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Posted: Fri Jun 02, 2023 12:43 pm
MAJOR REVISIONCharacter Name: Kalani Mahsa / Morishita Reason for Revision: her current profile is kinda... outdated, and her attacks need to be revised since she's no longer cheeb (plus her basic and super were written with the idea in mind that she would have paw gloves like in her concept sketch done before i actually acquired her lol) Link to Old Profile: xLink to Revised Profile: x
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Posted: Sun Jun 11, 2023 5:37 pm
MAJOR REVISIONCharacter Name: Amaranth Shelley // Sailor Steins Reason for Revision: The virtue/flaws/hobbies sections did not reflect the character as she has come to be played/developed Link to Old Profile: XLink to Revised Profile: X
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Codebreaking Conversationalist
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Posted: Thu Jun 15, 2023 12:14 am
MAJOR REVISIONCharacter Name: Sailor Minkowski of Butterflies Reason for Revision: Character rehomed from Nyamomask! Kept it mostly the same with some rewording into my voice Link to Old Profile: here!Link to Revised Profile: here!
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Posted: Sat Jul 01, 2023 5:08 am
MAJOR REVISIONCharacter Name: Emain Ablach, squire of Earth Reason for Revision: Purification from Captain Ransomite Link to Old Profile: hereLink to Revised Profile: here
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Posted: Thu Jul 06, 2023 8:01 pm
MINOR REVISIONCharacter Name: Cynthia Desjardins/Sailor LarissaReason for Revision: Changing flaw from to one that more accurately reflects her character (and has actually been seen before). Revisions Requested: -|Vague|- and not vaguebooking! She's learned to be quite vague when telling people about herself or where she's going because of how overcautious her parents have been, often causing her to sneak out when they don't want her to go out. So often times, she won't outright lie to them, but she'll be vague enough for them to believe her. Unfortunately it's a habit that's been totally ingrained at this point and she has a hard time not doing it to friends either.-|Over-Protective|-This can be seen when it comes to her boyfriend or anyone else that she is close to. She often fusses and may insert herself into situations that the other was handling perfectly fine but she still felt like she had to go in and help the other. This has caused some tension between her and others before. If one finds her boyfriend out and about, she is usually close behind.
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Posted: Sat Jul 22, 2023 8:00 pm
MINOR REVISIONCharacter Name: Duncan Seibert/Squire SumnerReason for Revision: Changing flaw to one that I could actually follow for this character unlike this current one >_> Revisions Requested: -|Silence is Golden|- He doesn't talk much unless he has to, which can rub some people the wrong way. While he does his best to communicate at work, he's less likely to speak to strangers and others when he just doesn't want to. For those that don't know him, this can come off as rude, uncaring, moody or that he's just not listening. It's not true, but some people do take offense to his "silent treatment". His sister and others know that he just doesn't like talking unless he feels the need to or he's specifically addressed.-|Hasty|- Due to his job and other life, more magical, experiences, he has become a bit hastier, starting to react more on emotions if something dangerous is going on. While he's still able to keep his head cool, often times if danger is lurking nearby he may find himself trying to hurry things along or reacting to a situation in the wrong way due to his current emotional state.
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Posted: Mon Jul 31, 2023 6:24 pm
MINOR REVISIONCharacter Name: Roselite (Currently a Captain but going to be a General once his art’s done.) Reason for Revision: I decided I didn’t want him to have a sword when he’s promoted. It doesn’t fit the look I have in mind for his General stage. Revisions Requested: Currently, his Captain weapon is a misericorde, and his General weapon is listed as… Quote: General – An Estoc, used primarily for thrusting/poking, but a good hit from the blunt edges can still hurt. But I want to change his General weapon to… Quote: A pair of stilettos. The blood that seeps out of wounds caused by his weapons crystallizes for fifteen seconds.
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Posted: Sun Aug 27, 2023 12:00 pm
MAJOR REVISIONCharacter Name: Eternal Hestia Reason for Revision: Corruption has led to some changes to her civilian life, as well as a slightly more aggressive flavor to her powered attacks Link to Old Profile: hereLink to Revised Profile: here
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Posted: Mon Aug 28, 2023 9:27 am
MINOR REVISIONCharacter Name: Super DMS VardaReason for Revision: Needing to change her personality a bit so that I want to rp her more. Right now I just have no want to do so and she's basically a copy of Mithra. Revisions Requested: FLAWS Don't know when to quit|- Goes along with being decisive and helpful. If she has made a decision she will stick to it. And if she's decided she's going to help you, she's going to help you gosh darn it! Even if she's having trouble! No she won't stop! Quit telling her to take a break! Quick-tempered|- While she can be helpful, one thing that does drive her crazy are people who can't make up their minds, and rejects all suggestions. And those who are just as stubborn as her. It's hypocritical, but she will often get angry quickly when she starts to get frustrated. While she tries to hold it in, sometimes she just has to let it out!Volatile|- While she seems nice to her friends and most everyone else, there is a hidden side to her that some can find surprising. She can, at times, come to more violent conclusions than one would think, whether it's a scenario such as imagining beating someone up for some perceived slight or over-reacting and throwing fists at someone just because they teased her a bit (coming from non-friends/strangers). Whether it's violence with words or actions, sometimes her friends and acquaintances have to holder her back lest someone get a punch in the face. Impulsive|- Along with her being volatile, this leads her to head first into things without thinking about them and whether the response or her followed actions are appropriate, worth it, or would even work in some cases. Whether this means thinking she can make a jump when she really can't or throwing herself into a battle against someone else who will clearly wipe the floor with her.
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Posted: Mon Sep 04, 2023 9:08 pm
MINOR REVISIONCharacter Name:Super Sailor Steins of PatchworkReason for Revision: I am unhappy with what i came up with for her eternal attack, and want to get it changed before she hits that stage. Revisions Requested:Old attack; Quote: Patchwork Momento MoriTargets a single enemy. The target is surrounded by a 4 foot wide 'cylinder' of patchwork scenes showing various possibilities of how they, or their loved ones, may die. Effect lasts 45 seconds. Can be used once per battle. Particularly effective on more sentimental-y inclined opponents. (idea inspired by 'memory quilts') New attack; Quote: Steins Patchwork FieldThe battlefield (20 foot radius around her) takes on a patchworked appearance, but watch your step! Some of the patches are innocent enough, but stepping on the wrong patch can cause the threads to snap back and strike an enemy with what feels like an explosive lashing. The patchwork patterns create a disorienting illusion that can cause vertigo for all enemies within her range. The magic can be used once per battle and lasts for 45 seconds; players can choose to take lasting damage.
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Posted: Wed Sep 13, 2023 7:47 pm
MINOR REVISIONCharacter Name: SumnerReason for Revision: Currently can't use his magic and attack at the same time, which isn't good when fighting solo. Revisions Requested: Blue parts being added SQUIRE WEAPON| Harp ♘|Magic|♞ When the harp is played, allies within range (up to 8 feet) gain a slight boost to defense - any attack against them during this time now deals half damage. Opponents that are within range (up to 8 feet) take a hit to their defense - any attack against them during this time now seems twice as strong. If Sumner needs to attack, he can strum the harp once and will continue to play ethereal music as long as he channels magic into it, however he must still be holding it with one hand. Lasts 35 seconds ♆|KNIGHT WEAPON| Ornate Harp ♘|Magic|♞ When the harp is played, allies within range (up to 15 feet) gain a slight boost to defense - any attack against them during this time now deals half damage. Opponents that are within range (up to15 feet) take a hit to their defense - any attack against them during this time now seems twice as strong. If Sumner needs to attack, he can strum the harp once and will continue to play ethereal music as long as he channels magic into it, however he must still be holding it with one hand. Lasts 50 seconds.
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Posted: Sat Oct 28, 2023 9:45 am
MINOR REVISIONCharacter Name: UraniaReason for Revision: Add versatility to attack in exchange for shorter duration. Revisions Requested: Attack change. Star’s Link. An ethereal astronomy chart manifests around Urania and three stars become platforms to stand on. For the next 30 seconds, she can use the stars to create a path either vertically or at a 45 degree angle and cross over them. Allies may follow her on this path. However, enemies that try to follow will find that the stars will glow brightly, blinding them for 3 seconds and then disappearing under their feet. Two uses. Changing: 30 second to 15 second duration. Adding: She can now summon the star immediately under an enemy to blind them for 3 seconds, but she will not be able to use the stars as platforms if she uses it in this way.
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Bishoujo-senshi Mahou-shoujo
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Posted: Sat Dec 02, 2023 9:57 am
MAJOR REVISIONCharacter Name: Andy Fox Reason for Revision: His profile was originally written in 2009 and is woefully out of date! Too many little changes to justify a minor revision! Link to Old Profile: oldLink to Revised Profile: new
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Posted: Tue Dec 26, 2023 5:09 pm
MINOR REVISIONCharacter Name: ThornasiteReason for Revision:Cleanslating Revisions Requested: Civillian Name change. Changing from Eden R to Julien Davenport.
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Posted: Tue Jan 16, 2024 6:49 pm
MINOR REVISIONCharacter Name: Sailor NocturnaReason for Revision: Discussed via PM <3 Revisions Requested: Sphere change, and new attacks reflecting the change; Proposed new Sphere; Tulpa; https://en.wikipedia.org/wiki/TulpaSailor Scout Attack: Nocturna's Shielding Tulpa Time: 30 sec || Uses: 3 || Standing still and hands clasped as in prayer, the flowers of Nocturna's uniform glow and a similarly glowing ethereal-ghostly form, conjured from the senshi's imagination appears on the battlefield and will absorb attacks from opponents but is ineffective against magic that is second stage or stronger. Lasts for 30 seconds. The conjured form is no bigger than the senshi herself. Super Sailor Scout Attack: Nocturna's Brilliant Shielding Tulpa Time: 35 sec || Uses: 2 || Standing still and hands clasped as in prayer, the flowers of Nocturna's uniform glow and a similarly glowing form, more solid than the Basic Attack yet still ethereal in appearance, conjured from the senshi's imagination, appears on the battlefield and will absorb attacks but is ineffective against magic that is third stage or stronger.from opponents for 35 seconds. The conjured form is no bigger than the senshi herself. Eternal Sailor Attack: Nocturna's Protecting Tulpa Time: 45 sec || Uses: 1 || Standing still and hands clasped as in prayer, the flowers of Nocturna's uniform glow. A similarly glowing form, solid yet still ethereal in appearance, conjured from the senshi's imagination appears on the battlefield. This time, rather than being a shield, they seem to have their own animalistic sentience - being unable to speak or understand complex instructions. They will deliver an attack to a random opponent by essentially charging at them. When they make contact it will feel like being body slammed backwards. Upon collision, they will disappear into a flurry of glowing white petals and the light is not only distracting but can cause partial or full blindness to all enemies within the vicinity for the duration of the magic.
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