Team Rocket events are side-stories to your trainer's main plot. This means that
you do not have to find your way from where you are in your main posts to where the event is taking place. If you want to take part, just start posting in the Event thread—no explanations of how or why you got there are required; in Event threads we just get down to business.
It should be noted that
in order to take part in a Team Rocket Event you must have posted a complete Trainer Card (i.e. a biography for yourself and all of your pokémon) in the Profiles thread. So long as you have this you are free to join in.
Guild admins will post for the Team Rocket Executives, setting up the scene. When the plan comes to light you can feel free to challenge the Grunts.
If you go it alone you may not use more than two pokémon in a fight against a Team Rocket members.You may team up with another trainer and go for a doubles battle. This would be a good idea against Grunts to clear them out quickly, and against Executives if your pokémon are weak against their type speciality. However,
for doubles battles each trainer may not use more than one pokémon.Information on battles (single and double) can be found
here. (If you don't have the PokéSim, check out the post below this one.)
Grunts should be easy pickings for most pokémon trainers, and unless you won the right to bypass them
you have to defeat at least one grunt before you will be allowed to challenge an Executive.
Each Grunt has two pokémon. Once both of their pokémon have fainted, they will run away.
Depending on how busy we are you may or may not control all of the grunts' actions in your own posts. Ask us when you've finished your battle and we might RP it with you, as happens with Executives.
Once you have defeated a grunt you may challenge an Executive.
Once the Executive is challenged the first battle phase begins. They will use
two pokémon and will continue to battle any trainers who wish to challenge them until both of their pokémon have fainted. As damage does not carry over from previous battles,
each time the Executive wins a battle the level of each of their pokémon will be reduced by 1, making it easier for the next challenger.
The Executive will retreat once their first two pokémon have fainted. If they are pursued by more trainers who have pokémon ready to battle, the second battle phase begins. The Executive will use their final two pokémon and once again will battle any trainer who challenges them.
When all of an Executive's pokémon have fainted, they will retreat, and
once they have retreated you may not challenge them or chase them down.However, once you have defeated an Executive you may challenge any Agents in the area who have made themselves known to be working for Team Rocket. The same battle phases and rules apply for Agents as apply for Executives. They will retreat once all of their pokémon have fainted and should not be followed.
If all of the challenging trainers' pokémon faint before all of the Executives' and Agents' pokémon then Team Rocket might escape successfully. However, sometimes a senior trainer from the KARP will arrive and challenge them.
If all of your pokémon faint you may continue to post following the event, but
you may not continue trying to stop the Executive or any Grunts. No Nurse Joys and no miracle recoveries. However, revives may be used if you have them in your inventory.
Please bear in mind that Team Rocket will sometimes succeed with their plans - often it is imperative that they do succeed, at least in part, so that the story arc can continue. I also want to make it clear that Team Rocket are bad guys; the more you get in their way the more they'll grow to dislike you, and they won't just say hurtful things to the people they dislike--they'll put them in hospital, or worse.
It's expected that you don't like Team Rocket members, but you have to respect them. Anyone who doesn't - by refusing to allow a Team Rocket member to escape, pickpocketing from a Team Rocket member, assaulting a Team Rocket member or similar - will be
punished.
Events will usually start on a Friday/Saturday and run until Sunday/Monday, to give every member a fair chance to get involved. They'll always be started and ended by guild admins.
When the event is over the thread will be locked. If the thread isn't locked, the event isn't over, so anyone with healthy pokémon in their party (or any healthy pokémon) are free to bump into the Executive and have a battle.
When the event is over the guild admins will decide which trainer is most deserving of the reward. In some cases the reward will be
a rare or limited pokémon, while in others it will be an
evolution token. In special circumstances a Gym Leader may reward a
gym badge to a trainer who has shown remarkable skill and dedication in foiling Team Rocket's plans.