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Posted: Wed Jun 13, 2012 4:23 pm
WelcomeHerein lie my Azrein. Feel free to take a look at them and pm me or find me in the main thread with questions, comments, and RP offers, but please, don't post here.My Quest thread is here.
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Posted: Mon Jun 18, 2012 12:22 am
Senka Meaning: It means “shadow” in Serbian and Croatian. Nicknames: n/a Titles: n/a
Gender: Female Age: Adult Appearance: Her coat is the grey of shadows and her eyes are an eerie crimson. Her mane and tail are long, black, and partially braided. She decorates herself with red feathers, silver studded earrings, and a silver pentacle necklace.
Breed: Normal Alignment: Good Chosen: Unknown
Herd: n/a Rank: Wandering Storyteller Mate: n/a
Obtained: The King’s Giveaway RP Color: default History: Born in the Unthal Mountains, Senka was orphaned at an early age. Her father, an evil-aligned azrein, was murdered by humans just before a group of evil azrein appeared and killed her good-aligned mother. Senka had wandered off while her mother was sleeping only to get lost and be discovered by the local herd. The helped her search for her mother and siblings, but by the time they found Rhea, she had already joined her mate in death and all of Senka's siblings were gone. Thus, she was adopted into the herd and treated as one of their own. In time, she almost learned to forget about the tragedy of her youth. Almost.
Senka grew up hard and fast. It was necessary in such an unforgiving environment as those frozen, jagged peaks. However, this did not deter her. Instead, the young female grew strong. She learned how to defend herself and her herd, and how to thrive even in adversity. She became quite formidable. However, she was not content with the exclusive, isolationist ways of her herd. They were so distant from everyone and everything, it was as though the world did not touch them. What kind of life was that? There was so much out there, a whole world to explore, and they were content to just sit there on their mountain and exist.
Well, not Senka.
The young female had grown up on the stories that the herd’s lore master had fed them. Stories of danger and intrigue and adventure. Stories of a world so much larger and more diverse than a lonely mountaintop. She heard the stories and she memorized them, made them a part of who she was. One day, when the filly had finally grown into a mare, she felt a sudden restlessness. She had always wanted to see more, and this was her chance. Right now. It felt so right, like something was calling out to her. It was time to leave the herd. So, she descended the mountain and began roving the floating isle, going until she reached its limits, and then going even farther. She discovered the wonders and horrors that Azreth had to offer, and she was not disappointed.
Still, there was something missing. That call she heard had not faded. It was like a song in the back of her mind, an ever-present melody haunting her every waking moment, even creeping into her dreams. It drove her to keep going, keep searching, and she is searching still. Perhaps one day, she will find that which she seeks.
Personality: Senka is a complex creature, to say the least. Exceptionally clever, she is always searching for ways to satisfy her curiosity and keep herself entertained – no mean feat for one as fickle as herself. Generally, her quest for entertainment is fairly harmless, as she finds her greatest satisfaction in pulling stories from every sentient creatures she comes across, be it Azrein or two-legged. However, after spending time among the more ruthless Azrein of the south, the mare has developed a bit of a wicked streak.
The wily femme lost a bit of her natural inclination to avoid conflict and instead has taken stirring things up and seeing how other react on occasion – for the sake of her own amusement, no less. Only making matters more frustrating for those she encounters, Senka is laid-back enough that it is nearly impossible to ruffle her feathers. Aiding her in her pursuits is her silver tongue. Truly, there is no equal for it in all of Azreth. This mare can talk her way out of almost anything, despite her penchant for calling it like she sees it. To top it all off, she has an unnatural amount of luck. Whatever happens, she always lands on her hooves.
Beneath the cleverness and fun-seeking, however, lies a far more serious side to this mare. When her trust is earned, Senka is loyal unto death, and once her friendship is given, she will never betray it. Where her respect is earned, she has an exceptionally strong sense of honor and duty, and there are few things that she takes more seriously than her duty as a storyteller. For the love of it, and because she feels she owes her life to them, Senka has made it her purpose to collect and spread tales of all sorts. She would never dishonor her old herd’s storyteller by forgetting the importance of stories, both true and make-believe.
Important People: • Haides: He is Senka's long-lost brother. They were separated after their parents were killed, but have finally been reunited. He is the first of her siblings that she rediscovered and he told her what befell the others that night. • Nocturne Shadowspirit: She is one of Senka's lost sisters. They have not yet been reunited.
Stats: • Dominant Stat: Charisma • Strength: 7 • Stamina: 10 • Intelligence: 12 • Speed: 8 • Luck: 10 • Courage: 7 • Charisma: 15
Looking for: Senka is always looking for a good story, or even a juicy piece of gossip. Of course, just about any interaction is good, at this point. I still need to get a feel for this world.
RP Log: • First Encounters - Senka & Manami (In Progress) [x] • A Pleasant Interlude - Senka & Andreios (In Progress) [x] • Perchance to Meet a King - King Azreth & Senka, continued in An Evening of Nostalgia (LOG) [x] • An Evening of Nostalgia - ORP continuation of Perchance to Meet a King (In Progress) [x] • The Rogue and the Storyteller - Senka & Balthier (In Progress) [x] • Travelers, All - Senka, TARDIS, & Gallifrey (Complete) [x] • A Tale from the Lost Years - Senka & Haides (Complete) [x]
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Posted: Sat Jun 23, 2012 6:04 pm
Atropos Meaning: In Greek mythology, she is the Fate who cuts the thread of life. Nicknames: Attie Titles: n/a
Gender: Female Age: Adult Appearance: Her coat is bone white spattered with patches of rot. Her rump is stricken with bright red slashes that never seem to heal. Her mane and tail are grey; her hooves are black; and her face is that of a fanged skull with black pits for eyes.
Breed: Essence & Demon Alignment: Neutral Chosen: Mara - Deceased
Herd: n/a Rank: Recluse Mate: Plouton Kronos
Obtained: RP Contest RP Color: darkseagreenHistory: Born to a demon and the essence of death, Atropos was predisposed to have a very unique life. It was not something she realized at first, of course, but an awareness grew within her: they were monsters.
The more Azrein they encountered, the more obvious it became: her siblings, her mother, and even her father were simply not normal. There was no way around it. How many other creatures roamed the world with open wounds and rotting flesh, yet remained in perfect health? None that she had noticed. That had been her first clue, the first thing that had started her thinking, that started her down the path that led to the inevitable conclusion. It was nothing obvious or earth-shattering, just a curiosity that she had at first dismissed, but had lingered in the back of her mind.
Next came the death. It was a fact of life, she knew. It was inevitable, and it would probably happen to them all someday. Listening to her parents had proved that much. Even though she could not really comprehend death on a personal level – she was far too young for that – she understood it theoretically. It had not bothered her at first, but then she had witnessed its aftereffects. A bird. Nothing more. It was just a bird. Something she liked to watch flying, unfettered by earthly chains, free to go where it pleased. It was one of those little song-birds, the ones that greeted the dawn so prettily. The ones she liked to listen to. But it was just lying there on the ground, unmoving.
Atropos mourned for that little bird, and when her father found her, though he did not understand her sorrow, he allowed her to bury it. But though she loved him best of all her family, she could not look at him quite the same way again. He was the essence of death, and she could not help but wonder whether he would look at all death so impassively, even her own.
She dismissed the idea, of course. Her father loved her. He proved that every day. But that idea joined the first in the back of her mind and together they sat there, waiting: her father was death and her body was not normal.
But it was the third thing, the thing that happened months later, that really broke her. It had started off as a normal enough day. Her siblings were feeling playful, and Atropos had sought out her solitude. Try as she might, the filly knew she would never be a social creature. But that was fine. Her mother wasn’t, either. Her typical day changed, however, when she rounded a bend and ran headlong into something. She snorted and shook her head, but she was more startled than hurt. What was that?
She peered at a strange creature sprawled out on the dirt, and the creature stared back at her. Indeed, it was the strangest thing she had ever laid eyes on. Its fur was all patchy and its skin was pink and it looked at her out of forward-facing eyes set in a flat face. As it stood, Atropos realized that she could be looking at nothing other than a two-legger…and a little one at that. Her first instinct was to run, call for help. After all, had her mother not insisted that these were dangerous creatures that were better off dead? But then she saw that the creature, the tiny, two-legged creature, looked just as scared as she felt. But the two-legger was not running away.
Well. Atropos could hardly be less brave than this silly little thing. So, instead of running, she took a tentative step forward. The two-legger bared its teeth in what the filly first took as a threat – and a rather ineffectual one at that. However, as the little creature, probably a human, let out a tinkling laugh, the filly realized that what she was witnessing was a display of pleasure. Atropos felt her own heart swell in reaction. What was this? This beautiful feeling? It was like watching the birds, only better. So much better, because it was here, and it was hers. No. It was theirs. Hers, and this silly human creature’s.
Mara, was her name. How she knew that, Atropos could not say, but what she did know was that she felt a strange connection to this little human girl, with her curly brown hair and big, curious eyes. When Mara reached out a hand, the filly nosed it gently and blew out a warm breath. She felt as though she were experiencing true joy for the first time.
They did not exchange any words that day, but they did not need any. Everything they needed to know was already there, in the warm exchange of feelings between them. Was this what was called a bonding? Or perhaps just the start of one? It did not matter. The only thing of importance was that they spent the day together. As the shadows began to lengthen, Atropos was loathe to go back to her parents. But she knew she had to. So, they parted ways with the unspoken agreement to meet again tomorrow.
But tomorrow never came.
Predawn light was just brushing the sky when Atropos woke from her nightmare with an agonized scream. It was as though her soul was being torn from her body, great wracking wounds shredding her heart. The only thing in her mind was a thick cloud of pain and a vast, suffocating silence. Scarcely aware of her siblings’ protests, she ran. She ran as fast as her young legs could take her, for though her mind could not think, her body already knew where it needed to be.
At that little bend in the forest where she and Mara had played just a few short hours ago, she saw something beyond any nightmare her imagination could come up with. There was her little human girl, collapsed on the ground, eyes wide and staring, just like the first time Atropos had seen her. Except that it was not like the first time at all. It was like the time she had found the bird, only worse. She had not known the bird. The bird had not been covered in bright, fresh blood. Her mother had not been standing over the bird, with that same crimson blood staining her fangs, inviting her to come closer and look at their enemy.
That was it. That was what broke her. She ran. She ran as hard and as fast as she could, away from her mother, her family, and the corpse of her little human girl. She tried in vain to outrun her thoughts, but they were suddenly clamoring for her attention. Apparently the silent haze had worn off. So they swarmed her, those thoughts. The ones about how different her family was from other creatures, how her loving father treated death so impassively, and how her mother had just killed the one thing that had brought Atropos the most joy she had ever felt. They were monsters, all of them, and how different was she, really?
She was born from them. She had not warned Mara of the dangers of meeting again, even though she knew how her family felt about humans, and she knew that death was a fact. She had not bothered to protect that which was special to her, and had instead favored her own selfishness. The worst part, the part that she was really running from, was that she had known. Atropos had felt the death hovering over her little human girl and had ignored it because it could not be true. Mara could not possibly die when they were so happy together. But she had died. Attie’s own mother had killed her.
Blood and death. That is all they were. Blood and death and danger. Every last one of them. Who knew what Atropos would grow into? But one thing was certain: for now, she could run.
Personality: Atropos started life as a rather introverted individual. Despite the violence that pervaded her family, she also managed to be a gentle filly who loved birdsong and the quiet things in nature – the first spring rain, an exceptionally pretty flower. This is not to say that she was a stranger to death, however. She knew there was darkness in the world, she knew of death, and she accepted it as fact. In that at least, she was her father’s daughter. Neither gentleness nor introversion nor the stains in life prevented her from experiencing life to the fullest. She still played and laughed and boldly explored. She was quiet, but she was not shy or cowardly.
Everything changed after she met Mara and her mother killed the human. She saw herself as a monster for her lack of action, and for the blood in her veins, and her own horrific body. Above all that, however, she knew she was a monster for the terrible power that her father had passed on to her: she can sense when someone is going to die. As one can look at the sky and know if it is going to rain, she can look at a living being and know when their spirit will separate from their body. Worse yet, if she tries to help them, if she tells them when death will come for them, she will only hasten their demise.
To protect the world from herself and to protect herself from any further pain, Atropos has done her best to seclude herself from the world. She hides from human and Azrein alike, preferring the simplicity of an empty world, but even that solitude is not enough. The gaping emptiness and terrifying loneliness that devoured her soul after Mara’s death still lick at her mind like subtle flames, slowly and relentlessly eating away at her sanity.
Paranoia has taken hold, making her suspicious of any who come near her. She is overcome in turns by fits of terrible anger and bouts of deep depression, with rationality making fewer and fewer appearances. If nothing changes, it will only be a matter of time before Atropos loses her mind completely.
Important People: • Plouton Kronos: Her salvation, her savior, her most beloved mate. • Numan: The Essence of Death, capable of sensing death and rotting flesh at will, he is far from a typical father. However, this does not stop him from loving his family and being an excellent father. Indeed, he is by far Atropos's favorite family member and she respects him greatly. • Olum: Atropos's mother makes no effort at pretending to be anything other than what she is: a demon. Attie inherited her antisocial tendencies from her. • Mirrikh: Attie's brother. (Adarallie Seit) • Morana: Attie's sister. (Manasstalker)
Stats: • Dominant Stat: Speed • Strength: 13 • Stamina: 8 • Intelligence: 7 • Speed: 20 • Luck: 12 • Courage: 12 • Charisma: 7
Looking for: Atropos could use some family RP. It would also be interesting to see how she handles her power as an adult. Anyone willing to have their death predicted?
RP Log: • Death Senses: Haides & Atropos (Complete) • Monster Ball: Atropos & Runa (In Progress) • A Fated Meeting: Plouton Kronos & Atropos (In Progress)
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Posted: Fri Aug 10, 2012 3:24 pm
Cassiopeia Meaning: In Greek mythology, she was a queen who was turned into a constellation for her hubris. Nicknames: Cassie, Cass Titles: n/a
Gender: Female Age: Adult Appearance: Cassiopeia is an elegant-looking mare whose coat is mottled between gold and cream. She has a tracery of vine-like markings running all over her body that vary in color between blue and silvery-cream. Her hooves are golden; her eyes are sky blue; and she wears an orange flower behind her right ear. Her mane and tail are long and smooth and are an almost-white shade of yellow.
Breed: Normal Alignment: Evil Chosen: n/a
Herd: n/a Rank: n/a Mate: Alioth
Obtained: Unlimited Flatsale Event RP Color: goldHistory: Little is known about Cassiopeia’s past, and she is not in the habit of divulging any details. Whatever happened in her youth, she could not have wound up on the side of the Six for an idle reason. Perhaps the future will provide more clarity.
Personality: Cunning and arrogant, this mare’s personality does not match her lovely exterior. Cassiopeia is willing and able to use her feminine wiles to get her way, and has no mercy for those who fall under her charm. In fact, she is downright disdainful of those whom she considers to be beneath her in skill and intellect, a category which most fall into. Beyond the ways in which they might be of use to her, Cass spares little thought to others once they are out of her sight, not that she pays them much mind when they are nearby. Unfortunately for the general populace, Cassie is an exceptionally intelligent individual and she rarely uses her intellect for the good of others.
On exceptionally rare instances, for reasons known only to herself, Cassiopeia might perform a stunning act of benevolence or altruism. Of course, her methods might not be the kindest. Do not allow this to fool you. Although she might not be pure evil, she is most certainly wicked.
Important People: • Alioth: The first time she met him was the first time she met her match. He is someone whose strength and intellect she can respect, someone who is worthy of her attention. He is someone who is worthy of being her mate.
Stats: • Dominant Stat: Intelligence • Strength: • Stamina: • Intelligence: • Speed: • Luck: • Courage: • Charisma:
Looking for: Just about anything. I'm open to suggestions. I bet she'd make a good villain, though.
RP Log: •
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Posted: Mon Aug 13, 2012 4:44 pm
Alioth Meaning: It means “black horse” in Arabic. It is part of the Ursa Major constellation. Nicknames: Ali, but only if you have a death wish. Lio is acceptable, however, if he likes you well enough. Titles: n/a
Gender: Male Age: Adult Appearance: Alioth is a large, lean, black stallion with confetti-like markings in shades of red and grey. He has criss-crossing grey bands around his legs and neck. His mane is partially braided with the rest worn in a Mohawk and his tail is quite short; both are a deep, variegated red. His hooves and two horns are burgundy and his eyes are dark grey.
Breed: Unicorn Alignment: Evil Chosen: n/a
Herd: n/a Rank: n/a Mate: Cassiopeia
Obtained: Unlimited Flatsale Event RP Color: darkredHistory: Forthcoming
Personality: Ruthless and decisive, Alioth is not a stallion to be trifled with. If he has a sense of humor, he keeps it well-hidden. His lack of patience does not make him any more amenable to amiable relations, either. Combine all of that with his foul temper and general disdain for the world, and one is left with a rather volatile individual. This is made all the worse by the considerable strength contained in his large body and his almost frightening speed, the kind of speed one would not expect from one so large. However, what makes Alioth truly dangerous is not his power or ferocity. It is his exceptional intellect.
At first glance, it might not be obvious, but this stallion is in possession of a very keen mind and he is not at all afraid to use it against his enemies…or anyone who happens to annoy him, for that matter. If ever there was anything soft or gentle in Alioth, it has long since been lost. Now, there only remains a fiery, vicious beast.
Important People: • Cassiopeia: It is not often that Alioth finds someone whose presence he can tolerate for more than a few hours, but this mare’s wit and intellect combined with her vicious personality managed to endear her to him. Thus, they became mates.
Stats: • Dominant Stat: Speed • Strength: • Stamina: • Intelligence: • Speed: • Luck: • Courage: • Charisma:
Looking for: Most anything, and I'm open to suggestions and plots. It would be interesting to see him having something to do with the Six.
RP Log: •
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Posted: Wed Dec 19, 2012 8:58 pm
Aleya Meaning: In Bengali lore, an aleya (marsh ghost-light) is a mysterious will-o'-the-wisp type light believed to be the ghost of a drowned fisherman that makes the living lose their bearings. Sometimes it saves them from danger and sometimes it leads them to their deaths. Nicknames: Wisp Titles: n/a
Gender: Female Age: Adult Appearance: Aleya is a moss-green unicorn with eerie red eyes and a mane and tail made of flame.
Breed: ??? Alignment: Neutral Chosen: n/a
Herd: n/a Rank: n/a Mate: n/a
Obtained: CYO Plushie Conversion, Christmas Event 2012. RP Color: forestgreenHistory: Forthcoming
Personality: Forthcoming
Important People: • n/a
Stats: • Dominant Stat: ??? • Strength: • Stamina: • Intelligence: • Speed: • Luck: • Courage: • Charisma:
Looking for: Just about anything. I'm open to suggestions.
RP Log: •
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