Despite the fact that, with each second that passed the boy's body temperature dropped another degree, Huey grit his teeth and allowed Yuki to continue their embrace-- at least for another ten seconds. After that time Yuki let go of her own volition, quickly remembering that, well, she could literally freeze her trainer to death if she wasn't too careful. Shivering, the blonde boy pressed the tips of his fingers against the palm of his hands in an attempt to return normal blood flow to them, then stomped his feet onto the ground.
"T-thanks for going out there against that pokemon, Yu-Yuki. You really helped out." He stuttered out gratefully, teeth still chattering. Huey drew in a long breath then looked up when he felt an arm wrap loosely around him, finding Tybalt the owner of said appendage. With a nod of thanks the boy waited until the feeling returned to both his arms before he turned around to pull his bookbag off to try and retrieve a few potions. In the process he felt his hand brush against something warm, Prim popped her head out a second later-- at least, that's who he believed it was; a change had come across the small flower during her time inside his bag.
"Prim, you evolved!" Huey exclaimed, his eyes widening with his shock. Prim, who had obviously been aware of this for some time, simply nodded with a soft roll of her eyes; her reaction only serving to confuse the boy. Prim moved her lips slowly, not exactly trying to communicate rather simply forming the starts of words, before she began to duck back down into the bag, making it clear that she wasn't ready to leave her temporary home. "Oh! Would you mind handing me a few potions?" Huey inquired, hoping to get a little assistance from his hiding pokemon. Prim paused and looked back up, scrutinizing her trainer, then nodded before she sunk back down to begin handing over a few potions.
T Y P E: L E V E L: 46 G E N D E R: Female NATURE: Gentle: Amicable; Born leader ABILITY: Blaze: When HP is below 1/3rd, fire type attacks do x1.5 damage HOLDING: Flame Plate: Fire type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead. ATTACKS: Rollout - Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. Smog - 30: 8/10 Chance to Poison Heat Wave - 95: 4/10 chance of burn Assurance - 60: Damage doubles if target already took damage in the same turn
460/460 HP | Status: None | 14/40 EXP | Next Move; TM - Focus Blast
⇨xxN A M E: Beep - Ampharos
T Y P E: L E V E L: 35 G E N D E R: Male NATURE: Hasty: Eccentric; Thinks himself a superhero ABILITY: Static - The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon HOLDING: N/A ATTACKS: Tackle - 50 Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage Power Gem - 80 Thunder - 110: 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
350/350 HP | Status: None | 06/40 EXP | Next Move; Heartscale - Zap Cannon
⇨xxN A M E: Prim - Florges
T Y P E: L E V E L: 34 G E N D E R: Female NATURE: Impish: Mute; Playful; Prankster ABILITY: Symbiosis - This Pokémon will pass its item to an ally when the ally consumes or loses its item HOLDING: N/A ATTACKS: Petal Dance - 120: Inflicts damage for 2-3 turns then user is confused Fairy Wind - 40 Energy Ball - 90: 1/2 chance of lowering target's special defense one stage Copycat - Copies the last move used
340/340 HP | Status: None | 31/39 EXP | Next Move; Evolves @ lv. 30; Heart Scale - Moonblast
⇨xxN A M E: Cloud - Togepi
T Y P E: L E V E L: 32 G E N D E R: Male NATURE: Bold: Oblivious; Cheerful; Painfully optimistic ABILITY: Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more HOLDING: N/A ATTACKS: Charm - Lower targets physical attack two stages Metronome - 0-250** Damage is normal type regardless of move used. (The only exceptions to this are Hidden power, Fling, Nature Power, & Weather ball.) Psychic - 90: 1/2 chance to lower targets special defense one stage Yawn - Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target
*** 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is used but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective
320/320 HP | Status: None | 12/32 EXP | 01/05 FP (05/10) | Next Move; Level 33 - Ancient Power
⇨xxN A M E: Yuki - Froslass
T Y P E: L E V E L: 39 G E N D E R: Female NATURE: Lonely: Overprotective of Huey; Awkward around other pokemon; Sadistic ABILITY: Snow Cloak - This Pokémon's Evasion Rises by one stage in a Hailstorm HOLDING: N/A ATTACKS: Blizzard - 110: 3/10 Chance to Freeze Ominous Wind - 60: 3/10 Chance of raising all of user's stats one stage Shadow Ball - 80: 8/10 Chance to Lower targets special defense One Stage Draining Kiss - 50: Restores HP to the user equal to 3/4 of damage dealt
40/390 HP | Status: N/A | 31/40 EXP | Next Move; Level 37 - Wake-Up Slap
⇨xxN A M E: Minerva - Hydreigon
T Y P E: L E V E L: 31 G E N D E R: Female NATURE: Modest: Tripolar mother: Coddler, Tough-love, Smother ABILITY: Intimidate - Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected HOLDING: N/A ATTACKS: Draco Meteor: -130: Lower special attack two stages Dark Pulse - 80: 3/10 Chance to Flinch target Earthquake - 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect Tri Attack - 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis.
310/310 HP | Status: N/A | 39/41 EXP | Next Move; Level 25 - Crunch
Inactive Party:
⇨xxN A M E: Gem - Aron
T Y P E: L E V E L: 26 G E N D E R: Female NATURE: Naïve: Uncoordinated, dreams of being a dancer ABILITY: Rock Head: Prevents recoil damage from attacks HOLDING: EXP Share: Holder gains an extra 1/2 EXP boost equal to the EXP gained from each battle up to level 30. ATTACKS: Metal Claw - 50: 1/2 chance of raising user's physical attack one stage Iron Head - 80: 4/10 Chance to Flinch target Rock Slide - 75: 4/10 Chance to Flinch target Headbutt - 70: 4/10 Chance to Flinch target
280/280 HP | Status: None | 14/39 EXP | Next Move; Level 28 - Take Down
⇨xxN A M E: Sarabi - Flurry
T Y P E: L E V E L: 23 G E N D E R: Identifies as Female NATURE: Bold: Adventurous; Curious; Tomboyish ABILITY: Ice Body: This Pokémon regains 1/16 of its max HP per turn during hail HOLDING: N/A ATTACKS: Blizzard - 110: 3/10 Chance to Freeze Phantom Force - 90, user disappears first turn, then attacks the second. Can Strike Through Protect/Detect Scratch - 40 Dark Pulse - 80: 3/10 Chance to Flinch target
230/230 HP | Status: None | 24/34 EXP | 20/25 Ghosts Defeated | Next Move; Level 28 - Hone Claws
⇨xxN A M E: Rags - Scraggy
T Y P E: L E V E L: 30 G E N D E R: Male NATURE: Rash: Fake bravado; Stubborn; Self-absorbed ABILITY: Moxie: This Pokemon's attack is raised by one stage upon KOing a Pokémon HOLDING: Black Belt: Fighting type attacks do x1.2 damage ATTACKS: Brick Break - 75: Ends the effects of Reflect and Light Screen Barriers, Even on pokemon with fighting Immunity Feint Attack - 60: Ignores accuracy & evasiveness Headbutt - 70: 4/10 Chance to Flinch target Ice Punch - 75: 3/10 Chance to Freeze
300/300 HP | Status: None | 23/30 EXP | Next Move; Level 31 - High Jump Kick
⇨xxN A M E: Tybalt - Mega Gallade
T Y P E: L E V E L: 41 G E N D E R: Male NATURE: Timid - Reluctant; Advisor; Can be persuaded with candy ABILITY: Inner Focus - This Pokémon will not flinch HOLDING: Galladite: Mega Evolves Gallade: x1.3 Attk, x1.2 Def., x1.1 Speed ATTACKS: Moonblast - 95: 8/10 chance to lower target's special attack one stage Psychic - 90: 1/2 chance to lower target's special defense one stage Leaf Blade - 90: has a 1/10 chance to critically hit Night Slash - 70: 1/10 Chance to critically hit
410/410 HP | Status: None | 13/30 EXP | Next Move; TM - Thunder Punch & Poison Jab
XXQuest Item - Heartscale: 5 / 10 (-10 from Phanpy's Pick-Up) XXArea Specific Item - Dream Gem: 12 / 40 (-10 from Phanpy's Pick-Up) XXWild Pokémon Encounters: 463 / -- XXTrainer Encounters: 675 / 15 XXTraveling Post: 3 / 3 XXXXXXXX↘Moving to: ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
-
Sebastian couldn’t help the grin that crossed his face as the Golurk finally went down in a rather massive ‘thud’. He jumped a little bit at it actually, but at least the tremor was nowhere near the levels of all the earthquakes that had occurred. It was a bit surprising though when a haze of black smoke appeared and both massive pokemon and sage trainer disappeared from sight. Well uhm… that was a bit weird. Then again hadn’t Jay mentioned there were a ton of these guys supposedly running around the fair? It made sense then that maybe just maybe, things weren’t as they seemed.
"You did amazing, Spade!" The man grinned as the hound returned to him, immediately digging out some potions to heal the pooch up. He certainly deserved it after that performance. Even Gin and Pichu were giving their cheers, Naps giving a squeaky roar of victory. Spade looked a bit sheepish at the praise, twitching and giving a little grunt as his trainer healed him up and gave him a rather massive hug. Seriously, Sebastian couldn’t have been prouder. Still though, if there were other battles going on around the park then there was little time to celebrate. The war was still on and he wanted to help some more to make the fair a safer place. Which meant getting off his a** and moving.
Boss Battle Summary Golurk (Kitchens) was defeated! +200 EXP to be claimed! (Participating Pokemon: Spade)
Lvl: 60, Napoleon "Naps" the Typhlosion♂ | Exp: 33/47 | HP: 600/600
Ability Blaze: When HP is below 1/3rd its maximum, power of Fire-type moves is increased by 50%.
Attacks ~Lava Plume: An inferno of scarlet flames torches everything around the user. 80 DMG; 7/10 Chance to Burn. ç•Flame Charge: The user cloaks itself with flame and attacks.50 DMG; raise user's speed one stage. Extrasensory:The user attacks with an odd, unseeable power. 80 DMG; 3/10 Chance of Flinch Fire Blast:The target is attacked with an intense blast of all-consuming fire.110 DMG, 4/10 Chance of Burn.
Ability Pixelate: Normal-type moves become Fairy-type and do x1.3 damage when used by a pokemon with this ability.
Attacks Hyper Beam:The target is attacked with a powerful beam.150 DMG; User must recharge next turn ~Swift: Star-shaped rays are shot at the opposing team 60 DMG: Ignores accuracy & evasiveness Moonblast:Borrowing the power of the moon, the user attacks the target. 95 DMG; 8/10 chance to lower targets special attack one stage. Shadow Ball: The user hurls a shadowy blob at the target.80 DMG; 8/10 Chance to Lower targets special defense One Stage
[Next Move: ]
Held Item Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead.
Ability Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard.
Attacks Giga Drain: A nutrient-draining attack. 75 DMG; Restores HP to the user equal to 1/2 of damage dealt. Moonblast: Borrowing the power of the moon, the user attacks the target. T.95 DMG; 8/10 chance to lower targets special attack one stage. ç•Knock Off: The user slaps down the targets held item.65 DMG; Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. Hurricane: The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. 110 DMG; 7/10 Chance of confusion. Hits Pokemon in the air during semi-invulnerable stage of an attack for double damage
Held Item Wise Glasses:Special attacks do x1.2 damage.
Ability Torrent: When HP is below 1/3rd, Water-type attacks will do x1.5 more damage.
Attacks ç•Tackle:A physical attack in which the user charges and slams into the target with its whole body.50 DMG. Aura Sphere:The user looses a blast of aura power from deep within its body at the target. 80 DMG; Ignores accuracy & evasiveness. Water Gun:The target is blasted with a forceful shot of water.40 DMG. Withdraw:The user withdraws its body into its hard shell.Raise user's physical defense one stage.
Ability Quick Feet: Increases the pokemon's speed stat by three stages when they are inflicted with a status condition. The speed drop of paralysis does not occur.
Attacks ç•Crunch:The user crunches up the target with sharp fangs.80 DMG, 7/10 chance to lower opponent's Defense one stage ç•Iron Tail: The target is slammed with a steel-hard tail. 100 DMG: 7/10 Chance of lowering targets Physical Defense one stage ç•Play Rough:The user plays rough with the target and attacks it.90 DMG; 1/2 chance to lower targets Physical Attack one stage ç•Bite:The target is bitten with viciously sharp fangs.60 DMG: 4/10 Chance to Flinch target
[Next Move: Sucker Punch, Level 48]
Held Item Black Glasses:Dark type attacks do x1.2 damage.
Ability Rock Head: Prevents recoil damage from attacks.
Attacks ~Blizzard: A howling blizzard is summoned to strike the foe.110 DMG; 3/10 Chance to Freeze. •Bone Rush:The user strikes the target with a hard bone two to five times in a row. 25 DMG; Hits 2-5 times. ç•Iron Head: The user slams the target with its steel-hard head. 80 DMG: 4/10 Chance to Flinch target. • Bonemerang: The user throws the bone it holds. 50 DMG per hit; hits twice (100 damage total)
[Next Move: N/A]
Held Item Thick Club:If the holder is a Cubone or Marowak, x1.3 to physical attacks.
Ability Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Does not apply to items already with a 10 or less post count.
Attacks ç•Slam:The target is slammed with a long tail, vines, etc., to inflict damage.80 DMG. Endure:The user endures any attack with at least 1 HPSurvive any attack in one turn with 1 HP. If used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +3). •~Rock Slide:Large boulders are hurled at the opposing team to inflict damage.75 Dmg; 4/10 Chance to Flinch target. Defense Curl:The user curls up to conceal weak spots.Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle.
Ability Sheer Force: Raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored.
Attacks ~Leer:The opposing team gains an intimidating leer with sharp eyes.Lower targets physical defense one stage. ç•Scratch:Hard, pointed, and sharp claws rake the target to inflict damage.40 DMG. Water Gun:The target is blasted with a forceful shot of water.40 DMG. ç•Rage:As long as this move is in use, the power of the user's rage rises.20 DMG; If used in succession, each time the user is hit, this move does 10 more damage.
Ability Gale Wings: Increases the priority of Flying-type moves by one.
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. Heat Wave: The user attacks by exhaling hot breath on the opposing team 95 DMG: 4/10 Chance of Burn. (Multi-Target) ç•Quick Attack:The user lunges at the foe at a speed that makes it almost invisible. 40 DMG (Priority +1) ç•Fly: The user soars, then strikes its target on the second turn. 90 DMG; Charges on first turn, strikes on second turn
[Next move: Razor Wind, Level 27]
Held Item Charcoal:Fire type attacks do x1.2 damage.
Ability Solar Power: When the weather is Intense Sunlight, this Pokémon's Special Attack increases three stages, but they lose 1/16 of their maximum HP at the end of each turn.
Regular Houndoom Ability: Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes.
Attacks Flamethrower:The target is scorched with an intense blast of fire. 90 DMG; 4/10 Chance of Burn ç•Foul Play:The user turns the target's power against it. 95 DMG; Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's. Inferno: The user attacks by engulfing the target in an intense fire.100 DMG; Burns opponent. ç•Fire Fang: The user bites with flame-cloaked fangs. 65 DMG; 3/10 Chance to Flinch target, 4/10 Chance To Burn
Held Item Houndoominite: Mega evolves Houndoom. Increases Special Attack by x1.2, Defense by x1.3 and Speed by x1.1
Ability Competitive: Boosts the Sp. Atk stat when a stat is lowered.
Attacks Sing:A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance.
Charm:The user gazes at the target rather charmingly, making it less wary. Lower targets physical attack two stages. Defense Curl:The user curls up to conceal weak spots.Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle. Pound:The target is physically pounded with a long tail or a foreleg, etc.35 DMG.
Ability Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon.
Attacks Thunderbolt:A strong electric blast is loosed at the target. 90 DMG; 4/10 chance of paralysis. Charm:The user gazes at the target charmingly, making it less wary. Lower targets physical attack two stages. ç•Volt Tackle:The user electrifies itself, then charges.120 DMG; 4/10 chance of Paralysis, Recoil damage equal to 1/3 of the damage dealt. Sweet Kiss:The user kisses the target with a sweet, angelic cuteness.Confuses target pokemon.
Held Item EXP Share:Pokemon holding this item get extra EXP equal to 1/2 the base EXP gained from battles up to level 30.
[Next Move: ]
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Lvl: 25, Kaiser the Mareep ♂ | Exp: 4/33 | HP: 250/250
Ready to evolve!
Ability Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. ç•Take Down: A reckless, full-body charge attack for slamming into the target. 90 DMG. Recoil damage of 1/4 caused. Electro Ball: The user hurls an electric orb at the target. 40: Deals more damage per stage the user’s Speed is raised:
Ability Leaf Guard: Any Status Effects on this Pokémon are healed when Sunny Day is in effect.
Attacks Giga Drain: A nutrient-draining attack. 75 DMG; Restores HP to the user equal to 1/2 of damage dealt. Swords Dance: A frenetic dance to uplift the fighting spirit. Raise user's physical attack two stages. Energy Ball:The user draws power from nature and fires it at the target. 90 DMG; 1/2 chance of lowering target's Special Defense one stage. Magical Leaf: The user scatters curious leaves that chase the target. 60 DMG; Unaffected by changes to Accuracy and Evasion stat.
Ability Skill Link: Enables multi-strike moves that hit 2-5 times per use to always strike five times.
Attacks Protect:It enables the user to evade all attacks.The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) •Icicle Spear:The user launches sharp icicles at the target.25 DMG; Hits 2-5 times. ~Surf:It swamps the area around the user with a giant wave.90 DMG; Hits all adjacent Pokemon. ç•Tackle:A physical attack in which the user charges and slams into the target with its whole body.50 DMG
Ability Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Does not apply to items already with a 10 or less post count.
Attacks Charm: The user gazes at the target rather charmingly, making it less wary. Lower targets physical attack two stages ~Parabolic Charge:The user attacks everything around it. 50 DMG: Restores HP to the user equal to 1/2 of damage dealt. Thunder Shock: A jolt of electricity is hurled at the target to inflict damage.40 DMG; 4/10 chance of paralysis Volt Switch: After making its attack, the user rushes back to switch places with a party Pokémon in waiting. 70 DMG; Switches with a Pokémon in active party.
If Pursuit is used on the same turn as Volt Switch, deals normal damage if the opponent is faster than the user, double damage if opponent is slower than the user.
Held Item N/a: --
[Next Move: Charge Beam, Lvl. 34]
-----
INVENTORY
Pokeballs - Infinite Pokeballs - Great Balls x 1 - GS Ball x 1
Potions/Consumables - Infinite Potions - Fresh Water x 1 - Old Gateau x 5 - Full Restore x 3
Hold Items Quick Claw (Held by Mareep) Thick Club (Held by Cubone) King's Rock Shell Bell Pink Bow Charcoal (Held by Fletchinder) Houndoominite (Held by Houndoom) Blastoisinite (Held by Squirtle) Pixie Plate (Held by Sylveon) Meadow Plate Black Glasses (Held by Mightyena) Wise Glasses (Held by Whimsicott) Eviolite Light Ball Soft Sand
Special Items Black Flute x 2 Old Rod Good Rod
Contest Items - Brush x 1 - Blue Scarf x 1 - Glow Seal x 1
Berries Jaboca x 5 || Pamtre x 2 || Qualot x 4 || Coba x 5 || Rowaq x 5 || Chesto x 8 || Magost x 5 || Lum x 8 || Oran x 4
XXQuest Item - Heartscale: 6 / 10 (-10 from Phanpy's Pick-Up) XXArea Specific Item - Dream Gem: 13 / 40 (-10 from Phanpy's Pick-Up) XXWild Pokémon Encounters: 464 / -- XXTrainer Encounters: 676 / 15 XXTraveling Post: 3 / 3 XXXXXXXX↘Moving to: Renaissance Fair: Main Entrance ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
-
Right, the time for celebrating would come later when the fair was secure and free of these ‘liberation’ menaces. Discarding the numerous potion bottles he’d used on Spade, Sebastian was back up to his feet and looking around a moment to assure everyone else seemed okay. There was a little bit of damage from all the earthquakes it seemed, but nothing that needed tending too or would interrupt the festivities. Good!
"Alright guys, lets go!" Sebastian gave a fling of his free arm, the egg and incubator tucked under the other before turned and started semi-rushing in the direction of entrance. He’d start there to help out Jay if it was still needed and then if these things were still menacing the park, go elsewhere to help as needed. That was sound thinking, right?
Of course, he was so caught up in his thoughts that Sebastian failed to realize how much the terrain had really shifted through the battle. One moment he was on his feet and running and the next he was slamming into the ground in a bit of a shocking turn of events. He winced from the pain but immediately went into a state of panic as he looked up. The incubator of course, had gone flying in his fall and by the great misfortune had hit the ground hard enough that the lid had popped off and the egg too had been sent flying. And eggs very rarely did well in acrobatics.
"Oh no… nononononoono." Sebastian repeated as he scrambled to his feet and rushed to check the egg, leaving the discarded incubator where it was. He was down on his knees picking it up and looking it over with breath. So far it looked goo-
And then his heart sank at the sight of a reasonably sized crack. Oh great. Great. He’d been trusted to take care of this egg and he’d cracked it. This was the kind of thing that turned off future romantic interests and marriage proposals. If he was cracking eggs, what the hell would happen to any kids in his care? That was just never a positive on a list like that.
"Oh no…," Sebastian felt his heart practically sink into his stomach though immediately it all turned to alarm as the crack proceeded to grow. It was getting worse. Why was it getting worse? Was him holding it making it worse? Why was this happening?
Maybe this was another one of those clear signs that he shouldn’t be dealing with living pokemon.
"Whimsi!" Gin suddenly chimed, giving her trainer a reassuring pat on the shoulder. She seemed to be sensing his mounting panic and disappointment which after a moment or two of observation, she found was unnecessary. He gave the fluffball an uncertain look as she pointed to the egg again and chirped in a reassuring fashion. Sebastian took a breath and eyed the egg once more.
Oh. He was beginning to notice the thin lines of light starting to erupt as the cracks grew and spread. Oh. It was hatching. It was hatching! He hadn’t killed it! Great! Setting it down carefully, he watched as it glowed even brighter and shell chipped off, squinting as a final shining of light enveloped where the egg had been and left a new little round form in its place.
"Iggly!" The little round pink pokemon chimed. Her wide gaze red gazer shifted around in curious observation, first noting the surrounds, then Sebastian’s pokemon and then finally Sebastian. Her gaze immediately grew wide in awe at the sight of the man, something that caught him a bit off guard. Also, more pink.
"Well… hello there." The man greeted, giving the pokemon a warm smile that seemed to make her swoon all the more. He didn’t recognize her species honestly, but in a way it did seem… familiar. The name sounded that way too. He’d have to find out later though. There was still helping to be had. "Come on guys, we’ve got to go." Sebastian murmured, scooping the newly hatched pokemon up into his arms and receiving what sounded to be joyous praise for the action. Well she seemed like a sweet one. For now though, they needed to get moving and with a more careful focus on his surroundings, he was off in the direction of the entrance once more.
(Sebastian has hatched an Igglybuff!)
Boss Battle Summary Golurk (Kitchens) was defeated! +200 EXP to be claimed! (Participating Pokemon: Spade)
Lvl: 60, Napoleon "Naps" the Typhlosion♂ | Exp: 34/47 | HP: 600/600
Ability Blaze: When HP is below 1/3rd its maximum, power of Fire-type moves is increased by 50%.
Attacks ~Lava Plume: An inferno of scarlet flames torches everything around the user. 80 DMG; 7/10 Chance to Burn. ç•Flame Charge: The user cloaks itself with flame and attacks.50 DMG; raise user's speed one stage. Extrasensory:The user attacks with an odd, unseeable power. 80 DMG; 3/10 Chance of Flinch Fire Blast:The target is attacked with an intense blast of all-consuming fire.110 DMG, 4/10 Chance of Burn.
Ability Pixelate: Normal-type moves become Fairy-type and do x1.3 damage when used by a pokemon with this ability.
Attacks Hyper Beam:The target is attacked with a powerful beam.150 DMG; User must recharge next turn ~Swift: Star-shaped rays are shot at the opposing team 60 DMG: Ignores accuracy & evasiveness Moonblast:Borrowing the power of the moon, the user attacks the target. 95 DMG; 8/10 chance to lower targets special attack one stage. Shadow Ball: The user hurls a shadowy blob at the target.80 DMG; 8/10 Chance to Lower targets special defense One Stage
[Next Move: ]
Held Item Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead.
Ability Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard.
Attacks Giga Drain: A nutrient-draining attack. 75 DMG; Restores HP to the user equal to 1/2 of damage dealt. Moonblast: Borrowing the power of the moon, the user attacks the target. T.95 DMG; 8/10 chance to lower targets special attack one stage. ç•Knock Off: The user slaps down the targets held item.65 DMG; Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. Hurricane: The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. 110 DMG; 7/10 Chance of confusion. Hits Pokemon in the air during semi-invulnerable stage of an attack for double damage
Held Item Wise Glasses:Special attacks do x1.2 damage.
Ability Torrent: When HP is below 1/3rd, Water-type attacks will do x1.5 more damage.
Attacks ç•Tackle:A physical attack in which the user charges and slams into the target with its whole body.50 DMG. Aura Sphere:The user looses a blast of aura power from deep within its body at the target. 80 DMG; Ignores accuracy & evasiveness. Water Gun:The target is blasted with a forceful shot of water.40 DMG. Withdraw:The user withdraws its body into its hard shell.Raise user's physical defense one stage.
Ability Quick Feet: Increases the pokemon's speed stat by three stages when they are inflicted with a status condition. The speed drop of paralysis does not occur.
Attacks ç•Crunch:The user crunches up the target with sharp fangs.80 DMG, 7/10 chance to lower opponent's Defense one stage ç•Iron Tail: The target is slammed with a steel-hard tail. 100 DMG: 7/10 Chance of lowering targets Physical Defense one stage ç•Play Rough:The user plays rough with the target and attacks it.90 DMG; 1/2 chance to lower targets Physical Attack one stage ç•Bite:The target is bitten with viciously sharp fangs.60 DMG: 4/10 Chance to Flinch target
[Next Move: Sucker Punch, Level 48]
Held Item Black Glasses:Dark type attacks do x1.2 damage.
Ability Rock Head: Prevents recoil damage from attacks.
Attacks ~Blizzard: A howling blizzard is summoned to strike the foe.110 DMG; 3/10 Chance to Freeze. •Bone Rush:The user strikes the target with a hard bone two to five times in a row. 25 DMG; Hits 2-5 times. ç•Iron Head: The user slams the target with its steel-hard head. 80 DMG: 4/10 Chance to Flinch target. • Bonemerang: The user throws the bone it holds. 50 DMG per hit; hits twice (100 damage total)
[Next Move: N/A]
Held Item Thick Club:If the holder is a Cubone or Marowak, x1.3 to physical attacks.
Ability Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Does not apply to items already with a 10 or less post count.
Attacks ç•Slam:The target is slammed with a long tail, vines, etc., to inflict damage.80 DMG. Endure:The user endures any attack with at least 1 HPSurvive any attack in one turn with 1 HP. If used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +3). •~Rock Slide:Large boulders are hurled at the opposing team to inflict damage.75 Dmg; 4/10 Chance to Flinch target. Defense Curl:The user curls up to conceal weak spots.Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle.
Ability Sheer Force: Raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored.
Attacks ~Leer:The opposing team gains an intimidating leer with sharp eyes.Lower targets physical defense one stage. ç•Scratch:Hard, pointed, and sharp claws rake the target to inflict damage.40 DMG. Water Gun:The target is blasted with a forceful shot of water.40 DMG. ç•Rage:As long as this move is in use, the power of the user's rage rises.20 DMG; If used in succession, each time the user is hit, this move does 10 more damage.
Ability Gale Wings: Increases the priority of Flying-type moves by one.
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. Heat Wave: The user attacks by exhaling hot breath on the opposing team 95 DMG: 4/10 Chance of Burn. (Multi-Target) ç•Quick Attack:The user lunges at the foe at a speed that makes it almost invisible. 40 DMG (Priority +1) ç•Fly: The user soars, then strikes its target on the second turn. 90 DMG; Charges on first turn, strikes on second turn
[Next move: Razor Wind, Level 27]
Held Item Charcoal:Fire type attacks do x1.2 damage.
Ability Solar Power: When the weather is Intense Sunlight, this Pokémon's Special Attack increases three stages, but they lose 1/16 of their maximum HP at the end of each turn.
Regular Houndoom Ability: Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes.
Attacks Flamethrower:The target is scorched with an intense blast of fire. 90 DMG; 4/10 Chance of Burn ç•Foul Play:The user turns the target's power against it. 95 DMG; Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's. Inferno: The user attacks by engulfing the target in an intense fire.100 DMG; Burns opponent. ç•Fire Fang: The user bites with flame-cloaked fangs. 65 DMG; 3/10 Chance to Flinch target, 4/10 Chance To Burn
Held Item Houndoominite: Mega evolves Houndoom. Increases Special Attack by x1.2, Defense by x1.3 and Speed by x1.1
Ability Competitive: Boosts the Sp. Atk stat when a stat is lowered.
Attacks Sing:A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance.
Charm:The user gazes at the target rather charmingly, making it less wary. Lower targets physical attack two stages. Defense Curl:The user curls up to conceal weak spots.Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle. Pound:The target is physically pounded with a long tail or a foreleg, etc.35 DMG.
Ability Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon.
Attacks Thunderbolt:A strong electric blast is loosed at the target. 90 DMG; 4/10 chance of paralysis. Charm:The user gazes at the target charmingly, making it less wary. Lower targets physical attack two stages. ç•Volt Tackle:The user electrifies itself, then charges.120 DMG; 4/10 chance of Paralysis, Recoil damage equal to 1/3 of the damage dealt. Sweet Kiss:The user kisses the target with a sweet, angelic cuteness.Confuses target pokemon.
Held Item EXP Share:Pokemon holding this item get extra EXP equal to 1/2 the base EXP gained from battles up to level 30.
[Next Move: ]
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Lvl: 25, Kaiser the Mareep ♂ | Exp: 4/33 | HP: 250/250
Ready to evolve!
Ability Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. ç•Take Down: A reckless, full-body charge attack for slamming into the target. 90 DMG. Recoil damage of 1/4 caused. Electro Ball: The user hurls an electric orb at the target. 40: Deals more damage per stage the user’s Speed is raised:
Ability Leaf Guard: Any Status Effects on this Pokémon are healed when Sunny Day is in effect.
Attacks Giga Drain: A nutrient-draining attack. 75 DMG; Restores HP to the user equal to 1/2 of damage dealt. Swords Dance: A frenetic dance to uplift the fighting spirit. Raise user's physical attack two stages. Energy Ball:The user draws power from nature and fires it at the target. 90 DMG; 1/2 chance of lowering target's Special Defense one stage. Magical Leaf: The user scatters curious leaves that chase the target. 60 DMG; Unaffected by changes to Accuracy and Evasion stat.
Ability Skill Link: Enables multi-strike moves that hit 2-5 times per use to always strike five times.
Attacks Protect:It enables the user to evade all attacks.The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) •Icicle Spear:The user launches sharp icicles at the target.25 DMG; Hits 2-5 times. ~Surf:It swamps the area around the user with a giant wave.90 DMG; Hits all adjacent Pokemon. ç•Tackle:A physical attack in which the user charges and slams into the target with its whole body.50 DMG
Ability Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Does not apply to items already with a 10 or less post count.
Attacks Charm: The user gazes at the target rather charmingly, making it less wary. Lower targets physical attack two stages ~Parabolic Charge:The user attacks everything around it. 50 DMG: Restores HP to the user equal to 1/2 of damage dealt. Thunder Shock: A jolt of electricity is hurled at the target to inflict damage.40 DMG; 4/10 chance of paralysis Volt Switch: After making its attack, the user rushes back to switch places with a party Pokémon in waiting. 70 DMG; Switches with a Pokémon in active party.
If Pursuit is used on the same turn as Volt Switch, deals normal damage if the opponent is faster than the user, double damage if opponent is slower than the user.
Held Item N/a: --
[Next Move: Charge Beam, Lvl. 34]
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INVENTORY
Pokeballs - Infinite Pokeballs - Great Balls x 1 - GS Ball x 1
Potions/Consumables - Infinite Potions - Fresh Water x 1 - Old Gateau x 5 - Full Restore x 3
Hold Items Quick Claw (Held by Mareep) Thick Club (Held by Cubone) King's Rock Shell Bell Pink Bow Charcoal (Held by Fletchinder) Houndoominite (Held by Houndoom) Blastoisinite (Held by Squirtle) Pixie Plate (Held by Sylveon) Meadow Plate Black Glasses (Held by Mightyena) Wise Glasses (Held by Whimsicott) Eviolite Light Ball Soft Sand
Special Items Black Flute x 2 Old Rod Good Rod
Contest Items - Brush x 1 - Blue Scarf x 1 - Glow Seal x 1
Berries Jaboca x 5 || Pamtre x 2 || Qualot x 4 || Coba x 5 || Rowaq x 5 || Chesto x 8 || Magost x 5 || Lum x 8 || Oran x 4
Bonuses - - - Rage Candybar (Halloween Post Quest) [Unclaimed] Week 4 Trick or Treat: - Halloween Event items x3
- Heal Ball x 1 (Item Quest) [Unclaimed]
- Liechi Berry x 1 (Item Quest) [Unclaimed] - Ability Capsule (Item Quest) [Unclaimed] - Leftovers (Item Quest) [Unclaimed] - Green Scarf (Item Quest) [Unclaimed] - Rocky Helmet (Item Quest) [Unclaimed] - Shampoo (Item Quest) [Unclaimed] - Blue Bow (Item Quest) [Unclaimed] - Revive x 3 (Item Quest) [Unclaimed] - Dream Gem (Item Quest) [Unclaimed] - Big Mushroom x 2 (Item Quest) [Unclaimed] - Heartscale x 4 (Item Quest) [Unclaimed]
- Battle Recorder (Item Quest) [Unused 0/5]
Posted: Sun Aug 21, 2016 5:12 pm
-]Akela Kalani[- Priestess in Training
Jaws the Totodile, Mizore the Frosslass, Oliver the Lupup, Stark the Axew
-]Akela listened, still enjoying the intimate moment with her friend. It was nice to just be able to sit comfortably with Yukie like this and not have the smaller woman trying to get away or push her off. "Mmm, it sounds like you've had quite a few adventures...I look forward to hearing more about them later," she replied, only half-invested int he tale at this point. It had been a long, intense day for the islander girl and these few, relatively peaceful moments were proving to be very....tempting to her. Akela's eyes were already closed, and she felt safe enough that she was starting to drift off a bit. As Akela surrendered to the merciless grip of her body's need for rest, her grip around Yukie's waist tightened a bit. She drew the smaller woman in a little closer, pulling the woman up onto Akela's lap. She also nuzzled her face into that lovely, collared neck, hugging poor Yukie as though the woman were a teddy bear.[-
……… ………⋟ Jaws (Totodile) [M] ……… Type // ……… Lvl 10 ……… HP 100//100 ……… EXP 0//20 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Sheer Force ………………⋟ Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc. ……… Moves // (Next is Bite @ Lv. 13 ) ………………⋟Scratch // 40 || ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Water Gun // 40 || ………………⋟Rage // 20 || if used in succession, each time the user is hit, this move does 10 more damage. ……… Ribbons // None ……… Obtained // Given by Prof. Elm as a Starter Pokemon
……… ………⋟ Mizore (Frosslass) [F] ……… Type // ……… Lvl 10 ……… HP 100//100 ……… EXP 0//20 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // Choice Specs ………………⋟ Special attacks will do x1.5 damage, but only allows the use of one move. ……… Ability // Cursed Body ………………⋟ Has a 3/10 chance of Disabling any physical move that hits the Pokémon ……… Moves // (Next is Icy Wind @ Lv. 14 ) ………………⋟Powder Snow // 40 || 3/10 Chance to Freeze ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Double Team // 0 || Raise evasiveness one stage ………………⋟Ice Shard // 40 || (Priority +1) ……… Ribbons // None ……… Obtained // Met at June Horoscope Giveaway
……… ………⋟ Oliver (Lupup) [M] ……… Type // ……… Lvl 10 ……… HP 100//100 ……… EXP 0//20 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Adaptability ………………⋟ If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage. ……… Moves // (Next is Disarming Voice @ Lv. 11 ) ………………⋟Bite // 60 || 4/10 Chance to Flinch target ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Odor Sleuth // 0 || Raise evasiveness one stage ………………⋟Tackle // 50 || ……… Ribbons // None ……… Obtained // Met by a peculiar twist of fate
……… ………⋟ Stark (Axew) [M] ……… Type // ……… Lvl 07 ……… HP 70//70 ……… EXP 7//17 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // Draco Plate ………………⋟ Dragon type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. ……… Ability // Mold Breaker ………………⋟ The Opponent's Ability has no effect ……… Moves // (Next is Dragon Rage @ Lv. 10 ) ………………⋟Dragon Pulse // 85 || ………………⋟Scratch // 40 || ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Assurance // 60 || Damage doubles if target already took damage in the same turn ……… Ribbons // None ……… Obtained // Bred by Cerbera Odollam
[88/3] Pokemon Encounter [88/15] Trainer Encounter [7/3] Area Advance [8/10] Item: Yellow Apricorn [6/20] Area Item: Revival Herb [5/15] Oran Berry Tree (Yield 3-6) [5/15] Oran Berry Tree (Yield 3-6) [5/15] Oran Berry Tree (Yield 3-6) [5/15] Oran Berry Tree (Yield 3-6) [5/15] Oran Berry Tree (Yield 3-6) [792] Total Tokens [450] Spent Tokens
Riley barely saw Berrie out of the corner of her eye, flipping along the ground like a ninja. Riley just had to look away from the battle for a second, amazed. Berrie was just the coolest person! She felt lucky to have met someone like her, and kind of worried that Berrie wouldn't want to hang around someone normal like Riley. But then Riley decided they were friends already, and besides, you didn't have to be super cool or awesome like Berrie to be a good friend. Not to mention, the way Berrie send out her fletchinder who attacked so powerfully! "Nice shot Berrie!" Riley cheered, fists clenched with anticipation as, slowly, the golurk crashed down. "That'll teach you to-" A sudden black haze spread through the air, making Riley cough. When it was gone, so too were their opponents. "What? Hey, where'd they go!" Riley felt uneasy. That habit of disappearing in a blink...it reminded her too much of Mael. Riley shook herself and grinned at Berrie. "We did it! That was some awesome battling Berrie. And the way you dodged that earthquake- so cool!" Suddenly Hubble's pokeball opened, and Hubble popped out, glowing. As Riley watched, the small dragon grew larger and larger, until the glowing broke and he stood before her as a Gabite. "Hubble! You evolved!" Riley grinned and threw her arms around him, not caring about his rough skin.
Riley was also really impressed with Vanyel. He had come pretty far from the timid ralts she'd first met. Although much of his advancement had been because of Seul, Riley had no small hand in it, though the girl didn't realize that herself. Riley broke her embrace with Hubble in time to see Vanyel turn and walk back, apparently done with teleporting all over the place, at least for now. Seul looked at Riley and she nodded that it was okay, and he walked to meet Vanyel halfway. Riley was a little jealous when she looked at the boy beside her, whose own pokemon was overjoyed to be back with him. Riley wanted to introduce herself, since he had helped Seul and Vanyel get back. She offered him her hand and smiled. "Thanks again for bringing Seul and Vanyel back. And great battling. My name's Riley. What's yours?"
Kuraz smiled, as he watched Lua and Amalia, but it was tinged with sadness. He wished Amalia hadn't made any friends, because after this festival was over he and Riley would have to part ways. He stubbornly refused to break them up, however- he wanted Amalia to experience as much as she could before they went back. After all, he really had enjoyed his time here. He wished he could stay as well, maybe learn more about this outside world, and talk to Spirit as well.
<"Kuraz!"> Amalia piped up, noticing he was looking their way. <"Kuraz! Lua is. Lua is us! Is fox!"> Amalia yipped happily, pleased by the look of confusion and then surprise on Kuraz's face. <"Well...I didn't notice that before."> He was embarrassed to have not noticed the truth behind discrepancy he felt about her aura he'd felt earlier. <"Lua, thank you for taking care of Amalia. And...teaching her so many things already."> He was still worried Amalia's parents were going to kill him for the whole name thing.
[ For the experience, I'm splitting it roughly equal between Hubble (102) and Vanyel (98 ) and will not be giving any more out if Riley participates in more battles ]
TMs/HMs Flash, Cut, Fly, Surf, Defog Stone Edge x2, Thunder, Fire Blast, Focus Blast, Dazzling Gleam
Key Items Dawn Stone, Water Stone, Shiny Stone, Fire Stone Rare Candy x15, Paper Lantern, Mysterious Incense (Ground, Mail-Letter x5, Explorer Kit, Big Mushroom x2, Ragecandybar x2, Heart Scales x2, Crystal Shard, Cover fossil Pokedex
Encounter | 420 Battle | 427 Binding Band | 30/8 Pomeg Tree x5 | 35/12
Seul | 50/33 Mochi | 50/50 Zeke | 28/4 Niko | 50/12 Vanyel | 39/27 Hubble | 32/0
Ryssa Blackblood
KipsterHipster
Posted: Sun Aug 21, 2016 6:40 pm
-]Cerbera Odollam[- The Rebellious Ninja
Loofah the Frogadier, Spirit the Espeon (OOB), Quill the Fletchinder (OOB), Yuki the Haunter (OOB), Crash the Makuhita, Sparky the Dedenne Lua the Zorua (OOB), Winnie the Fennekin, Fenghuang the Ho-oh, Willow the Magikit
-]Cerbera beamed at her her new friend as the girl turned to see her backflip. She had always prided herself on how nimble she could be, and showing off a little from time to time was always worth it...especially when people were there to watch. After regaining her feet, she walked over beside Riley and hugged the girl briefly. She let go when the girl saw a pokeball pop open with the telltale glow of evolution. It was endearing to see someone as excited as Riley about an evolution. Well, someone as excited as Berrie could be, she meant. Afterwards, when her new friend introduced herself to a little blond boy, Berrie was right beside her again, hand out to shake. "And my name's Cerbera, but everyone calls me Berrie."[- -]Lua had immediately gone red in the face as the little cub spilled her deepest secret to the Lucario. Her pale cheeks went as red as her bright crimson locks. Rather than getting mad at her, though, the Lucario thanked her. she replied, beaming at the pokemon despite the color in her cheeks.[- -]When the opponent fell to her intense flames, Quill soared up high and did a few victory flips over the fallen titan. When she was satisfied with how her victory dance had gone, the Fletchinder swooped in and landed directly on Berrie's outstretched hand as though it was a perch meant just for her.[-
!~FESTIVAL BOSS BATTLE~! Round 1: Lv. 26 Frogadier vs. BOSS Golurk Frogadier used Water Pulse: 60 x 1.3 = 78 x 2 (Weakness) = 156 Damage Golurk can't be confused. Golurk used Rock Slide: 75 Damage Round 2: Frogadier [185/260] Frogadier used Water Pulse: 60 x 1.3 = 78 x 2 (Weakness) = 156 Damage Golurk can't be confused Golurk used Earthquake: 100 Damage Round 3: Frogadier [85/260] Frogadier used Water Pulse: 60 x 1.3 = 78 x 2 (Weakness) = 156 Damage Golurk used Earthquake: 100 Damage Frogadier Fainted Round 4: Lv. 19 Fletchinder vs. BOSS Golurk Fletchinder used Ember: Critical Hit! 40 x 2 (crit) = 80 Damage Golurk Fainted Frogadier gained 82 Exp Fletchinder gained 118 Exp
Pokemon in Party:
……… ………⋟ Loofah (Frogadier) [F] ……… Type // ……… Lvl 29 ……… HP 290//290 ……… EXP 1//39 ……… Friendship 4.1//5 ……… Status // Healthy ……… Held Item // Splash Plate ………………⋟Water type attacks do x1.2 damage, but if a water type is using the attack, it does x1.3 instead. ……… Ability // Protean ………………⋟Changes the Pokémon's type to the type of the move it is going to use ……… Moves // (Next is Smack Down @ Lv. 33 ) ………………⋟Water Pulse // 60 || 4/10 Chance to Confuse ………………⋟Lick // 30 || 7/10 Chance to Paralyze target ………………⋟Bubble // 40 || 1/2 Chance to lowering targets speed one stage ………………⋟Round // 60 || Power doubles if used consecutively in double battles. Including both friendly and opponents pokemon. Doesn't need to be the same pokemon. ……… Ribbons // None ……… Obtained // Given by Prof. Sycamore as a Starter Pokemon
……… ………⋟ Spirit (Espeon) [F] (Shiny) ……… Type // ……… Lvl 28 ……… HP 280//280 ……… EXP 5//33 ……… Friendship 5//5 ……… Status // Healthy ……… Held Item // Wise Glasses ………………⋟Special attacks do x1.2 damage. ……… Ability // Magic Bounce ………………⋟Reflects the effect of all stat lowering status moves (excluding Memento), non-damaging status condition-inducing moves, entry hazard moves, moves like Taunt and Torment, and so on back to the user. ……… Moves // (Next is Psychic @ Lv. 37 ) ………………⋟Quick Attack // 40 || (Priority +1) ………………⋟Psybeam // 65 || 4/10 Chance to cause Confusion ………………⋟Future Sight // 120 || Damage occurs 2 turns later ………………⋟Swift // 60 || Ignores accuracy & evasiveness ……… Ribbons // None ……… Obtained // Met at Thanksgiving Giveaway
……… ………⋟ Quill (Fletchinder) [F] ……… Type // ……… Lvl 22 ……… HP 220//220 ……… EXP 28//33 ……… Friendship 0.5//5 ……… Status // Healthy ……… Held Item // Razor Claw ………………⋟ Attacks have a 1/10 chance of hitting critically. If Sneasel is holding this item and leveled up at night, it will evolve into Weavile. ……… Ability // Flame Body ………………⋟ The opponent has a 3/10 chance of being Burned when using an attack that requires physical contact against this Pokémon. If a pokemon with flame body is in the active party, eggs will take 10 less posts to hatch. This ability does not stack. ……… Moves // (Next is Roost @ Lv. 25 ) ………………⋟Flail // ? || Power Varies based on the percentage of HP remaining on user: 100-71% HP: 20-dmg, 70-36% HP: 40-dmg, 35-21% HP: 80-dmg, 20-11% HP: 100-dmg, 10-5% HP: 150-dmg, 4%-1HP: 200-dmg ………………⋟Ember // 40 || 4/10 Chance of Burn ………………⋟Quick Attack // 40 || (Priority +1) ………………⋟Peck // 35 || ……… Ribbons // None ……… Obtained // Caught in Vaniville Town
……… ………⋟ Yuki (Haunter) [F] (Shiny) ……… Type // ……… Lvl 32 ……… HP 320//320 ……… EXP 14//32 ……… Friendship 0.7//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Levitate ………………⋟Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. ……… Moves // (Next is Shadow Ball @ Lv. 33 ) ………………⋟Lick // 30 || 7/10 Chance to Paralyze ………………⋟Sucker Punch // 80 || (Priority +1) ………………⋟Shadow Punch // 60 || Ignored accuracy & evasiveness ………………⋟Blizzard // 110 || 3/10 Chance to Freeze ……… Ribbons // None ……… Obtained // Met at Christmas Giveaway Part 3
……… ………⋟ Crash (Hariyama) [M] ……… Type // ……… Lvl 24 ……… HP 240//240 ……… EXP 12//29 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // Muscle Band ………………⋟ Physical attacks do x1.2 damage. ……… Ability // Thick Fat ………………⋟ Fire and Ice-type moves deal 1/2 damage ……… Moves // (Next is Wake Up Slap @ Lv. 38 ) ………………⋟Knock Off // 65 || Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ………………⋟Force Palm // 60 || 7/10 Chance of Paralyze ………………⋟Strength // 80 || ………………⋟Arm Thrust // 15 || Hits 2-5 times ……… Ribbons // None ……… Obtained // Met at April Horoscope Giveaway
……… ………⋟ Sparky (Dedenne) [M] ……… Type // ……… Lvl 21 ……… HP 210//210 ……… EXP 20//21 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Pickup ………………⋟ If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. This reduction does not affect items that are already 10 posts to obtain, and having multiple pokemon with Pickup in the active party does not decrease the number of posts for an item more than 10. ……… Moves // (Next is Volt Switch @ Lv. 26 ) ………………⋟Thundershock // 40 || 4/10 chance of paralysis ………………⋟Tackle // 50 || ………………⋟Charge // 0 || Raise special defense one stage; Next electric-type attack does x2 damage ………………⋟Parabolic Charge // 50 || Restores HP to the user equal to 1/2 of damage dealt. ……… Ribbons // None ……… Obtained // Caught in Geosenge Town
Supplemental Party:
……… ………⋟ Lua (Zorua) [F] Human Form ……… Type // ……… Lvl 05 ……… HP 50//50 ……… EXP 0//15 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Illusion ………………⋟ Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. ……… Moves // (Next is Fake Tears @ Lv. 9 ) ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Scratch // 40 || ………………⋟Pursuit // 40 || Double damage if the opponent is switching out (Priority +7) ………………⋟ -- ……… Ribbons // None ……… Obtained // Met at January Horoscope Giveaway
……… ………⋟ Winnie (Fennekin) [F] ……… Type // ……… Lvl 10 ……… HP 100//100 ……… EXP 0//15 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Blaze ………………⋟ When HP is below 1/3rd, fire type attacks do x1.5 damage ……… Moves // (Next is Howl @ Lv. 11) ………………⋟Tail Whip // 0 || Lower targets physical defense one stage ………………⋟Scratch // 40 || ………………⋟Ember // 40 || 4/10 Chance of Burn ………………⋟ -- ……… Ribbons // None ……… Obtained // Met at April Horoscope Giveaway
……… ………⋟ Fenghuang (Ho-oh) [N] Current Form ……… Type // ……… Lvl 05 ……… HP 50//50 ……… EXP 0//15 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Regenerator ………………⋟ Heals 1/3 max HP upon switching out or leaving battle ……… Moves // (Next is Gust @ Lv. 9 ) ………………⋟Whirlwind // 0 || Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ………………⋟Weather Ball // 50 || Type changes with the weather. Intense Sunlight: Fire Type Rain: Water Type Hail: Ice Type Sandstorm: Rock Type Foggy or Clear Skies: Normal ………………⋟ -- ………………⋟ -- ……… Ribbons // None ……… Obtained // Won as Mystery Egg Event Prize
……… ………⋟ Willow (Magikit) [F] ……… Type // ……… Lvl 05 ……… HP 50//50 ……… EXP 0//15 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Technician ………………⋟ When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. ……… Moves // (Next is Shadow Sneak @ Lv. 9 ) ………………⋟Hone Claws // 0 || Raise physical attack & accuracy one stage ………………⋟Scratch // 40 || ………………⋟Confusion // 40 || 4/10 Chance of Confusion ………………⋟Hypnosis // 0 || Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use ……… Ribbons // None ……… Obtained // Met in Connecting Cave
Items in Bag:
Capture Tools: ∞ Pokeball // 4x Friend Ball // 2x Dusk Ball // 2x Moon Ball // 1x Cherish Ball // 1x Ever Ball Held Items: 1x Toxic Orb // 1x Mystic Water // 1x Soothe Bell // 1x Stick // 1x Roman Candle // 1x Fan Plug // 1x Frost Plug // 1x Heat Plug // 1x Mow Plug // 1x Wash Plug // 1x Full Incense // 1x Odd Incense // 1x Hard Stone // 1x Soft Sand // 2x Up Grade // 1x Fist Plate // 1x Giant Turkey Leg Mega Stones: 1x Houndoomite Consumables: 2x Crystal Shard // 1x Leaf Stone // 1x Moon Stone // 1x Fire Stone // 1x Water Stone // 1x Thunder Stone // 1x Mother's Egg // 1x Big Mushroom // 1x Sweet Incense // 1x Heart Scale // 1x Black Flute // 1x Fairytales Book Medicine: ∞ Potion // 1x Heal Powder // 3x Lemonade Berries: 0x Lum Berries // 50x Grepa Berries // 5x Aguav Berries // 5x Tamato Berries // 5x Sitrus Berries // 3x Colbur Berries // 11x Oran Berries TMs/HMs: HM 01 - Cut // HM 03 - Surf // HM 04 - Strength // 1x TM 03 - Psyshock // 1x TM 80 - Rock Slide // 1x TM 83 - Infestation // 1x TM 98 - Power-Up Punch Key Items: Short Sword // Kalos Style Pokedex // Town Map // Holo Caster // Running Shoes // Roller Blades // Bicycle // Ninja Kite // Old Rod
With the help of Prim Huey began to spray Yuki down the a few potions, shuffling around the ghost in a circle to get at her wounds. "There! You're all better now!" he proclaimed once his job was finished, beaming widely at his fully healed pokemon. Yuki gave a spin, pleased with this, and then moved in to hug her trainer once more, only to have her advances halted by two girls. With hands extended they introduced themselves to Huey, who turned to face them and brush absently at his costume and fix his fake ears so that they sat properly. Yuki scowled and drew herself away quickly, backing up to join Klefki by his side.
"Oh, uhm, it's nice to meet you both." Huey started, dropping his hand down from his ears before he shook both their hands-- or rather, he shook Riley's hand and paused when Berry's hand became occupied by her Fletchinder; not quite able to shake her hand, the boy simply opted to smile at her. "I'm Huey." Introductions were... relatively easy, he could do that, it was just the topics that followed that he always seemed to have trouble with. Tybalt, though aware of this, cast his focus farther out, past the Kitchen and to the other areas located throughout the fair. The Mega Gallade shuffled himself then gave a sigh, quickly becoming disappointed with the information he received.
"Huey, there's trouble," Tybalt informed his trainer, keeping his telepathic link solely between them. "There are more pokemon like the ones you faced, and the trainers there are having a bit more difficulty than you did." Huey looked up, confusion settling briefly before his expression shifted to one of understanding. "I'm sorry, but I have to go now," the blonde explained to the two girls as he turned back to face them. He'd need to extrapolate... wouldn't he? "Ty says that there are more pokemon like that Golurk elsewhere. I'm... I'm going to help fight them." Huey nodded, as if to confirm to himself that he'd be assisting. "If you two want... you can come with me. I think it'd be easier if there was more help..." Huey lingered after voicing his request, waiting a few solid seconds before, realizing something, he quickly added in. "O-of course, you two don't have to come if you don't want to. I just thought that..."
On that awkward and incomplete sentence Huey nodded to both girls before he turned away to begin making his way out of the kitchen area. Though he was eager to offer his assistance where it was needed he didn't want to move too fast to where, if the two did decide to join him, Riley and Berry were unable to keep up and lose him in the crowd.
T Y P E: L E V E L: 46 G E N D E R: Female NATURE: Gentle: Amicable; Born leader ABILITY: Blaze: When HP is below 1/3rd, fire type attacks do x1.5 damage HOLDING: Flame Plate: Fire type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead. ATTACKS: Rollout - Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. Smog - 30: 8/10 Chance to Poison Heat Wave - 95: 4/10 chance of burn Assurance - 60: Damage doubles if target already took damage in the same turn
460/460 HP | Status: None | 15/40 EXP | Next Move; TM - Focus Blast
⇨xxN A M E: Beep - Ampharos
T Y P E: L E V E L: 35 G E N D E R: Male NATURE: Hasty: Eccentric; Thinks himself a superhero ABILITY: Static - The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon HOLDING: N/A ATTACKS: Tackle - 50 Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage Power Gem - 80 Thunder - 110: 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
350/350 HP | Status: None | 07/40 EXP | Next Move; Heartscale - Zap Cannon
⇨xxN A M E: Prim - Florges
T Y P E: L E V E L: 34 G E N D E R: Female NATURE: Impish: Mute; Playful; Prankster ABILITY: Symbiosis - This Pokémon will pass its item to an ally when the ally consumes or loses its item HOLDING: N/A ATTACKS: Petal Dance - 120: Inflicts damage for 2-3 turns then user is confused Fairy Wind - 40 Energy Ball - 90: 1/2 chance of lowering target's special defense one stage Copycat - Copies the last move used
340/340 HP | Status: None | 32/39 EXP | Next Move; Evolves @ lv. 30; Heart Scale - Moonblast
⇨xxN A M E: Cloud - Togepi
T Y P E: L E V E L: 32 G E N D E R: Male NATURE: Bold: Oblivious; Cheerful; Painfully optimistic ABILITY: Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more HOLDING: N/A ATTACKS: Charm - Lower targets physical attack two stages Metronome - 0-250** Damage is normal type regardless of move used. (The only exceptions to this are Hidden power, Fling, Nature Power, & Weather ball.) Psychic - 90: 1/2 chance to lower targets special defense one stage Yawn - Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target
*** 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is used but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective
320/320 HP | Status: None | 13/32 EXP | 01/05 FP (05/10) | Next Move; Level 33 - Ancient Power
⇨xxN A M E: Yuki - Froslass
T Y P E: L E V E L: 39 G E N D E R: Female NATURE: Lonely: Overprotective of Huey; Awkward around other pokemon; Sadistic ABILITY: Snow Cloak - This Pokémon's Evasion Rises by one stage in a Hailstorm HOLDING: N/A ATTACKS: Blizzard - 110: 3/10 Chance to Freeze Ominous Wind - 60: 3/10 Chance of raising all of user's stats one stage Shadow Ball - 80: 8/10 Chance to Lower targets special defense One Stage Draining Kiss - 50: Restores HP to the user equal to 3/4 of damage dealt
390/390 HP | Status: N/A | 32/40 EXP | Next Move; Level 37 - Wake-Up Slap
⇨xxN A M E: Minerva - Hydreigon
T Y P E: L E V E L: 31 G E N D E R: Female NATURE: Modest: Tripolar mother: Coddler, Tough-love, Smother ABILITY: Intimidate - Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected HOLDING: N/A ATTACKS: Draco Meteor: -130: Lower special attack two stages Dark Pulse - 80: 3/10 Chance to Flinch target Earthquake - 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect Tri Attack - 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis.
310/310 HP | Status: N/A | 40/41 EXP | Next Move; Level 25 - Crunch
Inactive Party:
⇨xxN A M E: Gem - Aron
T Y P E: L E V E L: 26 G E N D E R: Female NATURE: Naïve: Uncoordinated, dreams of being a dancer ABILITY: Rock Head: Prevents recoil damage from attacks HOLDING: EXP Share: Holder gains an extra 1/2 EXP boost equal to the EXP gained from each battle up to level 30. ATTACKS: Metal Claw - 50: 1/2 chance of raising user's physical attack one stage Iron Head - 80: 4/10 Chance to Flinch target Rock Slide - 75: 4/10 Chance to Flinch target Headbutt - 70: 4/10 Chance to Flinch target
280/280 HP | Status: None | 14/39 EXP | Next Move; Level 28 - Take Down
⇨xxN A M E: Sarabi - Flurry
T Y P E: L E V E L: 23 G E N D E R: Identifies as Female NATURE: Bold: Adventurous; Curious; Tomboyish ABILITY: Ice Body: This Pokémon regains 1/16 of its max HP per turn during hail HOLDING: N/A ATTACKS: Blizzard - 110: 3/10 Chance to Freeze Phantom Force - 90, user disappears first turn, then attacks the second. Can Strike Through Protect/Detect Scratch - 40 Dark Pulse - 80: 3/10 Chance to Flinch target
230/230 HP | Status: None | 24/34 EXP | 20/25 Ghosts Defeated | Next Move; Level 28 - Hone Claws
⇨xxN A M E: Rags - Scraggy
T Y P E: L E V E L: 30 G E N D E R: Male NATURE: Rash: Fake bravado; Stubborn; Self-absorbed ABILITY: Moxie: This Pokemon's attack is raised by one stage upon KOing a Pokémon HOLDING: Black Belt: Fighting type attacks do x1.2 damage ATTACKS: Brick Break - 75: Ends the effects of Reflect and Light Screen Barriers, Even on pokemon with fighting Immunity Feint Attack - 60: Ignores accuracy & evasiveness Headbutt - 70: 4/10 Chance to Flinch target Ice Punch - 75: 3/10 Chance to Freeze
300/300 HP | Status: None | 23/30 EXP | Next Move; Level 31 - High Jump Kick
⇨xxN A M E: Tybalt - Mega Gallade
T Y P E: L E V E L: 41 G E N D E R: Male NATURE: Timid - Reluctant; Advisor; Can be persuaded with candy ABILITY: Inner Focus - This Pokémon will not flinch HOLDING: Galladite: Mega Evolves Gallade: x1.3 Attk, x1.2 Def., x1.1 Speed ATTACKS: Moonblast - 95: 8/10 chance to lower target's special attack one stage Psychic - 90: 1/2 chance to lower target's special defense one stage Leaf Blade - 90: has a 1/10 chance to critically hit Night Slash - 70: 1/10 Chance to critically hit
410/410 HP | Status: None | 13/30 EXP | Next Move; TM - Thunder Punch & Poison Jab
Seul and Vanyel walked up just as introductions were finishing up and watched as the humans discussed. Hubble ran up from behind and burrowed his head into Riley's back, growling happily. He was excited to be taller than her knees now. Absently Riley used a hand to pet his head, not noticing her skin getting scratched up in the process. Riley laughed, at first at Hubble but then at Quill, who landed on Berrie's hand and made Huey make a silly face at the disruption. After a few moments though, Huey frowned. "What? Go where?" Riley was a little disappointed, but when he explained himself, she got riled up. Whether she would normally go fight or not, if this Huey was going to fight, Riley would too. "I'll come for sure. We can take down anything like that golurk, easy, if we do it together." Riley smiled reassuringly, wanting him to know that she'd be right there with him. She looked sideways, at Berrie, asking with her look if Berrie was going to come too. Also, Riley wanted to search for...a certain someone, anyways. If there were more of these strong pokemon around, she wanted to make sure she was okay... "Lead the way, Huey!" Riley hurriedly healed Hubble and Vanyel and then followed Huey.
Kuraz did his best to shut off his awareness of Lua's aura, feeling like he was invading her privacy somehow. He knew he'd been taught to always be aware of everything around him, but he had learned the hard way that even if he was paying attention to everyone's auras he could still be fooled. He'd might as well not bother others if he didn't have to. <"Still,"> he said, <"Thank you."> Amalia nuzzled in closer to Lua, mumbling happily. <"Cutie. Hee hee~">
TMs/HMs Flash, Cut, Fly, Surf, Defog Stone Edge x2, Thunder, Fire Blast, Focus Blast, Dazzling Gleam
Key Items Dawn Stone, Water Stone, Shiny Stone, Fire Stone Rare Candy x15, Paper Lantern, Mysterious Incense (Ground, Mail-Letter x5, Explorer Kit, Big Mushroom x2, Ragecandybar x2, Heart Scales x2, Crystal Shard, Cover fossil Pokedex
Loofah the Frogadier, Spirit the Espeon (OOB), Quill the Fletchinder (OOB), Yuki the Haunter (OOB), Crash the Makuhita, Sparky the Dedenne Lua the Zorua (OOB), Winnie the Fennekin, Fenghuang the Ho-oh, Willow the Magikit
-]Cerbera narrowed her eyes at the bird, but chuckled and drew Quill in close. She began to stroke the bird's head in gratitude for such a spectacular ending to the battle. "Huey, huh? Well it's nice to meet you. I'm all for beating up on more of these bullies." She beamed at the pair, thinking that she may have made yet another new friend. The idea made her very happy, and Berrie practically dashed to the healing station to get her pokemon looked at. After that, it was off tot he nearby part of the festival where the stages were set up.[- -]Lua nodded, delighted that she could get such high praise from such a respectable-looking pokemon. From what the little girl could tell, Kuraz was very duty-focused, so that was very high praise indeed. She snuggled Amalia once more and then followed after everyone as they headed off towards the stages. she told the cub, [-
!~FESTIVAL BOSS BATTLE~! Round 1: Lv. 26 Frogadier vs. BOSS Golurk Frogadier used Water Pulse: 60 x 1.3 = 78 x 2 (Weakness) = 156 Damage Golurk can't be confused. Golurk used Rock Slide: 75 Damage Round 2: Frogadier [185/260] Frogadier used Water Pulse: 60 x 1.3 = 78 x 2 (Weakness) = 156 Damage Golurk can't be confused Golurk used Earthquake: 100 Damage Round 3: Frogadier [85/260] Frogadier used Water Pulse: 60 x 1.3 = 78 x 2 (Weakness) = 156 Damage Golurk used Earthquake: 100 Damage Frogadier Fainted Round 4: Lv. 19 Fletchinder vs. BOSS Golurk Fletchinder used Ember: Critical Hit! 40 x 2 (crit) = 80 Damage Golurk Fainted Frogadier gained 82 Exp Fletchinder gained 118 Exp
Pokemon in Party:
……… ………⋟ Loofah (Frogadier) [F] ……… Type // ……… Lvl 29 ……… HP 290//290 ……… EXP 2//39 ……… Friendship 4.1//5 ……… Status // Healthy ……… Held Item // Splash Plate ………………⋟Water type attacks do x1.2 damage, but if a water type is using the attack, it does x1.3 instead. ……… Ability // Protean ………………⋟Changes the Pokémon's type to the type of the move it is going to use ……… Moves // (Next is Smack Down @ Lv. 33 ) ………………⋟Water Pulse // 60 || 4/10 Chance to Confuse ………………⋟Lick // 30 || 7/10 Chance to Paralyze target ………………⋟Bubble // 40 || 1/2 Chance to lowering targets speed one stage ………………⋟Round // 60 || Power doubles if used consecutively in double battles. Including both friendly and opponents pokemon. Doesn't need to be the same pokemon. ……… Ribbons // None ……… Obtained // Given by Prof. Sycamore as a Starter Pokemon
……… ………⋟ Spirit (Espeon) [F] (Shiny) ……… Type // ……… Lvl 28 ……… HP 280//280 ……… EXP 6//33 ……… Friendship 5//5 ……… Status // Healthy ……… Held Item // Wise Glasses ………………⋟Special attacks do x1.2 damage. ……… Ability // Magic Bounce ………………⋟Reflects the effect of all stat lowering status moves (excluding Memento), non-damaging status condition-inducing moves, entry hazard moves, moves like Taunt and Torment, and so on back to the user. ……… Moves // (Next is Psychic @ Lv. 37 ) ………………⋟Quick Attack // 40 || (Priority +1) ………………⋟Psybeam // 65 || 4/10 Chance to cause Confusion ………………⋟Future Sight // 120 || Damage occurs 2 turns later ………………⋟Swift // 60 || Ignores accuracy & evasiveness ……… Ribbons // None ……… Obtained // Met at Thanksgiving Giveaway
……… ………⋟ Quill (Fletchinder) [F] ……… Type // ……… Lvl 22 ……… HP 220//220 ……… EXP 29//33 ……… Friendship 0.5//5 ……… Status // Healthy ……… Held Item // Razor Claw ………………⋟ Attacks have a 1/10 chance of hitting critically. If Sneasel is holding this item and leveled up at night, it will evolve into Weavile. ……… Ability // Flame Body ………………⋟ The opponent has a 3/10 chance of being Burned when using an attack that requires physical contact against this Pokémon. If a pokemon with flame body is in the active party, eggs will take 10 less posts to hatch. This ability does not stack. ……… Moves // (Next is Roost @ Lv. 25 ) ………………⋟Flail // ? || Power Varies based on the percentage of HP remaining on user: 100-71% HP: 20-dmg, 70-36% HP: 40-dmg, 35-21% HP: 80-dmg, 20-11% HP: 100-dmg, 10-5% HP: 150-dmg, 4%-1HP: 200-dmg ………………⋟Ember // 40 || 4/10 Chance of Burn ………………⋟Quick Attack // 40 || (Priority +1) ………………⋟Peck // 35 || ……… Ribbons // None ……… Obtained // Caught in Vaniville Town
……… ………⋟ Yuki (Haunter) [F] (Shiny) ……… Type // ……… Lvl 32 ……… HP 320//320 ……… EXP 15//32 ……… Friendship 0.7//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Levitate ………………⋟Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. ……… Moves // (Next is Shadow Ball @ Lv. 33 ) ………………⋟Lick // 30 || 7/10 Chance to Paralyze ………………⋟Sucker Punch // 80 || (Priority +1) ………………⋟Shadow Punch // 60 || Ignored accuracy & evasiveness ………………⋟Blizzard // 110 || 3/10 Chance to Freeze ……… Ribbons // None ……… Obtained // Met at Christmas Giveaway Part 3
……… ………⋟ Crash (Hariyama) [M] ……… Type // ……… Lvl 24 ……… HP 240//240 ……… EXP 13//29 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // Muscle Band ………………⋟ Physical attacks do x1.2 damage. ……… Ability // Thick Fat ………………⋟ Fire and Ice-type moves deal 1/2 damage ……… Moves // (Next is Wake Up Slap @ Lv. 38 ) ………………⋟Knock Off // 65 || Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ………………⋟Force Palm // 60 || 7/10 Chance of Paralyze ………………⋟Strength // 80 || ………………⋟Arm Thrust // 15 || Hits 2-5 times ……… Ribbons // None ……… Obtained // Met at April Horoscope Giveaway
……… ………⋟ Sparky (Dedenne) [M] ……… Type // ……… Lvl 22 ……… HP 220//220 ……… EXP 0//22 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Pickup ………………⋟ If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. This reduction does not affect items that are already 10 posts to obtain, and having multiple pokemon with Pickup in the active party does not decrease the number of posts for an item more than 10. ……… Moves // (Next is Volt Switch @ Lv. 26 ) ………………⋟Thundershock // 40 || 4/10 chance of paralysis ………………⋟Tackle // 50 || ………………⋟Charge // 0 || Raise special defense one stage; Next electric-type attack does x2 damage ………………⋟Parabolic Charge // 50 || Restores HP to the user equal to 1/2 of damage dealt. ……… Ribbons // None ……… Obtained // Caught in Geosenge Town
Supplemental Party:
……… ………⋟ Lua (Zorua) [F] Human Form ……… Type // ……… Lvl 05 ……… HP 50//50 ……… EXP 0//15 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Illusion ………………⋟ Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. ……… Moves // (Next is Fake Tears @ Lv. 9 ) ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Scratch // 40 || ………………⋟Pursuit // 40 || Double damage if the opponent is switching out (Priority +7) ………………⋟ -- ……… Ribbons // None ……… Obtained // Met at January Horoscope Giveaway
……… ………⋟ Winnie (Fennekin) [F] ……… Type // ……… Lvl 10 ……… HP 100//100 ……… EXP 0//15 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Blaze ………………⋟ When HP is below 1/3rd, fire type attacks do x1.5 damage ……… Moves // (Next is Howl @ Lv. 11) ………………⋟Tail Whip // 0 || Lower targets physical defense one stage ………………⋟Scratch // 40 || ………………⋟Ember // 40 || 4/10 Chance of Burn ………………⋟ -- ……… Ribbons // None ……… Obtained // Met at April Horoscope Giveaway
……… ………⋟ Fenghuang (Ho-oh) [N] Current Form ……… Type // ……… Lvl 05 ……… HP 50//50 ……… EXP 0//15 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Regenerator ………………⋟ Heals 1/3 max HP upon switching out or leaving battle ……… Moves // (Next is Gust @ Lv. 9 ) ………………⋟Whirlwind // 0 || Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ………………⋟Weather Ball // 50 || Type changes with the weather. Intense Sunlight: Fire Type Rain: Water Type Hail: Ice Type Sandstorm: Rock Type Foggy or Clear Skies: Normal ………………⋟ -- ………………⋟ -- ……… Ribbons // None ……… Obtained // Won as Mystery Egg Event Prize
……… ………⋟ Willow (Magikit) [F] ……… Type // ……… Lvl 05 ……… HP 50//50 ……… EXP 0//15 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Technician ………………⋟ When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. ……… Moves // (Next is Shadow Sneak @ Lv. 9 ) ………………⋟Hone Claws // 0 || Raise physical attack & accuracy one stage ………………⋟Scratch // 40 || ………………⋟Confusion // 40 || 4/10 Chance of Confusion ………………⋟Hypnosis // 0 || Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use ……… Ribbons // None ……… Obtained // Met in Connecting Cave
Items in Bag:
Capture Tools: ∞ Pokeball // 4x Friend Ball // 2x Dusk Ball // 2x Moon Ball // 1x Cherish Ball // 1x Ever Ball Held Items: 1x Toxic Orb // 1x Mystic Water // 1x Soothe Bell // 1x Stick // 1x Roman Candle // 1x Fan Plug // 1x Frost Plug // 1x Heat Plug // 1x Mow Plug // 1x Wash Plug // 1x Full Incense // 1x Odd Incense // 1x Hard Stone // 1x Soft Sand // 2x Up Grade // 1x Dubious Disc // 1x Fist Plate // 1x Giant Turkey Leg Mega Stones: 1x Houndoomite Consumables: 2x Crystal Shard // 1x Leaf Stone // 1x Moon Stone // 1x Fire Stone // 1x Water Stone // 1x Thunder Stone // 1x Mother's Egg // 1x Big Mushroom // 1x Sweet Incense // 1x Heart Scale // 1x Black Flute // 1x Fairytales Book Medicine: ∞ Potion // 1x Heal Powder // 3x Lemonade Berries: 0x Lum Berries // 50x Grepa Berries // 5x Aguav Berries // 5x Tamato Berries // 5x Sitrus Berries // 3x Colbur Berries // 11x Oran Berries TMs/HMs: HM 01 - Cut // HM 03 - Surf // HM 04 - Strength // 1x TM 03 - Psyshock // 1x TM 80 - Rock Slide // 1x TM 83 - Infestation // 1x TM 98 - Power-Up Punch Key Items: Short Sword // Kalos Style Pokedex // Town Map // Holo Caster // Running Shoes // Roller Blades // Bicycle // Ninja Kite // Old Rod
╠═══════════════════════════════════════════════╣ ► Yukie caught like a fly in a Carnivine struggled at first but Akela's strength over whelmed his own. A twing of anger bubbled back to the surface as he considering jabbing her ribs. It didn't matter how strong she was he knew ways to get what he wanted through physical force but the problem was all things considered this wasn't so bad and to some almost alien sense of person he enjoyed this. He'd never been hugged, cuddled or fawned over like this by anyone. Even Veerka was a reserved affection he had expressed only once to reassure his dominance when he'd felt Sonoko had tried to muscle in on his turf. This was an odd thing to experience emotionally never mind the physically side effects. His skin prickled and and anxious need to move gripped his legs he couldn't get to go away no matter how much he tapped his foot. This was all made much worse as he was pulled into her lap and found her head resting into his neck. Blushing Yukie half froze resorting to sluggish motions, enough to get comfortable himself rather then let his arm ache in an awkward position. He wasn't even sure what to say now. he was trapped and Akela looked to be falling asleep. "A-akela ?" He muttered as a couple passed giggling at the spectral before them. "Akela hay wake up damn it people are staring !" Yukie barked elbowing her in the side enough to hopefully get her attention.
N/A ( Girafarig ) [ F ] [ Moody ] Evolution: N/A Next Move: 28-Assurance Inner Focus: This Pokémon will not flinch
NRL [ EF ]►Baton Pass: User swaps with another active party pokemon, passing on all status alterations and effects such as Aqua ring, ingrain, substitute, as well as negative effects such as Leech seed. (with the exception of infatuation or ability changes.) PSY [ EF ]►Agility: Raise speed two stages NRL [ PH ][ ç• ]►Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] x x x ╠═══════════════════════════════════════════════╣
Demdriik ( Beautifly ) [ F ] ❤ [ Sneaky ] Evolution: N/A Next Move: 15-Stun Spore Rivalry: If the target is of the same Gender as this Pokémon, then this Pokémon's attacks do x1.25 damage, but if the target is the opposite gender, attacks do 3/4 damage. Silver Powder: Bug type attacks do x1.2 damage
WTR [ PH ][ • ]►Water Shuriken: 15: hits 2-5 times (Priority +1) GRS [ SP ]►Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt. FLY [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage BUG [ SP ]►Signal Beam: 75: 4/10 Chance of Confusion [ 1/2 chance / 40 Dmg confusion ] x x x ╠═══════════════════════════════════════════════╣
Gahiltov ( Ghastly ) [ M ] ❤ [ Modest ] Evolution: Next Move: Levitate: renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. Spell Tag: Ghost type attacks do x1.2 damage
GST[ PH ][ ç ]►Lick: 30: 7/10 Chance to Paralyze [ 1/4 chance to attack ] GST [ EF ]►Curse: Lose half max HP and curses opponent. Cursed pokemon lose 1/16 max HP per turn. NRL [ EF ]►Mean Look: Prevents escape/switching. Doesn't prevent effects such as Baton pass and U-turn. PSY [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 1-3 duration. Turn2-3 D6: 5-6 Wake up ] 1st Use: 10/10 / 2nd Use: 8/10 / 3rd Use: 4/10 / 4th+ Use: 1/10 x ╠═══════════════════════════════════════════════╣
Nukaas ( Shuppet ) [ F ] ❤ [ Mild ] Evolution: Next Move: Cursed body: Has a 3/10 chance of Disabling any physical move that hits the Pokémon
GST [ SP ]►Night Shade: Inflicts damage equal to user's level. Type Effectiveness Not Included NRL[ EF ]►Screech: Lower targets defense two stages GST [ EF ]►Spite: The targets Last Move is limited to five more uses, and then cannot be used again for the rest of the battle. Spite can only limit one move per pokemon. DRK [ PH ][ ç ]►Knock Off: 65: Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. x x ╠═══════════════════════════════════════════════╣
Soskostim ( Galvantula ) [ M ] ❤ [ Bashful ] Evolution: N/A Next Move: 23-Gastro Acid Swarm: When HP is below 1/3rd, Bug type attacks do x1.5 damage Duskull Sugar Skull: Multi strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
ELC [ SP ]►Electroweb; 55: Lower targets Speed one stage BUG [ PH ][ • ]►Pin Missle: 25: hits 2-5 times NRL [ EF ]►Screech: Lower targets defense two stages BUG [ PH ][ ç• ]►Leech life: 20: Restores HP to the user equal to 1/2 of damage dealt. x x x ╠═══════════════════════════════════════════════╣
Rezmor ( Litwick ) [ F ] ❤ [ Mischievous ] O Evolution: 41 Next Move: 43-Curse Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard Binding Band: All binding attacks will do x1.3 damage when holding this item.
FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. GST [ SP ]►Hex: 65: Inflicts double damage if target has a status affliction NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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N/A ( Wooper ) [ M ] [ Inquisitive ] Evolution: 20 Next Move: 15-Slam Water Absorb: The Pokémon heals up to 1/4 of it's maximum HP when hit with Water-type moves
WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ] PSN [ SP ]►Acid Spray: 40: Lower targets special defense two stages GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage x x x x x ╠═══════════════════════════════════════════════╣
Olm ( Murkrow ) [ M ] [ Rude ] Evolution: Dusk Stone Next Move: 15-Wing Attack Prankster: Increases the priority of status moves by +1 Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle
FLY [ PH ][ ç• ]►Peck: 35 NRL [ EF ] ►Mirror Move: Copies and attacks with the last move that was used against the user DRK [ PH ][ ç• ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn x x x ╠═══════════════════════════════════════════════╣
( Grimer ) [ M ] [ Hardy ] Evolution: 38 Next Move: 12-Disable Poison Touch: When this pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned. Black Sludge: When this item is held by a Pokémon, if the holder is of the Poison-type, it restores 1/16th of its maximum HP each turn. If the holder is not a Poison type, it loses 1/16th of its maximum HP each turn.
NRL [ PH ][ ç• ]►Pound: 35: PSN [ EF ][ ~ ]►Poison gas: Poisons Opponent [ 6.25% ] GRD [ SP ]► Mud-Slap: 20: Lower targets accuracy one stage FGT [ PH ][ ç• ]► Power-Up Punch: 40: Raise physical attack one stage x x ╠═══════════════════════════════════════════════╣
Gel ( Koffing ) [ M ] [ Jolly ] Evolution: 35 Next Move: 18-Sludge Levitate: renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze.
DRK [ PH ][ ç• ]►Assurance: 60: Damage doubles if target already took damage in the same turn PSN [ SP ]►Smog: 30: 8/10 Chance to Poison [ 6.25% ] NRL [ EF ]►Smokescreen: Lower targets accuracy one stage NRL [ PH ][ ~• ]► Explosion: 250: Causes user to faint x x x ╠═══════════════════════════════════════════════╣
Kerf ( Meowth ) [ M ] [ Cunning ] Evolution: 28 Next Move: 25-Taunt Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Amulet Coin: The move Payday does double its base damage when used by the holder
PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ 6.25% ] NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times NRL [ EF ]►Screech: Lower targets defense two stages NRL [ PH ][ ç• ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3) x x x ╠═══════════════════════════════════════════════╣
Prakem ( Ekans ) [ F ] [ Timid ] Evolution: 22 Next Move: 44-Coil Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition Poison Barb: Effect: Poison type attacks do x1.2 damage
NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 2-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. NRL [ EF ]►Screech: Lower targets defense two stages PSN [ PH ][ ç• ]►Poison Fang: 50: 1/2 Chance to Badly Poison. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target x x
╠═══════════════════════════════════════╣ Bag
Personal effects / Held & Misc x1Sweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect. x1Mysterious Incense: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. ( Poison )
Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use. Normal Gem: While holding this gem, a normal type attack does x1.5 damage
Charcoal: Fire type attacks do x1.2 damage Flame Orb: Holder gets burned after 1 turn.
x2Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove statues conditions next time this pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairytype is using the attack, it does x1.3 instead. Iron Plate: Steel type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. Draco Plate: Dragon type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. Insect Plate: Bug type attacks do x1.2 damage, but if an bug type is using the attack, it does x1.3 instead.
T-Royale-Living Allowance $500 bi weekly ╠═══════════════════════════════════════════════╣ Medicine ∞Potion: Heals up to 50 HP x4Lemonade: Heals up to 400 HP ╠═══════════════════════════════════════════════╣ Berry's [ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-35 / 2-5 ] x5Sitrus: Restores 150HP [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP ╠═══════════════════════════════════════════════╣ Poka'Ball's ∞Poka'BallEffectiveness: Basic Soul Ball: Effectiveness becomes Ultra if used to capture a Ghost type Pokemon. ╠═══════════════════════════════════════════════╣ HM's / TM's ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ] NRL [ EF ]► Swagger: Confuses target pokemon, and raise their physical attack two stages [ 1/2 chance / 40 Dmg confusion ]
Zap Plate: Electric type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead. Splash Plate: Water type attacks do x1.2 damage, but if a water type is using the attack, it does x1.3 instead. Mind Plate: Psychic type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead x1Big Mushroom: These mushrooms are used to teach a single Pokemon one Egg Move x2Heartscale: Heart Scales are used to recover a forgotten move by a Pokemon or to teach Move Tutor moves to your Pokemon x1Shade Ball: Effectiveness becomes Ultra if used to capture a Dark type Pokemon.
"Ugh... agreed on that point." Ren grimaced, thinking of how horrible it'd be to get food in his fur, and how long it might take to get out. It was enough to make his skin crawl. He went on to compliment Vixen, focusing on the one clean thing in the establishment to keep his mind off of the filth. "There would never be another winner in a beauty contest." he commented. He had hardly realized that that'd mean he had admitted that she'd beat him of all vulpix in a beauty contest. The navy fox's ears perked as the trainers seemed to get up to leave the disgustingly filthy area. "FINALLY. Anywhere but here surely must be better." Ren barked, eager to leave.
Leon got up, paying for the food before leaving with Isis and Zero, pokemon following. He scratched his head as Isis asked him what was there to do at the fair. "Ah, well, Apollo and I only stuck to the main entrance. I hadn't looked too much into all the things that can be done at different areas." Leon replied to Isis, then glanced over to Zero as he made his suggestion. Staging and sparring areas, huh...? Thinking on it, he'd let Isis choose in the end, but he was kind of interested in the sparring area. "I wouldn't mind going to the sparring area myself. It's up to you though, Princess~" Leon smiled to Isis, looking to her for an answer.
=== Autumn challenged a grunt, but cringed as a Whirlipede was sent out. Oh no... this was not going to go well for her. She tried her best to knock it out, but was taken down to poison. Kai then charged into battle, slamming the bug with his iron tail before picking up Autumn and bringing her to get healed. The gator was getting a bit concerned, admittedly. Autumn should know better, but she kept trying anyways.
Grunt Battle:
Grunt sent out Whirlipede! lvl 34 swarm moves: poison sting poison tail bug bite screech
Round 1: Autumn goes first! Autumn used Thunderpunch! 75 damage to Whirlipede! [Whirlipede: 265/340] Whirlipede used Poison sting! It's super effective! 15 +20 = 35 x2 = 70 damage to Autumn! [Autumn: 270/340] Autumn was poisoned! -21hp [Autumn: 249/340]
Round 2: Autumn used Thunderpunch! 75 damage to Whirlipede! [Whirlipede: 190/340] Whirlipede used Poison sting! It's super effective! 15 +20 = 35 x2 = 70 damage to Autumn! [Autumn: 179/340] -21 for poison damage [158/340]
Round 3: Autumn used Thunderpunch! 75 damage to Whirlipede! [Whirlipede: 120/340] Whirlipede used Poison sting! It's super effective! 15 +20 = 35 x2 = 70 damage to Autumn! [Autumn: 109/340] -21 for poison damage [88/340]
Round 4: Autumn used Thunderpunch! 75 damage to Whirlipede! [Whirlipede: 45/340] Whirlipede used Poison sting! It's super effective! 15 +20 = 35 x2 = 70 damage to Autumn! [Autumn: 18/340] -21 for poison damage [0/340] Autumn was defeated! Kai came bumbling in.
Round 5: Kai used Iron tail! 100 +60 = 160 -20 = 140 damage to Whirlipede! [Whirlipede: 0/340] Whirlipede fainted! Kai brought Autumn to a tent to get healed.
20 xp to Autumn +10 bonus exp 10 xp to slowpoke via exp share
x1.5 Exp from battles Pokemon: Feraligatr Nickname: Kai Gender: Male Nature: Jolly, acts a lot like an arcanine. Loyal and best friends with Leon. Lv. 74 HP: 740/740 Ability: Torrent - When HP is below 1/3rd, Water type attacks will do x1.5 damage Hold Item: Attacks: Moonblast - 95 || 8/10 chance to lower opponent's special attack one stage Crunch - 80 || 7/10 chance to Lower Opponent's Defense One Stage Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Ice Fang - 65 || 3/10 chance of flinching, 3/10 chance of freezing Exp: 7/39
Pokemon: Luxray Nickname: Tesla ☻ Gender: Female Nature: Brave, sometimes too curious for her own good. Mischievous. Lv. 33 HP: 330/330 Ability: Guts- Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) Hold Item: Attacks: Spark - 65 || 7/10 chance of paralysis Thunder - 110 || 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Bite - 60 || 4/10 Chance of Flinch Charge - Raises Sp. Def by one stage || Next Electric-type attack by the user does x2 damage Exp: 43/45
Pokemon: Grovyle Nickname: Autumn Gender: Female Nature: Docile and focused. She is proud of her colors and loves maple syrup. Lv. 35 HP: 350/350 Ability: Overgrow- When HP is below 1/3rd Grass type attacks do x1.5 damage Hold Item: Sceptilite (does nothing atm) Attacks: Drain Punch - 75 || User Recovers Half the HP Inflicted on Opponent Slam - 80 Energy Ball - 90 || 1/2 chance of lowering target's special defense Thunder Punch - 75 || 4/10 chance of paralysis Exp: 35/44 [+30xp] 44/44 (level up) 21/45
x1.5 Exp from battles Pokemon: Arusune (shiny) Nickname: Inari Gender: Female Nature: Energetic and fun-loving. Thinks of Kai as her Papa. Lv. 43 HP: 430/430 Ability: Battle Armor - Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. Hold Item: Pixie Plate Attacks: Crunch - 80 || 7/10 chance to Lower Opponent's Defense One Stage Energy Ball - 90 || 1/2 chance of lowering target's special defense Dazzling Gleam - 80 Supersonic - Inflicts confusion on the opponent Exp: 34/43
Pokemon: Meleeon Nickname: Gender: Male Nature: Feral and very skittish around loud noises. Doesn't like humans. Lv. 21 HP: 210/210 Ability: Gluttony: Doubles the effects of berries when eaten by this pokemon Hold Item: Attacks: Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Dig - 80 || User digs underground on first turn, strikes the next turn Bite - 60 || 4/10 Chance of Flinch Swift- 60 || Never Misses Exp: 24/29
Pokemon: Rayquaza (shiny) Nickname: Delta Gender: Neutral (Identifies as Female) Nature: Hot tempered and prone to rampaging Lv. 47 HP: 470/470 Ability: Air Lock - All weather effects are nulled while this Pokemon is on the field Mega Ability: Delta Stream - Changes the weather to Strong Winds. Hold Item: Rayquazite: Atk 1.3 || Sp.Atk 1.3 Attacks: Dragon Ascent – 120 || Lowers user's physical & special defense one stage. When this move is known by Rayquaza, allows it to take on it's Mega Evolved form. Fly - 90 || 1. takes to the air (mostly invulnerable) 2. attacks Crunch – 80 || 7/10 chance to Lower Opponent's Defense One Stage Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Exp: 25/40
Out of Party:
Pokemon: Zoroark Nickname: Vinny Gender: Male Nature: Comes off as an idiot because he doesn't stop to think often. Headstrong and impulsive. Lv. 34 HP: 340/340 Ability: Illusion - Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. Hold Item: Attacks: Night Slash - 70 || 1/10 chance of critical hit Foul Play- 95 || Uses the opponent's Attack Stat Night Daze - 85 || Lowers Opponent's Accuracy One Stage Extrasensory - 80 || 3/10 Chance of Flinching Exp: 27/34
Pokemon: Vulpix (shiny) Nickname: Ren Gender: Male Nature: Modest; rather quiet and observant. Lv. 8 HP: 80/80 Ability: Drought - Weather changes to Sunshine when the Pokemon enters the battle Attacks: Ember - 40 || 4/10 Chance of Burn Tail Whip - Lowers opponent's defense by one stage Roar - Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) Exp: 6/18
x1.5 Exp from battles Pokemon: Noivern Nickname: Nova ☻ Gender: Female Nature: Quiet and content. Loves attention from anyone she can get it from. Lv. 53 HP: 530/530 Ability: Telepathy - Protects against damaging moves from allied Pokemon Hold Item: Attacks: Hurricane - 110 || 7/10 chance of confusion, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Air Slash - 75 || 3/10 chance to cause target to flinch Heat Wave - 95 || 4/10 Chance of Burn Iron Tail – 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Exp: 6/39
Pokemon: Malamar (shiny) Nickname: Kraken Gender: Male Nature: Mostly quiet, proud of his power. Lv. 25 HP: 250/250 Ability: Contrary - Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa. Hold Item: Attacks: Superpower - 120 || Lowers User's Attack and Defense One Stage Signal Beam - 75 || 4/10 Chance of Confusing Target Peck - 35 Foul Play - 95 || Uses the opponent's Attack Stat Exp: 7/22
Pokemon: Mienshao Nickname: Sofie Gender: Female Nature: calm and calculating. Will lash out as she sees fit. Lv. 22 HP: 220/220 Ability: Inner Focus- This Pokemon will not flinch Hold Item: Attacks: Aura Sphere - 80 || Ignores Accuracy and Evasiveness Fake Out - 40 || causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3) Swift - 60 || Never Misses Drain Punch - 75 || User Recovers Half the HP Inflicted on Opponent Exp: 2/27
Pokemon: Lapras Nickname: Krystal Gender: Female Nature: Cautious and has a bit of a self-esteem problem. Lv. 10 HP: 100/100 Ability: Shell Armor - Prevents attacks from critically hitting and reduces damage from Physical Attacks by 1/10 of the total damage. Hold Item: Attacks: Blizzard - 110 || 3/10 chance of freezing Psychic - 90 || 1/2 chance of lowering opponent's Special Defense by one stage Surf - 90 || Hits All Adjacent Pokemon Body Slam - 85 || may cause paralysis (7/10 chance); If target has used minimize, the base power is doubled. Exp: 8/15
Pokemon: Garchomp (shiny) Nickname: Gender: Female Nature: Height: 6'3" Lv. 10 HP: 100/100 Ability: Rough Skin - When a Pokémon with Rough Skin is hit with a move that makes contact, the attacker loses 1/16 of its own maximum HP. Hold Item: Attacks: Fire Fang - 65 || 1/10 Chance to Burn, 1/10 Chance to Flinch Dragon Rage - 40 || Unaffected by weaknesses/resistance, does not ignore type immunity Sandstorm - Creates a Sandstorm for 5 Turns Tackle - 50 Exp: 0/15
Pokemon: Slowpoke Nickname: Gender: Female Nature: Surprisingly active for her species. Lv. 27 HP: 270/270 Ability: Own Tempo - The Pokemon cannot be Confused while having this ability Hold Item: Exp Share Attacks: Headbutt - Yawn - User yawns, making the target drowsy, and at the end of next round, the foe is then fast asleep || fails on sleeping targets Confusion - Water Gun - 40 Exp: 7/33 [+10xp] 17/33
=====(Badge Case:) Zephyr Badge Hive Badge Plain Badge Fog Badge Storm Badge =====(random things in his water-proof bag) A re-usable bottle (currently holding plain ol' water) A change of clothes Small first aid kit Swim trunks Pokegear (water proof and upgraded; worn on right wrist) goggles dragonair keychain 1 bag of Premium Pokemon Food
It took some convincing, but Autumn managed to get Kai to allow her to do just one more battle after she had been healed. The gator was unsure, but allowed it, standing by with a watchful eye. She ended up being pit against an Accelgor. It seemed like they were on the same playing field - neither had any better moves to use against each other. Turn after turn, Autumn slammed into the bug. Until finally, she was left victorious. After defeating the bug, she suddenly felt a surge of power flowing through her. This was it! She was finally evolving! Autumn clutched the megastone close to her as her form changed. Almost as soon as she became a Sceptile, she mega evolved. Kai gave a trumpeting cry in congrats, and true to her promise, Autumn didn't plan on seeking anymore battles. At least not for now. The weight of her tail was something she was going to have to get used to, first.
Grunt Battle:
Grunt sent out Accelgor! lvl 35 hydration moves: leech life water shuriken swift mega drain
Round 1: Accelgor goes first! Accelgor used swift! 60 damage to Autumn! [Autumn: 290/350] Autumn used Slam! 80 damage to Accelgor! [Accelgor: 270/350]
Round 2: Accelgor used swift! 60 damage to Autumn! [Autumn: 230/350] Autumn used Slam! 80 damage to Accelgor! [Accelgor: 190/350]
Round 3: Accelgor used swift! 60 damage to Autumn! [Autumn: 170/350] Autumn used Slam! 80 damage to Accelgor! [Accelgor: 110/350]
Round 4: Accelgor used swift! 60 damage to Autumn! [Autumn: 110/350] Autumn used Slam! 80 damage to Accelgor! [Accelgor: 30/350]
Round 5: Accelgor used swift! 60 damage to Autumn! [Autumn: 50/350] Autumn used Slam! 80 damage to Accelgor! [Accelgor: 0/350] Accelgor fainted!
25 xp to Autumn +10 bonus exp 12 xp to slowpoke via exp share
x1.5 Exp from battles Pokemon: Feraligatr Nickname: Kai Gender: Male Nature: Jolly, acts a lot like an arcanine. Loyal and best friends with Leon. Lv. 74 HP: 740/740 Ability: Torrent - When HP is below 1/3rd, Water type attacks will do x1.5 damage Hold Item: Attacks: Moonblast - 95 || 8/10 chance to lower opponent's special attack one stage Crunch - 80 || 7/10 chance to Lower Opponent's Defense One Stage Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Ice Fang - 65 || 3/10 chance of flinching, 3/10 chance of freezing Exp: 8/39
Pokemon: Luxray Nickname: Tesla ☻ Gender: Female Nature: Brave, sometimes too curious for her own good. Mischievous. Lv. 33 HP: 330/330 Ability: Guts- Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) Hold Item: Attacks: Spark - 65 || 7/10 chance of paralysis Thunder - 110 || 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Bite - 60 || 4/10 Chance of Flinch Charge - Raises Sp. Def by one stage || Next Electric-type attack by the user does x2 damage Exp: 44/45
Pokemon: Sceptile Nickname: Autumn Gender: Female Nature: Docile and focused. She is proud of her colors and loves maple syrup. Lv. 36 HP: 360/360 Ability: Overgrow- When HP is below 1/3rd Grass type attacks do x1.5 damage Mega Ability: Lightning Rod - Electric-type moves are drawn to this Pokémon. Electric-type moves will do no damage and the Pokémon's Special Attack is raised one stage. If the Pokémon is Ground-type, moves are drawn to it, but it gets no boost. Hold Item: Sceptilite Atk 1.2 || Sp.Atk 1.3 || Speed 1.1 Attacks: Drain Punch - 75 || User Recovers Half the HP Inflicted on Opponent Slam - 80 Energy Ball - 90 || 1/2 chance of lowering target's special defense Thunder Punch - 75 || 4/10 chance of paralysis Exp: 22/45 [+35xp] 45/45 (level up) {Evolve!} 12/46
x1.5 Exp from battles Pokemon: Arusune (shiny) Nickname: Inari Gender: Female Nature: Energetic and fun-loving. Thinks of Kai as her Papa. Lv. 43 HP: 430/430 Ability: Battle Armor - Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. Hold Item: Pixie Plate Attacks: Crunch - 80 || 7/10 chance to Lower Opponent's Defense One Stage Energy Ball - 90 || 1/2 chance of lowering target's special defense Dazzling Gleam - 80 Supersonic - Inflicts confusion on the opponent Exp: 35/43
Pokemon: Meleeon Nickname: Gender: Male Nature: Feral and very skittish around loud noises. Doesn't like humans. Lv. 21 HP: 210/210 Ability: Gluttony: Doubles the effects of berries when eaten by this pokemon Hold Item: Attacks: Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Dig - 80 || User digs underground on first turn, strikes the next turn Bite - 60 || 4/10 Chance of Flinch Swift- 60 || Never Misses Exp: 25/29
Pokemon: Rayquaza (shiny) Nickname: Delta Gender: Neutral (Identifies as Female) Nature: Hot tempered and prone to rampaging Lv. 47 HP: 470/470 Ability: Air Lock - All weather effects are nulled while this Pokemon is on the field Mega Ability: Delta Stream - Changes the weather to Strong Winds. Hold Item: Rayquazite: Atk 1.3 || Sp.Atk 1.3 Attacks: Dragon Ascent – 120 || Lowers user's physical & special defense one stage. When this move is known by Rayquaza, allows it to take on it's Mega Evolved form. Fly - 90 || 1. takes to the air (mostly invulnerable) 2. attacks Crunch – 80 || 7/10 chance to Lower Opponent's Defense One Stage Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Exp: 26/40
Out of Party:
Pokemon: Zoroark Nickname: Vinny Gender: Male Nature: Comes off as an idiot because he doesn't stop to think often. Headstrong and impulsive. Lv. 34 HP: 340/340 Ability: Illusion - Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. Hold Item: Attacks: Night Slash - 70 || 1/10 chance of critical hit Foul Play- 95 || Uses the opponent's Attack Stat Night Daze - 85 || Lowers Opponent's Accuracy One Stage Extrasensory - 80 || 3/10 Chance of Flinching Exp: 27/34
Pokemon: Vulpix (shiny) Nickname: Ren Gender: Male Nature: Modest; rather quiet and observant. Lv. 8 HP: 80/80 Ability: Drought - Weather changes to Sunshine when the Pokemon enters the battle Attacks: Ember - 40 || 4/10 Chance of Burn Tail Whip - Lowers opponent's defense by one stage Roar - Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) Exp: 6/18
x1.5 Exp from battles Pokemon: Noivern Nickname: Nova ☻ Gender: Female Nature: Quiet and content. Loves attention from anyone she can get it from. Lv. 53 HP: 530/530 Ability: Telepathy - Protects against damaging moves from allied Pokemon Hold Item: Attacks: Hurricane - 110 || 7/10 chance of confusion, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Air Slash - 75 || 3/10 chance to cause target to flinch Heat Wave - 95 || 4/10 Chance of Burn Iron Tail – 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Exp: 6/39
Pokemon: Malamar (shiny) Nickname: Kraken Gender: Male Nature: Mostly quiet, proud of his power. Lv. 25 HP: 250/250 Ability: Contrary - Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa. Hold Item: Attacks: Superpower - 120 || Lowers User's Attack and Defense One Stage Signal Beam - 75 || 4/10 Chance of Confusing Target Peck - 35 Foul Play - 95 || Uses the opponent's Attack Stat Exp: 7/22
Pokemon: Mienshao Nickname: Sofie Gender: Female Nature: calm and calculating. Will lash out as she sees fit. Lv. 22 HP: 220/220 Ability: Inner Focus- This Pokemon will not flinch Hold Item: Attacks: Aura Sphere - 80 || Ignores Accuracy and Evasiveness Fake Out - 40 || causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3) Swift - 60 || Never Misses Drain Punch - 75 || User Recovers Half the HP Inflicted on Opponent Exp: 2/27
Pokemon: Lapras Nickname: Krystal Gender: Female Nature: Cautious and has a bit of a self-esteem problem. Lv. 10 HP: 100/100 Ability: Shell Armor - Prevents attacks from critically hitting and reduces damage from Physical Attacks by 1/10 of the total damage. Hold Item: Attacks: Blizzard - 110 || 3/10 chance of freezing Psychic - 90 || 1/2 chance of lowering opponent's Special Defense by one stage Surf - 90 || Hits All Adjacent Pokemon Body Slam - 85 || may cause paralysis (7/10 chance); If target has used minimize, the base power is doubled. Exp: 8/15
Pokemon: Garchomp (shiny) Nickname: Gender: Female Nature: Height: 6'3" Lv. 10 HP: 100/100 Ability: Rough Skin - When a Pokémon with Rough Skin is hit with a move that makes contact, the attacker loses 1/16 of its own maximum HP. Hold Item: Attacks: Fire Fang - 65 || 1/10 Chance to Burn, 1/10 Chance to Flinch Dragon Rage - 40 || Unaffected by weaknesses/resistance, does not ignore type immunity Sandstorm - Creates a Sandstorm for 5 Turns Tackle - 50 Exp: 0/15
Pokemon: Slowpoke Nickname: Gender: Female Nature: Surprisingly active for her species. Lv. 27 HP: 270/270 Ability: Own Tempo - The Pokemon cannot be Confused while having this ability Hold Item: Exp Share Attacks: Headbutt - Yawn - User yawns, making the target drowsy, and at the end of next round, the foe is then fast asleep || fails on sleeping targets Confusion - Water Gun - 40 Exp: 17/33 [+12xp] 29/33
=====(Badge Case:) Zephyr Badge Hive Badge Plain Badge Fog Badge Storm Badge =====(random things in his water-proof bag) A re-usable bottle (currently holding plain ol' water) A change of clothes Small first aid kit Swim trunks Pokegear (water proof and upgraded; worn on right wrist) goggles dragonair keychain 1 bag of Premium Pokemon Food
Jaws the Totodile, Mizore the Frosslass, Oliver the Lupup, Stark the Axew (OOB)
-]Akela could feel the smaller woman squirming in her arms, but the tired girl didn't really register it in the still-semi-conscious part of her brain. She was quite comfortable, and having a pretty lady to snuggle, especially one that was about as "portable" as those fake, plushy animals that she had seen since coming into this modern world, was a true delight. The girl was quickly drifting away into a contented, restful state, not even really hearing Yukie's complaint at first. Yeah, she felt the elbow in her ribs, but it wasn't exactly enough to rouse her. No, what really broke Akela out of her drowsiness, was the brilliant golden light that began to emanate from her bag. She woke with a start, gasping, as the satchel tipped over and the pretty red pokeball she'd bought earlier rolled out of her bag. It opened and Stark materialized, his coloring vastly different from what is was before. If people weren't staring before, they certainly were now. "M-miss Yukieeee?" she said, trembling a little bit, "Um...h-h-how did that happen to Stark?"[-
……… ………⋟ Jaws (Totodile) [M] ……… Type // ……… Lvl 10 ……… HP 100//100 ……… EXP 1//20 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Sheer Force ………………⋟ Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc. ……… Moves // (Next is Bite @ Lv. 13 ) ………………⋟Scratch // 40 || ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Water Gun // 40 || ………………⋟Rage // 20 || if used in succession, each time the user is hit, this move does 10 more damage. ……… Ribbons // None ……… Obtained // Given by Prof. Elm as a Starter Pokemon
……… ………⋟ Mizore (Frosslass) [F] ……… Type // ……… Lvl 10 ……… HP 100//100 ……… EXP 1//20 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // Choice Specs ………………⋟ Special attacks will do x1.5 damage, but only allows the use of one move. ……… Ability // Cursed Body ………………⋟ Has a 3/10 chance of Disabling any physical move that hits the Pokémon ……… Moves // (Next is Icy Wind @ Lv. 14 ) ………………⋟Powder Snow // 40 || 3/10 Chance to Freeze ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Double Team // 0 || Raise evasiveness one stage ………………⋟Ice Shard // 40 || (Priority +1) ……… Ribbons // None ……… Obtained // Met at June Horoscope Giveaway
……… ………⋟ Oliver (Lupup) [M] ……… Type // ……… Lvl 10 ……… HP 100//100 ……… EXP 1//20 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Adaptability ………………⋟ If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage. ……… Moves // (Next is Disarming Voice @ Lv. 11 ) ………………⋟Bite // 60 || 4/10 Chance to Flinch target ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Odor Sleuth // 0 || Raise evasiveness one stage ………………⋟Tackle // 50 || ……… Ribbons // None ……… Obtained // Met by a peculiar twist of fate
……… ………⋟ Stark (Axew) [M] ……… Type // ……… Lvl 07 ……… HP 70//70 ……… EXP 8//17 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // Draco Plate ………………⋟ Dragon type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. ……… Ability // Mold Breaker ………………⋟ The Opponent's Ability has no effect ……… Moves // (Next is Dragon Rage @ Lv. 10 ) ………………⋟Dragon Pulse // 85 || ………………⋟Scratch // 40 || ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Assurance // 60 || Damage doubles if target already took damage in the same turn ……… Ribbons // None ……… Obtained // Bred by Cerbera Odollam
[89/3] Pokemon Encounter [89/15] Trainer Encounter [8/3] Area Advance [9/10] Item: Yellow Apricorn [7/20] Area Item: Revival Herb [6/15] Oran Berry Tree (Yield 3-6) [6/15] Oran Berry Tree (Yield 3-6) [6/15] Oran Berry Tree (Yield 3-6) [6/15] Oran Berry Tree (Yield 3-6) [6/15] Oran Berry Tree (Yield 3-6) [805] Total Tokens [450] Spent Tokens
Jaws the Totodile, Mizore the Frosslass, Oliver the Lupup, Stark the Axew (OOB)
-]The answer Akela got from her companion, her pet...was unsettling at the very least. Of course, given the grouchy tone of Yukie's voice, it was entirely possible that the smaller woman had spun it that way just to make it a more uncomfortable moment for Akela. It wasn't exactly outside the realm of things that Yukie might do. To think that those machines could not only ensnare the wild pokemon, but that they could actually change them...leave them almost unrecognizable...Those machines were even more dastardly than the islander girl had ever dreamed. Still, there was one thing that Yukie was undeniably right about, and that was that people were starting to gawk at them again. As much as Akela enjoyed being "on display" at times, this was not one such moment. She was tired and just needed somewhere to lay back and relax. Akela let her companion slide off her lap and nodded. "Okay, Miss Yukie...let's see if we can find somewhere a little more secluded...I could use a nap..." she said. The girl got to her feet, collecting her bag and scooping Stark up into her arms. She hugged the little creature tight, hoping to reassure the little guy that even though he looked different, she would treasure her little dragon all the same. Taking Yukie's leash in her hand once more, Akela led her new pet out of the food vendors area.[-
……… ………⋟ Jaws (Totodile) [M] ……… Type // ……… Lvl 10 ……… HP 100//100 ……… EXP 2//20 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Sheer Force ………………⋟ Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc. ……… Moves // (Next is Bite @ Lv. 13 ) ………………⋟Scratch // 40 || ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Water Gun // 40 || ………………⋟Rage // 20 || if used in succession, each time the user is hit, this move does 10 more damage. ……… Ribbons // None ……… Obtained // Given by Prof. Elm as a Starter Pokemon
……… ………⋟ Mizore (Frosslass) [F] ……… Type // ……… Lvl 10 ……… HP 100//100 ……… EXP 2//20 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // Choice Specs ………………⋟ Special attacks will do x1.5 damage, but only allows the use of one move. ……… Ability // Cursed Body ………………⋟ Has a 3/10 chance of Disabling any physical move that hits the Pokémon ……… Moves // (Next is Icy Wind @ Lv. 14 ) ………………⋟Powder Snow // 40 || 3/10 Chance to Freeze ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Double Team // 0 || Raise evasiveness one stage ………………⋟Ice Shard // 40 || (Priority +1) ……… Ribbons // None ……… Obtained // Met at June Horoscope Giveaway
……… ………⋟ Oliver (Lupup) [M] ……… Type // ……… Lvl 10 ……… HP 100//100 ……… EXP 2//20 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Adaptability ………………⋟ If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage. ……… Moves // (Next is Disarming Voice @ Lv. 11 ) ………………⋟Bite // 60 || 4/10 Chance to Flinch target ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Odor Sleuth // 0 || Raise evasiveness one stage ………………⋟Tackle // 50 || ……… Ribbons // None ……… Obtained // Met by a peculiar twist of fate
……… ………⋟ Stark (Axew) [M] (Shiny) ……… Type // ……… Lvl 07 ……… HP 70//70 ……… EXP 9//17 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // Draco Plate ………………⋟ Dragon type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. ……… Ability // Mold Breaker ………………⋟ The Opponent's Ability has no effect ……… Moves // (Next is Dragon Rage @ Lv. 10 ) ………………⋟Dragon Pulse // 85 || ………………⋟Scratch // 40 || ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Assurance // 60 || Damage doubles if target already took damage in the same turn ……… Ribbons // None ……… Obtained // Bred by Cerbera Odollam
[90/3] Pokemon Encounter [90/15] Trainer Encounter [9/3] Area Advance [10/10] Item: Yellow Apricorn [8/20] Area Item: Revival Herb [7/15] Oran Berry Tree (Yield 3-6) [7/15] Oran Berry Tree (Yield 3-6) [7/15] Oran Berry Tree (Yield 3-6) [7/15] Oran Berry Tree (Yield 3-6) [7/15] Oran Berry Tree (Yield 3-6) [811] Total Tokens [450] Spent Tokens
Profile || 3/3 Movement || 445/5 Pokemon Encounter || 445/15 Trainer NPC || 10/10 Heart Scale || Need to Claim: 10/10 Heart Scale x2, 30/30 Mail Crate x2, Lansat Berries x5, Banette Bagel x24, x5 Rare Candies, x1 Paper Lanturn, lv 10 shiny Riolu, Rare Candy x5
Team OOB:
✿ ❀ Vixen gave an amused laugh when Ren suggested that there would never be another winner in the beauty contest if she entered. "Oh stop it you flatterer~" She teased, but it was quite obvious she was enjoying the compliments and didn't actually want him to stop. As their trainers made to leave though, Vixen was just as relieved as Ren to get out of this food covered mud hole and out onto some clean grass or something of the sort. The question however, was where to go from here. Leon explained that while he had been around the area with Apollo, they had stayed in the main entrance the entire time, but thankfully Zero recalled that there was a sparring area and a stage area. Of course, both of the boys were interested in the sparring area, while Isis was a bit more interested in seeing a performance, like Zero had suggested, but she wasn't going to force them into it. "Heh~ You two are such boys. Alright, go on ahead to the sparring arena, I'm gonna just peek at the stage area to see what times some of the plays are and then catch up with you both, that way you can go explore the sparring area while we wait for a performance to see afterwards." She suggested, a sound compromise. Not to mention this alone time might help the two of them get to know each other better, or sort things out between them.
The fact that Fynx was laughing at his embarrassment only made Atona feel more embarrassed, but frankly, it was something he was used to. Not only from Fynx, but from Isis and Celeste as well... What was it with girls laughing in situations like these...? Atona closed his eyes and grumbled quietly, barely registering that Fynx had taken his arm. Fynx then changed subjects for his sake, explaining that she and Rose had gone on a little adventure. "Oh?" Atona mused curiously, listening as Fynx explained that they had stopped by one of each of the regions. "Yeah, actually... Isis and Zero somewhat did the same thing. Way back when, Isis was in this race around the world and won, but Zero hadn't been able to really participate, so they traveled a bit together to different areas that Isis remembered seeing and enjoying." Atona explained. "I suppose summer is the time for travel." He chuckled. ✿ ❀
T Y P E: / L E V E L: 66 G E N D E R: 0♂ 10:38 ♀ Gender Influence: (Female) N A T U R E: Quiet, Likes to observe, Playful when relaxed, a bit naive, doesn't know her own strength yet A B I L I T Y: Wonder Guard - The Pokémon is only harmed by attacks that do x2 or x4 damage on type effectiveness H O L D I N G: Choice Band: Physical attacks will do x1.5 damage, but only allows the use of one move. A T T A C K S: Frost Breath - 60, Always critically hits unless opponent has Battle Armor, Shell Armor, or is Under the Effects of Lucky Chant Zen Headbutt - 80, 3/10 Chance of causing the target to flinch, Makes Contact. Exorcism - 70, Restores the users HP equal to half the damage dealt. If the target is a Ghost type pokemon, this attack will always inflict a burn (even if the secondary type is fire). Fire Blast - 110: 4/10 Chance To Burn
T Y P E: L E V E L: 53 G E N D E R: ♀ N A T U R E: Lax, Tends to Fall Asleep randomly due to Narcolepsy, Fiercely Powerful in Battle A B I L I T Y: Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon H O L D I N G: Zap Plate: Electric type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead. A T T A C K S: Charge - Raise special defense one stage; Next electric-type attack does x2 damage Zap Cannon - 120, Paralyzes target Dragon Pulse - 85 Damage Fire Punch - 75: 4/10 Chance of Burn, Makes Contact
530/530HP | Status: None | 1/43 EXP
⇨xxN A M E: Hylia - Aegislash
T Y P E: / L E V E L: 26 G E N D E R: ♀ N A T U R E: Serious, Protective and Obedient, Very Quiet A B I L I T Y: Stance Change: The Pokemon changes Stance depending on how it battles. Takes on Shield Forme when using non attack moves or out of battle, reduces opponents attacks by 1/10 of the total damage while in Shield Forme. Takes on Sword Forme when using attack moves in battle, doing an extra x1.1 damage to all Attacks, Physical and Special, while in Sword Forme. H O L D I N G: N/A A T T A C K S: Sacred Sword - 90: Ignores target's stat changes, Makes Contact Iron Head - 80: 4/10 Chance to Flinch target, Makes Contact Kings Shield - Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) Shadow Ball - 80: 8/10 Chance to Lower targets special defense One Stage
T Y P E: / L E V E L: 42 G E N D E R: ♂ N A T U R E: Impish, Gluttonous, Likes to Scare people and Play Pranks A B I L I T Y: Insomnia: The Pokémon cannot fall asleep while having this ability H O L D I N G: N/A A T T A C K S: Phantom Force - 90, 1st turn charge, 2nd turn attack. Can Strike Through Protect/Detect, Makes Contact Confuse Ray - Confuses Target Pokemon Energy Ball - 90: 1/2 chance of lowering targets special defense one stage Trick-or-Treat - Adds Ghost Type to target's type(s)
420/420HP | Status: None | 26/40 EXP
⇨xxN A M E: Nocturne - Noivern
T Y P E: / L E V E L: 43 G E N D E R: ♀ N A T U R E: Lonely, Generally Aggressive, Distrusting, Hates all Males with a passion and seems to continually hold some sort of grudge towards them. A B I L I T Y: Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard H O L D I N G: N/A A T T A C K S: Boomburst - 140, Hits All Hurricane - 110: 7/10 chance of confusion, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Fly - 90: Charges on first turn, strikes on second turn, makes contact Moonlight - Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be use 5 times in battle
430/430HP | Status: None | 47/48 EXP
⇨xxN A M E: Atona - Mega Lucario T Y P E: / L E V E L: 49 G E N D E R: ♂ N A T U R E: Hardy, Likes to Protect Others, Wise, Old Soul, and Sensible A B I L I T Y: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage H O L D I N G: Lucarionite: Mega Evolves Lucario: Atk x1.3, Sp.Atk x1.2, Speed x1.1 A T T A C K S: Psychic - 90: 1/2 chance to lower targets special defense one stage Dragon Pulse - 85 Aura Sphere - 80: Ignores Accuracy and Evasiveness Flash Cannon - 80: 1/2 chance of lowering targets special defense one stage
490/490HP | Status: None | 29/30 EXP | Next Move; Iron Tail - via Heart Scale
[Inactive]
⇨xxN A M E: Delilah - Furfrou T Y P E: L E V E L: 5 G E N D E R: ♀ N A T U R E: Calm, Holds a regal air about her, sees herself as an upper class lady. A B I L I T Y: Fur Coat - Halves damage from all physical attacks, Psyshock, Psystrike, and Secret Sword. H O L D I N G: N/A A T T A C K S: Tackle - 50: Makes Contact Growl - Lower targets physical attack one stage, hits multiple targets Sand Attack - Lower targets accuracy one stage --
50/50HP | Status: None | 0/15 EXP
⇨xxN A M E: Cocoa - Furfrou T Y P E: L E V E L: 10 G E N D E R: ♀ N A T U R E: Sassy, Stuck up, a bit of a loner. A B I L I T Y: Fur Coat - Halves damage from all physical attacks, Psyshock, Psystrike, and Secret Sword. H O L D I N G: N/A A T T A C K S: Tackle - 50: Makes Contact Growl - Lower targets physical attack one stage, hits multiple targets Sand Attack - Lower targets accuracy one stage Baby-Doll Eyes - Lower target's physical attack one stage (Priority +1)
100/100HP | Status: None | 0/15 EXP
⇨xxN A M E: Tsunami - Swampert
T Y P E: / L E V E L: 40 G E N D E R: ♂ N A T U R E: Calm, Fairly Easygoing, Has a drawling Southern Accent A B I L I T Y: Torrent - When HP is below 1/3rd, Water type attacks will do x1.5 damage H O L D I N G: Mystic Water: Water type attacks do x1.2 damage. A T T A C K S: Mud Bomb - 65: 7/10 chance of lowering targets accuracy one stage Muddy Water - 90: 1/2 Chance to lowering targets accuracy one stage. Hits Two Opposing Targets. Mud Shot - 55: Lower targets speed one stage Ice Beam - 90: 3/10 Chance to Freeze
T Y P E: L E V E L: 26 G E N D E R: ♂ N A T U R E: Mischevious, Too Playful, Likes to push people's buttons, Plots Pranks with his Twin, Yin A B I L I T Y: Illusion- Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. H O L D I N G: N/A A T T A C K S: Foul Play - 95: Inflicts damage using the targets physical attack increases. Makes Contact. Extrasensory - 80: 3/10 Chance of Flinching Swagger - Confuses target pokemon, and raise their physical attack two stages Shadow Ball - 80: 8/10 Chance to Lower targets special defense One Stage
260/260HP | Status: None | 2/26 EXP
⇨xxN A M E: Vulcan - Mega Blaziken T Y P E: / L E V E L: 43 G E N D E R: ♂ N A T U R E: Mild, Very Athletic, Open and Friendly to others, Assumes the "Nice Guy" role A B I L I T Y: Speed Boost- The Pokémon’s Speed stat is raised by one stage at the end of every round H O L D I N G: Blazikenite: Mega Evolves Blaziken - Atk 1.3, Sp.Atk 1.2, Speed 1.1 A T T A C K S: Focus Blast - 120: 1/2 chance of lowering targets special defense one stage Peck - 35: Makes Contact Double Kick - 30: per hit, hits twice (60 damage total), Makes Contact Flamethrower - 90: 4/10 Chance of Burn
⇨xxN A M E: Dune - Flygon T Y P E: / L E V E L: 52 G E N D E R: ♂ N A T U R E: Naive, A Little Skittish, Has a Stutter when he Speaks A B I L I T Y: Levitate: Renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. H O L D I N G: N/A A T T A C K S: Dragon Rush - Dragon Rush- 100: 3/10 Chance of Flinching, Makes Contact Rock Slide - 74/10 Chance to Flinch target, hits two opponents Earth Power - 90: 1/2 chance to lower targets special defense Crunch - 80: 7/10 chance to Lower targets physical defense one stage, Makes Contact
520/520HP | Status: None | 6/48 EXP
⇨xxN A M E: Vixen - Ninetails T Y P E: L E V E L: 56 G E N D E R: ♀ N A T U R E: Sassy, Extremely Vain and Self Centered. Considers herself Royalty. A B I L I T Y: Flash Fire: This pokemon is immune to fire type attacks. Activates when user is hit by a damaging Fire-type move. Once activated, user's Fire-type moves deal x1.5 more damage with type effectiveness for five turns. H O L D I N G: Twisted Spoon: Psychic type attacks do x1.2 damage A T T A C K S: Dream Eater - 100: Restores HP to the user equal to 1/2 of damage dealt. Only Works on Sleeping Pokemon Confuse Ray - Confuses target pokemon Hex - 65: Inflicts double damage if target has a status affliction Hypnosis - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
560/560HP | Status: None | 29/36 EXP
⇨xxN A M E: Hinata - Celebi
T Y P E: / L E V E L: 27 G E N D E R: Genderless, but Identifies as ♀ N A T U R E: Jolly, Likes to Play, Naive, Curious, and Childish A B I L I T Y: Natural Cure: The Pokémon's status ailments are healed when withdrawn from battle H O L D I N G: N/A A T T A C K S: Recover - Recovers half max HP. Can only be use 5 times in battle Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat. Confusion - 50: 4/10 Chance to cause confusion Heal Bell - Cures all party's status ailments, including the user's.
⇨xxN A M E: Nymph - Sylveon T Y P E: L E V E L: 30 G E N D E R: ♀ N A T U R E: Timid, Likes to Frolic, Secretly Blind, Speaks mostly French A B I L I T Y: Pixelate: Normal-type moves become Fairy-type when used by a pokemon with this ability H O L D I N G: N/A A T T A C K S: Draining Kiss - 50: Restores HP to the user equal to 3/4 of damage dealt, Makes Contact Swift - 60: Ignores accuracy & evasiveness, Hits Two Opposing Targets Quick Attack - 40 damage, Makes Contact (Priority +1) Heart Stamp - 60: 4/10 Chance of Flinching, Makes Contact