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iShayera

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PostPosted: Thu Oct 28, 2010 6:57 pm


Sayuri Mizuki HageshiiUser Image

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Character Info
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Main Info

Character Name: Sayuri Mizuki Hageshii, alias Enix
Nicknames: Saya
Title(s): the Blonde Fox
Rank: Genin
Village: Kirigakure no Sato


Background Info
Sayuri's true name has only been known by three people her entire life, not counting herself. She was born into the same family as her twin sister, Shayera, under the name Enix Nara. Upon Shayera's release from the hospital five years ago, and their fathers' death, the twins left their mother to live her own life, and went their separate ways. Sayuri has not seen Shayera since that night. Sayuri disappeared for several years after she last saw her sister, finally resurfacing outside of Kirigakure. She adopted the name Sayuri Hageshii, and completely changed herself to prevent anyone from her old life from finding her, including her twin. Since then, Sayuri has been fighting to find her sister and ease any tension between the two of them, having always been favored by their father. She has no idea that her sister vanished into the desert and has not been seen since


Physical Description

Age: 19
Sex: Hopefully female, or else she has some identity issues, anatomical anomalies, and has been buying the wrong underwear...
Hair Color: Light ash blonde in clear contrast to the inky black of her twin’s.
Natural Eye Color: Pale blue. Her eyes are those of a Hyuuga, except that hers seem to be tinted with a light aqua.
Body Type: Athletic, toned, and curvy, Sayuri’s body is that of a girl who has spent her whole life training herself rigorously in the art of taijutsu.
Height: 5'0
Weight: 100.5 lbs
Distinguishing Features: Sayuri has a tattoo of a black scorpion on her left shoulderblade. The reasons behind this are unknown, but Sayuri tends to get nervous when the subject is brought up.
Personality: To call her sane would be a lie, but calling her crazy would indicate a lack of foreknowledge. Due to the cataclysmic events that shaped her childhood and early teen years, Sayuri is secretly sadistic and bloodthirsty, relishing the thought of killing another, regardless of whom they may be. She has a level, strategic mind, and relies heavily on predetermined attacking rather than impulse. She keeps a clear head, and can think up tactics in the blink of an eye. She never talks, only ever snaps, threatens, and demands, and refuses to show anyone respect who has not earned it. She is angry at the world for reasons that only she knows of, but shows undying loyalty to those who deserve it. Sayuri is very determined, concentrated and independent. She has a lone wolf attitude. Despite this, Sayuri does show compassion, as she cares deeply for peoples’ safety, but often fails to see how much others cares about her the same way. Interestingly, Sayuri seems slightly shy towards physical proximity outside of a combat situation. Sayuri also reacts quite strangely when she sees blood, but the reasons behind this are unknown…
Nindo: “You never know how strong you are, until being strong is the only thing that matters.”


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Bloodline, Clan, or Demon
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Main Info

Bloodline, Clan, or Demon: Hyuuga clan; Byakugan doujutsu
Bloodline/Clan Stage: Byakugan: Stage One
Abilities of the Bloodline/Clan:
1. Provides the user with an almost-360 degree field of vision, the exception being the back of the neck where the third vertebra is located
2. Provides a degree of telescopic vision, which varies from person to person.
3. Grants the ability to see both chakra and the chakra circulation system within the body.
4. Using Gentle Fist, the user can close or open an opponent’s chakra points, giving them control over a person’s ability to use jutsu. (In order to do this, a significant amount of points must be closed.)
5. Grants a -2 chakra point bonus on all used jutsu, due to the Hyuuga clan’s excellent chakra control.


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Shinobi Profession and Shinobi Types
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Shinobi Profession

Shinobi Profession: Taijutsu Specialist
Profession Base Benefit: Physical strength of the Taijutsu Specialist is increased by 1 rank; Because of their focus and training in the martial arts, Taijutsu Specialists are able to practice more taijutsu styles others.
Learning Information: Taijutsu Specialists receive a -1 post learning bonus when learning taijutsu, but receive a +1 post penalty for learning weapon techniques and styles and a +2 post penalty for learning ninjutsu/genjutsu.
Weakness: Less Elements; Weakened Nin/Genjutsu

Rank Benefits

Genin
2) Warrior's Rush:
(The weapon master forces chakra into their legs to move at great speeds, able to close the gap between the weapon master and their opponent in mere seconds to put themselves in the perfect position to attack.)


Shinobi Type(s)

Summon Specialist: If the user can utilize a summon, being a summon specialist is the way to go. Summons utilized by these ninja are stronger then normal summons, drawing power from the very presence of their summoner. Summoning Specialists are also able to use summons at the rank of Genin. [normally not available until Chuunin]
(Summons are stronger by 1 rank)

Tactical Shinobi: These are the Shinobi most often to be picked as leaders of shinobi teams, able to come up with strategies and adapt to battlefield conditions quickly and efficiently. Being highly intelligent, learning jutsu comes quite easily to these shinobi, allowing them to acquire a vast array of jutsus for any situation.
(-3 posts for learning jutsu, reaction speed is one rank higher)


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Chakra and Jutsu
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Chakra Information

Chakra Level: Medium [Additional 3/10 Chakra Points]

Chakra Point: 31/31

Chakra Control: -2 Chakra points for each jutsu used due to the Hyuuga clan’s immaculate chakra control.


Elemental Affinities: Suiton

Jutsu Information

Ninjutsu

Universal
Kawarimi no Jutsu (Substitution)
Henge no Jutsu (Transformation)




Suiton:
•Uo Tsuba
•Mizu Kagame no Jutsu
•Mizu Bunshin no Jutsu
•Mizu Soujuu


Genjutsu

Universal
Bunshin no Jutsu





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Summoning Information
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Summoning Type: Summon U/C
Summons Known: None

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Taijutsu/Weapon Styles
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Way of the Silent Blade: This is a ancient style, focusing on speed and accuracy. A good assassin kills in a single blow, and it forced into a confrontation, will seek to end it as quickly as possible. To this end certain weapons are cut out for assassins, but most are not. The most common weapons an assassin uses are short swords of various types, Kunai, shurikans, ect... Oddly enough, even larger swords, such as the Zambatou have found uses among the assassin ranks. The ultimate close range weapon of the Assassin is the Assassins blades. These allow him to make maximum usage of his speed, with blades that are located on all primary striking locations on the body.

Their training in agility is for obvious reasons; accuracy is trained upon so that an Assassin may strike vital locations with ease, furthering their ability to strike down their opponents. Critics of the style argue that because of the lack of training in areas such as Strength and Endurance, if cornered an assassin is at a disadvantage. This, while true, does not hinder the typical assassin, as the shadows are their allies, and most pride themselves on their ability to remain hidden.

Unlike most Taijutsu styles, assassins do not shun other forms of fighting; rather many assassins make use of Genjutsus, as this gives them a much needed edge is hostile territory to bring their opponents down.
current stage: Stage One, Posts located throughout the Mist Village

Maneuvers
Ichi Taira

Abilities
This stage primarily teaches a practitioner how to move. Speed is an assassin’s best friend, and the ability to stay out of reach of their opponent saves many an Assassins life. Once they have shown progress in speed, they then begin to learn vital spots on the human body, allowing them to strike with greater accuracy and precision. They also have some basic training in throwing weapons such as Kunai.


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Equipment
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Weapons

Type of Weapon: Broadsword
Name of Weapon: Kasaku no Yume (Acceptance on the Next Page
Description: Kasaku no Yume is sixty-five inches in length, which includes the hilt and guard heights. The steel blade is 51 inches long, while the hilt is 11 inches, and the guard is 3 inches. The deadly blade has two circles, one on top of the other, spaced 2 inches apart from each other, cut into the steel. The blade is 7 inches wide, and weighs 11 lbs. The blade itself is black and engraved, while the guard has a swirling winged motif embossed into the gold-tinted metal. Kasaku no Yume must be cleaned frequently, or it will rust very quickly. It also is difficult to control once swung, since its massive size affects its trajectory. Yume is an inconvenience, as its enormous size, coupled with the weight of the blade, makes it difficult to wield. Yume was found after Sayuri left her home years ago to escape her abusive father. She found it abandoned in the snow that capped a mountain near Kirigakure, its blade lodged deep in the dirt. It, along with a granite headstone, marked a grave, and upon the stone, the words “This sword is a symbol of my dreams, my honor. Wield it well and let its power enfold you.” The grave’s occupant was unspecified, and Sayuri took the blade as a symbol of the dreams of others. She keeps it with her at all times. Its maker is unknown.
Location: Usually in her right hand, otherwise strapped to her back by a thin leather strap that runs crosswise across her torso.
Base Range: 65 inches


Shinobi Tools

Kunai: 18
Shuriken: 18
Makibishi: 15
Light Bomb: 5
Smoke Bomb: 10
Steel Wire: 20 ft.


Apparel

Head-Band Style: Unlike her fellow Kirigakure shinobi, Sayuri wears a thin silver chain around her neck. Suspended from the chain are two small pendants. The first pendant is a small charm of the Hyuuga clan symbol. The second charm is a small silver plate, engraved with the Mist village symbol and her nindo. She also has the plate of a Kirigakure headband sewn into the back of the glove on her right hand.
Head-Band Location: Back of right hand; Necklace
Head-Band Color: Silver; black
Flak-Jacket style: Sayuri refuses to wear a flak jacket, insisting that wearing one would restrict her movements while performing Juken.
Flak-Jacket color: None
PostPosted: Thu Oct 28, 2010 7:27 pm


Edited by Lance: ignore this post, greg, you're being ridiculous

Reedit by greg: No I'm not, I just dont wanna be absent for a day, and have over three pages of profiles to look at. Fifteen is already too many at once.

Re-re-edit: Yes you are, I'll help you with profile acceptance, but don't ever shut down the profile acceptance forum

Gregar828
Vice Captain


Cobra_X
Crew

Aged Gaian

PostPosted: Thu Oct 28, 2010 10:55 pm


Oniwa Kye
User Image


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Character Info
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Main Info

Character Name: Oniwa Kye (Oh-knee-wa Ka-eye-e)
Nicknames: Iron Fist
Title(s): None
Rank: Otokage
Village: Otogakure


Background Info

Physical Description

Age: 27
Sex: Female
Hair Color: Black with strands of white
Natural Eye Color: Amber
Body Type: Athletic
Distinguishing Features: ...is missing her Left Arm.


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Bloodline, Clan, or Demon
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Main Info

Bloodline, Clan, or Demon: Satetsu (Iron Sand) ...[Clan Head]
Bloodline/Clan Stage: Stage 2
Abilities of the Bloodline/Clan:

1. Can easily control large amounts Metal Dust at will
2. The Metal Dust is very Durable, Fast, and Precise in it's movements.
3. Can control metal such as Shuriken, Kunai, and even smaller swords. (Nothing as large as a Fuuma Shuriken though.)
4. Fire is capable of melting the Metal Sand. (The Katon jutsu used must match the rank of the Iron Sand technique used.)
5. Cannot control Metal within the human body.
6. To get more Metal Dust from the earth, you must send a large amount of metal Sand to get it. It takes at least one post to reach the metal deep in the earth.



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Shinobi Profession and Shinobi Types
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Shinobi Profession

Shinobi Profession: Taijutsu Specialist
Profession Base Benefit: Strong Bodied (Physical Strength +1 rank)
Learning Information: -2 posts for Taijutsu, +1 for Weaponstyles, +2 for Ninjutsu/Genjutsu
Weakness: Weak Genjutsu

Rank Benefits

Genin
Bird Watching - Jump height increased dramatically, allowing them to dodge attacks much more easily. (Can jump roughly 15 feet in the air, increases by 5 for every rank after --> Kage = 35 ft.)

Chuunin
Improved Reflexes - Can read movements as if the Taijutsu Specialist had a 1 tomoe sharingan, or the Ushio clan reaction speed; does not increase the effectiveness of the sharingan or ushio clan reaction speed.

Jounin
Tough Bodied - Offensive ninjutsus 3 ranks or lower than the Taijutsu Specialist cause no harm to the them, offensive ninjutsus 1 rank or lower are half as effective against the Taijutsu Specialist.)


Shinobi Type(s)

Speed Ninja: (Move, dodge, and attack speed is one rank higher, hard for anyone below Jounnin to even track these ninja)

Combo User: (Can use 2 jutsu per post, at Jounin can use 3 jutsu per post)


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Chakra and Jutsu
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Chakra Information

Chakra Level: High, +5/10

Chakra Point Total: 180

Chakra Color: Dark Forest Green, similar to the robes she wears.

Chakra Control: N/A


Elemental Affinities: Doton, Raiton, Ototon


Jutsu Information

Ninjutsu/Genjutsu

(Unless otherwise specified, all jutsu listed were auto-ranked on character creation)

Universal Ninjutsu

• [E] - Henge No Jutsu (Transformation Technique)
• [E] - Kawarimi No Jutsu (Body Switch Technique)
• [D] - Kinobori no Jutsu (Tree Walking Technique)/Kabenobori no Jutsu (Wall Walking Technique)
• [C] - Suimen Hokou no Gyou (The Art of Water Walking)
• [A] - Tenkuu Hokou no Gyou (The Art of Walking on Air)
• [A] - Kage Bunshin No Jutsu (Shadow Clone Technique)
- Bakuretsu Kage Bunshin No Jutsu (Exploding Shadow Clone Technique)



Universal Genjutsu

• [E] - Bunshin no Jutsu
• [C] - Kai (Release)



Raiton - Lightning Release

Rank E - (Basic) - ( Jutsu Descriptions)

• Raikou Bunshin no Jutsu (Lightning Clone Technique)
• Yurayura Ranpu no Jutsu (Flickering Light Technique)
• Seiteki Suji no Jutsu (Static Strings Technique)
• Teikou no Kuntou (Electricity Resistance Training)

Rank D - (Genin) - ( Jutsu Descriptions)

• Raikou Boruto no Jutsu (Lightning Bolt Technique)
• Denshi no Jutsu (Electron Technique)
• Nagare Isou no Jutsu (Current Transfer Skill)
• Heki no Jutsu (Burst Technique)
• Raikou Henge no Jutsu (Lightning Transformation Technique)
• Kumo Keba no Jutsu (Cloud Wisp Technique)
• Seiteki Chikara no Jutsu (Static Force)
• Raikou Jishaku no Jutsu (Lightning Magnet)

Rank C - (Chuunin) - ( Jutsu Descriptions)

• Denki Hifu no Jutsu (Electric Skin Technique)
• Raikou Hitofuki no Jutsu (Lightning Blast Technique)
• Raikou Yaiba no Jutsu (Lightning Blade Technique)
• Dendou Hari Hirogari no Jutsu (Electric Needle Spread Technique)
• Dendou Bakuhatsu no Jutsu (Electric Detonation Technique)
• Kumo Tate no Jutsu (Cloud Shield Technique)
• Dendou Kariyou no Jutsu (Electric Overdose Technique)
• Hikuhiku Eda no Jutsu (Twitching Limb Technique)
• Yusuburu Kasugai no Jutsu (Jolt Clamp)
• Raikou Shunshin no Jutsu (Lightning Instantaneous Body Technique)
• Kanri Soushitsu no Jutsu (Control Loss Technique)

Rank B - (Special Jounin) - ( Jutsu Descriptions)

• Raikou Kousen no Jutsu (Lightning Beam Technique)

Rank A - (Jounin) - ( Jutsu Descriptions)

• Inbikiri Seeji no Jutsu (Lightning Sage Technique)
• Chidori (Thousand Birds)
• Chidori Nagashi(One Thousand Birds Current)
• Rensa Raikou no Jutsu (Chain Lightning Technique)
• Jiten Rakou Dangan (Spinning Lightning Shot)
• Junsei Raikou Kunai no Jutsu (Pure Lightning Kunai Technique)
• Yobigoe no Raikou no Jutsu (Call of Lightning Technique)
• Kyuutai Tate no Jutsu (Sphere Shield Technique)
• Sai Sen no Jutsu (Rewire Technique)
• Dendou Enmu no Jutsu (Electric Fog Technique)
• Inbikiri Ekido no Jutsu (Lightning Rage Technique)
• Dendou Kaitengi no Jutsu (Electric Gyroscope Technique)
• Shinkou Arashi no Jutsu (Rising Storm Technique)
• Dendou Hebi no Jutsu (Electric Snake Technique)

Rank S - (Sannin/Kage) - ( Jutsu Descriptions)

• Kouseitan Kawa (Element Skin)
• Rairyu Rendan no Jutsu (Lightning Dragon Attack)
• Raiton: Ryouken (Lightning Hound)
• Kouten no Saiketsu (Heaven's Judgement)
• Shina no Kourin (The Descent of Shina)
• Raiden no Moui (Raiden's Fury)
• Hando no Semeku (Hands of Torture)
• Shina's Touch
• Sigh of the Yellow Dragon
• Limelight



Doton - Earth Release

Rank E - (Basic) - ( Jutsu Descriptions)

• Tsuchi Gunjikoudou no Jutsu (Earth Military Movement Technique)
• Bunshin no Jutsu (Earth Clone Skill)
• Koujin Bunshin no Jutsu (Dust Clone Technique)

Rank D - (Genin) - ( Jutsu Descriptions)

• Kajuu No Doro (Mud Weights)
• Tsuka no Tsuchi Souzou (Earth Mound Creation)
• Jihibiki Kansei no Jutsu (Earth Tremor Sense Technique)

Rank C - (Chuunin) - ( Jutsu Descriptions)

• Doryu Taiga (Mud River)
• Doryuudan no Jutsu (Earth Dragon Blast)
• Doryu Heki (Mud Slide Barrier)
• Bakuyaku Iwa Kawarimi (Explosive Stone Body Replacement)

Rank B - (Special Jounin) - ( Jutsu Descriptions)

• Sekkai Saka (Rock Hill Creation)
• Rikujou Shougekiha no jutsu (Ground shockwave technique)

Rank A - (Jounin) - ( Jutsu Descriptions)

• Shindoryuudan no Jutsu (Earth Dragon God Blast)
• Sekkai Bunshin no Jutsu (Rock Clone Technique)
• Dosekiryuu no Jutsu (Rock Avalanche Technique)
• Bouseki Take (Spinning Peak)

Rank S - (Sannin/Kage) - ( Jutsu Descriptions)

• Tsuchi Tsunami no Jutsu (Earth Giant Wave Technique)
• Iwa Finaru (Rock finale)


Ototon - Sound Release

Rank E - (Basic) - ( Jutsu Descriptions)

• Yobiko (Whistle)

Rank D - (Genin) - ( Jutsu Descriptions)

• Kinsei Hakai (Balance Destroy)
• Kaze Senbon no Jutsu (Wind Needles Technique)

Rank C - (Chuunin) - ( Jutsu Descriptions)

• Kyoumeisen (Vibrating Sound Drill)
• Himei no Jutsu (Shriek)



Bloodline/Clan Jutsus

Satetsu - Iron Sand

Rank D - (Genin) - ( Jutsu Descriptions)

• Bihin Ejin Giryou (Equipment Conversion Technique)

Rank C - (Chuunin) - ( Jutsu Descriptions)

• Satetsu Kesshuu (Iron Sand Joint Attacks)
• Hagane Dama (Steel Bullet)
• Hagane Bunshin no Jutsu (Steel Clone Technique)
• Satetsu Irekawari (Iron Sand Substitution)

Rank B - (Special Jounin) - ( Jutsu Descriptions)

• Hagane Ame no Jutsu (Steel Rain Technique)
• Satetsu Shigure (Iron Sand Autumnal Showers)
• Satetsu Kaihou (Iron Sand World Method)
• Satetsu Shouheki (Iron Sand Barrier)
• Satetsu Yoroi (Iron Sand Armor)

Rank A - (Jounin) - ( Jutsu Descriptions)

• Kurogane Chiri Bakugou (Iron Dust Detonation)
• Tekkoudan (Armor Piercing Ammunition)
• Haganeryuu Rendan (Steel Dragon Barrage)

Rank S - (Sannin/Kage) - ( Jutsu Descriptions)

• Erai Gyokushou Kane Kame (Great King Metal Turtle)



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Taijutsu/Weapon Styles
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Daidoumyaku – Great Pulse Fist - Primary Style
By using chakra to concentrate energy within their hands the user of this taijutsu can transfer the energy from their hand into their target, creating violent vibrations. This involves a slight bit of chakra control, but this is not the focus of the style. Instead the focus is on speed in movement and striking, which helps to create stable sound waves. These vibrations can damage soft tissue of internal organs but the primary function of this style is to damage bones and create numbness in nerves.

Current stage: Stage 7 (Mastered)

Maneuvers:

Palm Strikes – At this level, the user of this style achieves a frightening level of power. Here, a direct blow from an attack will not only result in broken bones, but brutal, crushing blows. Often is the time when the limb of a shinobi struck by one of these blows is rendered limp and useless; a victim of compound fractures as well as chipped fragments of bone caused by the vibrations of the user’s palm. Furthermore, the tissue damage caused at this stage is intensive, as the blows now strikes harder and deeper than ever before, rending and bruising muscle tissue with an almost unspeakable ferocity, a fact that further adds to the sheer devastation of each landed strike.

Kicks- The kicks of a user at this level are now at their peak, capable of inflicting severe damage to any part of the target’s body at unprecedented speeds. Furthermore, the airwaves created by the kick now create messy gashes, painful bleeding wounds, and devastating burns to the flesh of the target. The wounds caused by this tend to cause excruciating pain to the victim, and thus tend to hamper the combat ability of the afflicted greatly.

Defense- The user has learned to block attacks purely by instinct and react to them almost before they are launched. Unless an attacker is careful, the results of their attack could leave them worse off than their opponent as the user can now inflict severe injury just by blocking. Without the aid of some type of jutsu technique, throwing weapons are virtually useless against the user now and can be turned aside in almost unlimited numbers.

Special Techniques:

• [E] - Hakike no Tsuki (Nausea Thrust)
• [D] - Daidoumyaku – Mimi Senshi (Ear Stab)
• [C] - Daidoumyaku – Saidan Assaiki (Altar Crusher)
• [C] - Daidoumyaku – Ibukuro Gusarito (Stomach Thrust)
• [A] - Daidoumyaku – Juushin Tomosen (Brutal Heart Stopper)
• [A] - Daidoumyaku – Parusuha Saiganki (Pulse Rock Crusher)
- Daidoumyaku – Manako Oshi (Eye Push)



Ishi no Karada Taijutsu (Stone Body taijutsu) - Secondary Style
A taijutsu style as old and timeless as the mountains themselves, it is unknown exactly how the Ishi no Karada came into existence. It is a style that has been passed down generation by generation in various dojos of Earth Country. When Iwagakure was created, it was only natural that the shinobi there would use the most popular fighting style in the Earth Country. Through the use of chakra, it was greatly enhanced into the mighty form of taijutsu that it is today.

Current stage: Stage 7 (Mastered)

Maneuvers:

• [E] - Tsuruhashihijishou (Pickaxe Elbow)
• [E] - Shoushitsu (Rising Knee)
• [E] - Hourakushou (Cave-in Palm)
• [D] - Hasai Houyou (Crushing hug)
• [D] - Kannyuu Tanima (Collapsing Valley)
• [D] - Axe Kick
• [D] - Mountain Rising
• [D] - Double Rock Swing
• [C] - Shougekishou (Rising Impact Palm)
• [C] - Tokken (Tackle Charge)
• [C] - Yamayagi Mozou (Mountain Goat Mimic)
• [C] - Elbow Smash
• [C] - Stone Floor Sweep
• [C] - Steady Mountain Palm
• [A] - Gangeki (Boulder Strike)
• [A] - Hanmahirushou (Sledgehammer Heel Impact)
• [A] - Hishoumaruishi (Flying Boulder)
- Kiretsu Kire (Fissure Chop)
- Bone Crusher
- Sky High Avalanche


Special Techniques:

• [D] - Gurabo (Stone Gloves)
• [D] - Kuma Kobushi (Bear Fist)
• [D] - Doryu Dango (Mud Cannonball)
• [D] - Jishin Ken (Earthquake Fist)
• [C] - Banjin Houru (Savage Throw)
• [C] - Jagged Dust
• [C] - Savage Downward Crash
• [C] - Rising Earth Pillar
• [A] - Saido Nadare (Second Avalanche)
• [A] - Gansaku Shindou (False Tremor
- Futae no Kiwami (Mastery of the Two Layers)
- Ishi Suji (Stone Muscle)



Shunko (Flash Cry) - Third Style
Created within the walls of Iwagakure by the former Tsuchikage, Jade Uchiha herself, this advanced form of Taijutsu combines hand-to-hand combat and materialized chakra energy to explosively increase a Shinobi's offensive capabilities. when utilizing the techniques, high-pressured chakra surges throughout the user's body, enhancing their arms and legs for battle as well as granting them special forms of movement around the battlefield. The chakra itself can also be controlled and fired at opponents from the body at later stages.

Current stage: Stage IV (Jounin level)

Maneuvers:

• [E] - Fall Break: Can emit chakra from the body to soften the landing from a fall.
• [E] - Wall Climb: Can now use chakra to propel themselves up a vertical object.
• [D] - Shunko Slide: Can alternate chakra in the feet, allowing them to slide a short distance across the ground for a much easier transgression from offense to defense, or to evade attacks.
• [C] - Double Jump: At the apex of their first jump, the user can jump again.
• [A] - Flash Step (I): User can instantly transport themselves a short distance in battle.

Special Techniques:

• [E] - Minor Shunko: Can focus chakra to fingertips/toes to increase punching/kicking power.
• [D] - Hand/Foot Shunko: Can now engulf the entire hand/foot in chakra to make punches/kicks much stronger.
• [C] - Double Hand/Foot Shunko: Can now engulf both hands/feet in chakra to pack a much stronger attack then with just one limb
• [C] - Shunko Arms: Both arms can now be engulfed in chakra, enabling the lifting of large and bulky objects which can then be thrown a good distance
• [B.] - Shunko Legs: Both legs can now be engulfed in chakra, enabling the user to run at speeds up to 3 times faster then normal.



Ansatsuken: Assassination Fist - Fourth Style
The Ansatsuken is Taijutsu Style born from the intention to kill an opponent, whether it be by firing chakra blasts from your palm, or just beating them to a pulp. The crux of this style revolves around combos, with one attack leading directly into another. Practitioners of this art follow the code of a warrior, meaning that all fights against a stronger opponent are fought to the death. If the opponent is weaker however, it may be used simply to gauge their ability, using the high pressure techniques as a test of worthiness.

Current stage: Stage 3 (Ken Style)

Special Techniques:

• [D] - Hadouken (Surge Fist)
• [D] - Shou'oken (Little Dragon Fist)
• [D] - Shunpuu Kyaku (Twirling Gale Kick)
• [C] - Shinkuu Hadouken (Vacuum Surge Fist)
• [C] - Shoryuken (Rising Dragon Fist)
• [C] - Shoryu Reppa (Rising Dragon Rending Destruction)
• [C] - Shinryuken (Divine Dragon Fist)
• [C] - Tatsumaki Senpukyaku (Tornado Whirlwind Kick)
• [C] - Shippu Jinraikyaku (Gale Thunderclap Kick)
• [C] - Guren Senpukyaku (Crimson Whirlwind Kick)



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Equipment
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Weapons

Type of Weapon:
Name of Weapon: (name of your weapon if applicable; if it's a custom weapon link the name to the description of the weapon)
Base Range:(The effective range of the weapon without utilizing any jutsus or special abilities)


Shinobi Tools

Kunai: 10
Shuriken: 20
Makibishi: 0
Light bomb: 5
Smoke bomb: 5
Exploding Tags: 10
Steel wire: 5 strands of 50 feet each.


Apparel

Head-Band Style: Standard
Head-Band Location: Hangs off of the loose fabric where her left arm would be.
Head-Band Color:Black
 
PostPosted: Thu Oct 28, 2010 11:04 pm


{{Good GOD does it take a long time to build one of these... and I haven't even made the Custom Weapons yet... or finished writing the backstory.

However, I figured this was a good start.}}

Cobra_X
Crew

Aged Gaian


Boku_ha_Ronnel

Shirtless Shapeshifter

PostPosted: Thu Oct 28, 2010 11:16 pm


(([[(([[ Link to old style profile, sixth one down on this page. ]]))]]))


Kronashi Kaguya RoivasUser Image

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Character Info
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Main Info

Character Name:Karonashi Kaguya Roivas
Nicknames: Karo, Kokuo no Hone (Bone King)
Title(s): None
Rank: Academy Student (T.T)
Village:Sunagakure


Background information
Karo was born into a small fringe family of the Kaguya clan. They had the possibility of activating the famed Kekkei Genkai, yet none to date had. Thus, many of the family remained in their home village, supporting the rest of their clan by becoming farmers and craftsmen.
Then Karo was born. For some time, no one expected anything different from the boy, until the day came when his father caught him playing with a bone that was sticking out of his arm. At first, his father panicked, thinking his son had broken his arm. Then, he saw his son pull the bone out all the way, yet the limb itself remained unharmed.
The man quickly alerted the elders of his village of this development. There was a discussion, and a decision was reached. The young boy would have his training. Over the next several years, Karonashi received as much training as the rest of his family living in the village could provide. When the time came that he had learned all he could at home, the elders told him that it was time for him to go to a shinobi village to continue his training.
Karonashi seeks to learn and grow stronger, and become a teacher himself.
He was a part of the Sunagakure forces that fought against the Cloverfield monster and the miniatures that it spawned.


Physical Description

Age: 17
Sex: Male
Hair Color: Light brown
Natural Eye Color: Black
Body Type: Athletic, wiry.
Distinguishing Features: Scar on right jawline, ponytail


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Bloodline, Clan, or Demon
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Main Info

Bloodline, Clan, or Demon: Shikotsumyaku
Bloodline/Clan Stage: Shikotsumyaku - PreGennin stage (uh.)
Abilities of the Bloodline/Clan:

• Bone control, can create additional bones within the body that can be forced outwards to be used in combat. Advanced healing.
• Bone manipulation comes at higher levels. At the initial level, all that can be done is creation of ordinary bones that can be then forced out. Higher ranks bring the shaping of bones, manipulation of density, and eventually perfection of the above abilities.
• The flesh of the Kaguya heals instantly cuts from when the bones exit their body.
• Weak against Genjutsu




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Shinobi Profession and Shinobi Types
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Shinobi Profession

Shinobi Profession: Teaching Master
Profession Base Benefit:
Expert Teacher: Teaching Masters give students a -2 post teaching bonus when teaching techniques that the teacher reads from a scroll, and a -3 post teaching bonus when teaching techniques that the teacher knows. (This bonus stacks with the training ground bonus)
Learning Information: -1 learning post
Weakness: Teaching Master - No Weakness
Rank Benefits

Genin

Chuunin


Jounin


Shinobi Type(s)

Combo User:
The combo type is for ninja who use there jutsu in a chain to help deliver a devastating overall effect. Stringing multiple jutsu together, these ninja are dangerous, allowing them to overwhelm their opponents with the sheer number of jutsus they can perform.
(Can use 2 jutsu per post, at Jounin can use 3 jutsu per post)



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Chakra and Jutsu
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Chakra Information

Chakra Level: Medium [3/10]

Chakra Point: 18 (Academy 15 + 3)

Chakra Control: None


Elemental Affinities: Sunaton (Sand Release)

Jutsu Information

Ninjutsu

Universal
Kawarimi no Jutsu (Substitution)
Henge no Jutsu (Transformation)




First Element: Sunaton (Offense)






Genjutsu

Universal
Bunshin no Jutsu





]


Bloodline/Clan Jutsus

Ninjutsu






Genjutsus






Taijutus






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Summoning Information
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Summoning Type:

Summons Known:

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Taijutsu/Weapon Styles
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XXX: (brief description of the style)
current stage:N/A
Maneuvers

Abilities


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Equipment
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Weapons

Knuckles:
Name of Weapon: Punching Blades
Base Range:Hand to hand


Shinobi Tools

Kunai: 15
Shuriken: 15
Makibishi: 15
light bomb: 4
smoke bomb: 5
steel wire: 30 feet (Wrapped around waist disguised as belt cord)


Apparel

Head-Band Style: Normal
Head-Band Location: Forehead
Head-Band Color: Tan
Flak-Jacket style: None (Not Chuunin)
Flak-Jacket color:
PostPosted: Fri Oct 29, 2010 6:25 am


If this is true, let another crew member handle profiles, or pick either myself or Mistah and make the new Hokage do it. Two pages of profiles is nothing; someone like myself, Jade, Cobra, or really anyone else with the required knowledge of what is OP and what isn't can have it done in five minutes. There should be no reason Lance's second in command who puts it upon himself to solo a particular forum can't handle a few applications, half of which are just redos of current shinobi.

TDG Super Kami

Dapper Werewolf

6,200 Points
  • Brandisher 100
  • Signature Look 250
  • Bunny Spotter 50

Cobra_X
Crew

Aged Gaian

PostPosted: Fri Oct 29, 2010 6:42 am


Personally, I find it unacceptable that people would be told NOT to resubmit their profiles when there was just a big Time Skip which by Lance's word is REQUIRING us to do so.

...As such, I will begin grading these profiles. I will point things out to people and I will expect them to be made AS EDITS TO THEIR CURRENT PROFILES.

GREGAR AND LANCE HAVE FINAL SAY. They have the right to repeal anything I say. I'm only doing this to relieve Gregar's burden and move things along.

(@Gregar/Lance: I'm not trying to step on toes here, I'm just trying to ease the burden. You guys know that I know what I'm doing, so I hope you don't mind.)
 
PostPosted: Fri Oct 29, 2010 7:21 am


{{Please make all corrections within the current profile posted to avoid an over-cluttering/confusion of profiles. I will be constantly updating THIS post with people as I get to them through the day.}}

{{When you have made your edits, please post a whispered comment letting me know the edits have been made and PM me so I know to come back and look at it.}}


Lance - Kaizen's Profile

- Background Info could use an update to current time.
- Your "Weakness" is unfair imo. I would consider this to be Power-gaming. As the Gobi host, you can already learn from all schools of jutsu. Unless you are willing to take a hit and not learn one of the schools, or have access to it at all... I would say you HAVE to choose another Weakness. (I dont like that the only disadvantage in your character taking that weakness is that you can only learn jutsu of the weakened element up to your rank... that's not even a real weakness for you.)
- All of your profession Rank benefits lack description.
- Is there any rule that states that your demon Chakra control bonus stacks with your Ninja Type?
- You may want to remove extraneous part of the application which don't relate to you (like the Bloodline jutsu section)
- For your customs, I know they are linked, but some description of their location on yuor person and what their general abilities are would be nice to see on the profile itself.



Panthers - Zin's Profile

- Your Rank is Chuunin
- Ninjutsu Specialist is listed under Clan abilities, but you need to describe what this gives you
- Fewer Elements requires a description?... but also the facts stated are mentioned for a Weapon's Specialist. The wording should be changed to indicate Taijutsu Specialist.
- Same as above goes for Genin rank benefit: Warrior's rush.
- Are you the Naga Clan head?... that is the only way you would get HIGH chakra.
- Chakra Control is not a (Low/Medium/High) thing... its jsut a compilation of all chakra control bonuses... if you have any. (If not, enter 'N/A')
- Your elementl affinities section is a little wonked out with formatting. (Elelmental affinity seems to be larger text and the color text is off.
- Please indicate which, if any of your Jutsu or taijutsu styles were Auto-learned by merit of the Time Skip. (Lance suggests a triple asterisk ***... I just note it in parentheses )
- Taijutsu formatting section off by a little... not sure why that "[Align center]" is there.
- Your Demon Gate opening is not listed... it just looks like the official Konoha version (which yours is certainly different)
- Further description of Amaterasu's abilities and it's location on your person would be helpful to see on the profile.
- Do you really carry NO equipment at all?... not a single Kunai/Shuriken/Etc...?



Stormold - Sevvyn's Profile

- Shinobi profession Weakness: Please link description of the weakness' effects.
- Your Chakra Level = High, +20/10
- Total Chakra Points = 65
- Chakra Control should be -1 for all genin techniques, -2 for Chuunin and above.
- Genjutsu First Elelment: Typo- You wrote 'Wing' instead of 'Wind'
- You may want to list the Maneuvers/special Abilities of your Sword Style.
- Is your weapon just a regular Katana?



Allegra - Koizumi's Profile

- Confessor Clan abilities could be a little more complete. Is that really the only thing they do?... they are able to tell if someone is lying?
- Chakra Control is not a (Low/Medium/High) thing... its sjut a place for you to put any chakra control modifiers or bonuses you get. (if you have none, just put 'N/A')
- Your Chakra Point total is not listed. (Yours should be 180)
- I can see that you haven't noted any recent jutsu as being gained in the Time Skip. Are you eligible for any auto-learned techniques?... if so, I would encourage you to use them.
- For your weapon, a description of where it is kept on your person and some of the weapon's abilities would be nice to see on the profile.
- Your number of Kunai is a little high... maybe bump down to 20?



Hinote - David's Profile

- If you would care to, your background could use some updating.
- Elemental Control does not give you any Chakra Control bonuses. You seemed to list the "Chakra Control" Shinobi type bonuses. This is incorrect.
- It doesn't look like you took any Auto-learned techniques by merit of the Time Skip. I would encourage you to look at those posted rules and do so.
- I know for a fact you have a weapon and that its a Custom Weapon. It should be linked and properly described within your profile.
- I would also recommend making reference SOMEWHERE on your profile as to the presence of your sand weights AND your Gourd.



Snuff the Muffin - Elizabeth's Profile

- Your Bloodline Abilities/Description could use some more detail. there is a lot more to that bloodline then what you listed.
- Shinobi Profession Weakness - You have two listed... you only need to take one.
- Your Chakra Point Total = 18 (When you reach Genin however, it will become 38.)
- # of Kunai is a little high, bump it down to 20.
 

Cobra_X
Crew

Aged Gaian


Lance Fulgurant
Crew

PostPosted: Fri Oct 29, 2010 7:41 am


1- I'm working on the background info, I've just been busy with other things recently, such as getting all this stuff set up in the first place

2- Oh you and your logic.... fine I guess I'll take the weakened genjutsu

3- question what are you talking about, they all have the full description

4- I don't believe that there is, but they do. Bloodline/clan/demon chakra control bonuses stack with shinobi types, and with the minimum chakra cost rule it's really a non issue

5/6- I suppose that makes sense
PostPosted: Fri Oct 29, 2010 7:46 am


@Cobra: let me handle Zin's profile

and then we might as well split this up, I will also handle Little Mintchan's profile and forward

Lance Fulgurant
Crew


Cobra_X
Crew

Aged Gaian

PostPosted: Fri Oct 29, 2010 8:03 am


Lance Fulgurant
@Cobra: let me handle Zin's profile

and then we might as well split this up, I will also handle Little Mintchan's profile and forward

That's fine, but he should still be required to make the changes I pointed out. Most of them are valid, special case or not.
PostPosted: Fri Oct 29, 2010 8:08 am


Lance Fulgurant
3- question what are you talking about, they all have the full description

If you look next to each Rank Benefit, you'll see the words [needs description]: in the brackets. either its extraneous and needs to be removed, or it requires a description.

Lance Fulgurant
4- I don't believe that there is, but they do. Bloodline/clan/demon chakra control bonuses stack with shinobi types, and with the minimum chakra cost rule it's really a non issue.

I don't think they should stack personally. I think you get enough benefit as it is. Minimum chakra cost or not, you need to hold yourself and other Jinchuuriki to a fair standard. Being a Jinchuuriki is already MASSIVELY beneficial. We just need to make sure people aren't getting TOO out of hand, so I feel like normal stacking rules should apply.

Cobra_X
Crew

Aged Gaian


Lance Fulgurant
Crew

PostPosted: Fri Oct 29, 2010 8:18 am


Cobra_X
Lance Fulgurant
3- question what are you talking about, they all have the full description

If you look next to each Rank Benefit, you'll see the words [needs description]: in the brackets. either its extraneous and needs to be removed, or it requires a description.

Lance Fulgurant
4- I don't believe that there is, but they do. Bloodline/clan/demon chakra control bonuses stack with shinobi types, and with the minimum chakra cost rule it's really a non issue.

I don't think they should stack personally. I think you get enough benefit as it is. Minimum chakra cost or not, you need to hold yourself and other Jinchuuriki to a fair standard. Being a Jinchuuriki is already MASSIVELY beneficial. We just need to make sure people aren't getting TOO out of hand, so I feel like normal stacking rules should apply.


At the moment it is extraneous, and I can remove it from my profile I suppose, but I'm trying to actually write the description for each benefit in the shinobi professions, but again, I've been a bit busy with the more important aspects of the system.

For the second point, I quite frankly disagree, demon's are supposed to be very powerful, and I know I sound biased because my character is a host, but I would say the same thing regardless. And again, honestly it doesn't really matter all that much sense we have the minimum chakra cost rules, If we have the rules then obviously we set those in place knowing that some people would have those minimums. And finally on this note, the bonus from my demon only affects academy rank jutsus and S-rank jutsus, for a total of -3 chakra points for S-ranks.
PostPosted: Fri Oct 29, 2010 8:19 am


Cobra_X
Lance Fulgurant
@Cobra: let me handle Zin's profile

and then we might as well split this up, I will also handle Little Mintchan's profile and forward

That's fine, but he should still be required to make the changes I pointed out. Most of them are valid, special case or not.


Agreed, but I'm just saying that he and I need to discuss some things about his profile more in depth

Lance Fulgurant
Crew

Reply
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