”Thanks Ivysaur, Return.” The green/blue creature was returned to its Pokeball. Again there was another Pokemon waiting for them and it was the elusive Pokemon that Misa had been trying to get her hands on. ”So we finally meet Caterpie.” The Pokemon looked innocently at her but Misa wouldn’t have that. ”Pidgeotto, it's your turn.” {17/30=Miracle Seed}
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≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎
【 PKM N 】
Pokemon:Ivysaur Gender:♂ Lv:21 Ability:Overgrow▹When the Pokemon's HP is less than or equal to ⅓ of its maximum HP remaining its Grass-type moves increase by 1.5x HP:210/210 Exp:29/31 Friendship Points:10/10-6/10 Personality:Sassy Moves:Sleep Powder▹Sleep Powder: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance Take Down▹-90: user takes recoil damage equal to 1/4 of the damage dealt. Razor Leaf▹-55 {1/10 chance to critically hit} Vine Whip▹-45
Pokemon:Pidgeotto Gender:♀ Lv:19 Ability:Keen Eye▹Prevents loss of accuracy and evasion HP:190/190 Exp:7/30 Friendship Points:10/10-7/10 Personality:Gentle Moves:Tackle▹-50 HP Sand Attack▹Sand Attack decreases the target's accuracy stat by one stage. Gust▹-40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage Quick Attack▹-40: (Priority +1)
Pokemon:Butterfree Gender:♂ Lv:17 Ability:Compound Eyes▹This pokemon's accuracy cannot be lowered HP:170/170 Exp:11/30 Friendship Points:10/10-1/10 Personality:Serious Moves:Confusion▹-50: 4/10 Chance to cause confusion Gust▹-40 {hits Pokemon in the air during semi invulnerable stage of an attack for double damage} Stun Spore▹Paralyzes Opponent Sleep Powder▹Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
Pokemon:Pikachu Gender:♀ Lv:18 Ability:Static▹Contact with this Pokémon has a 3/10 chance of inducing Paralysis. Can effect ground type Pokemon. If a Pokémon with Static is in your active party when rolling for a wild Pokemon encounter that has an electric type Pokemon available, roll a die before rolling the list of wild Pokemon. An even number means that you will encounter an electric type. Odds means RNG the usual wild Pokemon list for the area. If you successfully rolled to encounter an electric type, and there is only one electric type available, you will encounter it. If there is more than one, list them in the order they are given in the wild Pokemon list, including repeats of the same Pokemon, and roll to see which one you will encounter. HP:180/180 Exp:5/29 Friendship Points:10/10-10/10-0/10 Personality:Timid Item Held: Light Ball {If Pikachu is holding this item, it's attack and Special attack are raised by 2 stages each at the beginning of battle} Moves:Thunder Shock▹-40: 4/10 chance of paralysis Electro Ball▹40: Deals more damage per stage the user’s Speed is raised:
Pokemon:Growlithe Gender:♂ Lv:14 Ability:Flash Fire▹This pokemon is immune to fire type attacks. Activates when user is hit by a damaging Fire-type move. Once activated, user's Fire-type moves deal x1.5 more damage with type effectiveness for five turns. HP:140/140 Exp:4/24 Friendship Points:10/10-2/10 Personality: Quirky Moves:Roar▹ {Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6)} Bite▹-60 {4/10 Chance to Flinch target} Ember▹-40 {4/10 Chance of Burn} Leer▹Lower targets physical defense one stage
Pokemon:Dewgong Gender:♀ Lv:22 Ability:Thick Fat▹Fire and Ice-type moves deal 1/2 damage HP:220/220 Exp:16/25 Friendship:10/10-2/10 Personality:Impish Moves:Icy Wind▹-55 {Lowers target's speed by one stage} Signal Beam▹-75: 4/10 Chance of Confusion Headbutt▹-70: 4/10 Chance to Flinch target Rest▹Restore full hp and cure of all conditions, then sleeps for 2 Turns
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【 BAG 】
Items
x13 {Rare Candy} x1 {Lucky Egg} x1 {Crystal Shard} x5 {Big Mushroom} x3 {Heart Scale} x1 {Sweet Incense} x6 {Moon Stone} x1 {Old Rod} x1 Battle Recorder {Used to customize NPC Teams with any combination of pokemon. Note: Can be used for 5 NPC battles, still costs 15 posts per NPC encounter} 4 Uses Left x1 Old Amber
”Pidgeotto, use Gust to finish this Caterpie off.” A few flaps of its wings and the Caterpie was sent hurling at a tree. It struggled to get up so Misa used the opportunity to catch it. Throwing the Pokeball at the creature it was swallowed in red light. The Pokeball twitched a few times before giving off a satisfying sound. Pidgeotto was kind enough, was again to give her two sets of balls. The Kakuna and now the Caterpie that were caught. {18/30=Miracle Seed}
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≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎
【 PKM N 】
Pokemon:Ivysaur Gender:♂ Lv:21 Ability:Overgrow▹When the Pokemon's HP is less than or equal to ⅓ of its maximum HP remaining its Grass-type moves increase by 1.5x HP:210/210 Exp:30/31 Friendship Points:10/10-6/10 Personality:Sassy Moves:Sleep Powder▹Sleep Powder: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance Take Down▹-90: user takes recoil damage equal to 1/4 of the damage dealt. Razor Leaf▹-55 {1/10 chance to critically hit} Vine Whip▹-45
Pokemon:Pidgeotto Gender:♀ Lv:19 Ability:Keen Eye▹Prevents loss of accuracy and evasion HP:190/190 Exp:13/30 Friendship Points:10/10-7/10 Personality:Gentle Moves:Tackle▹-50 HP Sand Attack▹Sand Attack decreases the target's accuracy stat by one stage. Gust▹-40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage Quick Attack▹-40: (Priority +1)
Pokemon:Butterfree Gender:♂ Lv:17 Ability:Compound Eyes▹This pokemon's accuracy cannot be lowered HP:170/170 Exp:12/30 Friendship Points:10/10-1/10 Personality:Serious Moves:Confusion▹-50: 4/10 Chance to cause confusion Gust▹-40 {hits Pokemon in the air during semi invulnerable stage of an attack for double damage} Stun Spore▹Paralyzes Opponent Sleep Powder▹Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
Pokemon:Pikachu Gender:♀ Lv:18 Ability:Static▹Contact with this Pokémon has a 3/10 chance of inducing Paralysis. Can effect ground type Pokemon. If a Pokémon with Static is in your active party when rolling for a wild Pokemon encounter that has an electric type Pokemon available, roll a die before rolling the list of wild Pokemon. An even number means that you will encounter an electric type. Odds means RNG the usual wild Pokemon list for the area. If you successfully rolled to encounter an electric type, and there is only one electric type available, you will encounter it. If there is more than one, list them in the order they are given in the wild Pokemon list, including repeats of the same Pokemon, and roll to see which one you will encounter. HP:180/180 Exp:6/29 Friendship Points:10/10-10/10-0/10 Personality:Timid Item Held: Light Ball {If Pikachu is holding this item, it's attack and Special attack are raised by 2 stages each at the beginning of battle} Moves:Thunder Shock▹-40: 4/10 chance of paralysis Electro Ball▹40: Deals more damage per stage the user’s Speed is raised:
Pokemon:Growlithe Gender:♂ Lv:14 Ability:Flash Fire▹This pokemon is immune to fire type attacks. Activates when user is hit by a damaging Fire-type move. Once activated, user's Fire-type moves deal x1.5 more damage with type effectiveness for five turns. HP:140/140 Exp:5/24 Friendship Points:10/10-2/10 Personality: Quirky Moves:Roar▹ {Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6)} Bite▹-60 {4/10 Chance to Flinch target} Ember▹-40 {4/10 Chance of Burn} Leer▹Lower targets physical defense one stage
Pokemon:Dewgong Gender:♀ Lv:22 Ability:Thick Fat▹Fire and Ice-type moves deal 1/2 damage HP:220/220 Exp:17/25 Friendship:10/10-2/10 Personality:Impish Moves:Icy Wind▹-55 {Lowers target's speed by one stage} Signal Beam▹-75: 4/10 Chance of Confusion Headbutt▹-70: 4/10 Chance to Flinch target Rest▹Restore full hp and cure of all conditions, then sleeps for 2 Turns
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【 BAG 】
Items
x13 {Rare Candy} x1 {Lucky Egg} x1 {Crystal Shard} x5 {Big Mushroom} x3 {Heart Scale} x1 {Sweet Incense} x6 {Moon Stone} x1 {Old Rod} x1 Battle Recorder {Used to customize NPC Teams with any combination of pokemon. Note: Can be used for 5 NPC battles, still costs 15 posts per NPC encounter} 4 Uses Left x1 Old Amber
Movement 1/3 || Wild Pokemon: 8/3 || NPC Battle: 8/15 || Item Bump: 8/10 Shiny Stone, 1/30 Big Mushroom || Need to Claim: N/A || Wishlist: Heart Scales, Big Mushroom, TM Earthquake, TM Stone Edge, Heat Rock (30 Posts)
Team OOB:
▀▀▀▀▀▀▀▀▀ T E A M ▀▀▀▀▀▀▀▀▀
⇨xxN A M E: Rafflesia - Bulbasaur T Y P E: L E V E L: 5 G E N D E R: ♀ N A T U R E: Relaxed A B I L I T Y: Overgrow - When HP is below 1/3rd Grass type attacks do x1.5 damage H O L D I N G: Venusaurite: Mega Evolves Venusaur; Def 1.2, Sp.Atk 1.2, Sp.Def 1.2 A T T A C K S: Tackle - 50, Makes Contact Growl - Lowers target's physical attack one stage, hits multiple targets -- --
- 50/50HP | Status: Fainted | 8/15 EXP | Next Move: Level 7 - Leech Seed, Level 13 - Sleep Powder, Big M. - Power Whip, Earthquake (Venusaur TM) | Evolves at 16
⇨xxN A M E: Lavender - Gastly T Y P E: L E V E L: 5 G E N D E R: ♀ N A T U R E: Jolly A B I L I T Y: Levitate - Renders the user immune to Ground-type moves (except Sand Attack), Entry Hazards, Terrain changes, Arena Trap, and damage from Sky Drop. H O L D I N G: N/A A T T A C K S: Foul Play - 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's, Makes Contact Dream Eater: 100: Restores HP to the user equal to 1/2 of damage dealt.Only Works on Sleeping Pokemon. Spite - The targets Last Move is limited to five more uses, and then cannot be used again for the rest of the battle. Spite can only limit one move per pokemon. Hypnosis - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
- 50/50HP | Status: None | 8/15 EXP | Next Move: Drain Punch (Gengar H. Scale) | Evolves at 25
⇨xxN A M E: Flasora - Roselia T Y P E: L E V E L: 12 G E N D E R: ♀ N A T U R E: Naive A B I L I T Y: Poison Point - The opponent has a 3/10 chance of being induced with Poison when using an attack that requires physical contact against this Pokémon H O L D I N G: N/A A T T A C K S: Solarbeam - 120: 1st turn charge, 2nd turn attack, hits in one turn if the weather is Intense Sunlight Synthesis - Recovers half max HP. Restore full HP when the weather is Intense Sunlight. Can only be use 5 times in battle. Sunny Day - Makes the weather Intense sunlight for 5 Rounds Dazzling Gleam - 80, hits multiple targets
- 120/120HP | Status: None | 8/15 EXP
⇨xxN A M E: Nightshade - Houndoom T Y P E: L E V E L: 10 G E N D E R: ♂ N A T U R E: Rash A B I L I T Y: Early Bird - Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes H O L D I N G: N/A A T T A C K S: Inferno - 100: Burns opponent Thunder Fang - 65: 3/10 Chance to Flinch target, 4/10 chance of paralysis, Makes Contact Smog - 30: 8/10 Chance to Poison Rest - Restore full hp and cure of all conditions, then sleep for 2 Turns
- 100/100HP | Status: None | 8/15 EXP | Next Move: Iron Tail - Heart Scale
⇨xxN A M E: Hemlock - Toxicroak T Y P E: L E V E L: 10 G E N D E R: ♂ N A T U R E: Impish A B I L I T Y: Poison Touch - When this pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned. H O L D I N G: N/A A T T A C K S: Dynamic Punch - 100: confuses opponent, Makes Contact Shadow Ball - 80: 8/10 Chance to Lower targets special defense One Stage Gunk Shot - 120: 7/10 Chance to Poison Mud-Slap - 20: Lower targets accuracy one stage
- 100/100HP | Status: None | 3/15 EXP | Next Move: TM Stone Edge
Spray Paint Set (Red, Blue, Green, Black, White, Pink, Yellow, and Purple)
Pokeballs:
Pokeballs x ∞ Primer Balls x ∞
Medicine:
Potions x ∞
Consumables:
Rare Candy x 1
Berries:
Lum Berries x5
Held Items:
Other:
Badge Case
TM Case
TM 52 Focus Blast (For Hyacinth)
As Azalea made her way into the forest, Nightshade and Hyacinth went their separate ways, one taking the left, the other taking the right, leaving Azalea to take the middle path. How long had it been since she had explored a forest like this....? Lately she had been stuck at headquarters, lazing on the couch with Gray, or working in her lab. Any time she needed samples, she always ordered it to be delivered. She had spent so much time inside, she had almost forgotten how nice it felt to be amongst the trees.... Azalea's eyes glossed over briefly before she felt her Xtransceiver buzz again with another message from Gray, snapping her out of her haze so she could open and read it.
Not as lonely as you might think. It's cute that you're trying to lie to me, after all these years we've known each other. I haven't seen the news lately, though I wouldn't be surprised if there was a story on you already, I did however visit the good Professor himself and he was kind enough to tell me of the criminal who had the nerve to, not only steal from him, but ruin his walls with graffiti.
Feh. She wasn't sure if he was just teasing her by insisting that she was lying, or if her sarcasm really wasn't laid on thick enough to be palpable through text. Either way, her slight annoyance faded as she worked on a witty reply to counter with.
Oh, lying is such a strong word.... I prefer the term heavy sarcasm myself. You actually left the couch? I'm shocked. Be careful, I heard she has eyes for a leg rest down the hall. Your relationship might be in jeopardy. Tch. Ruin? Everyone's a critic. Those walls were begging for a little color; who was I to deny them? Plain white walls are so boring, like a blank canvas. I just can't help myself. Anyway, what are you doing in Kanto?
KipsterHipster
Posted: Wed Sep 28, 2016 7:00 pm
A Z A L E A☣C A R T E R
Movement 2/3 || Wild Pokemon: 9/3 || NPC Battle: 9/15 || Item Bump: 9/10 Shiny Stone, 2/30 Big Mushroom || Need to Claim: N/A || Wishlist: Heart Scales, Big Mushroom, TM Earthquake, TM Stone Edge, Heat Rock (30 Posts)
Team OOB:
▀▀▀▀▀▀▀▀▀ T E A M ▀▀▀▀▀▀▀▀▀
⇨xxN A M E: Rafflesia - Bulbasaur T Y P E: L E V E L: 5 G E N D E R: ♀ N A T U R E: Relaxed A B I L I T Y: Overgrow - When HP is below 1/3rd Grass type attacks do x1.5 damage H O L D I N G: Venusaurite: Mega Evolves Venusaur; Def 1.2, Sp.Atk 1.2, Sp.Def 1.2 A T T A C K S: Tackle - 50, Makes Contact Growl - Lowers target's physical attack one stage, hits multiple targets -- --
- 50/50HP | Status: Fainted | 9/15 EXP | Next Move: Level 7 - Leech Seed, Level 13 - Sleep Powder, Big M. - Power Whip, Earthquake (Venusaur TM) | Evolves at 16
⇨xxN A M E: Lavender - Gastly T Y P E: L E V E L: 5 G E N D E R: ♀ N A T U R E: Jolly A B I L I T Y: Levitate - Renders the user immune to Ground-type moves (except Sand Attack), Entry Hazards, Terrain changes, Arena Trap, and damage from Sky Drop. H O L D I N G: N/A A T T A C K S: Foul Play - 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's, Makes Contact Dream Eater: 100: Restores HP to the user equal to 1/2 of damage dealt.Only Works on Sleeping Pokemon. Spite - The targets Last Move is limited to five more uses, and then cannot be used again for the rest of the battle. Spite can only limit one move per pokemon. Hypnosis - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
- 50/50HP | Status: None | 9/15 EXP | Next Move: Drain Punch (Gengar H. Scale) | Evolves at 25
⇨xxN A M E: Flasora - Roselia T Y P E: L E V E L: 12 G E N D E R: ♀ N A T U R E: Naive A B I L I T Y: Poison Point - The opponent has a 3/10 chance of being induced with Poison when using an attack that requires physical contact against this Pokémon H O L D I N G: N/A A T T A C K S: Solarbeam - 120: 1st turn charge, 2nd turn attack, hits in one turn if the weather is Intense Sunlight Synthesis - Recovers half max HP. Restore full HP when the weather is Intense Sunlight. Can only be use 5 times in battle. Sunny Day - Makes the weather Intense sunlight for 5 Rounds Dazzling Gleam - 80, hits multiple targets
- 120/120HP | Status: None | 9/15 EXP
⇨xxN A M E: Nightshade - Houndoom T Y P E: L E V E L: 10 G E N D E R: ♂ N A T U R E: Rash A B I L I T Y: Early Bird - Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes H O L D I N G: N/A A T T A C K S: Inferno - 100: Burns opponent Thunder Fang - 65: 3/10 Chance to Flinch target, 4/10 chance of paralysis, Makes Contact Smog - 30: 8/10 Chance to Poison Rest - Restore full hp and cure of all conditions, then sleep for 2 Turns
- 100/100HP | Status: None | 9/15 EXP | Next Move: Iron Tail - Heart Scale
⇨xxN A M E: Hemlock - Toxicroak T Y P E: L E V E L: 10 G E N D E R: ♂ N A T U R E: Impish A B I L I T Y: Poison Touch - When this pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned. H O L D I N G: N/A A T T A C K S: Dynamic Punch - 100: confuses opponent, Makes Contact Shadow Ball - 80: 8/10 Chance to Lower targets special defense One Stage Gunk Shot - 120: 7/10 Chance to Poison Mud-Slap - 20: Lower targets accuracy one stage
- 100/100HP | Status: None | 4/15 EXP | Next Move: TM Stone Edge
Spray Paint Set (Red, Blue, Green, Black, White, Pink, Yellow, and Purple)
Pokeballs:
Pokeballs x ∞ Primer Balls x ∞
Medicine:
Potions x ∞
Consumables:
Rare Candy x 1
Berries:
Lum Berries x5
Held Items:
Other:
Badge Case
TM Case
TM 52 Focus Blast (For Hyacinth)
A big mushroom would take some time to find in a forest like this. The environment felt dry, not quite humid enough to have mushrooms all around. Not to mention the specific mushroom she was looking for was rare, but there was always at least one in forests. Usually they were hidden away in the deeper, darker, hidden corners, which meant it was more likely that her pokemon would find one before her. Azalea's xtransceiver buzzed with another message from Gray though, so at least she wouldn't be too bored.
Hey, whatever makes you feel better. I'm a man of many surprises, weren't you aware? Your concern for my relationship is touching, but unneeded, ours is a solid relationship, built on trust and commitment; a little absence isn't enough to put something like that in jeopardy. Well aren't you just a vigilante artist, I'm sure the world will come to thank you, one of these days. The boys up top must've decided I was trusted enough to send into the field, that or they just grew tired of me taking up space.
I don't know about that. You may have left an impression on her, but impressions can be changed. Not to mention you couldn't have been very committed if you left her alone back there. Who's going to keep her company? I will bring color to the world, painted white wall at a time. Wow, a field job? Look at you, getting to do things for once. It must be awful for you. My sympathies. You were taking up too much space though, I have to agree. Maybe now occasionally I can have the couch all to myself. Would you be jealous if we had an affair?
Ray took a deep breath of the forest air. Smelled like leaves. The only good thing about this forest right now, in Ray's opinion, was that it was a good place to train his Charmander. This forest was boring, no rare pokemon to search out and without the crowds of a city Ray was wont for entertainment. Was this how all trainers started? Just...walking everywhere? "I should ask for a bike," he said, only half joking.
Pokemon
c
Nickname: Charmander | Gender: Male | Level: 7 Nature: Brave | Ability: Blaze | Held Item: Muscle Band :: x1.2 damage to physical attacks Move Set:
► Ember [40] | Fire | Special | 4/10 Chance of Burn ► Scratch [40] | Normal | Physical | Makes Contact ► Growl | Normal | Status | Lowers Opponent's Attack One Stage
Nickname: Tyrogue | Gender: Male | Level: 12 Nature: Careful | Ability: Guts | Held Item: Defense Band :: x1.3 damage to punching moves for tyrogue or hitmonchan Move Set:
► Fake Out [40] | Normal | Physical | Makes Contact | Priority +3 | Flinches target, Only usable 1st turn ► Tackle [50] | Normal | Physical | Makes Contact ► Mach Punch [40] | Fighting | Physical | Makes Contact | Priority +2 ► Foresight | Normal | Status | Lowers Opponent's Attack One Stage
Nickname: Nidoran | Gender: Male | Level: 7 Nature: Rash | Ability: Hustle | Held Item: Move Set:
► Peck [35] | Flying | Physical | Makes Contact ► Focus Energy | Normal | Status | All attacks have a 1/10 of a critical hit. ► Leer | Normal | Status | Lowers Opponent's Defense One Stage
Items
Pokeballs Pokeballs (unlimited)
Medicine Potion (unlimited)
Berries Lum Berries x5, Sitrus Berries x5
Held Items
TMs/HMs
Key Items Berserk Gene, Energy Drink, Big Mushroom x3 Pokedex
Badges
Bumps
Pokemon | 11 Trainer | 11 Life Orb | 30/26 Big Mushroom | 30/1
Charmander | 17/16 Tyrogue | 17/8 Nidoran | 15/13
Posted: Sun Oct 09, 2016 12:23 am
RAY / NEROm♦mraniero mm➨ >>t
Ray held up his new pokenav, glad that it was generally accepted for kids to be walking around with them. The signal wasn't great, but it would tell him his general location in the forest. Unlike a city, forests looked the same all the way through to Ray and though he hated to admit it he could get lost easily. "Not like I'm in a rush," he mumbled. The weak pokemon of his still needed training to be anywhere near helpful, especially against the gym. A kakuna he spotted dangling from a tree would be the first step. Ray sent out Charmander and he quickly singed the bug to the ground.
Charmander used Ember = 35 x 2 = 70 Kakuna fainted Pokemon
c
Nickname: Charmander | Gender: Male | Level: 8 Nature: Brave | Ability: Blaze | Held Item: Muscle Band :: x1.2 damage to physical attacks Move Set:
► Ember [40] | Fire | Special | 4/10 Chance of Burn ► Scratch [40] | Normal | Physical | Makes Contact ► Growl | Normal | Status | Lowers Opponent's Attack One Stage
Nickname: Tyrogue | Gender: Male | Level: 12 Nature: Careful | Ability: Guts | Held Item: Defense Band :: x1.3 damage to punching moves for tyrogue or hitmonchan Move Set:
► Fake Out [40] | Normal | Physical | Makes Contact | Priority +3 | Flinches target, Only usable 1st turn ► Tackle [50] | Normal | Physical | Makes Contact ► Mach Punch [40] | Fighting | Physical | Makes Contact | Priority +2 ► Foresight | Normal | Status | Lowers Opponent's Attack One Stage
Nickname: Nidoran | Gender: Male | Level: 7 Nature: Rash | Ability: Hustle | Held Item: Move Set:
► Peck [35] | Flying | Physical | Makes Contact ► Focus Energy | Normal | Status | All attacks have a 1/10 of a critical hit. ► Leer | Normal | Status | Lowers Opponent's Defense One Stage
Items
Pokeballs Pokeballs (unlimited)
Medicine Potion (unlimited)
Berries Lum Berries x5, Sitrus Berries x5
Held Items
TMs/HMs
Key Items Berserk Gene, Energy Drink, Big Mushroom x3 Pokedex
Badges
Bumps
Pokemon | 12 Trainer | 12 Life Orb | 30/27 Big Mushroom | 30/2
Charmander | 18/5 Tyrogue | 17/9 Nidoran | 15/14
TheWhiteDragonfly
Friendly Duck
Offline
TheWhiteDragonfly
Friendly Duck
Offline
Posted: Sun Oct 09, 2016 12:26 am
RAY / NEROm♦mraniero mm➨ >>t
A low, angry buzzing began in the distance. "Yeah I'm not dealing with that. Charmander, use ember." Charmander turned to another Kakuna and burned it off its tree. When he turned around, Ray was gone and the buzzing was getting louder. "Char!"
Charmander used Ember = 35 x 2 = 70 Kakuna fainted Pokemon
c
Nickname: Charmander | Gender: Male | Level: 8 Nature: Brave | Ability: Blaze | Held Item: Muscle Band :: x1.2 damage to physical attacks Move Set:
► Ember [40] | Fire | Special | 4/10 Chance of Burn ► Scratch [40] | Normal | Physical | Makes Contact ► Growl | Normal | Status | Lowers Opponent's Attack One Stage
Nickname: Tyrogue | Gender: Male | Level: 12 Nature: Careful | Ability: Guts | Held Item: Defense Band :: x1.3 damage to punching moves for tyrogue or hitmonchan Move Set:
► Fake Out [40] | Normal | Physical | Makes Contact | Priority +3 | Flinches target, Only usable 1st turn ► Tackle [50] | Normal | Physical | Makes Contact ► Mach Punch [40] | Fighting | Physical | Makes Contact | Priority +2 ► Foresight | Normal | Status | Lowers Opponent's Attack One Stage
Nickname: Nidoran | Gender: Male | Level: 8 Nature: Rash | Ability: Hustle | Held Item: Move Set:
► Peck [35] | Flying | Physical | Makes Contact ► Focus Energy | Normal | Status | All attacks have a 1/10 of a critical hit. ► Leer | Normal | Status | Lowers Opponent's Defense One Stage
Items
Pokeballs Pokeballs (unlimited)
Medicine Potion (unlimited)
Berries Lum Berries x5, Sitrus Berries x5
Held Items
TMs/HMs
Key Items Berserk Gene, Energy Drink, Big Mushroom x3 Pokedex
Badges
Bumps
Pokemon | 7 Trainer | 13 Life Orb | 30/28 Big Mushroom | 30/3
Charmander | 18/11 Tyrogue | 17/10 Nidoran | 16/0
Posted: Sun Oct 09, 2016 4:04 pm
A Z A L E A☣C A R T E R
Movement 3/3 || Wild Pokemon: 10/3 || NPC Battle: 10/15 || Item Bump: 10/10 Shiny Stone, 3/30 Big Mushroom || Need to Claim: N/A || Wishlist: Heart Scales, Big Mushroom, TM Earthquake, TM Stone Edge, Heat Rock (30 Posts)
Team OOB:
▀▀▀▀▀▀▀▀▀ T E A M ▀▀▀▀▀▀▀▀▀
⇨xxN A M E: Rafflesia - Bulbasaur T Y P E: L E V E L: 5 G E N D E R: ♀ N A T U R E: Relaxed A B I L I T Y: Overgrow - When HP is below 1/3rd Grass type attacks do x1.5 damage H O L D I N G: Venusaurite: Mega Evolves Venusaur; Def 1.2, Sp.Atk 1.2, Sp.Def 1.2 A T T A C K S: Tackle - 50, Makes Contact Growl - Lowers target's physical attack one stage, hits multiple targets -- --
- 50/50HP | Status: Fainted | 10/15 EXP | Next Move: Level 7 - Leech Seed, Level 13 - Sleep Powder, Big M. - Power Whip, Earthquake (Venusaur TM) | Evolves at 16
⇨xxN A M E: Lavender - Gastly T Y P E: L E V E L: 5 G E N D E R: ♀ N A T U R E: Jolly A B I L I T Y: Levitate - Renders the user immune to Ground-type moves (except Sand Attack), Entry Hazards, Terrain changes, Arena Trap, and damage from Sky Drop. H O L D I N G: N/A A T T A C K S: Foul Play - 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's, Makes Contact Dream Eater: 100: Restores HP to the user equal to 1/2 of damage dealt.Only Works on Sleeping Pokemon. Spite - The targets Last Move is limited to five more uses, and then cannot be used again for the rest of the battle. Spite can only limit one move per pokemon. Hypnosis - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
- 50/50HP | Status: None | 10/15 EXP | Next Move: Drain Punch (Gengar H. Scale) | Evolves at 25
⇨xxN A M E: Flasora - Roselia T Y P E: L E V E L: 12 G E N D E R: ♀ N A T U R E: Naive A B I L I T Y: Poison Point - The opponent has a 3/10 chance of being induced with Poison when using an attack that requires physical contact against this Pokémon H O L D I N G: N/A A T T A C K S: Solarbeam - 120: 1st turn charge, 2nd turn attack, hits in one turn if the weather is Intense Sunlight Synthesis - Recovers half max HP. Restore full HP when the weather is Intense Sunlight. Can only be use 5 times in battle. Sunny Day - Makes the weather Intense sunlight for 5 Rounds Dazzling Gleam - 80, hits multiple targets
- 120/120HP | Status: None | 10/15 EXP
⇨xxN A M E: Nightshade - Houndoom T Y P E: L E V E L: 10 G E N D E R: ♂ N A T U R E: Rash A B I L I T Y: Early Bird - Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes H O L D I N G: N/A A T T A C K S: Inferno - 100: Burns opponent Thunder Fang - 65: 3/10 Chance to Flinch target, 4/10 chance of paralysis, Makes Contact Smog - 30: 8/10 Chance to Poison Rest - Restore full hp and cure of all conditions, then sleep for 2 Turns
- 100/100HP | Status: None | 10/15 EXP | Next Move: Iron Tail - Heart Scale
⇨xxN A M E: Hemlock - Toxicroak T Y P E: L E V E L: 10 G E N D E R: ♂ N A T U R E: Impish A B I L I T Y: Poison Touch - When this pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned. H O L D I N G: N/A A T T A C K S: Dynamic Punch - 100: confuses opponent, Makes Contact Shadow Ball - 80: 8/10 Chance to Lower targets special defense One Stage Gunk Shot - 120: 7/10 Chance to Poison Mud-Slap - 20: Lower targets accuracy one stage
- 100/100HP | Status: None | 5/15 EXP | Next Move: TM Stone Edge
Spray Paint Set (Red, Blue, Green, Black, White, Pink, Yellow, and Purple)
Pokeballs:
Pokeballs x ∞ Primer Balls x ∞
Medicine:
Potions x ∞
Consumables:
Rare Candy x 1
Berries:
Lum Berries x5
Held Items:
Other:
Badge Case
TM Case
TM 52 Focus Blast (For Hyacinth)
Where to look..... Azalea's apathetic gaze searched the forest floor dully, glancing near tree stumps and clumps of wet grass. Occasionally, she stuck her leg out to move something aside and see if the mushroom she desired lay hidden in the foliage. She really hoped that Nightshade or Hemlock found something soon. She really didn't feel like making this a huge endeavor. If the bulbasaur she had stolen were stronger from the get-go, she wouldn't have to be doing any of this. Frankly, she expected more from the esteemed professor Oak. While she didn't feel guilty for trashing his lab, she certainly felt more self righteous now. When her xtransceiver buzzed though, she let the thoughts go to read and reply to Gray's text.
I made certain we held a long, heartfelt talk before I left; besides, absence makes the heart grow fonder, as the saying goes. I'll make sure to visit frequently, after all my girl's one-of-a-kind. You're the hero we need, Az. Yeah, look at me, walking from one dusty road to the other; really living the dream. We both know that isn't true, you might be small but the space you take up is enormous. Don't count on it, I've got a sixth sense for these things; the moment you move to take a seat on that couch, I'll be there. I would, horribly jealous. I might have to retaliate.
Absence may make the heart fonder, but it also makes it easier to become dependent on the first person who comes in to care for you for love and affection. Be sure you do visit frequently. The hero everyone needs but doesn't want. Heh, but I appreciate your recognition. Are you calling me fat, Gray? I'd like to test that theory out. One of these days without warning I'll sit on that couch without you and see how long it takes for you to come. You? Retaliate? Wow, you're really serious about that couch if she motivates you to actually do something. Revenge isn't your style. I'm worried that this relationship is unhealthy for you.
Movement 3/3 || Wild Pokemon: 11/3 || NPC Battle: 11/15 || Item Bump: 1/10 Heart Scale, 4/30 Big Mushroom || Need to Claim: 10/10 Shiny Stone || Wishlist: Heart Scales, Big Mushroom, TM Earthquake, TM Stone Edge, Heat Rock (30 Posts)
Team OOB:
▀▀▀▀▀▀▀▀▀ T E A M ▀▀▀▀▀▀▀▀▀
⇨xxN A M E: Rafflesia - Bulbasaur T Y P E: L E V E L: 5 G E N D E R: ♀ N A T U R E: Relaxed A B I L I T Y: Overgrow - When HP is below 1/3rd Grass type attacks do x1.5 damage H O L D I N G: Venusaurite: Mega Evolves Venusaur; Def 1.2, Sp.Atk 1.2, Sp.Def 1.2 A T T A C K S: Tackle - 50, Makes Contact Growl - Lowers target's physical attack one stage, hits multiple targets -- --
- 50/50HP | Status: Fainted | 11/15 EXP | Next Move: Level 7 - Leech Seed, Level 13 - Sleep Powder, Big M. - Power Whip, Earthquake (Venusaur TM) | Evolves at 16
⇨xxN A M E: Lavender - Gastly T Y P E: L E V E L: 5 G E N D E R: ♀ N A T U R E: Jolly A B I L I T Y: Levitate - Renders the user immune to Ground-type moves (except Sand Attack), Entry Hazards, Terrain changes, Arena Trap, and damage from Sky Drop. H O L D I N G: N/A A T T A C K S: Foul Play - 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's, Makes Contact Dream Eater: 100: Restores HP to the user equal to 1/2 of damage dealt.Only Works on Sleeping Pokemon. Spite - The targets Last Move is limited to five more uses, and then cannot be used again for the rest of the battle. Spite can only limit one move per pokemon. Hypnosis - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
- 50/50HP | Status: None | 11/15 EXP | Next Move: Drain Punch (Gengar H. Scale) | Evolves at 25
⇨xxN A M E: Flasora - Roselia T Y P E: L E V E L: 12 G E N D E R: ♀ N A T U R E: Naive A B I L I T Y: Poison Point - The opponent has a 3/10 chance of being induced with Poison when using an attack that requires physical contact against this Pokémon H O L D I N G: N/A A T T A C K S: Solarbeam - 120: 1st turn charge, 2nd turn attack, hits in one turn if the weather is Intense Sunlight Synthesis - Recovers half max HP. Restore full HP when the weather is Intense Sunlight. Can only be use 5 times in battle. Sunny Day - Makes the weather Intense sunlight for 5 Rounds Dazzling Gleam - 80, hits multiple targets
- 120/120HP | Status: None | 11/15 EXP
⇨xxN A M E: Nightshade - Houndoom T Y P E: L E V E L: 10 G E N D E R: ♂ N A T U R E: Rash A B I L I T Y: Early Bird - Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes H O L D I N G: N/A A T T A C K S: Inferno - 100: Burns opponent Thunder Fang - 65: 3/10 Chance to Flinch target, 4/10 chance of paralysis, Makes Contact Smog - 30: 8/10 Chance to Poison Rest - Restore full hp and cure of all conditions, then sleep for 2 Turns
- 100/100HP | Status: None | 11/15 EXP | Next Move: Iron Tail - Heart Scale
⇨xxN A M E: Hemlock - Toxicroak T Y P E: L E V E L: 10 G E N D E R: ♂ N A T U R E: Impish A B I L I T Y: Poison Touch - When this pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned. H O L D I N G: N/A A T T A C K S: Dynamic Punch - 100: confuses opponent, Makes Contact Shadow Ball - 80: 8/10 Chance to Lower targets special defense One Stage Gunk Shot - 120: 7/10 Chance to Poison Mud-Slap - 20: Lower targets accuracy one stage
- 100/100HP | Status: None | 6/15 EXP | Next Move: TM Stone Edge
Spray Paint Set (Red, Blue, Green, Black, White, Pink, Yellow, and Purple)
Pokeballs:
Pokeballs x ∞ Primer Balls x ∞
Medicine:
Potions x ∞
Consumables:
Rare Candy x 1
Berries:
Lum Berries x5
Held Items:
Other:
Badge Case
TM Case
TM 52 Focus Blast (For Hyacinth)
After sending the text, Azalea stiffened as her ears started ringing. What the hell? The ringing faded away as quickly as it had come, and Azalea glanced around, trying to find the source of the noise. A frequency that would cause her ears to ring.... That was something that maybe a magnemite could do, or a psychic type, or something of that sort, but pokemon like that wouldn't be native to this forest. Her ears rang again, louder this time, and Azalea grimaced, but somehow, she felt like.... She knew where the source was coming from. In the back of her mind, she got a sense of direction, and curious, she followed it off the path and deeper into the forest.
Posted: Sun Oct 09, 2016 11:26 pm
☽★━ Rosette ━★☾
Post Count: leave area: 1/3 ★ Wild Pokemon encounter: 580/5 ★ NPC encounter: 507/15 ★ item count: Choice Scarf: 23/30 || Area Specific: -: -/- || Ghosts defeated by Flurry: 8 ___________________________________________ Out Of Ball:
"Hmm.... I know Marx is in the Hoenn region... I don't remember if I've ever heard where my other friends are getting there badges, though." Rose answered MD thoughtfully. He must have caught on to her initial hesitation about entering the forest. The red head dropped her gaze sheepishly. "N-no it's not anything like that! I-I'm just a bit ... concerned what types of pokemon might be there..." she replied. While this was a whole new region, she was concerned there might be ghosts around in the forest, such as phantump or Treevenent. Without noticing, she ended up walking rather close to MD when they entered the forest.
Fynx stifled a chuckle behind a fluffy sleeve as the two disguised foxes 'argued'. They were quite amusing together. "I haven't known either of you for too long but, the way i see it, Uriah is not a stickler - he's just... sensible." the Delphox smiled, "Though it wouldn't hurt to a bit less stern every now and then~" Fynx looked over to her trainer as she sensed her nervousness about entering the forest. It wasn't like it was really dark or anything. She heard her response to MD, too. "I don't think there are any wild ghosts in the area, Rose." Fynx told her trainer to try and reassure her.
[[ooc: Items to claim: first roll hold item of choice
]]
Razpitan
MD
Quote:
Quote:
Quote:
XXXX
Pokemon: Delphox Nickname: Fynx Gender: Female Nature: Sassy Height: 5'7" Lv. 57 HP: 570/570 Ability: Blaze - When HP is below 1/3rd, fire type attacks do x1.5 damage Hold Item: Enchanted Lute - Hold item; when the pokemon's HP reaches 25% or below this enchanting lute puts its opponent to sleep. Note: Can only be used once per battle. The probability of success is effected by, and effects, any sleep moves used on the same pokemon Attacks: Psyshock- 80 || This attack does physical damage. Does damage based upon user's special attack and opponent's physical defense stat. Psychic - 90 || 1/2 chance to lower targets special defense one stage Mystical Fire- 65 || Lowers Opponent's Sp. Attack One Stage Flamethrower - 90 || 4/10 Chance of Burn Exp: 11/33
Pokemon: Mawile Nickname: Bijou ☻ Gender: Female Nature: Cocky, eager to fight, and quite loudmouthed at times. Lv. 41 HP: 410/410 Ability: Hyper Cutter - Opponent cannot lower this Pokemon's Attack value. This Pokemon may still lower its own Attack value using a move of by itself Hold Item: Attacks: Play Rough - 90 || Lowers opponent's attack by one stage Bite - 60 || 4/10 chance of making the target flinch Ice Punch - 75 || 3/10 chance of freezing target Iron Head - 80 || 4/10 chance of flinching Exp: 34/41
Pokemon: Serperior Nickname: Opal Gender: Female Nature: Bashful Lv. 43 HP: 430/430 Ability: Overgrow - When HP is below 1/3rd Grass type attacks do x1.5 damage Hold Item: Attacks: Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Mega Drain- 40 || Restores HP to the user equal to 1/2 of damage dealt Leaf Blade - 90 || 1/10 chance to critically hit Leaf Tornado - 65 || 1/2 chance to lower target's accuracy by one stage Exp: 20/30
Pokemon: Lupup (shiny) Nickname: Ammy (Amaterasu) Gender: Female Nature: Calm and collected. Oddly enough, seems to like humans. Raised by Arcanine family. Lv. 8 HP: 80/80 Ability: Adaptability - Hold Item: Attacks: Bite - 60 || 4/10 chance of making the target flinch Leer - Lowers target's defense by one stage Odor Sleuth - Flamethrower - 90 || 4/10 Chance of Burn Exp: 2/18
Pokemon: Flurry Nickname: Rye Gender: Neutral (male) Nature: Lv: 13 HP: 130/130 Ability: Levitate - Immunity to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. Hold Item: Attacks: Scratch - 40 Dark Pulse - 80 || 3/10 Chance to Flinch target Powder Snow - 40 || 3/10 Chance to Freeze Lick - 30 || 7/10 Chance to Paralyze EXP: 18/23
Pokemon: Totodile Nickname: Gender: Male Nature: Lv: 17 HP: 170/170 Ability: Torrent - When HP is below 1/3rd, Water type attacks will do x1.5 damage Hold Item: Attacks: Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Aqua Tail - 90 Ice Punch - 75 || 3/10 Chance to Freeze Bite - 60 || 4/10 chance of making the target flinch EXP: 22/27
Out of Party:
Pokemon: Flareon Nickname: Blaze Gender: Male Nature: Lv. 10 HP: 100/100 Ability: Flash Fire -This Pokemon is immune to fire type attacks. Activates when user is hit by a damaging Fire-type move. Once activated, user's Fire-type moves deal x1.5 more damage with type effectiveness. Hold Item: Attacks: Tackle - 50 Ember - 40 || 1/10 Chance of Burn Tail Whip - Lowers target's defense by one stage Sand Attack - Lowers target's accuracy by one stage Exp: 0/15
Pokemon: Zorua (shiny) Nickname: Vesper Gender: Male Nature: Gentle and kind. He’s uncomfortable with close human contact, especially something that could be considered affectionate. Vesper is rather innocent for his species, and hardly ever causes any mischief. Human Disguise: [x] 5'10" Lv. 5 HP: 50/50 Ability: Illusion - Takes the appearance of the last conscious party Pokemon upon being sent out, type does not change. Appearance returns to normal when attacked. Hold Item: Attacks: Scratch - 40 Leer - Lowers target's defense by one stage Pursuit - 40 || Double Damage if the Opponent is Switching Out (Priority +7) Bounce - 85 || 1st turn: launches user into air 2nd turn: attacks | 7/10 chance to paralyze target Exp: 0/15
Pokemon: Rhyhorn Nickname: Rumble Gender: Male Nature: Stoic as a stone, is rather easily amused though. Lv. 45 HP: 450/450 Ability: Rock Head - Prevents recoil damage from attacks. Hold Item: Attacks: Take Down - 90 || user takes recoil damage equal to 1/4 of the damage dealt. Chip Away – 70 || ignores any changes to the target's Defense and evasion. Stone Edge – 100 || 1/10 chance for critical hit Drill Run - 80 || 1/10 chance for critical hit Exp: 1/19
Pokemon: Gliscor Nickname: Fang Gender: Male Nature: Jolly Lv. 44 HP: 440/440 Ability: Hyper Cutter - Opponent cannot lower this Pokemon's Attack value. This Pokemon may still lower its own Attack value using a move of by itself Hold Item: Attacks: Poison Jab- 80 || 7/10 Chance of Poison Night Slash– 70 || 1/10 Chance to critically hit X-Scissor – 80 Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Exp: 25/31
Pokemon: Chifaera Nickname: - Gender: Male (?) Nature: Height: 7' Lv. 16 HP: 160/160 Ability: Poison Heal - If the Pokémon is poisoned or badly poisoned, it will gain 1/8 of its maximum HP at the end of each turn instead of taking damage. Hold Item: Attacks: Bite - 60 || 4/10 chance of making the target flinch Body Slam - 85 || 7/10 chance to paralyze. If target has used minimize, the base power is doubled. Poison Fang - 50 || 1/2 Chance to Badly Poison Air Slash - 75 || 3/10 Chance to Flinch target Exp: 2/26
Pokemon: Giratina (shiny) Nickname: Neon Gender: Genderless (Identifies as Male) Nature: Lv: 41 HP: 410/410 Ability: altered forme Pressure - Intimidates the opponent to not use the same move consecutively. If a pokemon with Pressure is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest. Hold Item: Attacks: Slash - 70 || 1/10 chance to critically hit Dragon Claw - 80 Earth Power - 90 || 1/2 chance to lower targets special defense Aura Sphere - 80 || Ignores accuracy & evasiveness EXP: 5/16
Pokemon: Sylveon (shiny) Nickname: Gina Gender: Female Nature: Relaxed Lv: 30 HP: 300/300 Ability: Cute Charm - The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokemon Hold Item: Attacks: Dazzling Gleam - 80 Dig - 80 || User digs underground on first turn, strikes the next turn Bite - 60 || 4/10 chance of making the target flinch Round - 60 || doubles in power if used consecutively by an ally EXP: 14/28
Pokemon: Mightyena Nickname: Kuno ☻ Gender: Male Nature: Jolly. Loyal and generally happy. Somewhat of a goofball Lv: 31 HP: 310/310 Ability: Moxie- This Pokemon's attack is raised by one stage upon KOing a Pokémon Hold Item: Attacks: Roar- Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) Howl - Raises user's attack by one stage Crunch - 80 || 7/10 chance to lower opponent's defense one stage Bite - 60 || 4/10 chance of making the target flinch EXP: 26/40
Pokemon: Altaria (shiny) Nickname: Auriel ☻ Gender: Male Nature: Brave, well-mannered Lv: 35 HP: 350/350 Ability: Pixilate - Normal-type moves become Fairy-type and do x1.3 damage when used by a pokemon with this ability Natural Cure - The Pokemon's status ailments are healed when withdrawn from battle Hold Item: Altarianite Attacks: Fly - 90 || 1. takes to the air (mostly invulnerable) 2. attacks Hyper Voice - 90 Heatwave - 95 || 4/10 Chance of Burn Dragon Pulse - 85 Exp: 3/38
Pokemon: Tyrantrum Nickname: Rex Gender: Male Nature: Adamant. motivated by food. Lv: 40 HP: 400/400 Ability: Strong Jaw - All biting attacks used by this Pokemon do x1.3 damage Hold Item: Attacks: Stomp - 65 || 4/10 chance of making target flinch, power is doubled if used on a pokemon who has used minimize. Iron Tail - 100 || 7/10 chance of lowering opponent's defense by one stage Crunch - 80 || 7/10 chance to lower opponent's defense one stage Bite - 60 || 4/10 chance of making the target flinch Exp: 39/40
Pokemon: Mareep Nickname: Noe Gender: Male Nature: Lax: Nonchalant; Energy conservative; Loves Cheri berries Lv. 10 HP: 100/100 Ability: Static - The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokemon Hold Item: Attacks: Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Thunder Shock - 40 || 4/10 chance of paralysis Thunder Wave - Causes Paralysis Tackle - 50 Exp: 1/15
Pokemon: Empoleon Nickname: Irvin Gender: Male Nature: Quiet Lv: 37 HP: 370/370 Ability: Defiant - Raises user's attack by two stages each time any of their stats are lowered by opponents Hold Item: Mystic Water (necklace) Attacks: Peck - 35 Surf - 90 || Hits All Adjacent Pokemon Bubble Beam - 65 || Lowers Opponent's Speed One Stage Metal Claw - 50 || 1/2 chance of raising user's Attack by one stage EXP: 3/38
Pokemon: Goodra Nickname: Jelly Gender: Male Nature: Lv: 5 HP: 50/50 Ability: Gooey - Contact with the Pokemon lowers the attacker's Speed stat by one stage Hold Item: Exp. Share Attacks: Outrage - 120 || Inflicts damage for 2-3 turns, user is confused afterwards Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Tackle - 50 Bubble - 40 || 1/10 chance of lowering opponent's speed one stage EXP: 0/15
Pokemon: Buneary Nickname: Gender: Male Nature: Lv: 22 HP: 220/220 Ability: Limber - The Pokemon cannot be Paralyzed while having this ability Hold Item: FP: 0/5 Attacks: Pound - 35 Ice Punch - 75 || 3/10 chance of freezing target Defense Curl - Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle Foresight - Allows fighting and normal attacks to hit a targeted Ghost EXP: 3/27
Pokemon: Kirlia Nickname: Felix Gender: Male Nature: Calm and Stoic. Lvl: 24 HP: 240/240 Ability: Telepathy - Protects against damaging moves from allied Pokemon Attacks: Growl - Lowers target's physical attack by one stage Confusion - 50 || 4/10 chance to cause confusion Magical Leaf - 60 || unaffected by changes to accuracy stat and evasion stat. Teleport - Allows User to Flee Wild Battles; Also warps player to the last pokemon center they visited Exp: 11/34
In Process: Pokemon: Larvesta Nickname: Gender: Male Nature: Lvl: 40 HP: 400/400 Ability: Swarm - Attacks: Zen Headbutt - 80 || 3/10 Chance of causing the target to flinch Take Down - 90 || user takes recoil damage equal to 1/4 of the damage dealt. Bug Bite - 60 || receives the effect from opponent's held berry Flamethrower - 90 || 4/10 Chance of Burn Exp: 7/25
Items:
Pokedex Poke Ball: ∞ GS Ball: 1 Ultra Ball: 5 Luxury Ball: 1 Dusk Ball: 1 Love Ball: 2 Friend Ball: 3 Shiny Ball: 1 Potions: ∞ Max Revive: 3 Sweet Heart: 5 Balm Mushroom: 1 Shiny Stone: 1 Dawn Stone: 1 Moon Stone: 1 Mawilite: 1 Altarianite: 1 (held by Auriel) Enchanted Lute: 1 (held by Fynx) Black Flute: 2 White Flute: 1 Eviolite: 1 Crystal Shard: 2 Mail Letters: 3 Explorer Kit: 1 Taiko Drum: 1 (to be given to Ajicka at a later date) Paper Lantern: 1 Vs Seeker: 1 Sweet Incense: 1 Exp Share: 2 (1 held and being used by Jelly) Mystic Water: 1 (held by Irvin) Heart Scale: 6 Big Mushroom: 2 Rare Candy: 0 Lucky Egg: 1 TM#25 Thunder TM#80 Rock Slide TM#26 Earthquake x 2 TM#71 Stone Edge TM#53 Energy Ball TM#104 Scald TM#36 Sludge Bomb TM#98 Power-Up Punch TM#97 Dark Pulse HM#01 Cut HM#02 Fly HM#03 Surf HM#04 Strength =====(Berries:) Leichi: 2 Ganlon: 1 Salac: 1 Petaya: 6 Apicot: 1 Kelpsy: 5 Roseli: 5 Sitrus: 5 Colbur: 5 Leppa: 5 Maranga: 5 Starf: 5 Enigma: 5 Lansat: 5 Oran: 5 Chesto: 5 Grepa: 5 Aguav: 5 =====(Badge Case:) Kalos: Bug Badge Cliff Badge Rumble Badge Plant Badge =====(random things in her bag) [modified {imagine a pipboy 3000}] Holo Caster (equipped on left arm) some random assorted snack foods A re-usable bottle (currently holding plain ol' water) A change of clothes Small first aid kit 1 Pokemon grooming brush Spirit Beads (being worn around the neck) fire-type pokemon charm bracelet (equipped on right wrist) 2 sapphire blue ribbons a few bags of Konpeito a pouch of volcanic ash
Movement 3/3 || Wild Pokemon: 12/3 || NPC Battle: 12/15 || Item Bump: 2/10 Heart Scale, 5/30 Big Mushroom || Need to Claim: 10/10 Shiny Stone || Wishlist: Heart Scales, Big Mushroom, TM Earthquake, TM Stone Edge, Heat Rock (30 Posts)
Team OOB:
▀▀▀▀▀▀▀▀▀ T E A M ▀▀▀▀▀▀▀▀▀
⇨xxN A M E: Rafflesia - Bulbasaur T Y P E: L E V E L: 5 G E N D E R: ♀ N A T U R E: Relaxed A B I L I T Y: Overgrow - When HP is below 1/3rd Grass type attacks do x1.5 damage H O L D I N G: Venusaurite: Mega Evolves Venusaur; Def 1.2, Sp.Atk 1.2, Sp.Def 1.2 A T T A C K S: Tackle - 50, Makes Contact Growl - Lowers target's physical attack one stage, hits multiple targets -- --
- 50/50HP | Status: Fainted | 12/15 EXP | Next Move: Level 7 - Leech Seed, Level 13 - Sleep Powder, Big M. - Power Whip, Earthquake (Venusaur TM) | Evolves at 16
⇨xxN A M E: Lavender - Gastly T Y P E: L E V E L: 5 G E N D E R: ♀ N A T U R E: Jolly A B I L I T Y: Levitate - Renders the user immune to Ground-type moves (except Sand Attack), Entry Hazards, Terrain changes, Arena Trap, and damage from Sky Drop. H O L D I N G: N/A A T T A C K S: Foul Play - 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's, Makes Contact Dream Eater: 100: Restores HP to the user equal to 1/2 of damage dealt.Only Works on Sleeping Pokemon. Spite - The targets Last Move is limited to five more uses, and then cannot be used again for the rest of the battle. Spite can only limit one move per pokemon. Hypnosis - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
- 50/50HP | Status: None | 12/15 EXP | Next Move: Drain Punch (Gengar H. Scale) | Evolves at 25
⇨xxN A M E: Flasora - Roselia T Y P E: L E V E L: 12 G E N D E R: ♀ N A T U R E: Naive A B I L I T Y: Poison Point - The opponent has a 3/10 chance of being induced with Poison when using an attack that requires physical contact against this Pokémon H O L D I N G: N/A A T T A C K S: Solarbeam - 120: 1st turn charge, 2nd turn attack, hits in one turn if the weather is Intense Sunlight Synthesis - Recovers half max HP. Restore full HP when the weather is Intense Sunlight. Can only be use 5 times in battle. Sunny Day - Makes the weather Intense sunlight for 5 Rounds Dazzling Gleam - 80, hits multiple targets
- 120/120HP | Status: None | 12/15 EXP
⇨xxN A M E: Nightshade - Houndoom T Y P E: L E V E L: 10 G E N D E R: ♂ N A T U R E: Rash A B I L I T Y: Early Bird - Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes H O L D I N G: N/A A T T A C K S: Inferno - 100: Burns opponent Thunder Fang - 65: 3/10 Chance to Flinch target, 4/10 chance of paralysis, Makes Contact Smog - 30: 8/10 Chance to Poison Rest - Restore full hp and cure of all conditions, then sleep for 2 Turns
- 100/100HP | Status: None | 12/15 EXP | Next Move: Iron Tail - Heart Scale
⇨xxN A M E: Hemlock - Toxicroak T Y P E: L E V E L: 10 G E N D E R: ♂ N A T U R E: Impish A B I L I T Y: Poison Touch - When this pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned. H O L D I N G: N/A A T T A C K S: Dynamic Punch - 100: confuses opponent, Makes Contact Shadow Ball - 80: 8/10 Chance to Lower targets special defense One Stage Gunk Shot - 120: 7/10 Chance to Poison Mud-Slap - 20: Lower targets accuracy one stage
- 100/100HP | Status: None | 7/15 EXP | Next Move: TM Stone Edge
Spray Paint Set (Red, Blue, Green, Black, White, Pink, Yellow, and Purple)
Pokeballs:
Pokeballs x ∞ Primer Balls x ∞
Medicine:
Potions x ∞
Consumables:
Rare Candy x 1
Berries:
Lum Berries x5
Held Items:
Other:
Badge Case
TM Case
TM 52 Focus Blast (For Hyacinth)
As Azalea moved, she felt a bit entranced. She hadn't really explored this forest much, and yet she felt compelled to go looking in a particular direction. She didn't know what she was searching for, or if the place she was going to even existed, but it felt like something was... Calling for her. Azalea continued forward, but soon Nightshade crossed her path, growling lowly. Azalea blinked in surprise. She hadn't expected to see the houndoom, but then again, she had wandered off course, probably into his scouting territory. "Easy fido, it's me." Azalea rolled her eyes, and upon recognizing his master, Nightshade quit growling and sat back on his haunches, staring at her expectantly. "What? I got bored." Azalea defended dully with a shrug as she walked past the houndoom, who mocked her by rolling his eyes and making noises that crudely imitated her before standing to follow at her heels. "I don't appreciate your back talk." Azalea said with a smirk, earning a snort from the houndoom as they progressed deeper into the forest.
Posted: Wed Oct 12, 2016 2:23 pm
A Z A L E A☣C A R T E R
Movement 3/3 || Wild Pokemon: 13/3 || NPC Battle: 13/15 || Item Bump: 3/10 Heart Scale, 6/30 Big Mushroom || Need to Claim: 10/10 Shiny Stone || Wishlist: Heart Scales, Big Mushroom, TM Earthquake, TM Stone Edge, Heat Rock (30 Posts)
Team OOB:
▀▀▀▀▀▀▀▀▀ T E A M ▀▀▀▀▀▀▀▀▀
⇨xxN A M E: Rafflesia - Bulbasaur T Y P E: L E V E L: 5 G E N D E R: ♀ N A T U R E: Relaxed A B I L I T Y: Overgrow - When HP is below 1/3rd Grass type attacks do x1.5 damage H O L D I N G: Venusaurite: Mega Evolves Venusaur; Def 1.2, Sp.Atk 1.2, Sp.Def 1.2 A T T A C K S: Tackle - 50, Makes Contact Growl - Lowers target's physical attack one stage, hits multiple targets -- --
- 50/50HP | Status: Fainted | 13/15 EXP | Next Move: Level 7 - Leech Seed, Level 13 - Sleep Powder, Big M. - Power Whip, Earthquake (Venusaur TM) | Evolves at 16
⇨xxN A M E: Lavender - Gastly T Y P E: L E V E L: 5 G E N D E R: ♀ N A T U R E: Jolly A B I L I T Y: Levitate - Renders the user immune to Ground-type moves (except Sand Attack), Entry Hazards, Terrain changes, Arena Trap, and damage from Sky Drop. H O L D I N G: N/A A T T A C K S: Foul Play - 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's, Makes Contact Dream Eater: 100: Restores HP to the user equal to 1/2 of damage dealt.Only Works on Sleeping Pokemon. Spite - The targets Last Move is limited to five more uses, and then cannot be used again for the rest of the battle. Spite can only limit one move per pokemon. Hypnosis - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
- 50/50HP | Status: None | 13/15 EXP | Next Move: Drain Punch (Gengar H. Scale) | Evolves at 25
⇨xxN A M E: Flasora - Roselia T Y P E: L E V E L: 12 G E N D E R: ♀ N A T U R E: Naive A B I L I T Y: Poison Point - The opponent has a 3/10 chance of being induced with Poison when using an attack that requires physical contact against this Pokémon H O L D I N G: N/A A T T A C K S: Solarbeam - 120: 1st turn charge, 2nd turn attack, hits in one turn if the weather is Intense Sunlight Synthesis - Recovers half max HP. Restore full HP when the weather is Intense Sunlight. Can only be use 5 times in battle. Sunny Day - Makes the weather Intense sunlight for 5 Rounds Dazzling Gleam - 80, hits multiple targets
- 120/120HP | Status: None | 13/15 EXP
⇨xxN A M E: Nightshade - Houndoom T Y P E: L E V E L: 10 G E N D E R: ♂ N A T U R E: Rash A B I L I T Y: Early Bird - Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes H O L D I N G: N/A A T T A C K S: Inferno - 100: Burns opponent Thunder Fang - 65: 3/10 Chance to Flinch target, 4/10 chance of paralysis, Makes Contact Smog - 30: 8/10 Chance to Poison Rest - Restore full hp and cure of all conditions, then sleep for 2 Turns
- 100/100HP | Status: None | 13/15 EXP | Next Move: Iron Tail - Heart Scale
⇨xxN A M E: Hemlock - Toxicroak T Y P E: L E V E L: 10 G E N D E R: ♂ N A T U R E: Impish A B I L I T Y: Poison Touch - When this pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned. H O L D I N G: N/A A T T A C K S: Dynamic Punch - 100: confuses opponent, Makes Contact Shadow Ball - 80: 8/10 Chance to Lower targets special defense One Stage Gunk Shot - 120: 7/10 Chance to Poison Mud-Slap - 20: Lower targets accuracy one stage
- 100/100HP | Status: None | 8/15 EXP | Next Move: TM Stone Edge
Spray Paint Set (Red, Blue, Green, Black, White, Pink, Yellow, and Purple)
Pokeballs:
Pokeballs x ∞ Primer Balls x ∞
Medicine:
Potions x ∞
Consumables:
Rare Candy x 1
Berries:
Lum Berries x5
Held Items:
Other:
Badge Case
TM Case
TM 52 Focus Blast (For Hyacinth)
Azalea felt a bit more focused from her interaction with Nightshade, but she still couldn't help but wonder what that feeling was. Could it even be described as a feeling? It was more like an image but one that she couldn't really see, a sense of direction that she didn't really know she had. It was a bit concerning, but whatever it was, it had disappeared. Or so she thought. Another image came, a bit stronger than the first. Before, Azalea only felt like she had gotten a vague idea of where she needed to go, but now, she actually saw a picture. It wasn't very clear, but now it was certain someone was trying to show her something. Expression changing from lax to serious, Azalea picked up her pace. What was showing her these things? Why was it trying to lead her somewhere? What would she find? Nightshade was mildly concerned as he moved to catch up to Azalea. She usually moved so leisurely, yet now she was walking with purpose. Had she gotten a better idea of where to hunt that mushroom she was looking for? He doubted it. Azalea liked plants and all but she rarely got this excited over one.
MD listened thoughtfully, cringing a little as Rose made mention of the Hoenn region. Ah yes, he knew that place. Kind of a nightmarish region in his opinion but he would keep that to himself. It was quite possible Marx was doing just fine through it; the kid seemed… well he was certainly something from the brief interaction they’d had. "Mm… I’ve been to Hoenn before. It’s a rather dry region to be honest with you." He chuckled, rubbing the back of his neck. He quirked an eyebrow though as she admitted to her concerns of what pokemon lurked in the forest, a curious epression crossing his face.
"Oh really?" He thought a moment and offered a reassuring smile. "I’m pretty sure it’s nothing more than grass types and bugs. Nothing to worry about. What, are you not a fan of bugs?" He smiled, noting that she’d moved closer. He didn’t particularly mind, though he was curious what the concern was. Bug-types were the most common in forest weren’t they? He’d never really encountered someone with a particular fear of a particular pokemon type. Then again, it wasn’t really… surprising? He wasn’t certain but he thought he’d caught mention of ghosts?
"Pffftt Uriah is totally a stickler! I promise you that!" Jubilee chimed in response to Fynx’s observation, a grin on her face as she folded her hands behind her head. "Stern is practically his middle name!" Uriah just scowled a bit, giving the other Zorua a glare. "And oblivious is yours…," he grumbled, shifting his attention back to Fynx. He semi-appreciated the praise though not by the remarks it brought. He couldn’t hold it against her though. Actually, he’d have preferred to change the conversation from him and his stickler ways. "So Ms. Fynx, have you been enjoying your journey so far?" He remarked, trying to make more peaceful conversation as they went through the forest.
Held Item Eviolite:If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle.
Ability Limber: The Pokémon cannot be Paralyzed while having this ability.
Attacks FHT | PHY || Jump Kick:100 DMG; 1/10 chance to miss. If It misses, user loses half max HP. FHT | PHY || Drain Punch:75 DMG; Restores HP to the user equal to 1/2 of damage dealt. FRE | PHY || Fire Punch:75 DMG; 4/10 Chance of Burn NRM | OTH || Endure:Survive any attack in one turn with 1 HP. 2nd use: 1/5 chance to work, Subsequent use: 1/10 chance to work.(Priority +3).
(Next Move: )
Held Item Muscle Band:Physical attacks do x1.2 damage.
Ability Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead.
Attacks GHT | SPC || Ominous Wind:60 DMG; 3/10 Chance of raising all of user's stats one stage. PSY | SPC || Psychic:90 DMG; 1/2 chance to lower targets special defense one stage. PSY | PHY || Zen Headbutt:80 DMG; 3/10 Chance to Flinch target. PSY | OTH || Hypnosis:Puts the target to sleep.
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
Ability Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked.
Ability Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked.
Attacks NRM | PHY || Scratch:40 DMG. NRM | OTH || Leer: Lower targets physical defense one stage. DRK | PHY || Pursuit:40 DMG; Double damage if the opponent is switching out. (Priority +7) DRK | SPC || Dark Pulse:80 DMG; 3/10 Chance to Flinch.
(Next Move: )
Held Item EXP Share: Pokemon holding this item get extra EXP equal to 1/2 the base EXP gained from battles up to level 30.
Ability Magician: If this pokemon is not holding an item, when it attacks an opponent holding an item, it will steal the opponents held item. (Item will be returned at the end of the battle.)
Attacks FRY | SPC || Fairy Lock:Prevents escape/switching in the next turn, does not affect Ghost types. Doesn't prevent effects such as Baton pass and U-turn. NRM | PHY || Tackle:50 DMG. FRY | SPC || Fairy Wind:40 DMG. GST | PHY || Astonish:30 DMG; 4/10 Chance to Flinch target.
Held Item None:N/A
- - - - - -
USB the Joltik♂ LVL: 5 | HP: 50/50 | EXP: 1/15 FP: 0/5 (0/10)
Ability Compoundeyes: This pokemon's accuracy cannot be lowered.
Attacks BUG | OTH || String Shot:Lower targets speed two stages. BUG | PHY || Leech Life:20 DMG; Restores HP to the user equal to 1/2 of damage dealt. BUG | OTH || Spider Web:Opponent cannot escape/switch. ELC | OTH || Thunder Wave:Paralyze opponent.
Ability Skill Link: Enables multi-strike moves that hit 2-5 times per use to always strike five times.
Attacks NRM | OTH || Protect:The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ICE | PHY || Icicle Spear:25 DMG; Hits 2-5 times. WTR | SPC || Surf:90 DMG; Hits all adjacent Pokemon. NRM | PHY || Tackle:50 DMG.
(Next Move: )
Held Item N/A: - -
- - - - - -
- - - - - -
INVENTORY
Pokeballs - Infinite Pokeballs
Restoration Items - Infinite Potions
Hold Items - Muscle Band (Held by Buneary) - Charizardite-Y - Lucky Egg x 2 - EXP Share x 1 - Eviolite (Held by Mudkip)
Misc Lock Picks | Ballistic Vest | Hand Cuffs | Card Deck | Wallet | Loose Change | Handkerchief | An Odd Hoop | Hand Gun
NOTES
- Battle Recorder [Unclaimed] - Big Mushroom x 2 [Unclaimed] - EXP Share x 1 [Unclaimed] - Heartscale x 3 [Unclaimed]
Posted: Thu Oct 27, 2016 8:26 pm
RAY / NEROm♦mraniero mm➨ >>t
Ray stopped running, hands on his knees as he regained his breath. Goddamn, I'm so slow with these short legs. He sucked in a last breath and straightened. "Those beedrill wont find us..." Ray had just realized Charmander was gone. "... :/ " Stupid thing hadn't followed him. Using unfamiliar pokemon...it was harder than he'd thought. If he lost that Charmander though... huffing, Ray headed back the way he'd come. He felt stupid doing it, but...he called out for the darned lizard. "Charmander! Hey, where are you!"
Ray heard a rustle in the bushes and a strange noise, like a...a squeak? Some kind of high pitched whistle, or a hiss? He turned and something small and black zipped through the air and smacked him in the face. "What!?" It was small and scaled, a tiny snake, and it slithered into his shirt. Ray jumped back, beating at his shirt, a bugged out look on his face as it wriggled all around. "Get...off...you!"
The bushes rustled again and a twig snapped. Ray froze. A man approached, a ranger judging by his dress. "Hey there! Looks like you've made a friend." The small snake had finally slithered around Ray's neck and stuck there. Ray frowned. "Is this...thing...yours?" He tried to not sound as angry as he was. The man laughed. "Not exactly. She's been with me for a while, but I've been looking for the right home for her." He paused as if he wanted to add something, but decided to take the conversation a different route. "We heard you calling and she just set off. Ahem. Anyways, is this little guy yours?" Charmander peered out from behind the ranger's legs. "Hey. There you are." Ray picked absently at the snake, wondering if he could pry it off without ticking the ranger off. "Poor thing was about to get attacked by a pack of beedrill. I'm glad I found him in time." Ray scratched his neck. "Oh really? Uh. Thanks." This ranger was clueless, wasn't he? At least Charmander hadn't fainted, that'd be a pain. "You two get separated? Yeah, that's what I thought," he said when Ray nodded. "People get lost in these woods all the time. I'm Mark, by the way." There was a long pause. Oh, right. "Ray. And that's...Charmander." It was a lackluster introduction when his pokemon didn't have a nickname. Charmander slowly walked to stand between him and Mark. He started up at the snake around Ray's neck. "Charf," he barked. The snake pulled its head away and its little tongue flicked the air.
Mark rubbed the back of his neck. "You're a new trainer, right?" Ray shrugged. "Sure." He was amused by how his reticence threw this Mark guy off balance. "Yes. Well. You need any help getting through the forest? Sorry, I have to ask, you know?" Mark chuckled when he saw the incredulous look Ray sent him. The ranger was used to youngsters who didn't like accepting help when their freedom was so new. "So what are you doing here?" Ray asked. Mark slid his hands into his back pockets, grinning. "Just keeping an eye out for anyone who's lost, checking up on the local pokemon." Ray poked the snake on the head and got a tiny n** in return. "Ow!" He jerked his hand back, positive that he'd felt a small shock. Mark laughed. "She shock you? That there's a klow. We just discovered a colony over at the Lake of Rage in Johto and that one's been following me ever since. She looks like she's taken a liking to you." Ray poked the klow again experimentally, and this time she twisted her head and he ended up stroking her, his fingers running along two small ridges and down her neck. Heh. Cheeky thing.
"She's taken a liking to you. Any chance you'd like to take her with you?" Ray dropped the smile he hadn't realized had crept onto his face. "You said it's a klow? I've never heard of them before." Mark nodded. "Yup they're pretty new, just discovered them pretty recently in Hoenn before the ones in Johto." Ray moved his finger back and forth, watching from the corner of his eye as the klow moved her head to get maximum head-pat time. "Hmm. I don't think I'm getting her off anyways," he said dryly. Mark laughed, assuming that was a joke and not serious at all. "You'll have to put her in a pokeball." Ray looked at him. "You mean you didn't catch her?" That was crazy? Why would a pokemon travel with someone that far for no good reason. Ray considered prying it off and throwing it at Mark and felt her tighten just the tiniest bit. This ******** glanced down at his watch. "Well, I've got to keep moving. I'm glad I found someone to take care of that little gal. Hey, give me a call if you need me." He left Ray with his number and moved back into the trees. Bemused, Ray realized he had two numbers in just as many days. But where are the girls at? The klow trilled against his neck, sending a strange sensation down his spine. "Right."
Pokemon
c
Nickname: Charmander | Gender: Male | Level: 8 Nature: Brave | Ability: Blaze | Held Item: Muscle Band :: x1.2 damage to physical attacks Move Set:
► Ember [40] | Fire | Special | 4/10 Chance of Burn ► Scratch [40] | Normal | Physical | Makes Contact ► Growl | Normal | Status | Lowers Opponent's Attack One Stage
Nickname: Tyrogue | Gender: Male | Level: 12 Nature: Careful | Ability: Guts | Held Item: Defense Band :: x1.3 damage to punching moves for tyrogue or hitmonchan Move Set:
► Fake Out [40] | Normal | Physical | Makes Contact | Priority +3 | Flinches target, Only usable 1st turn ► Tackle [50] | Normal | Physical | Makes Contact ► Mach Punch [40] | Fighting | Physical | Makes Contact | Priority +2 ► Foresight | Normal | Status | Lowers Opponent's Attack One Stage
Nickname: Nidoran | Gender: Male | Level: 8 Nature: Rash | Ability: Hustle | Held Item: Lum Berry Move Set:
► Peck [35] | Flying | Physical | Makes Contact ► Focus Energy | Normal | Status | All attacks have a 1/10 of a critical hit. ► Leer | Normal | Status | Lowers Opponent's Defense One Stage
► Bite [60] | Dark | Physical | Makes Contact | 4/10 Chance to Flinch target ► Thundershock [40] | Electric | Special | 4/10 chance of paralysis ► Thunder Wave | Electric | Status | Paralyze opponent ► Wrap [15] | Normal | Physical | Makes Contact | Traps opponent for 4-5 turns and deals damage equal to 1/8 of the targets max HP for each turn after the first
Items
Pokeballs Pokeballs (unlimited)
Medicine Potion (unlimited)
Berries Sitrus Berries x5
Held Items
TMs/HMs
Key Items Berserk Gene, Energy Drink, Big Mushroom x3 Pokedex
Badges
Bumps
Pokemon | 8 Trainer | 14 Lum Berry Trees x3 | 35/1 Life Orb | 30/29 Big Mushroom | 30/4
Post Count: leave area: 2/3 ★ Wild Pokemon encounter: 581/5 ★ NPC encounter: 508/15 ★ item count: Choice Scarf: 24/30 || Area Specific: -: -/- || Ghosts defeated by Flurry: 8 ___________________________________________ Out Of Ball:
The time that she spent in hoenn, she thought it was a nice, warm and tropical kind of region. However, she didn't make a comment, instead, she started walking close to MD as they went deeper into the forest. She still seemed a bit tense despite her starter saying that there wasn't any ghosts here, and MD saying it was pretty much just grass and bug types. "W-well... I don't mind bug or grass types... just that... well... back in my home region there's a... g-ghost type that likes to be in forests..." Rose sort of replied sheepishly, gaze fixed on the ground ahead.
Fynx snorted as Jubilee insisted that Uriah was a stickler. What a silly pair of disguised foxes. It was funny to see them interact. The Delphox allowed the conversation to move along, and she chuckled as Uriah called her 'Ms. Fynx'. "Oh goodness! Just call me Fynx, please!" she giggled a bit, a hand over her muzzle, blue eyes filled with mirth. "I've been having a wonderful journey so far~ I enjoy every moment spent with my trainer." she replied. "How about you two? How has your adventure been so far?" the silvery fox returned the question.
Rose seemed to relax a bit as they got further into the forest. So far, so good, and no sign of any ghosts. There were just the normal, forest sounds. Until while passing under a tree, something dropped on top of Rose, surprising her so much that she shreiked, seeming to assume that it was a ghost that had dropped her. Luckily, it was not a ghost. In fact, it was a Larvesta, though it was a bug type that Rose had never seen before. Fynx rushed over to her trainer, plucking the bug type off while the red had spazzed out, ducking away to stand on the otherside of MD, holding on to his arm. This only lasted a moment before the red head seemed to realize it was not a ghost, but... "It's so cute! What is that?!?" she exclaimed, heading back over to Fynx to examine the squirming bug type that her starter held. "He says he was following you... he doesn't have a ... trainer? Either way, it's not a ghost, Rose." Fynx spoke up after the bug trilled a bit. The Delphox was a bit perplexed as to how this thing could have been following, and how long had it been following? It couldn't have moved that fast with those tiny legs. "I'll take care of him, then. At least until i can get him checked at a pokecenter." Rose decided, taking the bug from Fynx and petting the white fluff happily. Hopefully, with that distraction, they'd be out of the woods soon.
[[ooc: Items to claim: first roll hold item of choice
]]
Razpitan
MD
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Pokemon: Delphox Nickname: Fynx Gender: Female Nature: Sassy Height: 5'7" Lv. 57 HP: 570/570 Ability: Blaze - When HP is below 1/3rd, fire type attacks do x1.5 damage Hold Item: Enchanted Lute - Hold item; when the pokemon's HP reaches 25% or below this enchanting lute puts its opponent to sleep. Note: Can only be used once per battle. The probability of success is effected by, and effects, any sleep moves used on the same pokemon Attacks: Psyshock- 80 || This attack does physical damage. Does damage based upon user's special attack and opponent's physical defense stat. Psychic - 90 || 1/2 chance to lower targets special defense one stage Mystical Fire- 65 || Lowers Opponent's Sp. Attack One Stage Flamethrower - 90 || 4/10 Chance of Burn Exp: 12/33
Pokemon: Mawile Nickname: Bijou ☻ Gender: Female Nature: Cocky, eager to fight, and quite loudmouthed at times. Lv. 41 HP: 410/410 Ability: Hyper Cutter - Opponent cannot lower this Pokemon's Attack value. This Pokemon may still lower its own Attack value using a move of by itself Hold Item: Attacks: Play Rough - 90 || Lowers opponent's attack by one stage Bite - 60 || 4/10 chance of making the target flinch Ice Punch - 75 || 3/10 chance of freezing target Iron Head - 80 || 4/10 chance of flinching Exp: 35/41
Pokemon: Serperior Nickname: Opal Gender: Female Nature: Bashful Lv. 43 HP: 430/430 Ability: Overgrow - When HP is below 1/3rd Grass type attacks do x1.5 damage Hold Item: Attacks: Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Mega Drain- 40 || Restores HP to the user equal to 1/2 of damage dealt Leaf Blade - 90 || 1/10 chance to critically hit Leaf Tornado - 65 || 1/2 chance to lower target's accuracy by one stage Exp: 21/30
Pokemon: Lupup (shiny) Nickname: Ammy (Amaterasu) Gender: Female Nature: Calm and collected. Oddly enough, seems to like humans. Raised by Arcanine family. Lv. 8 HP: 80/80 Ability: Adaptability - Hold Item: Attacks: Bite - 60 || 4/10 chance of making the target flinch Leer - Lowers target's defense by one stage Odor Sleuth - Flamethrower - 90 || 4/10 Chance of Burn Exp: 3/18
Pokemon: Flurry Nickname: Rye Gender: Neutral (male) Nature: Lv: 13 HP: 130/130 Ability: Levitate - Immunity to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. Hold Item: Attacks: Scratch - 40 Dark Pulse - 80 || 3/10 Chance to Flinch target Powder Snow - 40 || 3/10 Chance to Freeze Lick - 30 || 7/10 Chance to Paralyze EXP: 19/23
Pokemon: Totodile Nickname: Gender: Male Nature: Lv: 17 HP: 170/170 Ability: Torrent - When HP is below 1/3rd, Water type attacks will do x1.5 damage Hold Item: Attacks: Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Aqua Tail - 90 Ice Punch - 75 || 3/10 Chance to Freeze Bite - 60 || 4/10 chance of making the target flinch EXP: 23/27
Out of Party:
Pokemon: Flareon Nickname: Blaze Gender: Male Nature: Lv. 10 HP: 100/100 Ability: Flash Fire -This Pokemon is immune to fire type attacks. Activates when user is hit by a damaging Fire-type move. Once activated, user's Fire-type moves deal x1.5 more damage with type effectiveness. Hold Item: Attacks: Tackle - 50 Ember - 40 || 1/10 Chance of Burn Tail Whip - Lowers target's defense by one stage Sand Attack - Lowers target's accuracy by one stage Exp: 0/15
Pokemon: Zorua (shiny) Nickname: Vesper Gender: Male Nature: Gentle and kind. He’s uncomfortable with close human contact, especially something that could be considered affectionate. Vesper is rather innocent for his species, and hardly ever causes any mischief. Human Disguise: [x] 5'10" Lv. 5 HP: 50/50 Ability: Illusion - Takes the appearance of the last conscious party Pokemon upon being sent out, type does not change. Appearance returns to normal when attacked. Hold Item: Attacks: Scratch - 40 Leer - Lowers target's defense by one stage Pursuit - 40 || Double Damage if the Opponent is Switching Out (Priority +7) Bounce - 85 || 1st turn: launches user into air 2nd turn: attacks | 7/10 chance to paralyze target Exp: 0/15
Pokemon: Rhyhorn Nickname: Rumble Gender: Male Nature: Stoic as a stone, is rather easily amused though. Lv. 45 HP: 450/450 Ability: Rock Head - Prevents recoil damage from attacks. Hold Item: Attacks: Take Down - 90 || user takes recoil damage equal to 1/4 of the damage dealt. Chip Away – 70 || ignores any changes to the target's Defense and evasion. Stone Edge – 100 || 1/10 chance for critical hit Drill Run - 80 || 1/10 chance for critical hit Exp: 1/19
Pokemon: Gliscor Nickname: Fang Gender: Male Nature: Jolly Lv. 44 HP: 440/440 Ability: Hyper Cutter - Opponent cannot lower this Pokemon's Attack value. This Pokemon may still lower its own Attack value using a move of by itself Hold Item: Attacks: Poison Jab- 80 || 7/10 Chance of Poison Night Slash– 70 || 1/10 Chance to critically hit X-Scissor – 80 Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Exp: 25/31
Pokemon: Chifaera Nickname: - Gender: Male (?) Nature: Height: 7' Lv. 16 HP: 160/160 Ability: Poison Heal - If the Pokémon is poisoned or badly poisoned, it will gain 1/8 of its maximum HP at the end of each turn instead of taking damage. Hold Item: Attacks: Bite - 60 || 4/10 chance of making the target flinch Body Slam - 85 || 7/10 chance to paralyze. If target has used minimize, the base power is doubled. Poison Fang - 50 || 1/2 Chance to Badly Poison Air Slash - 75 || 3/10 Chance to Flinch target Exp: 2/26
Pokemon: Giratina (shiny) Nickname: Neon Gender: Genderless (Identifies as Male) Nature: Lv: 41 HP: 410/410 Ability: altered forme Pressure - Intimidates the opponent to not use the same move consecutively. If a pokemon with Pressure is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest. Hold Item: Attacks: Slash - 70 || 1/10 chance to critically hit Dragon Claw - 80 Earth Power - 90 || 1/2 chance to lower targets special defense Aura Sphere - 80 || Ignores accuracy & evasiveness EXP: 5/16
Pokemon: Sylveon (shiny) Nickname: Gina Gender: Female Nature: Relaxed Lv: 30 HP: 300/300 Ability: Cute Charm - The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokemon Hold Item: Attacks: Dazzling Gleam - 80 Dig - 80 || User digs underground on first turn, strikes the next turn Bite - 60 || 4/10 chance of making the target flinch Round - 60 || doubles in power if used consecutively by an ally EXP: 14/28
Pokemon: Mightyena Nickname: Kuno ☻ Gender: Male Nature: Jolly. Loyal and generally happy. Somewhat of a goofball Lv: 31 HP: 310/310 Ability: Moxie- This Pokemon's attack is raised by one stage upon KOing a Pokémon Hold Item: Attacks: Roar- Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) Howl - Raises user's attack by one stage Crunch - 80 || 7/10 chance to lower opponent's defense one stage Bite - 60 || 4/10 chance of making the target flinch EXP: 26/40
Pokemon: Altaria (shiny) Nickname: Auriel ☻ Gender: Male Nature: Brave, well-mannered Lv: 35 HP: 350/350 Ability: Pixilate - Normal-type moves become Fairy-type and do x1.3 damage when used by a pokemon with this ability Natural Cure - The Pokemon's status ailments are healed when withdrawn from battle Hold Item: Altarianite Attacks: Fly - 90 || 1. takes to the air (mostly invulnerable) 2. attacks Hyper Voice - 90 Heatwave - 95 || 4/10 Chance of Burn Dragon Pulse - 85 Exp: 3/38
Pokemon: Tyrantrum Nickname: Rex Gender: Male Nature: Adamant. motivated by food. Lv: 40 HP: 400/400 Ability: Strong Jaw - All biting attacks used by this Pokemon do x1.3 damage Hold Item: Attacks: Stomp - 65 || 4/10 chance of making target flinch, power is doubled if used on a pokemon who has used minimize. Iron Tail - 100 || 7/10 chance of lowering opponent's defense by one stage Crunch - 80 || 7/10 chance to lower opponent's defense one stage Bite - 60 || 4/10 chance of making the target flinch Exp: 39/40
Pokemon: Mareep Nickname: Noe Gender: Male Nature: Lax: Nonchalant; Energy conservative; Loves Cheri berries Lv. 10 HP: 100/100 Ability: Static - The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokemon Hold Item: Attacks: Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Thunder Shock - 40 || 4/10 chance of paralysis Thunder Wave - Causes Paralysis Tackle - 50 Exp: 1/15
Pokemon: Empoleon Nickname: Irvin Gender: Male Nature: Quiet Lv: 37 HP: 370/370 Ability: Defiant - Raises user's attack by two stages each time any of their stats are lowered by opponents Hold Item: Mystic Water (necklace) Attacks: Peck - 35 Surf - 90 || Hits All Adjacent Pokemon Bubble Beam - 65 || Lowers Opponent's Speed One Stage Metal Claw - 50 || 1/2 chance of raising user's Attack by one stage EXP: 3/38
Pokemon: Goodra Nickname: Jelly Gender: Male Nature: Lv: 5 HP: 50/50 Ability: Gooey - Contact with the Pokemon lowers the attacker's Speed stat by one stage Hold Item: Exp. Share Attacks: Outrage - 120 || Inflicts damage for 2-3 turns, user is confused afterwards Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Tackle - 50 Bubble - 40 || 1/10 chance of lowering opponent's speed one stage EXP: 0/15
Pokemon: Buneary Nickname: Gender: Male Nature: Lv: 22 HP: 220/220 Ability: Limber - The Pokemon cannot be Paralyzed while having this ability Hold Item: FP: 0/5 Attacks: Pound - 35 Ice Punch - 75 || 3/10 chance of freezing target Defense Curl - Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle Foresight - Allows fighting and normal attacks to hit a targeted Ghost EXP: 3/27
Pokemon: Kirlia Nickname: Felix Gender: Male Nature: Calm and Stoic. Lvl: 24 HP: 240/240 Ability: Telepathy - Protects against damaging moves from allied Pokemon Attacks: Growl - Lowers target's physical attack by one stage Confusion - 50 || 4/10 chance to cause confusion Magical Leaf - 60 || unaffected by changes to accuracy stat and evasion stat. Teleport - Allows User to Flee Wild Battles; Also warps player to the last pokemon center they visited Exp: 11/34
In Process: Pokemon: Larvesta Nickname: Gender: Male Nature: Lvl: 40 HP: 400/400 Ability: Swarm - Attacks: Zen Headbutt - 80 || 3/10 Chance of causing the target to flinch Take Down - 90 || user takes recoil damage equal to 1/4 of the damage dealt. Bug Bite - 60 || receives the effect from opponent's held berry Flamethrower - 90 || 4/10 Chance of Burn Exp: 7/25
Items:
Pokedex Poke Ball: ∞ GS Ball: 1 Ultra Ball: 5 Luxury Ball: 1 Dusk Ball: 1 Love Ball: 2 Friend Ball: 3 Shiny Ball: 1 Potions: ∞ Max Revive: 3 Sweet Heart: 5 Balm Mushroom: 1 Shiny Stone: 1 Dawn Stone: 1 Moon Stone: 1 Mawilite: 1 Altarianite: 1 (held by Auriel) Enchanted Lute: 1 (held by Fynx) Black Flute: 2 White Flute: 1 Eviolite: 1 Crystal Shard: 2 Mail Letters: 3 Explorer Kit: 1 Taiko Drum: 1 (to be given to Ajicka at a later date) Paper Lantern: 1 Vs Seeker: 1 Sweet Incense: 1 Exp Share: 2 (1 held and being used by Jelly) Mystic Water: 1 (held by Irvin) Heart Scale: 6 Big Mushroom: 2 Rare Candy: 0 Lucky Egg: 1 TM#25 Thunder TM#80 Rock Slide TM#26 Earthquake x 2 TM#71 Stone Edge TM#53 Energy Ball TM#104 Scald TM#36 Sludge Bomb TM#98 Power-Up Punch TM#97 Dark Pulse HM#01 Cut HM#02 Fly HM#03 Surf HM#04 Strength =====(Berries:) Leichi: 2 Ganlon: 1 Salac: 1 Petaya: 6 Apicot: 1 Kelpsy: 5 Roseli: 5 Sitrus: 5 Colbur: 5 Leppa: 5 Maranga: 5 Starf: 5 Enigma: 5 Lansat: 5 Oran: 5 Chesto: 5 Grepa: 5 Aguav: 5 =====(Badge Case:) Kalos: Bug Badge Cliff Badge Rumble Badge Plant Badge =====(random things in her bag) [modified {imagine a pipboy 3000}] Holo Caster (equipped on left arm) some random assorted snack foods A re-usable bottle (currently holding plain ol' water) A change of clothes Small first aid kit 1 Pokemon grooming brush Spirit Beads (being worn around the neck) fire-type pokemon charm bracelet (equipped on right wrist) 2 sapphire blue ribbons a few bags of Konpeito a pouch of volcanic ash