Item questing: Fertilizer 6/10 [ Reduced from ---- by Shade's Pickup Ability ] posts Area Specific Item: ---- --/-- posts
JR chuckled a bit under his breath, but looked curiously at Reese at the insistence and the venom in his voice. ".... Just what all did he do to you? He's seemed pretty uninterested and tunnel visioned as far as I've known him. I can't imagine him going out of his way to pick a fight with someone, especially since... just about anyone would be better at that than him," he remarked curiously, looking at Reese. There had to be some kind of history, and as much as he wanted to keep teasing certain angles, honestly, he was just curious now. Besides, it was pretty obvious that Reese would likely just get more annoyed at him, rather than Trey, if he did keep teasing.
JR laughed lightly at the observation. "Proudly, no," he replied back simply. Not that he hated contests, but it wasn't much his personal area of interest. He'd see them with others if it was theres, but.... definitely not his go to. Though he'd been forced to watch quite a few more since starting this little deal with Trevor...
Shrugging, JR crossed his arms. Much as he really, really wanted to say "Maybe because he had the displeasure of talking to you?" he didn't have any particular beef with the teen before him. It was just witty reflex. Honestly, he didn't entirely get why Trey would go to such extremes to avoid talking to people, but he got the impression it stemmed from anti-social roots. "I guess he just really dislikes talking to people," he remarked, before smiling with some sarcastic amusement, "Maybe that's why he hates you so much. You seem pretty insistent on getting him to talk. Successful, too." Which was... even more amusing to think about.
[ Cherish and Shade entered the Corn Field! They progress 5 feet + Catcturne Plushie 3/3 And are 45 ft in! Plushies: 3
Notes to self: "Elvrick Hirsh" is JR's 'Trainer' persona
Pending Items
x2 Fertilizer
- Contest - x1 Maiden Ball x1 Green Scarf x1 Cautious Lens x1 Arm Band/Waist Band/Sweatband x1 Conditioner
OoB; With JR:
Cherish, the Gekkit ♂, lvl 22. [ XP Ball ] Exp 19/32 Ability: Battle Armor Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage Item: HP: 190/220 Contest Base Appeal: 10 Cute 4 Cool 1 Beauty 0 Smart 0 Tough 1/7 Poffin Ribbons: FP Trey: 4/5 7/10 FP Jr: 0/5 1/10 Attacks: Withdraw: Raise user's physical defense one stage ♥♥ Prevents the user from being startled one time this turn Uproar: 90: lasts 3 rounds, and all Pokemon on the field cannot sleep for the duration of the uproar ♥♥ Badly startles Pokémon that the audience has high expectations of Disarming Voice: 40: Ignores accuracy & evasiveness ♥♥ Works great if the user goes first this turn Screech: Lower targets defense two stages ♥♥♥ Makes audience expect little of other contestants (Next Move: Bite at 13 ) ◘ Basil the Grovyle ♂, lvl 51. Exp: 25/50 Ability: Overgrow When HP is below 1/3rd Grass type attacks do x1.5 damage Item: HP: 500/500 Trey FP Count: 0/5 1/10 posts for FP Marx FP Count: 2/5 10/10 posts for FP Attacks: ç•Dynamic Punch: 140 (100 + 40): Confuses target pokemon Cool ♥♥ Badly startles Pokémon that the audience has high expectations of ç•Thunder Punch: 115 (75 + 40): 4/10 chance of paralysis Cool ♥♥♥♥ Quite an appealing move Giga Drain: 115 (75 + 40): Restores HP to the user equal to 1/2 of damage dealt. Smart ♥ Badly startles the last Pokémon to act before the user ç•Leaf Blade: 130 (90 + 40): has a 1/10 chance to critically hit Cool ♥♥♥ An appealing move that can be used repeatedly without boring the audience (Next Move: X-scissor at 43) ◘ Vaporeon ♀, lvl 43. Exp: 39/50 Ability: Water Absorb The Pokémon heals up to 1/4 of it's maximum HP when hit with Water-type moves Item: HP: 430/430 Trey FP Count: 0/5 1/10 posts for FP Marx FP Count: 0/5 3/10 posts for FP Attacks: ~Blizzard: 140 (110 + 30): 3/10 Chance to Freeze Beauty ♥ Badly startles the last Pokémon to act before the user ç• Dig: 110 (80 + 30): User digs underground on first turn, strikes the next turn Tough ♥♥ Prevents the user from being startled one time this turn Shadow Ball: 110 (80 + 30): 8/10 Chance to Lower targets special defense One Stage Smart ♥♥♥♥ Quite an appealing move ~Muddy Water: 120 (90 + 30): 1/2 Chance to lowering targets accuracy one stage Tough ♥♥ Startles all of the Pokémon to act before the user (Next Move: Hydro Pump 45 ) ◘ Usingi, Streeny, "Rain", "Usi", the Zorua ♀, lvl 12. Exp: 12/17 Ability: Illusion Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. Item: HP: 100/100 Trey FP Count: 0/5 0/10 posts for FP Marx FP Count: 0/5 0/10 posts for FP Attacks: ç•Scratch: 40 ~Leer: Lower targets physical defense one stage ç•Pursuit: 40: Double damage if the opponent is switching out (Priority +7) Fake Tears: Lower targets special defense two stages (Next Move: ) Shade, the Chengshen Θ, lvl 28. [ XP Ball ] Exp 13/33 Ability: Specialize Agender: 1.2 Def, 1.2 Sp Def Item: HP: 270/270 FP Trey: 2/5 3/10 FP JR: 0/5 1/10 Attacks: Destiny Bond: If the user faints target effected pokemon faints too. Doesn't effect pokemon switched into battle unless switched in by the effect of baton pass ♥♥♥♥♥♥♥ A move of huge appeal, but using it prevents the user from taking further contest moves •Spirit Shackle: 90 (80 + 10), Traps target. Cannot trap Ghost types. Trapped Pokemon can not switch or flee other than by effect of a move, item or ability. (See Battle Info: Trap Moves for more details.) ♥♥♥ Temporarily stops the crowd from growing excited; Stops the crowd from gaining any excitement for the remainder of the turn Calm Mind: Raise special attack & defense one stage ♥ Gets the Pokémon pumped up. Helps prevent nervousness, too ç•Knock Off: 75 (65 + 10): Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ♥♥ Badly startles all of the Pokémon to act before the user; -4 to the pokemon that acts before the user (Next Move: Destiny Bond 27 ) ◘ Zubat ♂, lvl 30. Exp: 19/36 Ability: Inner Focus This Pokémon will not flinch Item: HP: 290/290 Trey FP Count: 0/5 0/10 posts for FP Marx FP Count: 3/5 2/10 posts for FP Attacks: ç•Leech Life: 30 (20 + 10): Restores HP to the user equal to 1/2 of damage dealt. Smart ♥ Shows off the Pokémon’s appeal about as well as the move used just before it Supersonic: Confuses target pokemon Smart ♥♥♥ Makes audience expect little of other contestants ç•Wing Attack: 70 (60 + 10) Cool ♥♥♥♥ Quite an appealing move ç•Bite: 70 (60 + 10): 4/10 Chance to Flinch target Tough ♥♥ Badly startles the last Pokémon to act before the user (Next Move: Wing Attack at level 15)
Out of Party Pokemon
Carona, the Volcarona ♂, lvl 27. [ XP Ball ] Exp 5/22 Ability: Flame Body The opponent has a 3/10 chance of being Burned when using an attack that requires physical contact against this Pokémon. If a pokemon with flame body is in the active party, eggs will take 10 less posts to hatch. This ability does not stack with itself or other similar abilities. Item: HP: 270/270 Contest Base Appeal: 6 Cute 0 Cool 20 Beauty 0 Smart 0 Tough 2/7 Poffins Ribbons: FP Trey: 0/5 9/10 FP JR: 0/5 0/10 Attacks: Fiery Dance: 90 ( 80 + 10 ): 8/10 chance to raise user's special attack one stage ♥ Works well if the user is pumped up; +5 Appeal if the user is Pumped Up Quiver Dance: Raise user's special. attack & defense, and speed one stage ♥ Gets the Pokémon pumped up. Helps prevent nervousness; 1/2 Startle effect. Increases the chance of a combo by 20% Overheat: 140 ( 130 + 10 ): Lowers user's special attack two stages ♥♥♥♥♥♥ A very appealing move, but after using this move, the user is more easily startled; If the pokemon is startled during this or the next turn, it takes -6 appeal ~Light Screen: Reduces damage from special attacks by 1/2 for 5 rounds ♥♥ Prevents the user from being startled until the turn ends (Next Move: ---- )
◘ Breloom ♂, lvl 40. Exp: 37/38 Ability: Poison Heal If the Pokémon is poisoned or badly poisoned, it will gain 1/8 of its maximum HP at the end of each turn instead of taking damage Item: Toxic Orb Holder gets badly poisoned after 1 turn. HP: 400/400 Trey FP Count: 0/5 1/10 posts for FP Marx FP Count: 0/5 3/10 posts for FP Attacks: Venoshock: 85 (65 + 20): Inflicts double damage if target is poisoned Focus Blast: 140 (120 + 20): 1/2 chance of lowering targets special defense one stage ç•Facade: 90 (70 + 20): does double damage if user is poisoned, paralyzed, or burned •Fling: Power depends on held Item. Reference chart (Next Move: )
Wesley, the Wigglytough ♂, lvl 50. Exp 0/15 Ability: Competitive Boosts the Sp. Atk stat when a stat is lowered Item: HP: 500/500 FP Trey: 0/5 0/10 FP JR: 0/5 2/10 Attacks: ç•Play Rough: 130 (90 + 40): 1/2 chance to lower targets physical attack one stage ~Hyper Voice: 130 (90 + 40) ç•Wake-Up Slap: 110 (70 + 40): Inflicts double damage if target is asleep. wakes the target ç•Body Slam: 125 (85 + 40): 7/10 chance to paralyze. If a pokemon has used minimize, the base power is doubled (Next move: ---- ) N A M E ♀♂, lvl 00. [ S P E C I A L B A L L ] Exp 0/15 Ability: Item: HP: 0/00 FP Trey: 0/5 0/10 FP JR: 0/5 0/10 Attacks:
(Next Move: )
Badges
Kanto
Johto
Hoenn
Sinnoh
Unova
Kalos
Alola
Gym Badges
Unova Trio Badge
Contest Case
For full Contest Case see here Beauty Ribbons - Carona Be - Carona De - Carona Tre
Cute Ribbons - Cherish
Bag
Contacts Mom Dad Nonna JR Goldenrod Police Department (just in case) Sebastian Pokeballs x1 Maiden Ball
Contests x1 Sheen Spritz x1 Conditioner x1 Shampoo x1 Brush x1 Smoke Seals x1 Explosive Seal - Accessories - x1 Monocle +5 Smart or Cool Appeal x1 Bow Tie +4 Smart, Cute, or Cool Appeal x1 Top Hat +3 Cool or Smart Appeal x1 Headband +3 Cute or Beauty Appeal x1 Blue Bow +3 Beauty Appeal x1 Streamer Ribbons +5 Cute or Beauty Appeal x1 Natural Appeal Make-Up +6 Beauty Appeal x1 Necklace +4 Beauty Appeal x1 Cape +10 Appeal
TMs/HMs TM Earthquake TM Stone Edge TM Bulk Up - Carona De Ribbon TM Thunder - Carona Tre Ribbon TM Psych Up - Chess
HM Cut from Cherish's Be Ribbon HM06 Rock Smash from Carona's De Ribbon HM04 Strength from Carona's Tre Ribbon
XXQuest Item - Star Shard (Started at Spookival) : 26 / 50 XXArea Specific Item - : -- / -- XXWild Pokémon Encounters: 45 / -- XXTrainer Encounters: 70 / 15 XXTraveling Post: 3 / 3 XXXXXXXX↘Moving to: ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
-
Reese listened silently as JR inquired what had happened between him and Trey, explaining that the other hardly seemed the type to pick a fight which earned a scoff from the punk. Of yeah, maybe now he didn’t, but that certainly hadn’t always been the case. At least as far as Reese believed it. Still though, it was clearly taking him a bit to consider if it was in his interest to tell JR anything concerning their past. "Be an a*****e, that’s what."
"Of course not. Not unless it’s messin’ with his precious little ‘contests’," his tone was dripping with contempt once more, eyes rolling at the thought.
"You’re lucky," he remarked, smirking a bit. He’d have wished to say the same but that was neither here nor there. That brought a question to mind. "So what, is he still doing contests?" Reese asked curiously, trying not to sound suspicious. Obviously, swapping from pure contempt about them to asking if Trey still participated probably came off as suspicious on it’s own but still, he seemed curious himself.
"Huh, that’s stupid," ge remarked blankly. Running around being fake? Awful. "I doubt it. If he wants the help to never talk again I can do that though, help him be less of a fake at least."
Ability Contrary: Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa.
Attacks NRM | PHY || Tackle:40 DMG. WTR | PHY || Aqua Tail:90 DMG. GRS | SPC || Giga Drain:75 DMG; Restores HP to the user equal to 1/2 of damage dealt. STL | PHY || Iron Tail:100 DMG; 7/10 Chance of lowering targets physical defense one stage.
Ability Cursed Body: 3/10 chance of Disabling any move that makes contact with this Pokémon.
Attacks GHT | OTH || Confuse Ray:Confuses the target pokemon. GHT | SPC || Night Shade:Inflicts damage equal to user's level. Type effectiveness not included. GHT | PHY || Lick:30 DMG; 7/10 chance to paralyze. ELE | SPC || Hypnosis:Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use.
Ability Static: Contact with this Pokémon has a 3/10 chance of inducing Paralysis. Can effect Ground type pokemon.
Attacks ELE | SPC || Thunder:110 DMG; 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage. GRS | SPC || Grass Knot:Does damage depending on the targets weight. ELE | PHY || Thunder Punch:75 DMG; 4/10 chance of paralysis. STL | PHY || Iron Tail:100 DMG; 7/10 Chance of lowering target's physical defense one stage.
(Next Move: )
Held Item Light Ball:If Pikachu is holding this item, it's attack and Special attack are raised by 2 stages each at the beginning of battle.
Ability Prankster: Increases the priority of status moves by +1. When targeting a Dark-type opponent, the move with priority now fails.
Attacks FAY | SPC || Moonblast:95 DMG; 8/10 chance to lower targets special attack one stage. FLY | SPC || Hurricane:110 DMG; 7/10 Chance to confuse target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage. GRS | SPC || Mega Drain:40 DMG; Restores HP to the user equal to 1/2 of damage dealt. GRS | OTH || Leech Seed:Sprays seeds on the target that sap 1/8 of their HP every round and restores that amount of HP to the user.
(Next Move: )
Held Item N/A:- - - -
INVENTORY
Pokeballs - Unlimited Pokeballs - EXP Ball x 1 - Inspiration Ball x 5 - Fast Ball x 5 - Quick Ball x 3
Restoration Items - Unlimited Potions - Full Restore x 5 - Max Restore x 5 - Lemonade x 2
Hold Items - Muscle Band x 1 - Exp. Share x 1 - Lucky Egg x 1 (Equipped to Snivy) - Shell Bell x 1 - Flame Plate x 1 - Mind Plate x 1 - Choice Band x 1 - Choice Specs x 1 - Miracle Seed x 1
Special Items - Dowsing Machine x 1 - VS Seeker x 1 - Big Mushroom x 3 - Heartscales x 2 - Rare Candies x 7 (-6 Given to Snivy) - Dream Gem x 1
Berries
TM/HM
- HM O1 Cut
- TM Earthquake - TM Dig - TM Rock Slide - TM Focus Blast - TM Volt Switch - TM Psych Up (Chili)
Badge Case
Unova Trio Badge |
Misc
Backpack - Spray Paint Cans | Set of Graffiti Markers | Water Bottle | Snacks | Swiss Army Knife | Clothes | Pokedex
Item questing: Fertilizer 7/10 [ Reduced from ---- by Shade's Pickup Ability ] posts Area Specific Item: ---- --/-- posts
JR quirked an eyebrow, giving Reese a look like he didn't think that was really much of an answer. He didn't comment, though, but he did raise his eyebrows when Reese mentioned messing with Trey's contests. "You interfered in his contests?" he asked, both surprised, and perhaps a bit impressed. That looked to skepticism at the other teen's question, however. Was he looking to still interfere? Or was he asking for another reason. JR took a moment to, again, really appraise Reese, as if trying to judge the motives for the question, before he shrugged. "Obsessively, yes. I don't know how motivated he was when you knew him, but it's just about all he does, now," he replied back.
He shrugged when Reese dubbed it stupid that Trey was choosing not to look, but gave him a surprisingly thoughtful look at the comment on helping him make it more... sincere. "... Are you serious?" The interest with which he asked was perhaps a little unnerving. Almost like he was fully ready to help Reese make that a real course of action...
[ Cherish and Shade entered the Corn Field! They progress 5 feet + Catcturne Plushie 3/3 And are 50 ft in! Plushies: 4
Notes to self: "Elvrick Hirsh" is JR's 'Trainer' persona
Pending Items
x2 Fertilizer
- Contest - x1 Maiden Ball x1 Green Scarf x1 Cautious Lens x1 Arm Band/Waist Band/Sweatband x1 Conditioner
OoB; With JR:
Cherish, the Gekkit ♂, lvl 22. [ XP Ball ] Exp 21/32 Ability: Battle Armor Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage Item: HP: 190/220 Contest Base Appeal: 10 Cute 4 Cool 1 Beauty 0 Smart 0 Tough 1/7 Poffin Ribbons: FP Trey: 4/5 7/10 FP Jr: 0/5 1/10 Attacks: Withdraw: Raise user's physical defense one stage ♥♥ Prevents the user from being startled one time this turn Uproar: 90: lasts 3 rounds, and all Pokemon on the field cannot sleep for the duration of the uproar ♥♥ Badly startles Pokémon that the audience has high expectations of Disarming Voice: 40: Ignores accuracy & evasiveness ♥♥ Works great if the user goes first this turn Screech: Lower targets defense two stages ♥♥♥ Makes audience expect little of other contestants (Next Move: Bite at 13 ) ◘ Basil the Grovyle ♂, lvl 51. Exp: 26/50 Ability: Overgrow When HP is below 1/3rd Grass type attacks do x1.5 damage Item: HP: 500/500 Trey FP Count: 0/5 1/10 posts for FP Marx FP Count: 2/5 10/10 posts for FP Attacks: ç•Dynamic Punch: 140 (100 + 40): Confuses target pokemon Cool ♥♥ Badly startles Pokémon that the audience has high expectations of ç•Thunder Punch: 115 (75 + 40): 4/10 chance of paralysis Cool ♥♥♥♥ Quite an appealing move Giga Drain: 115 (75 + 40): Restores HP to the user equal to 1/2 of damage dealt. Smart ♥ Badly startles the last Pokémon to act before the user ç•Leaf Blade: 130 (90 + 40): has a 1/10 chance to critically hit Cool ♥♥♥ An appealing move that can be used repeatedly without boring the audience (Next Move: X-scissor at 43) ◘ Vaporeon ♀, lvl 43. Exp: 40/50 Ability: Water Absorb The Pokémon heals up to 1/4 of it's maximum HP when hit with Water-type moves Item: HP: 430/430 Trey FP Count: 0/5 1/10 posts for FP Marx FP Count: 0/5 3/10 posts for FP Attacks: ~Blizzard: 140 (110 + 30): 3/10 Chance to Freeze Beauty ♥ Badly startles the last Pokémon to act before the user ç• Dig: 110 (80 + 30): User digs underground on first turn, strikes the next turn Tough ♥♥ Prevents the user from being startled one time this turn Shadow Ball: 110 (80 + 30): 8/10 Chance to Lower targets special defense One Stage Smart ♥♥♥♥ Quite an appealing move ~Muddy Water: 120 (90 + 30): 1/2 Chance to lowering targets accuracy one stage Tough ♥♥ Startles all of the Pokémon to act before the user (Next Move: Hydro Pump 45 ) ◘ Usingi, Streeny, "Rain", "Usi", the Zorua ♀, lvl 12. Exp: 13/17 Ability: Illusion Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. Item: HP: 100/100 Trey FP Count: 0/5 0/10 posts for FP Marx FP Count: 0/5 0/10 posts for FP Attacks: ç•Scratch: 40 ~Leer: Lower targets physical defense one stage ç•Pursuit: 40: Double damage if the opponent is switching out (Priority +7) Fake Tears: Lower targets special defense two stages (Next Move: ) Shade, the Chengshen Θ, lvl 28. [ XP Ball ] Exp 15/33 Ability: Specialize Agender: 1.2 Def, 1.2 Sp Def Item: HP: 270/270 FP Trey: 2/5 3/10 FP JR: 0/5 1/10 Attacks: Destiny Bond: If the user faints target effected pokemon faints too. Doesn't effect pokemon switched into battle unless switched in by the effect of baton pass ♥♥♥♥♥♥♥ A move of huge appeal, but using it prevents the user from taking further contest moves •Spirit Shackle: 90 (80 + 10), Traps target. Cannot trap Ghost types. Trapped Pokemon can not switch or flee other than by effect of a move, item or ability. (See Battle Info: Trap Moves for more details.) ♥♥♥ Temporarily stops the crowd from growing excited; Stops the crowd from gaining any excitement for the remainder of the turn Calm Mind: Raise special attack & defense one stage ♥ Gets the Pokémon pumped up. Helps prevent nervousness, too ç•Knock Off: 75 (65 + 10): Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ♥♥ Badly startles all of the Pokémon to act before the user; -4 to the pokemon that acts before the user (Next Move: Destiny Bond 27 ) ◘ Zubat ♂, lvl 30. Exp: 20/36 Ability: Inner Focus This Pokémon will not flinch Item: HP: 290/290 Trey FP Count: 0/5 0/10 posts for FP Marx FP Count: 3/5 2/10 posts for FP Attacks: ç•Leech Life: 30 (20 + 10): Restores HP to the user equal to 1/2 of damage dealt. Smart ♥ Shows off the Pokémon’s appeal about as well as the move used just before it Supersonic: Confuses target pokemon Smart ♥♥♥ Makes audience expect little of other contestants ç•Wing Attack: 70 (60 + 10) Cool ♥♥♥♥ Quite an appealing move ç•Bite: 70 (60 + 10): 4/10 Chance to Flinch target Tough ♥♥ Badly startles the last Pokémon to act before the user (Next Move: Wing Attack at level 15)
Out of Party Pokemon
Carona, the Volcarona ♂, lvl 27. [ XP Ball ] Exp 5/22 Ability: Flame Body The opponent has a 3/10 chance of being Burned when using an attack that requires physical contact against this Pokémon. If a pokemon with flame body is in the active party, eggs will take 10 less posts to hatch. This ability does not stack with itself or other similar abilities. Item: HP: 270/270 Contest Base Appeal: 6 Cute 0 Cool 20 Beauty 0 Smart 0 Tough 2/7 Poffins Ribbons: FP Trey: 0/5 9/10 FP JR: 0/5 0/10 Attacks: Fiery Dance: 90 ( 80 + 10 ): 8/10 chance to raise user's special attack one stage ♥ Works well if the user is pumped up; +5 Appeal if the user is Pumped Up Quiver Dance: Raise user's special. attack & defense, and speed one stage ♥ Gets the Pokémon pumped up. Helps prevent nervousness; 1/2 Startle effect. Increases the chance of a combo by 20% Overheat: 140 ( 130 + 10 ): Lowers user's special attack two stages ♥♥♥♥♥♥ A very appealing move, but after using this move, the user is more easily startled; If the pokemon is startled during this or the next turn, it takes -6 appeal ~Light Screen: Reduces damage from special attacks by 1/2 for 5 rounds ♥♥ Prevents the user from being startled until the turn ends (Next Move: ---- )
◘ Breloom ♂, lvl 40. Exp: 37/38 Ability: Poison Heal If the Pokémon is poisoned or badly poisoned, it will gain 1/8 of its maximum HP at the end of each turn instead of taking damage Item: Toxic Orb Holder gets badly poisoned after 1 turn. HP: 400/400 Trey FP Count: 0/5 1/10 posts for FP Marx FP Count: 0/5 3/10 posts for FP Attacks: Venoshock: 85 (65 + 20): Inflicts double damage if target is poisoned Focus Blast: 140 (120 + 20): 1/2 chance of lowering targets special defense one stage ç•Facade: 90 (70 + 20): does double damage if user is poisoned, paralyzed, or burned •Fling: Power depends on held Item. Reference chart (Next Move: )
Wesley, the Wigglytough ♂, lvl 50. Exp 0/15 Ability: Competitive Boosts the Sp. Atk stat when a stat is lowered Item: HP: 500/500 FP Trey: 0/5 0/10 FP JR: 0/5 2/10 Attacks: ç•Play Rough: 130 (90 + 40): 1/2 chance to lower targets physical attack one stage ~Hyper Voice: 130 (90 + 40) ç•Wake-Up Slap: 110 (70 + 40): Inflicts double damage if target is asleep. wakes the target ç•Body Slam: 125 (85 + 40): 7/10 chance to paralyze. If a pokemon has used minimize, the base power is doubled (Next move: ---- ) N A M E ♀♂, lvl 00. [ S P E C I A L B A L L ] Exp 0/15 Ability: Item: HP: 0/00 FP Trey: 0/5 0/10 FP JR: 0/5 0/10 Attacks:
(Next Move: )
Badges
Kanto
Johto
Hoenn
Sinnoh
Unova
Kalos
Alola
Gym Badges
Unova Trio Badge
Contest Case
For full Contest Case see here Beauty Ribbons - Carona Be - Carona De - Carona Tre
Cute Ribbons - Cherish
Bag
Contacts Mom Dad Nonna JR Goldenrod Police Department (just in case) Sebastian Pokeballs x1 Maiden Ball
Contests x1 Sheen Spritz x1 Conditioner x1 Shampoo x1 Brush x1 Smoke Seals x1 Explosive Seal - Accessories - x1 Monocle +5 Smart or Cool Appeal x1 Bow Tie +4 Smart, Cute, or Cool Appeal x1 Top Hat +3 Cool or Smart Appeal x1 Headband +3 Cute or Beauty Appeal x1 Blue Bow +3 Beauty Appeal x1 Streamer Ribbons +5 Cute or Beauty Appeal x1 Natural Appeal Make-Up +6 Beauty Appeal x1 Necklace +4 Beauty Appeal x1 Cape +10 Appeal
TMs/HMs TM Earthquake TM Stone Edge TM Bulk Up - Carona De Ribbon TM Thunder - Carona Tre Ribbon TM Psych Up - Chess
HM Cut from Cherish's Be Ribbon HM06 Rock Smash from Carona's De Ribbon HM04 Strength from Carona's Tre Ribbon
Item questing: Fertilizer 8/10 [ Reduced from ---- by Shade's Pickup Ability ] posts Area Specific Item: ---- --/-- posts
Cherish gekkered curiously as they seemed to reach the end of the maze. A quizzical attendee was standing there, looking at them, and tilted her head questioningly at the prize booth. The gekkit immediately looked at Shade, who seemed to already be appraising them, and wandered over, appraising each item. After a moment, he snagged one of the GS Balls, before darting off, and heading around to... go through again? Cherish gekkered curiously after him, carrying one of the four plushies he'd found, with the others stuffed between his cone and legs, tangled with the tickets, to keep them all together. Though... it did make walking sort of hard.
[ Cherish and Shade entered the Corn Field! They progress 10 feet 2/3 And are 60 ft in, and have escaped to earn a GS Ball as their event item prize! And are heading back in... Plushies: 4
Notes to self: "Elvrick Hirsh" is JR's 'Trainer' persona
Pending Items
x2 Fertilizer
- Contest - x1 Maiden Ball x1 Green Scarf x1 Cautious Lens x1 Arm Band/Waist Band/Sweatband x1 Conditioner
OoB; With JR:
Cherish, the Gekkit ♂, lvl 22. [ XP Ball ] Exp 23/32 Ability: Battle Armor Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage Item: HP: 190/220 Contest Base Appeal: 10 Cute 4 Cool 1 Beauty 0 Smart 0 Tough 1/7 Poffin Ribbons: FP Trey: 4/5 7/10 FP Jr: 0/5 1/10 Attacks: Withdraw: Raise user's physical defense one stage ♥♥ Prevents the user from being startled one time this turn Uproar: 90: lasts 3 rounds, and all Pokemon on the field cannot sleep for the duration of the uproar ♥♥ Badly startles Pokémon that the audience has high expectations of Disarming Voice: 40: Ignores accuracy & evasiveness ♥♥ Works great if the user goes first this turn Screech: Lower targets defense two stages ♥♥♥ Makes audience expect little of other contestants (Next Move: Bite at 13 ) ◘ Basil the Grovyle ♂, lvl 51. Exp: 27/50 Ability: Overgrow When HP is below 1/3rd Grass type attacks do x1.5 damage Item: HP: 500/500 Trey FP Count: 0/5 1/10 posts for FP Marx FP Count: 2/5 10/10 posts for FP Attacks: ç•Dynamic Punch: 140 (100 + 40): Confuses target pokemon Cool ♥♥ Badly startles Pokémon that the audience has high expectations of ç•Thunder Punch: 115 (75 + 40): 4/10 chance of paralysis Cool ♥♥♥♥ Quite an appealing move Giga Drain: 115 (75 + 40): Restores HP to the user equal to 1/2 of damage dealt. Smart ♥ Badly startles the last Pokémon to act before the user ç•Leaf Blade: 130 (90 + 40): has a 1/10 chance to critically hit Cool ♥♥♥ An appealing move that can be used repeatedly without boring the audience (Next Move: X-scissor at 43) ◘ Vaporeon ♀, lvl 43. Exp: 41/50 Ability: Water Absorb The Pokémon heals up to 1/4 of it's maximum HP when hit with Water-type moves Item: HP: 430/430 Trey FP Count: 0/5 1/10 posts for FP Marx FP Count: 0/5 3/10 posts for FP Attacks: ~Blizzard: 140 (110 + 30): 3/10 Chance to Freeze Beauty ♥ Badly startles the last Pokémon to act before the user ç• Dig: 110 (80 + 30): User digs underground on first turn, strikes the next turn Tough ♥♥ Prevents the user from being startled one time this turn Shadow Ball: 110 (80 + 30): 8/10 Chance to Lower targets special defense One Stage Smart ♥♥♥♥ Quite an appealing move ~Muddy Water: 120 (90 + 30): 1/2 Chance to lowering targets accuracy one stage Tough ♥♥ Startles all of the Pokémon to act before the user (Next Move: Hydro Pump 45 ) ◘ Usingi, Streeny, "Rain", "Usi", the Zorua ♀, lvl 12. Exp: 14/17 Ability: Illusion Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. Item: HP: 100/100 Trey FP Count: 0/5 0/10 posts for FP Marx FP Count: 0/5 0/10 posts for FP Attacks: ç•Scratch: 40 ~Leer: Lower targets physical defense one stage ç•Pursuit: 40: Double damage if the opponent is switching out (Priority +7) Fake Tears: Lower targets special defense two stages (Next Move: ) Shade, the Chengshen Θ, lvl 28. [ XP Ball ] Exp 17/33 Ability: Specialize Agender: 1.2 Def, 1.2 Sp Def Item: HP: 270/270 FP Trey: 2/5 3/10 FP JR: 0/5 1/10 Attacks: Destiny Bond: If the user faints target effected pokemon faints too. Doesn't effect pokemon switched into battle unless switched in by the effect of baton pass ♥♥♥♥♥♥♥ A move of huge appeal, but using it prevents the user from taking further contest moves •Spirit Shackle: 90 (80 + 10), Traps target. Cannot trap Ghost types. Trapped Pokemon can not switch or flee other than by effect of a move, item or ability. (See Battle Info: Trap Moves for more details.) ♥♥♥ Temporarily stops the crowd from growing excited; Stops the crowd from gaining any excitement for the remainder of the turn Calm Mind: Raise special attack & defense one stage ♥ Gets the Pokémon pumped up. Helps prevent nervousness, too ç•Knock Off: 75 (65 + 10): Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ♥♥ Badly startles all of the Pokémon to act before the user; -4 to the pokemon that acts before the user (Next Move: Destiny Bond 27 ) ◘ Zubat ♂, lvl 30. Exp: 21/36 Ability: Inner Focus This Pokémon will not flinch Item: HP: 290/290 Trey FP Count: 0/5 0/10 posts for FP Marx FP Count: 3/5 2/10 posts for FP Attacks: ç•Leech Life: 30 (20 + 10): Restores HP to the user equal to 1/2 of damage dealt. Smart ♥ Shows off the Pokémon’s appeal about as well as the move used just before it Supersonic: Confuses target pokemon Smart ♥♥♥ Makes audience expect little of other contestants ç•Wing Attack: 70 (60 + 10) Cool ♥♥♥♥ Quite an appealing move ç•Bite: 70 (60 + 10): 4/10 Chance to Flinch target Tough ♥♥ Badly startles the last Pokémon to act before the user (Next Move: Wing Attack at level 15)
Out of Party Pokemon
Carona, the Volcarona ♂, lvl 27. [ XP Ball ] Exp 5/22 Ability: Flame Body The opponent has a 3/10 chance of being Burned when using an attack that requires physical contact against this Pokémon. If a pokemon with flame body is in the active party, eggs will take 10 less posts to hatch. This ability does not stack with itself or other similar abilities. Item: HP: 270/270 Contest Base Appeal: 6 Cute 0 Cool 20 Beauty 0 Smart 0 Tough 2/7 Poffins Ribbons: FP Trey: 0/5 9/10 FP JR: 0/5 0/10 Attacks: Fiery Dance: 90 ( 80 + 10 ): 8/10 chance to raise user's special attack one stage ♥ Works well if the user is pumped up; +5 Appeal if the user is Pumped Up Quiver Dance: Raise user's special. attack & defense, and speed one stage ♥ Gets the Pokémon pumped up. Helps prevent nervousness; 1/2 Startle effect. Increases the chance of a combo by 20% Overheat: 140 ( 130 + 10 ): Lowers user's special attack two stages ♥♥♥♥♥♥ A very appealing move, but after using this move, the user is more easily startled; If the pokemon is startled during this or the next turn, it takes -6 appeal ~Light Screen: Reduces damage from special attacks by 1/2 for 5 rounds ♥♥ Prevents the user from being startled until the turn ends (Next Move: ---- )
◘ Breloom ♂, lvl 40. Exp: 37/38 Ability: Poison Heal If the Pokémon is poisoned or badly poisoned, it will gain 1/8 of its maximum HP at the end of each turn instead of taking damage Item: Toxic Orb Holder gets badly poisoned after 1 turn. HP: 400/400 Trey FP Count: 0/5 1/10 posts for FP Marx FP Count: 0/5 3/10 posts for FP Attacks: Venoshock: 85 (65 + 20): Inflicts double damage if target is poisoned Focus Blast: 140 (120 + 20): 1/2 chance of lowering targets special defense one stage ç•Facade: 90 (70 + 20): does double damage if user is poisoned, paralyzed, or burned •Fling: Power depends on held Item. Reference chart (Next Move: )
Wesley, the Wigglytough ♂, lvl 50. Exp 0/15 Ability: Competitive Boosts the Sp. Atk stat when a stat is lowered Item: HP: 500/500 FP Trey: 0/5 0/10 FP JR: 0/5 2/10 Attacks: ç•Play Rough: 130 (90 + 40): 1/2 chance to lower targets physical attack one stage ~Hyper Voice: 130 (90 + 40) ç•Wake-Up Slap: 110 (70 + 40): Inflicts double damage if target is asleep. wakes the target ç•Body Slam: 125 (85 + 40): 7/10 chance to paralyze. If a pokemon has used minimize, the base power is doubled (Next move: ---- ) N A M E ♀♂, lvl 00. [ S P E C I A L B A L L ] Exp 0/15 Ability: Item: HP: 0/00 FP Trey: 0/5 0/10 FP JR: 0/5 0/10 Attacks:
(Next Move: )
Badges
Kanto
Johto
Hoenn
Sinnoh
Unova
Kalos
Alola
Gym Badges
Unova Trio Badge
Contest Case
For full Contest Case see here Beauty Ribbons - Carona Be - Carona De - Carona Tre
Cute Ribbons - Cherish
Bag
Contacts Mom Dad Nonna JR Goldenrod Police Department (just in case) Sebastian Pokeballs x1 Maiden Ball
Contests x1 Sheen Spritz x1 Conditioner x1 Shampoo x1 Brush x1 Smoke Seals x1 Explosive Seal - Accessories - x1 Monocle +5 Smart or Cool Appeal x1 Bow Tie +4 Smart, Cute, or Cool Appeal x1 Top Hat +3 Cool or Smart Appeal x1 Headband +3 Cute or Beauty Appeal x1 Blue Bow +3 Beauty Appeal x1 Streamer Ribbons +5 Cute or Beauty Appeal x1 Natural Appeal Make-Up +6 Beauty Appeal x1 Necklace +4 Beauty Appeal x1 Cape +10 Appeal
TMs/HMs TM Earthquake TM Stone Edge TM Bulk Up - Carona De Ribbon TM Thunder - Carona Tre Ribbon TM Psych Up - Chess
HM Cut from Cherish's Be Ribbon HM06 Rock Smash from Carona's De Ribbon HM04 Strength from Carona's Tre Ribbon
XXQuest Item - Star Shard (Started at Spookival) : 27 / 50 XXArea Specific Item - : -- / -- XXWild Pokémon Encounters: 46 / -- XXTrainer Encounters: 71 / 15 XXTraveling Post: 3 / 3 XXXXXXXX↘Moving to: ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
-
Reese couldn’t help but quirk an eyebrow at the tone of surprise in JR’s voice, smiling just a bit in response. If he’d been in a position to do so, he might’ve raised his head a little higher like it was something to be proud of. Was he proud? No not really, but he wasn’t ashamed either. It was a bit of a grey area, that one.
"Yep," he shrugged, "his, others. Anyone’s really. It’s not like it’s hard and it’s not like they do anything. Well most anyways." He narrowed a look at JR as his question was answered, silent as he pushed himself up into a proper sitting position. He was looking at the other as though searching for some sign that he wasn’t be truthful but well… so far he hadn’t gathered that JR was much of a liar, at least not in favor of Trey. "Really?" He looked rather interested in the fact, scoffing. "He was exactly the same way. I’m not even surprised," he scoffed and for a moment a bit of a sly grin crossed his face. "Good to know though…," clearly, he had some nefarious thoughts now. Maybe he'd need to visit the contest scenes sooner rather than later...
Reese gave JR a bit of a look, head tilting a bit. The man sounded a bit… too interested in that last comment; the punk took a moment to think about it before shrugging and giving an affirmative sort of nod. "He’d deserve it I think. Seriously, surprised his face is still in tact…," he frowned, looking at JR. "What’s your deal? I don’t get the feeling your a glitter b***h fanboy, you know."
Event Tracker 270 / 3000
Day 12 Apple Bobbing: +2 Spider Crawl: +6 Pumpkin Search: +2 Squash Smash: +1
Day 1: 34 Day 2: 25 Day 3: 24 Day 4: 30 Day 5: 27 Day 6: 24 Day 7: 25 Day 8: 21 Day 9: 12 Day 10: 16 Day 11: 21 Day 12: 11
Ability Contrary: Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa.
Attacks NRM | PHY || Tackle:40 DMG. WTR | PHY || Aqua Tail:90 DMG. GRS | SPC || Giga Drain:75 DMG; Restores HP to the user equal to 1/2 of damage dealt. STL | PHY || Iron Tail:100 DMG; 7/10 Chance of lowering targets physical defense one stage.
Ability Cursed Body: 3/10 chance of Disabling any move that makes contact with this Pokémon.
Attacks GHT | OTH || Confuse Ray:Confuses the target pokemon. GHT | SPC || Night Shade:Inflicts damage equal to user's level. Type effectiveness not included. GHT | PHY || Lick:30 DMG; 7/10 chance to paralyze. ELE | SPC || Hypnosis:Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use.
Ability Static: Contact with this Pokémon has a 3/10 chance of inducing Paralysis. Can effect Ground type pokemon.
Attacks ELE | SPC || Thunder:110 DMG; 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage. GRS | SPC || Grass Knot:Does damage depending on the targets weight. ELE | PHY || Thunder Punch:75 DMG; 4/10 chance of paralysis. STL | PHY || Iron Tail:100 DMG; 7/10 Chance of lowering target's physical defense one stage.
(Next Move: )
Held Item Light Ball:If Pikachu is holding this item, it's attack and Special attack are raised by 2 stages each at the beginning of battle.
Ability Prankster: Increases the priority of status moves by +1. When targeting a Dark-type opponent, the move with priority now fails.
Attacks FAY | SPC || Moonblast:95 DMG; 8/10 chance to lower targets special attack one stage. FLY | SPC || Hurricane:110 DMG; 7/10 Chance to confuse target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage. GRS | SPC || Mega Drain:40 DMG; Restores HP to the user equal to 1/2 of damage dealt. GRS | OTH || Leech Seed:Sprays seeds on the target that sap 1/8 of their HP every round and restores that amount of HP to the user.
(Next Move: )
Held Item N/A:- - - -
INVENTORY
Pokeballs - Unlimited Pokeballs - EXP Ball x 1 - Inspiration Ball x 5 - Fast Ball x 5 - Quick Ball x 3
Restoration Items - Unlimited Potions - Full Restore x 5 - Max Restore x 5 - Lemonade x 2
Hold Items - Muscle Band x 1 - Exp. Share x 1 - Lucky Egg x 1 (Equipped to Snivy) - Shell Bell x 1 - Flame Plate x 1 - Mind Plate x 1 - Choice Band x 1 - Choice Specs x 1 - Miracle Seed x 1
Special Items - Dowsing Machine x 1 - VS Seeker x 1 - Big Mushroom x 3 - Heartscales x 2 - Rare Candies x 7 (-6 Given to Snivy) - Dream Gem x 1
Berries
TM/HM
- HM O1 Cut
- TM Earthquake - TM Dig - TM Rock Slide - TM Focus Blast - TM Volt Switch - TM Psych Up (Chili)
Badge Case
Unova Trio Badge |
Misc
Backpack - Spray Paint Cans | Set of Graffiti Markers | Water Bottle | Snacks | Swiss Army Knife | Clothes | Pokedex
Communicator Contacts Seth - Dad
NOTES
- Heartscale x 4
Posted: Thu Oct 11, 2018 11:56 am
Trevor "Trey" Dover and Jeraldo "JR" Advante
Location:Spookival, Chills and Thrills
NPC Battle 189/15 posts
Wild Pokemon 189/5
Posts To Leave Area --/3
Item questing: Fertilizer 9/10 [ Reduced from ---- by Shade's Pickup Ability ] posts Area Specific Item: ---- --/-- posts
JR looked at Reese with thoughtful amusement. "You a pageant kid or something? You seem to hate contests quite a bit if you went through the trouble of doing all that," he remarked with some interest. He scoffed as Reese failed to surprise him by confirming that Trey hadn't really changed much over the years. "Guess I can't say I'm surprised. Not even being a teenager could pull him from his contests," he mused, folding his arms again and relaxing some in his posture. He looked at the other with some silent consideration, noticing that he obviously looked like he intended to continue messing with Trey's passion, but simply tucked that away for later. Would he tell Trey? .... Probably not, but he'd keep it in mind. At the very least, maybe he could use such things as a distraction for him to slip away, or to out Trey's "muteness" so he wouldn't be needed anymore. Though the teen seemed to be doing a good enough job of that on his own, at the rate he'd been going lately...
He seemed not at all phased by Reese's reaction to his obvious interest, and he smiled casually, almost unnervingly so, at his response. "No, I'm not, but we have a deal. Just how would you consider making him 'less of a fake', though?" he continued, pushing the subject, and leaving his own answer to Reese's question, intentionally vague.
[ Cherish and Shade entered the Corn Field again! They progress 0 feet but find 20 tickets! 1/3 And are 0 ft in! Plushies: 4
Day 1: 2 + 4 = 6 + 6 + 1 = 13 Tickets Day 2: 4 + 5 = 9 + 10 + 1 = 20 Tickets Day 3: 1 + 6 = 7 + 6 + 1 = 14 Tickets Day 4: 2 + 1 = 3 Tickets Day 5: 2 + 8 = 10 + 2 + 1 = 13 Tickets Day 6: 4 + 10 = 14 + 10 + 1 = 25 Tickets Day 7: 2 + 5 = 7 + 2 + 1 = 10 Tickets Day 8: 2 + 9 = 11 + 6 + 1 = 18 Tickets Day 9: 6 + 10 = 16 + 10 + 1 = 27 Tickets Day 10: 6 + 9 = 15 + 10 + 100 = 125 Tickets x1 XP Ball claimed from first maze run Day 13: 20 Tickets Maze
Notes to self: "Elvrick Hirsh" is JR's 'Trainer' persona
Pending Items
x2 Fertilizer
- Contest - x1 Maiden Ball x1 Green Scarf x1 Cautious Lens x1 Arm Band/Waist Band/Sweatband x1 Conditioner
OoB; With JR:
Cherish, the Gekkit ♂, lvl 22. [ XP Ball ] Exp 25/32 Ability: Battle Armor Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage Item: HP: 190/220 Contest Base Appeal: 10 Cute 4 Cool 1 Beauty 0 Smart 0 Tough 1/7 Poffin Ribbons: FP Trey: 4/5 7/10 FP Jr: 0/5 1/10 Attacks: Withdraw: Raise user's physical defense one stage ♥♥ Prevents the user from being startled one time this turn Uproar: 90: lasts 3 rounds, and all Pokemon on the field cannot sleep for the duration of the uproar ♥♥ Badly startles Pokémon that the audience has high expectations of Disarming Voice: 40: Ignores accuracy & evasiveness ♥♥ Works great if the user goes first this turn Screech: Lower targets defense two stages ♥♥♥ Makes audience expect little of other contestants (Next Move: Bite at 13 ) ◘ Basil the Grovyle ♂, lvl 51. Exp: 28/50 Ability: Overgrow When HP is below 1/3rd Grass type attacks do x1.5 damage Item: HP: 500/500 Trey FP Count: 0/5 1/10 posts for FP Marx FP Count: 2/5 10/10 posts for FP Attacks: ç•Dynamic Punch: 140 (100 + 40): Confuses target pokemon Cool ♥♥ Badly startles Pokémon that the audience has high expectations of ç•Thunder Punch: 115 (75 + 40): 4/10 chance of paralysis Cool ♥♥♥♥ Quite an appealing move Giga Drain: 115 (75 + 40): Restores HP to the user equal to 1/2 of damage dealt. Smart ♥ Badly startles the last Pokémon to act before the user ç•Leaf Blade: 130 (90 + 40): has a 1/10 chance to critically hit Cool ♥♥♥ An appealing move that can be used repeatedly without boring the audience (Next Move: X-scissor at 43) ◘ Vaporeon ♀, lvl 43. Exp: 42/50 Ability: Water Absorb The Pokémon heals up to 1/4 of it's maximum HP when hit with Water-type moves Item: HP: 430/430 Trey FP Count: 0/5 1/10 posts for FP Marx FP Count: 0/5 3/10 posts for FP Attacks: ~Blizzard: 140 (110 + 30): 3/10 Chance to Freeze Beauty ♥ Badly startles the last Pokémon to act before the user ç• Dig: 110 (80 + 30): User digs underground on first turn, strikes the next turn Tough ♥♥ Prevents the user from being startled one time this turn Shadow Ball: 110 (80 + 30): 8/10 Chance to Lower targets special defense One Stage Smart ♥♥♥♥ Quite an appealing move ~Muddy Water: 120 (90 + 30): 1/2 Chance to lowering targets accuracy one stage Tough ♥♥ Startles all of the Pokémon to act before the user (Next Move: Hydro Pump 45 ) ◘ Usingi, Streeny, "Rain", "Usi", the Zorua ♀, lvl 12. Exp: 15/17 Ability: Illusion Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. Item: HP: 100/100 Trey FP Count: 0/5 0/10 posts for FP Marx FP Count: 0/5 0/10 posts for FP Attacks: ç•Scratch: 40 ~Leer: Lower targets physical defense one stage ç•Pursuit: 40: Double damage if the opponent is switching out (Priority +7) Fake Tears: Lower targets special defense two stages (Next Move: ) Shade, the Chengshen Θ, lvl 28. [ XP Ball ] Exp 19/33 Ability: Specialize Agender: 1.2 Def, 1.2 Sp Def Item: HP: 270/270 FP Trey: 2/5 3/10 FP JR: 0/5 1/10 Attacks: Destiny Bond: If the user faints target effected pokemon faints too. Doesn't effect pokemon switched into battle unless switched in by the effect of baton pass ♥♥♥♥♥♥♥ A move of huge appeal, but using it prevents the user from taking further contest moves •Spirit Shackle: 90 (80 + 10), Traps target. Cannot trap Ghost types. Trapped Pokemon can not switch or flee other than by effect of a move, item or ability. (See Battle Info: Trap Moves for more details.) ♥♥♥ Temporarily stops the crowd from growing excited; Stops the crowd from gaining any excitement for the remainder of the turn Calm Mind: Raise special attack & defense one stage ♥ Gets the Pokémon pumped up. Helps prevent nervousness, too ç•Knock Off: 75 (65 + 10): Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ♥♥ Badly startles all of the Pokémon to act before the user; -4 to the pokemon that acts before the user (Next Move: Destiny Bond 27 ) ◘ Zubat ♂, lvl 30. Exp: 22/36 Ability: Inner Focus This Pokémon will not flinch Item: HP: 290/290 Trey FP Count: 0/5 0/10 posts for FP Marx FP Count: 3/5 2/10 posts for FP Attacks: ç•Leech Life: 30 (20 + 10): Restores HP to the user equal to 1/2 of damage dealt. Smart ♥ Shows off the Pokémon’s appeal about as well as the move used just before it Supersonic: Confuses target pokemon Smart ♥♥♥ Makes audience expect little of other contestants ç•Wing Attack: 70 (60 + 10) Cool ♥♥♥♥ Quite an appealing move ç•Bite: 70 (60 + 10): 4/10 Chance to Flinch target Tough ♥♥ Badly startles the last Pokémon to act before the user (Next Move: Wing Attack at level 15)
Out of Party Pokemon
Carona, the Volcarona ♂, lvl 27. [ XP Ball ] Exp 5/22 Ability: Flame Body The opponent has a 3/10 chance of being Burned when using an attack that requires physical contact against this Pokémon. If a pokemon with flame body is in the active party, eggs will take 10 less posts to hatch. This ability does not stack with itself or other similar abilities. Item: HP: 270/270 Contest Base Appeal: 6 Cute 0 Cool 20 Beauty 0 Smart 0 Tough 2/7 Poffins Ribbons: FP Trey: 0/5 9/10 FP JR: 0/5 0/10 Attacks: Fiery Dance: 90 ( 80 + 10 ): 8/10 chance to raise user's special attack one stage ♥ Works well if the user is pumped up; +5 Appeal if the user is Pumped Up Quiver Dance: Raise user's special. attack & defense, and speed one stage ♥ Gets the Pokémon pumped up. Helps prevent nervousness; 1/2 Startle effect. Increases the chance of a combo by 20% Overheat: 140 ( 130 + 10 ): Lowers user's special attack two stages ♥♥♥♥♥♥ A very appealing move, but after using this move, the user is more easily startled; If the pokemon is startled during this or the next turn, it takes -6 appeal ~Light Screen: Reduces damage from special attacks by 1/2 for 5 rounds ♥♥ Prevents the user from being startled until the turn ends (Next Move: ---- )
◘ Breloom ♂, lvl 40. Exp: 37/38 Ability: Poison Heal If the Pokémon is poisoned or badly poisoned, it will gain 1/8 of its maximum HP at the end of each turn instead of taking damage Item: Toxic Orb Holder gets badly poisoned after 1 turn. HP: 400/400 Trey FP Count: 0/5 1/10 posts for FP Marx FP Count: 0/5 3/10 posts for FP Attacks: Venoshock: 85 (65 + 20): Inflicts double damage if target is poisoned Focus Blast: 140 (120 + 20): 1/2 chance of lowering targets special defense one stage ç•Facade: 90 (70 + 20): does double damage if user is poisoned, paralyzed, or burned •Fling: Power depends on held Item. Reference chart (Next Move: )
Wesley, the Wigglytough ♂, lvl 50. Exp 0/15 Ability: Competitive Boosts the Sp. Atk stat when a stat is lowered Item: HP: 500/500 FP Trey: 0/5 0/10 FP JR: 0/5 2/10 Attacks: ç•Play Rough: 130 (90 + 40): 1/2 chance to lower targets physical attack one stage ~Hyper Voice: 130 (90 + 40) ç•Wake-Up Slap: 110 (70 + 40): Inflicts double damage if target is asleep. wakes the target ç•Body Slam: 125 (85 + 40): 7/10 chance to paralyze. If a pokemon has used minimize, the base power is doubled (Next move: ---- ) N A M E ♀♂, lvl 00. [ S P E C I A L B A L L ] Exp 0/15 Ability: Item: HP: 0/00 FP Trey: 0/5 0/10 FP JR: 0/5 0/10 Attacks:
(Next Move: )
Badges
Kanto
Johto
Hoenn
Sinnoh
Unova
Kalos
Alola
Gym Badges
Unova Trio Badge
Contest Case
For full Contest Case see here Beauty Ribbons - Carona Be - Carona De - Carona Tre
Cute Ribbons - Cherish
Bag
Contacts Mom Dad Nonna JR Goldenrod Police Department (just in case) Sebastian Pokeballs x1 Maiden Ball
Contests x1 Sheen Spritz x1 Conditioner x1 Shampoo x1 Brush x1 Smoke Seals x1 Explosive Seal - Accessories - x1 Monocle +5 Smart or Cool Appeal x1 Bow Tie +4 Smart, Cute, or Cool Appeal x1 Top Hat +3 Cool or Smart Appeal x1 Headband +3 Cute or Beauty Appeal x1 Blue Bow +3 Beauty Appeal x1 Streamer Ribbons +5 Cute or Beauty Appeal x1 Natural Appeal Make-Up +6 Beauty Appeal x1 Necklace +4 Beauty Appeal x1 Cape +10 Appeal
TMs/HMs TM Earthquake TM Stone Edge TM Bulk Up - Carona De Ribbon TM Thunder - Carona Tre Ribbon TM Psych Up - Chess
HM Cut from Cherish's Be Ribbon HM06 Rock Smash from Carona's De Ribbon HM04 Strength from Carona's Tre Ribbon
XXQuest Item - Star Shard (Started at Spookival) : 28 / 50 XXArea Specific Item - : -- / -- XXWild Pokémon Encounters: 47 / -- XXTrainer Encounters: 72 / 15 XXTraveling Post: 3 / 3 XXXXXXXX↘Moving to: ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
-
Reese shot JR a bit of a death glare and moved as though to fling himself up from the cot in a fit. He didn’t get far and plopped back down with a groan and a wince, disgust still on his face. To make up for the fact that he could not rage hate as intended, he intend decided to scoff. "Hell no. Gross," he grimaced at the thought, "I did it because it was fun. Those fakes get all uppity the minute things don’t go the way they want. It’s hilarious and they deserve it." And he stood by it, clear from his tone.
"You have no idea," Reese rolled his eyes, sitting up on the cot at this point. He was feeling antsy and considered inquiring of a nurse if he could go, or rather maybe just walk out (why should he have to ask anyone after all?) but didn’t want to interrupt the conversation going on at this time.
The punk wasn’t sure if he ought to take JR seriously concerning the whole ‘making Trey a true mute’ business. He stared at him, not missing that he continued to evade his questions on exactly what he was doing travelling with him or what their was arrangement was that led the man, who clearly knew Trey was not a mute to pretend to be his interpreter all the same. It seemed an extra level of shady to him; though not exactly something he could care too much about. "I don’t know," he spoke slowly, considering his words, "if he wants to pretend to be a mute, might as well give him a real reason instead, right?” He thought a bit more frowning, "What? You got more dirt on him? There are other ways to make a faker into a genuine loser. Wouldn’t mind finding a way to do it too."
Ability Contrary: Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa.
Attacks NRM | PHY || Tackle:40 DMG. WTR | PHY || Aqua Tail:90 DMG. GRS | SPC || Giga Drain:75 DMG; Restores HP to the user equal to 1/2 of damage dealt. STL | PHY || Iron Tail:100 DMG; 7/10 Chance of lowering targets physical defense one stage.
Ability Cursed Body: 3/10 chance of Disabling any move that makes contact with this Pokémon.
Attacks GHT | OTH || Confuse Ray:Confuses the target pokemon. GHT | SPC || Night Shade:Inflicts damage equal to user's level. Type effectiveness not included. GHT | PHY || Lick:30 DMG; 7/10 chance to paralyze. ELE | SPC || Hypnosis:Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use.
Ability Static: Contact with this Pokémon has a 3/10 chance of inducing Paralysis. Can effect Ground type pokemon.
Attacks ELE | SPC || Thunder:110 DMG; 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage. GRS | SPC || Grass Knot:Does damage depending on the targets weight. ELE | PHY || Thunder Punch:75 DMG; 4/10 chance of paralysis. STL | PHY || Iron Tail:100 DMG; 7/10 Chance of lowering target's physical defense one stage.
(Next Move: )
Held Item Light Ball:If Pikachu is holding this item, it's attack and Special attack are raised by 2 stages each at the beginning of battle.
Ability Prankster: Increases the priority of status moves by +1. When targeting a Dark-type opponent, the move with priority now fails.
Attacks FAY | SPC || Moonblast:95 DMG; 8/10 chance to lower targets special attack one stage. FLY | SPC || Hurricane:110 DMG; 7/10 Chance to confuse target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage. GRS | SPC || Mega Drain:40 DMG; Restores HP to the user equal to 1/2 of damage dealt. GRS | OTH || Leech Seed:Sprays seeds on the target that sap 1/8 of their HP every round and restores that amount of HP to the user.
(Next Move: )
Held Item N/A:- - - -
INVENTORY
Pokeballs - Unlimited Pokeballs - EXP Ball x 1 - Inspiration Ball x 5 - Fast Ball x 5 - Quick Ball x 3
Restoration Items - Unlimited Potions - Full Restore x 5 - Max Restore x 5 - Lemonade x 2
Hold Items - Muscle Band x 1 - Exp. Share x 1 - Lucky Egg x 1 (Equipped to Snivy) - Shell Bell x 1 - Flame Plate x 1 - Mind Plate x 1 - Choice Band x 1 - Choice Specs x 1 - Miracle Seed x 1
Special Items - Dowsing Machine x 1 - VS Seeker x 1 - Big Mushroom x 3 - Heartscales x 2 - Rare Candies x 7 (-6 Given to Snivy) - Dream Gem x 1
Berries
TM/HM
- HM O1 Cut
- TM Earthquake - TM Dig - TM Rock Slide - TM Focus Blast - TM Volt Switch - TM Psych Up (Chili)
Badge Case
Unova Trio Badge |
Misc
Backpack - Spray Paint Cans | Set of Graffiti Markers | Water Bottle | Snacks | Swiss Army Knife | Clothes | Pokedex
XXQuest Item - Star Shard (Started at Spookival) : 29 / 50 XXArea Specific Item - : -- / -- XXWild Pokémon Encounters: 48 / -- XXTrainer Encounters: 73 / 15 XXTraveling Post: 3 / 3 XXXXXXXX↘Moving to: ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
-
Jaxston shoved the tickets they'd just earned from their last bout of games into the satchel, taking a moment to admire the collection. They'd gotten quite a few tickets so far; though he'd yet to figure out exactly what or why they were collecting them anyways. There were a couple of prize booths about and he had watched as others went up to them with their collection of tickets to exchange for items. Was that something they could do eventually? How many tickets would they need? Or would that be something best left to Reese to do. Would he be happy if they brought some extra items? They wouldn't have been stolen or anything though so... it was hard to guess. The Snivy still didn't quite get his trainer and the fact that he hadn't seen him since Ginger sent them off was actually a concerning thought. What if he'd just ditched them here?! No, no, no. He shook the idea off. That wasn't possible; Quixote seemed to have all the faith in the world about Reese (from the few bits of conversation Jaxston had managed from him before the excitement of the fair took over his attention) and the Snivy had a sneaking suspicion that at the minimum, Reese wouldn't leave the Axew behind.
So the closer he stuck to him, the better off he was. Kind of sad to think about in hind sight.
Event Tracker 291 / 3000
Day 13 Apple Bobbling: +1 Web Crawl: +5 Pumpkin Search: +10 Squash Smash: +5
- Day 1: 34 Day 2: 25 Day 3: 24 Day 4: 30 Day 5: 27 Day 6: 24 Day 7: 25 Day 8: 21 Day 9: 12 Day 10: 16 Day 11: 21 Day 12: 11 Day 13: 21
Ability Contrary: Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa.
Attacks NRM | PHY || Tackle:40 DMG. WTR | PHY || Aqua Tail:90 DMG. GRS | SPC || Giga Drain:75 DMG; Restores HP to the user equal to 1/2 of damage dealt. STL | PHY || Iron Tail:100 DMG; 7/10 Chance of lowering targets physical defense one stage.
Ability Cursed Body: 3/10 chance of Disabling any move that makes contact with this Pokémon.
Attacks GHT | OTH || Confuse Ray:Confuses the target pokemon. GHT | SPC || Night Shade:Inflicts damage equal to user's level. Type effectiveness not included. GHT | PHY || Lick:30 DMG; 7/10 chance to paralyze. ELE | SPC || Hypnosis:Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use.
Ability Static: Contact with this Pokémon has a 3/10 chance of inducing Paralysis. Can effect Ground type pokemon.
Attacks ELE | SPC || Thunder:110 DMG; 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage. GRS | SPC || Grass Knot:Does damage depending on the targets weight. ELE | PHY || Thunder Punch:75 DMG; 4/10 chance of paralysis. STL | PHY || Iron Tail:100 DMG; 7/10 Chance of lowering target's physical defense one stage.
(Next Move: )
Held Item Light Ball:If Pikachu is holding this item, it's attack and Special attack are raised by 2 stages each at the beginning of battle.
Ability Prankster: Increases the priority of status moves by +1. When targeting a Dark-type opponent, the move with priority now fails.
Attacks FAY | SPC || Moonblast:95 DMG; 8/10 chance to lower targets special attack one stage. FLY | SPC || Hurricane:110 DMG; 7/10 Chance to confuse target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage. GRS | SPC || Mega Drain:40 DMG; Restores HP to the user equal to 1/2 of damage dealt. GRS | OTH || Leech Seed:Sprays seeds on the target that sap 1/8 of their HP every round and restores that amount of HP to the user.
(Next Move: )
Held Item N/A:- - - -
INVENTORY
Pokeballs - Unlimited Pokeballs - EXP Ball x 1 - Inspiration Ball x 5 - Fast Ball x 5 - Quick Ball x 3
Restoration Items - Unlimited Potions - Full Restore x 5 - Max Restore x 5 - Lemonade x 2
Hold Items - Muscle Band x 1 - Exp. Share x 1 - Lucky Egg x 1 (Equipped to Snivy) - Shell Bell x 1 - Flame Plate x 1 - Mind Plate x 1 - Choice Band x 1 - Choice Specs x 1 - Miracle Seed x 1
Special Items - Dowsing Machine x 1 - VS Seeker x 1 - Big Mushroom x 3 - Heartscales x 2 - Rare Candies x 7 (-6 Given to Snivy) - Dream Gem x 1
Berries
TM/HM
- HM O1 Cut
- TM Earthquake - TM Dig - TM Rock Slide - TM Focus Blast - TM Volt Switch - TM Psych Up (Chili)
Badge Case
Unova Trio Badge |
Misc
Backpack - Spray Paint Cans | Set of Graffiti Markers | Water Bottle | Snacks | Swiss Army Knife | Clothes | Pokedex
Item questing: Fertilizer 10/10 [ Reduced from ---- by Shade's Pickup Ability ] posts Area Specific Item: ---- --/-- posts
JR looked at Reese thoughtfully, his earlier amusement replaced by consideration. His gaze slid off to the side and he remained silent, before looking back to Reese with a light smile. He was... considering the situation. He looked back over at the entrance to the tent, remaining quiet a moment, before absently pulling out Wesley's pokeball and tossing it in one hand. "No, I don't have dirt on him," he replied casually, looking back to Reese. He quirked an eyebrow, tossing the pokeball between his hands. "What would you do? Punch him in the throat?" he queried. Maybe he ought to back off the subject, though.... it wasn't really likely they ewre going to be teaming up to ruin Trey's vocal cords, now was it.
[ Cherish and Shade entered the Corn Field again! They progress 10 feet 2/3 And are 10 ft in! Plushies: 4
Day 1: 2 + 4 = 6 + 6 + 1 = 13 Tickets Day 2: 4 + 5 = 9 + 10 + 1 = 20 Tickets Day 3: 1 + 6 = 7 + 6 + 1 = 14 Tickets Day 4: 2 + 1 = 3 Tickets Day 5: 2 + 8 = 10 + 2 + 1 = 13 Tickets Day 6: 4 + 10 = 14 + 10 + 1 = 25 Tickets Day 7: 2 + 5 = 7 + 2 + 1 = 10 Tickets Day 8: 2 + 9 = 11 + 6 + 1 = 18 Tickets Day 9: 6 + 10 = 16 + 10 + 1 = 27 Tickets Day 10: 6 + 9 = 15 + 10 + 100 = 125 Tickets x1 XP Ball claimed from first maze run Day 13: 20 Tickets Maze
Notes to self: "Elvrick Hirsh" is JR's 'Trainer' persona
Pending Items
x2 Fertilizer
- Contest - x1 Maiden Ball x1 Green Scarf x1 Cautious Lens x1 Arm Band/Waist Band/Sweatband x1 Conditioner
OoB; With JR:
Cherish, the Gekkit ♂, lvl 22. [ XP Ball ] Exp 27/32 Ability: Battle Armor Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage Item: HP: 190/220 Contest Base Appeal: 10 Cute 4 Cool 1 Beauty 0 Smart 0 Tough 1/7 Poffin Ribbons: FP Trey: 4/5 7/10 FP Jr: 0/5 1/10 Attacks: Withdraw: Raise user's physical defense one stage ♥♥ Prevents the user from being startled one time this turn Uproar: 90: lasts 3 rounds, and all Pokemon on the field cannot sleep for the duration of the uproar ♥♥ Badly startles Pokémon that the audience has high expectations of Disarming Voice: 40: Ignores accuracy & evasiveness ♥♥ Works great if the user goes first this turn Screech: Lower targets defense two stages ♥♥♥ Makes audience expect little of other contestants (Next Move: Bite at 13 ) ◘ Basil the Grovyle ♂, lvl 51. Exp: 29/50 Ability: Overgrow When HP is below 1/3rd Grass type attacks do x1.5 damage Item: HP: 500/500 Trey FP Count: 0/5 1/10 posts for FP Marx FP Count: 2/5 10/10 posts for FP Attacks: ç•Dynamic Punch: 140 (100 + 40): Confuses target pokemon Cool ♥♥ Badly startles Pokémon that the audience has high expectations of ç•Thunder Punch: 115 (75 + 40): 4/10 chance of paralysis Cool ♥♥♥♥ Quite an appealing move Giga Drain: 115 (75 + 40): Restores HP to the user equal to 1/2 of damage dealt. Smart ♥ Badly startles the last Pokémon to act before the user ç•Leaf Blade: 130 (90 + 40): has a 1/10 chance to critically hit Cool ♥♥♥ An appealing move that can be used repeatedly without boring the audience (Next Move: X-scissor at 43) ◘ Vaporeon ♀, lvl 43. Exp: 43/50 Ability: Water Absorb The Pokémon heals up to 1/4 of it's maximum HP when hit with Water-type moves Item: HP: 430/430 Trey FP Count: 0/5 1/10 posts for FP Marx FP Count: 0/5 3/10 posts for FP Attacks: ~Blizzard: 140 (110 + 30): 3/10 Chance to Freeze Beauty ♥ Badly startles the last Pokémon to act before the user ç• Dig: 110 (80 + 30): User digs underground on first turn, strikes the next turn Tough ♥♥ Prevents the user from being startled one time this turn Shadow Ball: 110 (80 + 30): 8/10 Chance to Lower targets special defense One Stage Smart ♥♥♥♥ Quite an appealing move ~Muddy Water: 120 (90 + 30): 1/2 Chance to lowering targets accuracy one stage Tough ♥♥ Startles all of the Pokémon to act before the user (Next Move: Hydro Pump 45 ) ◘ Usingi, Streeny, "Rain", "Usi", the Zorua ♀, lvl 12. Exp: 16/17 Ability: Illusion Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. Item: HP: 100/100 Trey FP Count: 0/5 0/10 posts for FP Marx FP Count: 0/5 0/10 posts for FP Attacks: ç•Scratch: 40 ~Leer: Lower targets physical defense one stage ç•Pursuit: 40: Double damage if the opponent is switching out (Priority +7) Fake Tears: Lower targets special defense two stages (Next Move: ) Shade, the Chengshen Θ, lvl 28. [ XP Ball ] Exp 21/33 Ability: Specialize Agender: 1.2 Def, 1.2 Sp Def Item: HP: 270/270 FP Trey: 2/5 3/10 FP JR: 0/5 1/10 Attacks: Destiny Bond: If the user faints target effected pokemon faints too. Doesn't effect pokemon switched into battle unless switched in by the effect of baton pass ♥♥♥♥♥♥♥ A move of huge appeal, but using it prevents the user from taking further contest moves •Spirit Shackle: 90 (80 + 10), Traps target. Cannot trap Ghost types. Trapped Pokemon can not switch or flee other than by effect of a move, item or ability. (See Battle Info: Trap Moves for more details.) ♥♥♥ Temporarily stops the crowd from growing excited; Stops the crowd from gaining any excitement for the remainder of the turn Calm Mind: Raise special attack & defense one stage ♥ Gets the Pokémon pumped up. Helps prevent nervousness, too ç•Knock Off: 75 (65 + 10): Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ♥♥ Badly startles all of the Pokémon to act before the user; -4 to the pokemon that acts before the user (Next Move: Destiny Bond 27 ) ◘ Zubat ♂, lvl 30. Exp: 23/36 Ability: Inner Focus This Pokémon will not flinch Item: HP: 290/290 Trey FP Count: 0/5 0/10 posts for FP Marx FP Count: 3/5 2/10 posts for FP Attacks: ç•Leech Life: 30 (20 + 10): Restores HP to the user equal to 1/2 of damage dealt. Smart ♥ Shows off the Pokémon’s appeal about as well as the move used just before it Supersonic: Confuses target pokemon Smart ♥♥♥ Makes audience expect little of other contestants ç•Wing Attack: 70 (60 + 10) Cool ♥♥♥♥ Quite an appealing move ç•Bite: 70 (60 + 10): 4/10 Chance to Flinch target Tough ♥♥ Badly startles the last Pokémon to act before the user (Next Move: Wing Attack at level 15)
Out of Party Pokemon
Carona, the Volcarona ♂, lvl 27. [ XP Ball ] Exp 5/22 Ability: Flame Body The opponent has a 3/10 chance of being Burned when using an attack that requires physical contact against this Pokémon. If a pokemon with flame body is in the active party, eggs will take 10 less posts to hatch. This ability does not stack with itself or other similar abilities. Item: HP: 270/270 Contest Base Appeal: 6 Cute 0 Cool 20 Beauty 0 Smart 0 Tough 2/7 Poffins Ribbons: FP Trey: 0/5 9/10 FP JR: 0/5 0/10 Attacks: Fiery Dance: 90 ( 80 + 10 ): 8/10 chance to raise user's special attack one stage ♥ Works well if the user is pumped up; +5 Appeal if the user is Pumped Up Quiver Dance: Raise user's special. attack & defense, and speed one stage ♥ Gets the Pokémon pumped up. Helps prevent nervousness; 1/2 Startle effect. Increases the chance of a combo by 20% Overheat: 140 ( 130 + 10 ): Lowers user's special attack two stages ♥♥♥♥♥♥ A very appealing move, but after using this move, the user is more easily startled; If the pokemon is startled during this or the next turn, it takes -6 appeal ~Light Screen: Reduces damage from special attacks by 1/2 for 5 rounds ♥♥ Prevents the user from being startled until the turn ends (Next Move: ---- )
◘ Breloom ♂, lvl 40. Exp: 37/38 Ability: Poison Heal If the Pokémon is poisoned or badly poisoned, it will gain 1/8 of its maximum HP at the end of each turn instead of taking damage Item: Toxic Orb Holder gets badly poisoned after 1 turn. HP: 400/400 Trey FP Count: 0/5 1/10 posts for FP Marx FP Count: 0/5 3/10 posts for FP Attacks: Venoshock: 85 (65 + 20): Inflicts double damage if target is poisoned Focus Blast: 140 (120 + 20): 1/2 chance of lowering targets special defense one stage ç•Facade: 90 (70 + 20): does double damage if user is poisoned, paralyzed, or burned •Fling: Power depends on held Item. Reference chart (Next Move: )
Wesley, the Wigglytough ♂, lvl 50. Exp 0/15 Ability: Competitive Boosts the Sp. Atk stat when a stat is lowered Item: HP: 500/500 FP Trey: 0/5 0/10 FP JR: 0/5 2/10 Attacks: ç•Play Rough: 130 (90 + 40): 1/2 chance to lower targets physical attack one stage ~Hyper Voice: 130 (90 + 40) ç•Wake-Up Slap: 110 (70 + 40): Inflicts double damage if target is asleep. wakes the target ç•Body Slam: 125 (85 + 40): 7/10 chance to paralyze. If a pokemon has used minimize, the base power is doubled (Next move: ---- ) N A M E ♀♂, lvl 00. [ S P E C I A L B A L L ] Exp 0/15 Ability: Item: HP: 0/00 FP Trey: 0/5 0/10 FP JR: 0/5 0/10 Attacks:
(Next Move: )
Badges
Kanto
Johto
Hoenn
Sinnoh
Unova
Kalos
Alola
Gym Badges
Unova Trio Badge
Contest Case
For full Contest Case see here Beauty Ribbons - Carona Be - Carona De - Carona Tre
Cute Ribbons - Cherish
Bag
Contacts Mom Dad Nonna JR Goldenrod Police Department (just in case) Sebastian Pokeballs x1 Maiden Ball
Contests x1 Sheen Spritz x1 Conditioner x1 Shampoo x1 Brush x1 Smoke Seals x1 Explosive Seal - Accessories - x1 Monocle +5 Smart or Cool Appeal x1 Bow Tie +4 Smart, Cute, or Cool Appeal x1 Top Hat +3 Cool or Smart Appeal x1 Headband +3 Cute or Beauty Appeal x1 Blue Bow +3 Beauty Appeal x1 Streamer Ribbons +5 Cute or Beauty Appeal x1 Natural Appeal Make-Up +6 Beauty Appeal x1 Necklace +4 Beauty Appeal x1 Cape +10 Appeal
TMs/HMs TM Earthquake TM Stone Edge TM Bulk Up - Carona De Ribbon TM Thunder - Carona Tre Ribbon TM Psych Up - Chess
HM Cut from Cherish's Be Ribbon HM06 Rock Smash from Carona's De Ribbon HM04 Strength from Carona's Tre Ribbon
XXQuest Item - Star Shard (Started at Spookival) : 30 / 50 XXArea Specific Item - : -- / -- XXWild Pokémon Encounters: 49 / -- XXTrainer Encounters: 74 / 15 XXTraveling Post: 3 / 3 XXXXXXXX↘Moving to: ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
-
Reese looked disappointed at the lack of information that JR had to share. Whether he was telling the truth and he really didn’t have anything or he wasn’t willing to divulge, Reese wasn’t sure. "Lame," he commented with a snort. He focused on the pokeball that the other pulled out to toss up in the air, though became distracted at the odd questions.
He stared at JR a moment, as though he were speaking some other language. The way the other went about his curious inquiries on just how he’d go about making Trey mute and what not was… well weird. Like really weird. Like even Reese thought it was kind of weird, and in the small scheme of things that was probably saying something.
"Yeah… probably," The punk commented slowly, glancing around the nursing tent a moment before making to stand. "No offense man, but you are ********’ weird ya know that?" He commented, looking at JR quizzically. "What, he got you by the balls or something? You look like you could take him out yourself, so why don’t you?"
Ability Contrary: Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa.
Attacks NRM | PHY || Tackle:40 DMG. WTR | PHY || Aqua Tail:90 DMG. GRS | SPC || Giga Drain:75 DMG; Restores HP to the user equal to 1/2 of damage dealt. STL | PHY || Iron Tail:100 DMG; 7/10 Chance of lowering targets physical defense one stage.
Ability Cursed Body: 3/10 chance of Disabling any move that makes contact with this Pokémon.
Attacks GHT | OTH || Confuse Ray:Confuses the target pokemon. GHT | SPC || Night Shade:Inflicts damage equal to user's level. Type effectiveness not included. GHT | PHY || Lick:30 DMG; 7/10 chance to paralyze. ELE | SPC || Hypnosis:Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use.
Ability Static: Contact with this Pokémon has a 3/10 chance of inducing Paralysis. Can effect Ground type pokemon.
Attacks ELE | SPC || Thunder:110 DMG; 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage. GRS | SPC || Grass Knot:Does damage depending on the targets weight. ELE | PHY || Thunder Punch:75 DMG; 4/10 chance of paralysis. STL | PHY || Iron Tail:100 DMG; 7/10 Chance of lowering target's physical defense one stage.
(Next Move: )
Held Item Light Ball:If Pikachu is holding this item, it's attack and Special attack are raised by 2 stages each at the beginning of battle.
Ability Prankster: Increases the priority of status moves by +1. When targeting a Dark-type opponent, the move with priority now fails.
Attacks FAY | SPC || Moonblast:95 DMG; 8/10 chance to lower targets special attack one stage. FLY | SPC || Hurricane:110 DMG; 7/10 Chance to confuse target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage. GRS | SPC || Mega Drain:40 DMG; Restores HP to the user equal to 1/2 of damage dealt. GRS | OTH || Leech Seed:Sprays seeds on the target that sap 1/8 of their HP every round and restores that amount of HP to the user.
(Next Move: )
Held Item N/A:- - - -
INVENTORY
Pokeballs - Unlimited Pokeballs - EXP Ball x 1 - Inspiration Ball x 5 - Fast Ball x 5 - Quick Ball x 3
Restoration Items - Unlimited Potions - Full Restore x 5 - Max Restore x 5 - Lemonade x 2
Hold Items - Muscle Band x 1 - Exp. Share x 1 - Lucky Egg x 1 (Equipped to Snivy) - Shell Bell x 1 - Flame Plate x 1 - Mind Plate x 1 - Choice Band x 1 - Choice Specs x 1 - Miracle Seed x 1
Special Items - Dowsing Machine x 1 - VS Seeker x 1 - Big Mushroom x 3 - Heartscales x 2 - Rare Candies x 7 (-6 Given to Snivy) - Dream Gem x 1
Berries
TM/HM
- HM O1 Cut
- TM Earthquake - TM Dig - TM Rock Slide - TM Focus Blast - TM Volt Switch - TM Psych Up (Chili)
Badge Case
Unova Trio Badge |
Misc
Backpack - Spray Paint Cans | Set of Graffiti Markers | Water Bottle | Snacks | Swiss Army Knife | Clothes | Pokedex
Item questing: Fertilizer 1/10 [ Reduced from ---- by Shade's Pickup Ability ] posts Area Specific Item: ---- --/-- posts
JR kept a perfectly open, receptive, and neutral expression as Reese reacted to his persistence on the topic. Was it bad that bad that getting a reaction out of him was becoming more of an amusing past time than a sincere interest in the conversation? Probably. He couldn't help it, though. First of all, the boy obviously had an attitude, so it wasn't like any of this wasn't deserved. Second of all, he was bored, and he was curious, so it wasn't like he was just doing it to be mean, either. He looked off to the side, as if thinking and searching for an answer, before his gaze slide back to look at Reese, head only tilting slightly to watch him from the corner of his eye. "I've gotten tired of killing people myself," he replied back loftily. Pushing off the bed, he shrugged. "Maiming, too. Anyway, feel better. Let me know if you need any help with 'Glitter b***h's vocal cords," he added casually, before heading to the tent.
He made sure his face wasn't visible, but he couldn't help a slight smirk. Now he just needed to actually find Trey, and see whether he'd managed to get himself killed looking for those birds...
[ Cherish and Shade entered the Corn Field again! They progress 5 feet + a Plushie 1/3 And are 15 ft in! Plushies: 5
Day 1: 2 + 4 = 6 + 6 + 1 = 13 Tickets Day 2: 4 + 5 = 9 + 10 + 1 = 20 Tickets Day 3: 1 + 6 = 7 + 6 + 1 = 14 Tickets Day 4: 2 + 1 = 3 Tickets Day 5: 2 + 8 = 10 + 2 + 1 = 13 Tickets Day 6: 4 + 10 = 14 + 10 + 1 = 25 Tickets Day 7: 2 + 5 = 7 + 2 + 1 = 10 Tickets Day 8: 2 + 9 = 11 + 6 + 1 = 18 Tickets Day 9: 6 + 10 = 16 + 10 + 1 = 27 Tickets Day 10: 6 + 9 = 15 + 10 + 100 = 125 Tickets x1 XP Ball claimed from first maze run Day 13: 20 Tickets Maze
Notes to self: "Elvrick Hirsh" is JR's 'Trainer' persona
Pending Items
x3 Fertilizer
- Contest - x1 Maiden Ball x1 Green Scarf x1 Cautious Lens x1 Arm Band/Waist Band/Sweatband x1 Conditioner
OoB; With JR:
Cherish, the Gekkit ♂, lvl 22. [ XP Ball ] Exp 29/32 Ability: Battle Armor Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage Item: HP: 190/220 Contest Base Appeal: 10 Cute 4 Cool 1 Beauty 0 Smart 0 Tough 1/7 Poffin Ribbons: FP Trey: 4/5 7/10 FP Jr: 0/5 1/10 Attacks: Withdraw: Raise user's physical defense one stage ♥♥ Prevents the user from being startled one time this turn Uproar: 90: lasts 3 rounds, and all Pokemon on the field cannot sleep for the duration of the uproar ♥♥ Badly startles Pokémon that the audience has high expectations of Disarming Voice: 40: Ignores accuracy & evasiveness ♥♥ Works great if the user goes first this turn Screech: Lower targets defense two stages ♥♥♥ Makes audience expect little of other contestants (Next Move: Bite at 13 ) ◘ Basil the Grovyle ♂, lvl 51. Exp: 30/50 Ability: Overgrow When HP is below 1/3rd Grass type attacks do x1.5 damage Item: HP: 500/500 Trey FP Count: 0/5 1/10 posts for FP Marx FP Count: 2/5 10/10 posts for FP Attacks: ç•Dynamic Punch: 140 (100 + 40): Confuses target pokemon Cool ♥♥ Badly startles Pokémon that the audience has high expectations of ç•Thunder Punch: 115 (75 + 40): 4/10 chance of paralysis Cool ♥♥♥♥ Quite an appealing move Giga Drain: 115 (75 + 40): Restores HP to the user equal to 1/2 of damage dealt. Smart ♥ Badly startles the last Pokémon to act before the user ç•Leaf Blade: 130 (90 + 40): has a 1/10 chance to critically hit Cool ♥♥♥ An appealing move that can be used repeatedly without boring the audience (Next Move: X-scissor at 43) ◘ Vaporeon ♀, lvl 43. Exp: 44/50 Ability: Water Absorb The Pokémon heals up to 1/4 of it's maximum HP when hit with Water-type moves Item: HP: 430/430 Trey FP Count: 0/5 1/10 posts for FP Marx FP Count: 0/5 3/10 posts for FP Attacks: ~Blizzard: 140 (110 + 30): 3/10 Chance to Freeze Beauty ♥ Badly startles the last Pokémon to act before the user ç• Dig: 110 (80 + 30): User digs underground on first turn, strikes the next turn Tough ♥♥ Prevents the user from being startled one time this turn Shadow Ball: 110 (80 + 30): 8/10 Chance to Lower targets special defense One Stage Smart ♥♥♥♥ Quite an appealing move ~Muddy Water: 120 (90 + 30): 1/2 Chance to lowering targets accuracy one stage Tough ♥♥ Startles all of the Pokémon to act before the user (Next Move: Hydro Pump 45 ) ◘ Usingi, Streeny, "Rain", "Usi", the Zorua ♀, lvl 12. Exp: 17/17 Ability: Illusion Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. Item: HP: 100/100 Trey FP Count: 0/5 0/10 posts for FP Marx FP Count: 0/5 0/10 posts for FP Attacks: ç•Scratch: 40 ~Leer: Lower targets physical defense one stage ç•Pursuit: 40: Double damage if the opponent is switching out (Priority +7) Fake Tears: Lower targets special defense two stages (Next Move: ) Shade, the Chengshen Θ, lvl 28. [ XP Ball ] Exp 23/33 Ability: Specialize Agender: 1.2 Def, 1.2 Sp Def Item: HP: 270/270 FP Trey: 2/5 3/10 FP JR: 0/5 1/10 Attacks: Destiny Bond: If the user faints target effected pokemon faints too. Doesn't effect pokemon switched into battle unless switched in by the effect of baton pass ♥♥♥♥♥♥♥ A move of huge appeal, but using it prevents the user from taking further contest moves •Spirit Shackle: 90 (80 + 10), Traps target. Cannot trap Ghost types. Trapped Pokemon can not switch or flee other than by effect of a move, item or ability. (See Battle Info: Trap Moves for more details.) ♥♥♥ Temporarily stops the crowd from growing excited; Stops the crowd from gaining any excitement for the remainder of the turn Calm Mind: Raise special attack & defense one stage ♥ Gets the Pokémon pumped up. Helps prevent nervousness, too ç•Knock Off: 75 (65 + 10): Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ♥♥ Badly startles all of the Pokémon to act before the user; -4 to the pokemon that acts before the user (Next Move: Destiny Bond 27 ) ◘ Zubat ♂, lvl 30. Exp: 24/36 Ability: Inner Focus This Pokémon will not flinch Item: HP: 290/290 Trey FP Count: 0/5 0/10 posts for FP Marx FP Count: 3/5 2/10 posts for FP Attacks: ç•Leech Life: 30 (20 + 10): Restores HP to the user equal to 1/2 of damage dealt. Smart ♥ Shows off the Pokémon’s appeal about as well as the move used just before it Supersonic: Confuses target pokemon Smart ♥♥♥ Makes audience expect little of other contestants ç•Wing Attack: 70 (60 + 10) Cool ♥♥♥♥ Quite an appealing move ç•Bite: 70 (60 + 10): 4/10 Chance to Flinch target Tough ♥♥ Badly startles the last Pokémon to act before the user (Next Move: Wing Attack at level 15)
Out of Party Pokemon
Carona, the Volcarona ♂, lvl 27. [ XP Ball ] Exp 5/22 Ability: Flame Body The opponent has a 3/10 chance of being Burned when using an attack that requires physical contact against this Pokémon. If a pokemon with flame body is in the active party, eggs will take 10 less posts to hatch. This ability does not stack with itself or other similar abilities. Item: HP: 270/270 Contest Base Appeal: 6 Cute 0 Cool 20 Beauty 0 Smart 0 Tough 2/7 Poffins Ribbons: FP Trey: 0/5 9/10 FP JR: 0/5 0/10 Attacks: Fiery Dance: 90 ( 80 + 10 ): 8/10 chance to raise user's special attack one stage ♥ Works well if the user is pumped up; +5 Appeal if the user is Pumped Up Quiver Dance: Raise user's special. attack & defense, and speed one stage ♥ Gets the Pokémon pumped up. Helps prevent nervousness; 1/2 Startle effect. Increases the chance of a combo by 20% Overheat: 140 ( 130 + 10 ): Lowers user's special attack two stages ♥♥♥♥♥♥ A very appealing move, but after using this move, the user is more easily startled; If the pokemon is startled during this or the next turn, it takes -6 appeal ~Light Screen: Reduces damage from special attacks by 1/2 for 5 rounds ♥♥ Prevents the user from being startled until the turn ends (Next Move: ---- )
◘ Breloom ♂, lvl 40. Exp: 37/38 Ability: Poison Heal If the Pokémon is poisoned or badly poisoned, it will gain 1/8 of its maximum HP at the end of each turn instead of taking damage Item: Toxic Orb Holder gets badly poisoned after 1 turn. HP: 400/400 Trey FP Count: 0/5 1/10 posts for FP Marx FP Count: 0/5 3/10 posts for FP Attacks: Venoshock: 85 (65 + 20): Inflicts double damage if target is poisoned Focus Blast: 140 (120 + 20): 1/2 chance of lowering targets special defense one stage ç•Facade: 90 (70 + 20): does double damage if user is poisoned, paralyzed, or burned •Fling: Power depends on held Item. Reference chart (Next Move: )
Wesley, the Wigglytough ♂, lvl 50. Exp 0/15 Ability: Competitive Boosts the Sp. Atk stat when a stat is lowered Item: HP: 500/500 FP Trey: 0/5 0/10 FP JR: 0/5 2/10 Attacks: ç•Play Rough: 130 (90 + 40): 1/2 chance to lower targets physical attack one stage ~Hyper Voice: 130 (90 + 40) ç•Wake-Up Slap: 110 (70 + 40): Inflicts double damage if target is asleep. wakes the target ç•Body Slam: 125 (85 + 40): 7/10 chance to paralyze. If a pokemon has used minimize, the base power is doubled (Next move: ---- ) N A M E ♀♂, lvl 00. [ S P E C I A L B A L L ] Exp 0/15 Ability: Item: HP: 0/00 FP Trey: 0/5 0/10 FP JR: 0/5 0/10 Attacks:
(Next Move: )
Badges
Kanto
Johto
Hoenn
Sinnoh
Unova
Kalos
Alola
Gym Badges
Unova Trio Badge
Contest Case
For full Contest Case see here Beauty Ribbons - Carona Be - Carona De - Carona Tre
Cute Ribbons - Cherish
Bag
Contacts Mom Dad Nonna JR Goldenrod Police Department (just in case) Sebastian Pokeballs x1 Maiden Ball
Contests x1 Sheen Spritz x1 Conditioner x1 Shampoo x1 Brush x1 Smoke Seals x1 Explosive Seal - Accessories - x1 Monocle +5 Smart or Cool Appeal x1 Bow Tie +4 Smart, Cute, or Cool Appeal x1 Top Hat +3 Cool or Smart Appeal x1 Headband +3 Cute or Beauty Appeal x1 Blue Bow +3 Beauty Appeal x1 Streamer Ribbons +5 Cute or Beauty Appeal x1 Natural Appeal Make-Up +6 Beauty Appeal x1 Necklace +4 Beauty Appeal x1 Cape +10 Appeal
TMs/HMs TM Earthquake TM Stone Edge TM Bulk Up - Carona De Ribbon TM Thunder - Carona Tre Ribbon TM Psych Up - Chess
HM Cut from Cherish's Be Ribbon HM06 Rock Smash from Carona's De Ribbon HM04 Strength from Carona's Tre Ribbon
Item questing: Fertilizer 2/10 [ Reduced from ---- by Shade's Pickup Ability ] posts Area Specific Item: ---- --/-- posts
JR perused his own communicator and glanced around as he walked about, casually looking for any sign of Trey. To his surprise, he found him not too far away, washing off that dumb hat of his with a solid frown. ".... That is going to need a lot more than a rinse," he remarked, eyebrows raised as he slowed to a stop before the teen. Trey shot him a short, annoyed side look, before goign back to his hat. Brow furrowing, he shut off the water and lifted the hat up. He stared at it a moment, before wringing it out, and moving to just drape it on part of his bag, before giving JR a "what do you want" sort of look over.
"Give me your communicator," the older man demanded abruptly, holding his hand out. Trey blinked, brow furrowing as he stared at him. Wait.... what? "Give me your communicator. I need to check something," he insisted to the look he was getting, his expression still flat and passive. Trey stared, a long moment, clearly torn on whether to comply or not, but after a long moment, it seemed the strangeness of the request overcame him, and he slowly pulled it out, before handing it over. He narrowed his eyes a bit, brow still furrowed, and tilted his head slightly, trying to determine what JR was up to, or why he needed it. Intentionally, JR ignored the look, and started sorting through his contacts. "Thanks. I'll bring it back. By the way, that grovyle and vaporeon are off with your other two pokemon, somewhere," he added, turning and walking away as he started on a message, leaving Trey standing there, staring after him, trying to determine what just happened.
[ Cherish and Shade entered the Corn Field again! They progress 10 feet 2/3 And are 25 ft in! Plushies: 5
Day 1: 2 + 4 = 6 + 6 + 1 = 13 Tickets Day 2: 4 + 5 = 9 + 10 + 1 = 20 Tickets Day 3: 1 + 6 = 7 + 6 + 1 = 14 Tickets Day 4: 2 + 1 = 3 Tickets Day 5: 2 + 8 = 10 + 2 + 1 = 13 Tickets Day 6: 4 + 10 = 14 + 10 + 1 = 25 Tickets Day 7: 2 + 5 = 7 + 2 + 1 = 10 Tickets Day 8: 2 + 9 = 11 + 6 + 1 = 18 Tickets Day 9: 6 + 10 = 16 + 10 + 1 = 27 Tickets Day 10: 6 + 9 = 15 + 10 + 100 = 125 Tickets x1 XP Ball claimed from first maze run Day 13: 20 Tickets Maze
Notes to self: "Elvrick Hirsh" is JR's 'Trainer' persona
Pending Items
x3 Fertilizer
- Contest - x1 Maiden Ball x1 Green Scarf x1 Cautious Lens x1 Arm Band/Waist Band/Sweatband x1 Conditioner
OoB; With JR:
Cherish, the Gekkit ♂, lvl 22. [ XP Ball ] Exp 31/32 Ability: Battle Armor Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage Item: HP: 190/220 Contest Base Appeal: 10 Cute 4 Cool 1 Beauty 0 Smart 0 Tough 1/7 Poffin Ribbons: FP Trey: 4/5 7/10 FP Jr: 0/5 1/10 Attacks: Withdraw: Raise user's physical defense one stage ♥♥ Prevents the user from being startled one time this turn Uproar: 90: lasts 3 rounds, and all Pokemon on the field cannot sleep for the duration of the uproar ♥♥ Badly startles Pokémon that the audience has high expectations of Disarming Voice: 40: Ignores accuracy & evasiveness ♥♥ Works great if the user goes first this turn Screech: Lower targets defense two stages ♥♥♥ Makes audience expect little of other contestants (Next Move: Bite at 13 ) ◘ Basil the Grovyle ♂, lvl 51. Exp: 31/50 Ability: Overgrow When HP is below 1/3rd Grass type attacks do x1.5 damage Item: HP: 500/500 Trey FP Count: 0/5 1/10 posts for FP Marx FP Count: 2/5 10/10 posts for FP Attacks: ç•Dynamic Punch: 140 (100 + 40): Confuses target pokemon Cool ♥♥ Badly startles Pokémon that the audience has high expectations of ç•Thunder Punch: 115 (75 + 40): 4/10 chance of paralysis Cool ♥♥♥♥ Quite an appealing move Giga Drain: 115 (75 + 40): Restores HP to the user equal to 1/2 of damage dealt. Smart ♥ Badly startles the last Pokémon to act before the user ç•Leaf Blade: 130 (90 + 40): has a 1/10 chance to critically hit Cool ♥♥♥ An appealing move that can be used repeatedly without boring the audience (Next Move: X-scissor at 43) ◘ Vaporeon ♀, lvl 43. Exp: 45/50 Ability: Water Absorb The Pokémon heals up to 1/4 of it's maximum HP when hit with Water-type moves Item: HP: 430/430 Trey FP Count: 0/5 1/10 posts for FP Marx FP Count: 0/5 3/10 posts for FP Attacks: ~Blizzard: 140 (110 + 30): 3/10 Chance to Freeze Beauty ♥ Badly startles the last Pokémon to act before the user ç• Dig: 110 (80 + 30): User digs underground on first turn, strikes the next turn Tough ♥♥ Prevents the user from being startled one time this turn Shadow Ball: 110 (80 + 30): 8/10 Chance to Lower targets special defense One Stage Smart ♥♥♥♥ Quite an appealing move ~Muddy Water: 120 (90 + 30): 1/2 Chance to lowering targets accuracy one stage Tough ♥♥ Startles all of the Pokémon to act before the user (Next Move: Hydro Pump 45 ) ◘ Usingi, Streeny, "Rain", "Usi", the Zorua ♀, lvl 13. Exp: 1/18 Ability: Illusion Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. Item: HP: 100/100 Trey FP Count: 0/5 0/10 posts for FP Marx FP Count: 0/5 0/10 posts for FP Attacks: ç•Scratch: 40 ~Leer: Lower targets physical defense one stage ç•Pursuit: 40: Double damage if the opponent is switching out (Priority +7) Fake Tears: Lower targets special defense two stages (Next Move: ) Shade, the Chengshen Θ, lvl 28. [ XP Ball ] Exp 25/33 Ability: Specialize Agender: 1.2 Def, 1.2 Sp Def Item: HP: 270/270 FP Trey: 2/5 3/10 FP JR: 0/5 1/10 Attacks: Destiny Bond: If the user faints target effected pokemon faints too. Doesn't effect pokemon switched into battle unless switched in by the effect of baton pass ♥♥♥♥♥♥♥ A move of huge appeal, but using it prevents the user from taking further contest moves •Spirit Shackle: 90 (80 + 10), Traps target. Cannot trap Ghost types. Trapped Pokemon can not switch or flee other than by effect of a move, item or ability. (See Battle Info: Trap Moves for more details.) ♥♥♥ Temporarily stops the crowd from growing excited; Stops the crowd from gaining any excitement for the remainder of the turn Calm Mind: Raise special attack & defense one stage ♥ Gets the Pokémon pumped up. Helps prevent nervousness, too ç•Knock Off: 75 (65 + 10): Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ♥♥ Badly startles all of the Pokémon to act before the user; -4 to the pokemon that acts before the user (Next Move: Destiny Bond 27 ) ◘ Zubat ♂, lvl 30. Exp: 25/36 Ability: Inner Focus This Pokémon will not flinch Item: HP: 290/290 Trey FP Count: 0/5 0/10 posts for FP Marx FP Count: 3/5 2/10 posts for FP Attacks: ç•Leech Life: 30 (20 + 10): Restores HP to the user equal to 1/2 of damage dealt. Smart ♥ Shows off the Pokémon’s appeal about as well as the move used just before it Supersonic: Confuses target pokemon Smart ♥♥♥ Makes audience expect little of other contestants ç•Wing Attack: 70 (60 + 10) Cool ♥♥♥♥ Quite an appealing move ç•Bite: 70 (60 + 10): 4/10 Chance to Flinch target Tough ♥♥ Badly startles the last Pokémon to act before the user (Next Move: Wing Attack at level 15)
Out of Party Pokemon
Carona, the Volcarona ♂, lvl 27. [ XP Ball ] Exp 5/22 Ability: Flame Body The opponent has a 3/10 chance of being Burned when using an attack that requires physical contact against this Pokémon. If a pokemon with flame body is in the active party, eggs will take 10 less posts to hatch. This ability does not stack with itself or other similar abilities. Item: HP: 270/270 Contest Base Appeal: 6 Cute 0 Cool 20 Beauty 0 Smart 0 Tough 2/7 Poffins Ribbons: FP Trey: 0/5 9/10 FP JR: 0/5 0/10 Attacks: Fiery Dance: 90 ( 80 + 10 ): 8/10 chance to raise user's special attack one stage ♥ Works well if the user is pumped up; +5 Appeal if the user is Pumped Up Quiver Dance: Raise user's special. attack & defense, and speed one stage ♥ Gets the Pokémon pumped up. Helps prevent nervousness; 1/2 Startle effect. Increases the chance of a combo by 20% Overheat: 140 ( 130 + 10 ): Lowers user's special attack two stages ♥♥♥♥♥♥ A very appealing move, but after using this move, the user is more easily startled; If the pokemon is startled during this or the next turn, it takes -6 appeal ~Light Screen: Reduces damage from special attacks by 1/2 for 5 rounds ♥♥ Prevents the user from being startled until the turn ends (Next Move: ---- )
◘ Breloom ♂, lvl 40. Exp: 37/38 Ability: Poison Heal If the Pokémon is poisoned or badly poisoned, it will gain 1/8 of its maximum HP at the end of each turn instead of taking damage Item: Toxic Orb Holder gets badly poisoned after 1 turn. HP: 400/400 Trey FP Count: 0/5 1/10 posts for FP Marx FP Count: 0/5 3/10 posts for FP Attacks: Venoshock: 85 (65 + 20): Inflicts double damage if target is poisoned Focus Blast: 140 (120 + 20): 1/2 chance of lowering targets special defense one stage ç•Facade: 90 (70 + 20): does double damage if user is poisoned, paralyzed, or burned •Fling: Power depends on held Item. Reference chart (Next Move: )
Wesley, the Wigglytough ♂, lvl 50. Exp 0/15 Ability: Competitive Boosts the Sp. Atk stat when a stat is lowered Item: HP: 500/500 FP Trey: 0/5 0/10 FP JR: 0/5 2/10 Attacks: ç•Play Rough: 130 (90 + 40): 1/2 chance to lower targets physical attack one stage ~Hyper Voice: 130 (90 + 40) ç•Wake-Up Slap: 110 (70 + 40): Inflicts double damage if target is asleep. wakes the target ç•Body Slam: 125 (85 + 40): 7/10 chance to paralyze. If a pokemon has used minimize, the base power is doubled (Next move: ---- ) N A M E ♀♂, lvl 00. [ S P E C I A L B A L L ] Exp 0/15 Ability: Item: HP: 0/00 FP Trey: 0/5 0/10 FP JR: 0/5 0/10 Attacks:
(Next Move: )
Badges
Kanto
Johto
Hoenn
Sinnoh
Unova
Kalos
Alola
Gym Badges
Unova Trio Badge
Contest Case
For full Contest Case see here Beauty Ribbons - Carona Be - Carona De - Carona Tre
Cute Ribbons - Cherish
Bag
Contacts Mom Dad Nonna JR Goldenrod Police Department (just in case) Sebastian Pokeballs x1 Maiden Ball
Contests x1 Sheen Spritz x1 Conditioner x1 Shampoo x1 Brush x1 Smoke Seals x1 Explosive Seal - Accessories - x1 Monocle +5 Smart or Cool Appeal x1 Bow Tie +4 Smart, Cute, or Cool Appeal x1 Top Hat +3 Cool or Smart Appeal x1 Headband +3 Cute or Beauty Appeal x1 Blue Bow +3 Beauty Appeal x1 Streamer Ribbons +5 Cute or Beauty Appeal x1 Natural Appeal Make-Up +6 Beauty Appeal x1 Necklace +4 Beauty Appeal x1 Cape +10 Appeal
TMs/HMs TM Earthquake TM Stone Edge TM Bulk Up - Carona De Ribbon TM Thunder - Carona Tre Ribbon TM Psych Up - Chess
HM Cut from Cherish's Be Ribbon HM06 Rock Smash from Carona's De Ribbon HM04 Strength from Carona's Tre Ribbon
XXQuest Item - Star Shard (Started at Spookival) : 31 / 50 XXArea Specific Item - : -- / -- XXWild Pokémon Encounters: 50 / -- XXTrainer Encounters: 75 / 15 XXTraveling Post: 3 / 3 XXXXXXXX↘Moving to: ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
-
Wait what? Reese blinked and stared at JR with disbelief at the comment. Killing people? Maiming? What? He’d meant the comment of ‘taking Trey out’ as a bit of sarcastic comment so the sort of lofty response from JR was… off putting? Weird? He wasn’t entirely sure how to process it in the moment.
"Uhm…," he mumbled, glancing off briefly only looking back as JR moved towards the exist of the tend. "Ah… sure… thanks." He watched as the man disappeared, still not entirely sure what to make of the conversation and its outcome. Resting a few minutes more, mulling over everything before he finally shoved himself up into a sitting position, legs hanging off the edge of the bed. Reese wasn’t quite feeling like he could get up and move just yet, but the bigger part of the traumatic poisoning had passed by this point. That wasn’t his focus though.
"I know you’re there Ginger…," he muttered, narrowing a gaze at the shadow. It giggled and shifted before the Gengar took form, grin not as wide as it often was as a look of concern was in her eyes. She glanced at the doorway where JR had left through before looking back at her trainer curiously. "I don’t know… he’s travelling with glitter b***h? Pretty sure there’s something going on…," Reese shrugged, clearly able to tell what the pokemon was inquiring. "Where’s Big Head?" Ginger’s grin grew and she danced in place, giggling and pointing repeatedly outside. It took Reese a moment to piece together what she was trying to tell him.
"Playing… games? You ********’ serious?" He rolled his eyes. "Just him then?" Ginger shook her head, tugging about Reese’s bag to return to him. The punk snatched it up and dug through, noting that one of the pokeball capsules was open and empty. He frowned, glaring at Ginger. "You sent him with Quixote? Really?" He sounded so confident about that.
Event Tracker 307 / 3000
Day 14 Apple Bobbing: +2 Web Crawl: +7 Pumpkin Search: +6 Squash Smash: +1
- Day 1: 34 Day 2: 25 Day 3: 24 Day 4: 30 Day 5: 27 Day 6: 24 Day 7: 25 Day 8: 21 Day 9: 12 Day 10: 16 Day 11: 21 Day 12: 11 Day 13: 21 Day 14: 16
Ability Contrary: Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa.
Attacks NRM | PHY || Tackle:40 DMG. WTR | PHY || Aqua Tail:90 DMG. GRS | SPC || Giga Drain:75 DMG; Restores HP to the user equal to 1/2 of damage dealt. STL | PHY || Iron Tail:100 DMG; 7/10 Chance of lowering targets physical defense one stage.
Ability Cursed Body: 3/10 chance of Disabling any move that makes contact with this Pokémon.
Attacks GHT | OTH || Confuse Ray:Confuses the target pokemon. GHT | SPC || Night Shade:Inflicts damage equal to user's level. Type effectiveness not included. GHT | PHY || Lick:30 DMG; 7/10 chance to paralyze. ELE | SPC || Hypnosis:Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use.
Ability Static: Contact with this Pokémon has a 3/10 chance of inducing Paralysis. Can effect Ground type pokemon.
Attacks ELE | SPC || Thunder:110 DMG; 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage. GRS | SPC || Grass Knot:Does damage depending on the targets weight. ELE | PHY || Thunder Punch:75 DMG; 4/10 chance of paralysis. STL | PHY || Iron Tail:100 DMG; 7/10 Chance of lowering target's physical defense one stage.
(Next Move: )
Held Item Light Ball:If Pikachu is holding this item, it's attack and Special attack are raised by 2 stages each at the beginning of battle.
Ability Prankster: Increases the priority of status moves by +1. When targeting a Dark-type opponent, the move with priority now fails.
Attacks FAY | SPC || Moonblast:95 DMG; 8/10 chance to lower targets special attack one stage. FLY | SPC || Hurricane:110 DMG; 7/10 Chance to confuse target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage. GRS | SPC || Mega Drain:40 DMG; Restores HP to the user equal to 1/2 of damage dealt. GRS | OTH || Leech Seed:Sprays seeds on the target that sap 1/8 of their HP every round and restores that amount of HP to the user.
(Next Move: )
Held Item N/A:- - - -
INVENTORY
Pokeballs - Unlimited Pokeballs - EXP Ball x 1 - Inspiration Ball x 5 - Fast Ball x 5 - Quick Ball x 3
Restoration Items - Unlimited Potions - Full Restore x 5 - Max Restore x 5 - Lemonade x 2
Hold Items - Muscle Band x 1 - Exp. Share x 1 - Lucky Egg x 1 (Equipped to Snivy) - Shell Bell x 1 - Flame Plate x 1 - Mind Plate x 1 - Choice Band x 1 - Choice Specs x 1 - Miracle Seed x 1
Special Items - Dowsing Machine x 1 - VS Seeker x 1 - Big Mushroom x 3 - Heartscales x 2 - Rare Candies x 7 (-6 Given to Snivy) - Dream Gem x 1
Berries
TM/HM
- HM O1 Cut
- TM Earthquake - TM Dig - TM Rock Slide - TM Focus Blast - TM Volt Switch - TM Psych Up (Chili)
Badge Case
Unova Trio Badge |
Misc
Backpack - Spray Paint Cans | Set of Graffiti Markers | Water Bottle | Snacks | Swiss Army Knife | Clothes | Pokedex
Communicator Contacts Seth - Dad
NOTES
- Heartscale x 4
Posted: Fri Oct 12, 2018 8:31 pm
Aʟᴇxᴀɴᴅᴇʀ R. L ᴀ ᴢ ᴜ ʟ ɪ aceaceacaaatt
Alex was glad Azalea wasn't too fond of ghosts. They were neat, but kind of scary, and it made him feel better knowing Azalea was totally scared of them too. "Uh, so they could go have fun? And win me tickets." It was just basic math- the more pokemon he had out winning him tickets, the more prizes he could get.
[ Haunted House 3o/11 (None) ] [ Total Tickets: 56 ] Party
Cabbage Patch [♂] | Lv. 1o Nature | Lax | Ability | Overgrow | Held item | Attacks | Tackle (50) ★ Growl (op.at.d) ★ Leech Seed (1/10 hp per turn) ★ Power Whip (12o)
Pᴏᴋᴇᴍᴏɴ Cabbage Patch 2o || 11 Pop Roxx 2o || 13 Chiquita Banana 2o || o9 Moon Pie 2o || o4 Fruit Gusher 16 || o9 Cup Noodle 16 || o5
SpectralEternity
StarlightSchism
Dapper Dabbler
Offline
StarlightSchism
Dapper Dabbler
Offline
Posted: Fri Oct 12, 2018 8:38 pm
Aʟᴇxᴀɴᴅᴇʀ R. L ᴀ ᴢ ᴜ ʟ ɪ aceaceacaaatt
"Yup, they love playing games!" Alex chirped, even though he had no support for that fact. They had seemed to enjoy themselves at Tanabata, and he assumed they were experienced enough to go running off by themselves. "I named them all myself! They usually go by nicknames, but there's Chiquita Banana, and Pop Roxx, and Cabbage Patch, and Moon Pie, and Fruit Gusher."
[ Haunted House 3o/12 (None) ] [ Total Tickets: 56 ] Party
Cabbage Patch [♂] | Lv. 1o Nature | Lax | Ability | Overgrow | Held item | Attacks | Tackle (50) ★ Growl (op.at.d) ★ Leech Seed (1/10 hp per turn) ★ Power Whip (12o)