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Posted: Sun Jul 11, 2010 2:17 pm
Caius-3 Raiza-3 Gravekeeper's Spy-3 D.D. Survivor-3 Dekoichi-2 Cyber Valley-2 Battle Fader-1
Dimensional Fissure-3 Soul Exchange-3 Enemy Controller-2 Book of Moon-2 Giant Trunade-1 MST-1 Heavy Storm-1 Brain Control-1 Allure of Darkness-1 Rota-1
Macro Cosmos-2 BTH-2 Torrential Tribute-1 Return from the Different Dimension-1 Trap dustshoot-1 Solemn Judgement-1 Mirror Force-1
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Posted: Sun Jul 11, 2010 3:53 pm
Have you play-tested this? How's the RftDD doing? When I run my D.D. deck with it, I feel like it's mostly useless.
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Posted: Sun Jul 11, 2010 4:04 pm
Aurora Sonata Have you play-tested this? How's the RftDD doing? When I run my D.D. deck with it, I feel like it's mostly useless. I've play tested this I play RFTDD so I can go for game or some situational games.
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Posted: Sun Jul 11, 2010 4:31 pm
Jeweats Aurora Sonata Have you play-tested this? How's the RftDD doing? When I run my D.D. deck with it, I feel like it's mostly useless. I've play tested this I play RFTDD so I can go for game or some situational games. We know why you play it. The question is how often and/or how well it works.
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Francine These Chocodiles
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Posted: Sun Jul 11, 2010 6:48 pm
Freed the Benevolent Jeweats Aurora Sonata Have you play-tested this? How's the RftDD doing? When I run my D.D. deck with it, I feel like it's mostly useless. I've play tested this I play RFTDD so I can go for game or some situational games. We know why you play it. The question is how often and/or how well it works.It works fine but the deck is a bit spell heavy from the looks of it I want to makes some room for some more monsters 'cause I have 11 1-4 star monsters
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Posted: Tue Jul 13, 2010 3:50 pm
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Posted: Tue Jul 13, 2010 4:52 pm
take out warrior lady for another valley also where are the scout planes?
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Posted: Tue Jul 13, 2010 6:13 pm
Dethclock take out warrior lady for another valley also where are the scout planes? I've played them over the years but I always get screwed over by their weak attack points and when their force to be in attack mode when special summoned. The deck is fine w/out them but when the deck is running badly I'll try them again. I still have the spell heavy problem.
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Posted: Tue Jul 13, 2010 10:59 pm
Jeweats I still have the spell heavy problem. You won't be getting rid of that any time soon. I've been running Macro Monarchs since Chaos Sorcerer got banned in... was it '06 or '07? Somewhere around that time, and I've always bumped into that problem.
What I suggest you do to shorten your spells lineup a little bit is take out a Soul Exchange and the Heavy Storm or Giant Trunade.
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Posted: Wed Jul 14, 2010 12:10 am
Creatures: 17
3 Caius 3 DD Survivor 3 Cyber Valley 2 Cyber Dragon 1 Gale 1 X Saber Airbellum 1 Necro Face 3 D.D Scout Plane
Spells: 12 3 D Fissure 1 Allure 1 MST 1 Brain Control 1 Mind Control 1 ROTA 1 Giant Trunade 3 Smashing Ground
Traps: 11 2 Macro Cosmos 2 Bottomless trap hole 2 dark bribe 1 solemn 1 mirror force 1 torrential 1 RFTDD 1 Trap Dusts
this is the macro deck i run... im sure you could take out a few things to add monarchs...
i made the monarch version one my tagforce 4... it raped.... had its moments though...
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