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[Deskri] A Shadow's Illusions Goto Page: 1 2 [>] [»|]

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nepsah
Vice Captain

Malevolent Mage

PostPosted: Sat Jan 09, 2016 9:46 am




User Image



Deskri's journal is old and poorly cared for. Its pages have dried blood splotches and black ink spread throughout them - making it almost impossible to read his already terrible handwriting. Doodles line some of the pages, and there is the occasional extra bit of paper or piece of fabric tucked into the pages. Of course, none of that is visible unless the lock is off.

Warning:
Deskri's diary consists of a lot of potentially triggering material. Each entry will have individual triggers listed at the top of the entry. Please read with caution.


PostPosted: Sat Jan 09, 2016 9:46 am


Deskri


User Image
Name: Deskri Meiann
Nickname(s): Des
Gender: Male
Pronouns: He/Him/His
Stage: Elder
Race: Demon
Item: Liquid Eyeliner
Birthday: 10/23/2006
Height: 5'0"
Sexual Orientation: Gay
Relationship Style: Monogamous
Parents: N/A
Child(ren): Deimos (currently unaware he exists)
Siblings: Insonorise (adopted), Silas (adopted), Hayden (adopted - deceased)
Post Color: #440044


Background: Among the first Metas created, Deskri lived out his entire childhood and teenage years on Academy grounds while it was still running. Deskri seemed destined for tragedy, as he shared his body with a Malice named Kagyaku that was hellbent on making his every waking moment a living nightmare. After being tormented for years with no way to escape, Deskri's personality became warped over time. He was once very close with Rasiel- in fact they were boyfriends, but before the closing of the Academy Rasiel had disappeared. Deskri cut off the relationship during one of Rasiel's brief returns to the Academy.

When the incident occurred, Deskri was out of town with his adopted family and had no idea anything had happened until they returned. When a mob of angry humans threatened their safety, the family split up to try getting to safety-- but once he was safe, he found he was unable to contact any of them.

For 20 years he migrated from place to place, barely scraping by. Kagyaku, who had freed himself from Deskri's body, was hunting him all along. By the time the Sanctuary opened, Deskri was so worn down he considered it his last attempt at remaining alive.

Current Location: On a mission...

Current Status: Enraged

Commonly Known Facts: Had a Malice named Kagyaku, who has separated. Pessimistic, distrustful, and skittish. Adopted family consists of Insonorise and Silas.

Hidden Facts: Cannot feel pain, battles a self-harm addiction nonetheless.


Virtues:


Tenacious: Despite everything, Des just doesn't give up. He is capable of pushing through even the most horrendous circumstances, when nothing seems like it will ever be right again... He'll make it right.

Loyal: Des tends to have a very ride-or-die relationship with people he's closest to- its hard to shake his loyalty once its been given.

Helpful: Despite his prickly nature, Des actually does like helping other people, especially if he thinks it'll make them happy.



Vices:


Pessimistic: Des has an overall negative outlook on life, and it's not for no good reason... He's suffered through a lot over the years, and tends to assume only negative things are in store for him in the future.

Self-Sabotaging: Even when things are going well, Des tends to sabotage himself in a sort of negative self-fulfilling prophecy. He has a hard time accepting that he can be happy, and is allowed to be happy.

Vicious: It takes a lot to really set him off, but when he finally loses that last ounce of self-control, Des tends to hit below the belt. Not physically, of course, but when he lashes out verbally it's usually for the sole purpose of hurting rather than actually trying to communicate.

Masochistic: It's a blurred line here, since Des can't feel physical pain, but he craves it anyway. In line with his tendency to self-sabotage, Des is subconsciously drawn to seeking out things that will cause him distress, whether it be physical or emotional.





nepsah
Vice Captain

Malevolent Mage


nepsah
Vice Captain

Malevolent Mage

PostPosted: Sat Jan 09, 2016 9:46 am


Powers





  • Name of Power: Illusion
  • Element: Darkness
  • Relation to Item: Eyeliner
  • Active or Passive: Active
  • Description of Power:
    Deskri is capable of casting powerful illusions that can activate a sense of smell, taste, and sound as well as maintain vivid imagery. As an Elder, Deskri's illusions are now tangible and last for up to 48hrs or until dismissed [see limits for battle specific duration.] Deskri is able to use this power to summon copies of other people that he knows - the copy only possesses his umbrakinesis power, though.

  • Weapon: Varies, see limits.

  • Charges: 6

  • Limits:
    - max range: city size
    - Only 1 summons can be active per player per round. (Not counting summon weapon or landscape)
    - They can only be used for 1 round to attack or defend and uses up the summoner's attack or defense slot.
    - They may have a unique power that is used when summoned, that ability must also have confirmation.
    - Depending on the power, summons can continue to exist past the use of the power but can not be used to attack or defend
    - Can only protect someone/s for one round if using as barrier,
    - Generally can not attack through a barrier but will be on case to case bases.
    - AOE Lasts 1 round
    - AOE causes Friendly fire (attack allies/heals enemies, etc)
    - AOE Charge: (1/1). Any extra charges for the skill are uses on single targets.
    - Landscape: Deskri can cast an illusionary tangible landscape but can not control it once cast(becomes passive) . Takes up a charge. Can only be cast once per battle. (1/1) does not count for AOE.
    - landscape fades if Deskri is knocked out, purposely gets rid of it, or another power breaks it.((rolls higher and makes sense for it)
    - Those who wish can continue to roll for mental resistance to see through illusions/landscape.




---

  • Name of Power: Dark Mark
  • Element: Darkness
  • Relation to Item: Eyeliner
  • Active or Passive: Active
  • Description of Power:
    If he touches another person with "Dark Lines" activated, Deskri can essentially "mark" them with a tracker. This allows him to tell if they come within a city's distance. The mark lasts up to 6 months, and appears as a black spot on the skin where he touched them that cannot be washed off. He can have up to 10 Dark Marks active at a time.

  • Weapon: No

  • Limits: N/A
    - Dark Marks may be cleansed or exorcised by other powers
    - Dark Marks placed on clothing or removable items to do not sink through to skin/attached parts of targets.

  • Charges: 6

  • Subpower: Dark Lines
  • Passive - Deskri is capable of producing the eyeliner his item was made of. This allows him to draw on surfaces or in the air. The eyeliner has special properties to it, making it resistant to water. Deskri is always able to sense where some of his eyeliner is. Outside of his normal range, the sensation is vague at best and grows with accuracy the closer he gets to it.

  • Limitations:






---

  • Name of Power: Umbrakinesis
  • Element: Darkness
  • Relation to Item: Eyeliner
  • Active or Passive: Active
  • Description of Power:
    Deskri is capable of manipulating shadows/darkness, and can create pockets of it at will as needed. His shadow itself has a life of its own, though he can project his consciousness into it when he wants.

  • Weapon: No

  • Limits:
    - Size limitation: cruise liner
    - Distance limitation: city size
    - Only 1 summons can be active per player per round.
    - They can only be used for 1 round to attack or defend and uses up the summoner's attack or defense slot.
    - They may have a unique power that is used when summoned, that ability must also have confirmation.
    - Depending on the power, summons can continue to exist past the use of the power but can not be used to attack or defend

  • Charges: 6

  • Subpower: Shadowtag
  • Active - Deskri's shadow stretches out to connect to up to three (3) other targets' shadows, allowing Deskri to control the targets as long as his shadow remains connected to theirs. This is a physical control, Deskri does not have control over their minds while Shadowtag is in effect.
  • Limitations:
    - Power versus Defense or Comparison roll. The highest roll wins.
    - Order must be within reason.
    - The highest roll wins.
    - Command lasts 1 round.
    - Command must be within reason.
    - Can only be used once in battle, on the character's first turn

  • Subpower: Dark Transportation
  • Active - Deskri can move through shadows between locations with up to 5 other people.
    Limitations:
    - Travel distance per charge is limited to across 1 continent, though if Deskri is traveling from one side of the continent to the other it takes 2 charges.
    - Can only transport up to 5 other people (excluding himself), they must maintain physical contact. (Hand-holding chain is acceptable)
    - Cannot use this to escape battle, unless Deskri has gone 2 rounds without taking damage.
    - Can only be used once in battle, on the character's first turn


  • Subpower:
  • Active/Passive -
  • Limitations:






---

  • Name of Power: Speedy Recovery
  • Element: Darkness
  • Relation to Item: Eyeliner
  • Active or Passive: Active
  • Description of Power:
    Deskri can heal himself if he remains in a shadow, or in complete darkness.

  • Weapon: No

  • Limits:
    - Can only bring in a max of 2 healing skill into battle, even if the character may have more. (Exception: Healing AoE may be used twice. Will heal enemy as well)
    - Each skill can only be used once per battle to heal.
    - Healing a KO player does not bring them back into battle. They are considered out of play even if they wake up.
    - Healing below elder can not regrow limbs in other people
    - Can not be recharged. One heal per battle even if the skill may have more charges.

  • Charges: 1


  • Subpower:
    Limitations:





---

  • Name of Power: Elemental Form: Liquid Shadow
  • Element: Darkness
  • Relation to Item: Eyeliner
  • Active or Passive: Active
  • Description of Power:
    Deskri's physical form becomes a liquid shadow, effectively making him a water + darkness elemental. In Liquid Shadow form, he retains his normal physical shape while concentrating, but is capable of changing shape.

  • Weapon: No

  • Limits:
    - While in Liquid Shadow form, Deskri gains a weakness to Electricity
    - Takes up a charge every times shifts form even to return to normal.

  • Charges: 6


  • Subpower:
    Limitations:





---

  • Name of Power: Hydrokinesis
  • Element: Water
  • Relation to Item: Eyeliner
  • Active or Passive: Active
  • Description of Power:
    Tapping into the liquid part of his item, Deskri has control over water/mostly water liquids. He is able to produce water as well.

  • Weapon: No

  • Limits:
    - Charges
    - Can not kill a character without owner permission.

  • Charges: 6


  • Subpower: Life Water
  • Active - Deskri is able to tap into healing properties of water to heal either himself or others.
    Limitations:
    - Can only bring 2 healing powers into battle
    - Cannot be used as an AOE
    - 1 charge
    - Can not be recharged. One heal per battle even if the skill may have more charges.
    - Can only be used once in battle, on the character's first turn





---

  • Name of Power:
  • Element: Darkness
  • Relation to Item: Eyeliner
  • Active or Passive: Active
  • Description of Power:


  • Weapon: No

  • Limits:


  • Charges: 6


  • Subpower:
    Limitations:





---

  • Name of Power:
  • Element: Darkness
  • Relation to Item: Eyeliner
  • Active or Passive: Active
  • Description of Power:


  • Weapon: No

  • Limits:


  • Charges: 6


  • Subpower:
    Limitations:





---

  • Name of Power:
  • Element: Darkness
  • Relation to Item: Eyeliner
  • Active or Passive: Active
  • Description of Power:


  • Weapon: No

  • Limits:


  • Charges: 6


  • Subpower:
    Limitations:






---

  • Name of Power: Pain Absorption
  • Element: Physical
  • Relation to Item: "Gift" from his Malice
  • Active or Passive: Active
  • Description of Power:
    Deskri is able to leech pain off of a nearby target, effectively transferring their wounds to himself. This hurts, for real.

  • Weapon: No

  • Limits:
    - Must be in physical contact with target
    - Acts as a heal for the target, and a damage for Deskri
    - Can only be used once per battle
    - 1 Charge
    - Cannot be recharged
    - After using 1 charge to heal, Deskri can continue to transfer wounds from others to himself but it does not recover their HP

  • Charges: 6


  • Subpower: Hurts so Good
  • Passive - Deskri is physically unable to feel pain as a result of hosting Kagyaku - his body translates the nerve signals as pleasure instead.
    Limitations:
    - Deskri is still able to feel emotional pain






---

Racial Powers--


▸▸▸▸Summon Dark Artifact
Summons a dark artifact that boosts the power of a single power once per day.
Boost one power for one post, a day.
Elder:+3
Limit:
- Use once a day


Resistances--


▸▸▸▸Illusions
Deskri uses them himself, so they're virtually useless against him.

▸▸▸▸Shadow/Darkness
Des is a Shadow/Darkness based Meta himself, these are pretty useless against him.

▸▸▸▸Water
The liquidity of his item gives him this resistance. Des is not very affected by water based powers.


Weaknesses--


▸▸▸▸Light
Being a shadow based Meta, Deskri has an extreme weakness to light-based powers.

▸▸▸▸Truesight
Since a lot of his powers are illusion based in addition to shadow based, people who can see through them render him useless.

▸▸▸▸Emotional Manipulation
Des is a highly emotional person anyway...

▸▸▸▸Mind Games
Except for Illusions, Des is not good at dealing with them.
PostPosted: Sat Jan 09, 2016 9:47 am


Relationships




▸▸▸▸Name
Thoughts: Stuff

✘ Hate ● Wary ◇ Neutral ◆ Friendly ♡ Love ✦ Family


▸▸▸▸Rhun
Thoughts: He's just a mask. A convincing one, but a mask nonetheless.


▸▸▸▸Rasiel
Thoughts: I've always been drawn in by you, from the very beginning. You're magnetic and so much it's hard to handle, but I want to.



▸▸▸▸Delilah
Thoughts: I remember when she was little and we babysat her... She's kind.



▸▸▸▸Leukos
Thoughts: Haven't seen him in years.


▸▸▸▸Melody
Thoughts: Has a Mane, would rather not be around her if I can. She's... Rasiel's daughter, though apparently she doesn't know that.



▸▸▸▸Syth
Thoughts: I'm too tired to keep up the grudge but I'd still rather not talk.



▸▸▸▸Silas
Thoughts: Sorry.



▸▸▸▸Lucian
Thoughts: Rubs me the wrong way.



▸▸▸▸Andy
Thoughts: Stay away from me. And him while you're at it.



▸▸▸▸Insonorise
Thoughts: I didn't think we'd ever get in touch again- I'm glad to know you're okay. Please don't pry.








nepsah
Vice Captain

Malevolent Mage


nepsah
Vice Captain

Malevolent Mage

PostPosted: Sat Jan 09, 2016 9:47 am


Table of Contents




Click on a link to go to the entry!

[RP] - Roleplay
[H] - History
[D] - Diary






Roleplays

  1. More than just a C H A N C E (Rhun and Deskri)
  2. Louder than Words (Delilah, Deskri, Melody, Leukos)
  3. Repentance Repetition (Rhun and Deskri)
  4. Disparity Mentality (Deskri and Rasiel)
  5. This Isnt the End [Deskri + Delilah]
  6. Elder Quest [Partially completed on Discord]
  7. Reunion [Deskri, Rasiel] [Discord]
  8. Link
  9. Link
  10. Link
  11. Link
  12. Link
  13. Link
  14. Link
  15. Link
  16. Link
  17. Link
  18. Link
  19. Link








PostPosted: Sat Jan 09, 2016 9:47 am




...current vibe...

I, I still feel the pain on morphine, yeah
I, feel my bones break under me, yeah
I, I'm still waiting on some relief, yeah
I, I still feel the pain on morphine, yeah


I fill a cup with my wasted dreams
It's numbing me
And if I press a fantasy
Into a pill it seems
All my problems go away
Not for long, it's temporary


I've given up on sobriety
To put it mildly
And if I'm acting wildly
Don't try and fight with me


Please don't make me pull away
'Cause I might make a big mistake
If I say what I mean
Will it scare you away, will it turn you away?
If I broke down my dreams
Would you even listen?
Don't know what I'm wishing


Oh, morphine
Morphine
Woah


I, I still feel the pain on morphine, yeah
I, feel my bones break under me, yeah
I, I'm still waiting on some relief, yeah
I, I still feel the pain on morphine, yeah


And hold your bitter tongue, yeah
I hold my bitter tongue, yeah
And hold your bitter tongue, yeah
Give another dose of


Morphine, can I have some more please?
Wanna be numb forever
In a slump forever
Dopamine please
Somebody release me
Wanna be numb forever
In a slump forever


Oh, morphine
Morphine
Woah


I, I still feel the pain on morphine, yeah
I, feel my bones break under me, yeah
I, I'm still waiting on some relief, yeah
I, I still feel the pain on morphine, yeah

["Morphine", by Unlike Pluto]


nepsah
Vice Captain

Malevolent Mage


nepsah
Vice Captain

Malevolent Mage

PostPosted: Sat Jan 09, 2016 9:47 am




Reserved

PostPosted: Sat Jan 09, 2016 9:47 am




Reserved


nepsah
Vice Captain

Malevolent Mage


nepsah
Vice Captain

Malevolent Mage

PostPosted: Sat Jan 09, 2016 9:47 am




Reserved

PostPosted: Sat Jan 09, 2016 9:47 am




Reserved


nepsah
Vice Captain

Malevolent Mage


nepsah
Vice Captain

Malevolent Mage

PostPosted: Sat Jan 09, 2016 9:47 am




Reserved

PostPosted: Sat Jan 09, 2016 9:47 am




Reserved


nepsah
Vice Captain

Malevolent Mage


nepsah
Vice Captain

Malevolent Mage

PostPosted: Sat Jan 09, 2016 9:47 am




Reserved

PostPosted: Sat Jan 09, 2016 9:47 am




Reserved


nepsah
Vice Captain

Malevolent Mage


nepsah
Vice Captain

Malevolent Mage

PostPosted: Sat Jan 09, 2016 9:47 am




Reserved

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