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[Senshi] Sailor Diotima / Anastasia Hughes Goto Page: 1 2 [>] [»|]

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PostPosted: Sun Feb 05, 2012 3:20 pm


User ImageUser Image
PostPosted: Sun Feb 05, 2012 3:23 pm


User Imagefull birth name Anastasia Hughes
  • "ana" or "stasia"

age Fifteen
  • june 27th
  • cancer star sign
  • pearl gemstone

gender Female

italian food
exploring, viola, gymnastics

✘mom's cooking


Curiouser and Curiouser! -- Anastasia has a natural desire to see the world and see things and know them! Even if she doesn't understand what it is she's trying to learn, she will sit herself in front of the television and watch documentaries on physics or car engines or read the encyclopedia or browse Wikipedia's random pages. Ana will watch and listen and try to (and fail at) learning all about them. She doesn't retain a TON of it. But she loves knowing! She can't stand seeing a forest without knowing if there are deer or if there's a pot of gold in it. What's at the end of the maze? At the end of the tunnel? Down that dark corridor? She isn't so reckless as to explore everything instantly, but it drives her NUTS not knowing! Curiosity killed the cat, and Ana might be next. She hopes not. But she can't help it! Her thirst for knowledge is unquenchable. She's bright in school because of it, if only due to her need to know. Even if it's Trigonometry, she will poke and prod and try to figure out how it works, as unpleasant as she finds it. If there's an answer, she will find it. She leaves no loose ends, leaves no rocks unturned. If something is wrong, she'll do her best to piece it together.

CAN I BE YOUR MAMA? -- Anastasia adores a lot of things. Not all people, as some of them can be pretty nasty, she's learned!-- but when she gets attached, she wants to make you feel better. Whether it's a baby bird or a new friend, she wants to help! She will bring you an extra snack in the morning before school, attempt to nurse a baby animal back to health and all that entails. Most of the time, it manifests in just being a good friend. Sometimes, it can be overbearing. Ana may poke at a raw subject until she knows the truth, even if you have to scream it at her and sob afterwards on her shoulder. She loves anyone that will let her. While at first she doesn't talk the most to people, after she gets closer she will babble and babble trying to make them happy.

Sweetheart -- Ana is a dear. She does her best to please people, and what some may call a** kissing tends to be genuine compliments. Why bother saying something if it's not true? If Ana states that your hair is great, you are gorgeous today, you are really quite good at playing the drums-- she means it. For the most part, she does her best to be likable, even if her naiveté means she upsets people by delivering a harsh comment without realizing...Which, to be honest, happens more times than she's actually aware of. But, for the most part, Anastasia tends to try and make herself come across as an amicable, soft-spoken American girl.

Naiveté -- She's innocent. Ana spent a lot of time being sheltered, so while she may know how to save herself in danger while out in the woods, innuendo and crude things tend to fly right over her head. Most jokes that play on words soar over her as well, but that's to be expected with Russian as her primary language. Whether it's just innocent flirting or a clever dirty joke, all it draws is a bit of a blank stare and a nervous smile. She also is a bit clueless when it comes to some American culture things. For instance, she learned of Lady Gaga about two weeks ago, and is still a little (a lot) baffled over her popularity. Things and references taken for granted by Americans make the poor Russian blink and raise her hand politely to ask "What does that mean?" This applies to classes and common day conversations as well: the use of colloquialisms and metaphors puzzle her greatly. There's a few she has picked up on, but her grasp on the English language isn't as strong as it could be. While she knows the grammar rules almost by heart, any uncommon use of rhetoric tends to leave her a bit baffled. So, if she is nodding along during a conversation and is asked what her opinion is, and her answer is a flustered shrug? She lost you about five minutes back. This often is a problem in school-- her parents got her a tutor for that reason. The desire to know things does no good if she is stuck on a key phrase that seriously does not make sense.

I Just Thought You Should Know -- Anastasia is a dear. Really. However, social graces never quite got hammered into her head when it comes to the value of honesty. Occasionally, she will slip something terrible into the conversation that she's noticed and not understand why someone is upset that she just told them that their a** looks HUGE in that dress, or that they're a terrible senshi.

Disobedient -- Anastasia is not flighty, per say, but if she is told to perform something she isn't the most fond of, she will do her best to find a loophole. While she tries to be the nicest of people, rude commands tend to push her buttons. It's more of a big red button that screams 'Push me!', only no one knows that it's her button. It is all about tone: she doesn't take rude or precise orders the best. "Stay out of the forest, or else you'll be grounded for a month!" makes her want to put on her hiking boots and run into it at full speed. However, "Hey, the forest is dangeorus, so if you go please tell a friend?" makes her think a little. Being told by a teacher she NEEDS to do this and NEEDS to do that or she'll fail just makes Ana want to kick her feet. And. Scream. If she's not given a 'why', it drives her crazy until she invalidates it inside her head.

The line of thinking is similar to the following: 1. But I WANT to do that. 2. Why can't I do that? 3. That's not a good reason. 4. My reasoning is better! 5. They don't know anything, anyway. 6. I'm going to do it!

If it's explained to her reasonably, Anastasia will acquiesce that she was, perhaps, in the wrong. But if there's no time to explain (in the case of danger or emergency) or if her questions have worn out who she's talking to (a teacher, occasionally her mother, most authority figures) and they answer bluntly to leave no room for error, there is...a problem. It's not that she has a problem with authority: it's that she quite seriously can't stand any sort of blanket commands.

Rown

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Rown

Friendly Hunter

PostPosted: Sun Feb 05, 2012 5:29 pm


User ImageSailor Diotima, Senshi of Honesty

Be honest with yourself!


Sailor Scout Attack: By Diotima, The Truth Hurts!
Diotima charges at her opponent, yelling the name of her attack as well as her opinion of the enemy, using her honest opinion to charge up her physical attack of choice. She can do this three times per battle, as the blows are just that-- physical attacks with a bit of oomph behind them due to the magical charge.

She can do her three attacks with a minimal cool down, her main limiting factor being what she can think of to scream at the enemy, but generally does try to use all three when she's UP CLOSE AND PERSONAL, because her blows only work when they land on an enemy, and getting up close and personal for a long time against a Negaverse is a recipe for pain!


Super Sailor Scout Attack: By Diotima, Truth's Hurting Strike!
Diotima gets up close and personal after some fancy acrobatics and does the same thing again: yells her attack and then her (sometimes harshly) opinion of what's going on in the situation. This time, she has a bit of a range on her attack, and so doesn't ALWAYS have to punch/shove/kick her enemy but often does anyway just to be sure-- and it knocks them off their feet, or at least disorients them for a moment.

She can do this three times per battle, however, she can no longer use them in rapid succession. She has to wait about a minute in between them all.

Eternal Sailor Attack: For Diotima's sake, Be Honest!
Diotima now has a powerful physical blow that she has to use at close range-- she attacks one enemy, and it does nothing physically besides a stumble that is easy to recover from. The effect, however, is more long lasting.

Any enemy within a six foot radius of Diotima gets a case of blabbermouth. Any and every thought in their head is immediately spewed through their mouth-- it takes a SIGNIFICANT amount of willpower to stop talking. Any thought in the head of those affected is now public knowledge-- whether it's their next move or their crush on the Math teacher or how much they ******** hate the senshi.

The more it's fixated on, the harder it is to get rid of. If they manage to blank out their mind, the duration will be shortened to 15s, at longest it will last 30s. It can be used twice per battle, and not affect more than 8 enemies total. It cannot work on the same enemy it was used on before-- if she uses it on the same person twice, they will just experience the physical blow. The cooldown between uses is two minutes.
PostPosted: Mon Feb 06, 2012 5:18 pm


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PostPosted: Wed Feb 08, 2012 2:39 pm


progress report senshi → super senshi

solos
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regular
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battle
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PostPosted: Sat Feb 11, 2012 5:32 pm


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PostPosted: Sat Feb 11, 2012 5:35 pm


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PostPosted: Sat Feb 11, 2012 5:40 pm


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PostPosted: Sat Feb 11, 2012 5:43 pm


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PostPosted: Sat Feb 11, 2012 5:44 pm


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PostPosted: Sat Feb 11, 2012 5:45 pm


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PostPosted: Sat Feb 11, 2012 5:46 pm


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PostPosted: Sat Feb 11, 2012 5:47 pm


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