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Posted: Sat May 28, 2011 5:42 pm
Note: This is a semi-condensed version of my original Matope Pairing and Plotting layout. It is mainly being used in case while revising my thread I manage to miraculously screw up. ๑ noteI am slowly tweaking the posts of this thread. It should not affect anything but if things look a little odd, there's no need to worry. It's only my mind coming up with "bright" ideas and my perfectionist gene wreaking havoc. And I have the whole thread backed-up anyway.๑ for but a momentWelcome to For But A Moment, the plotting and pairing thread for anemosagkelos's kimeti and pets. (As she has no memory whatsoever and thus needs a pretty place to be reminded and hounded and wooed.)๑ flower pathsWelcome and Navigation Things to Know Potential and Past Breedings Potential and Past Role-Plays Bucks Does Pets Reserved ReservedFor my kimeti journal please visit my thread here. All certs (for kimeti and pets) can be found here. For family trees please visit my thread here.
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Posted: Sat May 28, 2011 6:09 pm
๑ things to know
+ Payment. I will do my best to pay half of any breeding involving my kimeti or pets. However I don't tend to have much spending gold (whether questing or buying things for others) so if you're worried about that please ask beforehand. I cannot do real life commissions, so unless you're fine with handling that entirely it's best not to look at those for pairings involving my kimeti and pets. Bribes will have to be handled on a case by case basis, depending on how much and what I have--this should definitely be discussed beforehand.
+ Kiometiacha Offspring. I will likely never keep more than one sac, if even that. I have at least one newbie in mind to gift a sac to--other than that I would have to ask around or go through the newbie thread. I think contests are a great way to give away extra sacs. And of course, you're entitled to at least one to do with as you please.
+ Pet and Familiar Offspring. I will likely do my best not to keep any, unless one really catches my eye and then I'll have to fret to see if keeping one would make me feel greedy. I think in most cases giving them all away would be fine with me. Although, of course, if one catches your eye you should feel free to keep it.
+ Family Trees. I have for my use tried to keep track of relations of my kimeti and my pets. I am not against inbreeding but there will have to be a good reason and probably plot and role-playing involved for it to happen. I don't proclaim to have every tree as I am mostly focused on the ones related to my pets but if you think I am missing something or if the information is wrong, feel free to tell me. Help is always appreciated.
+ Something. To be added as I think of things or I figure out what I am doing.
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Posted: Sat May 28, 2011 6:11 pm
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Posted: Sat May 28, 2011 6:15 pm
๑ potential role-playsUnknown & Thunderstruck (phoenix kiss) ++ Note(s). ++ [link] [not started]
Unblinking Eyes & Midmorning Glow (Abbacus) ++ Note(s). ++ [link] [not started]
Travels in Circles & Moon in her Eye (Mika_Yumi) ++ Note(s). ++ [link] [in progress]
Lull in Sunlight & Steadfast Sheen (Huni Pi) ++ Note(s). ++ [link] [in progress]
Lull in Sunlight & Out of Spite (Huni Pi) ++ Note(s). ++ [link] [in queue]
Lull in Sunlight & My Tracks (Huni Pi) ++ Note(s). ++ [link] [in queue]
Lull in Sunlight & Heed the Glowing Call (Adona Benedicta) ++ Note(s). ++ [link] [in progress]
Unblinking Eyes & My Tracks (Huni Pi) ++ Note(s). ++ [link] [in queue]
Unblinking Eyes & Steedfast Sheen (Huni Pi) ++ Note(s). ++ [link] [in queue]
Fleeting as the Sun & My Tracks (Huni Pi) ++ Note(s). ++ [link] [in queue]
Fleeting as the Sun & Steedfast Sheen (Huni Pi) ++ Note(s). ++ [link] [in queue]
Lull in Sunlight & Evening Tide (Flayre the Pyro Girl) ++ Note(s). ++ [link] [in progress]
Travels in Circles & Mint (Vesperiie) ++ Note(s). ++ [link] [in progress]
Lull in Sunlight & From Water (Tiarana) ++ Note(s). ++ [link] [in progress]๑ past role-plays[my kimeti] & [who] ++ Description. ++ [link] [finished]
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Posted: Sun May 29, 2011 8:22 pm
๑ bucks To see full-size images of my bucks, please click on the icons.
๑ bitter heartbeatkeywords: Easily Pleased, Loyal, Nervous family tree: No propositions: Drooling Blood (Corn), Song of Spring (Corn), Squirrel Hoard (Corn), World Ends With You (AV) partnered with: None role-play requirements: None personality: Bitter Heartbeat is a shell, a hard outer shell of quiet energy that never seems to know exactly what to do or what to say. Upon first meeting, he would likely seem unintelligent, a mere mimic of the presence he is in. It takes a careful prodding of this shell to reveal a more complicated depth of personality and emotion underneath. If the prodding isn't careful, either too fast or plain antagonistic, he will spook and retreat further within himself. A slower approach will reveal that Bitter Heartbeat is simply deathly afraid of doing the wrong thing. He thinks himself incapable of doing great things, any good deed is surely a fluke, and he is incredibly self-deprecating if given the chance to be. On the flip-side of this cynical, nervous, and undoubtedly suspicious buck, he is incredibly loyal to the point of blindly following those that have gained his trust. Should a friend (ignorant or sadistic) tell him that they needed him, for whatever reason, to go to the ends of the world--he would do it. There would certainly be times when he would wish to give up but he would remember that friend and he would go on. It would be quite easy to lead him to his death or force him to do evil deeds. He is indeed that loyal, that dependable. He is also easily pleased. Should someone gain his trust, his friendship, as long as a compliment or (perceived) act of kindness occurs once in awhile, they could treat him horribly and he wouldn't see anything wrong with that.
๑ travels in circleskeywords: Confused, Lost, Secluded family tree: Yes propositions: with Bite-Back (Daijonakain), Bowlegged (les vagues), Moon in her Eye (Mika_Yumi), Walks the Sunrise (Muffinsbaby) partnered with: None role-play requirements: None personality: Travels is the last kimeti one should follow in hopes of reaching a certain destination. He has no sense of direction--in a wide open field on a clear day with nothing to do but follow the sun, he would still manage to go the wrong way and end up lost. This doesn't bother him but it does bother anyone attempting to get somewhere before they die. In most cases, he'll get there eventually but not always. Half the problem is that he tends to forget details (names especially). Another may be that he gives off an air of such bewilderment and not minding such that few seem to want to approach him to help. Of course he doesn't understand this, he's much too busy trying to figure out where he's going.
๑ breathing spellkeywords: Appreciative, Slow Moving, Tolerant family tree: No propositions: Lost Oblivion (Phoenix Songbird), Whispering Waters (AV) partnered with: None role-play requirements: None personality: Breathe is a stops-to-smell-the-roses type. He takes a moment (or fifty) to appreciate the little things around him. He doesn't care to be in a hurry and rather tends to smile in a bizarrely tolerant way to those who try to rush him or question his sense--it's rather annoying for anyone trying to get him to move. He does nothing fast--thinking, talking, moving, appreciating, loving is all done slow--much like the moon's slow scroll cross the sky. He's extremely tolerant of all types of personalities, nothing seems to bother him (which often adds to the annoyance others find with him). He tends to be more of a late night, early morning buck wasting away afternoons lost in sleep or dozing.
๑ healing woundskeywords: Healer, Herbalist, Thoughtful family tree: No propositions: Cotton Flower (Mika_Yumi), Dew Drop Sun (Mika_Yumi), Flicker From Afar (Mika_Yumi) partnered with: None role-play requirements: None personality: Heal is a thoughtful buck who has spent his life learning about herbs for medicinal purposes. He likes to help everyone -- or at least he likes to heal any maladies they might have. He tends to ask questions that one either finds stupid or out of nowhere and it can lead his so-called patients to question whether he knows anything at all. He's rather poor at socializing because his interest falls into things most would only give a passing glance at. Indeed there is a chance that he would seem useless at first glance. Although if any animal is injured and happens upon him, he'll show his worth and is usually, perhaps grudgingly, appreciated.
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Posted: Sun May 29, 2011 8:25 pm
๑ does To see full-size images of my does, please click on the icons.
๑ lull in sunlightkeywords: Easily Entranced, Headstrong, Spoiled family tree: Yes propositions: Evening Tide (Flayre the Pyro Girl) partnered with: In and Out (Huni Pi) role-play requirements: None personality: Lull in Sunlight is curious about the things that lurk in the shadows. It intrigues her and often makes her do rather foolish things. On the surface, she seems a good doe that belongs in the sunlight but inside she often has somewhat darker desires. She comes off as a sweet and innocent thing but it is more often than not a ploy to get her way. She's spoiled into thinking that everything she wants should be hers and there is no ill means by which to acquire it. She's headstrong and if argued with, she often plays along until she looses her patience--then she can be extremely cruel and teasing. She laughs in those times almost as if she's slightly off-balance.
๑ aching boneskeywords: Optimistic, Resilient, Weary family tree: No propositions: Breath of Life (Mika_Yumi), Lullabye of Gales (Mika_Yumi), Mind Rain (Mika_Yumi) partnered with: None role-play requirements: None personality: Aching Bones is weary--a deep aching in the marrow of her bones--and yet overshadowing that is the feeling that she must continue. Whether it's survival instinct or simply her optimism, she will rarely ever give up. She may rest from time to time when she needs sleep but other than that she keeps moving. There is some deep seated fear that if she does not continue that she will wilt and wither away--that scares her quite a lot more than anything else might. She's an optimist, there is little to be saddened by as she believes time will straighten it out or present something better. She needs to be an optimist otherwise her undiluted weariness will have no trouble cutting her down. She does become rather cross with anyone that may decide her optimism is naive or stupid or wrong. She doesn't tend to mix well with those who are cynical. They grate on her nerves to the point that she may end up kicking at them viciously with her front hooves. Which would serve them right in her mind.
๑ unblinking eyeskeywords: Blurts Without Thinking, Stares family tree: Yes propositions: with Horizon's Edge (lostandtold), Lost Time (lostandtold), Midmorning Glow (Abbacus), Snow-blind (waphel) partnered with: None role-play requirements: None personality: Speaks without thinking, stares at everything--to the point others think she is staring into space or through them.
๑ never fadekeywords: Focused, Motherly, Protective family tree: No propositions: Leaves-to-See (les vagues), Soft Rain (lostandtold), Wandering Echo (AV) partnered with: None role-play requirements: None personality: Never Fade is a mother-hen. She wants to take care of everything.
๑ when waters recedekeywords: 001, 002, 003 family tree: No propositions: None partnered with: None role-play requirements: None personality: -----
๑ fleeting as the sunkeywords: Ambiguous, 002, Transient family tree: Yes propositions: Bitterbright (les vagues), Farsight (Daijonakain), Rhythm and Hue (lostandtold), Sunflash (lostandtold) partnered with: Questionably Yours (Phoenix Songbird) role-play requirements: None personality: Fleeting's mood shifts with the sun's movements. She is a fiery passionate thing during daylight but as the sun sinks, the moon turns her thoughtful and much more accepting of others.
๑ frost killing flowerkeywords: Cursed, Mopey, Superstitious family tree: No propositions: Heed the Glowing Call (Adona Benedicta) partnered with: None role-play requirements: None personality: Frost thinks she's cursed. She seems to only stumble upon things when they are close to death and the poor dear thinks she's to blame for it.
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Posted: Sun May 29, 2011 8:26 pm
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Posted: Wed Sep 07, 2011 9:37 am
๑ reserved That meaning of life stuff.
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Posted: Wed Sep 07, 2011 9:58 am
๑ reserved That meaning of life stuff.
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Posted: Wed Sep 07, 2011 12:08 pm
๑ reserved That meaning of life stuff.
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Posted: Wed Sep 07, 2011 12:27 pm
๑ reserved That meaning of life stuff.
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