Nindo: "I-I'll do what I can." Personality: Many would describe Shojiro as a rather unlikely candidate for a shinobi. He's not really the outgoing type and is typically rather soft-spoken. However, he is pretty open to people and will have a conversation with just about anyone. Just don't expect him to be the one to start it. Admittedly, he's not the bravest person and although he'd like to think it's just him being cautious and thoughtful, it's honestly more cowardness than anything else. Lacking in the area of self-confidence, he often doubts his place among his comrades and can easily become discouraged. Still, even though he doesn't consider himself the heroic, he does have a good sense of morality and just enough of a spine not to sit idly by when others are in need, though even then he's still not all that confident in himself.
Village: Konoha Title: Genin Local Reputation: 0 Fame/Infamy Global Reputation: 0 Fame/Infamy
Biography: Shojiro was born into a quiet life. Both of his parents involved in the medical field, they raised their son to see the beauty in all life, from people to animals and even plants. Each an important part of the ecosystem that deserved respect and care. Their gentle spirit was something that Shojiro really admired about his parents and what ultimately made him want to follow in their footsteps. With their guidance and a wealth of resources at his disposal, he eagerly dove into research, wanting to learn all he could about the field of medicine. Despite being a quick study and taking to the field like a fish to water, Shoji quickly discovered that there was only so much he could learn from books. He needed more practical experience, being able to put his knowledge to work in real situations. Thus, though it terrifies him, he has taken to the life of a shinobi, hoping to improve his skills and provide support in the field to those brave enough to defend the village. He just hopes he's not too much of a burden.
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▰▰▰ CLASSES AND STATS
Class:Medical Specialist ▱▰▱ Maladies Physician → Shinobi of this discipline are experts in iryojutsu and are especially well-versed in afflictions. Their medical techniques cure all symptoms of status effects applied to the user, rather than where most of the techniques cure them one at a time. In addition, medical techniques which inflict a status may inflict three different applications of the status, rather than just one. The user's crafted poisons also carry this property. The shinobi also obtains 5 custom techniques for medical ninjutsu as well as a Medical Ninjutsu Keystone technique. ▱▰▱ Support Specialist → The user is capable of conferring a moderate stat boost to any ally that they desire. This stat boost can be whatever the medic wishes, however, it can only go on one ally for as long as the medic wishes. Additionally to this, the medic is able to use healing iryojutsu on an ally from a distance as opposed to having to touch them. The range for this is fifty [50] feet. Furthermore, the user gains an additional 25 chakra per body rank. Tenketsu regeneration is applied at twice the amount, while techniques which cause tenketsu rot or burnout on the user have their effects reduced by half. Tenketsu restored by those with this discipline gain chakra equal to the rank of the tenketsu rot / burn out they suffered. So if the target is healed of tenketsu rot/burnout which prohibited the use of A-ranked techniques, then the target will gain 80 chakra in addition to having their tenketsu points restored. Finally, this discipline allows the user to apply twice the tenketsu rot and burnout on techniques that utilize them. ▱▰▱ Specialization: → Medical – Medical: If this class is chosen as the first class and second class then you may choose two disciplines from this class. Additional medical technique slots can be converted to and from Ninjutsu/Genjutsu slots. You may convert 10 Ninjutsu/Genjutsu slots to 1 Taijutsu/Bukijutsu slot. Additionally, Medical jutsu cast by shinobi of this discipline are cheaper in cost as determined by the user's body rank. Medical techniques cost 5 less per rank of the technique. Able to choose one ninjutsu or taijutsu discipline instead of picking both disciplines from medical class.
Chakra Pool: 700 Stamina Pool: 200 Chakra Element: Suiton // Doton Chakra Color: Pale blue Chakra Materialization: Flower petals
Strengths: • Medical knowledge • Plant identification • Takes orders well Weaknesses: • Physically weak • Chokes under pressure • Doubts own abilities Fears: • Venomous insects • Getting caved in • Large fires • Deep waters • Extreme heights • Aggressive animals • Physical injury • Letting someone die • Being electrocuted • Suffocating
Modifiers: • Learn 2 extra Medical techniques per paragraph. • Medical techniques cost 5 less per rank of the technique. Personal Attributes: • Rampant Growth: Chiru members have naturally vast reserves of chakra. [+100 Chakra] • Green Thumb: Chiru members have a deep connection to flowering plants. This connection allows them to grow and manipulate them with simple gestures and movements, such as swiping their arm through the air or stomping their foot. Hanaton does not require hand seals and can be performed while in Sakidasu without needing to revert forms. • Nature's Pretty Neat: Shojiro begins as an apprentice Botanist.
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0 XP: 0 Passive XP: 0
Shinobi Missions Complete: {all start at 0} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: {all start at 0, remove this} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Maruton: • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | D Rank | Default • Art of Walking on Walls | D Rank | Default
Suiton •
Doton •
Iryojutsu • Thread [ Genshi ] | Rank X | Variable | {+} • Donation and Circulation [ Gien to Kairan ] | Rank E | Variable | {+} • Cleanse [ Kiyomaru ] | Rank E | {+} • Massage [ Shiatsu ] | Rank E | {+} • Extraction [ Tekishutsu ] | Rank E | {+} • Pain Intensification [ Itami Gekka ] | Rank E | {+} • Power of Resistance [ Teikouryoku ] | Rank E | Variable | {+} • Diagnosis [ Shindan ] | Rank E | {+} • Poison Removal [ Jokyo Dokubutsu ] | Rank D | {+} • Bandage Skill [ Gantai no Jutsu ] | Rank D | Variable | {+} • Lung Inflation [ Hai Fukuraseruno ] | Rank D | Variable | {+} • Blood Coagulation [ Keksuki Gyouko ] | Rank D | {+} • Circulation of the Blood [ Ketsuekijunkan ] | Rank D l Variable | {+} • Phantom Limb [ Gen'eishi ] | Rank D | Variable | {+} • Muscle Relaxant [ Kinniku Shikan ] | Rank X | Variable | {+} • Medical Release: Instant Movement Technique [ Eiseijutsu: Shunshin no Jutsu ] | Rank D | {+} • Medical Release: Dark Instant Movement Technique [ Eiseijutsu: Kuro Shunshin no Jutsu ] | Rank D | {+} • Blood Transfusion Skill [ Chishio Tensou no Jutsu ] | Rank C | {+} • Healing Hands Technique: Minor [ Chiyute No Jutsu: Karui ] | Rank C | {+} • Necrotic Flesh Removal [ Eshi Tekijo ] | Rank C | Variable | {+} • Chakra Syringe [ Chakra shirinji ] | Rank C | Variable | {+} • Medical Water Release: Water Mosquito [ Iryō Suiton: Suika ] | Rank C | Variable | {+} • X-Ray [ Rentogen ] | Rank C | Variable | {+} • Mental Medicine [ Shinteki Ijutsu ] | Rank C | Variable | {+} • Temperature Control [ Ondochousetsu ] | Rank C | Variable | {+} • Movement Control [ Undō seigyo ] | Rank C | Variable | {+} • Tenketsu Reinforcement [ Tenketsu Kyouka ] | Rank C | Variable | {+} • Tenketsu Weakening [ Tenketsu Suitai ] | Rank C | Variable | {+} • Tenketsu Connection [ Tenketsu Tsunagu ] | Rank C | {+} • Chakra Scalpel [ Chakra no Mesu ] | Rank C | {+}
Chiru • Sakidasu [ To Begin Blooming ] | Rank E | {+} • Kahen no Chakra [ Flower Release: Chakra Petal ] | Rank E | {+} • Hana Bunshin [ Petal Clones ] | Rank D | {+} • Kaika Manako [ Flower Release: Blooming Eye ] | Rank C-S+ | {+}
Genjutsu
Illusory •
Enchantment •
Instance •
Chain •
Taijutsu {Remove if none} {Style name here} • {Stage progression / techniques learned}
Bukijutsu {Remove if none} {Style name here} • {Stage progression / techniques learned}
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