and I'm gonna Hijack Zavits update post seeing as we RP'd together the entire time xD
OasisWind Country 1-2Wind-Fire travel threadFire Country 3-5Fire-Lightning travel thread 10-11levels update :
------
1082 x 6 = 6492exp + 3040exp = 9532exp =
Level: 13
9532/10500 EXP
------
6x +15/+10/+5/+5
6x +15/+10/+5/+5
level8 +15(n) +10(g) +5(t) +5(r)
level9 +15(n) +10(g) +5(t) +5(r)
level10 +15(n) +10(t) +5(g) +5(r)
level11 +15(r) +10(n) +5(t) +5(g)
level12 +15(g) +10(n) +5(t) +5(r)
level13 +15(t) +10(n) +5(g) +5(r)
Resolve: (15)(5)(5)(5)(5)(5)
---Chakra: 1500 (5)(5)(5/15)
---Stamina: 1500 (5) (5/15)
---Focusing: 12 (5)(3/5) (5/15)
---Toughness: 18 (2/5)
Taijutsu: (15)(10)(5)(5)(5)(5)
---Strength: 35 (5)(5)(5)
---Agility: 100 (15)(10)(5)
Ninjutsu
sad 15)(15)(15) (10) (10)(10)
---Seal Strength: 20 (10)
---Seal Speed: 35 (15)(15)(15) (10)(10)
Genjutsu: (15)(10)(10)(5)(5)(5)
---Intelligence: 65(15)(10)(10)
---Will Power: 50(5)(5)(5)
Post stat addition
Resolve:
---Chakra: 3000
---Stamina: 2500
---Focusing: 25
---Toughness: 20
Taijutsu:
---Strength: 50
---Agility: 130
Ninjutsu:
---Seal Strength: 30
---Seal Speed: 100
Genjutsu:
---Intelligence: 100
---Will Power: 65
--------
Basic
-DROOL?! (Level: 0)
-For the Love of Water (Level: 0)
-Freedom (level: 0)
-The flow (level: 0)
(+16)
Normal
-Sharingan
-Youton Creation (Level: 15)
-Futton Creation (Level: 15)
*/clan jutsu*
Flash Step (Level:10)
Stance of Destruction (Level:10)
Side Step (Level:20)
Swan Dance (Level:30)
Whipping Crane (Level:30)
Calm Mind, Calm Spirit (Level:30)
Tidal Wave (Level:30)
Water Release - Water Formation Wall (Level:30)
Hand of Surgeon (Level:50)
Life's Elixir (Level:50)
Custom
Wet-Willy(level:5)
Spit-Shot(level:10)
Drenched (level:15)
(level:20)
Scintillating sphere(level:25)
Searing Sphere(level:30)
5 upgrades
[custom jutsu]
Searing Sphere---Level: 30
---Style: Ninjutsu
---Affinity: Fire/Water
---Accuracy: 75
---Range: sight
---Effect: damage(300)(3pts), Boiling(200)(2pts) accuracy(+25)(5pts),Radius(2)(10pts), Range(+2)(10pts)
Deals 300 + seal strengthx5 damage. Hits up to 5 targets.
Places a de-buff on the victim, causing the victim to suffer 200 + seal strengthx5 damage each time it is sustained (though no re-action is given after the initial hit rather it must be removed as a normal de-buff).
This effect automatically makes a Jutsu have the Fire and Water elements.
Sustainable.
---Description:
Oasis has learned that any water she can see she can control. Currently her control is small but it is still rather useful. The searing sphere is a technique which compresses water from he air and any other source around into a single location and then the water violently explodes taking on Oasis will and her interesting water control. The water explodes out scalding hot and burns the flesh as long as it stays in contact as it is touched by her blood line.
scintillating sphere---Level: 25
---Style: Ninjutsu
---Affinity: water
---Accuracy: 35
---Range: ranged
---Effect: Stat buff(+30)(15pts) Radius(1)(5pts), Range(+1)(5pts)
Hits up to 3 targets. increases seal speed by 30.
Sustainable.
---Description:
While its not obvious unless someone is paying close attention, Oasis is naturally talented and her gift sometimes rubs off onto those she feels she can trust. The scintillating sphere is a clear example of that. With a few hand signs the air around Oasis is filled with an inspiring aura causing a temporary increase in the abilities of herself and those trusted individuals around her. When she uses this ability the markings on her body glow faintly, and her eyes turn blue, the same as when she uses her other gifts.
[/custom]
[normal jutsu]
Flash Step---Level: 10
---Style: Ninjutsu
---Affinity: None
---Accuracy: 10
---Range: Self
---Effect:
Buff-Stealth(30)(15pts), Range(-1)(+5pts)
+30 to Stealth Checks.
Sustainable.
---Description: A jutsu that at first sight seems to be a taijutsu skill but in truth actually uses certain set of hand seals before causing the user's body to rapidly move from one spot to the next and in turn enable them to hide from their foes.
Stance of Destruction---Level: 10
---Style: Taijutsu
---Affinity: None
---Accuracy: 10
---Range: Self
---Effect: Buff-Damage(750)(15pts), Range(-1)(+5pts)
+750 Damage Buff to all Taijutsu attacks.
Sustainable.
---Description: Regulating breathing patterns and keeping the body relaxed even in periods of stress and uncertainty allows for one to deliver their strikes with a power unrealized before.
Side Step---Level: 20
---Style: Taijutsu
---Affinity: Wind
---Accuracy: 20
---Range: Self
---Effect: Stat Buff-Agility(50)(25pts), Range(-1)(+5pts)
Grants +50 Agility.
Sustainable.
---Description: Quickly measuring up the opponent and the incoming attack, the user must correctly time the opposing strike so to swiftly and easily side step it and completely dodge it while moving in to prepare for the next strike.
Swan Dance---Level: 30
---Style: Taijutsu
---Affinity: Water
---Accuracy: 30
---Range: Touch
---Effect: Damage(3000)(30pts)
Deals 3000 + Str(x5) Damage
---Description: Using fluid, dance like movements the user moves swiftly into their target's space and strikes them with fast and sharp hits.
Whipping Crane---Level: 30
---Style: Taijutsu
---Affinity: Water
---Accuracy: 180
---Range: Personal
---Effect: Buff(105)(35pts), Range(-1)(+5pts)
Grants the user +105 Accuracy to Taijutsu attacks.
Sustainable.
---Description: Charging straight into the opponents attack, the user prepares himself to take out the blow's power completely. Loosening the entire body as though it was simply a flow of water the user intercepts the attack by whipping an open palm into it's center. With a singular flow of the body, the user rotates their body towards the attack and pulls it towards them harmlessly.
Calm Mind, Calm Spirit---Level: 30
---Style: Taijutsu
---Affinity: None
---Accuracy: 30
---Range: Self
---Effect: Buff-Awarness(105)(35pts)
+105 buff to all Awareness checks.
Sustainable.
---Description: Through practice and meditation a fighter can instill themselves in a calm state allowing their five senses to sharpen and intensify.
Tidal Wave---Level: 30
---Style: Ninjutsu
---Affinity: Water
---Accuracy: 60
---Range: Sight
---Effect:
Damage(500)(5pts), Radius(3)(15pts), Range(+2)(10pts)
Deals 500 + Jutsu Power(x5) Damage to up to 7 Targets.
---Description: An extremely weak yet useful technique in which the user creates a large amount of water around them before sending it out in all directions for as far as the eye can go, capsizing anything in it's path. Truly a technique useful against many foes.
Water Release - Water Formation Wall---Level: 30
---Style: Ninjutsu
---Affinity: Water
---Accuracy: 30
---Range: Range
---Effect:
Defense(1/2)(15pts), Protection(200)(10pts), Range(+1)(5pts)
---Description: Spraying a powerful blast of water from the mouth, the user can create a wall of water that surrounds them completely.
Sustainable.
Hand of Surgeon---Level: 50
---Style: Taijutsu
---Affinity: None
---Accuracy: 50
---Range: Self
---Effect: Buff-Medicate(165)(55pts)
+165 to all Medicate Checks.
Sustainable.
---Description: A powerful dedication and capable hand is required for a surgeon to preform his job correctly. These skills are very helpful when preforming other various body repairs whether during the midst of battle or out of it.
Life's Elixir---Level: 50
---Style: Ninjutsu
---Affinity: None
---Accuracy: 50
---Range: Touch
---Effect:
Heal(+2,500 Stamina)(50pts)
Heals +2,500 damage to stamina.
This can also be used to attempt and heal Critical damage. When you attempt to heal Critical injuries you make a contested roll of Intelligence(x2) + 50 + Buffs that apply.
---Description: A special type of jutsu that is used by medic nin to release others of any damage on their body.
[/normal]
Okay there it is, and I think its done right.