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[Senshi]-Sailor Imperiatrix of Tattoos- Ginger Crispin Goto Page: 1 2 [>] [»|]

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Ryuthulhu

Golden Knight

15,750 Points
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  • Mystical Adversary 25
PostPosted: Sun Nov 13, 2016 10:23 am
User Image Name: Ginger Crispin

Nickname: “Cookie”

Age: 18 19

Birthday: July 31

Sign: Leo

Gemstone: Ruby

Blood Type:
O+

Fav. Food: Chocolate Fudge Brownie Ice Cream, Warm Apple Pie, Pot Roast… generally comfort foods. Tomato Soup and Grilled Cheese are her go to combo.

Hated Food:
Creamed Spinach, Mushrooms, Cilantro

School: DCU Freshman

Hobbies:


-Boxing:
A high energy young woman, she loves the adrenaline and the organized chaos. It’s not that she can’t fight dirty, and she certainly has, but she likes the combination of rules and ferocity, and the fact that it might cause some people to do a double take just makes her enjoy it more.

-Yoga: This started out just to help her control her moods when she was younger, and to be entirely honest, she’s horrible at it, she continues to be horrible at it, and will probably continue to struggle with it in the future… but she likes that it’s something to focus on, and even if she keeps falling over trying to do the Crescent Moon and will never live down nearly concussing herself (somehow) doing Downward Dog, it makes her feel centered, but also keeps her moving, which helps it work better for her than straight up meditation.




Virtues:


This Girl is On Fire:- It’s hard to beat Ginger for pure enthusiasm, she has a considerable amount of get up and go, and loves the life she’s living, even the bumpy patches, because it’s her life, and she’ll fight to do it her way. She embraces optimism as though it's a life saving force, keeping her head above water, and tries to use it for the good of others as well

Human Shield if you need someone to stand between you and as many problems as she's able, Ginger is your woman. Especially with bullies or other abusers; she won't play games, verbal or physical, and her go to is to try and scare the scary right back. Inspired by old tales of the times when one “Super Van” roamed the streets, she likes to think of herself as something of a hero to the down trod ones, particularly those who she counts as close to her or within her protection. Even if it's just for show; she's happy to show off her customized baseball bat. Pink, and covered in glitter and stickers, and the phrase “fight like a girl”. Preferably describing it is enough, but she'd rather get in trouble herself than see someone else get in trouble or get hurt. She's already assumed her reputation to be set in stone; the girl who fights, why shouldn't she take the hits if it helps?

Mother Bear: Ginger is the type, to make sure her friends and family have everything they need. The "Mom Friend" there is very little that Ginger isn't prepared for. Her bag is full of any item that someone might need. She's always willing to lend a shoulder to cry on or an ear to listen, even going as far to give her friend perhaps unsolicited advice.

Flaws:

Play with Fire; get burned This sunny; hot tempered young woman does her best to fight for a good cause; if partially because damned if she's not a bit good at getting into fights or jumping into them? Once she's in an argument it's a down hill slide until she's considering solving it with a punch; something she struggles to have a hand on but old habits are a b*****d. Men are particularly vulnerable to this flaw; as for better or worse she seems to retain the conviction that the best way to get through a point to them is via percussionary discourse.

Doubts, I've got a Few: Ginger isn't dumb; far from it; but she struggles to see her own intelligence, at least any time some degree of battle or gut level; instinctive judgement is involved. Her self defeating attitude tends to lead to an assumption that she'll fail more intellectually challenging tasks, and becomes a self fulfilling prophecy when she doesn't try or doesn't give it her all; preferring to leave it to people she's judged her superior, which tend to be friends.

Opinionated: Ginger has opinions, strong ones, on the state of the world and certain policies and ideas that currently make the world work. She is very vocal with these opinions, whether she aught to be or not.


PHYSICAL DESCRIPTION


Eyes: Amber, slightly almond shaped

Hair:
Vivid, faintly rusty red like a sunset, with dyed in blonde streaks all throughout it. Unbraided it’s prone to subtle but unkempt waves, braided it likes to come out of it’s braid in wild fly aways she’s constantly, distractedly brushing away rather than dealing with.

Face: Shape, features -- tell us if your character has a round or oval or heart-shaped face, freckles or not, big ears or not.

Clothes:

Tattoos- A dragon and flowering branches covers a lot of Ginger’s front left side, and she has others open for interpretation by her first artist. She has a fondness for dangerous animals combined with flowers. Say, a scorpion surrounded by cactus blooms or the like might be on her arm.  
PostPosted: Sun Nov 13, 2016 10:25 am
First Stage > Second Stage: 13x RPs, 5 BATTLE MINIMUM, 8x SOLO (AND/OR ITEM EQUIVALENT)
(Trade ratio: If you fulfill your thirteen/eighteen requirement count and don't want to do solos any RP you do (battle or regular) can be swapped for three solos.)

Battles: [x]-[x]-[x]-[x]-[x]
Regular: [x]-[x]-[x]-[o]
Solo: []-[]-[]-[]-[]-[]-[]-[]

Senshi: Imperatrix senshi of Tattoos

Challenge
: “I’ll give you a permanent reminder!”


Attacks:

Sailor Scout Attack
: Imperatrix Needles:

Imperatrix lays hands on her opponent and from her hand, the sensation of being stabbed with over and over again with threaded needles radiates out from her hand. This is a token to one of the oldest forms of tattooing, dragging charcoal covered thread dragged through the skin with needles. The attack spreads for approximately a foot of body surface up from the hands, even once her touch is disrupted, and can be instigated even through cloth. While no physical damage is left, the opponent may feel as if they cannot use the body part that has been ‘tattooed’ to due numbness and soreness left behind. It lasts approximately 30 seconds and can be used 3 times a night.


Super Sailor Scout Attack: Imperatrix Needle Blooms:.


Similar to the earlier attack, Imperatrix must make at least brief contact with her opponent with at least a small part of her hand. While it starts at the touch point, the sensation jumps rapidly to areas more tender for tattooing, where there’s little padding of flesh over bone, and feels as though multiple needles are being tapped aggressively into the skin, over and over, for 40 seconds. Unlike the previous attack, this one has the (optional!) ability to draw small spots of blood from the shallow pinpricks. Though in spite of the tattoo like assault, no permanent marks are actually made and the attack is highly unlikely to draw massive amounts of blood. While not life threatening and mostly painful, it is intended to be highly distracting leaving the areas numb and sore.



Can be used twice a night


Eternal Sailor Attack: Imperatrix Hold Fast


Imperatrix’s need to touch drops as her attack becomes more powerful, and at this point she only needs to be within five feet of her foe to cast her magic, this one coming with the illusion of flying, inked needles in a cloud rushing toward the victim, who, again, suffers (optional)bleeding in tandem with the stabbing in sensitive areas, and this time, finds that an exposed area of flesh now reads, for the duration of the magic “Hold Fast”.
(Emphasis that these pinpricks are very shallow, and will never be life threatening as they are magical in origin, and do not always appear.)

And in this case ‘Hold fast’ means magic. While the characters can continue to move and fight as they normally would for a character of their rank, they are unable to concentrate to teleport, mirror walk, or use their magical abilities for the sixty seconds until the tattoo fades, leaving only the bleeding from the tattooing needles. In fact, like ink spreading through tissue paper, while the subject hit with the tattoo is the primary victim, they might not be the only one, as anyone standing within 10ft (?) finds themselves to be similarly impacted, though outside of this radius the effect fades.

Can be cast once a night, twice at risk of exhausting herself to the point of needing to retreat, making it unwise to repeat without another fighter on hand, and lasts for 60 seconds.  

Ryuthulhu

Golden Knight

15,750 Points
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  • Mystical Adversary 25

Ryuthulhu

Golden Knight

15,750 Points
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PostPosted: Mon Dec 12, 2016 10:15 am
Once Under the Apple Tree

A fateful meeting for new friends  
PostPosted: Mon Dec 12, 2016 10:23 am
Destiny City Botanical Garden's Holiday Extravaganza

Never travel without the bat. Never.  

Ryuthulhu

Golden Knight

15,750 Points
  • Spirit of the Smackdown! 100
  • Task Accomplished 100
  • Mystical Adversary 25

Ryuthulhu

Golden Knight

15,750 Points
  • Spirit of the Smackdown! 100
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  • Mystical Adversary 25
PostPosted: Fri Jan 06, 2017 1:24 pm
[Awa]-Welcome to the Show
It never gets any easier, sorry Ginger.  
PostPosted: Sat Jan 21, 2017 4:47 pm
[Reg]-Put your cards on the table  

Ryuthulhu

Golden Knight

15,750 Points
  • Spirit of the Smackdown! 100
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  • Mystical Adversary 25

Ryuthulhu

Golden Knight

15,750 Points
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  • Mystical Adversary 25
PostPosted: Mon Feb 06, 2017 12:57 pm
[reg]-A Fateful Discovery

the learning curve to being a senshi is hard, and harder when there are hard choices to make and lives on the line.  
PostPosted: Fri Mar 03, 2017 12:24 pm
[Bat]-"Awakening a Hidden Power"

Attempting to free hostages from the agents who took them on, the court takes on more than they turn out to be able to handle... but in doing so, unleash a forgotten power...  

Ryuthulhu

Golden Knight

15,750 Points
  • Spirit of the Smackdown! 100
  • Task Accomplished 100
  • Mystical Adversary 25

Ryuthulhu

Golden Knight

15,750 Points
  • Spirit of the Smackdown! 100
  • Task Accomplished 100
  • Mystical Adversary 25
PostPosted: Tue Mar 07, 2017 5:37 pm
[Bat]-Blue Zone

Scylla sends up a mass call for help after finding out Scholomance has been seeing 'handlers' in the Negaverse and attempts to prevent him from being corrupted. Regardless of the result, Imperatrix and the others arrive to give the agents a hard time.  
PostPosted: Sat Mar 18, 2017 1:16 pm
[Reg]-Introduction- Caedus and the Council

From Magic powers, to magic wants, rooms on the moon and now magical hermits in the woods... when did her life become a fantasy novel?  

Ryuthulhu

Golden Knight

15,750 Points
  • Spirit of the Smackdown! 100
  • Task Accomplished 100
  • Mystical Adversary 25

Ryuthulhu

Golden Knight

15,750 Points
  • Spirit of the Smackdown! 100
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  • Mystical Adversary 25
PostPosted: Sun Mar 26, 2017 11:35 am
[bat]-Reaper Rising  
PostPosted: Wed Jun 21, 2017 4:49 am
Bat-What a Night for a Curse The young Court of Doves encounters the Youma Bazzite as he hunts for prey on a construction site.  

Ryuthulhu

Golden Knight

15,750 Points
  • Spirit of the Smackdown! 100
  • Task Accomplished 100
  • Mystical Adversary 25

Ryuthulhu

Golden Knight

15,750 Points
  • Spirit of the Smackdown! 100
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  • Mystical Adversary 25
PostPosted: Tue Aug 22, 2017 4:35 am
[Bat]- Deliver Me

The court rolls out to find Bazzite again at his request, and find him in the company of General Benitotite, who, in spite of being the cause of Bazzite's unfortunate state, and theoretically 'regretful' of this, is more interested in killing the court than helping his supposed friend.  
PostPosted: Fri Sep 01, 2017 9:04 am
The Sleepover

Gravina and the Council retire to Phact's apartment to figure out the next steps.  

Ryuthulhu

Golden Knight

15,750 Points
  • Spirit of the Smackdown! 100
  • Task Accomplished 100
  • Mystical Adversary 25

Ryuthulhu

Golden Knight

15,750 Points
  • Spirit of the Smackdown! 100
  • Task Accomplished 100
  • Mystical Adversary 25
PostPosted: Mon Sep 18, 2017 5:44 am
[Reg]-A Walk with Mom

Ginger and Julien/Gravina go for a walk to help him stretch out and get used to his human feet again  
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