MG Forever
(?)Community Member
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- Posted: Fri, 01 Feb 2008 04:18:06 +0000
KrazyJoe
brave fencer musaahi and the ps2 one are the same, just that the ps2 one have more skill and te graphic is much more better.
On topic: repetition isn't the point of mmo. i some mmo, they are actually improving on that. the normal atk aren't no more the one hit, one hit, one hit mode. now, some of them make combo for normal atk. ( example: 9dragons ) here, in gaia mmo, as for the mantis ring (rage lvl 4) you make combo, and there isn't really any "normal atk" since you have to use ring for every single atk.
On topic: repetition isn't the point of mmo. i some mmo, they are actually improving on that. the normal atk aren't no more the one hit, one hit, one hit mode. now, some of them make combo for normal atk. ( example: 9dragons ) here, in gaia mmo, as for the mantis ring (rage lvl 4) you make combo, and there isn't really any "normal atk" since you have to use ring for every single atk.
Better graphics, yes. A larger number of skills, yes. More skill, HELL NO.
90% of Musashi Samurai Legend's skills had to be assigned to the O button, meaning you could only use them one at a time. That means, without pulling up the menu and switching, you had like three attacks at your disposal at any given time. MSL had ONE combo attack, NO jumping attacks, and was SLOW AS ********. BFM could bust out two combos and then jump away from an attacking enemy in the time it takes MSL to do his one basic katana combo and then get nailed because he can't dodge worth s**t.
I'm not even going to get into how much better BFM's platforming elements and story (and voice acting) were.
And by the way, I didn't say repetition is the point of an MMO, I said it's just a large part of it.