╠═══════════════════════════════════════════════╣ ► "Ill be fine." Ohmarow said more focused on the battle at hand then his pain levels. He'd made the right call in thinking this things move pool would consistent of things meant to prolong the battle. It was some how bosted way beyond what even a legendary pokemon should have been but even still it wasn't unbeatable. Key points of weakness where its typing and being so heavily out numbered. Giga drain and Protect where just what he's anticipated too but that gave them the advantage now because maybe they could turn the tide of battle and trick the boss into making a mistake. "Iv got a plan Ko but i need Kezia to repeat that move for it to work its just to pay me a turn to switch without risking its attack." Ohmarow pulled from its belt the luxury ball containing his secret weapon. "Is that or we battle until Saniime faints and i switch then the calls yours." Ohmarow wasn't sure if Ko honestly would trust him to make what could very well be the make or braking point in the battle but he had to try because if they didn't change tactic's soon the battle would turn much uglier then it already was. In the mean time. "Saniime hold it down !" A repeat of the same move wasn't smart in the sense it wasn't going to hurt it but he wasn't looking to hurt it
Dust, The Infernal Dragon ( Butterfree ) [ F ] ❤ [ Calm ] Evolution: N/A Next Move: 30-Tailwind Tinted Lens: Doubles the power of any moves that the Pokémon uses that are "not very effective" against its targets. If a move is regularly not very effective, and thus normally does half damage, it would therefore do normal damage, while a doubly-resisted move will do half damage rather than one quarter damage. Silver Powder: Bug type attacks do x1.2 damage.
BUG [ SP ]►Silver wind: 60: 3/10, Raising All of User's Stats one stage FIR [ SP ]►Inferno: 100: Burns Opponent [ 12.5% ] DRG [ SP ][ ~ ]►Twister: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch ELC [ SP ][ ~ ]►Electroweb: 55: Lower target’s speed one stage
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Brimja, The child of Iron ( Mega Mawile ) [ F ] ❤ [ Sassy ] Evolution: Next Move: MEGAHuge Power: All physical attacks used by this pokemon will do x1.3 damage Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc. Mega stone: +Def 1.3 / +Sp.Def 1.3
NRL [ PH ][ ç ]►Giga Impact: 150: must recharge next turn unless the attack misses. PSN [ PH ][ ç ]►Poison Fang: 50: 1/2 Chance of Badly Poisoning Opponent [ 6.25% ] FAY [ PH ][ ç ]►Play Rough: 90: 1/10 chance to lower the opponent’s Atk one stage STL [ PH ][ ç ]►Iron Head: 80: 3/10 Chance of Flinch
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Livgritra ( Skorupi ) [ F ] [ Defiant ] Evolution: 48 Next Move: 13-Acupressure Sniper: Critical Hits by this pokemon do x3 damage instead of x2 Quick Claw: When held by a pokemon, each round the holder has a 1/3 chance of automatically moving first.
DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target PSN [ SP ][ • ]►Poison Sting: 15: 7/10 Chance to Poison [ 6.25% ] BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times DRK [ PH ][ ç• ]►Knock Off: 65: Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item.
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Ginje, The Unseen ( Frogadier ) [ F ] [ Quite ] Evolution: 36 Next Move: 23-Round Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage Bright Powder: Raises evasiveness by one stage at the start of a battle.
NRL [ EF ]►Smokescreen: Lower targets accuracy one stage GST [ PH ]►Lick: 30: 7/10 Chance to Paralyze [ 1/4 chance to attack ] WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] FLY [ PH ]►Aerial Ace: 60: Ignores accuracy & evasiveness x x x x ╠═══════════════════════════════════════════════╣
Saniim, He who questions the king ( Mightyena ) [ M ] [ Bold ] Evolution: N/A Next Move: 20-Swagger Moxie: This Pokemon's attack is raised by one stage upon KOing a Pokémon
NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) NRL [ EF ]►Howl: Raise user's physical attack one stage DRK [ SP ][ ~ ]►Snarl: 55: Lower targets special attack one stage DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target x x x x x ╠═══════════════════════════════════════════════╣
Hoow'brumna, The Red Flash ( Scizor ) [ F ] ❤ [ Jolly ] Evolution: Mega Next Move: 37-Iron Defense Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. Shell Bell: Heals 1/8th of the damage dealt by the holder each round.
STL [ PH ][ ç• ]►Bullet Punch: 40: (Priority +1) FGH [ SP ]►Vacuum Wave: 40: (Priority +2) STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage BUG [ PH ][ ç• ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets x x x ╠═══════════════════════════════════════════════╣
Ozzalu, The Burning Tower ( Mega Steelix ) [ M ] ❤ [ Rash ] [ Length: 32.06 ft / MEGA: Length: 57.08 ft ] Evolution: N/A Next Move: 43-Dig
MEGASand Force: Strengthens Rock, Ground, and Steel moves, doing x1.3 damage during a sandstorm Sheer Force: Raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc. Steelixite: Atk 1.2 / Def 1.2 / Sp.Def 1.2
FRE [ PH ][ ç• ]►Fire Fang: 65: 4/10 chance to flinch, 3/10 chance to burn [ 12.5% ] ICE [ PH ][ ç• ]►Ice Fang: 65: 4/10 chance of flinching, 3/10 chance of freezing [ 1/5 chance. Fusion Flare, Flame Wheel, Sacred Fire, Flare Blitz, and Scald thaw ] GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect STL [ PH ][ ç• ]►Iron Tail: 100: 7/10 chance of lowering opponent's Def one stage
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Beellgra, The Voice ( Bronzong ) [ M ] ❤ [ Modest ] Evolution: Next Move: Heat Proof: Fire Attacks and burn status effects against this Pokémon do 1/2 the normal damage Light Clay: Will add 2 more turns to the effects of all barrier moves
PSY [ SP ]►Psychic: 90: 1/2 chance of lowering opponent's Sp.Def one stage PSY [ EF ]►Reflect: Halves damage from physical attacks for 5 Turns PSY] [ EF ]►Light Screen: Halves damage from special attacks by 1/2 for 5 Turns PSY [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 1-3 duration. Turn2-3 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
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Rahvok ( Zorua ) [ F ] ❤ [ Disobedient ] Evolution: 30 Next Move: Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked.
PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target NRL [ EF ]► Captivate: If target pokemon is the opposite gender, lower targets special attack two stages, fails if used on a pokemon with Oblivious or if the target has no gender. NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ] x x x ╠═══════════════════════════════════════════════╣
( Deino ) [ M ] ❤ [ ??? ] Evolution: 50 Next Move: 12-Headbutt Hustle: Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest.
DRG [ SP ]►Dragon Rage: 40: Unaffected by weaknesses/resistance, does not ignore type immunity DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit increases by 1/10 up to 5 times, with max at 5/10. NRL [ PH ][ ç• ]►Tackle: 50: x ╠═══════════════════════════════════════════════╣
Telakona'tuwa ( Eevee ) [ F ] [ confident ] Evolution: Night / Friendship Next Move: 9-Baby-Doll Eyes Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage
GRD [ EF ]►Sand Attack: Lower targets accuracy one stage NRL [ PH ][ •ç ]►Tackle: 50 NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage x x x x x ╠═══════════════════════════════════════════════╣
Plaation, The Last Line ( Metagross ) [ N/A ] ❤ [ Adamant ] Evolution: N/A Next Move: 53-Iron Defense Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves. Metal Coat: Steel type attacks do x1.2 damage
FGH [ PH ][ ç• ]►Hammer Arm: 100: lowers user's speed one stage PSY [ SP ]►Psychic: 90: 1/2 chance to lower targets special defense one stage GOS [ SP ]►Shadow Ball: 80: Damage, 8/10 chance to Lower Opponent's Special Defense One Stage STL [ PH ][ ç• ]►Meteor Mash: 90: 7/10 chance of raising physical attack One Stage x x x ╠═══════════════════════════════════════════════╣
Grindda, The Blasting Sands ( Pupitar ) [ M ] ❤ [ Bold ] Evolution: 55 Next Move: 54-Earthquake Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition King's Rock: All physical attacks have a 1/10 change to flinch.
NRL [ PH ][ ç• ]►Thrash: 120: 2-3 turns attacking, then user is confused DRK [ PH ][ ç• ]►Crunch: 80: 7/10 chance to Lower targets physical defense one stage ROK [ PH ][ •~ ]►Rock Slide: 75: 4/10 Chance of Flinch GRD [ EF ]►Sandstorm: Creates a Sandstorm for 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, Moonlight restore 1/2th max Hp. Deals damage equal to 1/16th of the targets max HP. Rock, Ground and Steel types are immune and gain a 1.1x special defense boost for the duration of effect. x x ╠═══════════════════════════════════════════════╣
Zengeon, of Deep fangs ( Aklor ) [ F ] [ Adamant ] Evolution: 25-Night Next Move: 21-Rain Dance Strong Jaw: All biting attacks used by this pokemon do x1.3 damage
STL [ PH ][ ç• ]►Iron Head: 80: 4/10 Chance to Flinch target WTR [ PH ][ ç• ]►Aqua Jet: 40: (Priority +1) DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target PSN [ PH ][ ç• ]►Poison Fang: 50: 1/2 Chance to Badly Poisoning [ 6.25% ] x x x x x ╠═══════════════════════════════════════════════╣
Volwa'gor ( Ferrothorn ) [ M ] [ Confident ] Evolution: N/A Next Move: 18-Pin Missile Gravity ball: +50% weight & speed is dropped 3 stages. (363.75 Lp) Iron Barbs: Damages attacking Pokémon for 1/8 their max HP when attacks make contact Rocky Helmet: Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item
GOS [ EF ]►Curse: Non-ghosts pokemon raise physical attack & defense one stage, then lower speed one stage. STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage NRL [ PH ][ ç• ]►Rock Climb: 90: 4/10 chance of confusion STL [ EF ][ ç• ]►Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage
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Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤ [ Affectionate ] Evolution: 23-Black Glasses-Night Next Move: 16-Magical Leaf GS Ball: Pokemon gains +50% Exp from battles. Battle Armor: Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage Black Glasses: Dark type attacks do x1.2 damage.
NRL [ EF ]►Screech: Lower targets defense two stages NRL [ PH ][ ç• ]►Tackle: 50 FAY [ SP ]►Disarming Voice: 40: Ignores accuracy & evasiveness NRL [ SP ]►Echoed Voice: 40: power doubles upon each consecutive use up to 200 damage.
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Goolm, The Final Strike ( Golurk ) [ N/A ] [ Solemn ] Evolution: Next Move: Iron Fist: This Pokémon's Punching Attacks do x1.3 damage Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types.
FGH [ PH ][ ç ]►Focus Punch: 150: 1st turn charges (Priority -1), 2nd turn attack (Priority +2), If the user is hit before the attack lands, it flinches Instead. GST [ PH ][ ç ]►Phantom Force: 90, 1st turn charge, 2nd turn attack. Can Strike Through Protect/Detect GST [ PH ][ ç ]►Astonish: 30: 4/10 Chance to Flinch target GRD [ PH ][ ç ]►Mud-slap: 20: Lower targets accuracy one stage x x ╠═══════════════════════════════════════════════╣
Shina'me, The relentless ( Duranti ) [ F ] ❤ [ Moody ] Evolution: N/A Next Move: 31-Crunch Hustle: Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest.
DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage FGH [ PH ][ ç• ]►Flying Press: 80: Deals fighting and flying-type damage STL [ EF ]►Iron Defense: Raise user's physical defense two Stages x
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Personal effects / Held & Misc
Items / Living gear Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Rope, Sowing kit,
x1Energy Drink: he Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo. x1Sweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use x1White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down
Pal Pad
Sonoko Azalea town Pokemon Center Cassandra Hailven Alex Hailven ~Unknown ~
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Help Items
x1Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. If the Lucky egg is removed before the duration of effect has expired it breaks. Placing the pokemon in the PC or inactive party does not pause the duration of effect Steel Gem: While holding this gem, a steel type attack does x1.5 damage EXP Share: Holder gains an extra 1/2 EXP boost equal to the EXP gained from each battle up to level 30. Note: Trainers may only have one EXP share active at a time. If the EXP share is removed from the holder, it will break. Life Orb: All attacks do x1.3 damage, but the holder looses 1/10 max HP every turn. Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 ) x1Fire Gem: While holding this gem, a fire type attack does x1.5 damage x1Water Gem: While holding this gem, a water type attack does x1.5 damage x1Dark Gem: While holding this gem, a dark type attack does x1.5 damage ╠═══════════════════════════════════════════════╣
Medicine
UnlimitedPotion: Heals up to 50 HP x1Max Potion: Fully restores HP x5Full Restore: Fully restores HP & removes all status conditions x2Old Gateau: Removes any and all status conditions x1Max Revive: Heals a fainted pokemon to full HP and remove all status conditions. ╠═══════════════════════════════════════════════╣
Berry's
[ G-25 / 2-5 ] x3Enigma Berry: Restores 1/4 max HP when hit with an attack that does x2 or x4 damage [ G-35 / 2-5 ] x5Lum Berry: Cures any condition [ G-25 / 2-5 ] x2Occa Berry: Decreases damage taken by fire type attack by 30, if over 70 initial damage [ G-25 / 2-5 ] x31Chople Berry: Decreases damage taken by fighting type attack by 30, if over 70 initial damage [ G-25 / 2-5 ] x5Persim Berry: Cures Confusion [ G-40 / 1-3 ] x2Lansat Berry: Restores 50 HP when HP is at or below 1/4 max [ G-40 / 1-3 ] x1Custap Berry: Holder goes first in battle when HP is at or below 1/4 max
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Apricorn's
x1White Apricorn: No effect ╠═══════════════════════════════════════════════╣
Poka'Ball's
UnlimitedPremier-BallEffectiveness: Basic x1Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 Effectiveness: basic x2Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs Effectiveness: basic x2Friend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 Effectiveness: basic x3Heal Ball: Fully Heals pokemon upon capture Effectiveness: basic x1Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon. Effectiveness: Basic x1Iron Ball: Effectiveness becomes Ultra if used to capture a Steel type Pokemon.Effectiveness: Basic x4Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone. Effectiveness: basic x5Ultra Ball:Effectiveness: Ultra x1Cherish Ball: Pokemon captured with this ball become shiny. Effectiveness: Ultra ╠═══════════════════════════════════════════════╣
HM's / TM's
TM-01:Hone Claws: Raise physical attack & accuracy one stage TM-04:Calm Mind: Raise special attack & defense one stage TM-06:Toxic: Badly Poisons Opponent. TM-09:Venoshock: 65, Inflicts Double Damage if Target is Poisoned. TM-45:Attract: Opposing gender opponents become infatuated. TM-61:Will-o-Wisp: Burns Opponent TM-67:Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled TM-74:Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50: HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80: HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage
Ability Capsule: When used on a Pokémon, this item will change its ability to any other ability it can have. x1Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types. TM-44:Rest: Restore full hp and cure of all conditions, then sleeps for 2 Turns x1Big Mushroom: These mushrooms are used to teach a single Pokemon one Egg Move. Notes: Moves can be from past generations of games but we refer to the latest games for the basic list. x1Iron Ball: Effectiveness becomes Ultra if used to capture a Steel type Pokemon. Effectiveness: Basic x1Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon. Effectiveness: Basic x5 plates of choice x5 Tm's of choice Groundon lv35 Red Orb: Primal Groudon: Add's Fire, Atk x1.2, Sp.Atk x1.3, Def x1.1
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Posted: Fri Aug 19, 2016 7:38 pm
Jacque ◙Donnahue
Location:Renaissance Fair, Canterbury Kitchen => Main Entrance
NPC Battle 51/15 posts
Wild Pokemon 510/3
Posts To Leave Area 3/3
Item questing: Exp Share 27/40 [ reduced from 50 by Quena's Pickup ability ] posts Area Specific Item: Big Mushroom 28/30 [ reduced from 40 by Quena's Pickup ability ] posts
Jay made his way, with his pokemon's help and the rest of his team around him, to the main entrance. He could hear the noise of the battle, and kept his eyes closed as he approached, head bowed with his hat tipped down. 'It's a Ludicolo, Jay,' Mimey informed him, looking up, and then over at the pokemon. She could just barely make it out, but as they moved closer, she was more and more certain of it. "Alright, then, Jesse yer up," he decided, stopping a little ways from the battle. He heard a surprised, then anxious, buzz, but smiled. "Yeh'll be fine, don' worry," he reassured her. The mega beedrill sunk down, looking uncertainly over at the battle. After a moment, though, she slinked over, joining in the fray, huddled near the edges, but ready to strike the moment the pokemon's Protect failed.
[ Package received from Jay's mom! To be opened when... there are more berries to claim >> ]
Zinzolin Battle Summary - Jay joined the Main Entrance Battle! - Jay sent out Jesse the mega Beedrill!
[Token Log: 7/6 Gave 70 tokens to Sebs; 171 - 70 = 101 7/18 Stole/received 100 tokens from Ajicka; 414 + 100 = 514 7/21 Spent 450 for Herbal Remedy for Koda, to be used next post; 574 - 450 = 124 ]
Hard Stone Defense Band Soft Sand Attack Band x1 Black Flute x2 Rage Candybar x2 Explosive Seal x1 Mist Seal x10 Lansat Berries x3 Liechi Berries x2 Apicot Berries x1 Rose Bow x1 Shell Bell x1 Wise Glasses x2 Dream Gems x1 Exp Share
• Koda the Wispard [GS Ball] lvl 69. Exp: 1/26 Ability: Wonder Guard The Pokémon is only harmed by attacks that do x2 or x4 damage on type effectiveness Ghost Pokemon defeated: 57 Item: FP: 5/5 --/-- HP: 680/680 Attacks: Exorcism - 120 (70 + 50), Restores the users HP equal to half the damage dealt. If the target is a Ghost type pokemon, this attack will always inflict a burn (even if the secondary type is fire). Does not make contact, only hits a single target. ç•Ice Ball: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Ice Ball, damage at each interval is twice the base amount. Fire Blast: 160 (110 + 50):, 4/10 Chance of Burn Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle (Next Move: Ice Beam at 60 ) • Mime Jr, "Mimey" ♀, lvl 52. Exp: 40/50 Ability: Filter If the opponent attacks this Pokémon with an attack that does x2 damage, it will do do x1 damage, likewise damage of x4 will do x2 damage Item: Eviolite If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle. HP: 520/520 FP: 5/5 --/10 Attacks: ç•Fire Punch: 115 (75 + 40): 4/10 Chance of Burn ç•Ice Punch: 115 (75 + 40): 3/10 Chance to Freeze ~Dazzling Gleam: 120 (80 + 40) ç•Foul Play: 135 (95 + 40): Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's (Next Move: )
• Jesse, the [Mega] Beedrill ♀, lvl 53. Exp: 35/50 Ability: Adaptibility If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage [Non Mega: Swarm When HP is below 1/3rd, Bug type attacks do x1.5 damage ] Item: Beedrillite Atk 1.5 Speed 1.1 HP: 510/510 FP: 2/5 8/10 Attacks: Sludge Bomb: 120 (90 + 30): 7/10 Chance to Poison ç• Acrobatics: 85 (55 + 30): deals double damage if user isn’t holding an item. Damage still doubles if the item was used mid attack. •Bug Bite - 90 (60 + 30), Recieves the Effect From the Opponent's Held Berry ç•Assurance: 90 (60 + 30): Damage doubles if target already took damage in the same turn (Next Move: Fell Stinger at 45) • Odysseus 'Tod', the Dewott ♂, lvl 58. Exp: 45/50 Ability: Torrent Item: Muscle Band Physical attacks do x1.2 damage. FP: 5/5 --/10 HP: 475/550 Attacks: • Fly: 130 (90 + 40); User flies up on first turn, strikes on second turn ç•Aqua Tail: 130 (90 + 40) •Razor Shell - 115 (75 + 40), 1/2 chance of lowering Opponent's Defense One Stage •Iron Tail - 140 (100 + 40), 7/10 Chance of Lowering Opponent's Defense by One Stage (Next Move: Aqua Tail at 41) Jade the Meleeon ♀, lvl 55. Exp: 50/50 Ability: Justified When a pokemon with this ability is hit by a dark type move, it's attack is raised by one stage Item: FP: 0/5 10/10 HP: 250/510 Attacks: ç• Dig: 120 (80 + 40): User digs underground on first turn, strikes the next turn ç•Dynamic Punch: 140 (100 + 40): Confuses target pokemon ç•Bite: 100 (60 + 40): 4/10 Chance to Flinch target • ~Bulldoze: 100 (60 + 40): Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect (Next Move: Earthquake at 45 ) • "Quena" the Dedenne ♀, lvl 46. Exp: 15/50 Quena Status: <( ̄ー ̄)> Ability: Pickup Item: Choice Specs Special attacks will do x1.5 damage, but only allows the use of one move FP 4/5 5/10 HP: 440/440 Attacks: Signal Beam - 105 (75 + 30), 4/10 Chance of Confusing Target ~ Parabolic Charge: 80 (50 + 30); User recovers ½ of the damage dealt in HP ç•Play Rough: 120 (90 + 30): 1/2 chance to lower targets physical attack one stage •Iron Tail - 130 (100 + 30), 7/10 Chance of Lowering Opponent's Defense by One Stage (Next Move: )
Out of Party Pokemon
• Heracross ♂, lvl 59. Exp: 31/50 Ability: Skill Link [Guts, non-mega] Skill Link: Enables multi-strike moves that hit 2-5 times per use to always strike five times. Item: Heracronite Atk 1.4 Def 1.2 FP: 4/5 7/10 HP: 530/530 Attacks: •Rock Blast: 25: hits 2-5 times •Bullet Seed- 25 damage per hit, 2-5 hits + 10 Focus Blast: 160 (120 + 40): 1/2 chance of lowering targets special defense one stage •Pin Missile: 25: hits 2-5 times (Next Move: )
Zoey, the Zubat ♀, lvl 26. Exp: 14/36 Ability: Inner Focus This Pokémon will not flinch Item: Soothe Bell FP: 5/5 --/-- HP: 230/240 Attacks: •Leech Life - 20, User Recovers Half the HP Inflicted on Opponent Supersonic - Inflicts confusion on the opponent •Bite - 60, 4/10 Chance of Flinch • Wing Attack: 60 Damage (Next Move: Acrobatics at 30 )
Scy, the Scizor ♂, lvl 58. Exp: 45/50 Ability: Technician When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. Item: Scizorite Atk 1.2 Def 1.2 Sp.Def 1.2 FP: 3/5 3/10 HP: 450/450 Attacks: Ominous Wind - 90 (60 + 30), 3/10 Chance to Raise All Stats One Stage ç•Metal Claw: 80 (50 + 30): 1/2 chance of raising user's physical attack one stage • Wing Attack: 90 (60 + 30) Damage ç•Thief: 90 (60 + 30): Steals targets held Item (Item is returned at the end of the battle) (Next Move: Metal Claw 21 )
Mary Lee, the Numel ♀, lvl 59. Exp: 35/50 Ability: Simple Doubles the number of stages in a stat change effecting this pokemon Item: FP: 4/5 2/10 HP: 175/490 Attacks: Amnesia - Raises user's Sp. Defense by two stages Ancient Power: 100 (60 + 40): 3/10 Chance of raising all of user's stats one stage ~Lava Plume: 120 (80 + 40): 7/10 Chance of Burn • ~Earthquake: 140 (100 + 40): Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect (Next Move: Earthquake at 40 )
Pachirisu ♀, lvl 26. Exp: 2/20 Ability: Pickup
Item: FP: 0/5 0/10 HP: 0/220 Attacks: ~Growl: Lower targets physical attack one stage Cute ♥♥ Works great if the user goes last this turn Charm: Lower targets physical attack two stages Cute ♥♥ Badly startles Pokémon that the audience has high expectations of Nuzzle: 20: Paralyze opponent ♥♥ Badly startles Pokémon that used a move of the same type ç•Quick Attack: 40: (Priority +1) ♥♥♥ Causes the user to move earlier on the next turn (Next Move: )
Tria, the Rapidash ♀, lvl 12. Exp: 8/22 Ability: Flame Body Item:
• Crystal, the Squirtle ♀, lvl 13. Exp: 9/18 Ability: Torrent Item: Blue Scarf All beauty categorized attacks gain +1 appeal point HP: 100/100 FP: 1/5 8/10 Poffin Appeal: +9 Beauty +2 Cute [ Poffin History 1/7 consumed] Ribbons: Attacks: Focus Blast: 120: 1/2 chance of lowering targets special defense one stage ♥♥♥♥ Quite an appealing move Hydro Cannon: 150: user must recharge next turn ♥♥♥♥ Startles all other Pokémon. User cannot act in the next turn ~Blizzard: 110: 3/10 Chance to Freeze ♥ Badly startles the last Pokémon to act before the user Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage ♥♥♥♥ Quite an appealing move (Next Move: )
Golett, lvl 37. Exp: 30/36 Ability: Iron Fist This Pokémon's Punching Attacks do x1.3 damage Item: FP: 0/5 9/10 HP: 350/350 Attacks: ç•Shadow Punch: 80 (60 + 20): Ignored accuracy & evasiveness ç•Mega Punch: 100 (80 + 20) ç•Dynamic Punch: 120 (100 + 20): Confuses target pokemon • ~Magnitude: Generate a number between 4 and 10, the number generated determines strength of magnitude and damage dealt; Deals double damage to digging opponents, deals only half damage if Grassy Terrain is in effect:
┏━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┓ XXLocation:Renaissance Fair: Main Entrance XXCompany: Rose XXOut of Ball:Jubilee, Uriah, Chromie, Murphy
XX- - - - - - - - - - - - - - - - - - - - - -
XXQuest Item - EXP Share: 32 / 50 XXArea Specific Item - Big Mushroom: 35 / 40 XXWild Pokémon Encounters: 42 / -- XXTrainer Encounters: 42 / 15 XXTraveling Post: 3 / 3 XXXXXXXX↘Moving to: ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
-
MD grinned at Rose’s happy jubilations to his promise, giving her a little nod in confirmation. Even Jubilee was grinning at the thought, hands having clapped together excitedly for the first of what would hopefully be many fans in the future. One was still more than none though!
At the remark that he didn’t look old, MD had to chuckle. Well now, wasn’t Rose just a sweet kid? Or at least incredibly polite. He was fairly certain he’d encountered people her age or younger that were, at least five-eighths of the time, calling him an old man. If she was attempting to butter him up just to say in good favors, she was doing a good job. That probably wasn’t the case though.
"Well thank you." He replied, giving a little bit of a bow. "I suppose selling pieces of my soul off for magic gets me that eternal youth look." He joked once more as he straightened back up. No but really, that was nice to hear. MD quirked an eyebrow as Rose explained that she already had four badges from Kalos.
"Four, really? Well now that is quite the accomplishment." He complimented sincerely. He noticed the moment of hesitation though, head tilting curiously. "Something the matter? You know, not many make it that far when it comes to badges. The league is a tough business." He certainly saw no reason to be looking so sheepish, though the smile returned as she mentioned having a bit more to learn about being a trainer. "Of course. Who doesn’t?" He chuckled. When she inquired about him he paused a moment in thought, folding his arms over his chest and considering his answer. There was… probably no harm in telling her to be honest. Sure, he was so far off the grid that they’d probably go asking people but… they’d probably be looking at specific types and well Rose didn’t exactly fit those.
MD returned his focus though, eyebrow quirking as he saw her looking at her communicator and sending a text. He gave her a smile and a reassuring nod that it was alright with him before proceeding to answer. "Well I’ll be starting in Kanto myself." He replied, head tilting a bit. "Have you done much traveling through that region? Or have you just primarily stuck to Kalos?"
Held Item Eviolite:If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle.
Ability Limber: The Pokémon cannot be Paralyzed while having this ability.
Attacks FHT | PHY || Jump Kick:100 DMG; 1/10 chance to miss. If It misses, user loses half max HP. FHT | PHY || Drain Punch:75 DMG; Restores HP to the user equal to 1/2 of damage dealt. FRE | PHY || Fire Punch:75 DMG; 4/10 Chance of Burn NRM | OTH || Endure:Survive any attack in one turn with 1 HP. 2nd use: 1/5 chance to work, Subsequent use: 1/10 chance to work.(Priority +3).
(Next Move: )
Held Item Muscle Band:Physical attacks do x1.2 damage.
Ability Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked.
Ability Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked.
Attacks NRM | PHY || Scratch:40 DMG. NRM | OTH || Leer: Lower targets physical defense one stage. DRK | PHY || Pursuit:40 DMG; Double damage if the opponent is switching out. (Priority +7) DRK | SPC || Dark Pulse:80 DMG; 3/10 Chance to Flinch.
(Next Move: )
Held Item EXP Share: Pokemon holding this item get extra EXP equal to 1/2 the base EXP gained from battles up to level 30.
Ability Magician: If this pokemon is not holding an item, when it attacks an opponent holding an item, it will steal the opponents held item. (Item will be returned at the end of the battle.)
Attacks FRY | SPC || Fairy Lock:Prevents escape/switching in the next turn, does not affect Ghost types. Doesn't prevent effects such as Baton pass and U-turn. NRM | PHY || Tackle:50 DMG. FRY | SPC || Fairy Wind:40 DMG. GST | PHY || Astonish:30 DMG; 4/10 Chance to Flinch target.
Held Item None:N/A
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USB the Joltik♂ LVL: 5 | HP: 50/50 | EXP: 1/15 FP: 0/5 (0/10)
Ability Compoundeyes: This pokemon's accuracy cannot be lowered.
Attacks BUG | OTH || String Shot:Lower targets speed two stages. BUG | PHY || Leech Life:20 DMG; Restores HP to the user equal to 1/2 of damage dealt. BUG | OTH || Spider Web:Opponent cannot escape/switch. ELC | OTH || Thunder Wave:Paralyze opponent.
(Next Move: )
Held Item None:N/A
- - - - - -
- - - - - -
INVENTORY
Pokeballs - Infinite Pokeballs
Restoration Items - Infinite Potions
Hold Items - Muscle Band (Held by Buneary) - Charizardite-Y - Lucky Egg x 2 - EXP Share x 1 - Eviolite (Held by Mudkip)
Special Items - Rare Candies x 2 - Prison Bottle
Berries
TM/HM
Badge Case
Misc Lock Picks | Ballistic Vest | Hand Cuffs | Card Deck | Wallet | Loose Change | Handkerchief | An Odd Hoop | Hand Gun
NOTES
- Battle Recorder [Unclaimed] - Big Mushroom x1 [Unclaimed] - EXP Share x 1 [Unclaimed] - Heartscale x 3 [Unclaimed]
Posted: Fri Aug 19, 2016 10:26 pm
Cannibalistic-Insanity
Indeciisiive Wolkova
[ Note: Posts may be occurring between 9 - 10PM California time, due to the mod's needs for sleeps. If you feel you may not post in time, please alert a mod ASAP to try and figure something out ]
Sage Zinzolin
Zinzolin grinned brazenly from under his cloak. "As you can see, your attempts will only be your folly. Continue to send your pokemon to the skies and your allies shall suffer!" He narrowed his eyes, and frowned. "Just as sending your pokemon forward to fight for you forces them to endure pain rather than you face your own burdens yourself..." He twitched and looked over as another pokemon joined, but lifted his head. It was no matter. As many as they wanted, it wouldn't change anything. So far, they hadn't made so much as a dent in Ludicolo's health. This battle would hardly change from a few more pokemon.
This Round's Attacks Ludicolo used Protect! Kezia used Bounce! Ludicolo protected itself! Saniime used Bite! Ludicolo protected itself!
Pokemon: Ludicolo Type: Ability: Rain Dish - When the weather is Rain, this pokemon gains 1/16 of its HP every round. Held Item: Leftovers - Restores 1/16 of the holder's max HP at the end of every round. HP - 4000/4000 Surf: 90: Hits All Adjacent Pokemon. Blizzard: 110: 3/10 Chance to Freeze. Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt. Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
[Battle Synopsis]
'Zinzolin' appeared with Ludicolo! Ko sent Kezia out! Ohm sent Mightyena out! Round One Kezia used Bounce! She went up in the air! Saniim used Bite! -60HP to Ludicolo Ludicolo used Giga Drain! -75HP to Saniim +37HP to Ludicolo Ludicolo's leftovers regained 1/16 health! + (1/16 4000 = 250) = +250HP 4000 - 60 + 75 + 250 = 4000/4000
Round Two Ludicolo used Protect! It Protected itself this round! Kezia used Bounce! Ludicolo protected itself! Saniime used Bite! Ludicolo protected itself! Jay sent out Jesse! Ludicolo's health was recovered by Leftovers! +250HP 4000 + 4000 = 4000/4000 Ludicolo's Protect faded!
[Reminders] No items will be used on these pokemon.
Team Plasma's strange machines are negating level attack and defense bonuses to even the playing field.
These pokemon will be immune to both minor and major status conditions
These pokemon are unaffected by stat changes - they can not be increased or decreased.
If your party has been completely knocked out, you may have your character go heal up the party at a nearby 'pokemon center tent' found all over the fair. Healing like this can only happen when the entire party is KO'd, and will mean that you do not get to attack for that day.
Heading back to the bean bags he tried again however still only got ]http://www.gaiaonline.com/guilds/viewtopic.php?page=1141&t=24626287#377857581] one bag into the Loudred's mouth. Smiling at the drawing he didn't notice it before but it made sense. Collecting his two tokens he wondered if somehow he was going to get another nine tokens this time. Instead of throwing the dolls he picked up the Froakie toy and set it on the catapult. Pounding down on the free side he watched as the toy flipped through the air landing just behind the seven foot line, netting him seven tokens and of course nine total. Maybe if he decided to battle a trainer nine would come into the equation over and over again. Shaking his head he saw a commotion going on with some trainers in matching outfits and went over to see what was going on.
Pokemon
Greninja Male Lv. 100 HP 1000 Held item: Mystic Water x1.2 to water atks Ability: Torrent: When HP is below 1/3rd, Water’s power increases to 1.5 times. Surf - 90 - hits all adjacent Pokemon Scald - 80 || 7/10 chance of burn Hydro Pump - 110 Extrasensory - 80 || 3/10 chance of making foe flinch
Yveltal Lv. 63 HP 630 Ability: Dark Aura - Powers up dark-type moves x1.3 Dragon Rush - 100 || 3/10 flinch Dark Pulse - 80 || 3/10 Flinch Oblivion Wing - 80 || restores HP equal to 3/4 dam done Fly - 90 || 1st fly up, 2nd strike 0/15
Dusknoir Male Lv. 100 HP 1000 Ability: Pressure - Intimidates the opponent to not use the same move consecutively Hold Item: Spell Tag Hex - 65 (if foe is suffering from a status effect, damage x2) Blizzard - 110 || 3/10 chance of freezing Dark Pulse - 80 || 3/10 flinch Shadow Punch - 60 || Ignored Accuracy and Evasiveness
Lairon Male Lv. 35 HP 350 Ability: Rock Head - Prevents recoil Hold Item: Choice Band - atks will do 1.5 dam, but only allows use of one move Take Down - 90 || 1/4 recoil Superpower - 120 || Lowers atk and def 1 stage Headbutt - 70 || 4/10 flinch Iron Head - 80 14/39
Seedot Male Lv. 13 HP 130 Ability: Pickpocket - Steals foes held item on contact, returned at end of battle Bide - wait 2 rounds then deals dbl dam taken during those rounds Harden - increase def Growth - Rock Smash - 40 | | 8/10 low def 1 20/26
Whirlipede Lv. 26 HP 260 Ability: Poison Point - 3/10 poison when hit physically Bug Bite - 60 Poison Tail - 50 || 1/10 crit, 4/10 poison Rollout - (10, 20, 40, 80, 100) dlbs with defense curl Defense Curl - raises def 1 stage, dbls power of rollout 9/24
Backpack
Pokeballs x 99 Potions x 99 Pokedex 4 Moomoo Milks 3 Lemonades 3 Full Restores 2 Full Heals 5 Revives 11 Max Revives 4 Litwick Lickerish 5 Duskull Sugar Skulls 2 Pumpkaboo Pie 6 Rowap Berries 34 Lum Berries 5 Sitrus Berries 3 Leppa Berries 5 Oran Berries 10 Tamato Berries 5 Hondew Berries 5 Watmel Berries 5 Wiki Berries 10 Qualot Berries 5 Custap Berries 5 Chesto Berries 5 Petaya Berries 8 Oran Berries 5 Grepa Berries 5 Ganlon Berries 3 Dusk Stones 3 Shiny Stones 3 Sun Stones 4 Moon Stones Leaf Stone 3 Thunder Stones 2 Water Stones 3 Fire Stones 3 Dawn Stones 5 Friend Balls 2 GS Balls 3 Master Balls 10 Dusk Balls 6 Inspiration Balls Cherish Ball TM #02 Dragon Claw TM #03 Psyshock TM #06 Toxic TM #08 Bulk up TM #11 Sunny Day TM #14 Blizzard TM #22 Solarbeam TM #26 Earthquake TM #29 Psychic TM #30 Shadow Ball TM #38 Fire Blast TM #39 Rock Tomb x 2 TM #50 Overheat TM #55 Scald TM # 58 Sky Drop TM #59 Incinerate TM #65 Shadow Claw TM #67 Retaliate TM #72 Volt Switch TM #75 Sword Dance TM #76 Struggle Bug TM #78 Bulldoze TM #79 Frost Breath TM #82 Dragon Tail TM #83 Infestation TM #84 Poison Jab TM #86 Grass Knot TM #90 Substitute TM #91 Flash Cannon TM #99 Dazzling Gleam x 2 HM 01 Cut HM 02 Fly HM 03 Surf HM 04 Strength HM 06 Rock Smash Old Rod Good Rod Super Rod Ragecandybar Eviolite 3 Big Mushrooms 4 Heart Scales 15 Sweet Hearts 8 Lucky Eggs Lucky Coin 4 Lava Cookies Black Flute 3 Crystal Shards Luck Incense Sweet Incense Magmarizer Blazikenite Sharpedonite Rocky Helmet Black Sludge Safety Goggles Father's Tie Metal Coat Fan Plug Psychic Gem Icy Rock Razor Claw Attack Band Griseous Orb Flame Orb Toxic Orb Lagging Tail King Rock Spell Tag Shell Bell 2 Soothe Bells Flame Plate Sky Plate Meadow Plate Spooky Plate Splash Plate Earth Plate Mind Plate Zap Plate Toxic Plate Balance Band Mail-Crate Explorer Kit Mandibuzz Egg
Ko wasn't entirely sure what Ohm was getting at, but Bounce was their best bet. it couldn't keep using protect forever could it? It was risky business, but she just had to try. "Kezia, Bounce again!" Ko called out to the fox. Kezia turned her gaze back to Ko slight concern in her eyes. 'If you say so.' The fox muttered. Once more, the vixen took to the air, bouncing up high to come down soon enough.
Kezia was sent forward! Kezia used Bounce || Kezia leaped into the air Ludicolo used Protect / Ludicolo wasn't effected by Kezia's attack.
Kezia used Bounce || Kezia leaped into the air
╠══════════════════
Ohmnensa the female Togepi || Lv. 12 || Hp. 12o/12o Ability :: (Super Luck) || HI :: N/A || Persona :: Jolly - She seems to have incredible luck and an unbreakable smile Attacks | No added bonus ~Growl - Lower targets physical attack one stage ~Dazzling Gleam - 8o Metronome: o -25o** Damage is normal type regardless of move used Mirror Move - Copies and attacks with the last move that was used against the user
Oorin the ♂ Dusclops || Lv. 45 || Hp. 45o/45o Ability :: Pressure || HI :: Reaper Cloth || Persona :: Quirky - He has a curious nature, as well as a odd sense of humor. Attacks || +3o added damage Dark Pulse - 8o 3/1o Chance of flinching Will-O-Wisp - Burns opponent Hex: 65: Inflicts double damage if target has a status affliction Ice Beam - 9o damage 3/1o chance of freezing target
Yakule the ♂Gogoat || Lv. 44 || Hp. 44o/44o Ability :: Grass Pelt || HI :: Lieche Berry || Persona :: Calm - Relaxed most of the time. He will go on a rampage for no apparent reason every once in a blue moon. Attack || + 3o added damage • ~Earthquake: 1oo: DD on digging foes, deals 1/2 dmg w/Grassy Terrain Take Down - 9o damage, user takes recoil damage equal to 1/4 of the damage dealt. • ~Bulldoze - 6o; Lowers target’s Speed by one stage, deals only half damage if Grassy Terrain is in effect Synthesis - Restores 1/2 max Hp [Restore all if Sunny]
Kezia the Shiny ♀ Zoroark || Lv. 77 || Hp. 77o/77o Ability :: Illusion || HI :: Black Sunglasses || Persona :: Impish - She loves to trick people. Attack | + 6o added damage Night Daze - 85, Lowers foes accuracy one stage Bounce - 85; 1st turn Jumps into the air, 2nd turn: attacks; 7/1o chance to paralyze Flamethrower - 9o, 4/1o Chance of Burn Hyper Voice - 9o damage
Fone the masculine Saberal || Lv. 49 || Hp. 49o/49o Ability :: Flash Fire || HI :: Nvrmeltice || Persona :: Brave - Often acts irrationally to save those in trouble. Attack | +3o added damage Earth Power - 9o; 1/2 chance to lower target’s Sp. Def Exorcism - 7o Restores 1/2 DD - Inflicts burn to ghost-types Flamethrower - 9o: 4/1o chance to burn target Ice Beam - 9o damage, 3/1o chance of freezing target
Uth the genderless Zygarde || Lv. 72 || Hp. 72o/72o Ability :: Aura Break || HI :: Expert Belt || Persona :: Calm - He takes his duty of protecting the earth very seriously, and will go at great lengths to keep things in order. Attack | +6o added damage Focus Blast - 12o, 1/2 chance of lowering opponent's Sp. Def Draco Meteor - 13o Lower special attack two stages Hyper Voice - 9o •Earthquake - 1oo; DD on digging foes, deals 1/2 dmg w/Grassy Terrain
|| :::::::::::::::::::::::::::::::::::::::::::::::: off hand || ║xxxx౦Tεpнιngεr тнε sнιny mαlε Brαvιαry | 28/35 Tephinger The ♂ Braviary || Lv.33 || Hp. 33o/33o Ability :: Defiant || HI :: || Persona :: Hardy - He likes to test the ability of others, especially other birds. He doesn't like to be lazy and is willing to fight any opponent. Attack || +2o added bonus Strength - 75 Shadow Claw - 5o Brave Bird - 1oo / 1/4th dmg recoil Superpower - 1oo Lowers user's attack and defense
║xxxx౦ Oιnαrι тнε sнιny mαlε Nιnεтαlεs | 15/2o Oinari the ♂ Ninetales || Lv. 1o || Hp. 1oo/1oo Ability :: Drought || HI :: Psychic Gem || Persona :: Calm - A silent observer, ironic considering he's blind. Attack | No added bonus Flamethrower - 9o, 4/1o Chance of Burn Safeguard - Prevents all status effects for five turns Dark Pulse - 8o, 3/1o Chance of Flinching Extrasensory - 8o damage, 3/1o Chance of Flinching
║xxxx౦ Yαvεn тнε mαlε Lαrvεsтα | o7/25 Yaven the Male Larvesta || Lv. 4o || Hp. 4oo/4oo Ability :: Swarm || HI :: N/A || Persona :: Naive || Meek, and easily scared. Attacks | +3o added damage Zen Headbutt - 8o, 3/1o Chance of causing the target to flinch. Take Down - 9o 1/4 Recoil •Bug Bite - 6o, Receives the effect from the foe's held berry Flamethrower - 9o, 4/1o Chance of Burn
║xxxx౦ Emyorε тнε mαlε Empolεon | 43/47 Emyore the ♂ Empoleon || Lv. 74 || Hp. 74o/74o || Ability :: Torrent || HI :: Mystic Water || Persona :: Hardy - Doesn't back down from a challenge Attack | + 6o added damage Surf - 9o, Hits All Adjacent Pokemon Hydro pump - 11o Flash Cannon - 8o Damage, 1/2 chance of lowering foe's Sp. Def one stage Ice Beam - 9o damage, 3/1o chance of freezing target
╠═══════════════════════════════════════════════╣ ► This was it. Ohmarow was banking on a repeat of before, right as Kezia would land the space-monkey in the bell suit should call protect. He held the upper hand and there wasn't much of a reason to target Sanime over Kezia's flying type move which if he allowed to land would do actual damage where as Saniim was like a flea. Annoying but harmless.. Kezai should also go unarmed in this as she was just baiting him out. No the real damage was in him reading their move and allowing the attack through. "Saniime again!" Saniim growled in aggravation tired of biting what was equivalent to a brick wall with no results but he reluctantly obeyed.
Dust, The Infernal Dragon ( Butterfree ) [ F ] ❤ [ Calm ] Evolution: N/A Next Move: 30-Tailwind Tinted Lens: Doubles the power of any moves that the Pokémon uses that are "not very effective" against its targets. If a move is regularly not very effective, and thus normally does half damage, it would therefore do normal damage, while a doubly-resisted move will do half damage rather than one quarter damage. Silver Powder: Bug type attacks do x1.2 damage.
BUG [ SP ]►Silver wind: 60: 3/10, Raising All of User's Stats one stage FIR [ SP ]►Inferno: 100: Burns Opponent [ 12.5% ] DRG [ SP ][ ~ ]►Twister: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch ELC [ SP ][ ~ ]►Electroweb: 55: Lower target’s speed one stage
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Brimja, The child of Iron ( Mega Mawile ) [ F ] ❤ [ Sassy ] Evolution: Next Move: MEGAHuge Power: All physical attacks used by this pokemon will do x1.3 damage Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc. Mega stone: +Def 1.3 / +Sp.Def 1.3
NRL [ PH ][ ç ]►Giga Impact: 150: must recharge next turn unless the attack misses. PSN [ PH ][ ç ]►Poison Fang: 50: 1/2 Chance of Badly Poisoning Opponent [ 6.25% ] FAY [ PH ][ ç ]►Play Rough: 90: 1/10 chance to lower the opponent’s Atk one stage STL [ PH ][ ç ]►Iron Head: 80: 3/10 Chance of Flinch
╠═══════════════════════════════════════════════╣
Livgritra ( Skorupi ) [ F ] [ Defiant ] Evolution: 48 Next Move: 13-Acupressure Sniper: Critical Hits by this pokemon do x3 damage instead of x2 Quick Claw: When held by a pokemon, each round the holder has a 1/3 chance of automatically moving first.
DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target PSN [ SP ][ • ]►Poison Sting: 15: 7/10 Chance to Poison [ 6.25% ] BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times DRK [ PH ][ ç• ]►Knock Off: 65: Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item.
╠═══════════════════════════════════════════════╣
Ginje, The Unseen ( Frogadier ) [ F ] [ Quite ] Evolution: 36 Next Move: 23-Round Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage Bright Powder: Raises evasiveness by one stage at the start of a battle.
NRL [ EF ]►Smokescreen: Lower targets accuracy one stage GST [ PH ]►Lick: 30: 7/10 Chance to Paralyze [ 1/4 chance to attack ] WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] FLY [ PH ]►Aerial Ace: 60: Ignores accuracy & evasiveness x x x x ╠═══════════════════════════════════════════════╣
Saniim, He who questions the king ( Mightyena ) [ M ] [ Bold ] Evolution: N/A Next Move: 20-Swagger Moxie: This Pokemon's attack is raised by one stage upon KOing a Pokémon
NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) NRL [ EF ]►Howl: Raise user's physical attack one stage DRK [ SP ][ ~ ]►Snarl: 55: Lower targets special attack one stage DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target x x x x x ╠═══════════════════════════════════════════════╣
Hoow'brumna, The Red Flash ( Scizor ) [ F ] ❤ [ Jolly ] Evolution: Mega Next Move: 37-Iron Defense Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. Shell Bell: Heals 1/8th of the damage dealt by the holder each round.
STL [ PH ][ ç• ]►Bullet Punch: 40: (Priority +1) FGH [ SP ]►Vacuum Wave: 40: (Priority +2) STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage BUG [ PH ][ ç• ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets x x x ╠═══════════════════════════════════════════════╣
Ozzalu, The Burning Tower ( Mega Steelix ) [ M ] ❤ [ Rash ] [ Length: 32.06 ft / MEGA: Length: 57.08 ft ] Evolution: N/A Next Move: 43-Dig
MEGASand Force: Strengthens Rock, Ground, and Steel moves, doing x1.3 damage during a sandstorm Sheer Force: Raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc. Steelixite: Atk 1.2 / Def 1.2 / Sp.Def 1.2
FRE [ PH ][ ç• ]►Fire Fang: 65: 4/10 chance to flinch, 3/10 chance to burn [ 12.5% ] ICE [ PH ][ ç• ]►Ice Fang: 65: 4/10 chance of flinching, 3/10 chance of freezing [ 1/5 chance. Fusion Flare, Flame Wheel, Sacred Fire, Flare Blitz, and Scald thaw ] GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect STL [ PH ][ ç• ]►Iron Tail: 100: 7/10 chance of lowering opponent's Def one stage
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Beellgra, The Voice ( Bronzong ) [ M ] ❤ [ Modest ] Evolution: Next Move: Heat Proof: Fire Attacks and burn status effects against this Pokémon do 1/2 the normal damage Light Clay: Will add 2 more turns to the effects of all barrier moves
PSY [ SP ]►Psychic: 90: 1/2 chance of lowering opponent's Sp.Def one stage PSY [ EF ]►Reflect: Halves damage from physical attacks for 5 Turns PSY] [ EF ]►Light Screen: Halves damage from special attacks by 1/2 for 5 Turns PSY [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 1-3 duration. Turn2-3 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
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Rahvok ( Zorua ) [ F ] ❤ [ Disobedient ] Evolution: 30 Next Move: Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked.
PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target NRL [ EF ]► Captivate: If target pokemon is the opposite gender, lower targets special attack two stages, fails if used on a pokemon with Oblivious or if the target has no gender. NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ] x x x ╠═══════════════════════════════════════════════╣
( Deino ) [ M ] ❤ [ ??? ] Evolution: 50 Next Move: 12-Headbutt Hustle: Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest.
DRG [ SP ]►Dragon Rage: 40: Unaffected by weaknesses/resistance, does not ignore type immunity DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit increases by 1/10 up to 5 times, with max at 5/10. NRL [ PH ][ ç• ]►Tackle: 50: x ╠═══════════════════════════════════════════════╣
Telakona'tuwa ( Eevee ) [ F ] [ confident ] Evolution: Night / Friendship Next Move: 9-Baby-Doll Eyes Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage
GRD [ EF ]►Sand Attack: Lower targets accuracy one stage NRL [ PH ][ •ç ]►Tackle: 50 NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage x x x x x ╠═══════════════════════════════════════════════╣
Plaation, The Last Line ( Metagross ) [ N/A ] ❤ [ Adamant ] Evolution: N/A Next Move: 53-Iron Defense Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves. Metal Coat: Steel type attacks do x1.2 damage
FGH [ PH ][ ç• ]►Hammer Arm: 100: lowers user's speed one stage PSY [ SP ]►Psychic: 90: 1/2 chance to lower targets special defense one stage GOS [ SP ]►Shadow Ball: 80: Damage, 8/10 chance to Lower Opponent's Special Defense One Stage STL [ PH ][ ç• ]►Meteor Mash: 90: 7/10 chance of raising physical attack One Stage x x x ╠═══════════════════════════════════════════════╣
Grindda, The Blasting Sands ( Pupitar ) [ M ] ❤ [ Bold ] Evolution: 55 Next Move: 54-Earthquake Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition King's Rock: All physical attacks have a 1/10 change to flinch.
NRL [ PH ][ ç• ]►Thrash: 120: 2-3 turns attacking, then user is confused DRK [ PH ][ ç• ]►Crunch: 80: 7/10 chance to Lower targets physical defense one stage ROK [ PH ][ •~ ]►Rock Slide: 75: 4/10 Chance of Flinch GRD [ EF ]►Sandstorm: Creates a Sandstorm for 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, Moonlight restore 1/2th max Hp. Deals damage equal to 1/16th of the targets max HP. Rock, Ground and Steel types are immune and gain a 1.1x special defense boost for the duration of effect. x x ╠═══════════════════════════════════════════════╣
Zengeon, of Deep fangs ( Aklor ) [ F ] [ Adamant ] Evolution: 25-Night Next Move: 21-Rain Dance Strong Jaw: All biting attacks used by this pokemon do x1.3 damage
STL [ PH ][ ç• ]►Iron Head: 80: 4/10 Chance to Flinch target WTR [ PH ][ ç• ]►Aqua Jet: 40: (Priority +1) DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target PSN [ PH ][ ç• ]►Poison Fang: 50: 1/2 Chance to Badly Poisoning [ 6.25% ] x x x x x ╠═══════════════════════════════════════════════╣
Volwa'gor ( Ferrothorn ) [ M ] [ Confident ] Evolution: N/A Next Move: 18-Pin Missile Gravity ball: +50% weight & speed is dropped 3 stages. (363.75 Lp) Iron Barbs: Damages attacking Pokémon for 1/8 their max HP when attacks make contact Rocky Helmet: Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item
GOS [ EF ]►Curse: Non-ghosts pokemon raise physical attack & defense one stage, then lower speed one stage. STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage NRL [ PH ][ ç• ]►Rock Climb: 90: 4/10 chance of confusion STL [ EF ][ ç• ]►Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage
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Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤ [ Affectionate ] Evolution: 23-Black Glasses-Night Next Move: 16-Magical Leaf GS Ball: Pokemon gains +50% Exp from battles. Battle Armor: Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage Black Glasses: Dark type attacks do x1.2 damage.
NRL [ EF ]►Screech: Lower targets defense two stages NRL [ PH ][ ç• ]►Tackle: 50 FAY [ SP ]►Disarming Voice: 40: Ignores accuracy & evasiveness NRL [ SP ]►Echoed Voice: 40: power doubles upon each consecutive use up to 200 damage.
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Goolm, The Final Strike ( Golurk ) [ N/A ] [ Solemn ] Evolution: Next Move: Iron Fist: This Pokémon's Punching Attacks do x1.2 damage Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types.
FGH [ PH ][ ç ]►Focus Punch: 150: 1st turn charges (Priority -1), 2nd turn attack (Priority +2), If the user is hit before the attack lands, it flinches Instead. GST [ PH ][ ç ]►Phantom Force: 90, 1st turn charge, 2nd turn attack. Can Strike Through Protect/Detect GST [ PH ][ ç ]►Astonish: 30: 4/10 Chance to Flinch target GRD [ PH ][ ç ]►Mud-slap: 20: Lower targets accuracy one stage x x ╠═══════════════════════════════════════════════╣
Shina'me, The relentless ( Duranti ) [ F ] ❤ [ Moody ] Evolution: N/A Next Move: 31-Crunch Hustle: Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest.
DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage FGH [ PH ][ ç• ]►Flying Press: 80: Deals fighting and flying-type damage STL [ EF ]►Iron Defense: Raise user's physical defense two Stages x
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Personal effects / Held & Misc
Items / Living gear Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Rope, Sowing kit,
x1Energy Drink: he Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo. x1Sweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use x1White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down
Pal Pad
Sonoko Azalea town Pokemon Center Cassandra Hailven Alex Hailven ~Unknown ~
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Help Items
x1Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. If the Lucky egg is removed before the duration of effect has expired it breaks. Placing the pokemon in the PC or inactive party does not pause the duration of effect Steel Gem: While holding this gem, a steel type attack does x1.5 damage EXP Share: Holder gains an extra 1/2 EXP boost equal to the EXP gained from each battle up to level 30. Note: Trainers may only have one EXP share active at a time. If the EXP share is removed from the holder, it will break. Life Orb: All attacks do x1.3 damage, but the holder looses 1/10 max HP every turn. Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 ) x1Fire Gem: While holding this gem, a fire type attack does x1.5 damage x1Water Gem: While holding this gem, a water type attack does x1.5 damage x1Dark Gem: While holding this gem, a dark type attack does x1.5 damage ╠═══════════════════════════════════════════════╣
Medicine
UnlimitedPotion: Heals up to 50 HP x1Max Potion: Fully restores HP x5Full Restore: Fully restores HP & removes all status conditions x2Old Gateau: Removes any and all status conditions x1Max Revive: Heals a fainted pokemon to full HP and remove all status conditions. ╠═══════════════════════════════════════════════╣
Berry's
[ G-25 / 2-5 ] x3Enigma Berry: Restores 1/4 max HP when hit with an attack that does x2 or x4 damage [ G-35 / 2-5 ] x5Lum Berry: Cures any condition [ G-25 / 2-5 ] x2Occa Berry: Decreases damage taken by fire type attack by 30, if over 70 initial damage [ G-25 / 2-5 ] x31Chople Berry: Decreases damage taken by fighting type attack by 30, if over 70 initial damage [ G-25 / 2-5 ] x5Persim Berry: Cures Confusion [ G-40 / 1-3 ] x2Lansat Berry: Restores 50 HP when HP is at or below 1/4 max [ G-40 / 1-3 ] x1Custap Berry: Holder goes first in battle when HP is at or below 1/4 max
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Apricorn's
x1White Apricorn: No effect ╠═══════════════════════════════════════════════╣
Poka'Ball's
UnlimitedPremier-BallEffectiveness: Basic x1Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 Effectiveness: basic x2Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs Effectiveness: basic x2Friend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 Effectiveness: basic x3Heal Ball: Fully Heals pokemon upon capture Effectiveness: basic x1Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon. Effectiveness: Basic x1Iron Ball: Effectiveness becomes Ultra if used to capture a Steel type Pokemon.Effectiveness: Basic x4Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone. Effectiveness: basic x5Ultra Ball:Effectiveness: Ultra x1Cherish Ball: Pokemon captured with this ball become shiny. Effectiveness: Ultra ╠═══════════════════════════════════════════════╣
HM's / TM's
TM-01:Hone Claws: Raise physical attack & accuracy one stage TM-04:Calm Mind: Raise special attack & defense one stage TM-06:Toxic: Badly Poisons Opponent. TM-09:Venoshock: 65, Inflicts Double Damage if Target is Poisoned. TM-45:Attract: Opposing gender opponents become infatuated. TM-61:Will-o-Wisp: Burns Opponent TM-67:Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled TM-74:Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50: HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80: HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage
Ability Capsule: When used on a Pokémon, this item will change its ability to any other ability it can have. x1Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types. TM-44:Rest: Restore full hp and cure of all conditions, then sleeps for 2 Turns x1Big Mushroom: These mushrooms are used to teach a single Pokemon one Egg Move. Notes: Moves can be from past generations of games but we refer to the latest games for the basic list. x1Iron Ball: Effectiveness becomes Ultra if used to capture a Steel type Pokemon. Effectiveness: Basic x1Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon. Effectiveness: Basic x5 plates of choice x5 Tm's of choice Groundon lv35 Red Orb: Primal Groudon: Add's Fire, Atk x1.2, Sp.Atk x1.3, Def x1.1
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Posted: Sat Aug 20, 2016 2:47 pm
Jacque ◙Donnahue
Location:Renaissance Fair, Main Entrance
NPC Battle 52/15 posts
Wild Pokemon 511/3
Posts To Leave Area 2/3
Item questing: Exp Share 28/40 [ reduced from 50 by Quena's Pickup ability ] posts Area Specific Item: Big Mushroom 29/30 [ reduced from 40 by Quena's Pickup ability ] posts
Jay could hear some of the other participants, but there was nothing catching his attention at the moment. He was fairly certain he didn't need to direct Jesse, but just in case, he did slip a suggestion to Mimey to be passed on, just in case. His attention was mostly focused on their surroundings, trying to catch information on how they were doing, who all was battling, how things were going, what moves the pokemon had used. If he needed, he would just start asking people questions, but for now he was trying to get what information he could just from listening.
[ Package received from Jay's mom! To be opened when... there are more berries to claim >> ]
Zinzolin Battle Summary - Jay joined the Main Entrance Battle! - Jay sent out Jesse the mega Beedrill! - Jesse used Sludge Bomb! 90 x 1.5 x 1.5 x 2 = -405HP to Ludicolo
[Token Log: 7/6 Gave 70 tokens to Sebs; 171 - 70 = 101 7/18 Stole/received 100 tokens from Ajicka; 414 + 100 = 514 7/21 Spent 450 for Herbal Remedy for Koda, to be used next post; 574 - 450 = 124 ]
Hard Stone Defense Band Soft Sand Attack Band x1 Black Flute x2 Rage Candybar x2 Explosive Seal x1 Mist Seal x10 Lansat Berries x3 Liechi Berries x2 Apicot Berries x1 Rose Bow x1 Shell Bell x1 Wise Glasses x2 Dream Gems x1 Exp Share
• Koda the Wispard [GS Ball] lvl 69. Exp: 2/26 Ability: Wonder Guard The Pokémon is only harmed by attacks that do x2 or x4 damage on type effectiveness Ghost Pokemon defeated: 57 Item: FP: 5/5 --/-- HP: 680/680 Attacks: Exorcism - 120 (70 + 50), Restores the users HP equal to half the damage dealt. If the target is a Ghost type pokemon, this attack will always inflict a burn (even if the secondary type is fire). Does not make contact, only hits a single target. ç•Ice Ball: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Ice Ball, damage at each interval is twice the base amount. Fire Blast: 160 (110 + 50):, 4/10 Chance of Burn Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle (Next Move: Ice Beam at 60 ) • Mime Jr, "Mimey" ♀, lvl 52. Exp: 41/50 Ability: Filter If the opponent attacks this Pokémon with an attack that does x2 damage, it will do do x1 damage, likewise damage of x4 will do x2 damage Item: Eviolite If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle. HP: 520/520 FP: 5/5 --/10 Attacks: ç•Fire Punch: 115 (75 + 40): 4/10 Chance of Burn ç•Ice Punch: 115 (75 + 40): 3/10 Chance to Freeze ~Dazzling Gleam: 120 (80 + 40) ç•Foul Play: 135 (95 + 40): Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's (Next Move: )
• Jesse, the [Mega] Beedrill ♀, lvl 53. Exp: 36/50 Ability: Adaptibility If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage [Non Mega: Swarm When HP is below 1/3rd, Bug type attacks do x1.5 damage ] Item: Beedrillite Atk 1.5 Speed 1.1 HP: 510/510 FP: 2/5 8/10 Attacks: Sludge Bomb: 120 (90 + 30): 7/10 Chance to Poison ç• Acrobatics: 85 (55 + 30): deals double damage if user isn’t holding an item. Damage still doubles if the item was used mid attack. •Bug Bite - 90 (60 + 30), Recieves the Effect From the Opponent's Held Berry ç•Assurance: 90 (60 + 30): Damage doubles if target already took damage in the same turn (Next Move: Fell Stinger at 45) • Odysseus 'Tod', the Dewott ♂, lvl 58. Exp: 46/50 Ability: Torrent Item: Muscle Band Physical attacks do x1.2 damage. FP: 5/5 --/10 HP: 475/550 Attacks: • Fly: 130 (90 + 40); User flies up on first turn, strikes on second turn ç•Aqua Tail: 130 (90 + 40) •Razor Shell - 115 (75 + 40), 1/2 chance of lowering Opponent's Defense One Stage •Iron Tail - 140 (100 + 40), 7/10 Chance of Lowering Opponent's Defense by One Stage (Next Move: Aqua Tail at 41) Jade the Meleeon ♀, lvl 56. Exp: 1/50 Ability: Justified When a pokemon with this ability is hit by a dark type move, it's attack is raised by one stage Item: FP: 0/5 10/10 HP: 250/510 Attacks: ç• Dig: 120 (80 + 40): User digs underground on first turn, strikes the next turn ç•Dynamic Punch: 140 (100 + 40): Confuses target pokemon ç•Bite: 100 (60 + 40): 4/10 Chance to Flinch target • ~Bulldoze: 100 (60 + 40): Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect (Next Move: Earthquake at 45 ) • "Quena" the Dedenne ♀, lvl 46. Exp: 16/50 Quena Status: <( ̄ー ̄)> Ability: Pickup Item: Choice Specs Special attacks will do x1.5 damage, but only allows the use of one move FP 4/5 5/10 HP: 440/440 Attacks: Signal Beam - 105 (75 + 30), 4/10 Chance of Confusing Target ~ Parabolic Charge: 80 (50 + 30); User recovers ½ of the damage dealt in HP ç•Play Rough: 120 (90 + 30): 1/2 chance to lower targets physical attack one stage •Iron Tail - 130 (100 + 30), 7/10 Chance of Lowering Opponent's Defense by One Stage (Next Move: )
Out of Party Pokemon
• Heracross ♂, lvl 59. Exp: 31/50 Ability: Skill Link [Guts, non-mega] Skill Link: Enables multi-strike moves that hit 2-5 times per use to always strike five times. Item: Heracronite Atk 1.4 Def 1.2 FP: 4/5 7/10 HP: 530/530 Attacks: •Rock Blast: 25: hits 2-5 times •Bullet Seed- 25 damage per hit, 2-5 hits + 10 Focus Blast: 160 (120 + 40): 1/2 chance of lowering targets special defense one stage •Pin Missile: 25: hits 2-5 times (Next Move: )
Zoey, the Zubat ♀, lvl 26. Exp: 14/36 Ability: Inner Focus This Pokémon will not flinch Item: Soothe Bell FP: 5/5 --/-- HP: 230/240 Attacks: •Leech Life - 20, User Recovers Half the HP Inflicted on Opponent Supersonic - Inflicts confusion on the opponent •Bite - 60, 4/10 Chance of Flinch • Wing Attack: 60 Damage (Next Move: Acrobatics at 30 )
Scy, the Scizor ♂, lvl 58. Exp: 45/50 Ability: Technician When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. Item: Scizorite Atk 1.2 Def 1.2 Sp.Def 1.2 FP: 3/5 3/10 HP: 450/450 Attacks: Ominous Wind - 90 (60 + 30), 3/10 Chance to Raise All Stats One Stage ç•Metal Claw: 80 (50 + 30): 1/2 chance of raising user's physical attack one stage • Wing Attack: 90 (60 + 30) Damage ç•Thief: 90 (60 + 30): Steals targets held Item (Item is returned at the end of the battle) (Next Move: Metal Claw 21 )
Mary Lee, the Numel ♀, lvl 59. Exp: 35/50 Ability: Simple Doubles the number of stages in a stat change effecting this pokemon Item: FP: 4/5 2/10 HP: 175/490 Attacks: Amnesia - Raises user's Sp. Defense by two stages Ancient Power: 100 (60 + 40): 3/10 Chance of raising all of user's stats one stage ~Lava Plume: 120 (80 + 40): 7/10 Chance of Burn • ~Earthquake: 140 (100 + 40): Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect (Next Move: Earthquake at 40 )
Pachirisu ♀, lvl 26. Exp: 2/20 Ability: Pickup
Item: FP: 0/5 0/10 HP: 0/220 Attacks: ~Growl: Lower targets physical attack one stage Cute ♥♥ Works great if the user goes last this turn Charm: Lower targets physical attack two stages Cute ♥♥ Badly startles Pokémon that the audience has high expectations of Nuzzle: 20: Paralyze opponent ♥♥ Badly startles Pokémon that used a move of the same type ç•Quick Attack: 40: (Priority +1) ♥♥♥ Causes the user to move earlier on the next turn (Next Move: )
Tria, the Rapidash ♀, lvl 12. Exp: 8/22 Ability: Flame Body Item:
• Crystal, the Squirtle ♀, lvl 13. Exp: 9/18 Ability: Torrent Item: Blue Scarf All beauty categorized attacks gain +1 appeal point HP: 100/100 FP: 1/5 8/10 Poffin Appeal: +9 Beauty +2 Cute [ Poffin History 1/7 consumed] Ribbons: Attacks: Focus Blast: 120: 1/2 chance of lowering targets special defense one stage ♥♥♥♥ Quite an appealing move Hydro Cannon: 150: user must recharge next turn ♥♥♥♥ Startles all other Pokémon. User cannot act in the next turn ~Blizzard: 110: 3/10 Chance to Freeze ♥ Badly startles the last Pokémon to act before the user Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage ♥♥♥♥ Quite an appealing move (Next Move: )
Golett, lvl 37. Exp: 30/36 Ability: Iron Fist This Pokémon's Punching Attacks do x1.3 damage Item: FP: 0/5 9/10 HP: 350/350 Attacks: ç•Shadow Punch: 80 (60 + 20): Ignored accuracy & evasiveness ç•Mega Punch: 100 (80 + 20) ç•Dynamic Punch: 120 (100 + 20): Confuses target pokemon • ~Magnitude: Generate a number between 4 and 10, the number generated determines strength of magnitude and damage dealt; Deals double damage to digging opponents, deals only half damage if Grassy Terrain is in effect:
Item questing: Choice Specs 23/30 posts Area Specific Item: Yellow Shard x3 8/30 posts
Marx pet Flygon as they walked, but blinked as his communicator went off. He read over the message from Rose, and Flygon gave a curious sound at the neutral look on his face, but he quickly perked up, flashing her a smile. ”Sorry Flygon!” he piped up, “Just reading over a text. Rose is sad I can’t spend more time with her…” He looked back down at the message. ”So am I…” He wasn’t able to really spend much time with any of his friends, now that he thought about it. Which was too bad… it was pretty much what he came here for. But, Cheria hadn’t replied, he hadn’t heard back from Shenaiya… Well, he would go check with Rose, at least, and see what this present was. He was pretty sure she didn’t need to get him anything!
Week Two [Week Four of Halloween Event] One TM of Choice a Lucky egg
Oob;
◘ Basil the Grovyle ♂, lvl 48. Exp: 48/50 Ability: Overgrow When HP is below 1/3rd Grass type attacks do x1.5 damage Item: Redscarf All cool categorized attacks gain +1 appeal point HP: 480/480 FP Count: 1/5 9/10 posts for FP Attacks: ç•Dynamic Punch: 130 (100 + 30): Confuses target pokemon ç•Thunder Punch: 105 (75 + 30): 4/10 chance of paralysis Giga Drain: 105 (75 + 30): Restores HP to the user equal to 1/2 of damage dealt. ç•Leaf Blade: 120 (90 + 30): has a 1/10 chance to critically hit (Next Move: X-scissor at 43) ◘ Litwick ♂, lvl 39. Exp: 3/49 Ability: Flame Body The opponent has a 3/10 chance of being Burned when using an attack that requires physical contact against this Pokémon Item: Eviolite If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. HP: 380/380 FP Count: 0/5 9/10 Attacks: Fire Blast: 130 (110 + 20):, 4/10 Chance of Burn Will-O-Wisp: Burns opponent Dark Pulse: 100 (80 + 20): 3/10 Chance to Flinch target Confuse Ray: Confuses target pokemon (Next Move: Hex at 28, Inferno at 38 ) ◘ Elgyem ♂, lvl 30. Exp 9/34 Ability: Telepathy Protects against damaging moves from allied Pokémon HP: 110/110 Attacks: Confusion: 50: 4/10 Chance to cause confusion ~Growl: Lower targets physical attack one stage ~Heal Block: Prevents the opponent from restoring HP for 5 Turns Miracle Eye: Resets targets evasiveness, removes dark's psychic Immunity (Next Move: Psybeam at 15 ) ◘ Flygon ♀, lvl 38. Exp: 29/36 Ability: Levitate Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. Item: HP: 380/380 FP Count: 1/5 1/10 posts for FP Attacks: ç•Superpower: 140 (120 + 20): Lower physical attack & defense one stage ç•Feint Attack: 80 (60 + 20): Ignores accuracy & evasiveness ç•Bite: 80 (60 + 20): 4/10 Chance to Flinch target • Fissure: Instant K-O ; 3/10 chance (Next Move: Dragonbreath 35) ◘ Vaporeon ♀, lvl 39. Exp: 7/47 Ability: Water Absorb The Pokémon heals up to 1/8 of it's maximum HP when hit with Water-type moves Item: HP: 380/380 FP Count: 0/5 2/10 posts for FP Attacks: Aurora Beam: 85 (65 + 20): 1/2 chance to lower targets physical attack one stage ç•Quick Attack: 60 (40 + 20): (Priority +1) Water Pulse: 80 (60 + 20): 4/10 Chance to Confuse ~Muddy Water: 110 (90 + 20): 1/2 Chance to lowering targets accuracy one stage (Next Move: Hydro Pump 45 ) ◘ Sableye ♂, lvl 39. Exp: 10/45 FP Count: 0/5 3/10 posts for FP Ability: Prankster Increases the priority of status moves by +1 Item: HP: 390/390 Attacks: •Zen Headbutt - 100 (80 + 20), 3/10 Chance to Flinch target. ç•Shadow Claw: 90 (70 + 20): 1/10 Chance to critically hit ç•Foul Play: ? (95 + ?): Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's. Power Gem: 100 (80 + 20) (Next Move: Shadow Ball at 39)
◘ Amaura ♂, lvl 39. Exp: 23/49 Ability: Refrigerate Normal-type moves become Ice-type moves and do x1.3 damage Item: HP: 390/390 FP: 0/5 6/10 Attacks: Round: 80 (60 + 20): Power doubles if used consecutively in double battles. Including both friendly and opponents pokemon. Doesn't need to be the same pokemon. ç•Zen Headbutt: 100 (80 + 20): 3/10 Chance to Flinch target Earth Power: 110 (90 + 20): 1/2 chance to lower targets special defense Ancient Power: 80 (60 + 20): 3/10 Chance of raising all of user's stats one stage (Next Move: Evolve 39 at night)
◘ Breloom , lvl 40. Exp: 4/38 Ability: Poison Heal If the Pokémon is poisoned or badly poisoned, it will gain 1/8 of its maximum HP at the end of each turn instead of taking damage Item: Toxic Orb Holder gets badly poisoned after 1 turn. HP: 390/390 FP Count: 0/5 3/10 posts for FP Attacks: Venoshock: 85 (65 + 20): Inflicts double damage if target is poisoned Focus Blast: 140 (120 + 20): 1/2 chance of lowering targets special defense one stage ç•Facade: 90 (70 + 20): does double damage if user is poisoned, paralyzed, or burned •Fling: Power depends on held Item. Reference chart (Next Move: )
◘ Felix the Kirlia ♂, lvl 24. Exp: 11/34 Ability: Telepathy Protects against damaging moves from allied Pokémon Item: HP: 240/240 Attacks: ~Growl: Lower targets physical attack one stage Confusion: 60 (50 + 10): 4/10 Chance to cause confusion Magical Leaf: 70 (60 + 10): unaffected by changes to accuracy stat and evasion stat. Teleport: Allows User to Flee Wild Battles; Also warps player to the last pokemon center they visited. (Next Move: Heal Pulse lvl 25)
◘ Dustox ♂, lvl 13. Exp: 15/22 Ability: Shield Dust Damaging moves used by the opponent will not have an additional effect Item: HP: 130/130 FP Count: 0/5 0/10 Attacks: ç•Tackle: 50 ~String Shot: Lower targets speed two stages •Poison Sting: 15: 7/10 Chance to Poison Confusion: 50: 4/10 Chance to cause confusion (Next Move: Gust at 15)
◘ Chansey ♀, lvl 14. Exp: 1/19 Ability: Serene Grace Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances. Item: HP: 130/130 Attacks: Metronome- 0-250** •Double-Edge- 120, user takes 1/3 damage recoil Refresh- Cures the user of poison, paralysis, or burn •Pound- 35 damage (Next Move: )
◘ Zubat ♂, lvl 29. Exp: 11/35 Ability: Inner Focus This Pokémon will not flinch Item: HP: 243/260 FP Count: 3/5 2/10 posts for FP Attacks: ç•Leech Life: 30 (20 + 10): Restores HP to the user equal to 1/2 of damage dealt. Supersonic: Confuses target pokemon ç•Wing Attack: 70 (60 + 10) ç•Bite: 70 (60 + 10): 4/10 Chance to Flinch target (Next Move: Wing Attack at level 15)
Item questing: Choice Specs 24/30 posts Area Specific Item: Yellow Shard x3 9/30 posts
On his way back towards Rose, Marx paused a bit. She had said she was near a prize booth… maybe he should try and find his pokemon to collect his coins, and look into buying some stuff? He mused over the idea, then flashed a smile at his pokemon. ”Hey Flygon, can you go up into the air to see if you can spot Chansey, Dustox, and the big milotic pokemon they’re with?” he asked, smiling. Flygon perked up, giving a happy chirrup of consent, before taking off. Marx threw an arm up to block the furious gust of wind that whipped up as a result, flashing an apologetic look to a few of the annoyed nearby fair goers that shot a look at him at the disturbance. Flygon was…. Probably a bit big to have out of her pokeball, admittedly….
Week Two [Week Four of Halloween Event] One TM of Choice a Lucky egg
Oob;
◘ Basil the Grovyle ♂, lvl 48. Exp: 49/50 Ability: Overgrow When HP is below 1/3rd Grass type attacks do x1.5 damage Item: Redscarf All cool categorized attacks gain +1 appeal point HP: 480/480 FP Count: 1/5 9/10 posts for FP Attacks: ç•Dynamic Punch: 130 (100 + 30): Confuses target pokemon ç•Thunder Punch: 105 (75 + 30): 4/10 chance of paralysis Giga Drain: 105 (75 + 30): Restores HP to the user equal to 1/2 of damage dealt. ç•Leaf Blade: 120 (90 + 30): has a 1/10 chance to critically hit (Next Move: X-scissor at 43) ◘ Litwick ♂, lvl 39. Exp: 4/49 Ability: Flame Body The opponent has a 3/10 chance of being Burned when using an attack that requires physical contact against this Pokémon Item: Eviolite If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. HP: 380/380 FP Count: 0/5 9/10 Attacks: Fire Blast: 130 (110 + 20):, 4/10 Chance of Burn Will-O-Wisp: Burns opponent Dark Pulse: 100 (80 + 20): 3/10 Chance to Flinch target Confuse Ray: Confuses target pokemon (Next Move: Hex at 28, Inferno at 38 ) ◘ Elgyem ♂, lvl 30. Exp 10/34 Ability: Telepathy Protects against damaging moves from allied Pokémon HP: 110/110 Attacks: Confusion: 50: 4/10 Chance to cause confusion ~Growl: Lower targets physical attack one stage ~Heal Block: Prevents the opponent from restoring HP for 5 Turns Miracle Eye: Resets targets evasiveness, removes dark's psychic Immunity (Next Move: Psybeam at 15 ) ◘ Flygon ♀, lvl 38. Exp: 30/36 Ability: Levitate Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. Item: HP: 380/380 FP Count: 1/5 1/10 posts for FP Attacks: ç•Superpower: 140 (120 + 20): Lower physical attack & defense one stage ç•Feint Attack: 80 (60 + 20): Ignores accuracy & evasiveness ç•Bite: 80 (60 + 20): 4/10 Chance to Flinch target • Fissure: Instant K-O ; 3/10 chance (Next Move: Dragonbreath 35) ◘ Vaporeon ♀, lvl 39. Exp: 8/47 Ability: Water Absorb The Pokémon heals up to 1/8 of it's maximum HP when hit with Water-type moves Item: HP: 380/380 FP Count: 0/5 2/10 posts for FP Attacks: Aurora Beam: 85 (65 + 20): 1/2 chance to lower targets physical attack one stage ç•Quick Attack: 60 (40 + 20): (Priority +1) Water Pulse: 80 (60 + 20): 4/10 Chance to Confuse ~Muddy Water: 110 (90 + 20): 1/2 Chance to lowering targets accuracy one stage (Next Move: Hydro Pump 45 ) ◘ Sableye ♂, lvl 39. Exp: 11/45 FP Count: 0/5 3/10 posts for FP Ability: Prankster Increases the priority of status moves by +1 Item: HP: 390/390 Attacks: •Zen Headbutt - 100 (80 + 20), 3/10 Chance to Flinch target. ç•Shadow Claw: 90 (70 + 20): 1/10 Chance to critically hit ç•Foul Play: ? (95 + ?): Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's. Power Gem: 100 (80 + 20) (Next Move: Shadow Ball at 39)
◘ Amaura ♂, lvl 39. Exp: 23/49 Ability: Refrigerate Normal-type moves become Ice-type moves and do x1.3 damage Item: HP: 390/390 FP: 0/5 6/10 Attacks: Round: 80 (60 + 20): Power doubles if used consecutively in double battles. Including both friendly and opponents pokemon. Doesn't need to be the same pokemon. ç•Zen Headbutt: 100 (80 + 20): 3/10 Chance to Flinch target Earth Power: 110 (90 + 20): 1/2 chance to lower targets special defense Ancient Power: 80 (60 + 20): 3/10 Chance of raising all of user's stats one stage (Next Move: Evolve 39 at night)
◘ Breloom , lvl 40. Exp: 4/38 Ability: Poison Heal If the Pokémon is poisoned or badly poisoned, it will gain 1/8 of its maximum HP at the end of each turn instead of taking damage Item: Toxic Orb Holder gets badly poisoned after 1 turn. HP: 390/390 FP Count: 0/5 3/10 posts for FP Attacks: Venoshock: 85 (65 + 20): Inflicts double damage if target is poisoned Focus Blast: 140 (120 + 20): 1/2 chance of lowering targets special defense one stage ç•Facade: 90 (70 + 20): does double damage if user is poisoned, paralyzed, or burned •Fling: Power depends on held Item. Reference chart (Next Move: )
◘ Felix the Kirlia ♂, lvl 24. Exp: 11/34 Ability: Telepathy Protects against damaging moves from allied Pokémon Item: HP: 240/240 Attacks: ~Growl: Lower targets physical attack one stage Confusion: 60 (50 + 10): 4/10 Chance to cause confusion Magical Leaf: 70 (60 + 10): unaffected by changes to accuracy stat and evasion stat. Teleport: Allows User to Flee Wild Battles; Also warps player to the last pokemon center they visited. (Next Move: Heal Pulse lvl 25)
◘ Dustox ♂, lvl 13. Exp: 15/22 Ability: Shield Dust Damaging moves used by the opponent will not have an additional effect Item: HP: 130/130 FP Count: 0/5 0/10 Attacks: ç•Tackle: 50 ~String Shot: Lower targets speed two stages •Poison Sting: 15: 7/10 Chance to Poison Confusion: 50: 4/10 Chance to cause confusion (Next Move: Gust at 15)
◘ Chansey ♀, lvl 14. Exp: 1/19 Ability: Serene Grace Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances. Item: HP: 130/130 Attacks: Metronome- 0-250** •Double-Edge- 120, user takes 1/3 damage recoil Refresh- Cures the user of poison, paralysis, or burn •Pound- 35 damage (Next Move: )
◘ Zubat ♂, lvl 29. Exp: 11/35 Ability: Inner Focus This Pokémon will not flinch Item: HP: 243/260 FP Count: 3/5 2/10 posts for FP Attacks: ç•Leech Life: 30 (20 + 10): Restores HP to the user equal to 1/2 of damage dealt. Supersonic: Confuses target pokemon ç•Wing Attack: 70 (60 + 10) ç•Bite: 70 (60 + 10): 4/10 Chance to Flinch target (Next Move: Wing Attack at level 15)
Item questing: Choice Specs 25/30 posts Area Specific Item: Yellow Shard x3 10/30 posts
Marx looked up, watching Flygon whenever he could, his eyes tracking her carefully. He maneuvered through the crowds, his expression hard to read, his pace even, heading in the general direction Rose had been. He perked up, though, as Flygon gave a coo and swooped down, floofing his hair and then flying back up to lead him in the direction of his pokemon. He picked up a jog, weaving through the crowds, and then slowing once he noticed the milotic from before. It was pretty hard to miss, given its size and colors. Maybe he should let Felix out so he could meet his new pokemon and understand it....? Or.... Maybe... maybe not. He didn't really need a translator, anyway, did he? That reminded him, he should probably give Felix back to Rose when he saw her again...
[ Note: Added Tyde's info 'cause I forgot to do that earlier ]
Week Two [Week Four of Halloween Event] One TM of Choice a Lucky egg
Oob;
◘ Basil the Grovyle ♂, lvl 48. Exp: 50/50 Ability: Overgrow When HP is below 1/3rd Grass type attacks do x1.5 damage Item: Redscarf All cool categorized attacks gain +1 appeal point HP: 480/480 FP Count: 1/5 9/10 posts for FP Attacks: ç•Dynamic Punch: 130 (100 + 30): Confuses target pokemon ç•Thunder Punch: 105 (75 + 30): 4/10 chance of paralysis Giga Drain: 105 (75 + 30): Restores HP to the user equal to 1/2 of damage dealt. ç•Leaf Blade: 120 (90 + 30): has a 1/10 chance to critically hit (Next Move: X-scissor at 43) ◘ Litwick ♂, lvl 39. Exp: 5/49 Ability: Flame Body The opponent has a 3/10 chance of being Burned when using an attack that requires physical contact against this Pokémon Item: Eviolite If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. HP: 380/380 FP Count: 0/5 9/10 Attacks: Fire Blast: 130 (110 + 20):, 4/10 Chance of Burn Will-O-Wisp: Burns opponent Dark Pulse: 100 (80 + 20): 3/10 Chance to Flinch target Confuse Ray: Confuses target pokemon (Next Move: Hex at 28, Inferno at 38 ) ◘ Elgyem ♂, lvl 30. Exp 11/34 Ability: Telepathy Protects against damaging moves from allied Pokémon HP: 110/110 Attacks: Confusion: 50: 4/10 Chance to cause confusion ~Growl: Lower targets physical attack one stage ~Heal Block: Prevents the opponent from restoring HP for 5 Turns Miracle Eye: Resets targets evasiveness, removes dark's psychic Immunity (Next Move: Psybeam at 15 ) ◘ Flygon ♀, lvl 38. Exp: 31/36 Ability: Levitate Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. Item: HP: 380/380 FP Count: 1/5 1/10 posts for FP Attacks: ç•Superpower: 140 (120 + 20): Lower physical attack & defense one stage ç•Feint Attack: 80 (60 + 20): Ignores accuracy & evasiveness ç•Bite: 80 (60 + 20): 4/10 Chance to Flinch target • Fissure: Instant K-O ; 3/10 chance (Next Move: Dragonbreath 35) ◘ Vaporeon ♀, lvl 39. Exp: 9/47 Ability: Water Absorb The Pokémon heals up to 1/8 of it's maximum HP when hit with Water-type moves Item: HP: 380/380 FP Count: 0/5 2/10 posts for FP Attacks: Aurora Beam: 85 (65 + 20): 1/2 chance to lower targets physical attack one stage ç•Quick Attack: 60 (40 + 20): (Priority +1) Water Pulse: 80 (60 + 20): 4/10 Chance to Confuse ~Muddy Water: 110 (90 + 20): 1/2 Chance to lowering targets accuracy one stage (Next Move: Hydro Pump 45 ) ◘ Sableye ♂, lvl 39. Exp: 12/45 FP Count: 0/5 3/10 posts for FP Ability: Prankster Increases the priority of status moves by +1 Item: HP: 390/390 Attacks: •Zen Headbutt - 100 (80 + 20), 3/10 Chance to Flinch target. ç•Shadow Claw: 90 (70 + 20): 1/10 Chance to critically hit ç•Foul Play: ? (95 + ?): Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's. Power Gem: 100 (80 + 20) (Next Move: Shadow Ball at 39)
◘ Amaura ♂, lvl 39. Exp: 23/49 Ability: Refrigerate Normal-type moves become Ice-type moves and do x1.3 damage Item: HP: 390/390 FP: 0/5 6/10 Attacks: Round: 80 (60 + 20): Power doubles if used consecutively in double battles. Including both friendly and opponents pokemon. Doesn't need to be the same pokemon. ç•Zen Headbutt: 100 (80 + 20): 3/10 Chance to Flinch target Earth Power: 110 (90 + 20): 1/2 chance to lower targets special defense Ancient Power: 80 (60 + 20): 3/10 Chance of raising all of user's stats one stage (Next Move: Evolve 39 at night)
◘ Breloom , lvl 40. Exp: 4/38 Ability: Poison Heal If the Pokémon is poisoned or badly poisoned, it will gain 1/8 of its maximum HP at the end of each turn instead of taking damage Item: Toxic Orb Holder gets badly poisoned after 1 turn. HP: 390/390 FP Count: 0/5 3/10 posts for FP Attacks: Venoshock: 85 (65 + 20): Inflicts double damage if target is poisoned Focus Blast: 140 (120 + 20): 1/2 chance of lowering targets special defense one stage ç•Facade: 90 (70 + 20): does double damage if user is poisoned, paralyzed, or burned •Fling: Power depends on held Item. Reference chart (Next Move: )
◘ Felix the Kirlia ♂, lvl 24. Exp: 11/34 Ability: Telepathy Protects against damaging moves from allied Pokémon Item: HP: 240/240 Attacks: ~Growl: Lower targets physical attack one stage Confusion: 60 (50 + 10): 4/10 Chance to cause confusion Magical Leaf: 70 (60 + 10): unaffected by changes to accuracy stat and evasion stat. Teleport: Allows User to Flee Wild Battles; Also warps player to the last pokemon center they visited. (Next Move: Heal Pulse lvl 25)
◘ Tyde, the Milotic ♂, lvl 10. Exp: 0/15 Ability: Competitive [iBoosts the Sp. Atk stat when a stat is lowered Item: HP: 100/100 FP Count: 0/5 0/10 posts for FP Attacks: Water Gun - 40 Refresh - Cures the user of poison, paralysis, or burn Blizzard - 110 (1/10 chance of freezing) Water Sport - Makes user immune to Fire type attacks
◘ Dustox ♂, lvl 13. Exp: 15/22 Ability: Shield Dust Damaging moves used by the opponent will not have an additional effect Item: HP: 130/130 FP Count: 0/5 0/10 Attacks: ç•Tackle: 50 ~String Shot: Lower targets speed two stages •Poison Sting: 15: 7/10 Chance to Poison Confusion: 50: 4/10 Chance to cause confusion (Next Move: Gust at 15)
◘ Chansey ♀, lvl 14. Exp: 1/19 Ability: Serene Grace Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances. Item: HP: 130/130 Attacks: Metronome- 0-250** •Double-Edge- 120, user takes 1/3 damage recoil Refresh- Cures the user of poison, paralysis, or burn •Pound- 35 damage (Next Move: )
◘ Zubat ♂, lvl 29. Exp: 11/35 Ability: Inner Focus This Pokémon will not flinch Item: HP: 243/260 FP Count: 3/5 2/10 posts for FP Attacks: ç•Leech Life: 30 (20 + 10): Restores HP to the user equal to 1/2 of damage dealt. Supersonic: Confuses target pokemon ç•Wing Attack: 70 (60 + 10) ç•Bite: 70 (60 + 10): 4/10 Chance to Flinch target (Next Move: Wing Attack at level 15)
[ Note: Posts may be occurring between 9 - 10PM California time, due to the mod's needs for sleeps. If you feel you may not post in time, please alert a mod ASAP to try and figure something out ]
Sage Zinzolin
'Zinzolin' eyed the situation, suddenly quiet, for the time being. Another bounce, another bite... but this time with the other pokemon's attack. Using Protect again and again would reduce damage, bu it would slow the progress on taking out their opponents. He may only have access to two of them now, but they were doing consistent damage-- if he could start whittling away their health, maybe even immobilize them... "Ludicolo! Let's blast them with blizzard! Prepare yourself for that Bounce attack!" he commanded, not faltering. He still had the utmost confidence in his pokemon, after all. The battle was barely underway...
This Round's Attacks Kezia used Bounce! Saniime used Bite! -60HP to Ludicolo Jesse used Sludge Bomb! 90 x 1.5 x 1.5 x 2 = -405HP to Ludicolo Ludicolo used Blizzard! It missed Kezia! -110HP to Saniim! Saniim was frozen! [Second dice] -110HP to Jesse! Jesse was not frozen! [Third dice] Ludicolo's health was restored by Leftovers! +250HP to Ludicolo! 4000 - 60 - 405 + 250 = 3785/4000
Pokemon: Ludicolo Type: Ability: Rain Dish - When the weather is Rain, this pokemon gains 1/16 of its HP every round. Held Item: Leftovers - Restores 1/16 of the holder's max HP at the end of every round. HP - 3785/4000 Surf: 90: Hits All Adjacent Pokemon. Blizzard: 110: 3/10 Chance to Freeze. Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt. Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
[Battle Synopsis]
'Zinzolin' appeared with Ludicolo! Ko sent Kezia out! Ohm sent Mightyena out! Round One Kezia used Bounce! She went up in the air! Saniim used Bite! -60HP to Ludicolo Ludicolo used Giga Drain! -75HP to Saniim +37HP to Ludicolo Ludicolo's leftovers regained 1/16 health! + (1/16 4000 = 250) = +250HP 4000 - 60 + 75 + 250 = 4000/4000
Round Two Ludicolo used Protect! It Protected itself this round! Kezia used Bounce! Ludicolo protected itself! Saniime used Bite! Ludicolo protected itself! Jay sent out Jesse! Ludicolo's health was recovered by Leftovers! +250HP 4000 + 4000 = 4000/4000 Ludicolo's Protect faded!
Round Three Kezia used Bounce! Saniime used Bite! -60HP to Ludicolo Jesse used Sludge Bomb! 90 x 1.5 x 1.5 x 2 = -405HP to Ludicolo Ludicolo used Blizzard! It missed Kezia! -110HP to Saniim! Saniim was frozen! [Second dice] -110HP to Jesse! Jesse was not frozen! [Third dice] Ludicolo's health was restored by Leftovers! +250HP to Ludicolo! 4000 - 60 - 405 + 250 = 3785/4000
[Reminders] No items will be used on these pokemon.
Team Plasma's strange machines are negating level attack and defense bonuses to even the playing field.
These pokemon will be immune to both minor and major status conditions
These pokemon are unaffected by stat changes - they can not be increased or decreased.
If your party has been completely knocked out, you may have your character go heal up the party at a nearby 'pokemon center tent' found all over the fair. Healing like this can only happen when the entire party is KO'd, and will mean that you do not get to attack for that day.
Post Count: leave area: 3/3 ★ Wild Pokemon encounter: 564/5 ★ NPC encounter: 491/15 ★ item count: Choice Scarf: 7/30 || Area Specific: Big Mushroom: 20/40 || Ghosts defeated by Flurry: 8 ___________________________________________ Out Of Ball:
Rose's eyes grew wide as MD mentioned that selling pieces of his soul for magic must have kept him looking young. "Wh-what?!? Is that really how you got your magic?!?" she exclaimed, quite serious. It seemed that it being a joke flew right over her head. Soon enough the conversation moved on, and she told him about how she had four badges already.
She gave a nod when he commented that four badges was quite the achievement. Thinking about it, she didn't quite feel like it was much of an accomplishment. She remembered struggling at her first gym, and then Bijou made the second gym almost too easy. Fynx had dealt with the majority of the third and fourth gyms, too. But each time a big battle came along, she seemed to struggle a lot, and even lose. To be honest, she was concerned about trying to beat this fifth gym. "W-welll... uh... I actually... never went to trainer school... I feel like i've just been lucky so far, you know?" he kind of explained her situation, a bit awkwardly at that. But soon after she returned to smiling, asking MD about what region he started in.
"Kanto... Oh! I was there recently! I've only been to Fuschia City, though." Rose commented thoughtfully. "This is the longest time i've been out of Kalos, i think. I spent a little time in Hoenn once, but I've mostly stuck to Kalos." she added in response to MD's question. She wasn't very familiar with these other regions, but it was sure exciting visiting them.
Pokemon: Delphox Nickname: Fynx Gender: Female Nature: Sassy Height: 5'7" Lv. 56 HP: 560/560 Ability: Blaze - When HP is below 1/3rd, fire type attacks do x1.5 damage Hold Item: Attacks: Psyshock- 80 || This attack does physical damage. Does damage based upon user's special attack and opponent's physical defense stat. Psychic - 90 || 1/2 chance to lower targets special defense one stage Mystical Fire- 65 || Lowers Opponent's Sp. Attack One Stage Flamethrower - 90 || 4/10 Chance of Burn Exp: 27/32
Pokemon: Mawile Nickname: Bijou ☻ Gender: Female Nature: Cocky, eager to fight, and quite loudmouthed at times. Lv. 41 HP: 410/410 Ability: Hyper Cutter - Opponent cannot lower this Pokemon's Attack value. This Pokemon may still lower its own Attack value using a move of by itself Hold Item: Attacks: Play Rough - 90 || Lowers opponent's attack by one stage Bite - 60 || 4/10 chance of making the target flinch Ice Punch - 75 || 3/10 chance of freezing target Iron Head - 80 || 4/10 chance of flinching Exp: 18/41
Pokemon: Serperior Nickname: Opal Gender: Female Nature: Bashful Lv. 43 HP: 430/430 Ability: Overgrow - When HP is below 1/3rd Grass type attacks do x1.5 damage Hold Item: Attacks: Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Mega Drain- 40 || Restores HP to the user equal to 1/2 of damage dealt Leaf Blade - 90 || 1/10 chance to critically hit Leaf Tornado - 65 || 1/2 chance to lower target's accuracy by one stage Exp: 4/30
Pokemon: Lupup (shiny) Nickname: Ammy (Amaterasu) Gender: Female Nature: Calm and collected. Oddly enough, seems to like humans. Raised by Arcanine family. Lv. 7 HP: 70/70 Ability: Adaptability - Hold Item: Attacks: Bite - 60 || 4/10 chance of making the target flinch Leer - Lowers target's defense by one stage Odor Sleuth - Flamethrower - 90 || 4/10 Chance of Burn Exp: 3/17
Pokemon: Flurry Nickname: Rye Gender: Neutral (male) Nature: Lv: 13 HP: 130/130 Ability: Levitate - Immunity to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. Hold Item: Attacks: Scratch - 40 Dark Pulse - 80 || 3/10 Chance to Flinch target Powder Snow - 40 || 3/10 Chance to Freeze Lick - 30 || 7/10 Chance to Paralyze EXP: 2/23
Pokemon: Totodile Nickname: Gender: Male Nature: Lv: 17 HP: 170/170 Ability: Torrent - When HP is below 1/3rd, Water type attacks will do x1.5 damage Hold Item: Attacks: Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Aqua Tail - 90 Ice Punch - 75 || 3/10 Chance to Freeze Bite - 60 || 4/10 chance of making the target flinch EXP: 6/27
Out of Party:
Pokemon: Flareon Nickname: Blaze Gender: Male Nature: Lv. 10 HP: 100/100 Ability: Flash Fire -This Pokemon is immune to fire type attacks. Activates when user is hit by a damaging Fire-type move. Once activated, user's Fire-type moves deal x1.5 more damage with type effectiveness. Hold Item: Attacks: Tackle - 50 Ember - 40 || 1/10 Chance of Burn Tail Whip - Lowers target's defense by one stage Sand Attack - Lowers target's accuracy by one stage Exp: 0/15
Pokemon: Zorua (shiny) Nickname: Vesper Gender: Male Nature: Gentle and kind. He’s uncomfortable with close human contact, especially something that could be considered affectionate. Vesper is rather innocent for his species, and hardly ever causes any mischief. Human Disguise: [x] 5'10" Lv. 5 HP: 50/50 Ability: Illusion - Takes the appearance of the last conscious party Pokemon upon being sent out, type does not change. Appearance returns to normal when attacked. Hold Item: Attacks: Scratch - 40 Leer - Lowers target's defense by one stage Pursuit - 40 || Double Damage if the Opponent is Switching Out (Priority +7) Bounce - 85 || 1st turn: launches user into air 2nd turn: attacks | 7/10 chance to paralyze target Exp: 0/15
Pokemon: Rhyhorn Nickname: Rumble Gender: Male Nature: Stoic as a stone, is rather easily amused though. Lv. 45 HP: 450/450 Ability: Rock Head - Prevents recoil damage from attacks. Hold Item: Attacks: Take Down - 90 || user takes recoil damage equal to 1/4 of the damage dealt. Chip Away – 70 || ignores any changes to the target's Defense and evasion. Stone Edge – 100 || 1/10 chance for critical hit Drill Run - 80 || 1/10 chance for critical hit Exp: 1/19
Pokemon: Gliscor Nickname: Fang Gender: Male Nature: Jolly Lv. 44 HP: 440/440 Ability: Hyper Cutter - Opponent cannot lower this Pokemon's Attack value. This Pokemon may still lower its own Attack value using a move of by itself Hold Item: Attacks: Poison Jab- 80 || 7/10 Chance of Poison Night Slash– 70 || 1/10 Chance to critically hit X-Scissor – 80 Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Exp: 25/31
Pokemon: Chifaera Nickname: - Gender: Male (?) Nature: Height: 7' Lv. 16 HP: 160/160 Ability: Poison Heal - If the Pokémon is poisoned or badly poisoned, it will gain 1/8 of its maximum HP at the end of each turn instead of taking damage. Hold Item: Attacks: Bite - 60 || 4/10 chance of making the target flinch Body Slam - 85 || 7/10 chance to paralyze. If target has used minimize, the base power is doubled. Poison Fang - 50 || 1/2 Chance to Badly Poison Air Slash - 75 || 3/10 Chance to Flinch target Exp: 2/26
Pokemon: Giratina (shiny) Nickname: Neon Gender: Genderless (Identifies as Male) Nature: Lv: 41 HP: 410/410 Ability: altered forme Pressure - Intimidates the opponent to not use the same move consecutively. If a pokemon with Pressure is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest. Hold Item: Attacks: Slash - 70 || 1/10 chance to critically hit Dragon Claw - 80 Earth Power - 90 || 1/2 chance to lower targets special defense Aura Sphere - 80 || Ignores accuracy & evasiveness EXP: 5/16
Pokemon: Sylveon (shiny) Nickname: Gina Gender: Female Nature: Relaxed Lv: 30 HP: 300/300 Ability: Cute Charm - The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokemon Hold Item: Attacks: Dazzling Gleam - 80 Dig - 80 || User digs underground on first turn, strikes the next turn Bite - 60 || 4/10 chance of making the target flinch Round - 60 || doubles in power if used consecutively by an ally EXP: 14/28
Pokemon: Mightyena Nickname: Kuno ☻ Gender: Male Nature: Jolly. Loyal and generally happy. Somewhat of a goofball Lv: 31 HP: 310/310 Ability: Moxie- This Pokemon's attack is raised by one stage upon KOing a Pokémon Hold Item: Attacks: Roar- Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) Howl - Raises user's attack by one stage Crunch - 80 || 7/10 chance to lower opponent's defense one stage Bite - 60 || 4/10 chance of making the target flinch EXP: 26/40
Pokemon: Altaria (shiny) Nickname: Auriel ☻ Gender: Male Nature: Brave, well-mannered Lv: 35 HP: 350/350 Ability: Pixilate - Normal-type moves become Fairy-type and do x1.3 damage when used by a pokemon with this ability Natural Cure - The Pokemon's status ailments are healed when withdrawn from battle Hold Item: Altarianite Attacks: Fly - 90 || 1. takes to the air (mostly invulnerable) 2. attacks Hyper Voice - 90 Heatwave - 95 || 4/10 Chance of Burn Dragon Pulse - 85 Exp: 3/38
Pokemon: Tyrantrum Nickname: Rex Gender: Male Nature: Adamant. motivated by food. Lv: 40 HP: 400/400 Ability: Strong Jaw - All biting attacks used by this Pokemon do x1.3 damage Hold Item: Attacks: Stomp - 65 || 4/10 chance of making target flinch, power is doubled if used on a pokemon who has used minimize. Iron Tail - 100 || 7/10 chance of lowering opponent's defense by one stage Crunch - 80 || 7/10 chance to lower opponent's defense one stage Bite - 60 || 4/10 chance of making the target flinch Exp: 39/40
Pokemon: Mareep Nickname: Noe Gender: Male Nature: Lax: Nonchalant; Energy conservative; Loves Cheri berries Lv. 10 HP: 100/100 Ability: Static - The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokemon Hold Item: Attacks: Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Thunder Shock - 40 || 4/10 chance of paralysis Thunder Wave - Causes Paralysis Tackle - 50 Exp: 1/15
Pokemon: Empoleon Nickname: Irvin Gender: Male Nature: Quiet Lv: 37 HP: 370/370 Ability: Defiant - Raises user's attack by two stages each time any of their stats are lowered by opponents Hold Item: Mystic Water (necklace) Attacks: Peck - 35 Surf - 90 || Hits All Adjacent Pokemon Bubble Beam - 65 || Lowers Opponent's Speed One Stage Metal Claw - 50 || 1/2 chance of raising user's Attack by one stage EXP: 3/38
Pokemon: Goodra Nickname: Jelly Gender: Male Nature: Lv: 5 HP: 50/50 Ability: Gooey - Contact with the Pokemon lowers the attacker's Speed stat by one stage Hold Item: Exp. Share Attacks: Outrage - 120 || Inflicts damage for 2-3 turns, user is confused afterwards Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Tackle - 50 Bubble - 40 || 1/10 chance of lowering opponent's speed one stage EXP: 0/15
Pokemon: Buneary Nickname: Gender: Male Nature: Lv: 22 HP: 220/220 Ability: Limber - The Pokemon cannot be Paralyzed while having this ability Hold Item: FP: 0/5 Attacks: Pound - 35 Ice Punch - 75 || 3/10 chance of freezing target Defense Curl - Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle Foresight - Allows fighting and normal attacks to hit a targeted Ghost EXP: 3/27
Pokemon: Skarmory Nickname: Gender: Female Nature: Brave Lvl: 10 HP: 100/100 Ability: Sturdy - The Pokemon is unaffected by One Hit Knock Out moves Attacks: Leer - Lowers target's defense by one stage Peck - 35 Sand Attack - Lowers targets accuracy by one stage Swift - 60 || never misses Exp: 0/15
Items:
Pokedex Poke Ball: ∞ GS Ball: 1 Ultra Ball: 5 Luxury Ball: 1 Dusk Ball: 1 Love Ball: 2 Friend Ball: 2 Shiny Ball: 1 Potions: ∞ Max Revive: 3 Sweet Heart: 5 Balm Mushroom: 1 Shiny Stone: 1 Dawn Stone: 1 Moon Stone: 1 Mawilite: 1 Altarianite: 1 (held by Auriel) White Flute: 1 Eviolite: 1 Crystal Shard: 2 Mail Letters: 3 Explorer Kit: 1 Taiko Drum: 1 (to be given to Ajicka at a later date) Paper Lantern: 1 Vs Seeker: 1 Sweet Incense: 1 Exp Share: 2 (1 held and being used by Jelly) Mystic Water: 1 (held by Irvin) Heart Scale: 6 Big Mushroom: 2 Rare Candy: 0 Lucky Egg: 1 TM#25 Thunder TM#80 Rock Slide TM#26 Earthquake x 2 TM#71 Stone Edge TM#53 Energy Ball TM#104 Scald TM#36 Sludge Bomb TM#98 Power-Up Punch TM#97 Dark Pulse HM#01 Cut HM#02 Fly HM#03 Surf HM#04 Strength =====(Berries:) Leichi: 2 Ganlon: 1 Salac: 1 Petaya: 6 Apicot: 1 Kelpsy: 5 Roseli: 5 Sitrus: 5 Colbur: 5 Leppa: 5 Maranga: 5 Starf: 5 Enigma: 5 Lansat: 5 Oran: 5 Chesto: 5 Grepa: 5 Aguav: 5 =====(Badge Case:) Kalos: Bug Badge Cliff Badge Rumble Badge Plant Badge =====(random things in her bag) [modified {imagine a pipboy 3000}] Holo Caster (equipped on left arm) some random assorted snack foods A re-usable bottle (currently holding plain ol' water) A change of clothes Small first aid kit 1 Pokemon grooming brush Spirit Beads (being worn around the neck) fire-type pokemon charm bracelet (equipped on right wrist) 2 sapphire blue ribbons a few bags of Konpeito a pouch of volcanic ash
Colour Kezia surprised when she came down with her foot once more, this time actually gaining contact with the oversized salsa dancer. The fox bounded from the Ludicolo, landing upon the earth, taking in a grin as she'd avoided the Blizzard attack after leaping onto the sky. However, it seemed Saniim hadn't favored well during that fight. The fox noticed this when it turned back to look at the canine. She'd have to make up for some lost time. If only she knew something that was more effective against this thing.
Kezia was sent forward! Kezia used Bounce || Kezia leaped into the air Ludicolo used Protect / Ludicolo wasn't effected by Kezia's attack.
Kezia used Bounce || Kezia leaped into the air Ludicolo used Blizzard || Kezia avoided it
Kezia used Bounce || 85 x2 = 17o to Ludicolo
╠══════════════════
Ohmnensa the female Togepi || Lv. 12 || Hp. 12o/12o Ability :: (Super Luck) || HI :: N/A || Persona :: Jolly - She seems to have incredible luck and an unbreakable smile Attacks | No added bonus ~Growl - Lower targets physical attack one stage ~Dazzling Gleam - 8o Metronome: o -25o** Damage is normal type regardless of move used Mirror Move - Copies and attacks with the last move that was used against the user
Oorin the ♂ Dusclops || Lv. 45 || Hp. 45o/45o Ability :: Pressure || HI :: Reaper Cloth || Persona :: Quirky - He has a curious nature, as well as a odd sense of humor. Attacks || +3o added damage Dark Pulse - 8o 3/1o Chance of flinching Will-O-Wisp - Burns opponent Hex: 65: Inflicts double damage if target has a status affliction Ice Beam - 9o damage 3/1o chance of freezing target
Yakule the ♂Gogoat || Lv. 44 || Hp. 44o/44o Ability :: Grass Pelt || HI :: Lieche Berry || Persona :: Calm - Relaxed most of the time. He will go on a rampage for no apparent reason every once in a blue moon. Attack || + 3o added damage • ~Earthquake: 1oo: DD on digging foes, deals 1/2 dmg w/Grassy Terrain Take Down - 9o damage, user takes recoil damage equal to 1/4 of the damage dealt. • ~Bulldoze - 6o; Lowers target’s Speed by one stage, deals only half damage if Grassy Terrain is in effect Synthesis - Restores 1/2 max Hp [Restore all if Sunny]
Kezia the Shiny ♀ Zoroark || Lv. 77 || Hp. 77o/77o Ability :: Illusion || HI :: Black Sunglasses || Persona :: Impish - She loves to trick people. Attack | + 6o added damage Night Daze - 85, Lowers foes accuracy one stage Bounce - 85; 1st turn Jumps into the air, 2nd turn: attacks; 7/1o chance to paralyze Flamethrower - 9o, 4/1o Chance of Burn Hyper Voice - 9o damage
Fone the masculine Saberal || Lv. 49 || Hp. 49o/49o Ability :: Flash Fire || HI :: Nvrmeltice || Persona :: Brave - Often acts irrationally to save those in trouble. Attack | +3o added damage Earth Power - 9o; 1/2 chance to lower target’s Sp. Def Exorcism - 7o Restores 1/2 DD - Inflicts burn to ghost-types Flamethrower - 9o: 4/1o chance to burn target Ice Beam - 9o damage, 3/1o chance of freezing target
Uth the genderless Zygarde || Lv. 72 || Hp. 72o/72o Ability :: Aura Break || HI :: Expert Belt || Persona :: Calm - He takes his duty of protecting the earth very seriously, and will go at great lengths to keep things in order. Attack | +6o added damage Focus Blast - 12o, 1/2 chance of lowering opponent's Sp. Def Draco Meteor - 13o Lower special attack two stages Hyper Voice - 9o •Earthquake - 1oo; DD on digging foes, deals 1/2 dmg w/Grassy Terrain
|| :::::::::::::::::::::::::::::::::::::::::::::::: off hand || ║xxxx౦Tεpнιngεr тнε sнιny mαlε Brαvιαry | 28/35 Tephinger The ♂ Braviary || Lv.33 || Hp. 33o/33o Ability :: Defiant || HI :: || Persona :: Hardy - He likes to test the ability of others, especially other birds. He doesn't like to be lazy and is willing to fight any opponent. Attack || +2o added bonus Strength - 75 Shadow Claw - 5o Brave Bird - 1oo / 1/4th dmg recoil Superpower - 1oo Lowers user's attack and defense
║xxxx౦ Oιnαrι тнε sнιny mαlε Nιnεтαlεs | 15/2o Oinari the ♂ Ninetales || Lv. 1o || Hp. 1oo/1oo Ability :: Drought || HI :: Psychic Gem || Persona :: Calm - A silent observer, ironic considering he's blind. Attack | No added bonus Flamethrower - 9o, 4/1o Chance of Burn Safeguard - Prevents all status effects for five turns Dark Pulse - 8o, 3/1o Chance of Flinching Extrasensory - 8o damage, 3/1o Chance of Flinching
║xxxx౦ Yαvεn тнε mαlε Lαrvεsтα | o7/25 Yaven the Male Larvesta || Lv. 4o || Hp. 4oo/4oo Ability :: Swarm || HI :: N/A || Persona :: Naive || Meek, and easily scared. Attacks | +3o added damage Zen Headbutt - 8o, 3/1o Chance of causing the target to flinch. Take Down - 9o 1/4 Recoil •Bug Bite - 6o, Receives the effect from the foe's held berry Flamethrower - 9o, 4/1o Chance of Burn
║xxxx౦ Emyorε тнε mαlε Empolεon | 43/47 Emyore the ♂ Empoleon || Lv. 74 || Hp. 74o/74o || Ability :: Torrent || HI :: Mystic Water || Persona :: Hardy - Doesn't back down from a challenge Attack | + 6o added damage Surf - 9o, Hits All Adjacent Pokemon Hydro pump - 11o Flash Cannon - 8o Damage, 1/2 chance of lowering foe's Sp. Def one stage Ice Beam - 9o damage, 3/1o chance of freezing target
Xena the Delphox Lv. 38 HP 380 Ability: Blaze - When HP is below 1/3rd, fire type attacks do x1.5 damage Psyshock: 80: This attack does physical damage. Does damage based upon user's speical attack and opponent's physical defense stat. Psybeam - 65 damage, 4/10 Chance of Confusion Mystical Fire: 65: Lower targets special attack one stage •Flame Charge - 50, Raises User's Speed One Stage Exp 21/48
Fae the Metang Lv. 35 Hp - 350 Ability - Light Metal - Halves the Pokémon's weight •Take Down- 90 damage, user takes recoil damage equal to 1/4 of the damage dealt. Zen Headbutt: 80: 3/10 Chance to Flinch target. •Metal Claw - 50, 1/10 chance of raising user's Attack by one stage •Pursuit - 40, Double Damage if the Opponent is Switching Out (Priority +7) Exp 19/25
Cynthia the Swanna Lv 38 Hp - 380 Ability: Big Pecks - Protects the Pokémon from Defense-lowering attacks Bubble Beam - 65, 1/2 chance of Lowering Opponent's Speed One Stage Fly: 90: Charges on first turn, strikes on second turn Water Pulse - 60, 4/10 Chance to Confuse Opponent Air Slash: 75; 3/10 chance to flinch Exp 35/43
Stella The Fraxure Lv 26 Hp- 260 Ability: Rivalry - If the target is of the same Gender as this Pokémon, then this Pokémon's attacks do x1.25 damage, but if the target is the opposite gender, attacks do 3/4 damage. •Dual Chop- 40 damage per hit, hits twice •Assurance - 60, Damage Doubles if Opponent Already Took Damage in the Same Turn Dragon Rage- 40 damage, Unaffected by weaknesses/resistance, does not ignore type immunity Slash: 70: 1/10 chance to critically hit Exp 23/27
Togepi Egg (S) Hatch Counter: 23/30
Kenichi the Gallade Lvl 35 Hp- 350 Ability: Steadfast: Raises Speed by one stage each time this Pokémon flinches Draining Kiss- 50 damage, heals user’s HP by ¾ of the damage dealt Psychic: 90: 1/2 chance to lower targets special defense one stage Psycho Cut: 70: 1/10 chance to critically hit Magical Leaf- 60: unaffected by changes to accuracy stat and evasion stat. Exp 19/21
Shenaiya had barely left the front of the entrance when one of her numbers was called. She turned around and looked worried for a moment before heading back to see what was going on. But as she arrived she was handed a Maiden ball, a cape, a blue scarf, a Glamour Shampoo, Conditioner, and Sheen, and 3 Brushes, She took the contest items and gleefully put them into her bag. Happy to have won something. The girl moved on, noticing some people were fighting against some grimy individuals. Looking around, she noticed some were fighting against one person in general and their Ludicolo. Wanting to help, Naiya ran over, trench coat flapping in the wind. As she arrived, she waved Kenichi and Xena back. Pulling Cynthia's ball out, she tossed the ball to release the Swanna. Cynthia stretched her wings before looking towards her obvious opponent. "Alright Cynthia, we are after that Ludicolo, be ready to attack. She said, Cynthia stretched another moment before jumping into the air, ready to attack when given the word.
Just then Naiya's Holocaster buzzed and she pulled it out. A text from Marx. Oh, he needed to go fight some gyms? Maybe she could join? He may not want her too though... 'Hey Marx. I'm here, just fighting some weird Ludicolo. Dunno if you would want to come this way with what's going on, but I'm near the entrance. If you want some company on your gym fighting, let me know! I'd love to join!' She hit send before returning her attention to what was happening in front of her.
Battle Info
'Zinzolin' appeared with Ludicolo! Ko sent Kezia out! Ohm sent Mightyena out! Round One Kezia used Bounce! She went up in the air! Saniim used Bite! -60HP to Ludicolo Ludicolo used Giga Drain! -75HP to Saniim +37HP to Ludicolo Ludicolo's leftovers regained 1/16 health! + (1/16 4000 = 250) = +250HP 4000 - 60 + 75 + 250 = 4000/4000
Round Two Ludicolo used Protect! It Protected itself this round! Kezia used Bounce! Ludicolo protected itself! Saniime used Bite! Ludicolo protected itself! Jay sent out Jesse! Ludicolo's health was recovered by Leftovers! +250HP 4000 + 4000 = 4000/4000 Ludicolo's Protect faded!
Round Three Kezia used Bounce! Saniime used Bite! -60HP to Ludicolo Jesse used Sludge Bomb! 90 x 1.5 x 1.5 x 2 = -405HP to Ludicolo Ludicolo used Blizzard! It missed Kezia! -110HP to Saniim! Saniim was frozen! [Second dice] -110HP to Jesse! Jesse was not frozen! [Third dice] Ludicolo's health was restored by Leftovers! +250HP to Ludicolo! 4000 - 60 - 405 + 250 = 3785/4000
Cynthia joins the fight!
Loonamist
Claiming the Items she won from the Contest Lotto and Attacking Ludicolo, AND Responding to Marx's Text. Lots to quote for haha
Items that need to be claimed and put into bag! Honey x 2, Sail Fossil, (And others from Shayna) TM # 98 Power up Punch, HM 03 Surf, Dome Fossil, Rage Candybar, HM 05 Fly, TM 53 Energy Ball,
Need to be claimed: lvl5Misdreavus, lvl15Sylveon, lvl10Nincada, lvl5Larvesta (And others from Shayna)
Pokemon that are not on my team
Serenity The Charizard Lvl 11 Hp - 100 Ability - Blaze Flare Blitz Heat Wave Growl Shadow Claw Exp 8/16