Marshtomp Marshtomp ♂ Lv16 HP: 160/160 EXP:9/26 Ability: Torrent (When HP is below 1/3rd its maximum, power of Water-type moves is increased by 50%) Nature: Jolly (Loves to eat) Item: Lucky Egg (5/7 Days) Tackle (50 - Makes contact) Growl (Lowers target's Attack one stage) Water Gun (40) Mud Shot (55 - Lowers target's Speed one stage)
Bulbasaur Bulbasaur ♂ Lv14 HP: 140/140 EXP:16/24 Ability: Overgrow (When HP is below 1/3rd its maximum, power of Grass-type moves is increased by 50%) Nature: Hardy (Strong willed) Item: None Tackle (50) Giga Drain (75 - Restores HP to the user equal to 1/2 of damage dealt) Sleep Powder (Puts target to Sleep) Vine Whip (45)
Sableye Sableye ♂ Lv13 HP: 130/130 EXP:2/18 Ability: Prankster (Status category moves have their Speed Priority increased by 1) Nature: Naughty (Thoroughly cunning) Item: None Mean Look (Prevents escape/switching) Zen Headbutt (80 - 3/10 chance to Flinch target) Astonish (30 - 4/10 chance to Flinch target) Scratch (40)
Heracross Heracross ♂ Lv22 HP: 220/220 EXP:10/17 Ability: Guts (Attack stat is increased by three stages when induced with a status condition) Nature: Brave (Impetuous and silly) Item: None Horn Attack (75) Arm Thrust (25 - Hits 2-5 times) Night Slash (80 - 1/10 chance to critically hit) Aerial Ace (70 - Ignores Accuracy and Evasion)
Growlithe Growlithe ♂ Lv20 HP: 200/200 EXP:1/15 Ability: Intimidate (Lowers opposing Pokemon's Attack by one stage) Nature: Bold (Likes to run) Item: None Bite: (30% chance to Flinch target) Flame Wheel: 60 (40% chance to Burn target) Reversal: (The lower the user's HP, the higher the damage) Helping Hand: (Boosts 1 adjacent ally Pokemon's Attack and Special Attack by x1.5, Priority +5)
Skarmory Skarmory ♀ Lv12 HP: 120/120 EXP:16/17 Ability: Sturdy (Attacks that would knock out this Pokemon in one hit will leave 1 HP instead) Nature: Sassy (Very finicky) Item: None Leer (Lowers target's Defense one stage) Air Cutter (60 - 1/10 chance to critically hit) Sand Attack (Lowers target's Accuracy once stage) Metal Claw (50 - 1/2 chance to increase user's Attack one stage)
Eevee Eevee ♀ Lv13 HP: 130/130 EXP:17/18 Ability: Anticipation (Super-Effective and OHKO moves all have a 1/10 chance to miss when used on a Pokemon with this ability) Nature: Hasty (Alert to sounds) Item: None Helping Hand (Boosts adjacent ally's Attack and Special Attack by x1.5, Priority +5) Tackle (50) Quick Attack (40 - Priority +1) Swift (60 - Ignores Accuracy and Evasion)
Pikachu ♂ Lv6 HP: 60/60 EXP:6/16 Ability: Static (The opponent has a 30% chance of being induced with PARALYZE when using an attack, that requires physical contact, against this Pokémon) Item: None Tail Whip (Lowers target's Defense one stage) Thunder Shock (50) Growl (Lowers target's Attack one stage)
Aipom ♂ Lv15 HP: 150/150 EXP:11/15 Ability: Pickup (If a Pokemon with this ability is in your active party, the post count for item bumps is reduced by 10) Nature: Quirky (Highly curious) Item: None Scratch (40) Astonish (30 - 40% chance to Flinch target) Baton Pass (User swaps with another active party pokemon, passing on all status alterations and effects) Tickle (Lowers target's Attack and Defense)
Riolu ♂ Lv10 HP: 100/100 EXP:0/15 Ability: Inner Focus (This Pokémon will not flinch) Nature: Careful (Often lost in thought) Item: None Foresight (Allows Fighting and Normal moves to affect Ghost Pokemon) Quick Attack: 40 (Makes contact, Priority +1) Endure (Survive any attack in one turn with 1 HP, has a 1/5 chance of working the second time, and 1/10 every subsequent round after, Priority +3) Counter (If the user was last hit by a physical attack, using this move will counter back with 2x the damage taken, Priority -5)
Chimchar ♂ Lv10 HP: 100/100 EXP:0/15 Ability: Iron Fist (Punching moves do x1.3 damage) Nature: Bold (Likes to fight) Item: None Scratch: 40 (Makes contact) Leer (Lowers target's Defense one stage) Ember: 40 (4/10 chance to Burn target) Taunt (Target cannot use status-type moves)
Shroomish ♀ Lv5 HP: 50/50 EXP:0/15 Ability: Quick Feet (Speed is increased by 50% when induced with a status) Nature: Serious (Quick tempered) Item: None Headbutt: 80 (30% chance to Flinch target) Mega Drain: 40 (Heals user for 1/2 the damage dealt) Drain Punch 75 (Heals user for 1/2 the damage dealt) Poison Powder: (Poisons target)