The train pulled into the train station, coming to a jittery halt. Its doors jerked as they pulled apart to slide into their recesses, allowing passengers to disembark before taking on new ones. "Blrgh." A discombobulated voice arose from the floor of the last car. "Come on, Kaya. You can do it." A dark-haired Exceed yanked on the hand of the occupant. "Mgrfrgl..." The teenager muffled something indiscernible against the carpet. "What?" Kokuei paused briefly then tugged again. "We can't stay on the train. It'll only get worse if we do." He kept pulling on her, putting all of his weight into it. If he didn't get her moving, then they would end up heading to the next town over.
Mustering up the remainder of her strength, Kaya placed her free hand to the ground and pushed upward. She only managed to get into a semi-upright position, but she could manage. Half crawling, half stumbling, the Dragon Slayer made her way off of the train. A resounding thud behind her indicated that it was just in time too. Kaya laid on the platform of the station for another few minutes, allowing her senses to return to normal and the world to stop spinning, before deciding it was safe enough to move. With a deep moan, she got to her feet. Kokuei, who had activated his Aera magic, now floated to her left and passed over her travel bag. "Let's go home, Ko.""Mm."
✯ Water Dragon's Poison Strike Range: 0 feet Duration: 3 posts to kill. 2 posts to cause severe pain and sickness. 1 post to cause sudden pain and vomiting of water. Description: A variation of the Death Knell spell. Kaya grabs the target and uses this connection to increase the water inside the body. The result is a potentially fatal disturbance in brain functions that results when the electrolytes in the body are pushed outside normal safe limits by overhydration- known as water intoxication, water poisoning, or dilutional hyponatremia. It takes 3 posts of direct and unbroken contact to kill an opponent, 2 posts to cause sickness and severe pain, and 1 post to cause sudden pain and vomiting of straight water. Rank: S+
✯ Water Dragon's Ripcurrent Range: 300 feet Duration: 2 posts Description: Kaya places the base of her palms together and creates a swirling vortex of water. The vortex sucks opponents into its center and utilizes pressure to prevent escape, ultimately leading to unconsciousness. The amount of time it takes for an enemy to be rendered unconscious takes approximately two minutes- which is also the maximum length of time the technique can be used unless otherwise dispelled. Although powerful, an opponent can escape by nullifying the vortex through the use of techniques more powerful than it. Rank: S
✯ Water Dragon's Serpent Dance Range: 25 to 1000 feet Duration: Lasts for 3 posts with a 5 post cooldown Description: Kaya summons forth spinning columns of water which take on the forms of snakes. These snakes have a mind of their own, being capable of twisting and chasing targets around the battlefield. Once an opponent is ensnared, the serpent reverts to a river which sweeps the target away. The concentration of water makes the spell resilient and difficult to destroy by normal means. Additionally, Kaya can summon up to three each time she uses this spell, with the spell itself lasting until the snakes are destroyed or dispersed. Rank: S
✯ Water Dragon's Secret Art: Midnight Palm Range: 300 feet Duration: 3 posts Description: Kaya focuses water around her arms and swipes them in a circular fashion. The move generates long torrents of water that are highly destructive and powerful. Rank: S
✯ Water Dragon's Secret Art: Death Knell Range: 15 feet Duration: 3 posts for partial effect. 5 posts for full effect Description: Kaya focuses water around her right hand. Thrusting forward, she unleashes the water in the shape of a claw and latches onto her opponent. Once the connection is made it is difficult to break. Kaya is then able to draw water out of her opponent’s body until they are incapacitated…or worse. Although powerful, this spell does have its disadvantages. The most notable of these is the strain placed on her body. It has a tendency to drain her magic at a quicker rate than her other spells due to the need to maintain the connection until completion. Additionally, the spell can be broken if Kaya becomes too distracted or is knocked unconscious. Size is also a factor when initiating this spell since it is specifically tailored to a target's original size. Thus, if an opponent were to shrink or expand, then the connection would be broken. To partially remove water from the body, incapacitating the target, takes 3 posts. To fully remove water, ultimately causing death, takes 5 posts. Cool-down period of 4 posts, and can only be used a max of 3 times in a single battle. Rank: S
✯ Water Dragon's Secret Art: Replenishing Rain Range: 20-300 feet Duration: 2 posts Description: Kaya summons rain from nearby clouds. She supplements the rain with a set amount of her magic reserves, essentially transferring it to her friends, giving her the ability to renew or boost their magic power. Although the amount of magic put into the technique can vary, individuals affected will only experience an increase in power proportional to the amount input. For example, if Kaya provides magic power equivalent to that of a B-rank maneuver then the other mages’ spells will garner a B-rank increase in power. This technique cannot be used if she is extremely low on magic since it draws from her reserves and can only be used once per battle. Thus, she only uses it as a defensive maneuver and only when absolutely necessary. Rank: A
✯ Water Dragon's Secret Art: Serpent Needle Range: 250 feet Duration: 2 posts Description: Water in the form of a snake wraps around Kaya’s arms and hands. The attack concentrates water into needle-like projectiles which are released from the snake’s mouth. These needles have the ability to deeply penetrate skin and can be manipulated to contain elevated levels of either Hydrogen or Oxygen that target the central, pulmonary, and sensory systems. Exposure to the Oxygen enriched version can lead to disorientation, breathing problems, vision changes, seizures, severe cell damage, collapsing of the lung(s), and retinal detachment. Side effects of the Hydrogen-rich technique include: severe headaches, ringing in the ears, dizziness, drowsiness, nausea, vomiting, unconsciousness, and depression of all senses. Rank: A
✯ Water Dragon's Secret Art: Purifying Elixir Range: 0 feet Duration: 1-3 post(s) Description: A mixture of healing and dispel magic. Kaya encases an individual in a thin layer of water that allows her to pinpoint the exact source of the affliction. She then works to remove, dispel, or heal the effects of certain magics by gently forcing water through the skin, essentially pushing/pulling the ailment out of the body. This is attained by imbuing the water with a special property that locates the anomaly/ailment and attaches to it so that it can then be removed. Magics which are counteracted by this technique include poison, possession, and virus. In the case of possession, Purifying Elixir nullifies the effects by driving the physical form of the spell from the afflicted's body. Depending on the severity of the malady, the spell can take anywhere between 1 and 3 posts. It can also be used in conjunction with Water Dragon's Second Sight. Rank: A
✯ Water Dragon's Secret Art: Poseidon's Wrath Magic Name: Water Dragon Slayer Magic Magic Type: Caster/Lost Range: 0 feet (at its smallest) to 1500 feet in circumference (at its widest) Duration: 2 posts Description: Kaya gathers a large amount of water roughly 80 feet above the battlefield. She then drops the water onto her opponent(s), essentially crushing them. The technique can vary in its size and effects, ranging from a shallow puddle that merely gets the target wet to a deep lake that can crush or suffocate. Rank: A
✯ Water Dragon's Roar Range: 100 feet Duration: 1 post Description: After gathering a large quantity of water in the mouth, Kaya releases it and shapes it into a powerful wave. Such a wave can inflict blunt damage to the opponent due to 1) sheer force and 2) accumulated projectiles. Rank: A
✯ Water Dragon's Wing Attack Range: 100 feet Duration: 1 post Description: Kaya produces a large stream of a water from each of her arms, launching them at the opponent. The blunt force of the attack sends her opponents flying off. Rank: A
✯ Water Dragon's Acidic Rain Range: 300 feet Duration: 1 post Description: Similar in form to her Pervading Rain, Kaya summons rain over the battlefield. The rain is laced with acid and has the ability to burn through clothing and skin. Rank: A
✯ Water Dragon's Pressure Bomb Range: 60 feet Duration: 2 posts Description: Kaya condenses water into small spheres which she spreads throughout the battlefield. When an opponent makes contact with one, the change in pressure causes a repercussive blast to be released, setting off a chain reaction. The detonations are powerful enough to blast small craters into the earth or cause blunt force trauma. Additionally, Kaya can combine the spheres into larger bombs to localize the effects. This attack is unique in that its explosive properties increase significantly when used underwater. Rank: A
✯ Water Dragon's Azure Shard Magic Name: Water Dragon Slayer Magic Magic Type: Caster/Lost Range: 0 to 350 feet Duration: 1 post Description: Kaya shoots numerous, extremely large jets of water from her mouth at high speeds. The water appears normal, however, almost anything hit by it will be cut as if a bladed weapon had made impact. Rank: A
✯ Water Dragon's Second Sight Range: 10-1000 feet Duration: 1 post Description: A rare form of water magic used by Water Dragons. This spell allows Kaya to determine whether a person is real or not by viewing the water flowing in their bodies. The technique itself manifests in her eyes when activated, giving her this ability. If a person is authentic, then their water will appear as a blue hue while an impostor's or possessed person’s water will be black. Rank: B
✯ Water Dragon's Storm Fist Range: 20 feet Duration: 1 post Description: Engulfing her fist in water, Kaya swipes her hand in a claw-like fashion, unleashing an incredible pressurized stream of water at her opponent. Rank: B
✯ Water Dragon's Tail Whip Range: 50 feet Duration: 2 posts Description: Kaya jumps high into the air and gathers water around her arms and legs. She begins to rotate, gaining momentum with each turn. Once her desired speed and power are achieved, she unleashes the attack which resembles the tail of a dragon. Rank: B
✯ Water Dragon's Pervading Rain Range: 20-300 feet Duration: 1 post Description: Kaya creates a rainstorm from overhanging clouds. Anyone hit by the rain will be unable to hide from her as she can use it to sense their locations. Additionally, as long as their clothes remain wet, she can track her target outside of the storm area. Rank: B
✯ Water Dragon's Domain Magic Name: Water Dragon Slayer Magic Magic Type: Caster/Lost Range: 1 to 300 feet Duration: 3 posts unless dispelled or destroyed Description: This spell creates a dome of water around Kaya and her friends. The concentrated water is firm and resilient while also maintaining an adaptive nature, as well as allowing for breathing by those it protects. As such, this technique has both offensive and defensive qualities. Defensively, the dome is capable of withstanding a barrage of attacks. Offensively, the orb allows Kaya to produce many sharp whips of water that can be directed towards and impale multiple targets. These whips can also change direction in mid-trajectory, bending to seek out the targets. Rank: B
✯ Water Dragon's Shadow Dance Magic Name: Water Dragon Slayer Magic Magic Type: Caster/Lost Range: 0 to 1600 feet Duration: 3 posts Description: Kaya has the ability to create multiple clones from water. These clones are capable of moving and speaking on their own, but lack the use of magic. This spell is mainly used in situations where Kaya is in need of a decoy to perform a surprise attack or to obtain information. The downside to this technique is proximity. The further a clone is from Kaya, the less stability it holds. Rank: B
✯ Water Dragon's Cloak Magic Name: Water Dragon Slayer Magic Magic Type: Caster/Lost Range: 0 to 15 feet Duration: 4 posts Description: Kaya covers her body in a layer of water. She uses this as a form of armor during short range combat. The cloak also has tentacle-like arms capable of grabbing, whipping, blasting, or throwing her enemies. Rank: B
✯ Water Dragon's Piercing Claw Range: 20-50 feet Duration: 1 post Description: Kaya gathers water around her fingers and focuses it into fine, sharp points. She strikes at her opponents in a slashing maneuver. As contact is made with the opponent, the built up water shoots from her fingertips, piercing or cutting the skin. At B rank, the water can rip skin. At A rank, Kaya has the ability to generate heavy blades of water which can amputate limbs. Rank: B - A
✯ Water Dragon's Siren Wail Range: 20-50 feet Duration: 3 posts Description: After gathering a large quantity of water, Kaya shapes it into the form of a large sphere. She traps her opponents within this sphere and yells into it. The water amplifies the sound exponentially, causing temporary disorientation and deafness. While the technique itself is short-lived, the side effects can last much longer. Rank: C
✯ Water Dragon's Moonlight Blade Range: 0 feet Duration: 1 post Description: Grabbing her enemy, Kaya supports her attacking arm with the other and blasts her opponent at point-blank range. The attack releases a vast amount of churning water that can blow the target a great distance away. Rank: C
✯ Water Dragon's Crashing Fury Range: 10 feet Duration: 1 post Description: Kaya unleashes a continuous barrage of punches, her hands covered with water, creating a crushing impact with each subsequent contact. Rank: C
✯ Water Dragon's Cascading Bullet Range: 50 feet Duration: 4 posts Description: Kaya forms small vortexes of water around her left and right arms. Clasping her hands together, she uses the water to create a shield in front of her from which she can continuously fire bullet-sized projectiles of water. At C-rank, the water bullets merely keep the weakest of enemies from advancing. At B-rank, the bullets become more dense and start to inflict bodily damage. At A-rank, the technique condenses the magic even more, creating heavy and dense water bullets that can inflict severe tissue damage, inflict wounds, and break bones. Rank: C - A
✯ Water Dragon's Raging Drill Range: 30-250 feet Duration: 4 posts Description: Kaya concentrates large amounts of water around her arms and hands. She then angles her body upside down and begins to spin. As she does so, she release the water in a dense, rotating stream towards her target. The more focused the stream, the more damage it can do. At C-rank, the stream can render an opponent or object immovable. At B-rank, Kaya focuses the stream more which increases its power enough to crush medium-sized objects. At A-rank, the technique is able to pierce though extremely thick rock and crush larger materials. At S-rank, the stream is so dense and focused that it can cut through heavy metals or annihilate flesh and bone. Rank: C - S
✯ Dragon Force Description: When a Dragon Slayer enters Dragon Force, they effectively turn into a humanoid Dragon, gaining reptilian scales and traits, such as further elongated, and sharper, canines and scale-like patterns on their skin. Dragon Force is the final, most powerful state a Dragon Slayer can attain; granting them power comparable to that which a real Dragon possesses: the power to utterly destroy everything.
TOLD YOU I❜LL BE HERE FOREVER x // x SAID I❜LL ALWAYS BE YOUR FRIEND - ☂ - TOLD YOU I❜LL BE HERE FOREVER x // x SAID I❜LL ALWAYS BE YOUR FRIEND TOLD YOU I❜LL BE HERE FOREVER x // x SAID I❜LL ALWAYS BE YOUR FRIEND - ☂ - TOLD YOU I❜LL BE HERE FOREVER x // x SAID I❜LL ALWAYS BE YOUR FRIEND
↗took an oath that
xi❜m a stick it out till the END xxxxxxxx
☂ As the train roared to a complete stop; skidding across the tracks until it's abrupt end; the doors would slide open as many passerbyers would leave or get on to go elsewhere. A lady holding a giant spear would walk off of the train; feeling completely sick and kneeling over to just puke it out right there on the ground where many people would stare in shock and disgust. Kimura would simply ignore the looks she received; her gaze drifting into the distance as she stood back up. Her long black hair would be guided against the winds currents; moving left than right and whipping some here and there. "F*@* this stupid train.." She would say aloud, wanting to just burn the thing to a crisp with her dragon flames; however that would not be so wise as it would gather way more attention than she'd need. Golden orbs would stare as a man and his child were staring at her; as if taken aback by her beauty; the man was looking at her in a love way while the child was horrified by her. "Back off; you ugly loser." Kimura would say with such annoyance, not caring if it was too rude or not. She'd begin to walk away while keeping her fire locked inside of her, no matter how badly she just wanted to burn everything and everyone down to the ground. That was one of her past time entertainments; yet for now she was just going to take some time to relax. There wasn't really any jobs for her to do; not until Evelynne would decide to give her one. So for now, she would just decide to take a break from all of the thrilling chaos. Taking a long stroll away from the entrance to the train station; she'd walk into a alleyway all alone, putting on a feline looking mask to conceal her face's appearance so she would remain unrecognizable to an extent.
Soon after; Naraku would come running from around the corner of the alley, handing her some things he'd stolen from people. A couple of jewels, some jewelry, even some healing things. The large black and purple fuzzy wolf would be much more bigger than the average wolf, his eyes glowing a dark eerie yellow. "Good job, Naraku. Have some meat, I bought it from the marketplace." Kimura would pull some meat she'd purchased from her black skull bag; allowing the wolf to devour the food whole and be quite satisfied. "Let's sit here for a bit, no need to rush elsewhere." Kimura would suggest, leaning against the wall and placing a pocki stick into her mouth and under her mask. She would sit and think about what she could do next, cause some chaos possibly or take a job. So many endless possibilities of fun and enjoyment, though she could only be able to take one for the moment. ████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████
TOLD YOU I❜LL BE HERE FOREVER x // x SAID I❜LL ALWAYS BE YOUR FRIEND - ☂ - TOLD YOU I❜LL BE HERE FOREVER x // x SAID I❜LL ALWAYS BE YOUR FRIEND TOLD YOU I❜LL BE HERE FOREVER x // x SAID I❜LL ALWAYS BE YOUR FRIEND - ☂ - TOLD YOU I❜LL BE HERE FOREVER x // x SAID I❜LL ALWAYS BE YOUR FRIEND
↗took an oath that
xi❜m a stick it out till the END xxxxxxxx
☂ Eventually, the back alley would begin to get tiring, and Kimura would quickly find herself becoming quite bored with the current atmosphere. Sitting was so tiring; there was no noise; no chaos or screams from her victims she'd torture onto. It was a rather boring situation currently, all she wanted was to just set something completely ablaze for even a moment. She'd walk out from the alley way, Naraku following closely behind her as a sort of backup and also because he liked being near her. Kimura would slip into the crowds, a bit unnoticed; until eventually it would not last nearly long enough. A little child would see the girl, running up to her as she was lost and couldn't seem to find her parents within the rather large crowds of citizens. She'd tug at Kimura's sleeves, gazing innocently into her deep golden eyes. 'Excuse me miss? I'm lost. Can I touch your mask?" The tiny girl would ask rather sweetly; and than turn completely random with this weird question that made absolutely no sense when asking where her parents were. Kimura didn't want to cause a scene with this little brat, and take too much attention on her; but she also simply couldn't allow her to wear her mask for if anyone were to recognize the guild she was from. "No, you cannot touch my mask. I don't even know where my own parents are; how do you expect me to find yours?" She'd question the tiny girl, before glancing off into the distance through the strange looking mask. "Oh..are you lost too?" The small child would ask, with a simple tilt of her own head while pondering on that thought alone. "No, I'm not looking for them. I can take care of myself, just as you can." Kimura would just tell her that to get her to stop questioning her and buzz off; she certainly did not wish to make the girl cry and cause an even worst scene either. "Are you wearing that weird mask thing because you're ugly?" The child questioned the wrong thing, asking the wrong person. There were so many things she wanted to do to the child in that moment, burn her to the freaking ground for even assuming she was hideous in appearance! A certain flare enraged her body; yet she kept it together. "Just go look for your stupid parents." The dark mage would order the child, before quickly disappearing out from a bunch of people; as if she had never even been there. The girl would c**k her head to the side, not sure what just happened, but continued to ask other people where her parents were. [Exit]