal, but using it prevents the user from taking further contest moves. Present: [ cute ] [ ♥♥ ] Makes the remaining Pokémon nervous. Metronome: [ cute ] [ ♥♥♥ ] An appealing move that can be used repeatedly without boring the audience. Hidden power: [ smart ] [ ♥♥♥ ] An appealing move that can be used repeatedly without boring the audience
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( Shuckle ) [ F ] ❤ [ Shy ] Evolution: n/a Next Move / Lvlv34 Power Trick Contrary: Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa. Orran berry: Heals 50HP [ PH ]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. [ cute ] [ ♥♥♥ ] An appealing move that can be used repeatedly without boring the audience. [ PH ]►Constrict: 10: 1/2 chance to reduce targets speed one stage [ tough ] [ ♥♥♥ ] Makes audience expect little of other contestants. [ ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) [ tough ] [ ♥♥♥ ] Causes the user to move later on the next turn. [ ]►Struggle Bug: 50: Lower targets special attack one stage [ cute ] [ ♥♥ ] Works great if the user goes last this turn.
Rollout: [ cute ] [ ♥♥♥ ] An appealing move that can be used repeatedly without boring the audience. Constrict: [ tough ] [ ♥♥♥ ] Makes audience expect little of other contestants. Bide: [ tough ] [ ♥♥♥ ] Causes the user to move later on the next turn. Struggle Bug: [ cute ] [ ♥♥ ] Works great if the user goes last this turn.
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Marīgōrudo ( Miltank) [ F ] ❤ [ Bossy ] Evolution: n/a Next Move / Lv 8 Stomp Scrappy: Allows this Pokémon to hit Ghost Type Pokémon with Normal & Fighting type moves Orran berry: Heals 50HP [ PH ]►Tackle▐ 50: [ EF ]►Growl: Lower targets physical attack one stage [ EF ]►Defense Curl: Raise user's physical defense one stage. [ n/a ]
Tackle [ tough ] [ ♥♥♥♥ ] Quite an appealing move. Growl: [ cute ] [ ♥♥ ] Works great if the user goes last this turn. Defense Curl: [ cute ] [ ♥♥ ] Prevents the user from being startled one time this turn. [ n/a ] [ n/a ]
╠═══════════════════════════════════════════════╣ Bag
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Personal effects
Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle,
Tarot Cards: No effect ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
Held & Misc
Dusk Stone: x1 Moon Stone: x1 Roman Candle: Hold item that when given to a fire, water, or ice type Pokemon, will give them x2 exp every other RP post that you make Notes: Item is consumed after four days of active posting. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
Potion: Heals up to 20 HP xUnlimited Super Potion: Heals up to 50HP x2 Sweet Heart: Restores 100 HP and Removes status conditions, +1 FP to pokemon fed x5 ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
Berry's
Orran berry: Heals 50HP Contests: n/a Yield: 3-6 Growth: 15 x8 Maranga Berry: Increases Special Defense by 1/10 upon being hit by a Special Attack Contests: n/a Yield: 2-5 Growth: 35 x5 Lansat Berry: Raises critical hit ratio by two stages when HP falls below 25% Contests: +3 Cool +1 Beauty +3 Cute +1 Smart +3 Tough Yield: 1-3 Growth: 40 x5 Chople Berry: Reduces damage from a super effective Fighting attack by 50% (of total damage) Contests: +1 Cool +1 Smart Yield: 2-5 Growth: 35 x4 Wiki Berry: Restores 12% HP, 1/5 chance of confusion Pokemon Contests: +1 beauty Yield: 2-5 Growth: 35 x4 Custap Berry: Causes the holder to go first once when HP falls below 25% Contests: +4 Cute +1 Smart Yield: 2-5 Growth: 35 x4 Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. Contests: +3 Cool +1 Beauty +3 Cute +1 Smart +3 Tough Yield: 1-3 Growth: 40 x4 Watmel Berry: +3 Cute +1 Smart Contests: n/a Yield: 3-5 Growth: 20 x4 ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
Poka'Ball's
Poka'BallEffectiveness: Basic xUnlimited Ultra ball:Effectiveness: Ultra x1 Love Ball:Effectiveness: Basic Effectiveness becomes Ultra if used against a pokemon the opposite gender of you character x9
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HM's / TM's
Sunny Day: Makes the weather Intense sunlight for 5 Rounds Roost: Restores half max HP, User loses Flying-type until next turn ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
The battles with the ghosts had brought Ko out of her own mind and back to the matter at hand. Regardless of being separated from Ohm, yet again, she had to focus on Fone's well being. He was working so hard, beating up ghosts left and right, he was bound to start getting tired. After a rough strike from a Banette, the little Flurry finished off his foe, only to be pushed back by a Duskull. Ko rushed to the little ones aid, healing him up. The potions helped only so much though. Fone was worn out, as evident to his lack of coordination after being confused by the Duskull. Whatever the case, he still managed to deal with it, leaving an approaching Froslass as their final foe for this challenge. Remembering his last bout with a Froslass, Fone lowered himself into the shadows all the while focusing on the Froslass as she hid herself in a hailstorm. Fone's keen senses picked up thankfully, leaving the Froslass to flee after being defeated. Ko let out a sigh as she approached Fone. "They're getting really to strong." She stated, noticing Fone's weak stance. "I think a break sounds nice right about now."
If only the ghosts got the memo. Perhaps they were simply rouge or pranksters from the nearby Graveyard, but a group of about 6 or so Gastlys, lead by a Gengar appeared from the floor boards, knocking Ko off balance and down to the garden below. Kezia leaped into action, abandoning her fellow Zoroark to catch Ko before she landed down a story below. Fone, wishing to do his duty and exorcize the ghost challenged them, only to be overpowered and knocked down to the garden blow as well.
Regaining her composer, Ko rushed over to Fone's side once more, finding the feline had landed rather rough, despite being a ghost himself... fighting another ghost had it's disadvantages as well as it's advantages. Calling out Nocturnal, Ko quickly asked her to use Ice Beam and freeze the ground for Fone. Nocturnal obliged, doing just that for the fallen feline. Not a moment later, did the ground around Fone start to freeze even more, and quickly Fone himself began to light up with a brilliant light. The sparkly ice around his body made the event even more spectacular then she could have ever imagined. When the light dimmed, Fone was far larger, and more... grown-up. So, Fone's species could evolve after all.
Fone used Phantom Force || Vanished into the shadows Banette used Screech || It missed
Fone used Phantom Force || 9o + 2ox2 - 2o = 2oo to Banette Banette used Knock Off || 65 + 2ox2 - 2o = 15o to Fone
Fone used Phantom Force || Vanished into the shadows Duskull used Toxic || It missed
Fone used Phantom Force || 2oo to Duskull Duskull used Confuse Ray || Fone is confused
Fone used Hex || Fone hurt himself in Confusion - 4o Duskull used Hex || 65 x2 +2ox2 - 2o = 28o to Fone
Fone used Hex || Duskull fainted
+25 to Fone ________________________
Fone used Phantom Force || Vanished into the shadows Froslass used Hail || A hail storm started ( Snow Cloak Ability Activated )
Fone used Phantom Force || 2oo to Froslass Froslass used Fake Tears || Fones Spec. Def fell
Fone used Hex || Froslass fainted
+25 to Fone ________________________
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Mila the shiny ♀ Delphox || Lv. 52 || Hp 52o/52o || Ability :: Blaze || HI :: Flame Plate || Persona :: Impish - She likes to tease others. She does look as though she's lost something though. Attacks | +4o added damage Lucky Chant - Damage reduced by 3o for 5 turns. Prevents Critical Hits. Hurricane - 11o; 7/1o chance of confusion,DD to those using fly Heat Wave - 95, 4/1o Chance of Burn Psychic - 9o damage, 1/2 chance of lowering opponent's Special Defense by one stage
Viska Nico The shiny ♀ Gardevoir || Lv. 42 || Hp. 42o/42o Ability :: Trace || HI :: Twisted Spoon || Persona :: Modest - She holds an air of mystery about her. She seems to have a cold exterior and some ulterior motive. Attack | +3o added damage Moonblast - 95, 8/1o chance of lowering foe’s Sp. Atk by one stage Thunderbolt - 9o; 4/1o chance of paralysis Calm Mind - Raises user's Sp. Atk and Sp. Def by one stage each Psychic - 9o damage, 1/2 chance of lowering foe's Sp. Def by one stage
Emyore the ♂ Empoleon || Lv. 74 || Hp. 74o/74o || Ability :: Torrent || HI :: Mystic Water || Persona :: Hardy - Doesn't back down from a challenge Attack | + 6o added damage Surf - 9o, Hits All Adjacent Pokemon Hydro pump - 11o Flash Cannon - 8o Damage, 1/2 chance of lowering foe's Sp. Def one stage Ice Beam - 9o damage, 3/1o chance of freezing target
Fone the masculine Wispard || Lv. 36 || Hp. 36o/36o Ability :: Levitate || HI :: || Persona :: Brave - Often acts irrationally to save those in trouble. Attack | +2o added damage Earth Power - 9o; 1/2 chance to lower target’s Sp. Def •Phantom Force - 9o, 1- disappear 2- attack. Can strike through Protect/Detect Hex - 65, DD if target has a Status ailment Ice Beam - 9o damage, 3/1o chance of freezing target
Kezia the Shiny ♀ Zoroark || Lv. 76 || Hp. 76o/76o Ability :: Illusion || HI :: Black Sunglasses || Persona :: Impish - She loves to trick people. Attack | + 6o added damage Night Daze - 85, Lowers foes accuracy one stage Bounce - 85; 1st turn Jumps into the air, 2nd turn: attacks; 7/1o chance to paralyze Flamethrower - 9o, 4/1o Chance of Burn Hyper Voice - 9o damage
Uth the genderless Zygarde || Lv. 7o || Hp. 7oo/7oo Ability :: Aura Break || HI :: Razor Claw || Persona :: Calm - He takes his duty of protecting the earth very seriously, and will go at great lengths to keep things in order. Attack | +6o added damage Focus Blast - 12o, 1/2 chance of lowering opponent's Sp. Def Dragon Pulse - 85 •Crunch - 8o, 7/1o chance to lower foe's Def •Earthquake - 1oo; DD on digging foes, deals 1/2 dmg w/Grassy Terrain
|| :::::::::::::::::::::::::::::::::::::::::::::::: off hand ||
║xxxx౦ Oιnαrι тнε sнιny mαlε Nιnεтαlεs | 15/2o Oinari the ♂ Ninetales || Lv. 1o || Hp. 1oo/1oo Ability :: Drought || HI :: Psychic Gem || Persona :: Calm - A silent observer, ironic considering he's blind. Attack | No added bonus Flamethrower - 9o, 4/1o Chance of Burn Safeguard - Prevents all status effects for five turns Dark Pulse - 8o, 3/1o Chance of Flinching Extrasensory - 8o damage, 3/1o Chance of Flinching
║xxxx౦ Nocтurnαl тнε sнιny ғεmαlε mεgα Lopunny | oo/36 Nocturnal the ♀ Lopunny || Lv. 31 || Hp. 31o/31o || FP. 5 Ability :: Scrappy || HI :: Loppunite || Persona :: Naughty - She's a little thief, She doesn't trust Humans or Pokemon easily. Attacks | +1o added damage Jump Kick - 1oo, If It Misses, User loses half their HP Solarbeam - 12o damage, 1st turn charge, 2nd turn attack Ice Beam - 9o damage, 3/1o chance of freezing target Return - 1o base damage +2o per FP. (110)
║xxxx౦ Oorιn тнε mαlε Duskull | oo/15 Oorin the ♂ Duskull || Lv. 31 || Hp. 31o/31o Ability :: Levitate || HI :: Reaper Cloth || Persona :: Quirky - He has a curious nature, as well as a odd sense of humor. Attacks | +2o added damage Dark Pulse - 8o 3/1o Chance of flinching •Pursuit || 4o, DD if target is switched out (Priority +7) •Shadow Sneak - 4o Damage (Priority +1) Ice Beam - 9o damage, 3/1o chance of freezing target
║xxxx౦ Yαvεn тнε mαlε Lαrvεsтα | o7/25 Yaven the Male Larvesta || Lv. 4o || Hp. 4oo/4oo Ability :: Swarm || HI :: N/A || Persona :: Naive || Meek, and easily scared. Attacks | +3o added damage Zen Headbutt - 8o, 3/1o Chance of causing the target to flinch. Take Down - 9o 1/4 Recoil •Bug Bite - 6o, Receives the effect from the foe's held berry Flamethrower - 9o, 4/1o Chance of Burn
║xxxx౦ Yαkulε тнε mαlε Gogoαт | 27/29 Yakule the ♂Gogoat || Lv. 38 || Hp. 38o/38o Ability :: Grass Pelt || HI :: Lieche Berry || Persona :: Calm - Relaxed most of the time. He will go on a rampage for no apparent reason every once in a blue moon. Attack :: + 2o added damage Worry Seed - Protects against sleep for five turns Take Down - 9o damage, user takes recoil damage equal to 1/4 of the damage dealt. • ~Bulldoze - 6o; Lowers target’s Speed by one stage, deals only half damage if Grassy Terrain is in effect Synthesis - Restores 1/2 max Hp [Restore all if Sunny]
:3 Buggin' you... again. o uo 2nd Week of Mirror Mode Challenge complete. o uo b She'll claim x3 Froslass Frosties, x4 Gengar Bearclaw and x1 Pumpkaboo Pie.
Posted: Fri Oct 23, 2015 6:51 am
William was curious that Snow got different goal compared to a normal challenge. "That sounds like a staff duty," he commented. Then when she spoke off being trapped and had to climb through air vent, that explained how she was looking disheveled. Not much when her hair's short now. It was way too short than he knew hers to be. He knew Snow treasure her hair a lot that she won't allow anyone to touch it even. The first time he tried, it didn't end well. He wasn't sure it was a good idea to bring it up, so he stayed clear of the topic altogether. He did wonder what had happened to her and was worried. Again, he reminded himself right now was not a good time to inquire. He should dodge that particular mention. " isn't that suspicious to ask for your help and locked you like that? ," William was worried about how Snow fare. He knew Snow won't get deceived easily, since it was him that got tricked, most of the time. Are this haunted house really alright to lack staff and challenger?He began to question the place's management.
"Maybe this flyer can explain it better," William handed Snow the flyer he was given upon 'kidnapped'. " it sounds like I am hindering your job," He felt guilty to halt Snow when she was suppose to work on healing trainer's pokemon. "Ah-" he noticed the light got bright, "bright!?" he said, squinting. The light moved after he said it, he could see Jasper was holding onto it. Jasper had picked up what he dropped. "Thanks, Jasper," William approached the bulbasaur and took the flashlight back. "Bulba bul?" Jasper showed another item he held. It was a bag that William didn't remember he had it before. When he took it, it was light and there's several item inside, so he opened it up. With the aid of flashlight, he could see they were 2x gengar bearclaw and 1 x Duskull Sugar Skull. Both are not useful to him at the moment if he remembered what the treat did correctly. More of his pokemon approached him, Pikachu peered on the item, while Mur climbed unto his backpack again. "This isn't food to eat," he told pikachu and tried stowed the treats in his backpack. "Ah!" William exclaimed as Mur had took the bag to inspect. "it's sweets," Mur confirmed out-loud with his telepathy, so everyone in the area would hear. " ummm . . . well yes, it is. they are battle item for pokemon," William wasn't sure how to explain it when he had said it earlier it's not food. "I will buy you guys real treats when we got out . . . ," he ended up making a promise to them. "Poffin taste good or those poke puff," Mur requested. It got a bit noisy when Jasper and Pikachu joined in. William couldn't handle all the attention he had suddenly gotten. "Alright, alright, if you we complete the challenges you all can pick what you want," he replied to put them to order.
After he had calmed his pokemon down, he turned back to Snow. "umm, so what will you do? going to patrol the area? I doubt the ghost will attack you if you are part of the staff," William was a bit anxious that Snow would leave, but he would feel bad if he hinder her job.
| - | - | - | - | - Out of Chase - | - | - | - | - | (( I am aware that he has given Snow a flyer and expect her to read it in the dark . . . ))
Jasper (bulbasaur) │male│ Lv. 10 │Hp: 100/100 │Status: healthy hold item: Miracle seed (Grass type attacks do x1.2 damage) ability: Overgrow: When HP is below 1/3rd Grass type attacks do x1.5 damage [St] [~] Growl: Lower targets physical attack one stage [P] Tackle: 50: [ST] Leech Seed: Sprays seeds on the target that sap 1/10 of their HP every round and restores that amount of HP to the user. [P] Vine Whip: 45:
Murphy "Mur" (espurr) │male│ Lv. 09 │Hp: 90/90 │Status: healthy hold item: N/A ability:Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard [P] Scratch: 40: [St] [~] Leer: Lower targets physical defense one stage [P] Covet: 60: Steals targets hold item (Item is returned at the end of the battle) [SP] Confusion: 50: 4/10 Chance to cause confusion
Agate (feebas) │female│ Lv. 08 │Hp: 80/80 │Status: healthy hold item: N/A ability:oblivious: Oblivious prevents the Pokémon from being afflicted by infatuation. The Pokémon is also unaffected by Captivate and taunt. [st] Splash: no effect [SP] Icy Wind: 55: Lower targets speed one stage.
Pikachu │female│ Lv. 08 │Hp: 80/80 │ Status: healthy hold item: Eviolite - Defense and Special Defense are raised three stages each at the beginning of battle. ability: Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon [ST] [~] Tail Whip: Lower targets physical defense one stage [ST] [~] Growl: Lower targets physical attack one stage [SP] Thundershock: 40: 4/10 chance of paralysis [ST] Play Nice: Lower targets physical attack one stage
╔═══════════════════════════════════════════════╗ Sonoko giggled a little at the idea of being a hanted house staff member. She hadn't thought of it that way but sure enough she might as well be. "Id not exactly say staff member but its close enough. Im studying pokemon medicine so i think that's part of the reason.." She said picking up the flayer Willaim was handing her. She couldn't get a good look, the light was moving to much but she got the jest of it at least. Handing it back. "Im no field nurse but ill gladly serve you the best i can." She said with a grinning pulling out an Orran berry from the side pocket of her backpack and pushing it into the boys chest rather hard. "Here take this and give it to one of your pokemon. Its an Orran berry. It'll heal your pokemon if they eat it."
Gives Williamx1 Orran berry: Heals 50HP
Once he had taken the berry Sonoko felt at her hips for her pokeballs. Finding the best wasn't the hard part. With no light she had to count the balls from left to right until she had found the one she wanted. The lack of light was a problem she thought she might be able to remedy. "Ok Clefairy come on out." She tossed the pokaball into the air releasing the tiny pink fairy type who for a moment was surrounded by white light energy. The pokemon was use to being in dark places. After ll they naturally lived in caves. "Hay Clefairy, can you made a light with your hidden power please ?" Sonoko asked squatting down to the pokemons level. "Cle, clefairy !" No sooner as sonoko asked then the pokemon formed eighteen spheres of glowing energy all in different colors. Each representing the different pokemon types. The orbs cast a disco ball effect of light around the place but it wasn't enough to light more then a few feet in any one diretion. "Good job. Can you maintain it for a while ?" Sonoko said standing back up after patting the pokemon. William was busy dealing with his bunch. Sonoko only now noticed the pikachu. "Oh William you've got a pikachu too ?" She swooned over the tiny electric mouse a moment before searching out the pokball that help her own releasing it to join the growing party. "Pi, pika, chuu!" The pokemon yawned
"That reminds me, you said you had a feebas right ? Turned out i was wrong before." She said leaning back on her heals with both hands knotted behind her back a moment. "Turns out Feebas need to be traded in order to evolve. It seems that evolved differently at once time but over the years have adapted to a different evolution method."
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amarzyciel
Well i did it. After some very long hours working on the set up and lay out and what have you i finally got a compact, aesthetically pleasing format that saves me on text space while also making things look really nice ! Thank you so much for letting me use your format. Would you mind if i added this to my format shop ? In a few day its going to be moved to the front page so new members can have a simple well made and easy to use format father then spend the hours to set one up them selves.
All credit will be given of course.
Take the berry scream She literally here to heal and help the pokemon and nothing else lol
Sorry if my posts skipping something >_< iv not been getting good sleep so my brains on empty XP
Suītopī ( Lopunny ) [ F ] ❤❤ [ Calm ] Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ Sp ]►Healing Wish:User faints and the next pokemon released is fully healed and cured of all conditions. [ PH ]►Bounce: 85: Charges on first turn, strikes on second turn 7/10 chance to paralyze target [ EF ]►Magic Coat: Reflects status condition afflicting moves back at the opponent (Priority +4) [ SP ]►Mirror Coat: If the user was last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5)
Healing Wish: [ beauty ] [ ♥♥♥♥♥♥♥ ] A move of huge appeal, but using it prevents the user from taking further contest moves. Bounce: [ cute ] [ ♥ ] Prevents the user from being startled until the turn ends. Magic Coat: [ beauty ] [ ♥♥ ] Works great if the user goes last this turn. Mirror Coat: [ beauty ] [ ♥♥ ] Works great if the user goes last this turn.
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Kuchinashi ( Gogoat ) [ M ] ❤ [ Calm ] Grass Pelt: Boosts the Defense stat by three stages when the Grassy Terrain is in effect. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Tackle: 50: [ ET ]►Growth: Raise user's physical & special attack one stage [ PH ]►Vine Whip: 45: [ EF ]►Leech Seed: Sprays seeds on the target that sap 1/10 of their HP every round and restores that amount of HP to the user.
Tackle: [ tough ] [ ♥♥♥♥ ] Quite an appealing move. Growth: [ beauty ] [ ♥ ] Gets the Pokémon pumped up. Helps prevent nervousness, too. Vine Whip: [ cool ] [ ♥♥♥♥ ] Quite an appealing move. Leech Seed: [ smart ] [ ♥ ] Gets the Pokémon pumped up. Helps prevent nervousness, too.
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Gurajiorasu ( Inkay ) [ F ] ❤ [ Impish ] Contrary Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Peck: 35: [ PH ]►Tackle: 50: [ EF ]►Reflect: Reduces damage from physical attacks by 1/2 for 5 Turns [ PH ]►Foul Play: 95: Inflicts damage using the targets physical attack increases.
Peck: [ cool ] [ ♥♥♥♥ ] Quite an appealing move. Tackle:[ tough ] [ ♥♥♥♥ ] Quite an appealing move. Reflect: [ smart ] [ ♥♥ ] Prevents the user from being startled one time this turn. Foul Play: [ smart ] [ ♥ ] Shows off the Pokémon’s appeal about as well as the move used just before it.
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( Swablu ) [ F ] ❤ [ Prideful ] Natural Cure: The Pokémon's status ailments are healed when withdrawn from battle
▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Astonish: 30: 4/10 Chance to Flinch target [ PH ]►Peck: 35: [ EF ]►Growl: Lower targets physical attack one stage [ EF ]►Sing: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance / 2nd Use: 8/10 chance / 3rd Use: 4/10 chance / 4th Use and on: 1/10 Chance
Astonish: [ cute ] [ ♥♥ ] Badly startles the last Pokémon to act before the user. Peck: [ cool ] [ ♥♥♥♥ ] Quite an appealing move. Growl: [ cute [ ♥♥ ] Works great if the user goes last this turn. Sing: [ cute ] [ ♥♥ ] Makes the remaining Pokémon nervous.
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Chūrippu ( Vivillon / Shiny ) [ F ] ❤ [ Sassy ] Shield Dust: Damaging moves used by the opponent will not have an additional effect ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Struggle Bug: 50: Lower targets special attack one stage [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage [ SP ]►Petal Dance: 120: Inflicts damage for 2-3 turns then user is confused. ( Generate a number between 2-3 for turn count ) [ ET ]►Sleep powder: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
Struggle Bug: [ cute ] [♥♥ ] Works great if the user goes last this turn. Gust: [ smart ] [ ♥♥ ] Badly startles the last Pokémon to act before the user. Petal Dance: [ beauty ] [ ♥♥♥♥♥♥ ] A very appealing move, but after using this move, the user is more easily startled. Sleep powder: [ smart ] [ ♥ ] Startles all of the Pokémon to act before the user.
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Hasu ( Bayleef ) [ F ] ❤❤ [ Mild ] Overgrow: When HP is below 1/3rd Grass type attacks do x1.5 damage Miracle Seed: Grass type attacks do x1.2 damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ ET ]►Synthesis:Recovers half max HP. Restore full hp in Sunny Day. Can only be use 5 times in battle [ PH ]►Razor Leaf: 55: 1/10 chance to critically hit [ EF ]►Poisonpowder: Poisons Opponent [ SP ]►Energy Ball: 90: 1/2 chance of lowering targets special defense one stage
Synthesis: [ smart ] [ ♥ ] Effectiveness varies depending on when it is used. Razor Leaf: [ cool ] [ ♥♥♥♥ ] Quite an appealing move. Poisonpowder: [ smart ] [ ♥♥♥ ] Brings down the energy of any Pokémon that have already used a move this turn. Energy Ball: [ beauty ] [ ♥♥♥ ] Quite an appealing move.
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Hanīsakkuru ( Teddiursa ) [ F ] ❤ [ Inquisitive ] Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10 Silk Scarf: Normal type attacks do x1.2 damage. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Furry Swips: 18: hits 2-5 times [ PH ]►Covet: 60: Steals targets hold item (Item is returned at the end of the battle) [ PH ]►Lick: 30: 7/10 Chance to Paralyze [ EF ]►Baby-Doll-Eyes: Lower targets physical attack one stage (Priority +1)
Furry Swips: [ tough ] [ ♥ ] Effectiveness varies depending on when it is used. Covet: [ cute ] [ ♥ ] Affected by how well the previous Pokémon's move went. Lick: [ cute ] [ ♥♥ ] Startles the last Pokémon to act before the user. Baby-Doll-Eyes: [ cute ] [ ♥♥♥ ] Causes the user to move earlier on the next turn.
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Rabendā ( Hawlucha ) [ M ] ❤ [ Quirky ] Mold Breaker: The Opponent's Ability has no effect Black Belt: Fighting type attacks do x1.2 damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ EF ]►Hone Claws: Raise physical attack & accuracy one stage [ PH ]►Flying Press: 80: Deals fighting and flying-type damage [ PH ]►Aerial Ace: 60: Ignores accuracy & evasiveness [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn
Hone Claws: [ cute ] [ ♥ ] Gets the Pokémon pumped up. Helps prevent nervousness, too. Flying Press: [ tough ] [ ♥♥ ] Excites the audience in any kind of contest. Aerial Ace: [ cool ] [ ♥♥ ] Works great if the user goes first this turn. Roost: [ smart ] [ ♥♥♥♥ ] Makes the audience quickly grow bored when an appeal move has little effect.
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Deijī ( Pikachu ) [ F ] ❤ [ Jolly ] Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ EF ]►Growl: Lower targets physical attack one stage [ EF ]►Tail whip: Lower targets physical defense one stage [ SP ]►Thundershock: 40: 4/10 chance of paralysis [ EF ]►Play Nice: Lower targets physical attack one stage
Growl: [ cute ] [ ♥♥ ] Works great if the user goes last this turn. Tail whip: [ cute ] [ ♥♥ ] Works great if the user goes last this turn.electric Thundershock: [ cool ] [ ♥♥♥♥ ] Quite an appealing move. Play Nice: [ cute ] [ ♥ ] Works better the more the crowd is excited.
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Yuri ( Clefairy ) [ M ] ❤ [ Shy ] Magic Guard: Magic Guard prevents indirect damage, such as from weather conditions, poison, Curse, and Leech Seed, but it does not stop them from being induced. Additional effects, such as trapping from moves like Fire Spin and Attack reduction from a burn, are not prevented. Destiny Knot: If the holder becomes infatuated, so does the attacker. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ EF ]►Healing Wish: User faints and the next pokemon released is fully healed and cured of all conditions. [ SP ]►Present: Roll a d4, a 1 heals the target for 1/4 of their max HP, a 2 deals 40 damage, a 3 deals 80 damage, and a 4 deals 120 damage. [ SP ]►Metronome: 0-250** Damage is normal type regardless of move used. ( The only exceptions to this are Hidden power, Fling, Nature Power, Techno Blast, Weather ball & Judgement. ) [ SP ]►Hidden power: 60: Generate a number 1-18. The number results in the moves typing. ( Do this each time the move is used ) 1- Fire / 2- Water / 3- Grass / 4- Electric / 5- Psychic / 6- Ice / 7- Dragon / 8- Dark / 9- Fairy 10- Normal / 11- Fighting / 12- Flying / 13- Poison / 14- Ground / 15- Rock / 16- Bug / 17- Ghost / 18- Steel
Healing Wish: [ beauty ] [ ♥♥♥♥♥♥♥ ] A move of huge appeal, but using it prevents the user from taking further contest moves. Present: [ cute ] [ ♥♥ ] Makes the remaining Pokémon nervous. Metronome: [ cute ] [ ♥♥♥ ] An appealing move that can be used repeatedly without boring the audience. Hidden power: [ smart ] [ ♥♥♥ ] An appealing move that can be used repeatedly without boring the audience
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( Shuckle ) [ F ] ❤ [ Shy ] Contrary: Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa. Orran berry: Heals 50HP ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. [ PH ]►Constrict: 10: 1/2 chance to reduce targets speed one stage [ ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) [ ]►Struggle Bug: 50: Lower targets special attack one stage
Rollout: [ cute ] [ ♥♥♥ ] An appealing move that can be used repeatedly without boring the audience. Constrict: [ tough ] [ ♥♥♥ ] Makes audience expect little of other contestants. Bide: [ tough ] [ ♥♥♥ ] Causes the user to move later on the next turn. Struggle Bug: [ cute ] [ ♥♥ ] Works great if the user goes last this turn.
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Marīgōrudo ( Miltank) [ F ] ❤ [ Bossy ] Scrappy: Allows this Pokémon to hit Ghost Type Pokémon with Normal & Fighting type moves Orran berry: Heals 50HP ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Tackle▐ 50: [ EF ]►Growl: Lower targets physical attack one stage [ EF ]►Defense Curl: Raise user's physical defense one stage. [ n/a ]
Tackle [ tough ] [ ♥♥♥♥ ] Quite an appealing move. Growl: [ cute ] [ ♥♥ ] Works great if the user goes last this turn. Defense Curl: [ cute ] [ ♥♥ ] Prevents the user from being startled one time this turn. [ n/a ] [ n/a ]
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Personal effects
Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle,
Tarot Cards: No effect ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
Held & Misc
Dusk Stone: x1 Moon Stone: x1 Roman Candle: Hold item that when given to a fire, water, or ice type Pokemon, will give them x2 exp every other RP post that you make Notes: Item is consumed after four days of active posting. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
Potion: Heals up to 20 HP xUnlimited Super Potion: Heals up to 50HP x2 Sweet Heart: Restores 100 HP and Removes status conditions, +1 FP to pokemon fed x5 ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
Berry's
Orran berry: Heals 50HP Contests: n/a Yield: 3-6 Growth: 15 x7 Maranga Berry: Increases Special Defense by 1/10 upon being hit by a Special Attack Contests: n/a Yield: 2-5 Growth: 35 x5 Lansat Berry: Raises critical hit ratio by two stages when HP falls below 25% Contests: +3 Cool +1 Beauty +3 Cute +1 Smart +3 Tough Yield: 1-3 Growth: 40 x5 Chople Berry: Reduces damage from a super effective Fighting attack by 50% (of total damage) Contests: +1 Cool +1 Smart Yield: 2-5 Growth: 35 x4 Wiki Berry: Restores 12% HP, 1/5 chance of confusion Pokemon Contests: +1 beauty Yield: 2-5 Growth: 35 x4 Custap Berry: Causes the holder to go first once when HP falls below 25% Contests: +4 Cute +1 Smart Yield: 2-5 Growth: 35 x4 Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. Contests: +3 Cool +1 Beauty +3 Cute +1 Smart +3 Tough Yield: 1-3 Growth: 40 x4 Watmel Berry: +3 Cute +1 Smart Contests: n/a Yield: 3-5 Growth: 20 x4 ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
Poka'Ball's
Poka'BallEffectiveness: Basic xUnlimited Ultra ball:Effectiveness: Ultra x1 Love Ball:Effectiveness: Basic Effectiveness becomes Ultra if used against a pokemon the opposite gender of you character x9
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HM's / TM's
Sunny Day: Makes the weather Intense sunlight for 5 Rounds Roost: Restores half max HP, User loses Flying-type until next turn
Fone himself seemed rather shocked when he'd evolved, looking down upon himself with daunted look. Shifting he glanced around until his eyes met with Ko's. The larger feline seemed to grin happily when he saw her smile. Above, the ghosts were quickly making it known they were not finished with the human and her ghost-busting Pokemon. Lowering his body, Fone readied himself. 'I'll protect you.' A particularly male voice echoed around in Ko's mind. At first she didn't think it was just in her head, looking around trying to find the source of the voice. 'I've been waiting a long time to speak with you, so I can't let you get hurt now.' The voice continued.
Just then, a Litwick took the lead, only to have any chance of it attacking foiled by a swift, decisive strike from Fone. More ghosts appeared and more were defeated by Fone, with little to no effort. Though, the dreaded Duskull appeared once more, and after the first Toxic Ko made her own decisive choice and called Fone back, sending in Kezia, who was itching for a fight herself. Fone wasn't happy about being pulled away, but he wasn't of much use as a guardian poisoned. While Kezia swiftly dealt with the remaining ghosts, Ko healed up Fone. 'Are you surprised I evolved?' The voice echoed. It was at that time, Ko understood. The voice was coming from Fone. "Of course I am, but I'm more or less happier than surprised." She replied with a gentle smile. 'You're not shocked I can speak your tongue?' Ko arched a brow. "A little, but there isn't much I know about your species, the 'Dex certainly didn't tell much, but I guess if you've taken in enough ghost's souls you'd eventually be able to use them to communicate in some fashion, right?" Fone stepped forward, rubbing his head under Ko's chin. The blonde collected him in a hug in return. 'I've been waiting so long to do so, but I needed a few more purified souls. But now isn't the time to talk, these ghosts are going to keep challenging us whether we'd like to or not.' Fone glanced back towards the previous battle, now over, Kezia the victor. Being a Dark-type had it's advantages. The fellow Zoroark joined Kezia, praising the fox for a battle well fought. Ko stood up, leading the group back over to Kezia, a few potions ready to heal the fox up of any injuries she'd sustained.
Litwick lv. 15
Fone used Phantom Force || Vanished into the shadows Litwick used Will-o-wisp || It missed
Fone used Phantom Force || Litwick fainted
+ 1o exp to Fone ________________________ Jellicent Lv. 2o
Fone used Phantom Force || Vanished into the shadows Jellicent used Magical Coat || Nothing happened
Fone used Phantom Force || Jellicent fainted / Cursed Body Activated! Phantom Force is disabled
+15 exp to Fone ________________________ Cofagrigus lv. 25
Fone used Hex || 65 + 2o x2 - 2o = 15o to Cofagrigus Cofagrigus used Knock off || 65 + 2o - 2o = 65 to Fone
Fone used Hex || 15o to Banette Banette used Screech || Fone's Def. Fell
Fone used Hex || Banette Fainted
+ 2o exp to Fone ________________________ Gengar lv. 35
Fone used Hex || 15o to Gengar Gengar used Torment || Fone can't use the same move twice in a row!
Fone used Ice Beam || 9o + 2o - 2o = 9o to Gengar / Gengar is Frozen! Gengar is unable to move
Fone used Hex || Gengar Fainted
+ 25 exp to Fone ________________________ Breather // Ko used two potions on Fone //Fone us fully healed ________________________ Duskull lv. 4o
Duskull used Toxic || Fone is Badly Poisoned Fone used Hex || 15o to Duskull
Ko swapped Fone with Kezia Duskull used Confuse Ray || Kezia is confused
Kezia used Night Daze || She hit herself in Confusion - 4o to Kezia Duskull used Hex || 65 + 3ox2 x.5 - 6o = 35 to Kezia
Kezia snapped out of Confusion / Kezia used Night Daze || Duskull fainted
+ 1o to Fone + 15 to Kezia ________________________ Froslass Lv. 45
Kezia used Night Daze || 85 + 6o x2 x1.2 - 3o = 318 to Froslass / Froslass' Accuracy Fell Froslass used Hail || A Hale storm started / Froslass Evasion rose
+ 3o exp to Kezia ________________________ Pumpkaboo lv. 5o
Kezia used Night Daze || 318 to Pumpkaboo / Pumpkaboo's Accuracy Fell Pumpkaboo used Worry Seed || Kezia's ability changed to Insomnia
Kezia used Night Daze || Pumpkaboo fainted
+ 3o exp to Kezia
╠══════════════════
Mila the shiny ♀ Delphox || Lv. 52 || Hp 52o/52o || Ability :: Blaze || HI :: Flame Plate || Persona :: Impish - She likes to tease others. She does look as though she's lost something though. Attacks | +4o added damage Lucky Chant - Damage reduced by 3o for 5 turns. Prevents Critical Hits. Hurricane - 11o; 7/1o chance of confusion,DD to those using fly Heat Wave - 95, 4/1o Chance of Burn Psychic - 9o damage, 1/2 chance of lowering opponent's Special Defense by one stage
Viska Nico The shiny ♀ Gardevoir || Lv. 42 || Hp. 42o/42o Ability :: Trace || HI :: Twisted Spoon || Persona :: Modest - She holds an air of mystery about her. She seems to have a cold exterior and some ulterior motive. Attack | +3o added damage Moonblast - 95, 8/1o chance of lowering foe’s Sp. Atk by one stage Thunderbolt - 9o; 4/1o chance of paralysis Calm Mind - Raises user's Sp. Atk and Sp. Def by one stage each Psychic - 9o damage, 1/2 chance of lowering foe's Sp. Def by one stage
Emyore the ♂ Empoleon || Lv. 74 || Hp. 74o/74o || Ability :: Torrent || HI :: Mystic Water || Persona :: Hardy - Doesn't back down from a challenge Attack | + 6o added damage Surf - 9o, Hits All Adjacent Pokemon Hydro pump - 11o Flash Cannon - 8o Damage, 1/2 chance of lowering foe's Sp. Def one stage Ice Beam - 9o damage, 3/1o chance of freezing target
Fone the masculine Wispard || Lv. 38 || Hp. 38o/38o Ability :: Levitate || HI :: || Persona :: Brave - Often acts irrationally to save those in trouble. Attack | +2o added damage Earth Power - 9o; 1/2 chance to lower target’s Sp. Def •Phantom Force - 9o, 1- disappear 2- attack. Can strike through Protect/Detect Hex - 65, DD if target has a Status ailment Ice Beam - 9o damage, 3/1o chance of freezing target
Kezia the Shiny ♀ Zoroark || Lv. 77 || Hp. 77o/77o Ability :: Illusion || HI :: Black Sunglasses || Persona :: Impish - She loves to trick people. Attack | + 6o added damage Night Daze - 85, Lowers foes accuracy one stage Bounce - 85; 1st turn Jumps into the air, 2nd turn: attacks; 7/1o chance to paralyze Flamethrower - 9o, 4/1o Chance of Burn Hyper Voice - 9o damage
Uth the genderless Zygarde || Lv. 7o || Hp. 7oo/7oo Ability :: Aura Break || HI :: Razor Claw || Persona :: Calm - He takes his duty of protecting the earth very seriously, and will go at great lengths to keep things in order. Attack | +6o added damage Focus Blast - 12o, 1/2 chance of lowering opponent's Sp. Def Dragon Pulse - 85 •Crunch - 8o, 7/1o chance to lower foe's Def •Earthquake - 1oo; DD on digging foes, deals 1/2 dmg w/Grassy Terrain
|| :::::::::::::::::::::::::::::::::::::::::::::::: off hand ||
║xxxx౦ Oιnαrι тнε sнιny mαlε Nιnεтαlεs | 15/2o Oinari the ♂ Ninetales || Lv. 1o || Hp. 1oo/1oo Ability :: Drought || HI :: Psychic Gem || Persona :: Calm - A silent observer, ironic considering he's blind. Attack | No added bonus Flamethrower - 9o, 4/1o Chance of Burn Safeguard - Prevents all status effects for five turns Dark Pulse - 8o, 3/1o Chance of Flinching Extrasensory - 8o damage, 3/1o Chance of Flinching
║xxxx౦ Nocтurnαl тнε sнιny ғεmαlε mεgα Lopunny | oo/36 Nocturnal the ♀ Lopunny || Lv. 31 || Hp. 31o/31o || FP. 5 Ability :: Scrappy || HI :: Loppunite || Persona :: Naughty - She's a little thief, She doesn't trust Humans or Pokemon easily. Attacks | +1o added damage Jump Kick - 1oo, If It Misses, User loses half their HP Solarbeam - 12o damage, 1st turn charge, 2nd turn attack Ice Beam - 9o damage, 3/1o chance of freezing target Return - 1o base damage +2o per FP. (110)
║xxxx౦ Oorιn тнε mαlε Duskull | oo/15 Oorin the ♂ Duskull || Lv. 31 || Hp. 31o/31o Ability :: Levitate || HI :: Reaper Cloth || Persona :: Quirky - He has a curious nature, as well as a odd sense of humor. Attacks | +2o added damage Dark Pulse - 8o 3/1o Chance of flinching •Pursuit || 4o, DD if target is switched out (Priority +7) •Shadow Sneak - 4o Damage (Priority +1) Ice Beam - 9o damage, 3/1o chance of freezing target
║xxxx౦ Yαvεn тнε mαlε Lαrvεsтα | o7/25 Yaven the Male Larvesta || Lv. 4o || Hp. 4oo/4oo Ability :: Swarm || HI :: N/A || Persona :: Naive || Meek, and easily scared. Attacks | +3o added damage Zen Headbutt - 8o, 3/1o Chance of causing the target to flinch. Take Down - 9o 1/4 Recoil •Bug Bite - 6o, Receives the effect from the foe's held berry Flamethrower - 9o, 4/1o Chance of Burn
║xxxx౦ Yαkulε тнε mαlε Gogoαт | 27/29 Yakule the ♂Gogoat || Lv. 38 || Hp. 38o/38o Ability :: Grass Pelt || HI :: Lieche Berry || Persona :: Calm - Relaxed most of the time. He will go on a rampage for no apparent reason every once in a blue moon. Attack :: + 2o added damage Worry Seed - Protects against sleep for five turns Take Down - 9o damage, user takes recoil damage equal to 1/4 of the damage dealt. • ~Bulldoze - 6o; Lowers target’s Speed by one stage, deals only half damage if Grassy Terrain is in effect Synthesis - Restores 1/2 max Hp [Restore all if Sunny]
William took the item that Snow gave him. He shined it under the light to see that it was a berry. "ah, oran berry," William recognized it. He once read it worked like natural potion, being food, it could be used to feed sick pokemon too. " it will increase in number if I plant it, won't it? " he thought out loud, it was interesting idea. The option of caring for one on his own or he could send it home to be planted and have it sent to him once it bore fruit was available to him. "yeah, I think I will plant it (home), if I don't use it here. Thanks, Snow," he came to his own conclusion.
"too?" he echoed Snow when she came over to see his pokemon. It was the pikachu that held Snow's attention, moment later, she released her own pikachu. William could tell it was a female by the heart shaped tail, the same as his. " isn't that nice Pikachu, you got yourself a friend," William said to his pikachu. Both reacted to the word 'pikachu'. They looked identical to each other he couldn't tell. "that's going to be hard if I need to call," he scratched the back of his head when he realized the problem it would cause. "Pikachu, you will be Amber from now on," William named his pikachu based on her yellow coloring, well, amber's more orange in color, but it would fit her evolved form.
William listened to Snow about how there's another way to evolve a feebas, that is through trade. "Really? then it would be a quicker process," William didn't mind that Snow gave him wrong information before, he was more focused on new information she gave him. In fact, he was happy to hear it, "I thought I would have to learn what berries gives what effect and how to make pokeblock. it's a relief."
Jasper (bulbasaur) │male│ Lv. 10 │Hp: 100/100 │Status: healthy hold item: Miracle seed (Grass type attacks do x1.2 damage) ability: Overgrow: When HP is below 1/3rd Grass type attacks do x1.5 damage [St] [~] Growl: Lower targets physical attack one stage [P] Tackle: 50: [ST] Leech Seed: Sprays seeds on the target that sap 1/10 of their HP every round and restores that amount of HP to the user. [P] Vine Whip: 45:
Murphy "Mur" (espurr) │male│ Lv. 09 │Hp: 90/90 │Status: healthy hold item: N/A ability:Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard [P] Scratch: 40: [St] [~] Leer: Lower targets physical defense one stage [P] Covet: 60: Steals targets hold item (Item is returned at the end of the battle) [SP] Confusion: 50: 4/10 Chance to cause confusion
Agate (feebas) │female│ Lv. 08 │Hp: 80/80 │Status: healthy hold item: N/A ability:oblivious: Oblivious prevents the Pokémon from being afflicted by infatuation. The Pokémon is also unaffected by Captivate and taunt. [st] Splash: no effect [SP] Icy Wind: 55: Lower targets speed one stage.
Pikachu │female│ Lv. 08 │Hp: 80/80 │ Status: healthy hold item: Eviolite - Defense and Special Defense are raised three stages each at the beginning of battle. ability: Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon [ST] [~] Tail Whip: Lower targets physical defense one stage [ST] [~] Growl: Lower targets physical attack one stage [SP] Thundershock: 40: 4/10 chance of paralysis [ST] Play Nice: Lower targets physical attack one stage
They looks great C: you don't have to credit me, since it's mostly your own works.
okay, thanks xD
another post's incoming, it's a battle post.
Posted: Sat Oct 24, 2015 9:06 am
While they were chatting, A litwick found the group. "lit litwick!!" the candle pokemon cried out for attention. It seemed upset actually, possibly due to William whom it should battle with took too long to show up. William turned his head to see the pokemon which wasn't hard since it had a burning blue flame on its head. "What's that pokemon?" he wondered and used his pokedex. "Litwick, the Candle Pokémon. Litwick appear to be helping to guide the way of people by illuminating areas that are darkened, but in reality they are actually leading them to the Ghost World. They feed off the life energy of people and Pokémon, and use it as fuel for the flames on their heads." his pokedex informed him. "Whoa that's nasty," William now saw the pokemon as dangerous. He imagined that it will be a slow process where the victim had to watch their life drained bit by bit. He shivered over dreadful image he had conjured in his mind. "litwick wick," the pokemon called on them again. Rather than tricking, the litwick looked more interested to battle. "I think that might be my first challenge," he said for Snow to know. "hmmm, it has flame, so it might be part flame or can use flame move," William muttered as he analyzed the pokemon, he had decided whom to use by that alone. "Amber," he singled the pikachu out. "Piika," Amber was eager to take the first battle. "okay, start with thundershock," he instructed. Amber electrocuted the litwick. They got lucky as Litwick was unable to move due to thundershock had paralyzed it. "Quick, another thundershock," William didn't let the chance go, he ordered Amber for another attack. He had no mercy for the ghost, to him it was like getting rid of a threat. The ghost was knocked out without a chance to retaliate. "Good job, Amber," William praised Amber.
| - | - | - | - | - Out of Chase - | - | - | - | - | (( Pikachu vs Litwick ))
Jasper (bulbasaur) │male│ Lv. 10 │Hp: 100/100 │Status: healthy hold item: Miracle seed (Grass type attacks do x1.2 damage) ability: Overgrow: When HP is below 1/3rd Grass type attacks do x1.5 damage [St] [~] Growl: Lower targets physical attack one stage [P] Tackle: 50: [ST] Leech Seed: Sprays seeds on the target that sap 1/10 of their HP every round and restores that amount of HP to the user. [P] Vine Whip: 45:
Murphy "Mur" (espurr) │male│ Lv. 09 │Hp: 90/90 │Status: healthy hold item: N/A ability:Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard [P] Scratch: 40: [St] [~] Leer: Lower targets physical defense one stage [P] Covet: 60: Steals targets hold item (Item is returned at the end of the battle) [SP] Confusion: 50: 4/10 Chance to cause confusion
Agate (feebas) │female│ Lv. 08 │Hp: 80/80 │Status: healthy hold item: N/A ability:oblivious: Oblivious prevents the Pokémon from being afflicted by infatuation. The Pokémon is also unaffected by Captivate and taunt. [st] Splash: no effect [SP] Icy Wind: 55: Lower targets speed one stage.
Pikachu │female│ Lv. 9│Hp: 90/90 │ Status: healthy hold item: Eviolite - Defense and Special Defense are raised three stages each at the beginning of battle. ability: Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon [ST] [~] Tail Whip: Lower targets physical defense one stage [ST] [~] Growl: Lower targets physical attack one stage [SP] Thundershock: 40: 4/10 chance of paralysis [ST] Play Nice: Lower targets physical attack one stage
Amber (pikachu) │female│ Lv. 08 │Hp: 80/80 hold item: eviolite - Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon [ST] [~] Tail Whip: Lower targets physical defense one stage [ST] [~] Growl: Lower targets physical attack one stage [SP] Thundershock: 40: 4/10 chance of paralysis [ST] Play Nice: Lower targets physical attack one stage
VS.
Litwick │male│Lv. 08 │Hp: 80/80 Ability: Infiltrator - Ignores Light Screen, Reflect, Mist, and Safeguard Turn#1 - Will-O-Wisp: Burns Target Turn#2 - Curse: User loses half max HP and curses opponent. Cursed pokemon lose 1/16 max HP per turn Evens - Hex: 65, Inflicts double damage if target has a status affliction Odds - Flame Charge: 50, raises user's speed one stage, makes contact
Turn 01: eviolite increased Amber's def and sp. def by 3 stages.
Amber used thundershock! - 40 hp Litwick is paralyzed! it can't move!
The litwick reminded him that he was suppose to be taking the challenge. " will you come along? " William invited Snow. He was okay if Snow didn't accept it, since she had her work and all, but he said it nonetheless. "unless you already have somewhere you want to go," he added, nervously. " I am fine alone too," he didn't want Snow to choose to go with him out of worry for him.
Whichever Snow chose, William would proceed down the corridor with his pokemon as company. It was there that he nearly jumped off when water dripped on him. "What!? What was that!?" William quickly aimed his flashlight above. It wasn't a good idea as he was staring at huge jellicent that hung itself above. The pokemon's dead eyes met his own. William froze on the spot, like a rattata caught by noctowl. He instinctively felt that if he made any sign of move, it would be over, so he stared back the ghost. The jellicent was the first to break the silence. Tentacles shot to bind him and William, as if freed from a spell, ducked away. Jasper attempted to tackle the jellicent, only to pass through it. William got caught by sticky tentacle and he tried to hit the tentacle off without success. Jellicent being a ghost meant William couldn't do anything to damage it.
Jasper took initiative on his own to attack again, this time with vine whip. he was successful as his trainer distracted the jellicent enough for him to get a hit and knocked the ghost out. William was freed, though he slumped to the floor. The bulbasaur quickly ran to his trainer side, only to get hugged. "You are a savior!" William said his gratitude. Thank goodness he chose Jasper among the other. He nearly became meal to a ghost. He released the embarrassed Jasper as quickly, it should be time to move from this place. He didn't really want to stay around. however, he found he couldn't stand up. "my body's numb . . . " William realized, jellicent's tentacle contained poison that could render its victim paralyzed. William was experiencing its poison.
| - | - | - | - | - Out of Chase - | - | - | - | - | (( the writing's a bit lacking in some area where I didn't put much detail, since I am rushing this ))
Jasper (bulbasaur) │male│ Lv. 10 │Hp: 100/100 │Status: healthy hold item: Miracle seed (Grass type attacks do x1.2 damage) ability: Overgrow: When HP is below 1/3rd Grass type attacks do x1.5 damage [St] [~] Growl: Lower targets physical attack one stage [P] Tackle: 50: [ST] Leech Seed: Sprays seeds on the target that sap 1/10 of their HP every round and restores that amount of HP to the user. [P] Vine Whip: 45:
Murphy "Mur" (espurr) │male│ Lv. 09 │Hp: 90/90 │Status: healthy hold item: N/A ability:Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard [P] Scratch: 40: [St] [~] Leer: Lower targets physical defense one stage [P] Covet: 60: Steals targets hold item (Item is returned at the end of the battle) [SP] Confusion: 50: 4/10 Chance to cause confusion
Agate (feebas) │female│ Lv. 08 │Hp: 80/80 │Status: healthy hold item: N/A ability:oblivious: Oblivious prevents the Pokémon from being afflicted by infatuation. The Pokémon is also unaffected by Captivate and taunt. [st] Splash: no effect [SP] Icy Wind: 55: Lower targets speed one stage.
Pikachu │female│ Lv. 9│Hp: 90/90 │ Status: healthy hold item: Eviolite - Defense and Special Defense are raised three stages each at the beginning of battle. ability: Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon [ST] [~] Tail Whip: Lower targets physical defense one stage [ST] [~] Growl: Lower targets physical attack one stage [SP] Thundershock: 40: 4/10 chance of paralysis [ST] Play Nice: Lower targets physical attack one stage
Jasper (bulbasaur) │male│ Lv. 10 │Hp: 100/100 hold item: Miracle seed (Grass type attacks do x1.2 damage) ability: Overgrow: When HP is below 1/3rd Grass type attacks do x1.5 damage [St] [~] Growl: Lower targets physical attack one stage [P] Tackle: 50: [ST] Leech Seed: Sprays seeds on the target that sap 1/10 of their HP every round and restores that amount of HP to the user. [P] Vine Whip: 45:
VS.
Jellicent │male│Lv. 10 │Hp: 100/100 Ability: Cursed Body - Has a 3/10 chance of Disabling any physical move that hits the Pokémon Turn#1 - Magic Coat: Reflects status condition afflicting moves back at the opponent (Priority +4) Turn#2 - Wring Out: Damage depends on how much HP the opponent has. 100-75% HP: 120-dmg, 74-50% HP: 80-dmg, 49-25% HP: 60-dmg, 24-5% HP: 40-dmg, 4%-1HP: 10-dmg Evens - Scald: 80, 7/10 Chance of Burn Odds - Giga Drain: 75, Restores HP to the user equal to 1/2 of damage dealt.
Turn 01: Jasper used Tackle! it has no effect! Jellicent used magic coat! it failed!
jasper │Hp: 100/100 │ normal Jellicent │Hp: 100/100 │normal
Turn 02: Jasper used vine whip! - 108 hp! < 45 x 1,2 x 2 =108 hp> Jellicent fainted!
I am going to write a bunch of battle post sorry for the rush, since I am chasing time limit.
Posted: Sun Oct 25, 2015 1:31 pm
The sound was nauseating. Like a drunken clock. Teddy was stirred from his sleep by it. He blearily open his eyes and the space he was in slowly came into some kind of focus. It was an obscure landscape, it was a town with a large tower erected in the background. "Am I in Ecruteak City? No...this is different" Teddy said, his voice echoing through the town and buildings whilst also sounding muffled and muted. Then he realised, he'd seen it on TV before. Lavender Town in Kanto. Albeit it with an odd vibe to it. It seemed beyond the town, nothing else might exist, it was surrounded by a thick layer of fog.
Teddy wandered around the town, exploring. Shouting muffled cries of anguish. The whole landscape had baffled him so much, it took him quite some time to realise he was wearing his pyjamas. But he hadn't slept it them however. He scratched his head as he approached the border of the town. He was without his Pokemon too. As he turned around to head back into town, he found the empty path behind him was now blocked by a large twisted house. Old and decrepit. Teddy looked for an alternative route around the house, but it's appearance meant that he clearly had no choice but to visit the house.
The walk up to the door was bizarre, Teddy walked through their front garden, lined with twisted and melting trees, their branches writhing and coiling around each other. He stood onto the porch and knocked a cheerful tune upon the door. The sound was sharp. Teddy waited for a minute and soon the door opened. A frail hand protruded from a small gap and handed Teddy a spiral shaped berry."Goooo baaack~"the androgynous voice declared and then with a slam of the door, Teddy awoke.
Bulbasaur ♂ Lvl: 6 HP:60/60 EXP:16/16 Ability: Overgrow (When HP is below 1/3rd its maximum, power of Grass-type moves is increased by 50%) Item: None Tackle Growl - -
Totodile:Wani-Wani ♂ Lvl: 6 HP:60/60 EXP:7/16 Ability: Torrent (When HP is below 1/3rd its maximum, power of Water-type moves is increased by 50%) Item: None Scratch Leer Water Gun -
It didn't feel like all that long ago he'd gone to sleep, but it was like he'd been woken up by this noise that he couldn't drown out, no matter how he tossed and turned... so he opened his eyes, and was surprised by the fact it wasn't the forest he saw when he did. Hayes took his time getting up, looking around as he did, and tried to remember if anything had happened when he'd gone to sleep in the forest. I remember everything, but... He trailed off as he couldn't think of an explanation for how he'd woken up here, until it dawned on him where here was. It was Lavender Town, but... different, somehow? There was an unnatural fog all around it, and he couldn't see the outskirts of the town it was so thick.
After the night he had, it didn't surprise him all that much that he was having a bad dream. Lavender Town seemed fitting as well, considering he'd spent a part of the night in the forest thinking he was being followed by a spirit of sorts, and he'd never been entirely comfortable around the town. It wasn't a place he'd seen all that often, or was ever in for any length of time, so he absent-mindedly wondered if that's why it was so foggy; if his memory of the place was so poor, he only remembered all the bits of it that made him uncomfortable. An uncomfortable thought, but it would explain why he couldn't seem to get that sound out of his head as he looked for anyone else in the town.
"No one around, huh..." He said, sighing as he stopped and looked around at the nearby houses. As unsuccessful as he'd been, it was reassuring to know there had to be people in the houses if nowhere else. I could always try and pinch myself and see if that'll wake me up... Hayes thought as he made his way over to the nearest house, gripping the Pokémon-themed door knocker once he'd made it to it and rapped it a couple times. Instead of someone opening it and greeting him, however, a peephole was slid open and the person behind it tossed a disc at him, slamming it shut as soon as they had; leaving Hayes with a disc and nothing more.
Bulbasaur Lv: 8 HP: 80/80 EXP:4/18 Ability: Overgrow (When HP is below 1/3rd its maximum, power of Grass-type moves is increased by 50%) Item: Tackle (50) Growl (Lower target's Attack one stage) Leech Seed (Sap 1/10 of target's HP every round and restores that amount of HP to the user)
Rotom Lv: 12 HP: 60/120 EXP:4/17 Ability: Levitate (Damage dealing Ground-type moves have no effect on this Pokémon. Cannot be trapped by Arena Trap ability. Takes no damage from Spikes, etc) Item: Charge (Raise S.Def one stage - following Electric-type attack is x2 damage) Astonish (30 - 4/10 chance to Flinch affected target) Confuse Ray (Confuses target) Discharge (80 - 7/10 chance to Paralyse affected targets)
Item Found (Honey): 4/10 Item Found (Big Mushroom): 10/30 (on hold) Travel Time: 3/3 Wild Encounter: 12/3 Trainer Encounter: 24/15
Posted: Sun Oct 25, 2015 1:33 pm
Matt slowly regained consciousness, rubbing his eyes as he sat up. Blinking, Matt realized he wasn't in Viridian Forest. The dark green scenery of the forest had been replaced with an empty town that had a thick blanket of fog. He slowly got up, and checked his belt before anything else. His Pokeballs were missing. So not only was he in some strange area, but his Pokemon were also missing. Great, "This has to be a dream... Hello?" He mumbled to himself before cupping his hands around his mouth and calling out. Nothing. Keeping his cool, he decided to go to one of the houses and ask where he was. The town was eerily quiet and he could swear he could hear some creepy music playing faintly on the wind. Matt approached the closest house and knocked on the door. No response. He waited a few seconds before knocking again. "Excuse me, I'm lost. What town is this?" He asked through the door. Finally he heard some stirring inside the house and an elderly man opened the door holding some sort of Pumpkaboo-shaped bowl. "Very funny kid. Here's your treat, now leave me alone. I'm missing my soaps." He said, dropping a weird disc into Matt's hands before closing the door in his face.
Bulbasaur ♂ Lv7 HP: 70/70 EXP:3/17 Nature: Hardy (Strong willed) Ability: Overgrow (When HP is below 1/3rd its maximum, power of Grass-type moves is increased by 50%) Item: None Tackle (50) Growl (Lower target's Attack one stage) Leech Seed (Sap 1/10 of target's HP every round and restores that amount of HP to the user
Mudkip ♂ Lv8 HP: 80/80 EXP:10/18 Nature: Jolly (Loves to eat) Ability: Torrent (When HP is below 1/3rd its maximum, power of Water-type moves is increased by 50%) Item: None Tackle (50) Growl (Lower target's Attack one stage) Mud-slap (20 - Lower target's Accuracy one stage)
Pikachu ♂ Lv5 HP: 0/50 EXP:7/15 Ability: Static (The opponent has a 30% chance of being induced with PARALYZE when using an attack, that requires physical contact, against this Pokémon) Item: None Tail Whip (Lowers target's Defense one stage) Thunder Shock (50) Growl (Lowers target's Attack one stage)
Travel Time: 3/3 Wild Encounter: 9/3 Trainer Encounter: 28/15 Item Found (Honey): 7/10 Item Found (Big Mushroom): 14/30 (Paused) Item Found (Lucky Egg): 8/50 (Paused)
A Lazy Samurai
Friendly Hunter
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amarzyciel
Merry Traveler
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Posted: Mon Oct 26, 2015 6:41 am
At the end of the corridor, William saw a door. He tested it and found that it easily opened. The room was littered with many decoration to mimic a graveyard of sort. Grave stones, coffins, complete with artificial spiderwebs. It created a path toward the other door across the room. William braced himself as he entered the room for whatever the ghost would do. He expected something to emerge from the ground or the coffin to open, so he felt anti-climatic that nothing actually happened. He tried the door and found it locked. "Figures . . . it shouldn't be this easy," William said. "the key should be somewhere in this room if I was the creator of the challenge. let's split up and look for it."
They split into group of two, William and Jasper, while Mur went with Amber. It was Mur that spotted the ghost. He felt its energy and pin-pointed to a coffin. They called for William and they gathered in front of an odd coffin that seemed to be excavated from foreign land. "get ready," William whispered. It might be cowardly, but William had decided to not take chance. "now, Amber," he didn't said the move as he had discussed it earlier so as not to alert the ghost. Amber electrocuted the coffin. The reaction was immediate as the coffin jerked up, tendrils of shadow formed hand. "COFAGRIUS!" the ghost announced itself and attacked Amber. The force of its attack made Amber dropped her eviolite, but its effect already triggered that it made no difference. "Thundershock it again!" William ordered. The second thundershock was withstood by the ghost, it's stronger than the litwick. All those electricity did paralyze it though, so it's not for nothing. Amber attacked it again with thundershock to knock it out. The group found the key for the door where the coffin stood previously and exited the area.
Jasper (bulbasaur) │male│ Lv. 10 │Hp: 100/100 │Status: healthy hold item: Miracle seed (Grass type attacks do x1.2 damage) ability: Overgrow: When HP is below 1/3rd Grass type attacks do x1.5 damage [St] [~] Growl: Lower targets physical attack one stage [P] Tackle: 50: [ST] Leech Seed: Sprays seeds on the target that sap 1/10 of their HP every round and restores that amount of HP to the user. [P] Vine Whip: 45:
Murphy "Mur" (espurr) │male│ Lv. 09 │Hp: 90/90 │Status: healthy hold item: N/A ability:Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard [P] Scratch: 40: [St] [~] Leer: Lower targets physical defense one stage [P] Covet: 60: Steals targets hold item (Item is returned at the end of the battle) [SP] Confusion: 50: 4/10 Chance to cause confusion
Agate (feebas) │female│ Lv. 08 │Hp: 80/80 │Status: healthy hold item: Exp. Share - Holder gains an extra 1/2 EXP boost equal to the EXP gained from each battle up to level 30. ability:oblivious: Oblivious prevents the Pokémon from being afflicted by infatuation. The Pokémon is also unaffected by Captivate and taunt. [st] Splash: no effect [SP] Icy Wind: 55: Lower targets speed one stage.
Pikachu │female│ Lv. 9│Hp: 90/90 │ Status: healthy hold item: Eviolite - Defense and Special Defense are raised three stages each at the beginning of battle. ability: Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon [ST] [~] Tail Whip: Lower targets physical defense one stage [ST] [~] Growl: Lower targets physical attack one stage [SP] Thundershock: 40: 4/10 chance of paralysis [ST] Play Nice: Lower targets physical attack one stage
Amber (pikachu) │female│ Lv. 09 │Hp: 90/90 hold item: Eviolite - Defense and Special Defense are raised three stages each at the beginning of battle. Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon [ST] [~] Tail Whip: Lower targets physical defense one stage [ST] [~] Growl: Lower targets physical attack one stage [SP] Thundershock: 40: 4/10 chance of paralysis [ST] Play Nice: Lower targets physical attack one stage
VS.
Cofagrius │female│Lv. 9 │Hp: 90/90 Ability: Mummy - Contact with this Pokémon spreads this Ability Turn#1 - Knock Off: 65, Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way, Makes Contact. Turn#2 - Disable: Disables last move used by target pokemon for 4 turns Evens - Shadow Ball: 80, 8/10 Chance to Lower targets special defense One Stage Odds - Dark pulse: 80, 3/10 Chance to Flinch target
Turn 01: Amber used thundershock! - 40 hp Cofagrius is paralyzed! Cofagrius used knock off! - 59 hp Eviolite is knocked off!