╠ ɢ ᴇ ɴ ᴇ ʀ ᴀ ʟ x ɪ ɴ ғ ᴏ ╣: ◆Usᴇʀɴᴀᴍᴇ: Kaya Wolf Moon
◆ Fᴜʟʟ Nᴀᴍᴇ: Kaya Hisakata
◆ Nɪᴄᴋɴᴀᴍᴇ(s)/Aʟɪᴀs(ᴇs): Midnight; Water Demon; Child of Darkness; The Feisty One
◆ Aɢᴇ: 15 (but technically over 415)
◆ Gᴇɴᴅᴇʀ: Female
◆ Rᴀᴄᴇ: Human
◆ Bɪʀᴛʜᴅᴀʏ: January 25th
◆ Oʀɪɢɪɴᴀᴛɪᴏɴ: Unknown
◆ Sᴀʏɪɴɢ: “Even the faintest of light can brighten the darkest of places.”
Posted: Fri Dec 09, 2016 7:12 pm
╠ ᴅ ᴇ ᴛ ᴀ ɪ ʟ x ɪ ɴ ғ ᴏ ╣:
◆ Tᴀᴛᴛᴏᴏ / Mᴀʀᴋɪɴɢs: She bears her guild tattoo on her upper right arm. There are scars on various parts of her body, some newer than others, but the most notable of which are the ones on her wrists, ankles, and a larger crescent moon shaped one on her left side
◆ Hᴇɪɢʜᴛ: 5'4"
◆ Wᴇɪɢʜᴛ: 102 lbs.
◆ Pʜʏsɪǫᴜᴇ: She is lean yet athletic in appearance.
◆ Eᴛʜɴɪᴄɪᴛʏ: Caucasian
◆ Hᴀɪʀ Cᴏʟᴏʀ: Raven Purple-Blue
◆ Eʏᴇ Cᴏʟᴏʀ: Ice Blue
◆ Sᴇxᴜᴀʟ Oʀɪᴇɴᴛᴀᴛɪᴏɴ: Heterosexual
◆ Rᴇʟᴀᴛɪᴏɴsʜɪᴘ Sᴛᴀᴛᴜs: Single
◆ Lɪᴋᴇs: ✓The ocean ✓Playing the pan flute and penny whistle ✓Her guild and guildmates ✓Moon ✓Night time ✓Kokuei
◆ Dɪsʟɪᴋᴇs: ✗Summer ✗Those who use magic for evil ✗Extreme heat ✗People who kill for pleasure ✗Anyone who bashes her guild ✗Any mode of transportation
◆ Sᴘᴇᴄɪᴀʟ Aʙɪʟɪᴛʏ: Her connection to water gives her the ability to remain submerged underwater for greater lengths, as well as cleanse any tainted sources. She also has a faster healing ability than most.
◆ Personality: Kokuei is a shy and quiet little one. He is most vocal when he thinks Kaya is acting in a rash manner, when he sees an injustice occur, or when he is around others from the Fairy Tail guild. Although Kokuei is more cautious than Kaya, he is also very protective of her- to the extent that he will forgo his usual cautions and rush in headlong to prevent her from being harmed.
◆ Mᴀɢɪᴄ Tʏᴘᴇ: Aera and Transformation
◎◎ [Magic: Aera] ◎◎
» Aera: A Magic that allows its users to sprout large angelic wings that give them the ability to fly. While flying, the user can carry objects or people, but is limited to carrying only one passenger. Furthermore, there is also a time limit to how long the user can fly, as the wings disappear after the user's Magic Power is depleted. The users can also change the speed in which they fly, but the faster they go, the more Magic Power they consume.
» Max Speed: By using Magic Power the user increases their speed to the extremes, allowing them to fly a distance relative to the amount they used. This speed can be used to dodge incoming attacks. While using this spell, the user can also carry one additional person. However, this spell is restricted by the amount of Magic Power the user has. Once the user runs out, they will collapse.
» Max Speed Attack: While flying and using Max Speed, the user strikes the target with their head, dealing a strong blow.
» Whirlwind Attack: The user flaps their wings so hard that it actually creates a whirlwind able to blow back opponents.
◎◎ [Magic: Transformation] ◎◎
» Transformation: A Magic that allows its users to change his or her appearance. While this magic is a deep and complex art, basic Transformation Magic is relatively easy for mages to learn.
Posted: Fri Dec 09, 2016 7:32 pm
╠ ᴍ ᴀ ɢ ɪ ᴄ x ɪ ɴ ғ ᴏ ╣:
◆ Mᴀɢɪᴄ Tʏᴘᴇ: Lost, Caster, Slayer
◆ # ᴏғ Mᴀɢɪᴄ Tʏᴘᴇs: 1
◎◎ Main Magic: Water Dragon Slaying Magic ◎◎
◎
BASIC SPELLS » Water Dragon's Azure Shard Description: Kaya shoots numerous, extremely large jets of water from her mouth at high speeds. The water appears normal, however, anything hit by it will be cut clean in two as if a bladed weapon had made impact. Range: 0 to 120 ft. Duration: 1 post. Rank: A
» Water Dragon's Raging Drill Description: Kaya concentrates large amounts of water around her arms and hands. She then angles her body towards the target and begins to spin. As she does so, she releases the water in a dense, rotating stream. The more focused the stream, the more damage it can do. The stream is so dense and focused that it can cut through heavy metals or severly damage flesh. Range: 30 to 100 ft. Duration: 3 posts. Rank: C-S
» Water Dragon's Pressure Bomb Description: Kaya condenses water into small spheres which she spreads throughout the battlefield. When an opponent makes contact with one, the change in pressure causes a repercussive blast to be released, setting off a chain reaction. The detonations are powerful enough to cause blunt force trauma. Additionally, Kaya can combine the spheres into larger bombs to localize the effects. This attack is unique in that its explosive properties increase significantly when used underwater. Range: 60 ft. Duration: 2 posts. Rank: A
» Water Dragon's Roar Description: After gathering a large quantity of water in the mouth, Kaya releases it and shapes it into a powerful wave. Such a wave can inflict blunt damage to the opponent due to 1) sheer force and 2) accumulated projectiles. Range: 100 ft. Duration: 1 post. Rank: A
» Water Dragon's Wing Attack Description: Kaya produces a large stream of a water from each of her arms, launching them at the opponent. The blunt force of the attack sends her opponents flying off. Range: 100 ft. Duration: 1 post. Rank: A
» Water Dragon's Secret Art: Replenishing Rain Description: Kaya summons rain from nearby clouds. She supplements the rain with a set amount of her magic reserves, essentially transferring it to her friends, giving her the ability to renew or boost their magic power. Although the amount of magic put into the technique can vary, individuals affected will only experience an increase in power proportional to the amount input. This technique cannot be used if she is extremely low on magic since it draws from her reserves and can only be used once per battle. Thus, she only uses it as a defensive maneuver and only when absolutely necessary. Range: 20 to 300 ft. Duration: 2 posts. Rank: A
» Water Dragon's Secret Art: Poseidon’s Wrath Description: Kaya gathers a large amount of water roughly 80 feet above the battlefield. She then drops the water onto her opponent(s), essentially crushing them. The technique can vary in its size and effects, ranging from a shallow puddle that merely gets the target wet to a deep lake that can crush or suffocate. The amount of magic used ranges depending on the size of the area covered. Smaller areas from 0-500 feet use B-rank mana. Larger areas from 500-1500 feet use A-rank mana. Range: Area covered= 0 feet (at its smallest) to 1500 feet in circumference (at its widest). Duration: 2 posts. Rank: B-A
» Water Dragon's Piercing Claw Description: Kaya gathers water around her fingers and focuses it into fine, sharp points. She strikes at her opponents in a slashing maneuver. As contact is made with the opponent, the built up water is released from the fingertips in the form of heavy blades powerful enough to inflict deep gashes and cause mild internal damage. Range: 0 ft. Duration: 1 post. Rank: A
» Water Dragon's Cascading Bullet Description: Kaya forms small vortexes of water around her left and right arms. Clasping her hands together, she uses the water to create a shield in front of her from which she can continuously fire bullet-sized projectiles of water. The technique condenses the magic to the point that it creates heavy and dense water bullets that can inflict tissue damage and penetrating wounds. Range: 70 ft. Duration: 4 posts. Rank: C-A
» Water Dragon's Acidic Rain Description: Kaya summons forth rain over the battlefield. The rain is laced with acid and has the ability to burn through clothing and skin. Range: 300 feet. Duration: 1 post. Rank: A
» Water Dragon's Storm Fist Description: Engulfing her fist in water, Kaya thrusts her arm forward, unleashing an incredible pressurized stream of water at her opponent. Range: 20 ft. Duration: 1 post. Rank: B
» Water Dragon's Crashing Fury Description: Kaya unleashes a continuous barrage of punches, her hands covered with water, creating a crushing impact with each subsequent contact. Range: 0 ft. Duration: 1 post. Rank: B
» Water Dragon's Typhoon Description: Grabbing her enemy, Kaya supports her attacking arm with the other and blasts her opponent at point-blank range. The attack releases a vast amount of churning water that can blow the target over 100 feet away. Range: 0 ft. Duration: 1 post. Rank: B
» Water Dragon's Siren Wail Description: After gathering a large quantity of water, Kaya shapes it into the form of a large sphere. She traps her opponents within this sphere and yells into it. The water amplifies the sound exponentially, causing temporary disorientation and deafness. While the technique itself is short-lived, the side effects can last much longer. Spell itself lasts for 1 post while its side effects last for 4 posts. Range: 10 to 60 ft. Duration: 1 post for spell, 4 posts for side-effects. 2 post cool-down. Rank: B
» Water Dragon's Tail Whip Description: Kaya jumps high into the air and gathers water around her arms and legs. She begins to rotate, gaining momentum with each turn. Once her desired speed and power are achieved, she unleashes the attack which resembles the tail of a dragon. Range: 50 ft. Duration: 1 post. Rank: B
» Water Dragon's Domain Description: This spell creates a dome of water around Kaya and her friends. The concentrated water is firm and resilient while also maintaining an adaptive nature, as well as allowing for breathing by those it protects. As such, this technique has both offensive and defensive qualities. Defensively, the dome is capable of withstanding a barrage of attacks. Offensively, the orb allows Kaya to produce many whips of water that can be directed towards multiple targets. These whips can also change direction in mid-trajectory, bending to seek out the opponents. Range: 1 to 100 ft for the dome. An additional 25 feet for the whips. Duration: 3 posts. Rank: B
» Water Dragon's Shadow Dance Description: Kaya has the ability to create multiple clones from water. These clones are capable of moving and speaking on their own, but lack the use of magic. This spell is mainly used in situations where Kaya is in need of a decoy to perform a surprise attack or to obtain information. The downside to this technique is proximity. The further a clone is from Kaya, the less stability it holds. Range: 0 to 1600 ft. Duration: 3 posts. Rank: B
» Water Dragon's Cloak Description: Kaya covers her body in a layer of water. She uses this as a form of lite armor during short range combat, capable of deflecting direct physical blows as well as protecting against certain small scale elemental attacks- mainly fire. The cloak also has tentacle-like arms capable of grabbing, whipping, or throwing her enemies. Range: 0 to 5 ft. Duration: 4 posts. Rank: C
» Water Dragon's Second Sight Description: A rare form of water magic used by Water Dragons. This spell allows Kaya to determine whether a person is real or not. The technique itself manifests in her eyes when activated, giving her the ability to see auras. If a person is authentic, then their aura will be a white-blue hue while an imposter’s or possessed person’s aura will be a green-black hue. While the spell itself is very useful, it tends to put a strain on Kaya’s eyes if used for a long period of time. Range: Within eyesight (0-1000 ft.). Duration: 1 post. 1 post cool-down. Rank: C
ADVANCED SPELLS » Water Dragon's Secret Art: Death Knell Description: Kaya focuses water around her right hand. Thrusting forward, she unleashes the water in the shape of a claw and latches onto her opponent. Once the connection is made it is difficult to break. Kaya is then able to draw water out of her opponent’s body until they are incapacitated…or worse. Although powerful, this spell does have its disadvantages. The most notable of these is the strain placed on her body. It has a tendency to drain her magic at a quicker rate than her other spells due to the need to maintain the connection until completion. Additionally, the spell can be broken if Kaya becomes too distracted or is knocked unconscious. Size is also a factor when initiating this spell since it is specifically tailored to a target's original size. Thus, if an opponent were to shrink or expand, then the connection would be broken. To partially remove water from the body, incapacitating the target, takes 3 posts. To fully remove water, ultimately causing death, takes 5 posts. Cool-down period of 4 posts, and can only be used a max of 3 times in a single battle. Range: 15 feet. Duration: 3 posts for partial effect. 5 posts for full effect. Rank: S
» Water Dragon's Ripcurrent Description: Kaya places the base of her palms together and creates a swirling vortex of water. The vortex sucks opponents into its center and utilizes pressure to prevent escape, ultimately leading to unconsciousness. The amount of time it takes for an enemy to be rendered unconscious takes approximately two minutes- which is also the maximum length of time the technique can be used unless otherwise dispelled. Although powerful, an opponent can escape by nullifying the vortex through the use of techniques more powerful than it. Range: 300 feet. Duration: 2 posts. Rank: S
» Water Dragon's Secret Art: Midnight Palm Description: Kaya focuses water around her arms and swipes them in a circular fashion. The move generates long torrents of water that are highly destructive and powerful. Range: 100 ft. Duration: 1 post. Rank: S
» Water Dragon's Secret Art: Purifying Elixir Description: A mixture of healing and dispel magic. Kaya encases an individual in a thin layer of water that allows her to pinpoint the exact source of the affliction. She then works to remove, dispel, or heal the effects of certain magics by gently forcing water through the skin, essentially pushing/pulling the ailment out of the body. Magics which are counteracted by this technique include poison, possession, and virus. Depending on the severity of the malady, the spell can take anywhere between 1 and 3 posts. Range: 0 ft. Duration: 1-3 posts. Rank: A
» Water Dragon's Secret Art: Serpent Needle Description: Water in the form of a snake wraps around Kaya’s arms and hands. The attack concentrates water into needle-like projectiles which are released from the snake’s mouth. These needles have the ability to deeply penetrate skin and can be manipulated to contain elevated levels of either Hydrogen or Oxygen that target the central, pulmonary, and sensory systems. Exposure to the Oxygen enriched version can lead to disorientation, breathing problems, vision changes, seizures, severe cell damage, collapsing of the lung(s), and retinal detachment. Side effects of the Hydrogen-rich technique include: severe headaches, ringing in the ears, dizziness, drowsiness, nausea, vomiting, unconsciousness, and depression of all senses. In order for this spell to be effective, the opponent must be hit with no less than 100 needles. Range: 150 ft. Duration: 3 posts. Rank: S
◎◎ Sub Magic: Ice-Make Magic ◎◎
◎
BASIC SPELLS » Ice-Make: Floor Description: A spell in which Kaya slams a hand on the floor, creating a slippery layer of ice over it. She can also freeze the surfaces of bodies of water with this spell and slide on the resultant floor. Additionally, this technique can be used to immobilize targets by freezing their legs. Range: 275 feet. Duration: 4 posts. Rank: B-rank
» Ice-Make: Sword Description: Kaya creates a sword made of ice for melee combat. The sword is strong enough to use against normal swords and can also be launched as projectiles. Range: 0-8 feet. Duration: 3 posts. Rank: C-rank
ADVANCED SPELLS » Ice-Make Unlimited: One Sided Chaotic Dance Description: Utilizing the usual Ice-Make stance, Kaya begins to emit ice from her palm. With remarkable shaping speed, she creates a vast amount of swords and axes that are all made of ice in various shapes and sizes. These weapons are connected by a large chain of ice that spirals around her several times, with the blades pointing outwards. Kaya then swings one arm forward and the other backwards, sending the large chain of weapons towards the target and freezing the area around them. Range: 0-145 feet. Duration: 2 posts. Rank: S
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◎◎ Ultimate Magic Attacks ◎◎
Water Dragon King Mode
» » Water Dragon's Serpent Dance Description: Kaya summons forth spinning columns of water which take on the forms of snakes. These snakes have a mind of their own, being capable of twisting and chasing targets around the battlefield. Once an opponent is ensnared, the serpent reverts to a river which sweeps the target away. The concentration of water makes the spell resilient and difficult to destroy by normal means. Additionally, Kaya can summon up to three each time she uses this spell, with the spell itself lasting until the snakes are destroyed or dispersed. Range: 25 to 750 ft. Duration: 3 posts. Rank: S
» Water Dragon's Poison Strike Description: A variation of the Death Knell spell. Kaya grabs the target and uses this connection to increase the water inside the body. The result is a potentially fatal disturbance in brain functions that results when the electrolytes in the body are pushed outside normal safe limits by overhydration- known as water intoxication, water poisoning, or dilutional hyponatremia. It takes 3 posts of direct and unbroken contact to kill an opponent, 2 posts to cause sickness and severe pain, and 1 post to cause sudden pain and vomiting of straight water. Range: 0 feet. Duration: 3 posts to kill. 2 posts to cause severe pain and sickness. 1 post to cause sudden pain and vomiting of water. Rank: S+
» Water Dragon King's Roar Description: Kaya focuses water in her mouth before spewing it outwards. The unleashed tsunami encompasses a large-scale area and can utterly destroy any object it comes into contact with, utilizing sheer force and power to do so. Range: 3 miles. Duration: 1 post for use, 2 posts to subside. Rank: S+
▅▅OTHER SKILLS▅▅
Playing musical instruments; advanced hearing and smell, enhanced speed & reflexes, immense endurance & durability, enhanced strength
◆ Pᴇʀsᴏɴᴀʟɪᴛʏ: Kaya always has a goofy grin plastered on her face. Hardly anything seems to get her down. She is very laidback, carefree, and fun-loving which often gives the impression that she doesn’t take anything seriously. Her happy-go-lucky attitude belies the sadness of her past- something that very few know about. Kaya is also extremely loyal and considers everyone in the guild to be family, being willing to put her life on the line in order to protect them. As such, she is quick to anger if anyone threatens or hurts her friends. Her impulsive nature often times gets her into trouble since she would much rather jump head long into a fight instead of planning beforehand. This particular quality is typically highlighted by her keen sense of justice.
◆ Bɪᴏɢʀᴀᴘʜʏ: Kaya's Early Life: Kaya was born in a small village within the country of Ishgar. Life in the village was like any other with one small exception. Amongst the villagers resided a few of the very first Dragon Slayers. The Slayers enjoyed normal lives here, when they weren’t off fighting in a battle against murderous dragons. Of these, Kaya’s family was the most well-known and powerful of the group. Her father and mother possessed immense magical power, which is why they were gifted with the knowledge and skill of Dragon Slaying Magic. Like with her parents, so too did Kaya and her older brother hold the same potential. All was well in the village, and Kaya lived a joyous life with her family for three years.
But one night, under the cover of darkness while everyone slept, the village became overrun by dark mages hired to eradicate everyone within. Kaya's father told his wife and son to hide while he went to retrieve their daughter. He made it in time to witness one of the mages clasping chains around the young girl. Infuriated, the father rushed ahead only to be blocked by several of the dark mages sent specifically for him and his family. A battle ensued, the singular mage slipping away with Kaya in the fray, while the village burned all around. Eventually, her father was overpowered, becoming severely injured and left for dead. When he awoke, his daughter was gone, his wife and son were nowhere to be found but presumed dead, and his village left in ruins. This poor man, who held so much power, had lost everything in a manner of one night. Such sorrow sent him into a downward spiral of revenge and destruction, the likes of which had never been seen before. Dragon and human alike would succumb to his bitter rage. Legends would dub him the King of Dragons, history christening him as Acnologia, the Black Dragon. But that is a tale for a different time.
As for Kaya, she was three when she was stolen away from everything she knew and loved. The Master of the dark guild- the one who had been hired to eliminate the village- decided to keep her alive as a sort of pet and, ultimately, a bargaining tool. His plans were to ship her to another dark guild in Caracal whom he had been in negotiations. The child would be a show of good faith and become the means to solidifying an alliance between them. However, while en route to its destination, the ship came under attack by some unknown force. Kaya was the only survivor.
Kaya's Present Life: There is very little known about Kaya's life. If she had remembered everything, then she would know that her village held the first population of Dragon Slayers. She would also know of her familial connection to the famed Acnologia, The Black Dragon. He is not only a mighty dragon, but also her father. However, Kaya has very few memories of her early life. She was found by Watatsumi, the Water Dragon King, adrift in the ocean. She was battered and bleeding with broken chains around her wrists and ankles. Watatsumi took pity upon the young child and took her in, raising her from the ages of 4 to 9. During this time, Kaya grew to view Watatsumi as her only family and strove to make him proud.
The duo lived in peace until, on the eve of her 9th birthday, Kaya was made to leave their home. Bounty hunters had ventured onto the island where the duo lived, seeking to steal two fabled jewels protected by Watatsumi. The dragon fought the bandits off but, alas, not before they apparently succeeded in their goal. Unbeknownst to the bounty hunters, the authentic jewels managed to survive the chaos of that day. Watatsumi decided that, in order to prevent such a disaster from occurring again, he would take one with him to the deepest parts of the ocean. There he would slumber and keep the jewel from reaching human hands. The other was given to Kaya in the form of a crystal. After receiving final instructions from her father, Kaya watched silently as he slipped away into the moonlit water. His last words to her were “Remember my child, even the darkest of places can be brightened by the smallest of lights.”
At least, that is mostly what Watatsumi wished her to believe. Kaya was actually born over four hundred years ago. She- along with the legendary Natsu Dragneel, Gajeel Redfox, Wendy Marvel, Sting Eucliffe, and Rogue Chenney- was brought to the future through the Eclipse Gate courtesy of two Celestial Spirit Mages in order to fulfill Igneel's plan to defeat Acnologia. However, something happened during the journey and Kaya ended up being sent a little further in the future than the others. The day that Kaya remembered Watatsumi leaving her, in reality, had been the day she arrived in the future.
Kaya spent the next month journeying across the continent, searching for a place to call home. It was during this time period that she stumbled upon a large white egg with silver markings from which hatched her closest friend- a raven-haired Exceed named Kokuei. Two months later, the duo was found by a member of Fairy Tail and invited to join the guild, which they happily accepted.
◆ Oᴛʜᴇʀ Iɴғᴏʀᴍᴀᴛɪᴏɴ: Kaya has a few distinct scars on her body. There are scars around her wrists and ankles, as well as a larger crescent moon shaped scar on her left side. One of her favorite hobbies is playing the pan flute or penny whistle as it helps to calm her mind at times. She also wears the necklace given to her by Watatsumi, though she tends to keep it secured under her clothing.
Posted: Fri Dec 09, 2016 7:50 pm
Kaya Wolf Moon
YOUR PROFILE HAS BEEN LOOKED OVER BYAngel of Hollowness
AND IT HAS BEENA P P R O V E D !
[[Just as a note, but as an A-Rank Mage, she can have up to two different Sub Magics. And up to thirty total spells. Water Dragon King Mode would be considered an ultimate, and the spells under it wouldn't count towards the total. So as of now, you'd have a Main magic and 24 Spells. If you want to add any others, feel free to do so.]]
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[align=right][color=darkblue]✸ MOVE LIST ✸[/color] [spoiler][size=18][color=navy] [url=http://www.gaiaonline.com/guilds/viewtopic.php?page=1&t=25052671#378860059]Link to Spells[/url][/spoiler][/color][/size][/align]
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- Aera: A Magic that allows its users to sprout large angelic wings that give them the ability to fly. While flying, the user can carry objects or people, but is limited to carrying only one passenger. Furthermore, there is also a time limit to how long the user can fly, as the wings disappear after the user's Magic Power is depleted. The users can also change the speed in which they fly, but the faster they go, the more Magic Power they consume. - Transformation: A Magic that allows its users to change his or her appearance. While this magic is a deep and complex art, basic Transformation Magic is relatively easy for mages to learn. -Max Speed: By using Magic Power the user increases their speed to the extremes, allowing them to fly a distance relative to the amount they used. This speed can be used to dodge incoming attacks. While using this spell, the user can also carry one additional person. However, this spell is restricted by the amount of Magic Power the user has. Once the user runs out, they will collapse. -Max Speed Attack: While flying and using Max Speed, the user strikes the target with their head, dealing a strong blow. -Whirlwind Attack: The user flaps their wings so hard that it actually creates a whirlwind able to blow back opponents.
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[align=right][color=darkblue]✸ EXCEED/HUMAN FORM ✸[/color] [spoiler][img]http://i.imgur.com/uLYghZN.png[/img][img]http://i.imgur.com/vAG5DXd.png[/img][/spoiler][/align]
[align=right][color=darkblue]✸ MOVE LIST ✸[/color] [spoiler]- [b]Aera[/b]: A Magic that allows its users to sprout large angelic wings that give them the ability to fly. While flying, the user can carry objects or people, but is limited to carrying only one passenger. Furthermore, there is also a time limit to how long the user can fly, as the wings disappear after the user's Magic Power is depleted. The users can also change the speed in which they fly, but the faster they go, the more Magic Power they consume. - [b]Transformation[/b]: A Magic that allows its users to change his or her appearance. While this magic is a deep and complex art, basic Transformation Magic is relatively easy for mages to learn. -[b]Max Speed[/b]: By using Magic Power the user increases their speed to the extremes, allowing them to fly a distance relative to the amount they used. This speed can be used to dodge incoming attacks. While using this spell, the user can also carry one additional person. However, this spell is restricted by the amount of Magic Power the user has. Once the user runs out, they will collapse. -[b]Max Speed Attack[/b]: While flying and using Max Speed, the user strikes the target with their head, dealing a strong blow. -[b]Whirlwind Attack[/b]: The user flaps their wings so hard that it actually creates a whirlwind able to blow back opponents.[/spoiler][/align]