Item questing: Liechi Berry 33/40 [reduced from 50 by Quena's Pickup ability] posts Area Specific Item: Mist Seal 6/10 posts
Jay raised his eyebrows when Sebastian reported back, and Crystal gave him a blunt stare. Really? Wait... really? The squirtle narrowed her eyes, mouth slightly ajar in disbelief. Seriously? The Leafeon had... beauty moves? Well. Hmph. She crossed her arms again and stared off to the side, fuming to herself while the trainers talked. Jay nodded a bit as he listened to Sebastian. "Ya don' need more 'n a certain 'mount've moves, d'ya?" he asked, frowning a bit at the idea. Hopefully they didn't all have to be of the right category...
Crystal stepped forward a bit, interrupting. "You only need to have more than one, otherwise the audience gets bored of seeing the same move again and again," she interrupted, and held up a hand at Sebastian, "And it's not just making them fancy, you have to make them appealing, too. You have to use the nature of the move to highlight the pokemon! Watch." Jay frowned, immediately standing up and backing out, apparently assuming something explosive. Jesse blinked, scurrying to follow suit, but Crystal seemed to ignore them, taking a deep breath and closing her eyes. She seemed to take a moment, then-- jumped up, turned her body, and withdrew into her shell, only for a blast of water to rocket out, hitting the ground and propelling her up.
Her shell turned, and the torrent of water rotated, propelling the shell through the air. Somehow, she maneuvered through the air, leaving a ribbon of water as she turned and wove, the water pushing her along while following her trajectory. Finally she went straight, the water directed up to send her down, and the surge stopped. She landed, the water that she had wove through the air crashing down around her and splashing up as she lifted her hands, her legs crossed like a ballerina, and her eyes closed.
Week One Claiming Mysterious Incense from first weeks Challenge completion [Normal] TM Trick Or Treat roll Also claiming: x2 Cofagrigus Coffee, x2 Banette Bagel, x2 Jellicent Juice, and x2 Pumpkaboo Pie
• "Quena" the Dedenne ♀, lvl 40. Exp: 2/45 Quena Status: <( ̄ー ̄)> Ability: Pickup Item: FP 4/5 4/10 HP: 390/390 Attacks: Signal Beam - 105 (75 + 30), 4/10 Chance of Confusing Target ~ Parabolic Charge: 80 (50 +30); User recovers ½ of the damage dealt in HP Thundershock: 70 (40 + 30); 4/10 chance of paralysis •Iron Tail - 130 (100 + 30), 7/10 Chance of Lowering Opponent's Defense by One Stage (Next Move: Play Rough at 42 )
• Heracross ♂, lvl 38. Exp: 4/38 Ability: Skill Link [Guts, non-mega] Skill Link: Enables multi-strike moves that hit 2-5 times per use to always strike five times. Item: Heracronite FP: 4/5 5/10 HP: 360/360 Attacks: •Rock Blast: 25: hits 2-5 times •Bullet Seed- 25 damage per hit, 2-5 hits + 10 Focus Blast: 120: 1/2 chance of lowering targets special defense one stage •Pin Missile: 25: hits 2-5 times (Next Move: ) Mary Lee, the Numel ♀, lvl 42. Exp: 29/36 Ability: Simple Doubles the number of stages in a stat change effecting this pokemon Item: Eviolite If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle. FP: 3/5 9/10 HP: 420/420 Attacks: Amnesia - Raises user's Sp. Defense by two stages Ancient Power: 80 (60 + 20): 3/10 Chance of raising all of user's stats one stage ~Lava Plume: 100 (80 + 20): 7/10 Chance of Burn • ~Earthquake: 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect (Next Move: Earthquake at 40 ) • Koda the Flurry [GS Ball] lvl 36. Exp: 46/46 + 1.5 x 0 Ability: Ice Body This Pokémon regains 1/16 of it's max HP per turn during hail Ghost Pokemon defeated: 41 Item: Black Glasses FP: 3/5 5/10 HP: 172/360 Attacks: ç•Phantom Force: 110 (90 + 20), user disappears first turn, then attacks the second. Can Strike Through Protect/Detect ç•Ice Ball: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Ice Ball, damage at each interval is twice the base amount. ç•Foul Play: 115 (95 + 20): Inflicts damage using the targets physical attack increases. Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle (Next Move: Ice Ball at 20 ) Jade the Meleeon ♀, lvl 36. Exp: 7/34 Ability: Justified When a pokemon with this ability is hit by a dark type move, it's attack is raised by one stage Item: FP: 0/5 6/10 HP: 330/360 Attacks: ç• Dig: 100 (80 + 10): User digs underground on first turn, strikes the next turn ç•Dynamic Punch: 100: Confuses target pokemon ç•Bite: 80 (60 + 20): 4/10 Chance to Flinch target • ~Bulldoze: 80 (60 + 20): Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect (Next Move: Earthquake at 45 ) • Mime Jr, "Mimey" ♀, lvl 39. Exp: 43/44 Ability: Filter If the opponent attacks this Pokémon with an attack that does x2 damage, it will do do x1 damage, likewise damage of x4 will do x2 damage Item: Eviolite If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle. HP: 380/380 FP: 5/5 --/10 Attacks: ç•Fire Punch: 75: 4/10 Chance of Burn ç•Ice Punch: 75: 3/10 Chance to Freeze ~Dazzling Gleam: 80 ç•Foul Play: 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's (Next Move: )
Out of Party Pokemon
• Crystal, the Squirtle ♀, lvl 10. Exp: 10/15 Item: HP: 100/100 FP: 1/5 0/10 Attacks: Focus Blast: 120: 1/2 chance of lowering targets special defense one stage Hydro Cannon: 150: user must recharge next turn ~Blizzard: 110: 3/10 Chance to Freeze Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage (Next Move: )
Zoey, the Zubat ♀, lvl 26. Exp: 14/36 Ability: Inner Focus This Pokémon will not flinch Item: Soothe Bell FP: 4/5 4/5 HP: 230/240 Attacks: •Leech Life - 20, User Recovers Half the HP Inflicted on Opponent Supersonic - Inflicts confusion on the opponent •Bite - 60, 4/10 Chance of Flinch • Wing Attack: 60 Damage (Next Move: Acrobatics at 30 )
• Odysseus 'Tod', the Dewott ♂, lvl 39. Exp: 15/49 Ability: Torrent Item: Eviolite FP: 5/5 --/10 HP: 390/390 Attacks: • Fly: 110 (90 + 20); User flies up on first turn, strikes on second turn Water Pulse - 80 (60 + 20), 4/10 Chance to Confuse Opponent •Razor Shell - 95 (75 + 20), 1/2 chance of lowering Opponent's Defense One Stage •Iron Tail - 120 (100 + 20), 7/10 Chance of Lowering Opponent's Defense by One Stage (Next Move: Aqua Tail at 41)
Scy, the Scizor ♂, lvl 38. Exp: 30/43 Ability: Technician When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. Item: Scizorite FP: 2/5 8/10 HP: 380/380 Attacks: Ominous Wind - 60, 3/10 Chance to Raise All Stats One Stage •Steel Wing - 70 damage, 1/2 chance of Raising User's Defense One Stage • Wing Attack: 60 Damage •Pursuit - 40, Double Damage if the Opponent is Switching Out (Priority +7) (Next Move: Metal Claw 21 )
• Jesse, the Beedrill ♀, lvl 35. Exp: 10/35 Ability: Swarm When HP is below 1/3rd, Bug type attacks do x1.5 damage Item: HP: 340/340 FP: 2/5 5/10 Attacks: Sludge Bomb: 110 (90 + 20): 7/10 Chance to Poison ç• Acrobatics: 75 (55 + 20): deals double damage if user isn’t holding an item. Damage still doubles if the item was used mid attack. •Bug Bite - 80 (60 + 20), Recieves the Effect From the Opponent's Held Berry ç•Assurance: 80 (60 + 20): Damage doubles if target already took damage in the same turn (Next Move: Fell Stinger at 45)
Gail the Eevee ♀, lvl 16. Exp: 14/16 Ability: Anticipation Item: FP: 0/5 0/10 HP: 160/160 Attacks: Helping Hand: If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) ~Tail Whip: Lower targets physical defense one stage ç•Quick Attack: 40: (Priority +1) Baby-Doll Eyes: Lower targets physical attack one stage (Priority +1) (Next Move: Bite at 17 )
Item: FP: 0/5 0/10 HP: 0/210 Attacks: ~Growl: Lower targets physical attack one stage Cute ♥♥ Works great if the user goes last this turn Charm: Lower targets physical attack two stages Cute ♥♥ Badly startles Pokémon that the audience has high expectations of Nuzzle: 20: Paralyze opponent ♥♥ Badly startles Pokémon that used a move of the same type ç•Quick Attack: 40: (Priority +1) ♥♥♥ Causes the user to move earlier on the next turn (Next Move: )
TMs TM#06 Toxic - Sebastian TM#18 Rain Dance - Sebastian TM#24 Thunderbolt - Clemont TM#43 Flame Charge - Mt Chimney TM#53 Energy Ball - Ramos TM#67 Retaliate - Lenora TM#76 Struggle Bug - Burgh TM#77 Psych Up - Cilan TM#80 Rock Slide - Grant TM #83 Infestation - Viola TM #84 Poison Jab - Pinwheel forest TM #98 Power Up Punch HM 01 Cut - Cilan HM 06 Rock Smash - Lenora
Pokeballs x5 Luxury Balls x5 Dusk Balls x5 Net Balls
Hold Items 2 x Eviolite --- Mime Jr --- Mary Lee x1 Metal Coat 1 x Poison Barb Pixie Plate Insect Plate Icicle Plate Quick Claw Shell Bell 1x Exp Share --- Ralts Heracrossite --- Heracross Scizorite --- Scy
Perishables x0 Heartscales x3 Honey x7 Sweet Hearts Rage Candybar - Dumuzi 1 x Odd Incense [One Ghost] x1 Sweet Incense - Sebastian (Ajicka) x1 Ice Rock x1 Lucky Egg
XXQuest Item - Liechi Berry: 7 / 40 (-10 from Slapjack's Pick-Up) XXArea Specific Item: -- / -- XXWild Pokémon Encounters: 215 / -- XXTrainer Encounters: 393 / 15 XXTraveling Post: 3 / 3 XXXXXXXX↘Moving to: ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
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Sebastian tilted his head curiously as Crystal interrupted Jay, blinking and looking slightly surprised as his mouth made an ‘oh’ shape in response. Oh well that was good to know. It was good to know that he only needed at most two moves for a contest; that made things a lot easier in the long run. He blinked again, watching Crystal curiously as she called him out. Rummy perked up as well, watching the Squirtle curiously as she performed. He shuffled back a bit, missing the fact that there was a large wad of cotton just sort of sticking out of the sand at this point in time, gaze still on the performance.
When all was done, Sebastian gave an applause. That was rather impressive he had to admit. He was about to comment as much to Jay when he recalled how… ineffective the remarks would be. Wow… that was a rather awkward to consider at this moment. Sebastian eyed Crystal curiously, hands resting on his hips once he finished his applause. "Okay… that’s pretty impressive." He remarked, head tilting a bit in thought. "That was pretty fancy to me…," The man remarked, arms folding over his chest. "So then… just make it appealing? What’s the best way to go about that?" He glanced back at his pokedex in the process, trying to think of the best way for Rummy to do such a thing. If he could manage that is…
In the meantime, the Leafeon was staring with wide amazed eyes at the Squirtle, immediately hopping up and prancing about her excitedly. "WOW! That was amazing! How did you do that, I want to do that! That was so pretty and amazing and AWESOME!" He chirped excitedly, stopping only to stare and wiggle gleefully. He was so excited!
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((OoC: ))
Loonamist
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ACTIVE POKEMON
Lvl: 43, Napoleon "Naps" the Typhlosion♂ | Exp: 29/30 | HP: 430/430
Ability Blaze: When HP is below 1/3rd its maximum, power of Fire-type moves is increased by 50%.
Attacks ~Lava Plume: An inferno of scarlet flames torches everything around the user. 80 DMG; 7/10 Chance to Burn. ç•Flame Charge: The user cloaks itself with flame and attacks.50 DMG; raise user's speed one stage. Extrasensory:The user attacks with an odd, unseeable power. 80 DMG; 3/10 Chance of Flinch Fire Blast:The target is attacked with an intense blast of all-consuming fire.110 DMG, 4/10 Chance of Burn.
[Next Move: Flamethrower, Level 48]
Held Item Charcoal:Fire type attacks do x1.2 damage.
Ability Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard.
Attacks Giga Drain: A nutrient-draining attack. 75 DMG; Restores HP to the user equal to 1/2 of damage dealt. Fairy Wind: The user stirs up a fairy wind and strikes the target.40 DMG. ç•Knock Off: The user slaps down the targets held item.65 DMG; Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. ~•Razor Leaf: Sharp-edged leaves are launched to slash at the opposing team. 55 DMG; 1/10 Chance to Critically hit.
Ability Solar Power: When the weather is Intense Sunlight, this Pokémon's Special Attack increases three stages, but they lose 1/16 of their maximum HP at the end of each turn.
Regular Houndoom Ability: Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes.
Attacks ç•Bite: The target is bitten with viciously sharp fangs.60 DMG; 4/10 Chance to Flinch target Howl: The user howls loudly to raise its spirit. Raise user's physical attack one stage Inferno: The user attacks by engulfing the target in an intense fire.100 DMG; Burns opponent. ç•Fire Fang: The user bites with flame-cloaked fangs. 65 DMG; 3/10 Chance to Flinch target, 4/10 Chance To Burn
Held Item Houndoominite: Mega evolves and gains x1.3 damage with all attacks.
Ability Quick Feet: Increases the pokemon's speed stat by three stages when they are inflicted with a status condition. The speed drop of paralysis does not occur.
Attacks ç•Crunch:The user crunches up the target with sharp fangs.80 DMG, 7/10 chance to Lower's Opponent's Defense One Stage ç•Iron Tail: The target is slammed with a steel-hard tail. 100 DMG: 7/10 Chance of lowering targets physical defense one stage. Howl:The user howls loudly to raise its spirit.Raises user's attack by one stage. (1/10 tot. DMG) ç•Bite:The target is bitten with viciously sharp fangs.60 DMG: 4/10 Chance to Flinch target
[Next Move: Assurance, Level 32]
Held Item Shell Bell:Heals 1/8th of the damage dealt by the holder each round.
Ability Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Does not apply to items already with a 10 or less post count.
Attacks Charm: The user gazes at the target rather charmingly, making it less wary. Lower targets physical attack two stages ~Parabolic Charge:The user attacks everything around it. 50 DMG: Restores HP to the user equal to 1/2 of damage dealt. Thunder Shock: A jolt of electricity is hurled at the target to inflict damage.40 DMG; 4/10 chance of paralysis Volt Switch: After making its attack, the user rushes back to switch places with a party Pokémon in waiting. 70 DMG; Switches with a Pokémon in active party.
If Pursuit is used on the same turn as Volt Switch, deals normal damage if the opponent is faster than the user, double damage if opponent is slower than the user.
Ability Rock Head: Prevents recoil damage from attacks.
Attacks ~Blizzard: A howling blizzard is summoned to strike the foe.110 DMG; 3/10 Chance to Freeze. ç•Head Butt: The user sticks out its head and attacks by charging straight into the target. 70 DMG. 4/10 Chance to Flinch target. ç•Iron Head: The user slams the target with its steel-hard head. 80 DMG: 4/10 Chance to Flinch target. • Bonemerang: The user throws the bone it holds. 50 DMG per hit; hits twice (100 damage total)
Held Item Thick Club:If the holder is a Cubone or Marowak, Attack is raised by three stages at the beginning of a battle.
Ability Pixelate: Normal-type moves become Fairy-type and do x1.3 damage when used by a pokemon with this ability.
Attacks ç•Quick Attack: The user lunges at the target at a speed that makes it almost invisible. 40 DMG (Priority +1) ~Swift: Star-shaped rays are shot at the opposing team 60 DMG: Ignores accuracy & evasiveness ~Dazzling Gleam:The user damages opposing Pokémon by emitting a powerful flash. 80 DMG Shadow Ball: The user hurls a shadowy blob at the target.80 DMG; 8/10 Chance to Lower targets special defense One Stage
Held Item Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead.
Ability Leaf Guard: Any Status Effects on this Pokémon are healed when Sunny Day is in effect.
Attacks ç•Quick Attack: The user lunges at the target at a speed that makes it almost invisible. 40 DMG (Priority +1) ~Swift: Star-shaped rays are shot at the opposing team 60 DMG: Ignores accuracy & evasiveness Energy Ball:The user draws power from nature and fires it at the target. 90 DMG; 1/2 chance of lowering target's Special Defense one stage. Magical Leaf: The user scatters curious leaves that chase the target. 60 DMG; Unaffected by changes to Accuracy and Evasion stat.
Ability Shield Dust: Damaging moves used by the opponent will not have an additional effect
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. Poison Powder:The user scatters a cloud of poisonous dust on the target. Poisons opponent. Stun Spore: The user scatters a cloud of paralyzing powder.Paralyzes opponent. Sleep Powder:The user scatters a cloud of sleep-inducing dust around the target. Puts target to sleep. Decreased chance of working when used on the same target multiple times.
Ability Gale Wings: Increases the priority of Flying-type moves by one.
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. Heat Wave: The user attacks by exhaling hot breath on the opposing team 95 DMG: 4/10 Chance of Burn. (Multi-Target) ç•Quick Attack:The user lunges at the foe at a speed that makes it almost invisible. 40 DMG (Priority +1) ç•Peck: The target is jabbed with a sharply pointed beak or horn. 35 DMG. (Flying Move: +1 Priority from Gale Wings)
[Next move: Roost, Level 25]
Held Item N/A:--
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Lvl: 23, Kaiser the Mareep ♂ | Exp: 20/31 | HP: 230/230
Ready to evolve!
Ability Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. ç•Take Down: A reckless, full-body charge attack for slamming into the target. 90 DMG. Recoil damage of 1/4 caused. Electro Ball: The user hurls an electric orb at the target. 40: Deals more damage per stage the user’s Speed is raised:
Thunder Shock: A jolt of electricity is hurled at the target to inflict damage.40 DMG; 4/10 chance of paralysis
Held Item Quick Claw:When held by a pokemon, each round the holder has a 1/3 chance of automatically moving first.
[Next Move: Power Gem, Level 29 ]
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INVENTORY
Pokeballs - Infinite Pokeballs - Great Balls x 1 - Quick Balls x 2
Potions - Infinite Potions - Fresh Water x1
Hold Items Quick Claw Quick Claw (Held by Mareep) Thick Club (Held by Cubone) King's Rock Shell Bell (Held by Mightyena) Soothe Bell Pink Bow Charcoal (Held by Typhlosion) Houndoominite (Held by Houndoom) Pixie Plate (Held by Sylveon) Meadow Plate Lucky Egg x1
Special Items Black Flute x 1 Big Mushroom x 3 Rare Candy x5 Heart Scale x2
Item questing: Liechi Berry 34/40 [reduced from 50 by Quena's Pickup ability] posts Area Specific Item: Mist Seal 7/10 posts
Jay seemed very much aware of his inability to comment, but not bothered by it. He reclined back on his hands, listening carefully, but not speaking up for now. He let Crystal handle things, for the time being, since she at least seemed to be behaving herself. Indeed, the squirtle simply eyed Sebastian a moment, then closed her eyes in thought at his question. She was still considering it when Rummy suddenly bounded over and started excitedly asking questions and making comments. She eyed him, leaning away, then leaned forward, and gave him a shove. "Back off, Foliage," she snapped. She didn't want no grass type that damn close to her.
She pulled back, crossing her little arms in thought again. "Well, I guess.... Start by looking at his moves and thinking about what you can do with them. Get creative. You can bring in props and stuff," she begrudgingly advised, frowning. She was quiet a moment, then gestured. "What are his moves, anyway?"
[ Sorry it is short and suck i will edit exp and stuff when I get home gonk ]
Week One Claiming Mysterious Incense from first weeks Challenge completion [Normal] TM Trick Or Treat roll Also claiming: x2 Cofagrigus Coffee, x2 Banette Bagel, x2 Jellicent Juice, and x2 Pumpkaboo Pie
• "Quena" the Dedenne ♀, lvl 40. Exp: 2/45 Quena Status: <( ̄ー ̄)> Ability: Pickup Item: FP 4/5 4/10 HP: 390/390 Attacks: Signal Beam - 105 (75 + 30), 4/10 Chance of Confusing Target ~ Parabolic Charge: 80 (50 +30); User recovers ½ of the damage dealt in HP Thundershock: 70 (40 + 30); 4/10 chance of paralysis •Iron Tail - 130 (100 + 30), 7/10 Chance of Lowering Opponent's Defense by One Stage (Next Move: Play Rough at 42 )
• Heracross ♂, lvl 38. Exp: 4/38 Ability: Skill Link [Guts, non-mega] Skill Link: Enables multi-strike moves that hit 2-5 times per use to always strike five times. Item: Heracronite FP: 4/5 5/10 HP: 360/360 Attacks: •Rock Blast: 25: hits 2-5 times •Bullet Seed- 25 damage per hit, 2-5 hits + 10 Focus Blast: 120: 1/2 chance of lowering targets special defense one stage •Pin Missile: 25: hits 2-5 times (Next Move: ) Mary Lee, the Numel ♀, lvl 42. Exp: 29/36 Ability: Simple Doubles the number of stages in a stat change effecting this pokemon Item: Eviolite If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle. FP: 3/5 9/10 HP: 420/420 Attacks: Amnesia - Raises user's Sp. Defense by two stages Ancient Power: 80 (60 + 20): 3/10 Chance of raising all of user's stats one stage ~Lava Plume: 100 (80 + 20): 7/10 Chance of Burn • ~Earthquake: 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect (Next Move: Earthquake at 40 ) • Koda the Flurry [GS Ball] lvl 36. Exp: 46/46 + 1.5 x 0 Ability: Ice Body This Pokémon regains 1/16 of it's max HP per turn during hail Ghost Pokemon defeated: 41 Item: Black Glasses FP: 3/5 5/10 HP: 172/360 Attacks: ç•Phantom Force: 110 (90 + 20), user disappears first turn, then attacks the second. Can Strike Through Protect/Detect ç•Ice Ball: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Ice Ball, damage at each interval is twice the base amount. ç•Foul Play: 115 (95 + 20): Inflicts damage using the targets physical attack increases. Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle (Next Move: Ice Ball at 20 ) Jade the Meleeon ♀, lvl 36. Exp: 7/34 Ability: Justified When a pokemon with this ability is hit by a dark type move, it's attack is raised by one stage Item: FP: 0/5 6/10 HP: 330/360 Attacks: ç• Dig: 100 (80 + 10): User digs underground on first turn, strikes the next turn ç•Dynamic Punch: 100: Confuses target pokemon ç•Bite: 80 (60 + 20): 4/10 Chance to Flinch target • ~Bulldoze: 80 (60 + 20): Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect (Next Move: Earthquake at 45 ) • Mime Jr, "Mimey" ♀, lvl 39. Exp: 43/44 Ability: Filter If the opponent attacks this Pokémon with an attack that does x2 damage, it will do do x1 damage, likewise damage of x4 will do x2 damage Item: Eviolite If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle. HP: 380/380 FP: 5/5 --/10 Attacks: ç•Fire Punch: 75: 4/10 Chance of Burn ç•Ice Punch: 75: 3/10 Chance to Freeze ~Dazzling Gleam: 80 ç•Foul Play: 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's (Next Move: )
Out of Party Pokemon
• Crystal, the Squirtle ♀, lvl 10. Exp: 10/15 Item: HP: 100/100 FP: 1/5 0/10 Attacks: Focus Blast: 120: 1/2 chance of lowering targets special defense one stage Hydro Cannon: 150: user must recharge next turn ~Blizzard: 110: 3/10 Chance to Freeze Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage (Next Move: )
Zoey, the Zubat ♀, lvl 26. Exp: 14/36 Ability: Inner Focus This Pokémon will not flinch Item: Soothe Bell FP: 4/5 4/5 HP: 230/240 Attacks: •Leech Life - 20, User Recovers Half the HP Inflicted on Opponent Supersonic - Inflicts confusion on the opponent •Bite - 60, 4/10 Chance of Flinch • Wing Attack: 60 Damage (Next Move: Acrobatics at 30 )
• Odysseus 'Tod', the Dewott ♂, lvl 39. Exp: 15/49 Ability: Torrent Item: Eviolite FP: 5/5 --/10 HP: 390/390 Attacks: • Fly: 110 (90 + 20); User flies up on first turn, strikes on second turn Water Pulse - 80 (60 + 20), 4/10 Chance to Confuse Opponent •Razor Shell - 95 (75 + 20), 1/2 chance of lowering Opponent's Defense One Stage •Iron Tail - 120 (100 + 20), 7/10 Chance of Lowering Opponent's Defense by One Stage (Next Move: Aqua Tail at 41)
Scy, the Scizor ♂, lvl 38. Exp: 30/43 Ability: Technician When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. Item: Scizorite FP: 2/5 8/10 HP: 380/380 Attacks: Ominous Wind - 60, 3/10 Chance to Raise All Stats One Stage •Steel Wing - 70 damage, 1/2 chance of Raising User's Defense One Stage • Wing Attack: 60 Damage •Pursuit - 40, Double Damage if the Opponent is Switching Out (Priority +7) (Next Move: Metal Claw 21 )
• Jesse, the Beedrill ♀, lvl 35. Exp: 10/35 Ability: Swarm When HP is below 1/3rd, Bug type attacks do x1.5 damage Item: HP: 340/340 FP: 2/5 5/10 Attacks: Sludge Bomb: 110 (90 + 20): 7/10 Chance to Poison ç• Acrobatics: 75 (55 + 20): deals double damage if user isn’t holding an item. Damage still doubles if the item was used mid attack. •Bug Bite - 80 (60 + 20), Recieves the Effect From the Opponent's Held Berry ç•Assurance: 80 (60 + 20): Damage doubles if target already took damage in the same turn (Next Move: Fell Stinger at 45)
Gail the Eevee ♀, lvl 16. Exp: 14/16 Ability: Anticipation Item: FP: 0/5 0/10 HP: 160/160 Attacks: Helping Hand: If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) ~Tail Whip: Lower targets physical defense one stage ç•Quick Attack: 40: (Priority +1) Baby-Doll Eyes: Lower targets physical attack one stage (Priority +1) (Next Move: Bite at 17 )
Item: FP: 0/5 0/10 HP: 0/210 Attacks: ~Growl: Lower targets physical attack one stage Cute ♥♥ Works great if the user goes last this turn Charm: Lower targets physical attack two stages Cute ♥♥ Badly startles Pokémon that the audience has high expectations of Nuzzle: 20: Paralyze opponent ♥♥ Badly startles Pokémon that used a move of the same type ç•Quick Attack: 40: (Priority +1) ♥♥♥ Causes the user to move earlier on the next turn (Next Move: )
TMs TM#06 Toxic - Sebastian TM#18 Rain Dance - Sebastian TM#24 Thunderbolt - Clemont TM#43 Flame Charge - Mt Chimney TM#53 Energy Ball - Ramos TM#67 Retaliate - Lenora TM#76 Struggle Bug - Burgh TM#77 Psych Up - Cilan TM#80 Rock Slide - Grant TM #83 Infestation - Viola TM #84 Poison Jab - Pinwheel forest TM #98 Power Up Punch HM 01 Cut - Cilan HM 06 Rock Smash - Lenora
Pokeballs x5 Luxury Balls x5 Dusk Balls x5 Net Balls
Hold Items 2 x Eviolite --- Mime Jr --- Mary Lee x1 Metal Coat 1 x Poison Barb Pixie Plate Insect Plate Icicle Plate Quick Claw Shell Bell 1x Exp Share --- Ralts Heracrossite --- Heracross Scizorite --- Scy
Perishables x0 Heartscales x3 Honey x7 Sweet Hearts Rage Candybar - Dumuzi 1 x Odd Incense [One Ghost] x1 Sweet Incense - Sebastian (Ajicka) x1 Ice Rock x1 Lucky Egg
XXQuest Item - Liechi Berry: 8 / 40 (-10 from Slapjack's Pick-Up) XXArea Specific Item: -- / -- XXWild Pokémon Encounters: 216 / -- XXTrainer Encounters: 394 / 15 XXTraveling Post: 3 / 3 XXXXXXXX↘Moving to: ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
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Rummy took a tumble back as he was shoved in surprise, giving a little yip and flailing his paws in the air as he rolled once or so. He stopped and perked up, head shaking as he stared blankly at Crystal in response. Whatever moment of surprise that had occurred in response to the action quickly faded as a grin busted out across his face once more. "Okay! Sure! But how did you DO that?!" He was still rather enthusiastic about everything going on to recognize the hint of enmity.
A frown had crossed Sebastian’s face in the meantime, stepping forward and gently pulling Rummy back and away from Crystal after he’d corrected himself from his tumble. He didn’t particularly approve of the shoving, nor did he want to encourage anything further to happen. Rummy clearly didn’t know better; but he did. Clearing his throat a moment, he glanced back to his pokedex as the Squirtle mentioned more. "Hm… oh-kay then…," He murmured, a hand raising to rub under his chin. Creative, huh? Nothing immediately came to mind as he looked between Rummy’s abilities. Maybe something could be done with Magical Leaf. He quirked an eyebrow when Crystal inquired about Rummy’s moves. "Mm… he has Magical Leaf and… Energy Ball." He responded, still rubbing thoughtfully at his chin. After a moment of thought or so he directed his attention to the Leafeon. "Alright Rummy…show me what you can do with Energy Ball." The best place to start was well… to see what kind of things Rummy could think to do in the first place.
Rummy perked up as he was addressed, head snapping from watching Crystal to Sebastian as he told him to do something with one of his moves. The widest of grins seemed to cross his face as he gave a bright chirp in response. He skipped away a bit for some distance jump turning back around to glance at everyone. In the next moment he was hap hazardously tumbling and rolling like some failed spy, chirping what might’ve resembled some kind of theme song in the process. It was… quite the mess whatever he was doing, with the whole little display ending with a final tumble and Rummy splaying himself flat to the sand, gaze narrowing a bit and he charged up and wildly launched the energy ball out across the sand towards the ocean. The blast certainly disturbed the sand and the water, splitting them outwards in sideways waves before combusting over the ocean in a rather bright ‘pop’.
Exactly what the hell all of that was supposed to be? Sebastian had no clue. None, whatsoever. In fact, he was too busy staring blankly trying to understand what he’d just witnessed to remark, gaze only shifting slightly as Rummy skipped his way back over, head tilting and tail wagging excitedly. "How was that? I got it off a show I saw once! Except they didn’t use a ball of light! I don’t actually know what they used to be honest… mine wasn’t as pretty as yours… but I tried!" Rummy started to ramble excitedly, still glancing between his confused trainer and Crystal. Well… as least he was proud of whatever he’d just done.
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((OoC: ))
Loonamist
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ACTIVE POKEMON
Lvl: 43, Napoleon "Naps" the Typhlosion♂ | Exp: 30/30 | HP: 430/430
Ability Blaze: When HP is below 1/3rd its maximum, power of Fire-type moves is increased by 50%.
Attacks ~Lava Plume: An inferno of scarlet flames torches everything around the user. 80 DMG; 7/10 Chance to Burn. ç•Flame Charge: The user cloaks itself with flame and attacks.50 DMG; raise user's speed one stage. Extrasensory:The user attacks with an odd, unseeable power. 80 DMG; 3/10 Chance of Flinch Fire Blast:The target is attacked with an intense blast of all-consuming fire.110 DMG, 4/10 Chance of Burn.
[Next Move: Flamethrower, Level 48]
Held Item Charcoal:Fire type attacks do x1.2 damage.
Ability Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard.
Attacks Giga Drain: A nutrient-draining attack. 75 DMG; Restores HP to the user equal to 1/2 of damage dealt. Fairy Wind: The user stirs up a fairy wind and strikes the target.40 DMG. ç•Knock Off: The user slaps down the targets held item.65 DMG; Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. ~•Razor Leaf: Sharp-edged leaves are launched to slash at the opposing team. 55 DMG; 1/10 Chance to Critically hit.
Ability Solar Power: When the weather is Intense Sunlight, this Pokémon's Special Attack increases three stages, but they lose 1/16 of their maximum HP at the end of each turn.
Regular Houndoom Ability: Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes.
Attacks ç•Bite: The target is bitten with viciously sharp fangs.60 DMG; 4/10 Chance to Flinch target Howl: The user howls loudly to raise its spirit. Raise user's physical attack one stage Inferno: The user attacks by engulfing the target in an intense fire.100 DMG; Burns opponent. ç•Fire Fang: The user bites with flame-cloaked fangs. 65 DMG; 3/10 Chance to Flinch target, 4/10 Chance To Burn
Held Item Houndoominite: Mega evolves and gains x1.3 damage with all attacks.
Ability Quick Feet: Increases the pokemon's speed stat by three stages when they are inflicted with a status condition. The speed drop of paralysis does not occur.
Attacks ç•Crunch:The user crunches up the target with sharp fangs.80 DMG, 7/10 chance to Lower's Opponent's Defense One Stage ç•Iron Tail: The target is slammed with a steel-hard tail. 100 DMG: 7/10 Chance of lowering targets physical defense one stage. Howl:The user howls loudly to raise its spirit.Raises user's attack by one stage. (1/10 tot. DMG) ç•Bite:The target is bitten with viciously sharp fangs.60 DMG: 4/10 Chance to Flinch target
[Next Move: Assurance, Level 32]
Held Item Shell Bell:Heals 1/8th of the damage dealt by the holder each round.
Ability Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Does not apply to items already with a 10 or less post count.
Attacks Charm: The user gazes at the target rather charmingly, making it less wary. Lower targets physical attack two stages ~Parabolic Charge:The user attacks everything around it. 50 DMG: Restores HP to the user equal to 1/2 of damage dealt. Thunder Shock: A jolt of electricity is hurled at the target to inflict damage.40 DMG; 4/10 chance of paralysis Volt Switch: After making its attack, the user rushes back to switch places with a party Pokémon in waiting. 70 DMG; Switches with a Pokémon in active party.
If Pursuit is used on the same turn as Volt Switch, deals normal damage if the opponent is faster than the user, double damage if opponent is slower than the user.
Ability Rock Head: Prevents recoil damage from attacks.
Attacks ~Blizzard: A howling blizzard is summoned to strike the foe.110 DMG; 3/10 Chance to Freeze. ç•Head Butt: The user sticks out its head and attacks by charging straight into the target. 70 DMG. 4/10 Chance to Flinch target. ç•Iron Head: The user slams the target with its steel-hard head. 80 DMG: 4/10 Chance to Flinch target. • Bonemerang: The user throws the bone it holds. 50 DMG per hit; hits twice (100 damage total)
Held Item Thick Club:If the holder is a Cubone or Marowak, Attack is raised by three stages at the beginning of a battle.
Ability Pixelate: Normal-type moves become Fairy-type and do x1.3 damage when used by a pokemon with this ability.
Attacks ç•Quick Attack: The user lunges at the target at a speed that makes it almost invisible. 40 DMG (Priority +1) ~Swift: Star-shaped rays are shot at the opposing team 60 DMG: Ignores accuracy & evasiveness ~Dazzling Gleam:The user damages opposing Pokémon by emitting a powerful flash. 80 DMG Shadow Ball: The user hurls a shadowy blob at the target.80 DMG; 8/10 Chance to Lower targets special defense One Stage
Held Item Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead.
Ability Leaf Guard: Any Status Effects on this Pokémon are healed when Sunny Day is in effect.
Attacks ç•Quick Attack: The user lunges at the target at a speed that makes it almost invisible. 40 DMG (Priority +1) ~Swift: Star-shaped rays are shot at the opposing team 60 DMG: Ignores accuracy & evasiveness Energy Ball:The user draws power from nature and fires it at the target. 90 DMG; 1/2 chance of lowering target's Special Defense one stage. Magical Leaf: The user scatters curious leaves that chase the target. 60 DMG; Unaffected by changes to Accuracy and Evasion stat.
Ability Shield Dust: Damaging moves used by the opponent will not have an additional effect
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. Poison Powder:The user scatters a cloud of poisonous dust on the target. Poisons opponent. Stun Spore: The user scatters a cloud of paralyzing powder.Paralyzes opponent. Sleep Powder:The user scatters a cloud of sleep-inducing dust around the target. Puts target to sleep. Decreased chance of working when used on the same target multiple times.
Ability Gale Wings: Increases the priority of Flying-type moves by one.
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. Heat Wave: The user attacks by exhaling hot breath on the opposing team 95 DMG: 4/10 Chance of Burn. (Multi-Target) ç•Quick Attack:The user lunges at the foe at a speed that makes it almost invisible. 40 DMG (Priority +1) ç•Peck: The target is jabbed with a sharply pointed beak or horn. 35 DMG. (Flying Move: +1 Priority from Gale Wings)
[Next move: Roost, Level 25]
Held Item N/A:--
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Lvl: 23, Kaiser the Mareep ♂ | Exp: 20/31 | HP: 230/230
Ready to evolve!
Ability Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. ç•Take Down: A reckless, full-body charge attack for slamming into the target. 90 DMG. Recoil damage of 1/4 caused. Electro Ball: The user hurls an electric orb at the target. 40: Deals more damage per stage the user’s Speed is raised:
Thunder Shock: A jolt of electricity is hurled at the target to inflict damage.40 DMG; 4/10 chance of paralysis
Held Item Quick Claw:When held by a pokemon, each round the holder has a 1/3 chance of automatically moving first.
[Next Move: Power Gem, Level 29 ]
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INVENTORY
Pokeballs - Infinite Pokeballs - Great Balls x 1 - Quick Balls x 2
Potions - Infinite Potions - Fresh Water x1
Hold Items Quick Claw Quick Claw (Held by Mareep) Thick Club (Held by Cubone) King's Rock Shell Bell (Held by Mightyena) Soothe Bell Pink Bow Charcoal (Held by Typhlosion) Houndoominite (Held by Houndoom) Pixie Plate (Held by Sylveon) Meadow Plate Lucky Egg x1
Special Items Black Flute x 1 Big Mushroom x 3 Rare Candy x5 Heart Scale x2
Item questing: Liechi Berry 35/40 [reduced from 50 by Quena's Pickup ability] posts Area Specific Item: Mist Seal 8/10 posts
Crystal frowned and folded her arms again, clearly disapproving of Rummy's nonchalance over the whole matter. She looked back towards Sebastian, apparently deciding to ignore Rummy's ramblings for the moment. She seemed to put on a thoughtful expression when Sebastian finally started listing Rummy's moves frowning a bit when he did the minimum of two. She tapped her chin thoughtfully, though. She seemed to be considering her options, but frowned disapprovingly when Sebastian asked his pokemon to 'show him what he could do'. She dropped one hand down. Technically, maybe that was... a good idea. If only to see what the pokemon itself could think of.
Which... unfortunately was not impressive. She stared with a flat expression as Rummy proceeded to roll around, chirping and... what, singing? Was that singing? She rolled her eyes and dropped her arms to her sides, clearly exasperated with it, but stared as the Energy Ball went flying off. That was actually.... maybe not impressive, but almost impressive? It had potential. She refused to show it on her face, though, and maintained the dull expression on her face. Finally, she turned back to Rummy, staring at him as he excitedly chirped for feedback. "... It looked like a failed attempt at a cool contest," she started scathingly. Whether he knew it or not, Jay interrupted.
"Considerin' yew ain't got no 'sperience 'r nothin', though, Rummy, ahm shur it weren't too bad. From what ah herd, though, ya were prolly movin' round too much. Sounded like ya were kickin' up uh lotta sand 'n makin' uh lotta sound. Think Beauty contests're prolly 'bout bein' more regal 'n elegant, 'n if'n yer gonna make sound, makin' it perty 'n soothin'," he remarked, bending one leg up to rest an arm on his knee. Crystal stared at Jay in disapproval, but apparently whatever she was gonna say, she decided not to, giving a brief glance towards Mimey, and then huffing and looking away.
[ Note: Adding 2 for exp and such 'cause... I never ended up editing >> ;; ]
Week One Claiming Mysterious Incense from first weeks Challenge completion [Normal] TM Trick Or Treat roll Also claiming: x2 Cofagrigus Coffee, x2 Banette Bagel, x2 Jellicent Juice, and x2 Pumpkaboo Pie
• "Quena" the Dedenne ♀, lvl 40. Exp: 4/45 Quena Status: <( ̄ー ̄)> Ability: Pickup Item: FP 4/5 4/10 HP: 390/390 Attacks: Signal Beam - 105 (75 + 30), 4/10 Chance of Confusing Target ~ Parabolic Charge: 80 (50 +30); User recovers ½ of the damage dealt in HP Thundershock: 70 (40 + 30); 4/10 chance of paralysis •Iron Tail - 130 (100 + 30), 7/10 Chance of Lowering Opponent's Defense by One Stage (Next Move: Play Rough at 42 )
• Heracross ♂, lvl 38. Exp: 6/38 Ability: Skill Link [Guts, non-mega] Skill Link: Enables multi-strike moves that hit 2-5 times per use to always strike five times. Item: Heracronite FP: 4/5 5/10 HP: 360/360 Attacks: •Rock Blast: 25: hits 2-5 times •Bullet Seed- 25 damage per hit, 2-5 hits + 10 Focus Blast: 120: 1/2 chance of lowering targets special defense one stage •Pin Missile: 25: hits 2-5 times (Next Move: ) Mary Lee, the Numel ♀, lvl 42. Exp: 31/36 Ability: Simple Doubles the number of stages in a stat change effecting this pokemon Item: Eviolite If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle. FP: 3/5 9/10 HP: 420/420 Attacks: Amnesia - Raises user's Sp. Defense by two stages Ancient Power: 80 (60 + 20): 3/10 Chance of raising all of user's stats one stage ~Lava Plume: 100 (80 + 20): 7/10 Chance of Burn • ~Earthquake: 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect (Next Move: Earthquake at 40 ) • Koda the Flurry [GS Ball] lvl 37. Exp: 2/47 + 1.5 x 0 Ability: Ice Body This Pokémon regains 1/16 of it's max HP per turn during hail Ghost Pokemon defeated: 41 Item: Black Glasses FP: 3/5 5/10 HP: 172/360 Attacks: ç•Phantom Force: 110 (90 + 20), user disappears first turn, then attacks the second. Can Strike Through Protect/Detect ç•Ice Ball: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Ice Ball, damage at each interval is twice the base amount. ç•Foul Play: 115 (95 + 20): Inflicts damage using the targets physical attack increases. Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle (Next Move: Ice Ball at 20 ) Jade the Meleeon ♀, lvl 36. Exp: 9/34 Ability: Justified When a pokemon with this ability is hit by a dark type move, it's attack is raised by one stage Item: FP: 0/5 6/10 HP: 330/360 Attacks: ç• Dig: 100 (80 + 10): User digs underground on first turn, strikes the next turn ç•Dynamic Punch: 100: Confuses target pokemon ç•Bite: 80 (60 + 20): 4/10 Chance to Flinch target • ~Bulldoze: 80 (60 + 20): Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect (Next Move: Earthquake at 45 ) • Mime Jr, "Mimey" ♀, lvl 40. Exp: 1/45 Ability: Filter If the opponent attacks this Pokémon with an attack that does x2 damage, it will do do x1 damage, likewise damage of x4 will do x2 damage Item: Eviolite If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle. HP: 380/380 FP: 5/5 --/10 Attacks: ç•Fire Punch: 75: 4/10 Chance of Burn ç•Ice Punch: 75: 3/10 Chance to Freeze ~Dazzling Gleam: 80 ç•Foul Play: 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's (Next Move: )
Out of Party Pokemon
• Crystal, the Squirtle ♀, lvl 10. Exp: 10/15 Item: HP: 100/100 FP: 1/5 0/10 Attacks: Focus Blast: 120: 1/2 chance of lowering targets special defense one stage Hydro Cannon: 150: user must recharge next turn ~Blizzard: 110: 3/10 Chance to Freeze Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage (Next Move: )
Zoey, the Zubat ♀, lvl 26. Exp: 14/36 Ability: Inner Focus This Pokémon will not flinch Item: Soothe Bell FP: 4/5 4/5 HP: 230/240 Attacks: •Leech Life - 20, User Recovers Half the HP Inflicted on Opponent Supersonic - Inflicts confusion on the opponent •Bite - 60, 4/10 Chance of Flinch • Wing Attack: 60 Damage (Next Move: Acrobatics at 30 )
• Odysseus 'Tod', the Dewott ♂, lvl 39. Exp: 15/49 Ability: Torrent Item: Eviolite FP: 5/5 --/10 HP: 390/390 Attacks: • Fly: 110 (90 + 20); User flies up on first turn, strikes on second turn Water Pulse - 80 (60 + 20), 4/10 Chance to Confuse Opponent •Razor Shell - 95 (75 + 20), 1/2 chance of lowering Opponent's Defense One Stage •Iron Tail - 120 (100 + 20), 7/10 Chance of Lowering Opponent's Defense by One Stage (Next Move: Aqua Tail at 41)
Scy, the Scizor ♂, lvl 38. Exp: 30/43 Ability: Technician When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. Item: Scizorite FP: 2/5 8/10 HP: 380/380 Attacks: Ominous Wind - 60, 3/10 Chance to Raise All Stats One Stage •Steel Wing - 70 damage, 1/2 chance of Raising User's Defense One Stage • Wing Attack: 60 Damage •Pursuit - 40, Double Damage if the Opponent is Switching Out (Priority +7) (Next Move: Metal Claw 21 )
• Jesse, the Beedrill ♀, lvl 35. Exp: 10/35 Ability: Swarm When HP is below 1/3rd, Bug type attacks do x1.5 damage Item: HP: 340/340 FP: 2/5 5/10 Attacks: Sludge Bomb: 110 (90 + 20): 7/10 Chance to Poison ç• Acrobatics: 75 (55 + 20): deals double damage if user isn’t holding an item. Damage still doubles if the item was used mid attack. •Bug Bite - 80 (60 + 20), Recieves the Effect From the Opponent's Held Berry ç•Assurance: 80 (60 + 20): Damage doubles if target already took damage in the same turn (Next Move: Fell Stinger at 45)
Gail the Eevee ♀, lvl 16. Exp: 14/16 Ability: Anticipation Item: FP: 0/5 0/10 HP: 160/160 Attacks: Helping Hand: If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) ~Tail Whip: Lower targets physical defense one stage ç•Quick Attack: 40: (Priority +1) Baby-Doll Eyes: Lower targets physical attack one stage (Priority +1) (Next Move: Bite at 17 )
Item: FP: 0/5 0/10 HP: 0/210 Attacks: ~Growl: Lower targets physical attack one stage Cute ♥♥ Works great if the user goes last this turn Charm: Lower targets physical attack two stages Cute ♥♥ Badly startles Pokémon that the audience has high expectations of Nuzzle: 20: Paralyze opponent ♥♥ Badly startles Pokémon that used a move of the same type ç•Quick Attack: 40: (Priority +1) ♥♥♥ Causes the user to move earlier on the next turn (Next Move: )
TMs TM#06 Toxic - Sebastian TM#18 Rain Dance - Sebastian TM#24 Thunderbolt - Clemont TM#43 Flame Charge - Mt Chimney TM#53 Energy Ball - Ramos TM#67 Retaliate - Lenora TM#76 Struggle Bug - Burgh TM#77 Psych Up - Cilan TM#80 Rock Slide - Grant TM #83 Infestation - Viola TM #84 Poison Jab - Pinwheel forest TM #98 Power Up Punch HM 01 Cut - Cilan HM 06 Rock Smash - Lenora
Pokeballs x5 Luxury Balls x5 Dusk Balls x5 Net Balls
Hold Items 2 x Eviolite --- Mime Jr --- Mary Lee x1 Metal Coat 1 x Poison Barb Pixie Plate Insect Plate Icicle Plate Quick Claw Shell Bell 1x Exp Share --- Ralts Heracrossite --- Heracross Scizorite --- Scy
Perishables x0 Heartscales x3 Honey x7 Sweet Hearts Rage Candybar - Dumuzi 1 x Odd Incense [One Ghost] x1 Sweet Incense - Sebastian (Ajicka) x1 Ice Rock x1 Lucky Egg
XXQuest Item - Liechi Berry: 9 / 40 (-10 from Slapjack's Pick-Up) XXArea Specific Item: -- / -- XXWild Pokémon Encounters: 217 / -- XXTrainer Encounters: 395 / 15 XXTraveling Post: 3 / 3 XXXXXXXX↘Moving to: ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
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Rummy’s head tilted a bit at Crystal’s comment, face contorting just a bit in confused thought. He seemed to be thinking a moment, contemplating the difference between the two contests, tail wag slowing to a steady slowed fashion. His gaze squinted just a bit at the Squirtle. "Reeeaallllyyy?" Was his honest response, head tilting the other way as his brown eyes wandered off to the side.
"… So if I practice, it can be better?! I could be cool? That’d be awesome! Dues is pretty cool, can I be as cool as him?!" He started to chitter for a moment, eyes seeming to shine at the idea. For a brief moment though he seemed to realize that it was not about being cool… but rather about beauty. Which technically… wasn’t a concept he understood. "I don’t really get beauty…" Was the rather confused response he gave, his tail halting in his swaying. He seemed… perturbed? Something was up in that response.
Sebastian in the meantime seemed to have snapped out of his confused stupor, an eyebrow quirking as he gave a slightly concerned look Jay’s direction as he gave the Leafeon a bit of encouragement and advice. The benefit of not being able to see the whole strange charade that had occurred, he supposed. Sebastian shook his head, swatting a strand of hair out of his face before reaching out and gently patting Rummy on the head. The Leafeon turned and looked at his trainer curiously who returned the look with a gentle smile of his own. "We’ll… we’ll figure it out later, alright Rummy? I’m sure we can make it more… uhm… ‘elegant’ like Jay said." He remarked wearily, free hand rubbing the side of his head. Rummy blinked and gave another little chirp of agreement, his more frantic spastic energy returning as his chest puffed out. He’d get the hang of it!
Sebastian leaned back, glancing from Jay to Crystal as his arms folded over his chest. "So is there anything else to consider?" He questioned. "Is there a limited of times we can use a move for a round? Can you combine them? Is is just showing them off for style? Or is there some style in battling to consider too?" Might as well figure out what the limits were when it came to thinking up ideas to use and all.
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((OoC: ))
Loonamist
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ACTIVE POKEMON
Lvl: 44, Napoleon "Naps" the Typhlosion♂ | Exp: 1/31 | HP: 440/440
Ability Blaze: When HP is below 1/3rd its maximum, power of Fire-type moves is increased by 50%.
Attacks ~Lava Plume: An inferno of scarlet flames torches everything around the user. 80 DMG; 7/10 Chance to Burn. ç•Flame Charge: The user cloaks itself with flame and attacks.50 DMG; raise user's speed one stage. Extrasensory:The user attacks with an odd, unseeable power. 80 DMG; 3/10 Chance of Flinch Fire Blast:The target is attacked with an intense blast of all-consuming fire.110 DMG, 4/10 Chance of Burn.
[Next Move: Flamethrower, Level 48]
Held Item Charcoal:Fire type attacks do x1.2 damage.
Ability Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard.
Attacks Giga Drain: A nutrient-draining attack. 75 DMG; Restores HP to the user equal to 1/2 of damage dealt. Fairy Wind: The user stirs up a fairy wind and strikes the target.40 DMG. ç•Knock Off: The user slaps down the targets held item.65 DMG; Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. ~•Razor Leaf: Sharp-edged leaves are launched to slash at the opposing team. 55 DMG; 1/10 Chance to Critically hit.
Ability Solar Power: When the weather is Intense Sunlight, this Pokémon's Special Attack increases three stages, but they lose 1/16 of their maximum HP at the end of each turn.
Regular Houndoom Ability: Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes.
Attacks ç•Bite: The target is bitten with viciously sharp fangs.60 DMG; 4/10 Chance to Flinch target Howl: The user howls loudly to raise its spirit. Raise user's physical attack one stage Inferno: The user attacks by engulfing the target in an intense fire.100 DMG; Burns opponent. ç•Fire Fang: The user bites with flame-cloaked fangs. 65 DMG; 3/10 Chance to Flinch target, 4/10 Chance To Burn
Held Item Houndoominite: Mega evolves and gains x1.3 damage with all attacks.
Ability Quick Feet: Increases the pokemon's speed stat by three stages when they are inflicted with a status condition. The speed drop of paralysis does not occur.
Attacks ç•Crunch:The user crunches up the target with sharp fangs.80 DMG, 7/10 chance to Lower's Opponent's Defense One Stage ç•Iron Tail: The target is slammed with a steel-hard tail. 100 DMG: 7/10 Chance of lowering targets physical defense one stage. Howl:The user howls loudly to raise its spirit.Raises user's attack by one stage. (1/10 tot. DMG) ç•Bite:The target is bitten with viciously sharp fangs.60 DMG: 4/10 Chance to Flinch target
[Next Move: Assurance, Level 32]
Held Item Shell Bell:Heals 1/8th of the damage dealt by the holder each round.
Ability Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Does not apply to items already with a 10 or less post count.
Attacks Charm: The user gazes at the target rather charmingly, making it less wary. Lower targets physical attack two stages ~Parabolic Charge:The user attacks everything around it. 50 DMG: Restores HP to the user equal to 1/2 of damage dealt. Thunder Shock: A jolt of electricity is hurled at the target to inflict damage.40 DMG; 4/10 chance of paralysis Volt Switch: After making its attack, the user rushes back to switch places with a party Pokémon in waiting. 70 DMG; Switches with a Pokémon in active party.
If Pursuit is used on the same turn as Volt Switch, deals normal damage if the opponent is faster than the user, double damage if opponent is slower than the user.
Ability Rock Head: Prevents recoil damage from attacks.
Attacks ~Blizzard: A howling blizzard is summoned to strike the foe.110 DMG; 3/10 Chance to Freeze. ç•Head Butt: The user sticks out its head and attacks by charging straight into the target. 70 DMG. 4/10 Chance to Flinch target. ç•Iron Head: The user slams the target with its steel-hard head. 80 DMG: 4/10 Chance to Flinch target. • Bonemerang: The user throws the bone it holds. 50 DMG per hit; hits twice (100 damage total)
Held Item Thick Club:If the holder is a Cubone or Marowak, Attack is raised by three stages at the beginning of a battle.
Ability Pixelate: Normal-type moves become Fairy-type and do x1.3 damage when used by a pokemon with this ability.
Attacks ç•Quick Attack: The user lunges at the target at a speed that makes it almost invisible. 40 DMG (Priority +1) ~Swift: Star-shaped rays are shot at the opposing team 60 DMG: Ignores accuracy & evasiveness ~Dazzling Gleam:The user damages opposing Pokémon by emitting a powerful flash. 80 DMG Shadow Ball: The user hurls a shadowy blob at the target.80 DMG; 8/10 Chance to Lower targets special defense One Stage
Held Item Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead.
Ability Leaf Guard: Any Status Effects on this Pokémon are healed when Sunny Day is in effect.
Attacks ç•Quick Attack: The user lunges at the target at a speed that makes it almost invisible. 40 DMG (Priority +1) ~Swift: Star-shaped rays are shot at the opposing team 60 DMG: Ignores accuracy & evasiveness Energy Ball:The user draws power from nature and fires it at the target. 90 DMG; 1/2 chance of lowering target's Special Defense one stage. Magical Leaf: The user scatters curious leaves that chase the target. 60 DMG; Unaffected by changes to Accuracy and Evasion stat.
Ability Shield Dust: Damaging moves used by the opponent will not have an additional effect
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. Poison Powder:The user scatters a cloud of poisonous dust on the target. Poisons opponent. Stun Spore: The user scatters a cloud of paralyzing powder.Paralyzes opponent. Sleep Powder:The user scatters a cloud of sleep-inducing dust around the target. Puts target to sleep. Decreased chance of working when used on the same target multiple times.
Ability Gale Wings: Increases the priority of Flying-type moves by one.
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. Heat Wave: The user attacks by exhaling hot breath on the opposing team 95 DMG: 4/10 Chance of Burn. (Multi-Target) ç•Quick Attack:The user lunges at the foe at a speed that makes it almost invisible. 40 DMG (Priority +1) ç•Peck: The target is jabbed with a sharply pointed beak or horn. 35 DMG. (Flying Move: +1 Priority from Gale Wings)
[Next move: Roost, Level 25]
Held Item N/A:--
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Lvl: 23, Kaiser the Mareep ♂ | Exp: 20/31 | HP: 230/230
Ready to evolve!
Ability Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. ç•Take Down: A reckless, full-body charge attack for slamming into the target. 90 DMG. Recoil damage of 1/4 caused. Electro Ball: The user hurls an electric orb at the target. 40: Deals more damage per stage the user’s Speed is raised:
Thunder Shock: A jolt of electricity is hurled at the target to inflict damage.40 DMG; 4/10 chance of paralysis
Held Item Quick Claw:When held by a pokemon, each round the holder has a 1/3 chance of automatically moving first.
[Next Move: Power Gem, Level 29 ]
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INVENTORY
Pokeballs - Infinite Pokeballs - Great Balls x 1 - Quick Balls x 2
Potions - Infinite Potions - Fresh Water x1
Hold Items Quick Claw Quick Claw (Held by Mareep) Thick Club (Held by Cubone) King's Rock Shell Bell (Held by Mightyena) Soothe Bell Pink Bow Charcoal (Held by Typhlosion) Houndoominite (Held by Houndoom) Pixie Plate (Held by Sylveon) Meadow Plate Lucky Egg x1
Special Items Black Flute x 1 Big Mushroom x 3 Rare Candy x5 Heart Scale x2
Item questing: Liechi Berry 36/40 [reduced from 50 by Quena's Pickup ability] posts Area Specific Item: Mist Seal 9/10 posts
Crystal stared at Rummy with a straight expression and her lips pressed together. She didn't seem to be amused by his energetic enthusiasm, ad whether she was withholding from letting her temper flare, or simply had nothing to say, was anyone's guess. She seemed to finally start to recollect herself as he finished, beginning to turn away. "Beauty contests probably aren't for you, then," she stated rather flatly, bringing her gaze back 'round to the trainers.
Jay listened as Sebastian spoke up, quirking an eyebrow. Seemed his advice didn't sound too... sound, if he was going by the tone of the man's voice. Which was more than fair. It wasn't like he could see anything. The best idea he had of elegance was a song and a few things his sister tried to describe to him, which guaranteed no accurate concept. He shifted, moving to grab his bag. He knew they still had some time and Sebastian clearly still had some questions... but he could feel the temperature starting to drop, and they might want to at least go to the pokecenter to get some food and lodging before it got too late. Crystal, meanwhile, looked over at Sebastian when he spoke to her. "Well, you lose points if you use the move right after itself. It's not very impressive to use it in the same way all the time, even if you alternate it with something else, but you can technically use it every other as much as you want without.... technically losing points.... I think," she replied, scrunching up her nose a bit as she thought it over. She gave a sharper nod as she moved down the list of his questions. "But yeah, you can combine them. You get more points if you pull it off, I think, but... you'll probably lose a lot if it fails, soooo...." She seemed to raise an eyebrow at him.
She moved over as she noticed Jay grabbing his bag and moving to his feet. Mimey came toddling over as well. "There actually is a battling part of contests..." she admitted, frowning a bit. Jacque's eyebrows went up at this as he eavesdropped. "That part is kinda a little more straightforward. I mean, you still gotta tr and be, like... not ugly, but it's not too 'fancy'," she finished, folding her arms again. Jay nodded his head, addressing Sebastian. "While we discuss this, ya wanna head ta thuh pok'center?" he suggested.
Week One Claiming Mysterious Incense from first weeks Challenge completion [Normal] TM Trick Or Treat roll Also claiming: x2 Cofagrigus Coffee, x2 Banette Bagel, x2 Jellicent Juice, and x2 Pumpkaboo Pie
• "Quena" the Dedenne ♀, lvl 40. Exp: 5/45 Quena Status: <( ̄ー ̄)> Ability: Pickup Item: FP 4/5 4/10 HP: 390/390 Attacks: Signal Beam - 105 (75 + 30), 4/10 Chance of Confusing Target ~ Parabolic Charge: 80 (50 +30); User recovers ½ of the damage dealt in HP Thundershock: 70 (40 + 30); 4/10 chance of paralysis •Iron Tail - 130 (100 + 30), 7/10 Chance of Lowering Opponent's Defense by One Stage (Next Move: Play Rough at 42 )
• Heracross ♂, lvl 38. Exp: 7/38 Ability: Skill Link [Guts, non-mega] Skill Link: Enables multi-strike moves that hit 2-5 times per use to always strike five times. Item: Heracronite FP: 4/5 5/10 HP: 360/360 Attacks: •Rock Blast: 25: hits 2-5 times •Bullet Seed- 25 damage per hit, 2-5 hits + 10 Focus Blast: 120: 1/2 chance of lowering targets special defense one stage •Pin Missile: 25: hits 2-5 times (Next Move: ) Mary Lee, the Numel ♀, lvl 42. Exp: 32/36 Ability: Simple Doubles the number of stages in a stat change effecting this pokemon Item: Eviolite If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle. FP: 3/5 9/10 HP: 420/420 Attacks: Amnesia - Raises user's Sp. Defense by two stages Ancient Power: 80 (60 + 20): 3/10 Chance of raising all of user's stats one stage ~Lava Plume: 100 (80 + 20): 7/10 Chance of Burn • ~Earthquake: 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect (Next Move: Earthquake at 40 ) • Koda the Flurry [GS Ball] lvl 37. Exp: 3/47 + 1.5 x 0 Ability: Ice Body This Pokémon regains 1/16 of it's max HP per turn during hail Ghost Pokemon defeated: 41 Item: Black Glasses FP: 3/5 5/10 HP: 172/360 Attacks: ç•Phantom Force: 110 (90 + 20), user disappears first turn, then attacks the second. Can Strike Through Protect/Detect ç•Ice Ball: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Ice Ball, damage at each interval is twice the base amount. ç•Foul Play: 115 (95 + 20): Inflicts damage using the targets physical attack increases. Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle (Next Move: Ice Ball at 20 ) Jade the Meleeon ♀, lvl 36. Exp: 10/34 Ability: Justified When a pokemon with this ability is hit by a dark type move, it's attack is raised by one stage Item: FP: 0/5 6/10 HP: 330/360 Attacks: ç• Dig: 100 (80 + 10): User digs underground on first turn, strikes the next turn ç•Dynamic Punch: 100: Confuses target pokemon ç•Bite: 80 (60 + 20): 4/10 Chance to Flinch target • ~Bulldoze: 80 (60 + 20): Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect (Next Move: Earthquake at 45 ) • Mime Jr, "Mimey" ♀, lvl 40. Exp: 2/45 Ability: Filter If the opponent attacks this Pokémon with an attack that does x2 damage, it will do do x1 damage, likewise damage of x4 will do x2 damage Item: Eviolite If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle. HP: 380/380 FP: 5/5 --/10 Attacks: ç•Fire Punch: 75: 4/10 Chance of Burn ç•Ice Punch: 75: 3/10 Chance to Freeze ~Dazzling Gleam: 80 ç•Foul Play: 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's (Next Move: )
Out of Party Pokemon
• Crystal, the Squirtle ♀, lvl 10. Exp: 10/15 Item: HP: 100/100 FP: 1/5 0/10 Attacks: Focus Blast: 120: 1/2 chance of lowering targets special defense one stage Hydro Cannon: 150: user must recharge next turn ~Blizzard: 110: 3/10 Chance to Freeze Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage (Next Move: )
Zoey, the Zubat ♀, lvl 26. Exp: 14/36 Ability: Inner Focus This Pokémon will not flinch Item: Soothe Bell FP: 4/5 4/5 HP: 230/240 Attacks: •Leech Life - 20, User Recovers Half the HP Inflicted on Opponent Supersonic - Inflicts confusion on the opponent •Bite - 60, 4/10 Chance of Flinch • Wing Attack: 60 Damage (Next Move: Acrobatics at 30 )
• Odysseus 'Tod', the Dewott ♂, lvl 39. Exp: 15/49 Ability: Torrent Item: Eviolite FP: 5/5 --/10 HP: 390/390 Attacks: • Fly: 110 (90 + 20); User flies up on first turn, strikes on second turn Water Pulse - 80 (60 + 20), 4/10 Chance to Confuse Opponent •Razor Shell - 95 (75 + 20), 1/2 chance of lowering Opponent's Defense One Stage •Iron Tail - 120 (100 + 20), 7/10 Chance of Lowering Opponent's Defense by One Stage (Next Move: Aqua Tail at 41)
Scy, the Scizor ♂, lvl 38. Exp: 30/43 Ability: Technician When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. Item: Scizorite FP: 2/5 8/10 HP: 380/380 Attacks: Ominous Wind - 60, 3/10 Chance to Raise All Stats One Stage •Steel Wing - 70 damage, 1/2 chance of Raising User's Defense One Stage • Wing Attack: 60 Damage •Pursuit - 40, Double Damage if the Opponent is Switching Out (Priority +7) (Next Move: Metal Claw 21 )
• Jesse, the Beedrill ♀, lvl 35. Exp: 10/35 Ability: Swarm When HP is below 1/3rd, Bug type attacks do x1.5 damage Item: HP: 340/340 FP: 2/5 5/10 Attacks: Sludge Bomb: 110 (90 + 20): 7/10 Chance to Poison ç• Acrobatics: 75 (55 + 20): deals double damage if user isn’t holding an item. Damage still doubles if the item was used mid attack. •Bug Bite - 80 (60 + 20), Recieves the Effect From the Opponent's Held Berry ç•Assurance: 80 (60 + 20): Damage doubles if target already took damage in the same turn (Next Move: Fell Stinger at 45)
Gail the Eevee ♀, lvl 16. Exp: 14/16 Ability: Anticipation Item: FP: 0/5 0/10 HP: 160/160 Attacks: Helping Hand: If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) ~Tail Whip: Lower targets physical defense one stage ç•Quick Attack: 40: (Priority +1) Baby-Doll Eyes: Lower targets physical attack one stage (Priority +1) (Next Move: Bite at 17 )
Item: FP: 0/5 0/10 HP: 0/210 Attacks: ~Growl: Lower targets physical attack one stage Cute ♥♥ Works great if the user goes last this turn Charm: Lower targets physical attack two stages Cute ♥♥ Badly startles Pokémon that the audience has high expectations of Nuzzle: 20: Paralyze opponent ♥♥ Badly startles Pokémon that used a move of the same type ç•Quick Attack: 40: (Priority +1) ♥♥♥ Causes the user to move earlier on the next turn (Next Move: )
TMs TM#06 Toxic - Sebastian TM#18 Rain Dance - Sebastian TM#24 Thunderbolt - Clemont TM#43 Flame Charge - Mt Chimney TM#53 Energy Ball - Ramos TM#67 Retaliate - Lenora TM#76 Struggle Bug - Burgh TM#77 Psych Up - Cilan TM#80 Rock Slide - Grant TM #83 Infestation - Viola TM #84 Poison Jab - Pinwheel forest TM #98 Power Up Punch HM 01 Cut - Cilan HM 06 Rock Smash - Lenora
Pokeballs x5 Luxury Balls x5 Dusk Balls x5 Net Balls
Hold Items 2 x Eviolite --- Mime Jr --- Mary Lee x1 Metal Coat 1 x Poison Barb Pixie Plate Insect Plate Icicle Plate Quick Claw Shell Bell 1x Exp Share --- Ralts Heracrossite --- Heracross Scizorite --- Scy
Perishables x0 Heartscales x3 Honey x7 Sweet Hearts Rage Candybar - Dumuzi 1 x Odd Incense [One Ghost] x1 Sweet Incense - Sebastian (Ajicka) x1 Ice Rock x1 Lucky Egg
XXQuest Item - Liechi Berry: 10 / 40 (-10 from Slapjack's Pick-Up) XXArea Specific Item: -- / -- XXWild Pokémon Encounters: 218 / -- XXTrainer Encounters: 396 / 15 XXTraveling Post: 3 / 3 XXXXXXXX↘Moving to: ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
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Rummy blinked, head still tilted curiously as he watched Crystal. He seemed to frown just the slightest at her comment, a look of momentary thoughtfulness crossing his face before his grin immediately returned along with his chipper attitude. "Naaaahhhh I’ll figure it out I’m sure! I like learning and I want to be beautiful too! It’ll be great and fun and stuff!" Was his remark. He seemed ready to add something else to his comments before Sebastian’s hand gently clamped over his muzzle once more.
Sebastian’s gaze narrowed a bit, but he just gave a nod as the Squirtle continued to speak, making mental notes here and there of things to consider in the long run. There was a lot of thinking that was going to have to go into these contests; had he used his imagination that much before in his life? There was certainly no real help coming from Rummy in this regards; he’d have to look up some contest videos or something to get a bit of an idea. "Hm… alright…," He murmured, an eyebrow quirking at the mention of a battle portion as well. Well that was certainly another wrench in the whole scenario wasn’t it?
When Jay spoke up he blinked and redirected his gaze to him, a curious expression crossing his face before he gave a nod of agreement. It was getting a bit chilly wasn’t it? And the sun was starting to disappear too, now that he really considered it. "Sure, sure! That’s a good idea actually." He remarked. He made to stand, glancing back at Rummy and then for Gin, who was still just a small wad of cotton perking out from the sands. Sebastian blinked at the sight, the smallest hint of a frown crossing his face once more. "Gin how…," There didn’t seem to have been a hole dug for her to get that far into the ground, so exactly how had she managed this feat? With a bit of digging and prying of his own, getting a lovely amount of sand in his gloves in the process, the man fished his Whimsicott out of the sand. Gin wiggled excitedly, shaking what sand she could free of herself before holding up a strange gold ball to her trainer. "Whimsi!" Sebastian stared a moment. "What’s that… a pokeball?" He remarked, moving her to one arm while taking the ball with his other hand. She continued to wiggle excitedly, looking down and giving a little wave at Rummy when she spotted him. Had he been out this entire time?
Sebastian slung his bag over one shoulder, still eyeing the ball curiously. Huh, it certainly didn’t look like a regular pokeball. With a little shrug, he put it away in his bag for later, glancing at Jay once more to see if he was ready before starting off in the direction of the pokemon center.
"I could use a rest…," When was the last time he’d slept? He couldn’t even remember. But a rest would probably help with figuring out all the contest stuff and how he could best use Rummy for them.
(Sebastian received GS Ball (Halloween Event) -
((OoC: ))
Loonamist
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ACTIVE POKEMON
Lvl: 44, Napoleon "Naps" the Typhlosion♂ | Exp: 2/31 | HP: 440/440
Ability Blaze: When HP is below 1/3rd its maximum, power of Fire-type moves is increased by 50%.
Attacks ~Lava Plume: An inferno of scarlet flames torches everything around the user. 80 DMG; 7/10 Chance to Burn. ç•Flame Charge: The user cloaks itself with flame and attacks.50 DMG; raise user's speed one stage. Extrasensory:The user attacks with an odd, unseeable power. 80 DMG; 3/10 Chance of Flinch Fire Blast:The target is attacked with an intense blast of all-consuming fire.110 DMG, 4/10 Chance of Burn.
[Next Move: Flamethrower, Level 48]
Held Item Charcoal:Fire type attacks do x1.2 damage.
Ability Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard.
Attacks Giga Drain: A nutrient-draining attack. 75 DMG; Restores HP to the user equal to 1/2 of damage dealt. Fairy Wind: The user stirs up a fairy wind and strikes the target.40 DMG. ç•Knock Off: The user slaps down the targets held item.65 DMG; Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. ~•Razor Leaf: Sharp-edged leaves are launched to slash at the opposing team. 55 DMG; 1/10 Chance to Critically hit.
Ability Solar Power: When the weather is Intense Sunlight, this Pokémon's Special Attack increases three stages, but they lose 1/16 of their maximum HP at the end of each turn.
Regular Houndoom Ability: Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes.
Attacks ç•Bite: The target is bitten with viciously sharp fangs.60 DMG; 4/10 Chance to Flinch target Howl: The user howls loudly to raise its spirit. Raise user's physical attack one stage Inferno: The user attacks by engulfing the target in an intense fire.100 DMG; Burns opponent. ç•Fire Fang: The user bites with flame-cloaked fangs. 65 DMG; 3/10 Chance to Flinch target, 4/10 Chance To Burn
Held Item Houndoominite: Mega evolves and gains x1.3 damage with all attacks.
Ability Quick Feet: Increases the pokemon's speed stat by three stages when they are inflicted with a status condition. The speed drop of paralysis does not occur.
Attacks ç•Crunch:The user crunches up the target with sharp fangs.80 DMG, 7/10 chance to Lower's Opponent's Defense One Stage ç•Iron Tail: The target is slammed with a steel-hard tail. 100 DMG: 7/10 Chance of lowering targets physical defense one stage. Howl:The user howls loudly to raise its spirit.Raises user's attack by one stage. (1/10 tot. DMG) ç•Bite:The target is bitten with viciously sharp fangs.60 DMG: 4/10 Chance to Flinch target
[Next Move: Assurance, Level 32]
Held Item Shell Bell:Heals 1/8th of the damage dealt by the holder each round.
Ability Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Does not apply to items already with a 10 or less post count.
Attacks Charm: The user gazes at the target rather charmingly, making it less wary. Lower targets physical attack two stages ~Parabolic Charge:The user attacks everything around it. 50 DMG: Restores HP to the user equal to 1/2 of damage dealt. Thunder Shock: A jolt of electricity is hurled at the target to inflict damage.40 DMG; 4/10 chance of paralysis Volt Switch: After making its attack, the user rushes back to switch places with a party Pokémon in waiting. 70 DMG; Switches with a Pokémon in active party.
If Pursuit is used on the same turn as Volt Switch, deals normal damage if the opponent is faster than the user, double damage if opponent is slower than the user.
Ability Rock Head: Prevents recoil damage from attacks.
Attacks ~Blizzard: A howling blizzard is summoned to strike the foe.110 DMG; 3/10 Chance to Freeze. ç•Head Butt: The user sticks out its head and attacks by charging straight into the target. 70 DMG. 4/10 Chance to Flinch target. ç•Iron Head: The user slams the target with its steel-hard head. 80 DMG: 4/10 Chance to Flinch target. • Bonemerang: The user throws the bone it holds. 50 DMG per hit; hits twice (100 damage total)
Held Item Thick Club:If the holder is a Cubone or Marowak, Attack is raised by three stages at the beginning of a battle.
Ability Pixelate: Normal-type moves become Fairy-type and do x1.3 damage when used by a pokemon with this ability.
Attacks ç•Quick Attack: The user lunges at the target at a speed that makes it almost invisible. 40 DMG (Priority +1) ~Swift: Star-shaped rays are shot at the opposing team 60 DMG: Ignores accuracy & evasiveness ~Dazzling Gleam:The user damages opposing Pokémon by emitting a powerful flash. 80 DMG Shadow Ball: The user hurls a shadowy blob at the target.80 DMG; 8/10 Chance to Lower targets special defense One Stage
Held Item Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead.
Ability Leaf Guard: Any Status Effects on this Pokémon are healed when Sunny Day is in effect.
Attacks ç•Quick Attack: The user lunges at the target at a speed that makes it almost invisible. 40 DMG (Priority +1) ~Swift: Star-shaped rays are shot at the opposing team 60 DMG: Ignores accuracy & evasiveness Energy Ball:The user draws power from nature and fires it at the target. 90 DMG; 1/2 chance of lowering target's Special Defense one stage. Magical Leaf: The user scatters curious leaves that chase the target. 60 DMG; Unaffected by changes to Accuracy and Evasion stat.
Ability Shield Dust: Damaging moves used by the opponent will not have an additional effect
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. Poison Powder:The user scatters a cloud of poisonous dust on the target. Poisons opponent. Stun Spore: The user scatters a cloud of paralyzing powder.Paralyzes opponent. Sleep Powder:The user scatters a cloud of sleep-inducing dust around the target. Puts target to sleep. Decreased chance of working when used on the same target multiple times.
Ability Gale Wings: Increases the priority of Flying-type moves by one.
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. Heat Wave: The user attacks by exhaling hot breath on the opposing team 95 DMG: 4/10 Chance of Burn. (Multi-Target) ç•Quick Attack:The user lunges at the foe at a speed that makes it almost invisible. 40 DMG (Priority +1) ç•Peck: The target is jabbed with a sharply pointed beak or horn. 35 DMG. (Flying Move: +1 Priority from Gale Wings)
[Next move: Roost, Level 25]
Held Item N/A:--
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Lvl: 23, Kaiser the Mareep ♂ | Exp: 20/31 | HP: 230/230
Ready to evolve!
Ability Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. ç•Take Down: A reckless, full-body charge attack for slamming into the target. 90 DMG. Recoil damage of 1/4 caused. Electro Ball: The user hurls an electric orb at the target. 40: Deals more damage per stage the user’s Speed is raised:
Thunder Shock: A jolt of electricity is hurled at the target to inflict damage.40 DMG; 4/10 chance of paralysis
Held Item Quick Claw:When held by a pokemon, each round the holder has a 1/3 chance of automatically moving first.
[Next Move: Power Gem, Level 29 ]
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INVENTORY
Pokeballs - Infinite Pokeballs - Great Balls x 1 - Quick Balls x 2 - GS Ball x1
Potions - Infinite Potions - Fresh Water x1
Hold Items Quick Claw Quick Claw (Held by Mareep) Thick Club (Held by Cubone) King's Rock Shell Bell (Held by Mightyena) Soothe Bell Pink Bow Charcoal (Held by Typhlosion) Houndoominite (Held by Houndoom) Pixie Plate (Held by Sylveon) Meadow Plate Lucky Egg x1
Special Items Black Flute x 1 Big Mushroom x 3 Rare Candy x5 Heart Scale x2
Item questing: Liechi Berry 37/40 [reduced from 50 by Quena's Pickup ability] posts Area Specific Item: Mist Seal 10/10 posts
The squirtle seemed to twitch in annoyance at Rummy's casual optimism, but didn't respond. She didn't really think he could 'figure out' Beauty if he didn't 'get it'. She also, perhaps, just really didn't want him in the same contest as her. There was nothing beautiful about the green, weedy growth bounding and yammering around before her. She scoffed and looked away, but turned her attention back to Sebastian, apparently ready to answer any more questions, if he had them. Evidently, he didn't, and so she tapped Jay's leg, lifting her head high as she silently requested (demanded) to be returned, at least for the time being.
Jay gave a quiet sigh, but did so.
He gave a nod as Sebastian agreed, waiting and listening as the man got his pokemon, and frowning when he heard him muttering to one of them. "Yer pok'mon didn'... evolve 'r somethin', again, did it?" he asked. He hadn't heard anything, but... he was learning to try not to be surprised, when it came to Seb and his pokemon. The man himself was unique, but his pokemon were a... whole other story.
Waiting for Sebastian (and figuring everything was alright as he seemed to finally gather his things together), Jay nodded in agreement. He may have taken a nap, but a good solid sleep sounded nice. "Same here," he remarked, heading for the pokecenter, "Then tomorrah we can prolly get uh good start on them contest stuffins. Check out the hall 'n look inta makin' them... block thingies, 'r whatever they are."
Week One Claiming Mysterious Incense from first weeks Challenge completion [Normal] TM Trick Or Treat roll Also claiming: x2 Cofagrigus Coffee, x2 Banette Bagel, x2 Jellicent Juice, and x2 Pumpkaboo Pie
• "Quena" the Dedenne ♀, lvl 40. Exp: 6/45 Quena Status: <( ̄ー ̄)> Ability: Pickup Item: FP 4/5 4/10 HP: 390/390 Attacks: Signal Beam - 105 (75 + 30), 4/10 Chance of Confusing Target ~ Parabolic Charge: 80 (50 +30); User recovers ½ of the damage dealt in HP Thundershock: 70 (40 + 30); 4/10 chance of paralysis •Iron Tail - 130 (100 + 30), 7/10 Chance of Lowering Opponent's Defense by One Stage (Next Move: Play Rough at 42 )
• Heracross ♂, lvl 38. Exp: 8/38 Ability: Skill Link [Guts, non-mega] Skill Link: Enables multi-strike moves that hit 2-5 times per use to always strike five times. Item: Heracronite FP: 4/5 5/10 HP: 360/360 Attacks: •Rock Blast: 25: hits 2-5 times •Bullet Seed- 25 damage per hit, 2-5 hits + 10 Focus Blast: 120: 1/2 chance of lowering targets special defense one stage •Pin Missile: 25: hits 2-5 times (Next Move: ) Mary Lee, the Numel ♀, lvl 42. Exp: 33/36 Ability: Simple Doubles the number of stages in a stat change effecting this pokemon Item: Eviolite If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle. FP: 3/5 9/10 HP: 420/420 Attacks: Amnesia - Raises user's Sp. Defense by two stages Ancient Power: 80 (60 + 20): 3/10 Chance of raising all of user's stats one stage ~Lava Plume: 100 (80 + 20): 7/10 Chance of Burn • ~Earthquake: 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect (Next Move: Earthquake at 40 ) • Koda the Flurry [GS Ball] lvl 37. Exp: 4/47 + 1.5 x 0 Ability: Ice Body This Pokémon regains 1/16 of it's max HP per turn during hail Ghost Pokemon defeated: 41 Item: Black Glasses FP: 3/5 5/10 HP: 172/360 Attacks: ç•Phantom Force: 110 (90 + 20), user disappears first turn, then attacks the second. Can Strike Through Protect/Detect ç•Ice Ball: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Ice Ball, damage at each interval is twice the base amount. ç•Foul Play: 115 (95 + 20): Inflicts damage using the targets physical attack increases. Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle (Next Move: Ice Ball at 20 ) Jade the Meleeon ♀, lvl 36. Exp: 11/34 Ability: Justified When a pokemon with this ability is hit by a dark type move, it's attack is raised by one stage Item: FP: 0/5 6/10 HP: 330/360 Attacks: ç• Dig: 100 (80 + 10): User digs underground on first turn, strikes the next turn ç•Dynamic Punch: 100: Confuses target pokemon ç•Bite: 80 (60 + 20): 4/10 Chance to Flinch target • ~Bulldoze: 80 (60 + 20): Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect (Next Move: Earthquake at 45 ) • Mime Jr, "Mimey" ♀, lvl 40. Exp: 3/45 Ability: Filter If the opponent attacks this Pokémon with an attack that does x2 damage, it will do do x1 damage, likewise damage of x4 will do x2 damage Item: Eviolite If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle. HP: 380/380 FP: 5/5 --/10 Attacks: ç•Fire Punch: 75: 4/10 Chance of Burn ç•Ice Punch: 75: 3/10 Chance to Freeze ~Dazzling Gleam: 80 ç•Foul Play: 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's (Next Move: )
Out of Party Pokemon
• Crystal, the Squirtle ♀, lvl 10. Exp: 10/15 Item: HP: 100/100 FP: 1/5 0/10 Attacks: Focus Blast: 120: 1/2 chance of lowering targets special defense one stage Hydro Cannon: 150: user must recharge next turn ~Blizzard: 110: 3/10 Chance to Freeze Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage (Next Move: )
Zoey, the Zubat ♀, lvl 26. Exp: 14/36 Ability: Inner Focus This Pokémon will not flinch Item: Soothe Bell FP: 4/5 4/5 HP: 230/240 Attacks: •Leech Life - 20, User Recovers Half the HP Inflicted on Opponent Supersonic - Inflicts confusion on the opponent •Bite - 60, 4/10 Chance of Flinch • Wing Attack: 60 Damage (Next Move: Acrobatics at 30 )
• Odysseus 'Tod', the Dewott ♂, lvl 39. Exp: 15/49 Ability: Torrent Item: Eviolite FP: 5/5 --/10 HP: 390/390 Attacks: • Fly: 110 (90 + 20); User flies up on first turn, strikes on second turn Water Pulse - 80 (60 + 20), 4/10 Chance to Confuse Opponent •Razor Shell - 95 (75 + 20), 1/2 chance of lowering Opponent's Defense One Stage •Iron Tail - 120 (100 + 20), 7/10 Chance of Lowering Opponent's Defense by One Stage (Next Move: Aqua Tail at 41)
Scy, the Scizor ♂, lvl 38. Exp: 30/43 Ability: Technician When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. Item: Scizorite FP: 2/5 8/10 HP: 380/380 Attacks: Ominous Wind - 60, 3/10 Chance to Raise All Stats One Stage •Steel Wing - 70 damage, 1/2 chance of Raising User's Defense One Stage • Wing Attack: 60 Damage •Pursuit - 40, Double Damage if the Opponent is Switching Out (Priority +7) (Next Move: Metal Claw 21 )
• Jesse, the Beedrill ♀, lvl 35. Exp: 10/35 Ability: Swarm When HP is below 1/3rd, Bug type attacks do x1.5 damage Item: HP: 340/340 FP: 2/5 5/10 Attacks: Sludge Bomb: 110 (90 + 20): 7/10 Chance to Poison ç• Acrobatics: 75 (55 + 20): deals double damage if user isn’t holding an item. Damage still doubles if the item was used mid attack. •Bug Bite - 80 (60 + 20), Recieves the Effect From the Opponent's Held Berry ç•Assurance: 80 (60 + 20): Damage doubles if target already took damage in the same turn (Next Move: Fell Stinger at 45)
Gail the Eevee ♀, lvl 16. Exp: 14/16 Ability: Anticipation Item: FP: 0/5 0/10 HP: 160/160 Attacks: Helping Hand: If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) ~Tail Whip: Lower targets physical defense one stage ç•Quick Attack: 40: (Priority +1) Baby-Doll Eyes: Lower targets physical attack one stage (Priority +1) (Next Move: Bite at 17 )
Item: FP: 0/5 0/10 HP: 0/210 Attacks: ~Growl: Lower targets physical attack one stage Cute ♥♥ Works great if the user goes last this turn Charm: Lower targets physical attack two stages Cute ♥♥ Badly startles Pokémon that the audience has high expectations of Nuzzle: 20: Paralyze opponent ♥♥ Badly startles Pokémon that used a move of the same type ç•Quick Attack: 40: (Priority +1) ♥♥♥ Causes the user to move earlier on the next turn (Next Move: )
TMs TM#06 Toxic - Sebastian TM#18 Rain Dance - Sebastian TM#24 Thunderbolt - Clemont TM#43 Flame Charge - Mt Chimney TM#53 Energy Ball - Ramos TM#67 Retaliate - Lenora TM#76 Struggle Bug - Burgh TM#77 Psych Up - Cilan TM#80 Rock Slide - Grant TM #83 Infestation - Viola TM #84 Poison Jab - Pinwheel forest TM #98 Power Up Punch HM 01 Cut - Cilan HM 06 Rock Smash - Lenora
Pokeballs x5 Luxury Balls x5 Dusk Balls x5 Net Balls
Hold Items 2 x Eviolite --- Mime Jr --- Mary Lee x1 Metal Coat 1 x Poison Barb Pixie Plate Insect Plate Icicle Plate Quick Claw Shell Bell 1x Exp Share --- Ralts Heracrossite --- Heracross Scizorite --- Scy
Perishables x0 Heartscales x3 Honey x7 Sweet Hearts Rage Candybar - Dumuzi 1 x Odd Incense [One Ghost] x1 Sweet Incense - Sebastian (Ajicka) x1 Ice Rock x1 Lucky Egg
XXQuest Item - Liechi Berry: 11 / 50 (-10 from Slapjack's Pick-Up) XXArea Specific Item: -- / -- XXWild Pokémon Encounters: 219 / -- XXTrainer Encounters: 397 / 15 XXTraveling Post: 3 / 3 XXXXXXXX↘Moving to: ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
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Sebastian blinked and gave Jay a curious glance as he asked his question. "Hm...? Wha-" He started to remark in confusion, glancing down at the Whimsicott in his arms a moment. No... no Gin still looked about the same. Fluffier from the water and ... sandier from digging in the beach. But certainly no different than she'd looked before. "Ah, no. No. Gin just... buried herself in the sand completely some... how." Boy that didn't sound off at all to admit out loud. Gin just gave a little wiggle; apparently she knew quite well how she'd managed this amazing feat and would be sharing the secret no time soon. Rummy just gave a chirp of his own, following along at Sebastian's heels once Crystal had disappeared from sight. She kind of reminded him of Dues with her attitude, which really was what made her enjoy her the most. Such friendly pokemon everywhere!
The chirp reminded Sebastian of something and as he maneuvered Gin to one arm, he fiddled with the pokeballs at his belt to swap in Rummy. It was probably best to have the little guy on his active team while they explored the crazy world of contests, both for training and for ease. It took a bit of deciding, but eventually he swapped out Slapjack's pokeball for Rummy's. Why was that thing still even on his team? Speaking of which, there was also that Ralts to deal with... Sebastian frowned. He was... really bad at keeping this 'setting pokemon free' promise he kept making. He'd also rarely lest the Dedenne out... he might've wanted to do that to avoid another Butterfree incident. Who was ... also... still in his... bag. Good grief, what was he doing?
"Pokeblocks?" Sebastian snapped back to attention as Jay spoke, giving a little chuckle in response. "Ya, I think that'd be a good idea. Maybe we'll eve find some kind of contest expert over there who we can get more advice from." Sure, there was a lot of information between the books he had and Crystal, but it never hurt to get an expert opinion right?
The smile on Sebastian's face faded though as they came to the pokemon center and he had to literally shove the door open. "Whoa..." He blinked in surprise at the sight; this place... was packed. Was there actually a line? "Geez... this is the first time in a while since I've seen so many living bodies packed into a small space...," He murmured.
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((OoC: ))
Loonamist
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ACTIVE POKEMON
Lvl: 44, Napoleon "Naps" the Typhlosion♂ | Exp: 3/31 | HP: 440/440
Ability Blaze: When HP is below 1/3rd its maximum, power of Fire-type moves is increased by 50%.
Attacks ~Lava Plume: An inferno of scarlet flames torches everything around the user. 80 DMG; 7/10 Chance to Burn. ç•Flame Charge: The user cloaks itself with flame and attacks.50 DMG; raise user's speed one stage. Extrasensory:The user attacks with an odd, unseeable power. 80 DMG; 3/10 Chance of Flinch Fire Blast:The target is attacked with an intense blast of all-consuming fire.110 DMG, 4/10 Chance of Burn.
[Next Move: Flamethrower, Level 48]
Held Item Charcoal:Fire type attacks do x1.2 damage.
Ability Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard.
Attacks Giga Drain: A nutrient-draining attack. 75 DMG; Restores HP to the user equal to 1/2 of damage dealt. Fairy Wind: The user stirs up a fairy wind and strikes the target.40 DMG. ç•Knock Off: The user slaps down the targets held item.65 DMG; Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. ~•Razor Leaf: Sharp-edged leaves are launched to slash at the opposing team. 55 DMG; 1/10 Chance to Critically hit.
Ability Solar Power: When the weather is Intense Sunlight, this Pokémon's Special Attack increases three stages, but they lose 1/16 of their maximum HP at the end of each turn.
Regular Houndoom Ability: Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes.
Attacks ç•Bite: The target is bitten with viciously sharp fangs.60 DMG; 4/10 Chance to Flinch target Howl: The user howls loudly to raise its spirit. Raise user's physical attack one stage Inferno: The user attacks by engulfing the target in an intense fire.100 DMG; Burns opponent. ç•Fire Fang: The user bites with flame-cloaked fangs. 65 DMG; 3/10 Chance to Flinch target, 4/10 Chance To Burn
Held Item Houndoominite: Mega evolves and gains x1.3 damage with all attacks.
Ability Quick Feet: Increases the pokemon's speed stat by three stages when they are inflicted with a status condition. The speed drop of paralysis does not occur.
Attacks ç•Crunch:The user crunches up the target with sharp fangs.80 DMG, 7/10 chance to Lower's Opponent's Defense One Stage ç•Iron Tail: The target is slammed with a steel-hard tail. 100 DMG: 7/10 Chance of lowering targets physical defense one stage. Howl:The user howls loudly to raise its spirit.Raises user's attack by one stage. (1/10 tot. DMG) ç•Bite:The target is bitten with viciously sharp fangs.60 DMG: 4/10 Chance to Flinch target
[Next Move: Assurance, Level 32]
Held Item Shell Bell:Heals 1/8th of the damage dealt by the holder each round.
Ability Leaf Guard: Any Status Effects on this Pokémon are healed when Sunny Day is in effect.
Attacks ç•Quick Attack: The user lunges at the target at a speed that makes it almost invisible. 40 DMG (Priority +1) ~Swift: Star-shaped rays are shot at the opposing team 60 DMG: Ignores accuracy & evasiveness Energy Ball:The user draws power from nature and fires it at the target. 90 DMG; 1/2 chance of lowering target's Special Defense one stage. Magical Leaf: The user scatters curious leaves that chase the target. 60 DMG; Unaffected by changes to Accuracy and Evasion stat.
Ability Rock Head: Prevents recoil damage from attacks.
Attacks ~Blizzard: A howling blizzard is summoned to strike the foe.110 DMG; 3/10 Chance to Freeze. ç•Head Butt: The user sticks out its head and attacks by charging straight into the target. 70 DMG. 4/10 Chance to Flinch target. ç•Iron Head: The user slams the target with its steel-hard head. 80 DMG: 4/10 Chance to Flinch target. • Bonemerang: The user throws the bone it holds. 50 DMG per hit; hits twice (100 damage total)
Held Item Thick Club:If the holder is a Cubone or Marowak, Attack is raised by three stages at the beginning of a battle.
Ability Pixelate: Normal-type moves become Fairy-type and do x1.3 damage when used by a pokemon with this ability.
Attacks ç•Quick Attack: The user lunges at the target at a speed that makes it almost invisible. 40 DMG (Priority +1) ~Swift: Star-shaped rays are shot at the opposing team 60 DMG: Ignores accuracy & evasiveness ~Dazzling Gleam:The user damages opposing Pokémon by emitting a powerful flash. 80 DMG Shadow Ball: The user hurls a shadowy blob at the target.80 DMG; 8/10 Chance to Lower targets special defense One Stage
Held Item Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead.
Ability Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Does not apply to items already with a 10 or less post count.
Attacks Charm: The user gazes at the target rather charmingly, making it less wary. Lower targets physical attack two stages ~Parabolic Charge:The user attacks everything around it. 50 DMG: Restores HP to the user equal to 1/2 of damage dealt. Thunder Shock: A jolt of electricity is hurled at the target to inflict damage.40 DMG; 4/10 chance of paralysis Volt Switch: After making its attack, the user rushes back to switch places with a party Pokémon in waiting. 70 DMG; Switches with a Pokémon in active party.
If Pursuit is used on the same turn as Volt Switch, deals normal damage if the opponent is faster than the user, double damage if opponent is slower than the user.
Ability Shield Dust: Damaging moves used by the opponent will not have an additional effect
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. Poison Powder:The user scatters a cloud of poisonous dust on the target. Poisons opponent. Stun Spore: The user scatters a cloud of paralyzing powder.Paralyzes opponent. Sleep Powder:The user scatters a cloud of sleep-inducing dust around the target. Puts target to sleep. Decreased chance of working when used on the same target multiple times.
Ability Gale Wings: Increases the priority of Flying-type moves by one.
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. Heat Wave: The user attacks by exhaling hot breath on the opposing team 95 DMG: 4/10 Chance of Burn. (Multi-Target) ç•Quick Attack:The user lunges at the foe at a speed that makes it almost invisible. 40 DMG (Priority +1) ç•Peck: The target is jabbed with a sharply pointed beak or horn. 35 DMG. (Flying Move: +1 Priority from Gale Wings)
[Next move: Roost, Level 25]
Held Item N/A:--
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Lvl: 23, Kaiser the Mareep ♂ | Exp: 20/31 | HP: 230/230
Ready to evolve!
Ability Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. ç•Take Down: A reckless, full-body charge attack for slamming into the target. 90 DMG. Recoil damage of 1/4 caused. Electro Ball: The user hurls an electric orb at the target. 40: Deals more damage per stage the user’s Speed is raised:
Thunder Shock: A jolt of electricity is hurled at the target to inflict damage.40 DMG; 4/10 chance of paralysis
Held Item Quick Claw:When held by a pokemon, each round the holder has a 1/3 chance of automatically moving first.
[Next Move: Power Gem, Level 29 ]
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INVENTORY
Pokeballs - Infinite Pokeballs - Great Balls x 1 - Quick Balls x 2 - GS Ball x1
Potions - Infinite Potions - Fresh Water x1
Hold Items Quick Claw Quick Claw (Held by Mareep) Thick Club (Held by Cubone) King's Rock Shell Bell (Held by Mightyena) Soothe Bell Pink Bow Charcoal (Held by Typhlosion) Houndoominite (Held by Houndoom) Pixie Plate (Held by Sylveon) Meadow Plate Lucky Egg x1
Special Items Black Flute x 1 Big Mushroom x 3 Rare Candy x5 Heart Scale x2
Item questing: Liechi Berry 38/40 [reduced from 50 by Quena's Pickup ability] posts Area Specific Item: Mist Seal 1/10 posts
Quirking an eyebrow, Jay waited for an answer, but his expression seemed to go a bit blank when he received one. He was quiet a moment, then he gave a little, breathy laugh, and bowed his head a bit. "Well, seems she's usin' them limbs, at least," he remarked optimistically, "Whether s'on purpose or not..." He wasn't sure digging oneself into the sand really took any coordination, either, but... she was using them! Maybe it would help her get the feel of what did what and how she could use her newly sprouted limbs to move about. Or at least... get lost on the beach. Hm. Hopefully she wasn't doing an escape attempt or something...
Jay snapped his fingers when Sebastian correctly recalled the name of the little food treats. "Thems thuh ones," he confirmed, dropping his hand back down. He continued walking as he listened to Sebastian, giving a nod and a slight smile. "Yeah, prolly a good idea... Not that ah don'... trust Crys 'r nothin', but s'always better ta talk ta someone tha' knows their stuff well, jus' ta be sure," he agreed with a wary smile. He would just be sure to keep the squirtle in her pokeball if they were going to be asking someone else questions.
Like Sebastian, Jay's lightheartedness fluttered away when they reached the pokecenter. He frowned, hovering near the door, and turned his head a bit from side to side, listening. "Yeah, it, uh... sounds perty... cozy," he muttered with a bit of a grimace, "'N feels uh bit packed. Think we oughta try lookin' somewhere else? 'R should we fight our way ta thuh counter'n see what they got?" He turned his head a bit, but then brought his attention around to Mimey. Evidently, whatever he asked her, it was through her telepathic link with him, because he didn't actually say anything before she gave an unnecessary nod, and suddenly disappeared through the legs of some of the trainers.
Week One Claiming Mysterious Incense from first weeks Challenge completion [Normal] TM Trick Or Treat roll Also claiming: x2 Cofagrigus Coffee, x2 Banette Bagel, x2 Jellicent Juice, and x2 Pumpkaboo Pie
• "Quena" the Dedenne ♀, lvl 40. Exp: 7/45 Quena Status: <( ̄ー ̄)> Ability: Pickup Item: FP 4/5 4/10 HP: 390/390 Attacks: Signal Beam - 105 (75 + 30), 4/10 Chance of Confusing Target ~ Parabolic Charge: 80 (50 +30); User recovers ½ of the damage dealt in HP Thundershock: 70 (40 + 30); 4/10 chance of paralysis •Iron Tail - 130 (100 + 30), 7/10 Chance of Lowering Opponent's Defense by One Stage (Next Move: Play Rough at 42 )
• Heracross ♂, lvl 38. Exp: 9/38 Ability: Skill Link [Guts, non-mega] Skill Link: Enables multi-strike moves that hit 2-5 times per use to always strike five times. Item: Heracronite FP: 4/5 5/10 HP: 360/360 Attacks: •Rock Blast: 25: hits 2-5 times •Bullet Seed- 25 damage per hit, 2-5 hits + 10 Focus Blast: 120: 1/2 chance of lowering targets special defense one stage •Pin Missile: 25: hits 2-5 times (Next Move: ) Mary Lee, the Numel ♀, lvl 42. Exp: 34/36 Ability: Simple Doubles the number of stages in a stat change effecting this pokemon Item: Eviolite If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle. FP: 3/5 9/10 HP: 420/420 Attacks: Amnesia - Raises user's Sp. Defense by two stages Ancient Power: 80 (60 + 20): 3/10 Chance of raising all of user's stats one stage ~Lava Plume: 100 (80 + 20): 7/10 Chance of Burn • ~Earthquake: 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect (Next Move: Earthquake at 40 ) • Koda the Flurry [GS Ball] lvl 37. Exp: 5/47 + 1.5 x 0 Ability: Ice Body This Pokémon regains 1/16 of it's max HP per turn during hail Ghost Pokemon defeated: 41 Item: Black Glasses FP: 3/5 5/10 HP: 172/360 Attacks: ç•Phantom Force: 110 (90 + 20), user disappears first turn, then attacks the second. Can Strike Through Protect/Detect ç•Ice Ball: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Ice Ball, damage at each interval is twice the base amount. ç•Foul Play: 115 (95 + 20): Inflicts damage using the targets physical attack increases. Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle (Next Move: Ice Ball at 20 ) Jade the Meleeon ♀, lvl 36. Exp: 12/34 Ability: Justified When a pokemon with this ability is hit by a dark type move, it's attack is raised by one stage Item: FP: 0/5 6/10 HP: 330/360 Attacks: ç• Dig: 100 (80 + 10): User digs underground on first turn, strikes the next turn ç•Dynamic Punch: 100: Confuses target pokemon ç•Bite: 80 (60 + 20): 4/10 Chance to Flinch target • ~Bulldoze: 80 (60 + 20): Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect (Next Move: Earthquake at 45 ) • Mime Jr, "Mimey" ♀, lvl 40. Exp: 4/45 Ability: Filter If the opponent attacks this Pokémon with an attack that does x2 damage, it will do do x1 damage, likewise damage of x4 will do x2 damage Item: Eviolite If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle. HP: 380/380 FP: 5/5 --/10 Attacks: ç•Fire Punch: 75: 4/10 Chance of Burn ç•Ice Punch: 75: 3/10 Chance to Freeze ~Dazzling Gleam: 80 ç•Foul Play: 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's (Next Move: )
Out of Party Pokemon
• Crystal, the Squirtle ♀, lvl 10. Exp: 10/15 Item: HP: 100/100 FP: 1/5 0/10 Attacks: Focus Blast: 120: 1/2 chance of lowering targets special defense one stage Hydro Cannon: 150: user must recharge next turn ~Blizzard: 110: 3/10 Chance to Freeze Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage (Next Move: )
Zoey, the Zubat ♀, lvl 26. Exp: 14/36 Ability: Inner Focus This Pokémon will not flinch Item: Soothe Bell FP: 4/5 4/5 HP: 230/240 Attacks: •Leech Life - 20, User Recovers Half the HP Inflicted on Opponent Supersonic - Inflicts confusion on the opponent •Bite - 60, 4/10 Chance of Flinch • Wing Attack: 60 Damage (Next Move: Acrobatics at 30 )
• Odysseus 'Tod', the Dewott ♂, lvl 39. Exp: 15/49 Ability: Torrent Item: Eviolite FP: 5/5 --/10 HP: 390/390 Attacks: • Fly: 110 (90 + 20); User flies up on first turn, strikes on second turn Water Pulse - 80 (60 + 20), 4/10 Chance to Confuse Opponent •Razor Shell - 95 (75 + 20), 1/2 chance of lowering Opponent's Defense One Stage •Iron Tail - 120 (100 + 20), 7/10 Chance of Lowering Opponent's Defense by One Stage (Next Move: Aqua Tail at 41)
Scy, the Scizor ♂, lvl 38. Exp: 30/43 Ability: Technician When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. Item: Scizorite FP: 2/5 8/10 HP: 380/380 Attacks: Ominous Wind - 60, 3/10 Chance to Raise All Stats One Stage •Steel Wing - 70 damage, 1/2 chance of Raising User's Defense One Stage • Wing Attack: 60 Damage •Pursuit - 40, Double Damage if the Opponent is Switching Out (Priority +7) (Next Move: Metal Claw 21 )
• Jesse, the Beedrill ♀, lvl 35. Exp: 10/35 Ability: Swarm When HP is below 1/3rd, Bug type attacks do x1.5 damage Item: HP: 340/340 FP: 2/5 5/10 Attacks: Sludge Bomb: 110 (90 + 20): 7/10 Chance to Poison ç• Acrobatics: 75 (55 + 20): deals double damage if user isn’t holding an item. Damage still doubles if the item was used mid attack. •Bug Bite - 80 (60 + 20), Recieves the Effect From the Opponent's Held Berry ç•Assurance: 80 (60 + 20): Damage doubles if target already took damage in the same turn (Next Move: Fell Stinger at 45)
Gail the Eevee ♀, lvl 16. Exp: 14/16 Ability: Anticipation Item: FP: 0/5 0/10 HP: 160/160 Attacks: Helping Hand: If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) ~Tail Whip: Lower targets physical defense one stage ç•Quick Attack: 40: (Priority +1) Baby-Doll Eyes: Lower targets physical attack one stage (Priority +1) (Next Move: Bite at 17 )
Item: FP: 0/5 0/10 HP: 0/210 Attacks: ~Growl: Lower targets physical attack one stage Cute ♥♥ Works great if the user goes last this turn Charm: Lower targets physical attack two stages Cute ♥♥ Badly startles Pokémon that the audience has high expectations of Nuzzle: 20: Paralyze opponent ♥♥ Badly startles Pokémon that used a move of the same type ç•Quick Attack: 40: (Priority +1) ♥♥♥ Causes the user to move earlier on the next turn (Next Move: )
TMs TM#06 Toxic - Sebastian TM#18 Rain Dance - Sebastian TM#24 Thunderbolt - Clemont TM#43 Flame Charge - Mt Chimney TM#53 Energy Ball - Ramos TM#67 Retaliate - Lenora TM#76 Struggle Bug - Burgh TM#77 Psych Up - Cilan TM#80 Rock Slide - Grant TM #83 Infestation - Viola TM #84 Poison Jab - Pinwheel forest TM #98 Power Up Punch HM 01 Cut - Cilan HM 06 Rock Smash - Lenora
Pokeballs x5 Luxury Balls x5 Dusk Balls x5 Net Balls
Hold Items 2 x Eviolite --- Mime Jr --- Mary Lee x1 Metal Coat 1 x Poison Barb Pixie Plate Insect Plate Icicle Plate Quick Claw Shell Bell 1x Exp Share --- Ralts Heracrossite --- Heracross Scizorite --- Scy
Perishables x0 Heartscales x3 Honey x7 Sweet Hearts Rage Candybar - Dumuzi 1 x Odd Incense [One Ghost] x1 Sweet Incense - Sebastian (Ajicka) x1 Ice Rock x1 Lucky Egg
XXQuest Item - Liechi Berry: 12 / 50 (-10 from Slapjack's Pick-Up) XXArea Specific Item: -- / -- XXWild Pokémon Encounters: 220 / -- XXTrainer Encounters: 398 / 15 XXTraveling Post: 3 / 3 XXXXXXXX↘Moving to: ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
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'Cozy' was an understatement in Sebastian's opinion. If he hadn't been so tall, he might've tried to hazard a guess on the amount of people occupying the pokemon center at that specific moment. Not that he could really count the amount of heads that were visible... but it was certainly a lot. "Yeah... it.... it really is." He murmured in response, shifting to raise a hand and rub at the back of his neck. There seemed to be a mix of emotions in the air, though over what specifically he wasn't sure. When Jay mentioned potentially trying to push their way through the crowd, he couldn't help but grimace a bit.
"You think it's worth trying to do?" He inquired curiously, shifting a bit to stand on his toes a bit to see the way to the counter. Seriously, this place was packed for miles and from the briefest of glances Nurse Joy looked rather overrun herself. He dropped back to his feet, frown crossing his face as he took a half a step forward. "We... might have to, to be honest. I really don't think there's going to be any room. I mean unless there's some kind of event going on or something..." He replied with a slightly dower tone, stepping back a bit. He glanced through the crowd best he could when Mimey disappeared, glancing down to make sure Rummy was still next to him. The Leafeon luckily seemed to understand that this was no time to go wandering off, instead staring wide eyed at all the people.
Sebastian gave a glance back at his companion shifting Gin once more before taking a half a step forward. He might as well catch someone's attention to find out what all the commotion was about. He tapped the shoulder of a young woman who seemed to be busy with her own pokemon; it took a bit before she finally seemed willing to give him the time of day. The briefest of conversations and well... Sebastian was left only slightly more informed than he'd originally been...
Lvl: 45, Napoleon "Naps" the Typhlosion♂ | Exp: (+42, +1) 15/32 | HP: 450/450
Ability Blaze: When HP is below 1/3rd its maximum, power of Fire-type moves is increased by 50%.
Attacks ~Lava Plume: An inferno of scarlet flames torches everything around the user. 80 DMG; 7/10 Chance to Burn. ç•Flame Charge: The user cloaks itself with flame and attacks.50 DMG; raise user's speed one stage. Extrasensory:The user attacks with an odd, unseeable power. 80 DMG; 3/10 Chance of Flinch Fire Blast:The target is attacked with an intense blast of all-consuming fire.110 DMG, 4/10 Chance of Burn.
[Next Move: Flamethrower, Level 48]
Held Item Charcoal:Fire type attacks do x1.2 damage.
Ability Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard.
Attacks Giga Drain: A nutrient-draining attack. 75 DMG; Restores HP to the user equal to 1/2 of damage dealt. Fairy Wind: The user stirs up a fairy wind and strikes the target.40 DMG. ç•Knock Off: The user slaps down the targets held item.65 DMG; Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. ~•Razor Leaf: Sharp-edged leaves are launched to slash at the opposing team. 55 DMG; 1/10 Chance to Critically hit.
Ability Solar Power: When the weather is Intense Sunlight, this Pokémon's Special Attack increases three stages, but they lose 1/16 of their maximum HP at the end of each turn.
Regular Houndoom Ability: Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes.
Attacks ç•Bite: The target is bitten with viciously sharp fangs.60 DMG; 4/10 Chance to Flinch target Howl: The user howls loudly to raise its spirit. Raise user's physical attack one stage Inferno: The user attacks by engulfing the target in an intense fire.100 DMG; Burns opponent. ç•Fire Fang: The user bites with flame-cloaked fangs. 65 DMG; 3/10 Chance to Flinch target, 4/10 Chance To Burn
Held Item Houndoominite: Mega evolves and gains x1.3 damage with all attacks.
Ability Quick Feet: Increases the pokemon's speed stat by three stages when they are inflicted with a status condition. The speed drop of paralysis does not occur.
Attacks ç•Crunch:The user crunches up the target with sharp fangs.80 DMG, 7/10 chance to Lower's Opponent's Defense One Stage ç•Iron Tail: The target is slammed with a steel-hard tail. 100 DMG: 7/10 Chance of lowering targets physical defense one stage. Howl:The user howls loudly to raise its spirit.Raises user's attack by one stage. (1/10 tot. DMG) ç•Bite:The target is bitten with viciously sharp fangs.60 DMG: 4/10 Chance to Flinch target
[Next Move: Assurance, Level 32]
Held Item Shell Bell:Heals 1/8th of the damage dealt by the holder each round.
Ability Leaf Guard: Any Status Effects on this Pokémon are healed when Sunny Day is in effect.
Attacks ç•Quick Attack: The user lunges at the target at a speed that makes it almost invisible. 40 DMG (Priority +1) ~Swift: Star-shaped rays are shot at the opposing team 60 DMG: Ignores accuracy & evasiveness Energy Ball:The user draws power from nature and fires it at the target. 90 DMG; 1/2 chance of lowering target's Special Defense one stage. Magical Leaf: The user scatters curious leaves that chase the target. 60 DMG; Unaffected by changes to Accuracy and Evasion stat.
Ability Rock Head: Prevents recoil damage from attacks.
Attacks ~Blizzard: A howling blizzard is summoned to strike the foe.110 DMG; 3/10 Chance to Freeze. ç•Head Butt: The user sticks out its head and attacks by charging straight into the target. 70 DMG. 4/10 Chance to Flinch target. ç•Iron Head: The user slams the target with its steel-hard head. 80 DMG: 4/10 Chance to Flinch target. • Bonemerang: The user throws the bone it holds. 50 DMG per hit; hits twice (100 damage total)
Held Item Thick Club:If the holder is a Cubone or Marowak, Attack is raised by three stages at the beginning of a battle.
Ability Pixelate: Normal-type moves become Fairy-type and do x1.3 damage when used by a pokemon with this ability.
Attacks ç•Quick Attack: The user lunges at the target at a speed that makes it almost invisible. 40 DMG (Priority +1) ~Swift: Star-shaped rays are shot at the opposing team 60 DMG: Ignores accuracy & evasiveness ~Dazzling Gleam:The user damages opposing Pokémon by emitting a powerful flash. 80 DMG Shadow Ball: The user hurls a shadowy blob at the target.80 DMG; 8/10 Chance to Lower targets special defense One Stage
Held Item Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead.
Ability Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Does not apply to items already with a 10 or less post count.
Attacks Charm: The user gazes at the target rather charmingly, making it less wary. Lower targets physical attack two stages ~Parabolic Charge:The user attacks everything around it. 50 DMG: Restores HP to the user equal to 1/2 of damage dealt. Thunder Shock: A jolt of electricity is hurled at the target to inflict damage.40 DMG; 4/10 chance of paralysis Volt Switch: After making its attack, the user rushes back to switch places with a party Pokémon in waiting. 70 DMG; Switches with a Pokémon in active party.
If Pursuit is used on the same turn as Volt Switch, deals normal damage if the opponent is faster than the user, double damage if opponent is slower than the user.
Ability Shield Dust: Damaging moves used by the opponent will not have an additional effect
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. Poison Powder:The user scatters a cloud of poisonous dust on the target. Poisons opponent. Stun Spore: The user scatters a cloud of paralyzing powder.Paralyzes opponent. Sleep Powder:The user scatters a cloud of sleep-inducing dust around the target. Puts target to sleep. Decreased chance of working when used on the same target multiple times.
Ability Gale Wings: Increases the priority of Flying-type moves by one.
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. Heat Wave: The user attacks by exhaling hot breath on the opposing team 95 DMG: 4/10 Chance of Burn. (Multi-Target) ç•Quick Attack:The user lunges at the foe at a speed that makes it almost invisible. 40 DMG (Priority +1) ç•Peck: The target is jabbed with a sharply pointed beak or horn. 35 DMG. (Flying Move: +1 Priority from Gale Wings)
[Next move: Roost, Level 25]
Held Item N/A:--
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Lvl: 23, Kaiser the Mareep ♂ | Exp: 20/31 | HP: 230/230
Ready to evolve!
Ability Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. ç•Take Down: A reckless, full-body charge attack for slamming into the target. 90 DMG. Recoil damage of 1/4 caused. Electro Ball: The user hurls an electric orb at the target. 40: Deals more damage per stage the user’s Speed is raised:
Thunder Shock: A jolt of electricity is hurled at the target to inflict damage.40 DMG; 4/10 chance of paralysis
Held Item Quick Claw:When held by a pokemon, each round the holder has a 1/3 chance of automatically moving first.
[Next Move: Power Gem, Level 29 ]
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INVENTORY
Pokeballs - Infinite Pokeballs - Great Balls x 1 - Quick Balls x 2 - GS Ball x1
Potions - Infinite Potions - Fresh Water x1
Hold Items Quick Claw Quick Claw (Held by Mareep) Thick Club (Held by Cubone) King's Rock Shell Bell (Held by Mightyena) Soothe Bell Pink Bow Charcoal (Held by Typhlosion) Houndoominite (Held by Houndoom) Pixie Plate (Held by Sylveon) Meadow Plate Lucky Egg x1
Special Items Black Flute x 1 Big Mushroom x 3 Rare Candy x5 Heart Scale x2
Item questing: Liechi Berry 39/40 [reduced from 50 by Quena's Pickup ability] posts Area Specific Item: Mist Seal 2/10 posts
Jay sighed a bit. Great. Well, at least this was the first time he'd ran into this problem. He supposed it sort of made sense, too... This was a port city, with a contest hall, and one of the few 'land masses' in this area, where people didn't need aquatic transport to get to. And even those that did have pokemon that could surf them would know it was likely a long trip, and use this as a place to stop and rest before heading out. Heading otu to possibly two fo the gyms in this region. Yeah... there were a lot of reasons for trainers to be around here.
He reached back, scratching the back of his head with his eyes closed as he thought about it. "Dunno... s'pose mah pok'mon don' really need no healin' up 'r nothin', but ah woulda liked ta've let 'em get fully healed..." He shook his head. "Think it's fine. Ah got potions. We can see what else we can find, if'n ya like," he decided. He shoved his hands into his pockets as he let Sebastian move off to investigate, but turned as Mimey came toddling back, a few pokeballs in hand. "Thanks Mahmy," he said appreciatively, leaning down and holding out a hand for her to place them in. 'Sure thing, Jay!' she replied happily. He straightened back up, rearranging his party around a bit and turning to listen towards Sebastian.
"What'dja find out?" he inquired, folding his arms over his chest.
Week One Claiming Mysterious Incense from first weeks Challenge completion [Normal] TM Trick Or Treat roll Also claiming: x2 Cofagrigus Coffee, x2 Banette Bagel, x2 Jellicent Juice, and x2 Pumpkaboo Pie
• Heracross ♂, lvl 38. Exp: 10/38 Ability: Skill Link [Guts, non-mega] Skill Link: Enables multi-strike moves that hit 2-5 times per use to always strike five times. Item: Heracronite FP: 4/5 5/10 HP: 360/360 Attacks: •Rock Blast: 25: hits 2-5 times •Bullet Seed- 25 damage per hit, 2-5 hits + 10 Focus Blast: 120: 1/2 chance of lowering targets special defense one stage •Pin Missile: 25: hits 2-5 times (Next Move: ) • Koda the Flurry [GS Ball] lvl 37. Exp: 6/47 + 1.5 x 0 Ability: Ice Body This Pokémon regains 1/16 of it's max HP per turn during hail Ghost Pokemon defeated: 41 Item: Black Glasses FP: 3/5 5/10 HP: 172/360 Attacks: ç•Phantom Force: 110 (90 + 20), user disappears first turn, then attacks the second. Can Strike Through Protect/Detect ç•Ice Ball: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Ice Ball, damage at each interval is twice the base amount. ç•Foul Play: 115 (95 + 20): Inflicts damage using the targets physical attack increases. Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle (Next Move: Ice Ball at 20 ) Jade the Meleeon ♀, lvl 36. Exp: 13/34 Ability: Justified When a pokemon with this ability is hit by a dark type move, it's attack is raised by one stage Item: FP: 0/5 6/10 HP: 330/360 Attacks: ç• Dig: 100 (80 + 10): User digs underground on first turn, strikes the next turn ç•Dynamic Punch: 100: Confuses target pokemon ç•Bite: 80 (60 + 20): 4/10 Chance to Flinch target • ~Bulldoze: 80 (60 + 20): Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect (Next Move: Earthquake at 45 ) Tria, the Rapidash ♀, lvl 5. Exp: 1/15 Ability: Flame Body Item:
Item: FP: 0/5 0/10 HP: 0/210 Attacks: ~Growl: Lower targets physical attack one stage Cute ♥♥ Works great if the user goes last this turn Charm: Lower targets physical attack two stages Cute ♥♥ Badly startles Pokémon that the audience has high expectations of Nuzzle: 20: Paralyze opponent ♥♥ Badly startles Pokémon that used a move of the same type ç•Quick Attack: 40: (Priority +1) ♥♥♥ Causes the user to move earlier on the next turn (Next Move: ) Golett, lvl 26. Exp: 5/25 Ability: Iron Fist This Pokémon's Punching Attacks do x1.3 damage Item: FP: 0/5 2/10 HP: 250/250 Attacks: ç•Shadow Punch: 70 (60 + 10): Ignored accuracy & evasiveness ç•Mega Punch: 80 ç•Astonish: 40 (30 + 10): 4/10 Chance to Flinch target • ~Magnitude: Generate a number between 4 and 10, the number generated determines strength of magnitude and damage dealt; Deals double damage to digging opponents, deals only half damage if Grassy Terrain is in effect:
• Crystal, the Squirtle ♀, lvl 10. Exp: 10/15 Item: HP: 100/100 FP: 1/5 0/10 Attacks: Focus Blast: 120: 1/2 chance of lowering targets special defense one stage Hydro Cannon: 150: user must recharge next turn ~Blizzard: 110: 3/10 Chance to Freeze Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage (Next Move: )
Zoey, the Zubat ♀, lvl 26. Exp: 14/36 Ability: Inner Focus This Pokémon will not flinch Item: Soothe Bell FP: 4/5 4/5 HP: 230/240 Attacks: •Leech Life - 20, User Recovers Half the HP Inflicted on Opponent Supersonic - Inflicts confusion on the opponent •Bite - 60, 4/10 Chance of Flinch • Wing Attack: 60 Damage (Next Move: Acrobatics at 30 )
• "Quena" the Dedenne ♀, lvl 40. Exp: 7/45 Quena Status: <( ̄ー ̄)> Ability: Pickup Item: FP 4/5 4/10 HP: 390/390 Attacks: Signal Beam - 105 (75 + 30), 4/10 Chance of Confusing Target ~ Parabolic Charge: 80 (50 +30); User recovers ½ of the damage dealt in HP Thundershock: 70 (40 + 30); 4/10 chance of paralysis •Iron Tail - 130 (100 + 30), 7/10 Chance of Lowering Opponent's Defense by One Stage (Next Move: Play Rough at 42 )
Mary Lee, the Numel ♀, lvl 42. Exp: 34/36 Ability: Simple Doubles the number of stages in a stat change effecting this pokemon Item: Eviolite If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle. FP: 3/5 9/10 HP: 420/420 Attacks: Amnesia - Raises user's Sp. Defense by two stages Ancient Power: 80 (60 + 20): 3/10 Chance of raising all of user's stats one stage ~Lava Plume: 100 (80 + 20): 7/10 Chance of Burn • ~Earthquake: 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect (Next Move: Earthquake at 40 )
• Mime Jr, "Mimey" ♀, lvl 40. Exp: 4/45 Ability: Filter If the opponent attacks this Pokémon with an attack that does x2 damage, it will do do x1 damage, likewise damage of x4 will do x2 damage Item: Eviolite If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle. HP: 380/380 FP: 5/5 --/10 Attacks: ç•Fire Punch: 75: 4/10 Chance of Burn ç•Ice Punch: 75: 3/10 Chance to Freeze ~Dazzling Gleam: 80 ç•Foul Play: 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's (Next Move: )
• Odysseus 'Tod', the Dewott ♂, lvl 39. Exp: 15/49 Ability: Torrent Item: Eviolite FP: 5/5 --/10 HP: 390/390 Attacks: • Fly: 110 (90 + 20); User flies up on first turn, strikes on second turn Water Pulse - 80 (60 + 20), 4/10 Chance to Confuse Opponent •Razor Shell - 95 (75 + 20), 1/2 chance of lowering Opponent's Defense One Stage •Iron Tail - 120 (100 + 20), 7/10 Chance of Lowering Opponent's Defense by One Stage (Next Move: Aqua Tail at 41)
Scy, the Scizor ♂, lvl 38. Exp: 30/43 Ability: Technician When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. Item: Scizorite FP: 2/5 8/10 HP: 380/380 Attacks: Ominous Wind - 60, 3/10 Chance to Raise All Stats One Stage •Steel Wing - 70 damage, 1/2 chance of Raising User's Defense One Stage • Wing Attack: 60 Damage •Pursuit - 40, Double Damage if the Opponent is Switching Out (Priority +7) (Next Move: Metal Claw 21 )
• Jesse, the Beedrill ♀, lvl 35. Exp: 10/35 Ability: Swarm When HP is below 1/3rd, Bug type attacks do x1.5 damage Item: HP: 340/340 FP: 2/5 5/10 Attacks: Sludge Bomb: 110 (90 + 20): 7/10 Chance to Poison ç• Acrobatics: 75 (55 + 20): deals double damage if user isn’t holding an item. Damage still doubles if the item was used mid attack. •Bug Bite - 80 (60 + 20), Recieves the Effect From the Opponent's Held Berry ç•Assurance: 80 (60 + 20): Damage doubles if target already took damage in the same turn (Next Move: Fell Stinger at 45)
Gail the Eevee ♀, lvl 16. Exp: 14/16 Ability: Anticipation Item: FP: 0/5 0/10 HP: 160/160 Attacks: Helping Hand: If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) ~Tail Whip: Lower targets physical defense one stage ç•Quick Attack: 40: (Priority +1) Baby-Doll Eyes: Lower targets physical attack one stage (Priority +1) (Next Move: Bite at 17 )
TMs TM#06 Toxic - Sebastian TM#18 Rain Dance - Sebastian TM#24 Thunderbolt - Clemont TM#43 Flame Charge - Mt Chimney TM#53 Energy Ball - Ramos TM#67 Retaliate - Lenora TM#76 Struggle Bug - Burgh TM#77 Psych Up - Cilan TM#80 Rock Slide - Grant TM #83 Infestation - Viola TM #84 Poison Jab - Pinwheel forest TM #98 Power Up Punch HM 01 Cut - Cilan HM 06 Rock Smash - Lenora
Pokeballs x5 Luxury Balls x5 Dusk Balls x5 Net Balls
Hold Items 2 x Eviolite --- Mime Jr --- Mary Lee x1 Metal Coat 1 x Poison Barb Pixie Plate Insect Plate Icicle Plate Quick Claw Shell Bell 1x Exp Share --- Ralts Heracrossite --- Heracross Scizorite --- Scy
Perishables x0 Heartscales x3 Honey x7 Sweet Hearts Rage Candybar - Dumuzi 1 x Odd Incense [One Ghost] x1 Sweet Incense - Sebastian (Ajicka) x1 Ice Rock x1 Lucky Egg
XXQuest Item - Liechi Berry: 13 / 50 (-10 from Slapjack's Pick-Up) XXArea Specific Item: -- / -- XXWild Pokémon Encounters: 221 / -- XXTrainer Encounters: 399 / 15 XXTraveling Post: 3 / 3 XXXXXXXX↘Moving to: ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
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Sebastian was still frowning, apparently contemplating the information he'd gathered a bit as he did. When Jay spoke, he snapped out of his thoughts, glancing back towards the crowds of people before giving a half-hearten nod. "Ya... same here." His team was alright as far as he knew, though there was just no substitution for a proper nurse visit. But with how the place was, they'd be there for a long time if they waited. And well... that wasn't something he was looking forward too and he had a feeling Jay felt the same.
"Mm, it just seems like they're busy is all. Contest hall, traveling trainers...," Sebastian did pause a moment as he glanced back over his shoulder towards the young woman he'd spoken too as well as a few other trainers. "There seems to be a bit of a bug floating around too, making pokemon some kind of sick. So that might account for a few of the numbers as well." He gave a shrug, ushering Rummy before him before opening and heading back outside, holding the door to let Jay follow along as well. He paused, glancing around in consideration. There certainly had to be other places to stay right? Actually...
"Gin, I've got to set you down a moment." He told the Whimsicott, receiving a little chirp in reply. He set her down at his feet, rather content that she would hopefully not dig her way through the cobblestone street before he fished out the book on regions once more. It took a bit of flipping through the pages, but he found the region and the city and did a quick skim. "Hm...," Snapping the book closed and beginning to return it to his bag, he glanced up and down the road to get a feel for their location. "There's apparently a ... hotel? I think it's a hotel, around here somewhere. Maybe we could check in there? I'm sure that kind of place would have some room." He remarked, retrieving Gin and starting to walk in the direction he'd gathered the place would be. The city was small enough, it would probably be hard to miss something as obvious as a hotel.
"And if that doesn't work I guess we could just camp outside." Sebastian half-joked. That was usually the final back-up plan wasn't it? Of course, he wouldn't have minded a proper bed to sleep in for just a night.
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((OoC: ))
Loonamist
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ACTIVE POKEMON
Lvl: 45, Napoleon "Naps" the Typhlosion♂ | Exp: 16/32 | HP: 450/450
Ability Blaze: When HP is below 1/3rd its maximum, power of Fire-type moves is increased by 50%.
Attacks ~Lava Plume: An inferno of scarlet flames torches everything around the user. 80 DMG; 7/10 Chance to Burn. ç•Flame Charge: The user cloaks itself with flame and attacks.50 DMG; raise user's speed one stage. Extrasensory:The user attacks with an odd, unseeable power. 80 DMG; 3/10 Chance of Flinch Fire Blast:The target is attacked with an intense blast of all-consuming fire.110 DMG, 4/10 Chance of Burn.
[Next Move: Flamethrower, Level 48]
Held Item Charcoal:Fire type attacks do x1.2 damage.
Ability Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard.
Attacks Giga Drain: A nutrient-draining attack. 75 DMG; Restores HP to the user equal to 1/2 of damage dealt. Fairy Wind: The user stirs up a fairy wind and strikes the target.40 DMG. ç•Knock Off: The user slaps down the targets held item.65 DMG; Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. ~•Razor Leaf: Sharp-edged leaves are launched to slash at the opposing team. 55 DMG; 1/10 Chance to Critically hit.
Ability Solar Power: When the weather is Intense Sunlight, this Pokémon's Special Attack increases three stages, but they lose 1/16 of their maximum HP at the end of each turn.
Regular Houndoom Ability: Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes.
Attacks ç•Bite: The target is bitten with viciously sharp fangs.60 DMG; 4/10 Chance to Flinch target Howl: The user howls loudly to raise its spirit. Raise user's physical attack one stage Inferno: The user attacks by engulfing the target in an intense fire.100 DMG; Burns opponent. ç•Fire Fang: The user bites with flame-cloaked fangs. 65 DMG; 3/10 Chance to Flinch target, 4/10 Chance To Burn
Held Item Houndoominite: Mega evolves and gains x1.3 damage with all attacks.
Ability Quick Feet: Increases the pokemon's speed stat by three stages when they are inflicted with a status condition. The speed drop of paralysis does not occur.
Attacks ç•Crunch:The user crunches up the target with sharp fangs.80 DMG, 7/10 chance to Lower's Opponent's Defense One Stage ç•Iron Tail: The target is slammed with a steel-hard tail. 100 DMG: 7/10 Chance of lowering targets physical defense one stage. Howl:The user howls loudly to raise its spirit.Raises user's attack by one stage. (1/10 tot. DMG) ç•Bite:The target is bitten with viciously sharp fangs.60 DMG: 4/10 Chance to Flinch target
[Next Move: Assurance, Level 32]
Held Item Shell Bell:Heals 1/8th of the damage dealt by the holder each round.
Ability Leaf Guard: Any Status Effects on this Pokémon are healed when Sunny Day is in effect.
Attacks ç•Quick Attack: The user lunges at the target at a speed that makes it almost invisible. 40 DMG (Priority +1) ~Swift: Star-shaped rays are shot at the opposing team 60 DMG: Ignores accuracy & evasiveness Energy Ball:The user draws power from nature and fires it at the target. 90 DMG; 1/2 chance of lowering target's Special Defense one stage. Magical Leaf: The user scatters curious leaves that chase the target. 60 DMG; Unaffected by changes to Accuracy and Evasion stat.
Ability Rock Head: Prevents recoil damage from attacks.
Attacks ~Blizzard: A howling blizzard is summoned to strike the foe.110 DMG; 3/10 Chance to Freeze. ç•Head Butt: The user sticks out its head and attacks by charging straight into the target. 70 DMG. 4/10 Chance to Flinch target. ç•Iron Head: The user slams the target with its steel-hard head. 80 DMG: 4/10 Chance to Flinch target. • Bonemerang: The user throws the bone it holds. 50 DMG per hit; hits twice (100 damage total)
Held Item Thick Club:If the holder is a Cubone or Marowak, Attack is raised by three stages at the beginning of a battle.
Ability Pixelate: Normal-type moves become Fairy-type and do x1.3 damage when used by a pokemon with this ability.
Attacks ç•Quick Attack: The user lunges at the target at a speed that makes it almost invisible. 40 DMG (Priority +1) ~Swift: Star-shaped rays are shot at the opposing team 60 DMG: Ignores accuracy & evasiveness ~Dazzling Gleam:The user damages opposing Pokémon by emitting a powerful flash. 80 DMG Shadow Ball: The user hurls a shadowy blob at the target.80 DMG; 8/10 Chance to Lower targets special defense One Stage
Held Item Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead.
Ability Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Does not apply to items already with a 10 or less post count.
Attacks Charm: The user gazes at the target rather charmingly, making it less wary. Lower targets physical attack two stages ~Parabolic Charge:The user attacks everything around it. 50 DMG: Restores HP to the user equal to 1/2 of damage dealt. Thunder Shock: A jolt of electricity is hurled at the target to inflict damage.40 DMG; 4/10 chance of paralysis Volt Switch: After making its attack, the user rushes back to switch places with a party Pokémon in waiting. 70 DMG; Switches with a Pokémon in active party.
If Pursuit is used on the same turn as Volt Switch, deals normal damage if the opponent is faster than the user, double damage if opponent is slower than the user.
Ability Shield Dust: Damaging moves used by the opponent will not have an additional effect
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. Poison Powder:The user scatters a cloud of poisonous dust on the target. Poisons opponent. Stun Spore: The user scatters a cloud of paralyzing powder.Paralyzes opponent. Sleep Powder:The user scatters a cloud of sleep-inducing dust around the target. Puts target to sleep. Decreased chance of working when used on the same target multiple times.
Ability Gale Wings: Increases the priority of Flying-type moves by one.
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. Heat Wave: The user attacks by exhaling hot breath on the opposing team 95 DMG: 4/10 Chance of Burn. (Multi-Target) ç•Quick Attack:The user lunges at the foe at a speed that makes it almost invisible. 40 DMG (Priority +1) ç•Peck: The target is jabbed with a sharply pointed beak or horn. 35 DMG. (Flying Move: +1 Priority from Gale Wings)
[Next move: Roost, Level 25]
Held Item N/A:--
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Lvl: 23, Kaiser the Mareep ♂ | Exp: 20/31 | HP: 230/230
Ready to evolve!
Ability Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. ç•Take Down: A reckless, full-body charge attack for slamming into the target. 90 DMG. Recoil damage of 1/4 caused. Electro Ball: The user hurls an electric orb at the target. 40: Deals more damage per stage the user’s Speed is raised:
Thunder Shock: A jolt of electricity is hurled at the target to inflict damage.40 DMG; 4/10 chance of paralysis
Held Item Quick Claw:When held by a pokemon, each round the holder has a 1/3 chance of automatically moving first.
[Next Move: Power Gem, Level 29 ]
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INVENTORY
Pokeballs - Infinite Pokeballs - Great Balls x 1 - Quick Balls x 2 - GS Ball x1
Potions - Infinite Potions - Fresh Water x 1
Hold Items Quick Claw Quick Claw (Held by Mareep) Thick Club (Held by Cubone) King's Rock Shell Bell (Held by Mightyena) Soothe Bell Pink Bow Charcoal (Held by Typhlosion) Houndoominite (Held by Houndoom) Pixie Plate (Held by Sylveon) Meadow Plate Lucky Egg x 1
Special Items Black Flute x 1 Big Mushroom x 3 Rare Candy x 5 Heart Scale x 2
Berries Jaboca x 5 || Pamtre x 5 || Qualot x 4 || Coba x 5 || Rowaq x 5
TM/HM HM 06 - Rock Smash (Falkner)
TM 51 - Roost (Falkner) TM 53 - Energy Ball (Ramos) TM 80 - Rock Slide (Grant) TM 83 - Infestation (Viola) TM 85 - Dream Eater (Horoscope) TM 98 - Power Up Punch (Korrina)
Item questing: Liechi Berry 40/40 [reduced from 50 by Pachirisu's Pickup ability] posts Area Specific Item: Mist Seal 3/10 posts
Jay bowed his head a bit. So pretty much everything he'd figured... save one. His brow furrowed and a troubled frown crossed over his face when Sebastian mentioned some kind of virus making the pokemon sick. Well that was just great... "Is't infectshus? Ah mean, should we be keepin' our pok'mon in their balls 'r somethin'?" he asked, reaching up to adjust his hat as he straightened. He didn't want Mimey getting sick. He didn't want any of his pokemon getting sick. He was itching to return them just thinking about it, especially in such a heavily populated area.
In fact, he was pretty much already backing up, and quickly followed Sebastian outside, holding his hat down as he slipped out, listening to make sure all his pokemon were with him. Just to be sure, he went ahead and recalled everyone save Zoey, who he kept on his shoulder, one hand gently resting atop her as he listened to his travel companion. He still looked pretty bothered by the news that he may have just gotten his pokemon sick...
"Hm... S'pose it's worth uh check, at least," he muttered, quickly giving his hat one last adjustment and then dropping his hands to his sides. He gave a bit of a scoffing laugh and conceded to a slight smile at Sebastian's joke, giving a side nod as he moved to follow him. "I ain't against campin'. Ain't sure it's the best idear if there's some sorta sickness goin' 'round, though," he remarked. He really didn't want... well, anyone to get ill. Him, his pokemon, or Sebastian and his crew.
Week One Claiming Mysterious Incense from first weeks Challenge completion [Normal] TM Trick Or Treat roll Also claiming: x2 Cofagrigus Coffee, x2 Banette Bagel, x2 Jellicent Juice, and x2 Pumpkaboo Pie
• Heracross ♂, lvl 38. Exp: 11/38 Ability: Skill Link [Guts, non-mega] Skill Link: Enables multi-strike moves that hit 2-5 times per use to always strike five times. Item: Heracronite FP: 4/5 5/10 HP: 360/360 Attacks: •Rock Blast: 25: hits 2-5 times •Bullet Seed- 25 damage per hit, 2-5 hits + 10 Focus Blast: 120: 1/2 chance of lowering targets special defense one stage •Pin Missile: 25: hits 2-5 times (Next Move: ) • Koda the Flurry [GS Ball] lvl 37. Exp: 7/47 + 1.5 x 0 Ability: Ice Body This Pokémon regains 1/16 of it's max HP per turn during hail Ghost Pokemon defeated: 41 Item: Black Glasses FP: 3/5 5/10 HP: 172/360 Attacks: ç•Phantom Force: 110 (90 + 20), user disappears first turn, then attacks the second. Can Strike Through Protect/Detect ç•Ice Ball: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Ice Ball, damage at each interval is twice the base amount. ç•Foul Play: 115 (95 + 20): Inflicts damage using the targets physical attack increases. Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle (Next Move: Ice Ball at 20 ) Jade the Meleeon ♀, lvl 36. Exp: 14/34 Ability: Justified When a pokemon with this ability is hit by a dark type move, it's attack is raised by one stage Item: FP: 0/5 6/10 HP: 330/360 Attacks: ç• Dig: 100 (80 + 10): User digs underground on first turn, strikes the next turn ç•Dynamic Punch: 100: Confuses target pokemon ç•Bite: 80 (60 + 20): 4/10 Chance to Flinch target • ~Bulldoze: 80 (60 + 20): Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect (Next Move: Earthquake at 45 ) Tria, the Rapidash ♀, lvl 5. Exp: 2/15 Ability: Flame Body Item:
Item: FP: 0/5 0/10 HP: 0/210 Attacks: ~Growl: Lower targets physical attack one stage Cute ♥♥ Works great if the user goes last this turn Charm: Lower targets physical attack two stages Cute ♥♥ Badly startles Pokémon that the audience has high expectations of Nuzzle: 20: Paralyze opponent ♥♥ Badly startles Pokémon that used a move of the same type ç•Quick Attack: 40: (Priority +1) ♥♥♥ Causes the user to move earlier on the next turn (Next Move: ) Golett, lvl 26. Exp: 6/25 Ability: Iron Fist This Pokémon's Punching Attacks do x1.3 damage Item: FP: 0/5 2/10 HP: 250/250 Attacks: ç•Shadow Punch: 70 (60 + 10): Ignored accuracy & evasiveness ç•Mega Punch: 80 ç•Astonish: 40 (30 + 10): 4/10 Chance to Flinch target • ~Magnitude: Generate a number between 4 and 10, the number generated determines strength of magnitude and damage dealt; Deals double damage to digging opponents, deals only half damage if Grassy Terrain is in effect:
• Crystal, the Squirtle ♀, lvl 10. Exp: 10/15 Item: HP: 100/100 FP: 1/5 0/10 Attacks: Focus Blast: 120: 1/2 chance of lowering targets special defense one stage Hydro Cannon: 150: user must recharge next turn ~Blizzard: 110: 3/10 Chance to Freeze Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage (Next Move: )
Zoey, the Zubat ♀, lvl 26. Exp: 14/36 Ability: Inner Focus This Pokémon will not flinch Item: Soothe Bell FP: 4/5 4/5 HP: 230/240 Attacks: •Leech Life - 20, User Recovers Half the HP Inflicted on Opponent Supersonic - Inflicts confusion on the opponent •Bite - 60, 4/10 Chance of Flinch • Wing Attack: 60 Damage (Next Move: Acrobatics at 30 )
• "Quena" the Dedenne ♀, lvl 40. Exp: 7/45 Quena Status: <( ̄ー ̄)> Ability: Pickup Item: FP 4/5 4/10 HP: 390/390 Attacks: Signal Beam - 105 (75 + 30), 4/10 Chance of Confusing Target ~ Parabolic Charge: 80 (50 +30); User recovers ½ of the damage dealt in HP Thundershock: 70 (40 + 30); 4/10 chance of paralysis •Iron Tail - 130 (100 + 30), 7/10 Chance of Lowering Opponent's Defense by One Stage (Next Move: Play Rough at 42 )
Mary Lee, the Numel ♀, lvl 42. Exp: 34/36 Ability: Simple Doubles the number of stages in a stat change effecting this pokemon Item: Eviolite If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle. FP: 3/5 9/10 HP: 420/420 Attacks: Amnesia - Raises user's Sp. Defense by two stages Ancient Power: 80 (60 + 20): 3/10 Chance of raising all of user's stats one stage ~Lava Plume: 100 (80 + 20): 7/10 Chance of Burn • ~Earthquake: 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect (Next Move: Earthquake at 40 )
• Mime Jr, "Mimey" ♀, lvl 40. Exp: 4/45 Ability: Filter If the opponent attacks this Pokémon with an attack that does x2 damage, it will do do x1 damage, likewise damage of x4 will do x2 damage Item: Eviolite If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle. HP: 380/380 FP: 5/5 --/10 Attacks: ç•Fire Punch: 75: 4/10 Chance of Burn ç•Ice Punch: 75: 3/10 Chance to Freeze ~Dazzling Gleam: 80 ç•Foul Play: 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's (Next Move: )
• Odysseus 'Tod', the Dewott ♂, lvl 39. Exp: 15/49 Ability: Torrent Item: Eviolite FP: 5/5 --/10 HP: 390/390 Attacks: • Fly: 110 (90 + 20); User flies up on first turn, strikes on second turn Water Pulse - 80 (60 + 20), 4/10 Chance to Confuse Opponent •Razor Shell - 95 (75 + 20), 1/2 chance of lowering Opponent's Defense One Stage •Iron Tail - 120 (100 + 20), 7/10 Chance of Lowering Opponent's Defense by One Stage (Next Move: Aqua Tail at 41)
Scy, the Scizor ♂, lvl 38. Exp: 30/43 Ability: Technician When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. Item: Scizorite FP: 2/5 8/10 HP: 380/380 Attacks: Ominous Wind - 60, 3/10 Chance to Raise All Stats One Stage •Steel Wing - 70 damage, 1/2 chance of Raising User's Defense One Stage • Wing Attack: 60 Damage •Pursuit - 40, Double Damage if the Opponent is Switching Out (Priority +7) (Next Move: Metal Claw 21 )
• Jesse, the Beedrill ♀, lvl 35. Exp: 10/35 Ability: Swarm When HP is below 1/3rd, Bug type attacks do x1.5 damage Item: HP: 340/340 FP: 2/5 5/10 Attacks: Sludge Bomb: 110 (90 + 20): 7/10 Chance to Poison ç• Acrobatics: 75 (55 + 20): deals double damage if user isn’t holding an item. Damage still doubles if the item was used mid attack. •Bug Bite - 80 (60 + 20), Recieves the Effect From the Opponent's Held Berry ç•Assurance: 80 (60 + 20): Damage doubles if target already took damage in the same turn (Next Move: Fell Stinger at 45)
Gail the Eevee ♀, lvl 16. Exp: 14/16 Ability: Anticipation Item: FP: 0/5 0/10 HP: 160/160 Attacks: Helping Hand: If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) ~Tail Whip: Lower targets physical defense one stage ç•Quick Attack: 40: (Priority +1) Baby-Doll Eyes: Lower targets physical attack one stage (Priority +1) (Next Move: Bite at 17 )
TMs TM#06 Toxic - Sebastian TM#18 Rain Dance - Sebastian TM#24 Thunderbolt - Clemont TM#43 Flame Charge - Mt Chimney TM#53 Energy Ball - Ramos TM#67 Retaliate - Lenora TM#76 Struggle Bug - Burgh TM#77 Psych Up - Cilan TM#80 Rock Slide - Grant TM #83 Infestation - Viola TM #84 Poison Jab - Pinwheel forest TM #98 Power Up Punch HM 01 Cut - Cilan HM 06 Rock Smash - Lenora
Pokeballs x5 Luxury Balls x5 Dusk Balls x5 Net Balls
Hold Items 2 x Eviolite --- Mime Jr --- Mary Lee x1 Metal Coat 1 x Poison Barb Pixie Plate Insect Plate Icicle Plate Quick Claw Shell Bell 1x Exp Share --- Ralts Heracrossite --- Heracross Scizorite --- Scy
Perishables x0 Heartscales x3 Honey x7 Sweet Hearts Rage Candybar - Dumuzi 1 x Odd Incense [One Ghost] x1 Sweet Incense - Sebastian (Ajicka) x1 Ice Rock x1 Lucky Egg