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THIS IS HALLOWEEN

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WHERE IT IS ALWAYS HALLOWEEN (and sometimes exams) 

Tags: Halloween, Demons, Monsters, Roleplay, Academy 

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The Escaped

PostPosted: Wed Apr 30, 2014 2:06 pm
[ Basement Level ]

User Image - Blocked by "Display Image" Settings. Click to show.


About this floor

This is the basement of ???.
  • Every window is locked and sealed closed. Nothing you do will be able to break them.
  • The staircases are now open and unlocked, but the elevator doesn't seem to be available for use. Sometimes though, you swear you can hear it whirring to life as if someone was using it.


How to search this floor:
  • Unless it is a joined room, every room is entered from the [ HALLWAY ]. Meaning you have to have your student in the hallway, with the hallway code at the top of their post, in order to try and get into any other room.
  • If a door has not yet been opened or unlocked, you must post in BOLD RED your intent to open the door, and quote The Escaped with the room number. For example - I want to try and open Room B4. I post my intent in bold red by saying something like 'Graham tries to open room B4', and at the bottom of my post I will quote 'The Escaped'. The mule will then quote me with a prompt one way or another.
  • Not sure what rooms have been opened on this floor? Want to know if they are still searchable? See the room breakdown in the next post!


Other OOC notes:
  • Each room will have a [ ROOM # ] code to put at the top of your post. Please ensure that you use these so people know where you are.
  • Some rooms have items that you may keep outside of keys and other game-specific items, so it's important to keep an inventory of the things you have found and kept. Please use the code below at the bottom of your posts.
  • If you have any questions or if the instructions don't seem clear, please either PM The Escaped or IM sanguincarn on AIM!


[quote="OOC"]
[b]Name:[/b]
[b]HP:[/b]
[b]Inventory:[/b]
[/quote]
 
PostPosted: Wed Apr 30, 2014 2:12 pm
[ Basement Level Rooms ]

Below you will find a run down / cheat sheet of the rooms on this floor, and their status. This will be updated as often and as accurately as possible!

[ HALLWAY ]
  • Status: Open
  • Link to Prompt: --
  • Notable Events in this room:
    xxx - "TO MIND'S TRUTH" is written in red paint(?) on the wall across from room B3.


[ ROOM B1 ]
  • Status: Open!
  • Link to Prompt: Operating Room
  • Notable Events in this room:
    xxx -


[ ROOM B2 ]


[ ROOM B3 ]
  • Status: Open
  • Link to Prompt: An explosion happens!
  • Notable Events in this room:
    xxx - Everyone seems to be in this room now, after an explosion hits the building.


[ ROOM B3A ]
  • Status: Destroyed
  • Link to Prompt:
  • Notable Events in this room:
    xxx - Mathias woke up in this room.
    xxx - Destroyed in the explosion (see room B3 'An explosion happens')


[ ROOM B4 ]
  • Status: Sealed...?
  • Link to Prompt: Don't take down a fence...?
  • Notable Events in this room:
    xxx - There is ‘Don’t ever take a fence down until you know the reason it was put up’ written in red across the bricks where the door should have been.


[ ROOM B5 ]
  • Status: Open..?
  • Link to Prompt: Confinement Room with Shackles
  • Notable Events in this room:
    xxx - It looks like you need a light source and a partner to enter this room...


[ ROOM B6 ]


[ SUPPLY CLOSET ]
  • Status: Open!
  • Link to Prompt: USE, DO NOT ABUSE
  • Notable Events in this room:
    xxx - Healing items?


[ SHOWERS ]
  • Status: Open!
  • Link to Prompt: Refreshing!
  • Notable Events in this room:
    xxx -
 

The Escaped


The Escaped

PostPosted: Wed Apr 30, 2014 2:20 pm
You hear a steady buzz
You slowly open up your eyes, and try to blink away the heavy sleep that weighs your lids down. As your vision clears you see a tile ceiling above you, the odd one cracked to some degree with neglect. Something feels wrong, and you begin to realize what had woken you up; your body is aching. The buzzing you heard was in your own head, the rush of blood and FEAR through your veins. You shift to relieve the discomfort of your position, and as you do you realize just how heavy your whole body feels, how stiff your joints are, and how foggy your head feels. The feeling only grows the more you move, every slight shift only making the pins and needles worse. Yet you force yourself to peel back the thin, moth-eaten sheet that covers you and sit up. It's a slow process made difficult by groggy motions.

In an effort to distract yourself from the discomfort in your own body, you decide to look around. You realize very quickly that you have no idea where you are; this room is alien to you. The shock of the realization is enough to clear away some of the cotton fog in your head, and you look around.

The room around you is just as neglected as the ceiling; the walls are peeling, the floors are stained and water logged, but what draws your attention are the metal framed hospital beds in the room. There are three perfect rows of them, the metal in various stages of rust. A strange chill overcomes you and you glance down, realizing that you are also on one of these beds, and yours is in the same state of wear and tear as the rest of them. It's dirty with stains you can't identify, though perhaps thankfully all of them are dry and most of them look rather old. Your gaze continues around the room; you spot two large windows on one wall, and on the opposite wall is a single, closed door. There is something written on the door, but you can't see it from here. Between them rests a wall that looks a little odd; it seems disjointed somehow, and there is a thin sliver of light shining through-

A rustling sound catches your attention, and you look away from your bed, searching the room until you see it: some of the beds are occupied. There are three of them in total, each form obscured by a thin sheet not unlike the one that covered you. It seems that the rustling you heard was the figures moving, apparently in the process of waking up...


The OOC

You are now awake--

But it looks like you are not alone! Where are you, though? Now that is the question.

React to the above prompt as you wish. When you are ready you may begin to investigate the room! To do so, simply post your explorations in [ BOLD RED ], and I will reply to them as they happen, which may give you more options in your exploration!

Things to note:
The following are things you don't have to [ bold red ] investigate to learn:
  • All nat forms and FEARs are on lock down. You are unable to use them at all.
  • Your HP is unaffected (ie. Y1: 30/30, Y2: 40/40, Y3: 50/50, Alumni: 60/60), and you are apparently unharmed.
  • Anything you had in your pockets is now missing. Any jewellery you typically wear is missing; this also includes any articles of jewellery or clothing you may have listed as 'favoured/sentimental'. The only piece of 'jewellery' still on you is your student skull pin.
  • There is nothing else in your pockets. They are empty.


nyxtsuki moon
kuroopu
kaiyumi
the_scowling_cat
 
PostPosted: Wed Apr 30, 2014 3:22 pm
Amphi had this feeling before. The feeling of being drugged, weighed down. It had been so long, she had thought. It had been so long. Cracking her eyes open was a chore itself, and she wasn't sure if she was relieved or terrified that instead of the white room the hunters kept her in, she was in a place she didn't know at all.

Shifting hurt, she realized as she attempted too. She felt sick, and knew it was from the pain. She was a healer after all, she knew the signs to look for. Slowly...she kept whispering to herself...slower yet Amphi, remember where you were.

The cloud started to fade, the static disappearing as her body regained motor control and she could at least swing her legs around the bed. Bed. She looked at it. Medical bed? Was this an infirmary? No. The walls to faded.

But perhaps...perhaps it was. They were of halloween, not all hosipitals were kept clean and pristine.

And then there was rustling, blue eyes trailing over three more beds.

"h...Hello?"
 

Pixie Nyxie

Adorable Waffles

14,125 Points
  • Cat Fancier 100
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kuropeco

Dramatic Marshmallow

PostPosted: Wed Apr 30, 2014 3:33 pm
He wanted to go back to sleep.

Sleep was a good thing, wasn't it? It was quiet and gentle and peaceful, and most of the time, it provided good dreams, restful dreams involving the cool feel of water against his skin, the warmth of someone near, maybe even the brush of wind through his hair.

Sleeping was safe.

Waking was not.

Llyr opened his eyes, and tried to shut them again almost immediately, something bright in his line of vision, a strange buzzing in his ears. He rolled sideways and let out a soft groan of annoyance at the way that his arms and legs seemed to take forever to move; like being dragged through molasses, rather than water.

It was terribly uncomfortable. He forced himself to sit up and blinked blearily, wondering why he felt so horrible; perhaps he had eaten something funny the day before? Nahm had mentioned frog legs...

His vision cleared and it was only after Llyr pushed back the hair from his eyes that he realized this was not, in fact, his room. This was not Amityville, this was not his bed, this was nothing near where he spent his time. A growing sense of panic began to well in his stomach, Llyr's face growing paler by the second the more he looked around the room.

A voice; unfamiliar. Llyr twisted his head and caught sight of a ghoul, perhaps around his own age, and he immediately got to his feet, rushing over to where she sat on her own bed.

"Please," he said, stretching out a hand to her - and he stared at his fingers in shock, because the rings - the rings he always wore were no longer on his fingers, which were long and bare and scaled but without the familiar black metal encasing three of them.

His voice shook a little.

"Please," Llyr implored the ghoul. "Please, where are we? I want to go home."


Nyxtsuki Moon
 
PostPosted: Wed Apr 30, 2014 4:24 pm
He'd been... asleep. Or something. Spiridon slowly looked around the room, aching more than he'd ever felt in his existence. He shifted slowly, eyes not seeing, and the cover on him slid off. His saucer like eyes slowly adjusted to the room. It was a room he didn't recognize, deplorable conditions and barely lit. He couldn't remember how he'd got here, but it sure hasn't been pleasant he decided.

A hand went to his moonstone as his anxiety kicked in.

Except it wasn't there.

He panicked, tearing through his cloak and his dress-like shirt trying to find it. It wasn't that hard to find it was a large giant piece of stone! How could it be gone, how could it be gone it was never gone it was never gone! It couldn't be gone, it couldn't be did someone steal it did someone take it?!

He stumbled trying to get up and fell out of his bed with a crash. The moon eyed ghost shook, clawing at his chest with wide eyes. Why was it gone? How could it be gone?

"My.... sh-shiny.... where is... my sh-shiny...?" he asked to no one in particular as he searched under the beds for his shiny.
 


a-disgruntled-dragon



The Escaped

PostPosted: Wed Apr 30, 2014 5:09 pm
xthe_scowling_cat
searched under the beds for his shiny.


There was nothing under the bed, except for some dirty rags. There are no shiny things in sight.  
PostPosted: Wed Apr 30, 2014 5:59 pm
Time and time again, Lutz somehow managed to find himself in some sort of terrible situation. Of course, having just awoken, he couldn't be sure that this was a 100% horrible situation just yet...but it definitely wasn't a good sign that he had no idea where the hell he was.

A little groan escaped the boil's lips as he propped himself up on his elbows before pushing himself fully up into a sitting position, his vision still slightly blurry as he struggled to focus on his surroundings. A quick glance about determined that he was not alone--and that he was, in fact, probably the last to awaken--and that the others appeared to be as disoriented and confused as he was. Although he felt a flutter of fear surge through him, the marionette forced himself to stay (or at least, outwardly appear) calm as he swung his legs over the side of the bed.

Eying the boil who was searching beneath the beds with a blank expression, he glanced up at the other two, his voice dull. "I'm guessing you have no idea what is going on here either."

It wasn't really a question.

Something about this place felt like a horror movie waiting to happen, but Lutz wasn't really feeling keen to stick around and wait for something terrible to happen. Although he wasn't sure where they were or why they were here, he went to do what he felt was the most logical course of action: try the door. Chances were that it was locked, but--...was that something written on the surface? Squinting, he approached the door to take a closer look.
 

Kaiyumi


The Escaped

PostPosted: Wed Apr 30, 2014 6:07 pm
Kaiyumi
Squinting, he approached the door to take a closer look.


You realize that the door says [ NOPE ] in thick red, still drying paint. It seems to be locked.

Quote:
It is up to you whether or not you announce whether or not the door seems locked. However, anyone near you will be able to see that you have tried the door, and that it seems locked. Anyone may try to find the key!

Look for the Key!
  • Roll a 1d10
  • Match your result to the prompts below:
    1 - Your search turns up nothing of note. Just the same, useless debris.
    2 - You find a scrap of paper. It looks burned, but you think you can read PATIENT ----- anything else however, seems entirely unreadable.
    3 - You find a dirty syringe on the floor, with what looks like dried blood inside of it.
    4 - You find a metal pipe. It's rusted, but it's sturdy.
    5 - Your search turns up nothing of note. Just the same, useless debris.
    6 - You find a small square of fabric on the floor. Underneath it is a rusted scalpel. Unfortunately, it won't unlock the door.
    7 - You notice that one of the mattresses looks a little...off. It doesn't take you long to find a box under the mattress.
    8 - You find box of surgical masks. The top two look unusable, but there seems to be some clean ons underneath.
    9 - Your search turns up nothing of note. Just the same, useless debris.
    10 - You find a metal pipe. It's rusted, but it's sturdy.
  • The first person to roll a [ 7 ] should quote The Escaped. The second person to roll it may choose the 6 OR 8 result prompt.
  • You may keep any item you find. If multiple items are found you may distribute them to fellow players if you wish.
  • ROLL AS OFTEN AS YOU ARE HUMANLY CAPABLE OF find that box go go go!
 
Kaiyumi rolled 1 10-sided dice: 9 Total: 9 (1-10)
PostPosted: Wed Apr 30, 2014 8:23 pm
Haha.

Hahahaha.

Very funny. Despite already knowing that it'd be futile, Lutz reached out to test the door anyways, giving it a little kick when it refused to give way. "Hey!" He called out abruptly, turning to look over his shoulder, "I don't know about you guys, but I want to get out of here. The door's a no go though, so unless someone can find a key..."

Would whoever locked them in here really have left the key in the room? It seemed doubtful, but that being said, it never hurt to take a look around. There didn't seem to be a lot else to do in here anyways--not at first glance, that was.

A quick search turned up nothing but junk.


the_scowling_cat

kuroopu

Nyxtsuki Moon
 

Kaiyumi

Pixie Nyxie rolled 1 10-sided dice: 8 Total: 8 (1-10)

Pixie Nyxie

Adorable Waffles

14,125 Points
  • Cat Fancier 100
  • Somebody Likes You 100
PostPosted: Wed Apr 30, 2014 8:35 pm
Amphi jumped as another student came to her, the scent of water and ocean. His hand grasp was not unwelcome and she squeezed it in return. Her other hand came up to take hold of Undine's pendenat. When it was not there, Amphi's face froze.

"Um...Um haha...." She laughed nervously, "This is probably some silly prank, we use to do them in our first year too..." She got off the bed, still hold Llyr's hand, "Hi...I'm Amphi."

"Oh....A door..." She didn't bother to go to it, figuring as soon as the other boil did, they would either be let out or not. It was no surprise when it didn't open.

It was like being locked with the hunters. Were they out there watching them.

"Will you stay close to me little one?" She said to Llyr mostly even though she was the little one. Of the students gathered, she could already tell she was probably the oldest and the only graduate of the four. She had a responsibility to these three.

"I can help look!" She agreed, turning this way and that. At one point, she went over to a box and took it's contents out. two surgical mask that had been used...and the rest were clean?

She set them down, attempting to keep lighthearted.

"So...so what are your names?"


the_scowling_cat
Kaiyumi
Kuroopu
 
PostPosted: Wed Apr 30, 2014 8:53 pm
(( ON AN OOC NOTE - I'm removing the cooldown time between rolls! GOOD LUCK. ))  

The Escaped

kuropeco rolled 1 10-sided dice: 4 Total: 4 (1-10)

kuropeco

Dramatic Marshmallow

PostPosted: Wed Apr 30, 2014 9:15 pm
"This is not a very funny prank," said Llyr defiantly, still staring at the space on his fingers where his rings had been. He wound his free hand through the ghoul's, interlacing their fingers because it wouldn't do to be separated from someone that clearly was in the same predicament as his own.

"Llyrendil, but you can call me Llyr," he said uncertainly, giving the others in the room a slightly wary look as the one called Amphi began pulling up things to look underneath them, the hands of both her and the two boils moving swiftly to try and find things. Llyr stood there for a moment, hesitating, and then he moved over to the nearest bed, running his fingers along the mattress and finally lifting the blanket to see anything.

His foot hit something hard; he gave a little cry of pain and knelt down, hand fumbling for a moment before he pulled out something metallic and cylindrical: a pipe of sorts, clearly old. Llyr clutched it between his hands and looked back at the others.

"I haven't found a way out yet," he said dejectedly. "Have you?"


nyxtsuki moon

kaiyumi

the-scowling-cat
 
kuropeco rolled 1 10-sided dice: 10 Total: 10 (1-10)
PostPosted: Thu May 01, 2014 1:28 pm
He knelt down on the floor, peering around the room and poking under the bed with the pipe to find...

...another pipe. Perhaps they could be used somehow, Llyr pushing it aside and rolling it towards the group for one of them to use.
 

kuropeco

Dramatic Marshmallow

kuropeco rolled 1 10-sided dice: 5 Total: 5 (1-10)

kuropeco

Dramatic Marshmallow

PostPosted: Thu May 01, 2014 1:30 pm
He tried looking under the nearest bed, but that was utterly useless.  
Reply
THIS IS HALLOWEEN

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