You are now in the west outgrowth of a giant hive, situated in the most expensive land-dwelling part of Civisect City. The first room you arrive in is the library. There are faint dirt tracks leading down the hallway, and down a set of stairs that lead to the basement.
West Outgrowth Locations
Library:
The library is dressed up, well-kept and quiet - as a library should be. It also appears to be a partial study, with one corner of the room containing a desk. There is a waste bin sitting adjacent to the desk on top of a thick rug, with crumpled up papers and a few other discarded items inside and on the floor nearby. Next to the desk is also a short metal filing cabinet, that is locked. On top of the desk, a husktop with a dimly glowing screen sits neatly - its tower tucked below. Behind the desk is a small picture frame featuring a beautiful Alternian landscape.
The rest of the library is as one would expect - a couple of plush chairs and endtables for relaxing and reading are close to the large bookshelves that line the walls. Between them are a few large picture frames.
There are currently no guests in this block.
Basement:
While the basement itself is spacious, the amount of boxes and dimly lit atmosphere makes it seem much more cramped than it is. The floor is manageable stone tile, while the walls seem to be simple and unadorned. Goods of various kinds are stored on shelving units. Overall, it is unremarkable... Except for the large iron cage stationed at the back of the basement.
Inside of the cage is a single grey lump. The lone mutantblood is huddled, still and unresponsive in the corner.
Exit:
You are welcome to investigate freely in the West Outgrowth during this time. To travel to the Central Hivestem, simply walk east. Keep going and you will reach the East Outgrowth, which contains the Armory and the Training Block. Walk east and then north to visit the North Outgrowth; the Dining Block and Nutrition Block make up this area. Walking east and then south will bring you to the South Outgrowth, which consists of the Ball Block and the Trophy Block. Note that if you would like to visit a different outgrowth before the end of the second hour, you will lose one of your daily investigations due to lost time and subtlety. Visiting the Central Hivestem will not use up any investigations.
The library is dressed up, well-kept and quiet - as a library should be. It also appears to be a partial study, with one corner of the room containing a desk. There is a waste bin sitting adjacent to the desk on top of a thick rug, with crumpled up papers and a few other discarded items inside and on the floor nearby. Next to the desk is also a short metal filing cabinet, that is locked. On top of the desk, a husktop with a dimly glowing screen sits neatly - its tower tucked below. Behind the desk is a small picture frame featuring a beautiful Alternian landscape.
The rest of the library is as one would expect - a couple of plush chairs and endtables for relaxing and reading are close to the large bookshelves that line the walls. Between them are a few large picture frames.
There are currently no guests in this block.
Basement:
While the basement itself is spacious, the amount of boxes and dimly lit atmosphere makes it seem much more cramped than it is. The floor is manageable stone tile, while the walls seem to be simple and unadorned. Goods of various kinds are stored on shelving units. Overall, it is unremarkable... Except for the large iron cage stationed at the back of the basement.
Inside of the cage is a single grey lump. The lone mutantblood is huddled, still and unresponsive in the corner.
Exit:
You are welcome to investigate freely in the West Outgrowth during this time. To travel to the Central Hivestem, simply walk east. Keep going and you will reach the East Outgrowth, which contains the Armory and the Training Block. Walk east and then north to visit the North Outgrowth; the Dining Block and Nutrition Block make up this area. Walking east and then south will bring you to the South Outgrowth, which consists of the Ball Block and the Trophy Block. Note that if you would like to visit a different outgrowth before the end of the second hour, you will lose one of your daily investigations due to lost time and subtlety. Visiting the Central Hivestem will not use up any investigations.
Current West Outgrowth Activities
It is now the end of the party!
Your trolls have half an hour or so to get themselves organized before the trial begins!
Trial will begin on the evening reset of the 26th.
Your trolls have half an hour or so to get themselves organized before the trial begins!
Trial will begin on the evening reset of the 26th.
How to Play:
Welcome to a fun and exciting impromptu royal investigation! This is a RP-based event with simple mechanics, subterfuge, suaveness and no swamps whatsoever.
The investigation period takes place over periods known as “party hours”. Party hours refer to in-game time, not real-time. One “party hour” will take up a period of 3 (real-life) days. The end of each party hour will be clearly posted by the mule. At the end of each "party hour" all trolls will automatically regroup in the Central Hivestem and choose where to go from there.
Each day, your troll has the opportunity to investigate the murder and the suspicious characters of the party! They can do so through sleuthing via exploring locations and questioning suspects. Any time you do one of these things, it’s called an “investigation”. You have 3 investigations maximum per (real-time) day. These investigations will be refreshed daily by the mule. Investigations can’t be used retroactively, and can’t carry through if you don’t use them one day!
At the beginning of a party hour, your troll starts in the Central Hivestem. You can decide which outgrowth your troll decides to search – the North, South, East, or West Outgrowth. During each party hour you may freely enter and exit rooms as desired, so long as you are in the same Outgrowth. If you want to change Outgrowths, you will have to give up an investigation. However, at the start of a new party hour your troll returns to the Central Hivestem and may switch wings without penalty!
In the description of a room, you might see bolded text. Any bolded object can be investigated! If it is bolded in one party hour and then the next party hour it is not bolded, you cannot investigate it that party hour.
When you’d like to use your investigation on a bolded object or sub-location in a room, please write 100 words minimum of flavor text of your character interacting with said bolded item and quote the mule. (If you want to investigate multiple clues in one post, increase the wordcount by 100 for each clue.) If the result of the investigation yields a red exclamation mark like this: [!] then that means that you’ve found a distinctive clue! To claim your clues, visit the Central Hivestem and follow the instructions re: quiet review. There are mysteries aplenty, so sorting out the information is all about logic.
Some items found during investigation are unique, which means that if you find it first, congratulations! You are the only person who holds the information. In order to exchange clues or items that contain clues, trolls must do so in-character (the Central Hivestem is a prime place to do so). Even if you, the player, know of a clue that may exist, your character should not if they have no reason to. Be careful - prematurely calling out other guests may have negative side effects for your character or others in the hive if overheard, and subtlety and strategy is recommended.
RP is strongly encouraged during this meta! Strong RP going beyond the game mechanics will be rewarded. Due to busy staff schedules, please assume that the NPCs are not able to be interacted with outside of the investigation questions during this time. If you have a very special case and would like to interact with an NPC, please let us know privately.
The investigation period takes place over periods known as “party hours”. Party hours refer to in-game time, not real-time. One “party hour” will take up a period of 3 (real-life) days. The end of each party hour will be clearly posted by the mule. At the end of each "party hour" all trolls will automatically regroup in the Central Hivestem and choose where to go from there.
Each day, your troll has the opportunity to investigate the murder and the suspicious characters of the party! They can do so through sleuthing via exploring locations and questioning suspects. Any time you do one of these things, it’s called an “investigation”. You have 3 investigations maximum per (real-time) day. These investigations will be refreshed daily by the mule. Investigations can’t be used retroactively, and can’t carry through if you don’t use them one day!
At the beginning of a party hour, your troll starts in the Central Hivestem. You can decide which outgrowth your troll decides to search – the North, South, East, or West Outgrowth. During each party hour you may freely enter and exit rooms as desired, so long as you are in the same Outgrowth. If you want to change Outgrowths, you will have to give up an investigation. However, at the start of a new party hour your troll returns to the Central Hivestem and may switch wings without penalty!
In the description of a room, you might see bolded text. Any bolded object can be investigated! If it is bolded in one party hour and then the next party hour it is not bolded, you cannot investigate it that party hour.
When you’d like to use your investigation on a bolded object or sub-location in a room, please write 100 words minimum of flavor text of your character interacting with said bolded item and quote the mule. (If you want to investigate multiple clues in one post, increase the wordcount by 100 for each clue.) If the result of the investigation yields a red exclamation mark like this: [!] then that means that you’ve found a distinctive clue! To claim your clues, visit the Central Hivestem and follow the instructions re: quiet review. There are mysteries aplenty, so sorting out the information is all about logic.
Some items found during investigation are unique, which means that if you find it first, congratulations! You are the only person who holds the information. In order to exchange clues or items that contain clues, trolls must do so in-character (the Central Hivestem is a prime place to do so). Even if you, the player, know of a clue that may exist, your character should not if they have no reason to. Be careful - prematurely calling out other guests may have negative side effects for your character or others in the hive if overheard, and subtlety and strategy is recommended.
RP is strongly encouraged during this meta! Strong RP going beyond the game mechanics will be rewarded. Due to busy staff schedules, please assume that the NPCs are not able to be interacted with outside of the investigation questions during this time. If you have a very special case and would like to interact with an NPC, please let us know privately.