"Wild Area: Giant's Cap"
Connecting Land Routes:
Stony Wilderness, Dusty Bowl, Hammerlocke Hills, Lake Outrage
xXx xXx
Giant's Cap is a part of northern Wild Area which climbs up the cliffside towards Hammerlocke. It is the favored habitat for many ground and rock types that find the terrain favorable.
Connecting Land Routes:
Stony Wilderness, Dusty Bowl, Hammerlocke Hills, Lake Outrage
xXx xXx
Giant's Cap is a part of northern Wild Area which climbs up the cliffside towards Hammerlocke. It is the favored habitat for many ground and rock types that find the terrain favorable.
Location specific items:
TM Speed Swap: 30 Posts
Pokemon Appearances:
- Pokemon encounters in the Wild Area function a little differently than most. Each day, the Wild Area has a different weather pattern depending on the date number, and depending on the weather, different pokemon are available in every area. You will need to refer to the weather and the corresponding list of pokemon for that weather pattern. Weather patterns change at midnight PST, so if you roll for an encounter, for that day, you should try to use it before the day is up.
Additionally, each area will have certain Special Encounter pokemon. These pokemon can only be encountered at a higher level than normal wild pokemon and might cost more posts to battle.
Weather in the Wild Area is as follows.
Days Ending In...
1 = Normal
2 = Overcast
3 = Raining
4 = Thunderstorm
5 = Snowing
6 = Snowstorm
7 = Sandstorm
8 = Intense Sun
9 = Fog
0 = Choose Your Own
This means that the 18th of Febuary would Intense Sun weather, the 19 would be Foggy weather, and the 20th would be a "free space" so to speak, allowing you to choose which weather pokemon list to pick from.
-5 rp posts are required, then roll a 12-sided dice. This will determine the Pokemon that appears. In the next post, roll a 4-sided dice to determine level of the wild Pokemon.
Wild Pokemon:
1 = Greedent
2 = Cherubi
3 = Weather Pokemon #1
4 = Linoone
5 = Liepard
6 = Scraggy
7 = Weather Pokemon #2
8 = Weather Pokemon #3
9 = Nuzleaf
10 = Dottler
11 = Eldegoss
12 = Stunky
Weather Pokemon #1
Normal = Noctowl
Overcast = Munna
Raining = Quagsire
Thunderstorm = Manectric
Snowing = Sneasel
Snowstorm = Riolu
Sandstorm = Shuckle
Intense Sun = Carkol
Fog = Gothita
Weather Pokemon #2
Normal = Mincinno
Overcast = Karrablast
Raining = Palpitoad
Thunderstorm = Joltik
Snowing = Snorunt
Snowstorm = Delibird
Sandstorm = Baltoy
Intense Sun = Torkoal
Fog = Clefairy
Weather Pokemon #3
Normal = Croagunk
Overcast = Shelmet
Raining = Shellos
Thunderstorm = Toxel
Snowing = Snover
Snowstorm = Pawniard
Sandstorm = Mudbray
Intense Sun = Golett
Fog = Solosis
Pokemon Levels
1 = Lv. 28
2 = Lv. 29
3 = Lv. 29
4 = Lv. 30
Special Encounters:
-7 rp posts are required, then roll an 8-sided dice. This will determine the Pokemon that appears. In the next post, roll a 4-sided dice to determine level of the wild Pokemon.
Wild Pokemon:
1 - Doublade
2 - Drednaw
3 - Orbeetle
4 - Cincinno
5 - Gengar
6 - Corviknight
7 - Coalossal
8 - Cincinno
9 - Golisopod
10 - Galvantula
11 - Glalie
12 - Beartic
Pokemon Levels:
1 = Lv. 46
2 = Lv. 48
3 = Lv. 48
4 = Lv. 50