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Posted: Fri May 25, 2007 3:01 pm
 Traipsing through the woods east of Bass'ken Lake, avoiding a well worn & well marked path lined with beautiful flowers you may eventually find yourself at a tiny, single roomed building that if not for the appearance of a well kept cottage one might assume it was only a shack from size alone -if your intentions to the inhabitant are not maligned. There is a small plaque on the door, decorated with carved vines and displaying eloquently painted red letters. ~Bellamue's Dwelling~ Please leave everything as you find it. Both this cottage & the woods. If you need me, ring the bell. As it is magical in nature I can hear it inside or out and about equally well. But please, do not overuse. I would rather meet elsewhere, as this is my retreat. Feel free to leave a message beneath the door to plan a get together. Messages to Trelweny should be sent to her, not left here, to ensure their delivery. If you are on your way to the main cottage, be sure to visit the SeeD dorms, Tarnished Honor, and Relm's Art Studio. Be courtious. These woods are home to more than my family & I. On the matter of gifts: I do not expect them. However if you feel you must please put it in the wood-box by the door so that it is out of reach of our woodland creatures. Gramercy.
If you cannot find him elsewhere, Alphonse often visits here for the quiet & solitude. His ways in manner of rules follow my own. again, Gramercy.*last updated 24 July 2007*Full AnthroBreedable Gallery
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Posted: Fri May 25, 2007 3:09 pm
~Contents~
1. Welcome & Rules 2. Contents 3. About Bellamue 4. Gallery 5. Gifts 6. Friends 7. Family 8. House in Bass'ken Woods 9. Cottage Dwelling 10. Moments in Time 11. ~Reserved~ 12. ~Reserved~ 13. ~Reserved~ 14. ~Reserved~ 15. Credits
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Posted: Fri May 25, 2007 3:10 pm
~About Bellamue~
Gender - Female Age - seems to be in her 20's Height - 5'8" Birthday - Dec. 21st
Species - Skunk
Orientation - Unknown, but probably straight Mate - None Offspring - None
Parents - Unknown Siblings - None
Personality - She is soft spoken and demure. A lady in many ways but also a druid, able to take care of herself in the wilderness. She is proficient in her bow, but kills only to eat or defend herself. Bella spends most of her days strolling through the forest and caring for it. She has some nature magic and an ability to figure out what many forest animals are trying to tell her, but only can truly communicate with skunks.
Favorite Color - red
Likes - Nature. Time with Friends & Companions. (more to come)
Dislikes - Anyone haphazardly damaging the forest, nature, creatures for no reason. Cruelty. Disrespect.
Ideal Mate - For starters, he would have to either like or not be repelled by her skunk scent. Bella does not get upset or show that she is upset when it comes to other's reactions to her, but it does hurt her when others dislike her for her scent.
~
Thoughts - Always a beautiful day...
~
Free to RP? Yes ~About Frequent Guest ~ Alphonse Elric~ Alphonse ElricFullmetal Alchemist Class: Alchemist Age: (after Shambala) 17 Height: 5'1" Weight: [unknown] Birthdate: [unknown] Blood Type: [unknown] Weapon: Hand to hand/martial arts Appearance: Hair: medium brown/blonde hair in a ponytail Eyes: gold-brown Build: Slender & fit Clothing: Al, restored to his body, wears similar clothing to what his brother, Edward, used to wear when they were traveling together looking for the Philosopher's Stone. Black outfit & boots with a red coat, marked on the back with their teacher's symbol. White gloves; though Al's are marked with a Transmutation circle still from when he had forgotten how to Transmute without a circle & needed to use the markings to perfom alchemy without constantly redrawing a circle. Special: Tabby cat ears & Tail Backstory: [incoming] Gender - Male Age - 17 Height - 5'1" Birthday - [unknown]
Species - Tabby Cat
Orientation - Unknown, but probably straight (childhood crush on Winry) Mate - None Offspring - None
Parents - Hohenheim & Trisha Elric (both desc. unless someone gets their cosplays)
Siblings - Edward Elric
Personality - thoughtful & sweet, calm & optimistic. Will go to any lengths to protect innocents.
Likes - kitty cats & other small animals, brother Edward, friend Winry, alchemy
Dislikes - used to dislike being a suit of armor.
Ideal Mate - unknown. no one unkind, however.
~
Thoughts - Brother!! ^_^
~
Free to RP? No. With Edward.
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Posted: Fri May 25, 2007 3:12 pm
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Posted: Fri May 25, 2007 3:12 pm
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Posted: Fri May 25, 2007 3:17 pm
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Posted: Fri May 25, 2007 3:35 pm
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Posted: Fri May 25, 2007 3:37 pm
~House in Bass'ken Woods~
Trelweny's House in Bass'ken Woods: Some light flickers through needles of the conifer trees & the branches of the deciduous trees of the woods. There is a fairly clear path though the woods, a little wider than a large draft horse. Some old wagon ruts lightly mark the edges.
Deep in the woods a clearing opens up to reveal a quaint little cottage, perhaps one and a half stories high. It looks only large enough to have 4-5 rooms inside. Smoke curls welcomingly out of the chimney bringing with it a soft, comfortable warm smell.
The cottage itself is surrounded by a lush rose garden, beautifully blooming no matter the season. Amid the roses there were Amaryllis, Morning Glories, Moon Flowers, Midnight Candy Phlox, Strawberries, Raspberries, and something that looked to be mangos. Around the corner of the house to the right there is a vegetable garden with asparagus & broccoli & spinach & sweet potatoes. All grow with health despite the weather. To the other side there was a strange, metallic looking shed beyond the garden with no windows & an odd door.
Main Room: The front door opens onto a communal greatroom. The room is fairly large, with a vaulted ceiling overhead. In the corner to the right of the door a television is usually on -playing either musicals or children's shows. Going to the right wall is the fireplace with a cozy fire burning brightly behind a very secure grate. Above the fireplace hangs a portrait of a human woman, the young boy, & a man who was broad of shoulders & kind of face with a mischievous crooked smile to match the child's. The name "Relm Arrowny 2006" is scrolled in the lower right hand corner.
Across the room are two entrances, one to a short hallway; the other into what looks like a kitchen. There are often smells of a home cooked meal coming from inside.
The left wall has but one door, which looks like it leads out to the gardens. In the floor to ceiling window to the left of the front door is a beta tank with four fish inside hung suspended four feet from the floor. There are a couple sofas as well as a dozen pillows & beanbags & cushions scattered upon the floor.
There is a hammock about halfway up the height of the room, with another one located higher up if one cared to look.Kitchen: The kitchen is fairly homey. The cabinets are wood with a simple trim painted white. The floor tiles are a soft tan with some green tones designed to resemble stones. The counter is a slightly darker version of the floor tiling, except without the square breaks -being one continuous surface. A table stands in the middle of the room that perhaps could hold 4-6 humans comfortably, but like the rest of the house is subject to change to meet the needs of those within the room.Trelweny's Room: A soft moss-colored carpet covers the floor. In the middle of the room is a large fourposter, dark wood bed, covered with soft cream colored down blankets & almost too many pillows. The wall's are light & breezy, as is the cloud sky mural on the ceiling which is broken up by large dark wood beams & rafters. A fireplace is on the west wall. There are large windows with soft curtains on the north and east walls. Remus' Shed: odd, metallic shed on the left of the cottage -just beyond the gardens. On all nights but those with a full moon the door is not locked or bolted though it kept shut. The large locks clearly visible against the otherwise unadorned & unwindowed exterior. Equine Shed: Behind the house a small barn stands, brown & grey -weathered but in good condition. Flicking a switch in the wall a door on the barn opens.
The interior is warm & glows warmly with circular lamps that are usually set to a low output level. Although there are a few more stalls, only two have a name about the door: Timex, and one with paint much more fresh, Eiraceyrn. Rooms Inside Magic Door:Remus' Library: The door opens onto a huge classic library that could not possibly fit into what could be seen from the front of the house. The walls are floor to ceiling with books of every sort lining them except for long, thin floor to raised ceiling windows evenly spaced throughout. The windows look thin more from their height then their width, which is enough for an average human to sit in the window seat below each with their legs pulled up to rest a book on their knees while they took on a view of the ever-blooming gardens outside. A small cozy fire flickers in a grated fireplace in front of a loveseat & a pair of large wingback armchairs, all in soft but elegant leather. Each chair is just large enough for two humans to curl into while the loveseat could easily fit up to four.Rikku's Machina Workshop: Her workshop is clean but slightly cluttered. Pieces of machina in various stages of disrepair clutter every possible nook & cranny. There is a smooth, cleared spot on the silver metal workbench in front of a high stool that is clearly the Al Bhed's work area. A small closet with its door left open reveals Rikku's kimono & cowgirl outfit, as well as something fluttery & thin but not quite transparent in the same sunset hues as her scarf. A white metal birdcage stands in the corner. It showed up easily against the softly glowing blue walls reminiscent of the inside of the Celsius. Like Relm's studio there are large windows & a skylight for light, but instead of wooden blinds Rikku's workshop has a substance that was somewhat shiny -like metal or plastic. Each window has a button to mechanically draw the shades up & down. They can even be tilted to let in light in angles when shut.
There is a bed haphazardly made with a sunset comforter positioned in front of the largest picture window.Audio Relm Arrowny's Art Studio: White walls cut from floor to ceiling with large picture windows let in every angle of sunlight from a beautiful view of the side gardens. There is even a skylight in the ceiling. Each window has a natural wooden blind hung at the top to permit the lighting to be changed at a whim. even the skylight has a blind that can be shut by a cord dangling low enough for the 5 foot Relm to reach. The ceiling is dotted with pot lights & lights run across the seem where floor meets ceiling as well. Easels, canvases & paints are set up all around the room. To the right of the door is a tidy collection of supplies in a tall shelf with a stack of what appeared to be finished paintings leaning against it. Most of the paintings on the easels bare pictures of audios in costumes, but some hold familiar hummingbird colors upon them. To the left of the door is a comfortable yet simple futon couch-bed. The coverlet is in Relm's colors with a mix of Arabic & Celtic designs. Over the bed hangs a large painting running the length of the bed & nearly to the ceiling. It is of such detail & clarity that one could almost swear they could put out a hand & step right through it. If it was any larger the audio -a male of hummingbird markings- beneath the sweeping boughs of the tree would be of a size with the original... as it was it gives the impression that the viewer was not quite close enough yet. ANTHROBreedables Relm Arrowny's Art Studio: A lot like Audio Relm's studio but with some changes. White walls lightly decorated with flowering vines cut from floor to ceiling with large picture windows let in every angle of sunlight from a beautiful view of the side gardens. There is even a skylight in the ceiling. Each window has a natural wooden blind hung at the top to permit the lighting to be changed at a whim. Even the skylight has a blind that can be shut by a cord dangling low enough for the 5 foot Relm to reach. The ceiling is dotted with pot lights & lights run across the seem where floor meets ceiling as well. Easels, canvases & paints are set up all around the room. Most are landscapes -forests, mountains. To the right of the door is a tidy collection of supplies in a tall shelf with a stack of what appeared to be finished paintings leaning against it. To the left of the door is a comfortable yet simple futon couch-bed. The coverlet is in Relm's colors with a dash of henna markings interspersed with playing carbuncle.The Weasley Twins' Spell Workshop/Laboratory: Ginny Weasley's Bedroom: Fidelity & Mirage's Room: Nimlaurë's Sanctuary: It is more of a 'suite' than a room. The floor is a soft, mottled, green-gray stone. It is smooth and looking like it was shaped either by magic or years of flowing water. It looks rather like a grotto of stone, as the same stone rises up to form walls & half the ceiling. The far wall is floor to vaulted ceiling with large windows that spill onto each of the adjoining walls & the other half of the ceiling filling the room with light. The floor is streaked with veins of gold & white gold. The walls too are almost naturally decorated with the same precious metals though in greater size & sometimes shifting to a more filigree artistic appearance. There are palates & cushions throughout the grotto of a soft, mossy green situated in both places of sun & shade, perfect for lounging. Heat lamps with dainty shades of gold & white gold reminiscent of Tiffany Lamps Hang over each spot of rest, as well as other locations about the room. The light from these catches in an abundance of mirrors, artistically placed throughout the grotto & framed by the flow of gold & white gold to the wall. Although one can stop to check appearance frequently, the mirrors are so well places & blended into the walls that it does not become haughty. Scattered throughout (especially in front of the wall of windows) there are small, practically hidden flower pots & trays. From them Jasmine & Wisteria grow & spread across the stone structure as well as the glass wall, filling the room with their delicate, sweat scent. There are two 'alcoves' to this main room of the suite. Both continue the mottled green-gray stone with its gold & white gold accents. The first contains a bubbling indoor hot spring bath that is nearly large enough to be a pool. There is enough room for light swimming but no heavy laps. It is deep enough in the center for someone of average height to stand in & still have their head above the water. All around the sides runs a wide shelf, perfect for laying on while being able to keep one's head on the rim of the bath & out of the water. The second contains a large mattress -king size at least- piled with silk & satin sheets, velvet & down blankets & many soft, large pillows. The bed itself is actually a huge heating pad, and warms everything very gently.
About the magic door:Created by Fred & George Weasley (talaye) & Remus J. Lupin (kitsusagi) with help from Myranda (GaiaCom Witch) A combination of Hogwart's "Room of Requirement", the door from "Howl's Moving Castle" and the properties of both house and door of the good witch Morwen's cottage in "the Enchanted Forest Chronicles" Has the ability to open onto any room that an intelligent creature can think up Multiple rooms can be used by multiple beings at the same time Once a room is created it is extremely difficult to destroy or delete it completely All rooms (and the door itself) have the ability to "stretch" to fit any entrants. Of course, all rooms and doors in the cottage have been be-spelled to work similarly since the creation of the door & it's obvious success To get into a particular room, the one opening the door must think of that room. This can be as simple as "I want to go to my room" to imagining a mental image of the interior of the room in one's mind's eye When looking for someone, it is possible to open the door almost randomly. The door will automatically take the seeker to the first room occupied of those currently occupied. Usually Remus' Library.
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Posted: Fri May 25, 2007 3:39 pm
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Posted: Fri May 25, 2007 3:43 pm
~Moments in Time~
Finding a Home ~O~
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Posted: Fri May 25, 2007 3:44 pm
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Posted: Fri May 25, 2007 3:48 pm
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Posted: Fri May 25, 2007 3:49 pm
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Posted: Fri May 25, 2007 3:51 pm
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Posted: Fri May 25, 2007 3:55 pm
~Credits~
AnthroBreedables Art & coloring by Djibrilshadow Banners compiled by me.
Alphonse Elric & FullMetal Alchemist is copyright their creators
If it's not yours, don't claim that it is!
[more might be added later]
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