"Wild Area: Lake of Outrage"
Connecting Land Routes:
Giant's Cap, Hammerlocke Hills

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The Lake of Outrage is a lake and cliffside area in the northwest of the Wild Area. The lake has a small inlet that features a circle of eight large stones, each one representing a different elemental evolution stone: Fire, Water, Thunder, Leaf, Ice, Shiny, Dusk, and Dawn stones, respectively.


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Location specific items:


      User Image TM Explosion: 30 Posts
      User Image TM Beat Up: 30 Posts


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Pokemon Appearances:

    Pokemon encounters in the Wild Area function a little differently than most. Each day, the Wild Area has a different weather pattern depending on the date number, and depending on the weather, different pokemon are available in every area. You will need to refer to the weather and the corresponding list of pokemon for that weather pattern. Weather patterns change at midnight PST, so if you roll for an encounter, for that day, you should try to use it before the day is up.

    Additionally, each area will have certain Special Encounter pokemon. These pokemon can only be encountered at a higher level than normal wild pokemon and might cost more posts to battle.

    Weather in the Wild Area is as follows.

    Days Ending In...

    1 = Normal
    2 = Overcast
    3 = Raining
    4 = Thunderstorm
    5 = Snowing
    6 = Snowstorm
    7 = Sandstorm
    8 = Intense Sun
    9 = Fog
    0 = Choose Your Own

    This means that the 18th of Febuary would Intense Sun weather, the 19 would be Foggy weather, and the 20th would be a "free space" so to speak, allowing you to choose which weather pokemon list to pick from.


    -5 rp posts are required, then roll a 12-sided dice. This will determine the Pokemon that appears. In the next post, roll a 4-sided dice to determine level of the wild Pokemon.

    Wild Pokemon:

      1 = Greedent
      2 = Cherubi
      3 = Weather Pokemon #1
      4 = Golurk
      5 = Braviary
      6 = Ditto
      7 = Weather Pokemon #2
      8 = Weather Pokemon #3
      9 = Corviknight
      10 = Obstagoon
      11 = Bewear
      12 = Orbeetle


    Weather Pokemon #1

    Normal = Beheeyam
    Overcast = Garbador
    Raining = Seismitoad
    Thunderstorm = Galvantula
    Snowing = Glalie
    Snowstorm = Klinklang
    Sandstorm = Excadrill
    Intense Sun = Ninetales
    Fog = Gothitelle


    Weather Pokemon #2

    Normal = Sigilyph
    Overcast = Drapion
    Raining = Araquanid
    Thunderstorm = Noivern
    Snowing = Abomasnow
    Snowstorm = Bisharp
    Sandstorm = Zweilous
    Intense Sun = Lampent
    Fog = Reuniclus



    Weather Pokemon #3

    Normal = Mandibuzz
    Overcast = Drakloak
    Raining = Golisopod
    Thunderstorm = Morpeko
    Snowing = Bergmite
    Snowstorm = Copperajah
    Sandstorm = Pupitar
    Intense Sun = Arcanine
    Fog = Indeedee


    Pokemon Levels

      1 = Lv. 55
      2 = Lv. 56
      3 = Lv. 57
      4 = Lv. 58


Special Encounters:
-7 rp posts are required, then generate a number between 1 and 14. This will determine the Pokemon that appears. In the next post, roll a 4-sided dice to determine level of the wild Pokemon.

Wild Pokemon:

    1 - Leafeon
    2 - Gardevoir
    3 - Hatterene
    4 - Grapploct
    5 - Skuntank
    6 - Espeon
    7 - Shiinotic
    8 - Vaporeon
    9 - Jolteon
    10 - Glaceon
    11 - Avalugg
    12 - Flareon
    13 - Umbreon
    14 - Sylveon



Pokemon Levels:

    1 = Lv. 56
    2 = Lv. 58
    3 = Lv. 60
    4 = Lv. 62